SumoXMLTag
Numbers representing SUMO-XML - element names.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
GNEEntryExitDetector & operator=(const GNEEntryExitDetector &)=delete
Invalidated assignment operator.
GNEEntryExitDetector(const GNEEntryExitDetector &)=delete
Invalidated copy constructor.
void updateGeometry() override
update pre-computed geometry information
GNEMoveElement * getMoveElement() const override
methods to retrieve the elements linked to this GNEAdditional
void writeAdditional(OutputDevice &device) const
write additional element into a xml file
std::string getAdditionalProblem() const
return a string with the current additional problem
bool isAdditionalValid() const
check if current additional is valid to be written into XML
void fixAdditionalProblem()
fix additional problem
Position getAttributePosition(SumoXMLAttr key) const override
bool myFriendlyPos
friendly position
void drawBody(const GUIVisualizationSettings::Detail d, const RGBColor &color, const double exaggeration) const
draw body
GNEMoveElementLaneSingle * myMoveElementLaneSingle
move element lane single
std::string getAttribute(SumoXMLAttr key) const override
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
double myPosOverLane
position over lane
double getAttributeDouble(SumoXMLAttr key) const override
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList) override
~GNEEntryExitDetector()
destructor
bool isValid(SumoXMLAttr key, const std::string &value) override
void drawE3Logo(const GUIVisualizationSettings::Detail d, const RGBColor &color, const double exaggeration) const
draw E3 logo
void drawEntryLogo(const GUIVisualizationSettings::Detail d, const RGBColor &color, const double exaggeration) const
draw entry logo
A NBNetBuilder extended by visualisation and editing capabilities.
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
std::map< std::string, std::string > Map
parameters map
A point in 2D or 3D with translation and scaling methods.