SumoXMLAttr
Numbers representing SUMO-XML - attributes.
A class that stores a 2D geometrical boundary.
An Element which don't belong to GNENet but has influence in the simulation.
An Element which don't belong to GNENet but has influence in the simulation.
bool isGenericDataVisible() const
check if current edge data is visible
std::string getAttribute(SumoXMLAttr key) const
void drawLanePartialGL(const GUIVisualizationSettings &s, const GNEPathManager::Segment *segment, const double offsetFront) const
Draws partial object over lane.
void writeGenericData(OutputDevice &device) const
write data set element into a xml file
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their conrrespond attribute are valids
GNEEdgeData(const GNEEdgeData &)=delete
Invalidated copy constructor.
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform data set changes
GNELane * getFirstPathLane() const
get first path lane
GNELane * getLastPathLane() const
get last path lane
bool isAttributeEnabled(SumoXMLAttr key) const
std::string getHierarchyName() const
get Hierarchy Name (Used in AC Hierarchy)
double getAttributeDouble(SumoXMLAttr key) const
GNEEdgeData & operator=(const GNEEdgeData &)=delete
Invalidated assignment operator.
std::string getPopUpID() const
get PopPup ID (Used in AC Hierarchy)
double getColorValue(const GUIVisualizationSettings &s, int activeScheme) const
Boundary getCenteringBoundary() const
~GNEEdgeData()
Destructor.
RGBColor setColor(const GUIVisualizationSettings &s) const
get edge data color
void computePathElement()
compute pathElement
std::string getGenericDataProblem() const
return a string with the current data set problem (by default empty, can be reimplemented in children...
void updateGeometry()
update pre-computed geometry information
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
bool isGenericDataValid() const
check if current data set is valid to be written into XML (by default true, can be reimplemented in c...
void drawJunctionPartialGL(const GUIVisualizationSettings &s, const GNEPathManager::Segment *segment, const double offsetFront) const
Draws partial object over junction.
void fixGenericDataProblem()
fix data set problem (by default throw an exception, has to be reimplemented in children)
Position getPositionInView() const
Returns element position in view.
A road/street connecting two junctions (netedit-version)
An Element which don't belong to GNENet but has influence in the simulation.
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
std::map< std::string, std::string > Map
parameters map
A point in 2D or 3D with translation and scaling methods.