Eclipse SUMO - Simulation of Urban MObility
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GNEViewNetHelper.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A file used to reduce the size of GNEViewNet.h grouping structs and classes
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
23#include <unordered_set>
33
34// ===========================================================================
35// enum
36// ===========================================================================
37
39enum class Supermode {
41 NETWORK,
43 DEMAND,
45 DATA
46};
47
81
115
135
136// ===========================================================================
137// class declarations
138// ===========================================================================
139
141class GNEFrame;
142class GNENet;
144class GNEUndoList;
145class GNEViewNet;
146class GNEViewParent;
147// dialogs
152// network elements
154class GNEJunction;
155class GNEEdge;
156class GNELane;
157class GNEConnection;
158class GNECrossing;
159class GNEWalkingArea;
160class GNEInternalLane;
161// additional elements
162class GNEAdditional;
163class GNEPoly;
164class GNEPOI;
165class GNETAZ;
166// demand elements
167class GNEDemandElement;
168// data elements
169class GNEDataSet;
170class GNEGenericData;
171class GNEEdgeData;
172class GNEEdgeRelData;
173class GNETAZRelData;
174
175// ===========================================================================
176// classes and structs definitions
177// ===========================================================================
178
180
183
184 public:
186 LockManager(GNEViewNet* viewNet);
187
189 ~LockManager();
190
192 bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const;
193
195 void updateFlags();
196
198 void updateLockMenuBar();
199
200 private:
203
204 public:
207
209 OperationLocked(Supermode supermode);
210
213
215 Supermode getSupermode() const;
216
218 bool lock = false;
219
220 private:
223 };
224
227
229 std::map<GUIGlObjectType, OperationLocked> myLockedElements;
230
232 LockManager(const LockManager&) = delete;
233
236 };
237
240
241 public:
244
249
251 void inspectACs(const std::vector<GNEAttributeCarrier*>& ACs);
252
255
258
260
265
267 const std::unordered_set<GNEAttributeCarrier*>& getACs() const;
268
270
273 // @brief check if the given AC is inspected
274 bool isACInspected(GNEAttributeCarrier* AC) const;
275
276 // @brief check if the given constant AC is inspected
277 bool isACInspected(const GNEAttributeCarrier* AC) const;
278
280 bool isInspectingElements() const;
281
283 bool isInspectingSingleElement() const;
284
286 bool isInspectingMultipleElements() const;
287
289
290 private:
293
295 std::unordered_set<GNEAttributeCarrier*> myInspectedACs;
296
299
302 };
303
306
309
310 public:
313
315 const std::unordered_set<GNEAttributeCarrier*>& getACs() const;
316
318 void unmarkAll();
319
320 protected:
322 void markAC(GNEAttributeCarrier* AC);
323
326
327 private:
329 std::unordered_set<GNEAttributeCarrier*> myMarkedACs;
330
333
336 };
337
340
341 public:
344
346 void updateObjects();
347
350
353
355 void filterAllExcept(GUIGlObjectType exception);
356
358 void filterBySuperMode();
359
361 void filterJunctions();
362
364 void filterEdges();
365
367 void filterLanes();
368
370 void filterConnections();
371
373 void filterCrossings();
374
376 void filterWalkingAreas();
377
379 void filterShapes();
380
382 void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs);
383
386
388 void filterDemandElements(const bool includeRoutes);
389
391 void filterDataElements();
392
394 void filterLockedElements(const std::vector<GUIGlObjectType> ignoreFilter = {});
395
397 const GUIGlObject* getGUIGlObjectFront() const;
398
401
404
407
410
413
416
418 GNEEdge* getEdgeFront() const;
419
421 GNELane* getLaneFront() const;
422
425
427 const std::vector<GNELane*>& getLanes() const;
428
431
434
437
440
442 GNETAZ* getTAZFront() const;
443
445 GNEPOI* getPOIFront() const;
446
448 GNEPoly* getPolyFront() const;
449
452
455
458
460 const std::vector<GUIGlObject*>& getGLObjects() const;
461
463 const std::vector<GNEAttributeCarrier*>& getAttributeCarriers() const;
464
466 const std::vector<GNEJunction*>& getJunctions() const;
467
469 const std::vector<GNEEdge*>& getEdges() const;
470
472 const std::vector<GNETAZ*>& getTAZs() const;
473
475 const std::vector<GNEAdditional*>& getAdditionals() const;
476
478 const std::vector<GNEDemandElement*>& getDemandElements() const;
479
481 const std::vector<const GNEJunction*>& getMergingJunctions() const;
482
483 protected:
486
487 public:
490
492 void clearElements();
493
495 void reserve(int size);
496
498 void filterElements(const std::vector<const GUIGlObject*>& objects);
