48 void signal(FXuint seltype);
54 static void sleep(
long ms);
long onThreadEvent(FXObject *, FXSelector, void *)
long onThreadSignal(FXObject *, FXSelector, void *)
MFXSingleEventThread & operator=(const MFXSingleEventThread &)=delete
invalidate assignment constructor
FXEX::MFXThreadEventHandle event
event
MFXSingleEventThread(const MFXSingleEventThread &)=delete
invalidate copy constructor
virtual ~MFXSingleEventThread()
MFXInterThreadEventClient * myClient
thread client
static void sleep(long ms)
MFXSingleEventThread()
FOX need this.
FXApp * myApp
pointer to APP
FXInputHandle * MFXThreadEventHandle