Eclipse SUMO - Simulation of Urban MObility
GUIEdgeControlBuilder.h
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2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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21 // Derivation of NLEdgeControlBuilder which builds gui-edges
22 /****************************************************************************/
23 #pragma once
24 #include <config.h>
25 
26 #include <string>
27 #include <vector>
30 #include <guisim/GUIEdge.h>
31 
32 
33 // ===========================================================================
34 // class declarations
35 // ===========================================================================
36 class MSJunction;
37 
38 
39 // ===========================================================================
40 // class definitions
41 // ===========================================================================
51 public:
57 
58 
61 
62 
74  MSLane* addLane(const std::string& id,
75  double maxSpeed, double friction, double length,
76  const PositionVector& shape, double width,
77  SVCPermissions permissions,
78  SVCPermissions changeLeft, SVCPermissions changeRight,
79  int index, bool isRampAccel,
80  const std::string& type,
81  const PositionVector& outlineShape) override;
82 
83 
84 
93  MSEdge* buildEdge(const std::string& id, const SumoXMLEdgeFunc function,
94  const std::string& streetName, const std::string& edgeType, const int priority, const double distance) override;
95 
96 
97 private:
100 
103 
104 };
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SumoXMLEdgeFunc
Numbers representing special SUMO-XML-attribute values for representing edge functions used in netbui...
Derivation of NLEdgeControlBuilder which builds gui-edges.
MSLane * addLane(const std::string &id, double maxSpeed, double friction, double length, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape) override
Builds and adds a lane.
GUIEdgeControlBuilder & operator=(const GUIEdgeControlBuilder &s)
invalidated assignment operator
MSEdge * buildEdge(const std::string &id, const SumoXMLEdgeFunc function, const std::string &streetName, const std::string &edgeType, const int priority, const double distance) override
Builds an edge instance (GUIEdge in this case)
GUIEdgeControlBuilder(const GUIEdgeControlBuilder &s)
invalidated copy constructor
A road/street connecting two junctions.
Definition: MSEdge.h:77
The base class for an intersection.
Definition: MSJunction.h:58
Representation of a lane in the micro simulation.
Definition: MSLane.h:84
Interface for building edges.
A list of positions.