57 const double arrivalPosition,
const std::vector<std::string>& types,
const std::vector<std::string>& modes,
58 const std::vector<std::string>& lines,
const double walkFactor,
const std::string& group);
GUIIcon
An enumeration of icons used by the gui applications.
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
SumoXMLTag
Numbers representing SUMO-XML - element names.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
A class that stores a 2D geometrical boundary.
Problem
enum class for demandElement problems
A road/street connecting two junctions (netedit-version)
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
A NBNetBuilder extended by visualisation and editing capabilities.
void writeDemandElement(OutputDevice &device) const
write demand element element into a xml file
void splitEdgeGeometry(const double splitPosition, const GNENetworkElement *originalElement, const GNENetworkElement *newElement, GNEUndoList *undoList)
split geometry
GNEPersonTrip(GNEPersonTrip *)=delete
Invalidated copy constructor.
void drawJunctionPartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const
Draws partial object over junction.
GNELane * getLastPathLane() const
get last path lane
GNEMoveOperation * getMoveOperation()
get move operation
GNEPersonTrip & operator=(GNEPersonTrip *)=delete
Invalidated assignment operator.
void drawLanePartialGL(const GUIVisualizationSettings &s, const GNESegment *segment, const double offsetFront) const
Draws partial object over lane.
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform demand element changes
Position getPositionInView() const
Returns position of additional in view.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
bool isAttributeEnabled(SumoXMLAttr key) const
void updateGeometry()
update pre-computed geometry information
std::vector< std::string > myModes
valid line or modes
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
std::string getPopUpID() const
get PopPup ID (Used in AC Hierarchy)
Position getAttributePosition(SumoXMLAttr key) const
std::string getHierarchyName() const
get Hierarchy Name (Used in AC Hierarchy)
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their conrrespond attribute are valids
double myWalkFactor
walk factor
std::string getAttribute(SumoXMLAttr key) const
inherited from GNEAttributeCarrier
const RGBColor & getColor() const
get color
std::vector< std::string > myVTypes
valid line or vehicle types
std::string getParentName() const
Returns the name of the parent object.
double getAttributeDouble(SumoXMLAttr key) const
void commitMoveShape(const GNEMoveResult &moveResult, GNEUndoList *undoList)
commit move shape
~GNEPersonTrip()
destructor
void fixDemandElementProblem()
fix demand element problem (by default throw an exception, has to be reimplemented in children)
Problem isDemandElementValid() const
check if current demand element is valid to be written into XML (by default true, can be reimplemente...
SUMOVehicleClass getVClass() const
obtain VClass related with this demand element
const Parameterised::Map & getACParametersMap() const
get parameters map
std::string getDemandElementProblem() const
return a string with the current demand element problem (by default empty, can be reimplemented in ch...
void setMoveShape(const GNEMoveResult &moveResult)
set move shape
std::vector< std::string > myLines
valid line or vehicle ids or ANY
void computePathElement()
compute pathElement
GNELane * getFirstPathLane() const
get first path lane
GNEPlanParents (used for group all plan parents)
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
std::map< std::string, std::string > Map
parameters map
A point in 2D or 3D with translation and scaling methods.