499
501 std::vector<GUIGlObject*> GUIGlObjects;
502
504 std::vector<GNEAttributeCarrier*> attributeCarriers;
505
507 std::vector<GNENetworkElement*> networkElements;
508
510 std::vector<GNEAdditional*> additionals;
511
513 std::vector<GNEDemandElement*> demandElements;
514
516 std::vector<GNEGenericData*> genericDatas;
517
519 std::vector<GNEJunction*> junctions;
520
522 std::vector<GNEEdge*> edges;
523
525 std::vector<GNELane*> lanes;
526
528 std::vector<GNECrossing*> crossings;
529
531 std::vector<GNEWalkingArea*> walkingAreas;
532
534 std::vector<GNEConnection*> connections;
535
537 std::vector<GNEInternalLane*> internalLanes;
538
540 std::vector<GNETAZ*> TAZs;
541
543 std::vector<GNEPOI*> POIs;
544
546 std::vector<GNEPoly*> polys;
547
549 std::vector<GNEEdgeData*> edgeDatas;
550
552 std::vector<GNEEdgeRelData*> edgeRelDatas;
553
555 std::vector<GNETAZRelData*> TAZRelDatas;
556
557 private:
560
563 };
564
567
570
572 std::vector<const GNEJunction*> myMergingJunctions;
573
574 private:
576 void updateNetworkElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
577
579 void updateAdditionalElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
580
582 void updateShapeElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
583
585 void updateTAZElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
586
588 void updateDemandElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
589
591 void updateGenericDataElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
592
595
598
601
604 };
605
608
611
613 void update(void* eventData);
614
616 bool shiftKeyPressed() const;
617
619 bool controlKeyPressed() const;
620
622 bool altKeyPressed() const;
623
625 bool mouseLeftButtonPressed() const;
626
628 bool mouseRightButtonPressed() const;
629
630 private:
632 FXEvent* myEventInfo;
633
636
639 };
640
693
695 struct TimeFormat {
696
698 TimeFormat(GNEViewNet* viewNet);
699
702
704 void switchTimeFormat();
705
707 void updateButtonLabel();
708
709 private:
712
715
717 TimeFormat(const TimeFormat&) = delete;
718
720 TimeFormat& operator=(const TimeFormat&) = delete;
721 };
722
724 struct EditModes {
725
727 EditModes(GNEViewNet* viewNet);
728
730 ~EditModes();
731
734
736 void setSupermode(Supermode supermode, const bool force);
737
739 void setNetworkEditMode(NetworkEditMode networkMode, const bool force = false);
740
742 void setDemandEditMode(DemandEditMode demandMode, const bool force = false);
743
745 void setDataEditMode(DataEditMode dataMode, const bool force = false);
746
748 bool isCurrentSupermodeNetwork() const;
749
751 bool isCurrentSupermodeDemand() const;
752
754 bool isCurrentSupermodeData() const;
755
757 void setView(FXSelector sel);
758
760 bool isDefaultView() const;
761
763 bool isJuPedSimView() const;
764
767
770
773
776
779
782
785
786 private:
789
791 FXPopup* myNeteditViewsPopup = nullptr;
792
795
798
801
803 EditModes(const EditModes&) = delete;
804
806 EditModes& operator=(const EditModes&) = delete;
807 };
808
811
814
817
820
822 void getVisibleNetworkMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
823
825 bool drawSpreadVehicles() const;
826
828 bool showDemandElements() const;
829
831 bool selectEdges() const;
832
834 bool showConnections() const;
835
837 bool showSubAdditionals() const;
838
840 bool showTAZElements() const;
841
843 bool editingElevation() const;
844
847
850
853
856
859
862
865
868
871
874
877
880
883
886
889
892
893 private:
896
899
902 };
903
906
909
912
915
917 void getVisibleDemandMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
918
920 bool drawSpreadVehicles() const;
921
923 bool showNonInspectedDemandElements(const GNEDemandElement* demandElement) const;
924
926 bool showShapes() const;
927
929 bool showAllTrips() const;
930
932 bool showAllPersonPlans() const;
933
935 void lockPerson(const GNEDemandElement* person);
936
938 void unlockPerson();
939
941 const GNEDemandElement* getLockedPerson() const;
942
944 bool showAllContainerPlans() const;
945
947 void lockContainer(const GNEDemandElement* container);
948
950 void unlockContainer();
951
953 bool showOverlappedRoutes() const;
954
957
960
963
966
969
972
975
978
981
984
987
990
991 private:
994
997
1000
1003
1006 };
1007
1010
1012 DataViewOptions(GNEViewNet* viewNet);
1013
1016
1019
1021 void getVisibleDataMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
1022
1024 bool showAdditionals() const;
1025
1027 bool showShapes() const;
1028
1030 bool showDemandElements() const;
1031
1033 bool TAZRelDrawing() const;
1034
1036 bool TAZDrawFill() const;
1037
1039 bool TAZRelOnlyFrom() const;
1040
1042 bool TAZRelOnlyTo() const;
1043
1046
1049
1052
1055
1058
1061
1064
1067
1068 private:
1071
1074
1077 };
