49 const std::string name,
const std::string& vTypes,
50 const std::string& nextEdges,
A class that stores a 2D geometrical boundary.
Representation of a lane in the micro simulation (gui-version)
GUIMEInductLoop & myDetector
The wrapped detector.
MyWrapper & operator=(const MyWrapper &)
Invalidated assignment operator.
double getExaggeration(const GUIVisualizationSettings &s) const
return exaggeration associated with this GLObject
Boundary myBoundary
The detector's boundary.
Position myFGPosition
The position in full-geometry mode.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
double myPosition
The position on the lane.
GUIMEInductLoop & getLoop()
Returns the detector itself.
double myFGRotation
The rotation in full-geometry mode.
MyWrapper(const MyWrapper &)
Invalidated copy constructor.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
virtual GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns this detector's visualisation-wrapper.
~GUIMEInductLoop()
Destructor.
A window containing a gl-object's parameter.
Stores the information about how to visualize structures.
An induction loop for mesoscopic simulation.
A single mesoscopic segment (cell)
bool detectPersons() const
A point in 2D or 3D with translation and scaling methods.