SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
SumoXMLTag
Numbers representing SUMO-XML - element names.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
A class that stores a 2D geometrical boundary.
Problem
enum class for demandElement problems
A NBNetBuilder extended by visualisation and editing capabilities.
GNELane * getLastPathLane() const
get last path lane
void disableAttribute(SumoXMLAttr key, GNEUndoList *undoList)
double getExaggeration(const GUIVisualizationSettings &s) const
return exaggeration associated with this GLObject
GNEMoveElementVehicle * myMoveElementVehicle
move element demand
void fixDemandElementProblem()
fix demand element problem (by default throw an exception, has to be reimplemented in children)
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
bool checkDrawRelatedContour() const override
check if draw related contour (cyan)
std::string getAttribute(SumoXMLAttr key) const override
inherited from GNEAttributeCarrier
std::string getParentName() const
Returns the name of the parent object.
void computePathElement()
compute pathElement
GNEContour myVehicleContour
variable used for draw vehicle contours
void drawJunctionPartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const
Draws partial object over junction.
Position getAttributePosition(SumoXMLAttr key) const override
RGBColor getDrawingColor(const GUIVisualizationSettings &s) const
get drawing color
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
bool isAttributeEnabled(SumoXMLAttr key) const
void updateGeometry() override
update pre-computed geometry information
GNEVehicle(const GNEVehicle &)=delete
Invalidated copy constructor.
double getAttributeDouble(SumoXMLAttr key) const override
const RGBColor & getColor() const
get color
std::string getHierarchyName() const override
get Hierarchy Name (Used in AC Hierarchy)
void enableAttribute(SumoXMLAttr key, GNEUndoList *undoList)
GNELane * getFirstPathLane() const
get first path lane
Problem isDemandElementValid() const
check if current demand element is valid to be written into XML (by default true, can be reimplemente...
void splitEdgeGeometry(const double splitPosition, const GNENetworkElement *originalElement, const GNENetworkElement *newElement, GNEUndoList *undoList)
split geometry
Parameterised * getParameters() override
get parameters associated with this vehicle
std::string getPopUpID() const override
get PopPup ID (Used in AC Hierarchy)
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
const SUMOVehicleParameter & getSUMOVehicleParameter() const
@brier get sumo vehicle parameter
bool isValid(SumoXMLAttr key, const std::string &value) override
std::string getDemandElementProblem() const
return a string with the current demand element problem (by default empty, can be reimplemented in ch...
GNEMoveElement * getMoveElement() const override
methods to retrieve the elements linked to this vehicle
void drawLanePartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const
Draws partial object over lane.
GNEVehicle & operator=(const GNEVehicle &)=delete
Invalidated assignment operator.
Position getPositionInView() const
Returns position of demand element in view.
void toggleAttribute(SumoXMLAttr key, const bool value)
method for enable or disable the attribute and nothing else (used in GNEChange_ToggleAttribute)
void writeDemandElement(OutputDevice &device) const
write demand element element into a xml file
SUMOVehicleClass getVClass() const
obtain VClass related with this demand element
static GNEDemandElement * copyVehicle(const GNEVehicle *originalVehicle)
create a copy of the given vehicle
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList) override
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
A point in 2D or 3D with translation and scaling methods.
Structure representing possible vehicle parameter.
SumoXMLTag tag
The vehicle tag.