1078
1081
1082 public:
1084 IntervalBar(GNEViewNet* viewNet);
1085
1088
1090 void showIntervalBar();
1091
1093 void hideIntervalBar();
1094
1096 void updateIntervalBar();
1097
1098 // @brief mark for update
1099 void markForUpdate();
1100
1103
1106
1108 GNEDataSet* getDataSet() const;
1109
1111 double getBegin() const;
1112
1114 double getEnd() const;
1115
1117 std::string getParameter() const;
1118
1120
1123
1125 void setGenericDataType();
1126
1128 void setDataSet();
1129
1131 void setInterval();
1132
1134 void setBegin();
1135
1137 void setEnd();
1138
1140 void setParameter();
1141
1143
1144 protected:
1146 void enableIntervalBar();
1147
1149 void disableIntervalBar();
1150
1151 private:
1154
1156 bool myUpdateInterval = true;
1157
1160
1163
1165 FXCheckButton* myIntervalCheckBox = nullptr;
1166
1168 FXTextField* myBeginTextField = nullptr;
1169
1171 FXTextField* myEndTextField = nullptr;
1172
1175
1177 std::vector<std::string> myDataSets;
1178
1180 std::set<std::string> myParameters;
1181
1183 IntervalBar(const IntervalBar&) = delete;
1184
1187 };
1188
1191
1194
1197
1200
1203
1205 void moveSingleElement(const bool mouseLeftButtonPressed);
1206
1209
1211 bool isCurrentlyMovingSingleElement() const;
1212
1215
1216 protected:
1218 const GNEMoveOffset calculateMoveOffset() const;
1219
1220 private:
1223
1226
1229
1232
1235 };
1236
1239
1242
1244 void beginMoveSelection();
1245
1247 void moveSelection(const bool mouseLeftButtonPressed);
1248
1250 void finishMoveSelection();
1251
1253 bool isMovingSelection() const;
1254
1256 bool isMovingSelectedEdge() const;
1257
1260
1262 double getEdgeOffset() const;
1263
1266
1267 protected:
1269 const GNEMoveOffset calculateMoveOffset() const;
1270
1273
1275 void calculateEdgeSelection(const GNEEdge* clickedEdge);
1276
1277 private:
1280
1283
1286
1289
1291 std::vector<GNEMoveOperation*> myMoveOperations;
1292
1295
1298 };
1299
1302
1304 VehicleOptions(GNEViewNet* viewNet);
1305
1308
1311
1312 private:
1315
1318
1321 };
1322
1325
1328
1331
1334
1335 private:
1338
1341
1344 };
1345
1349
1351 SelectingArea(GNEViewNet* viewNet);
1352
1355
1358
1361
1364
1366 std::vector<GNEEdge*> processEdgeRectangleSelection();
1367
1369 void drawRectangleSelection(const RGBColor& color) const;
1370
1373
1376
1377 private:
1379 void processBoundarySelection(const Boundary& boundary);
1380
1383
1386
1389
1392
1395 };
1396
1399
1401 TestingMode(GNEViewNet* viewNet);
1402
1404 void initTestingMode();
1405
1407 void drawTestingElements(GUIMainWindow* mainWindow);
1408
1409 private:
1412
1415
1418
1420 TestingMode(const TestingMode&) = delete;
1421
1424 };
1425
1466
1531
1596
1640
1675
1677 struct LockIcon {
1679 static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier* AC, GUIGlObjectType type, const Position position,
1680 const double exaggeration, const double size = 0.5,
1681 const double offsetx = 0, const double offsety = 0);
1682
1685 GUIGlObjectType type, const double exaggeration);
1686 private:
1688 LockIcon();
1689
1691 LockIcon(const LockIcon&) = delete;
1692
1694 LockIcon& operator=(const LockIcon&) = delete;
1695 };
1696
1698 static const std::vector<RGBColor>& getRainbowScaledColors();
1699
1701 static const RGBColor& getRainbowScaledColor(const double min, const double max, const double value);
1702
1704 static std::vector<GUIGlObject*> filterElementsByLayer(const std::vector<GUIGlObject*>& GLObjects);
1705
1706private:
1708 static std::vector<RGBColor> myRainbowScaledColors;
1709};
DataEditMode
enum for data edit modes
@ DATA_MEANDATA
mode for create meanData elements
@ DATA_EDGERELDATA
mode for create edgeRelData elements
@ DATA_NONE
empty Data mode
@ DATA_SELECT
mode for selecting data elements
@ DATA_TAZRELDATA
mode for create TAZRelData elements
@ DATA_INSPECT
mode for inspecting data elements
@ DATA_EDGEDATA
mode for create edgeData elements
@ DATA_DELETE
mode for deleting data elements
Supermode
@brie enum for supermodes
@ NETWORK
Network mode (Edges, junctions, etc..)
@ DATA
Data mode (edgeData, LaneData etc..)
@ DEMAND
Demand mode (Routes, Vehicles etc..)
NetworkEditMode
@brie enum for network edit modes
@ NETWORK_SHAPE
Mode for editing Polygons.
@ NETWORK_DELETE
mode for deleting network elements
@ NETWORK_MOVE
mode for moving network elements
@ NETWORK_WIRE
Mode for editing wires.
@ NETWORK_ADDITIONAL
Mode for editing additionals.
@ NETWORK_TAZ
Mode for editing TAZ.
@ NETWORK_CREATE_EDGE
mode for creating new edges
@ NETWORK_TLS
mode for editing tls
@ NETWORK_CROSSING
Mode for editing crossing.
@ NETWORK_SELECT
mode for selecting network elements
@ NETWORK_INSPECT
mode for inspecting network elements
@ NETWORK_PROHIBITION
Mode for editing connection prohibitions.
