Eclipse SUMO - Simulation of Urban MObility
GUIBaseVehicleHelper.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
6 // https://www.eclipse.org/legal/epl-2.0/
7 // This Source Code may also be made available under the following Secondary
8 // Licenses when the conditions for such availability set forth in the Eclipse
9 // Public License 2.0 are satisfied: GNU General Public License, version 2
10 // or later which is available at
11 // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
18 // Functions used in GUIBaseVehicleHelper and GNEVehicle
19 /****************************************************************************/
20 #pragma once
21 #include <config.h>
22 
23 #include <string>
24 
25 
26 // ===========================================================================
27 // class declarations
28 // ===========================================================================
30 class GUIGlObject;
31 
32 
33 // ===========================================================================
34 // class definitions
35 // ===========================================================================
41 
42 public:
44  static void drawPoly(const double* poses, const double offset);
45 
47  static void drawAction_drawVehicleAsBoxPlus(const double width, const double length, bool amReversed = false);
48 
50  static void drawAction_drawVehicleAsTrianglePlus(const double width, const double length, bool amReversed = false);
51 
53  static void drawAction_drawVehicleAsCircle(const double width, double detail);
54 
56  static void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings& s, const SUMOVehicleShape shape, const double width, const double length,
57  int carriageIndex = -1, bool isStopped = false, bool amReversed = false);
58 
62  static bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings& s, const std::string& file,
63  const GUIGlObject* o, const double width, double length);
64 };
SUMOVehicleShape
Definition of vehicle classes to differ between different appearances.
A MSVehicle extended by some values for usage within the gui.
static bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings &s, const std::string &file, const GUIGlObject *o, const double width, double length)
try to draw vehicle as raster image and return true if successful
static void drawAction_drawVehicleAsCircle(const double width, double detail)
draw vehicle as a circle
static void drawPoly(const double *poses, const double offset)
draw poly
static void drawAction_drawVehicleAsTrianglePlus(const double width, const double length, bool amReversed=false)
draw vehicle as a triangle
static void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings &s, const SUMOVehicleShape shape, const double width, const double length, int carriageIndex=-1, bool isStopped=false, bool amReversed=false)
draw vehicle as a polygon
static void drawAction_drawVehicleAsBoxPlus(const double width, const double length, bool amReversed=false)
draw vehicle as a Box
Stores the information about how to visualize structures.