48 const double endPos,
const SUMOTime duration,
const SUMOTime until,
const std::string& actType,
49 bool friendlyPos,
const int parameterSet);
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
SumoXMLTag
Numbers representing SUMO-XML - element names.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
A class that stores a 2D geometrical boundary.
Problem
enum class for demandElement problems
A NBNetBuilder extended by visualisation and editing capabilities.
GNEPlanParents (used for group all plan parents)
GNEContour myStopContour
variable used for draw contours
std::string getPopUpID() const override
get PopPup ID (Used in AC Hierarchy)
double getAttributeDouble(SumoXMLAttr key) const override
void drawLanePartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const override
Draws partial object over lane.
GNELane * getLastPathLane() const override
get last path lane
double getExaggeration(const GUIVisualizationSettings &s) const override
return exaggeration associated with this GLObject
SUMOTime myDuration
duration
GNEContour myStopSignContour
variable used for draw sign contours
Position getPositionInView() const override
Returns position of demand element in view.
const RGBColor & getColor() const override
get color
bool myFriendlyPos
friendly pos
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList) override
SUMOVehicleClass getVClass() const override
obtain VClass related with this demand element
std::string getHierarchyName() const override
get Hierarchy Name (Used in AC Hierarchy)
void enableAttribute(SumoXMLAttr key, GNEUndoList *undoList) override
GNEStopPlan(const GNEStopPlan &)=delete
Invalidated copy constructor.
void fixDemandElementProblem() override
fix demand element problem (by default throw an exception, has to be reimplemented in children)
GNEMoveElement * getMoveElement() const override
methods to retrieve the elements linked to this stopPlan
bool isAttributeEnabled(SumoXMLAttr key) const override
GNEStopPlan & operator=(const GNEStopPlan &)=delete
Invalidated assignment operator.
void drawJunctionPartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const override
Draws partial object over junction.
Boundary getCenteringBoundary() const override
Returns the boundary to which the view shall be centered in order to show the object.
Problem isDemandElementValid() const override
check if current demand element is valid to be written into XML (by default true, can be reimplemente...
GNELane * getFirstPathLane() const override
get first path lane
void writeDemandElement(OutputDevice &device) const override
write demand element element into a xml file
void disableAttribute(SumoXMLAttr key, GNEUndoList *undoList) override
Position mySignPosition
sign position
void drawGL(const GUIVisualizationSettings &s) const override
Draws the object.
std::string getDemandElementProblem() const override
return a string with the current demand element problem (by default empty, can be reimplemented in ch...
Position getAttributePosition(SumoXMLAttr key) const override
void updateGeometry() override
update pre-computed geometry information
void splitEdgeGeometry(const double splitPosition, const GNENetworkElement *originalElement, const GNENetworkElement *newElement, GNEUndoList *undoList) override
split geometry
void computePathElement() override
compute pathElement
std::string myActType
act type
bool isValid(SumoXMLAttr key, const std::string &value) override
std::string getAttribute(SumoXMLAttr key) const override
inherited from GNEAttributeCarrier
void toggleAttribute(SumoXMLAttr key, const bool value) override
method for enable or disable the attribute and nothing else (used in GNEChange_ToggleAttribute)
Parameterised * getParameters() override
get parameters associated with this stopPlan
std::string getParentName() const override
Returns the name of the parent object.
int myParametersSet
parameter set
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
A point in 2D or 3D with translation and scaling methods.