@ NETWORK_NONE
empty Network mode
@ NETWORK_CONNECT
mode for connecting lanes
@ NETWORK_DECAL
Mode for editing decals.
DemandEditMode
@brie enum for demand edit modes
@ DEMAND_PERSONPLAN
Mode for editing person plan.
@ DEMAND_INSPECT
mode for inspecting demand elements
@ DEMAND_CONTAINER
Mode for editing container.
@ DEMAND_DELETE
mode for deleting demand elements
@ DEMAND_ROUTEDISTRIBUTION
Mode for editing route distributions.
@ DEMAND_NONE
empty Demand mode
@ DEMAND_PERSON
Mode for editing person.
@ DEMAND_TYPEDISTRIBUTION
Mode for editing type distributions.
@ DEMAND_SELECT
mode for selecting demand elements
@ DEMAND_ROUTE
Mode for editing routes.
@ DEMAND_VEHICLE
Mode for editing vehicles.
@ DEMAND_MOVE
mode for moving demand elements
@ DEMAND_STOP
Mode for editing stops.
@ DEMAND_CONTAINERPLAN
Mode for editing container plan.
@ DEMAND_TYPE
Mode for editing types.
GUIGlObjectType
SumoXMLTag
Numbers representing SUMO-XML - element names.
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
An Element which don't belong to GNENet but has influence in the simulation.
Definition GNEEdgeData.h:32
An Element which don't belong to GNENet but has influence in the simulation.
A NBNetBuilder extended by visualisation and editing capabilities.
Definition GNENet.h:42
An Element which don't belong to GNENet but has influence in the simulation.
class used for group inspected elements
bool isInspectingElements() const
check if we're inspecting at least one element
void inspectAC(GNEAttributeCarrier *AC)
void inspectACs(const std::vector< GNEAttributeCarrier * > &ACs)
inspect multiple ACs
bool isACInspected(GNEAttributeCarrier *AC) const
InspectedElements(const InspectedElements &)=delete
Invalidated copy constructor.
InspectedElements & operator=(const InspectedElements &)=delete
Invalidated assignment operator.
std::unordered_set< GNEAttributeCarrier * > myInspectedACs
hash table with all inspected ACs (we use a set to make deletion of massive elements more quickly)
const std::unordered_set< GNEAttributeCarrier * > & getACs() const
get hash table with all inspected ACs
GNEAttributeCarrier * getFirstAC() const
void uninspectAC(GNEAttributeCarrier *AC)
uninspect AC
GNEAttributeCarrier * myFirstInspectedAC
first inspected element (usually the clicked element)
bool isInspectingSingleElement() const
check if we're inspecting exactly one element
bool isInspectingMultipleElements() const
check if we're inspecting more than one elements
void clearInspectedElements()
clear inspected AC
class used to group all variables related to interval bar
IntervalBar(const IntervalBar &)=delete
Invalidated copy constructor.
MFXComboBoxIcon * myParametersComboBox
combo box for filtered parameters
FXCheckButton * myIntervalCheckBox
checkbox for limit data elements by interval
IntervalBar & operator=(const IntervalBar &)=delete
Invalidated assignment operator.
FXTextField * myEndTextField
text field for interval end
std::string getParameter() const
get parameter
std::set< std::string > myParameters
current parameters
void hideIntervalBar()
hide all options menu checks
void setGenericDataType()
set generic data type
GNEViewNet * myViewNet
pointer to net
double getBegin() const
get begin
void showIntervalBar()
show interval option bar
void disableIntervalBar()
disable interval bar
FXTextField * myBeginTextField
text field for interval begin
void updateIntervalBar()
update interval bar
bool myUpdateInterval
flag for update interval bar
void buildIntervalBarElements()
build interval bar elements
GNEDataSet * getDataSet() const
get dataSet
MFXComboBoxIcon * myDataSetsComboBox
combo box for data sets
std::vector< std::string > myDataSets
current dataSets
void enableIntervalBar()
enable interval bar
MFXComboBoxIcon * myGenericDataTypesComboBox
combo box for generic data types
void setInterval()
update limit by interval
SumoXMLTag getGenericDataType() const
get generic data type
Supermode mySupermode
supermode associated with this operation locked
LockManager(const LockManager &)=delete
Invalidated copy constructor.
void updateLockMenuBar()
update lock inspect menuBar
bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const
check if given GLObject is locked for inspect, select, delete and move
std::map< GUIGlObjectType, OperationLocked > myLockedElements
map with locked elements
LockManager & operator=(const LockManager &)=delete
Invalidated assignment operator.
