Eclipse SUMO - Simulation of Urban MObility
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MSTransportableControl.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// Stores all persons or containers in the net and handles their waiting for cars.
22/****************************************************************************/
23#pragma once
24#include <config.h>
25
26#include <vector>
27#include <map>
28#include <microsim/MSVehicle.h>
31
32
33// ===========================================================================
34// class declarations
35// ===========================================================================
36class MSNet;
37class MSPModel;
38
39
40// ===========================================================================
41// class definitions
42// ===========================================================================
52public:
54 typedef std::vector<MSTransportable*> TransportableVector;
55
57 typedef std::map<std::string, MSTransportable*>::const_iterator constVehIt;
58
59
60public:
62 MSTransportableControl(const bool isPerson);
63
64
67
68
73 bool add(MSTransportable* transportable);
74
75
80 MSTransportable* get(const std::string& id) const;
81
82
84 virtual void erase(MSTransportable* transportable);
85
87 void eraseAll();
88
90 void setWaitEnd(SUMOTime time, MSTransportable* transportable);
91
93 void checkWaiting(MSNet* net, const SUMOTime time);
94
96 void addWaiting(const MSEdge* edge, MSTransportable* person);
97
99 void forceDeparture();
100
102 bool hasAnyWaiting(const MSEdge* edge, SUMOVehicle* vehicle) const;
103
113 bool loadAnyWaiting(const MSEdge* edge, SUMOVehicle* vehicle, SUMOTime& timeToLoadNext, SUMOTime& stopDuration, MSTransportable* const force = nullptr);
114
116 bool hasTransportables() const;
117
119 bool hasNonWaiting() const;
120
122 int getActiveCount();
123
126
129
132
140 SumoRNG* rng) const;
141
148
153 return myTransportables.begin();
154 }
155
156
161 return myTransportables.end();
162 }
163
164
168 int size() const {
169 return (int)myTransportables.size();
170 }
171
175 }
176
181
186
188 void fixLoadCount(const MSTransportable* transportable);
189
192
196 int getLoadedNumber() const {
197 return myLoadedNumber;
198 }
199
200 int getDepartedNumber() const;
201
205 int getRunningNumber() const {
206 return myRunningNumber;
207 }
208
212 int getJammedNumber() const {
213 return myJammedNumber;
214 }
215
221
227 }
228
231 int getMovingNumber() const;
232
235 int getRidingNumber() const;
236
239 int getEndedNumber() const {
240 return myEndedNumber;
241 }
242
246 int getArrivedNumber() const {
247 return myArrivedNumber;
248 }
249
252 int getDiscardedNumber() const {
253 return myDiscardedNumber;
254 }
255
259 }
260
264 }
265
270
272
277 return myMovementModel;
278 }
279
286
287 void addArrived() {
289 }
290
294 }
295
298 }
299
300 void endedAccess() {
302 }
303
306 void saveState(OutputDevice& out);
307
310 void loadState(const std::string& state);
311
313 void clearState();
314
318
319protected:
321 std::map<std::string, MSTransportable*> myTransportables;
322
324 std::map<SUMOTime, TransportableVector> myWaiting4Departure;
325
327 std::map<SUMOTime, TransportableVector> myWaitingUntil;
328
330 std::map<const MSEdge*, TransportableVector, ComparatorNumericalIdLess> myWaiting4Vehicle;
331
334
337
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370
373
374private:
376
378
381
384
385private:
388};
long long int SUMOTime
Definition GUI.h:36
A road/street connecting two junctions.
Definition MSEdge.h:77
The simulated network and simulation perfomer.
Definition MSNet.h:89
The pedestrian (and also sometimes container) movement model.
Definition MSPModel.h:51
void loadState(const std::string &state)
Reconstruct the current state.
int getRunningNumber() const
Returns the number of build and inserted, but not yet deleted transportables.
void setWaitEnd(SUMOTime time, MSTransportable *transportable)
sets the arrival time for a waiting transportable
const MSDevice_Vehroutes::SortedRouteInfo & getRouteInfo()
bool hasTransportables() const
checks whether any transportable waits to finish her plan
int myAccessNumber
The number of transportables currently in an access stage.
constVehIt loadedBegin() const
Returns the begin of the internal transportables map.
int myWaitingForDepartureNumber
The number of transportables waiting for departure.
int getWaitingForVehicleNumber() const
Returns the number of transportables waiting for a ride.
int getEndedNumber() const
Returns the number of transportables that exited the simulation.
void forceDeparture()
register forced (traci) departure
void fixLoadCount(const MSTransportable *transportable)
decrement counter to avoid double counting transportables loaded from state
void checkWaiting(MSNet *net, const SUMOTime time)
checks whether any transportables waiting time is over
int size() const
Returns the number of known transportables.
int getArrivedNumber() const
Returns the number of transportables that arrived at their destination.
