Eclipse SUMO - Simulation of Urban MObility
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GUIBaseVehicleHelper.h
Go to the documentation of this file.
1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// Functions used in GUIBaseVehicleHelper and GNEVehicle
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
23#include <string>
24
25
26// ===========================================================================
27// class declarations
28// ===========================================================================
30class GUIGlObject;
31
32
33// ===========================================================================
34// class definitions
35// ===========================================================================
41
42public:
44 static void drawPoly(const double* poses, const double offset);
45
47 static void drawAction_drawVehicleAsBoxPlus(const double width, const double length, bool amReversed = false);
48
50 static void drawAction_drawVehicleAsTrianglePlus(const double width, const double length, bool amReversed = false);
51
53 static void drawAction_drawVehicleAsCircle(const double width, double detail);
54
56 static void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings& s, const SUMOVehicleShape shape, const double width, const double length,
57 int carriageIndex = -1, bool isStopped = false, bool amReversed = false);
58
62 static bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings& s, const std::string& file,
63 const GUIGlObject* o, const double width, double length);
64};
SUMOVehicleShape
Definition of vehicle classes to differ between different appearances.
A MSVehicle extended by some values for usage within the gui.
static bool drawAction_drawVehicleAsImage(const GUIVisualizationSettings &s, const std::string &file, const GUIGlObject *o, const double width, double length)
try to draw vehicle as raster image and return true if successful
static void drawAction_drawVehicleAsCircle(const double width, double detail)
draw vehicle as a circle
static void drawPoly(const double *poses, const double offset)
draw poly
static void drawAction_drawVehicleAsTrianglePlus(const double width, const double length, bool amReversed=false)
draw vehicle as a triangle
static void drawAction_drawVehicleAsPoly(const GUIVisualizationSettings &s, const SUMOVehicleShape shape, const double width, const double length, int carriageIndex=-1, bool isStopped=false, bool amReversed=false)
draw vehicle as a polygon
static void drawAction_drawVehicleAsBoxPlus(const double width, const double length, bool amReversed=false)
draw vehicle as a Box
Stores the information about how to visualize structures.