GNEViewNet * myViewNet
pointer to viewNet
class used for group front elements
void unmarkAC(GNEAttributeCarrier *AC)
unmark AC for drawing front
std::unordered_set< GNEAttributeCarrier * > myMarkedACs
hash table with all marked ACs (we use a set to make deletion of massive elements more quickly)
MarkFrontElements(const MarkFrontElements &)=delete
Invalidated copy constructor.
void markAC(GNEAttributeCarrier *AC)
mark AC as drawing front
MarkFrontElements & operator=(const MarkFrontElements &)=delete
Invalidated assignment operator.
const std::unordered_set< GNEAttributeCarrier * > & getACs() const
get hash table with all fronted ACs
std::vector< GNEConnection * > connections
vector with the connections
std::vector< GNEGenericData * > genericDatas
vector with the generic datas
std::vector< GNEPOI * > POIs
vector with the POIs
std::vector< GNEInternalLane * > internalLanes
vector with the internal lanes
std::vector< GUIGlObject * > GUIGlObjects
vector with the GUIGlObjects
ViewObjectsContainer & operator=(const ViewObjectsContainer &)=delete
Invalidated assignment operator.
std::vector< GNELane * > lanes
vector with the lanes
std::vector< GNETAZRelData * > TAZRelDatas
vector with the TAZ relation datas
void reserve(int size)
reseve memory for all elements
std::vector< GNECrossing * > crossings
vector with the crossings
std::vector< GNEPoly * > polys
vector with the polys
std::vector< GNETAZ * > TAZs
vector with the TAZ elements
std::vector< GNEAdditional * > additionals
vector with the additional elements
std::vector< GNEAttributeCarrier * > attributeCarriers
vector with the attribute carriers
std::vector< GNENetworkElement * > networkElements
vector with the network elements
std::vector< GNEEdgeData * > edgeDatas
vector with the edge datas
std::vector< GNEEdgeRelData * > edgeRelDatas
vector with the edge relation datas
std::vector< GNEEdge * > edges
vector with the edges
void filterElements(const std::vector< const GUIGlObject * > &objects)
filter elements
std::vector< GNEJunction * > junctions
vector with the junctions
std::vector< GNEWalkingArea * > walkingAreas
vector with the walkingAreas
std::vector< GNEDemandElement * > demandElements
vector with the demand elements
ViewObjectsContainer(const ViewObjectsContainer &)=delete
Invalidated copy constructor.
class used to group all variables related with objects under cursor after a click over view
GNEEdgeRelData * getEdgeRelDataElementFront() const
get edge rel data element or a pointer to nullptr
void updateObjects()
update objects (using gViewObjectsHandler)
void filterConnections()
filter (remove) connections
void filterAllExcept(GUIGlObjectType exception)
filter all elements except the given GLO type
GNEEdgeData * getEdgeDataElementFront() const
get edge data element or a pointer to nullptr
const std::vector< const GNEJunction * > & getMergingJunctions() const
get merging junctions
void updateShapeElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update shape elements
void updateMergingJunctions()
update merging junctions
GNEConnection * getConnectionFront() const
get front connection or a pointer to nullptr
const std::vector< GNEAttributeCarrier * > & getAttributeCarriers() const
get vector with ACs
void filterEdges()
filter (remove) edges
GNEPoly * getPolyFront() const
get front Poly or a pointer to nullptr
void updateDemandElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update demand elements
void filterLockedElements(const std::vector< GUIGlObjectType > ignoreFilter={})
filter locked elements (except the ignoreFilter)
void filterCrossings()
filter (remove) crossings
GNEPOI * getPOIFront() const
get front POI or a pointer to nullptr
GNEInternalLane * getInternalLaneFront() const
get front internal lane or a pointer to nullptr
const GNEViewNet * myViewNet
pointer to viewNet
void filterNetworkElements()
filter (remove) network elements
void processGUIGlObjects(const GUIViewObjectsHandler::GLObjectsSortedContainer &objectsContainer)
process GL objects
std::vector< const GNEJunction * > myMergingJunctions
merging junctions
const std::vector< GNETAZ * > & getTAZs() const
get vector with TAZs
ViewObjectsContainer myViewObjects
objects container with selected objects
GNEWalkingArea * getWalkingAreaFront() const
get front walkingArea or a pointer to nullptr
void filterBySuperMode()
filter by supermode
GNEEdge * getEdgeFront() const
get front edge or a pointer to nullptr
GNEAttributeCarrier * getAttributeCarrierFront() const
get front attribute carrier or a pointer to nullptr
ViewObjectsSelector & operator=(const ViewObjectsSelector &)=delete
Invalidated assignment operator.
ViewObjectsSelector(const ViewObjectsSelector &)=delete
Invalidated copy constructor.
void updateAdditionalElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update additional elements
void updateGenericDataElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update generic data elements
void filterDemandElements(const bool includeRoutes)
filter (remove) demand elements
void updateTAZElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update TAZ elements
const std::vector< GNEDemandElement * > & getDemandElements() const
get vector with Demand Elements
void filterWalkingAreas()
filter (remove) walkingAreas
GNETAZ * getTAZFront() const
get front TAZ or a pointer to nullptr
void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs)
filter (remove) additionals
GNELane * getLaneFront() const
get front lane or a pointer to nullptr
void updateNetworkElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update network elements
GNEGenericData * getGenericDataElementFront() const
get generic data element or a pointer to nullptr
void fillSumoBaseObject(CommonXMLStructure::SumoBaseObject *baseObjet) const
fill the given SUMO base object with the current single objects
GNEAdditional * getAdditionalFront() const
get front additional element or a pointer to nullptr
GNELane * getLaneFrontNonLocked() const
get front lane or a pointer to nullptr checking if is locked
const GUIGlObject * getGUIGlObjectFront() const
get front GUIGLObject or a pointer to nullptr
GNENetworkElement * getNetworkElementFront() const
get front network element or a pointer to nullptr
const std::vector< GNEEdge * > & getEdges() const
get vector with edges
GNECrossing * getCrossingFront() const
get front crossing or a pointer to nullptr
GNEJunction * getJunctionFront() const
get front junction or a pointer to nullptr
void filterLanes()
filter (remove) lanes
void filterJunctions()
filter (remove) junctions
GNETAZRelData * getTAZRelDataElementFront() const
get TAZ rel data element or a pointer to nullptr
const std::vector< GUIGlObject * > & getGLObjects() const
get vector with GL objects
void filterShapes()
filter (remove) polys and POIs
const std::vector< GNEJunction * > & getJunctions() const
get vector with junctions
GNEDemandElement * getDemandElementFront() const
get front demand element or a pointer to nullptr
void filterDataElements()
filter (remove) datga elements
const std::vector< GNELane * > & getLanes() const
get lanes
const std::vector< GNEAdditional * > & getAdditionals() const
get vector with additionals
A single child window which contains a view of the simulation area.
std::map< double, ObjectContainerLayer > GLObjectsSortedContainer
typedef for pack elements sorted by layer
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
struct used to group all variables related with common checkable Buttons
void buildCommonCheckableButtons()
build checkable buttons
CommonCheckableButtons & operator=(const CommonCheckableButtons &)=delete
Invalidated assignment operator.
void updateCommonCheckableButtons()
update Common checkable buttons
void disableCommonCheckableButtons()
hide all options menu checks
CommonCheckableButtons(const CommonCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * selectButton
checkable button for edit mode select
void hideCommonCheckableButtons()
hide all Common Checkable Buttons
MFXCheckableButton * inspectButton
checkable button for edit mode inspect
void showCommonCheckableButtons()
show all Common Checkable Buttons
MFXCheckableButton * deleteButton
checkable button for edit mode delete
struct used to group all variables related with Data checkable Buttons
void hideDataCheckableButtons()
hide all Data Checkable Buttons
void showDataCheckableButtons()
show all Data Checkable Buttons
void disableDataCheckableButtons()
hide all options menu checks
void buildDataCheckableButtons()
build checkable buttons
DataCheckableButtons & operator=(const DataCheckableButtons &)=delete
Invalidated assignment operator.
void updateDataCheckableButtons()
update Data checkable buttons
MFXCheckableButton * edgeDataButton
checkable button for edit mode "edgeData"
MFXCheckableButton * edgeRelDataButton
checkable button for edit mode "edgeRelData"
MFXCheckableButton * TAZRelDataButton
checkable button for edit mode "TAZRelData"
DataCheckableButtons(const DataCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * meanDataButton
checkable button for edit mode "meanData"
struct used to group all variables related to view options in supermode Data
bool TAZRelOnlyTo() const
check if toggle TAZRel only to checkbox is enabled
void hideDataViewOptionsMenuChecks()
hide all options menu checks
bool showAdditionals() const
check if additionals has to be drawn
DataViewOptions & operator=(const DataViewOptions &)=delete
Invalidated assignment operator.
MFXCheckableButton * menuCheckToggleTAZDrawFill
menu check to toggle TAZ draw fill
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool TAZRelOnlyFrom() const
check if toggle TAZRel only from checkbox is enabled
MFXCheckableButton * menuCheckShowAdditionals
menu check to show Additionals
bool TAZDrawFill() const
check if toggle TAZ draw fill checkbox is enabled
MFXCheckableButton * menuCheckShowShapes
menu check to show Shapes
MFXCheckableButton * menuCheckToggleTAZRelOnlyFrom
menu check to toggle TAZRel only from
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void buildDataViewOptionsMenuChecks()
build menu checks
void getVisibleDataMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
MFXCheckableButton * menuCheckToggleTAZRelDrawing
menu check to toggle TAZ Rel drawing
MFXCheckableButton * menuCheckShowDemandElements
menu check to show Demand Elements
bool showShapes() const
check if shapes has to be drawn
DataViewOptions(const DataViewOptions &)=delete
Invalidated copy constructor.
bool TAZRelDrawing() const
check if toggle TAZRel drawing checkbox is enabled
MFXCheckableButton * menuCheckToggleTAZRelOnlyTo
menu check to toggle TAZRel only to
struct used to group all variables related with Demand checkable Buttons
MFXCheckableButton * routeDistributionButton
checkable button for edit mode create route distributions
MFXCheckableButton * containerButton
checkable button for edit mode create containers
void hideDemandCheckableButtons()
hide all Demand Checkable Buttons
MFXCheckableButton * moveDemandElementsButton
checkable button for edit mode "move demand elements"
MFXCheckableButton * typeButton
checkable button for edit mode create type
DemandCheckableButtons & operator=(const DemandCheckableButtons &)=delete
Invalidated assignment operator.