void registerTeleportAbortWait()
register a teleport after aborting a long wait
void saveState(OutputDevice &out)
Saves the current state into the given stream.
int getTeleportCount() const
Returns the number of teleports transportables did.
int getLoadedNumber() const
Returns the number of build transportables.
bool hasAnyWaiting(const MSEdge *edge, SUMOVehicle *vehicle) const
check whether any transportables are waiting for the given vehicle
int getWaitingUntilNumber() const
Returns the number of transportables waiting for a specified amount of time.
void eraseAll()
@removes all transportables
int myLoadedNumber
The number of build transportables.
int getTeleportsWrongDest() const
return the number of teleports of transportables riding to the wrong destination
int myTeleportsAbortWait
The number of teleports due to long waits for a ride.
constVehIt loadedEnd() const
Returns the end of the internal transportables map.
std::map< std::string, MSTransportable * > myTransportables
all currently created transportables by id
std::map< std::string, MSTransportable * >::const_iterator constVehIt
Definition of the internal transportables map iterator.
void abortWaiting(MSTransportable *t)
aborts waiting stage of transportable
void abortWaitingForVehicle(MSTransportable *t)
let the given transportable abort waiting for a vehicle (when removing stage via TraCI)
void registerTeleportWrongDest()
register a teleport to the final destination
void abortAnyWaitingForVehicle()
aborts the plan for any transportable that is still waiting for a ride
MSPModel * getNonInteractingModel()
Returns the non interacting movement model (for tranship and "beaming")
bool hasNonWaiting() const
checks whether any transportable is still engaged in walking / stopping
virtual MSTransportable * buildContainer(const SUMOVehicleParameter *pars, MSVehicleType *vtype, MSTransportable::MSTransportablePlan *plan) const
Builds a new container.
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
int myArrivedNumber
The number of transportables that arrived at their destination.
virtual MSTransportable * buildPerson(const SUMOVehicleParameter *pars, MSVehicleType *vtype, MSTransportable::MSTransportablePlan *plan, SumoRNG *rng) const
Builds a new person.
std::map< const MSEdge *, TransportableVector, ComparatorNumericalIdLess > myWaiting4Vehicle
the lists of waiting transportables
int getMovingNumber() const
Returns the number of transportables moving by themselvs (i.e. walking)
void addWaiting(const MSEdge *edge, MSTransportable *person)
adds a transportable to the list of transportables waiting for a vehicle on the specified edge
SUMOTime myAbortWaitingTimeout
The time until waiting for a ride is aborted.
int myEndedNumber
The number of transportables that exited the simulation.
int getJammedNumber() const
Returns the number of times a transportables was jammed.
int myWaitingUntilNumber
The number of transportables waiting for a specified time.
void clearState()
Resets transportables when quick-loading state.
virtual void erase(MSTransportable *transportable)
removes a single transportable
int myDiscardedNumber
The number of discarded transportables.
std::map< SUMOTime, TransportableVector > myWaitingUntil
the lists of walking / stopping transportables
bool add(MSTransportable *transportable)
Adds a single transportable, returns false if an id clash occurred.
bool myHaveNewWaiting
whether a new transportable waiting for a vehicle has been added in the last step
virtual ~MSTransportableControl()
Destructor.
int myJammedNumber
The number of jammed transportables.
int myTeleportsWrongDest
The number of teleports due to wrong destination.
int myMaxTransportableNumber
maximum transportable count
std::map< SUMOTime, TransportableVector > myWaiting4Departure
Transportables waiting for departure.
MSTransportableControl & operator=(const MSTransportableControl &src)=delete
invalidated assignment operator
void registerJammed()
register a jammed transportable
bool loadAnyWaiting(const MSEdge *edge, SUMOVehicle *vehicle, SUMOTime &timeToLoadNext, SUMOTime &stopDuration, MSTransportable *const force=nullptr)
load any applicable transportables Loads any person / container that is waiting on that edge for the ...
std::vector< MSTransportable * > TransportableVector
Definition of a list of transportables.
int myRunningNumber
The number of transportables within the network (build and inserted but not removed)
int myWaitingForVehicleNumber
The number of transportables waiting for vehicles.
int getTeleportsAbortWait() const
return the number of teleports due to excessive waiting for a ride
MSTransportable * get(const std::string &id) const
Returns the named transportable, if existing.
int getDiscardedNumber() const
Returns the number of discarded transportables.
MSDevice_Vehroutes::SortedRouteInfo myRouteInfos
Information needed to sort transportable output by departure time.
int getActiveCount()
return the number of active transportable objects
int getRidingNumber() const
Returns the number of transportables riding a vehicle.
std::vector< MSStage * > MSTransportablePlan
the structure holding the plan of a transportable
The car-following model and parameter.
Static storage of an output device and its base (abstract) implementation.
Representation of a vehicle.
Definition SUMOVehicle.h:63
Structure representing possible vehicle parameter.
Information needed to sort vehicle / transportable output by departure time.