void hideNetworkElementsSelector()
hide GNENetworkSelector Module
bool toggleSelectedElement(const GNENetworkElement *networkElement)
toggle selected networkElement
FXButton * myUseSelected
button for use selected edges
bool isNetworkElementSelected(const GNENetworkElement *networkElement) const
check if the given networkElement is being selected
bool isShown() const
return true if module is shown
long onCmdUseSelectedElements(FXObject *, FXSelector, void *)
void clearSelection()
clear selection
long onCmdClearSelection(FXObject *, FXSelector, void *)
called when clear selection button is pressed
void showNetworkElementsSelector()
show GNENetworkSelector Module
std::vector< std::string > getSelectedIDs() const
get selected IDs
FXButton * myClearSelection
button for clear selection
~GNENetworkSelector()
destructor
FXList * myList
List of GNENetworkSelector.
GNEFrame * myFrameParent
pointer to frame parent
GNENetworkSelector()
FOX need this.
const Type myNetworkElementType
@brrief network element type
MFXGroupBoxModule (based on FXGroupBox)