void buildDemandCheckableButtons()
build checkable buttons
MFXCheckableButton * vehicleButton
checkable button for edit mode create vehicles
MFXCheckableButton * containerPlanButton
checkable button for edit mode create container plans
MFXCheckableButton * routeButton
checkable button for edit mode create routes
void showDemandCheckableButtons()
show all Demand Checkable Buttons
MFXCheckableButton * stopButton
checkable button for edit mode create stops
MFXCheckableButton * personPlanButton
checkable button for edit mode create person plans
MFXCheckableButton * personButton
checkable button for edit mode create persons
DemandCheckableButtons(const DemandCheckableButtons &)=delete
Invalidated copy constructor.
void updateDemandCheckableButtons()
update Demand checkable buttons
MFXCheckableButton * typeDistributionButton
checkable button for edit mode create type distribution
void disableDemandCheckableButtons()
hide all options menu checks
struct used to group all variables related to view options in supermode Demand
MFXCheckableButton * menuCheckShowAllTrips
show all trips
void lockPerson(const GNEDemandElement *person)
lock person
bool showAllPersonPlans() const
check all person plans has to be show
MFXCheckableButton * menuCheckToggleGrid
menu check to show grid button
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void lockContainer(const GNEDemandElement *container)
lock container
DemandViewOptions & operator=(const DemandViewOptions &)=delete
Invalidated assignment operator.
DemandViewOptions(const DemandViewOptions &)=delete
Invalidated copy constructor.
void buildDemandViewOptionsMenuChecks()
build menu checks
const GNEDemandElement * myLockedPerson
pointer to locked person
const GNEDemandElement * getLockedPerson() const
get locked person
MFXCheckableButton * menuCheckDrawSpreadVehicles
menu check to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowOverlappedRoutes
show overlapped routes
GNEViewNet * myViewNet
pointer to net
const GNEDemandElement * getLockedContainer() const
get locked container
bool showShapes() const
check if shapes has to be drawn
void hideDemandViewOptionsMenuChecks()
hide all options menu checks
bool showAllContainerPlans() const
check all container plans has to be show
MFXCheckableButton * menuCheckShowAllPersonPlans
show all person plans
const GNEDemandElement * myLockedContainer
pointer to locked container
MFXCheckableButton * menuCheckShowAllContainerPlans
show all container plans
MFXCheckableButton * menuCheckHideNonInspectedDemandElements
Hide non inspected demand elements.
MFXCheckableButton * menuCheckHideShapes
Hide shapes (Polygons and POIs)
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool showNonInspectedDemandElements(const GNEDemandElement *demandElement) const
check if non inspected element has to be hidden
MFXCheckableButton * menuCheckLockPerson
Lock Person.
bool showOverlappedRoutes() const
show overlapped routes
void getVisibleDemandMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
bool showAllTrips() const
check if trips has to be drawn
MFXCheckableButton * menuCheckLockContainer
Lock Container.
struct used to group all variables related with Supermodes
DataEditMode dataEditMode
the current Data edit mode
void buildSuperModeButtons()
build checkable buttons
bool isDefaultView() const
check if default view is enabled
DemandEditMode demandEditMode
the current Demand edit mode
Supermode currentSupermode
the current supermode
EditModes & operator=(const EditModes &)=delete
Invalidated assignment operator.
FXPopup * myNeteditViewsPopup
The netedit views menu.
MFXMenuButtonTooltip * myNeteditViewsButton
The netedit views button.
NetworkEditMode networkEditMode
the current Network edit mode
bool isCurrentSupermodeDemand() const
@check if current supermode is Demand
void setDemandEditMode(DemandEditMode demandMode, const bool force=false)
set Demand edit mode
MFXCheckableButton * dataButton
checkable button for supermode Data
MFXButtonTooltip * myJuPedSimViewButton
The jupedsim view button.
bool isCurrentSupermodeData() const
@check if current supermode is Data
void setView(FXSelector sel)
set view
EditModes(const EditModes &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
bool isCurrentSupermodeNetwork() const
@check if current supermode is Network
MFXCheckableButton * networkButton
checkable button for supermode Network
bool isJuPedSimView() const
check if default view is enabled
void setSupermode(Supermode supermode, const bool force)
set supermode
MFXCheckableButton * demandButton
checkable button for supermode Demand
void setNetworkEditMode(NetworkEditMode networkMode, const bool force=false)
set Network edit mode
void setDataEditMode(DataEditMode dataMode, const bool force=false)
set Data edit mode
MFXButtonTooltip * myDefaultViewButton
The default view button.
struct used to group all variables related with edit shapes of NetworkElements
GNENetworkElement * getEditedNetworkElement() const
pointer to edited network element
GNEViewNet * myViewNet
pointer to viewNet
EditNetworkElementShapes & operator=(const EditNetworkElementShapes &)=delete
Invalidated assignment operator.
NetworkEditMode myPreviousNetworkEditMode
the previous edit mode before edit NetworkElement's shapes
EditNetworkElementShapes(const EditNetworkElementShapes &)=delete
Invalidated copy constructor.
