SumoXMLTag
Numbers representing SUMO-XML - element names.
long onCmdNextElement(FXObject *, FXSelector, void *)
Inspect next Element (from top to bot)
long onCmdPreviousElement(FXObject *, FXSelector, void *)
Inspect previous element (from top to bot)
FXButton * myCurrentIndexButton
Button for current index.
FXButton * myPreviousElement
Previous element button.
Position mySavedClickedPosition
saved clicked position
std::vector< GNEAttributeCarrier * > myOverlappedACs
objects under cursor
long onCmdShowList(FXObject *, FXSelector, void *)
show list of overlapped elements
long onCmdOverlappingHelp(FXObject *, FXSelector, void *)
Called when user press the help button.
void hideOverlappedInspection()
hide template editor
bool overlappedInspectionShown() const
check if overlappedInspection modul is shown
long onCmdListItemSelected(FXObject *, FXSelector, void *)
called when a list item is selected
GNEFrame * myFrameParent
current frame parent
~GNEOverlappedInspection()
destructor
void buildFXElements()
build Fox Toolkit elemements
FXButton * myHelpButton
button for help
const SumoXMLTag myFilteredTag
filtered tag
FXButton * myNextElement
Next element button.
bool checkSavedPosition(const Position &clickedPosition) const
check if given position is near to saved position
size_t myItemIndex
current index item
FXList * myOverlappedElementList
list of overlapped elements
int getNumberOfOverlappedACs() const
get number of overlapped ACSs
void showOverlappedInspection(const GNEViewNetHelper::ViewObjectsSelector &viewObjects, const Position &clickedPosition)
show template editor
GNEOverlappedInspection()
FOX needs this.
bool nextElement(const Position &clickedPosition)
try to go to next element if clicked position is near to saved position
bool previousElement(const Position &clickedPosition)
try to go to previous element if clicked position is near to saved position
class used to group all variables related with objects under cursor after a click over view
MFXGroupBoxModule (based on FXGroupBox)
A point in 2D or 3D with translation and scaling methods.