GNENetworkElement * myEditedNetworkElement
pointer to edited network element
void startEditCustomShape(GNENetworkElement *element)
start edit custom shape
struct for pack all variables and functions related with Block Icon
static bool checkDrawing(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const double exaggeration)
check if icon can be drawn
LockIcon & operator=(const LockIcon &)=delete
Invalidated assignment operator.
static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const Position position, const double exaggeration, const double size=0.5, const double offsetx=0, const double offsety=0)
draw lock icon
LockIcon(const LockIcon &)=delete
Invalidated copy constructor.
class used to group all variables related with mouse buttons and key pressed after certain events
bool shiftKeyPressed() const
check if SHIFT is pressed during current event
bool altKeyPressed() const
check if ALT is pressed during current event
MouseButtonKeyPressed(const MouseButtonKeyPressed &)=delete
Invalidated copy constructor.
bool mouseRightButtonPressed() const
check if mouse right button is pressed during current event
MouseButtonKeyPressed & operator=(const MouseButtonKeyPressed &)=delete
Invalidated assignment operator.
bool controlKeyPressed() const
check if CONTROL is pressed during current event
FXEvent * myEventInfo
information of event (must be updated)
bool mouseLeftButtonPressed() const
check if mouse left button is pressed during current event
struct used to group all variables related with movement of groups of elements
void moveSelection(const bool mouseLeftButtonPressed)
move selection
void calculateEdgeSelection(const GNEEdge *clickedEdge)
calculate edge selection
const GNEMoveOffset calculateMoveOffset() const
calculate move offset
bool isCurrentlyMovingMultipleElements() const
check if there are moving elements
void finishMoveSelection()
finish moving selection
bool isMovingSelection() const
check if currently there is element being moved
bool myMovingSelectedEdge
flag for enable moving edge
void resetMovingSelectedEdge()
reset flag for moving edge
MoveMultipleElementModul(const MoveMultipleElementModul &)=delete
Invalidated copy constructor.
std::vector< GNEMoveOperation * > myMoveOperations
move operations
void calculateJunctionSelection()
calculate junction selection
MoveMultipleElementModul & operator=(const MoveMultipleElementModul &)=delete
Invalidated assignment operator.
bool isMovingSelectedEdge() const
flag for moving edge
Position myClickedPosition
original clicked position when moveSelection is called (used for calculate offset during moveSelectio...
struct used to group all variables related with movement of single elements
GNEMoveOperation * myMoveOperation
move operations
MoveSingleElementModul(const MoveSingleElementModul &)=delete
Invalidated copy constructor.
const GNEMoveOffset calculateMoveOffset() const
calculate offset
Position myRelativeClickedPosition
relative position of Clicked Position regarding to originalGeometryPointPosition (Used when user does...
bool beginMoveSingleElementDemandMode()
begin move single element in Demand mode
void moveSingleElement(const bool mouseLeftButtonPressed)
move single element in Network AND Demand mode
GNEMoveElement * getMovedElement() const
get moved element
bool isCurrentlyMovingSingleElement() const
check if there are moving elements
bool beginMoveSingleElementNetworkMode()
begin move single element in Network mode
bool beginMoveNetworkElementShape()
begin move network elementshape
MoveSingleElementModul & operator=(const MoveSingleElementModul &)=delete
Invalidated assignment operator.
void finishMoveSingleElement()
finish moving single elements in Network AND Demand mode
struct used to group all variables related with Network checkable Buttons
void updateNetworkCheckableButtons()
update network checkable buttons
MFXCheckableButton * trafficLightButton
checkable button for edit mode traffic light
NetworkCheckableButtons & operator=(const NetworkCheckableButtons &)=delete
Invalidated assignment operator.
NetworkCheckableButtons(const NetworkCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * moveNetworkElementsButton
checkable button for edit mode "move network elements"
void showNetworkCheckableButtons()
show all Network Checkable Buttons
MFXCheckableButton * additionalButton
checkable button for edit mode additional
MFXCheckableButton * crossingButton
checkable button for edit mode crossing
MFXCheckableButton * createEdgeButton
checkable button for edit mode create edge
MFXCheckableButton * prohibitionButton
checkable button for edit mode prohibition
void buildNetworkCheckableButtons()
build checkable buttons
MFXCheckableButton * shapeButton
checkable button for edit mode shape
MFXCheckableButton * connectionButton
checkable button for edit mode connection
void hideNetworkCheckableButtons()
hide all Network Checkable Buttons
MFXCheckableButton * TAZButton
checkable button for edit mode TAZ
void disableNetworkCheckableButtons()
hide all options menu checks
MFXCheckableButton * wireButton
checkable button for edit mode wires
MFXCheckableButton * decalButton
checkable button for edit mode decals
struct used to group all variables related to view options in supermode Network
MFXCheckableButton * menuCheckSelectEdges
checkable button to select only edges
MFXCheckableButton * menuCheckChainEdges
checkable button to the endpoint for a created edge should be set as the new source
MFXCheckableButton * menuCheckShowDemandElements
checkable button to show Demand Elements
bool showConnections() const
check if select show connections checkbox is enabled
MFXCheckableButton * menuCheckMoveElevation
checkable button to apply movement to elevation
NetworkViewOptions(const NetworkViewOptions &)=delete
Invalidated copy constructor.
MFXCheckableButton * menuCheckShowTAZElements
checkable button to show TAZ elements
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool editingElevation() const
check if we're editing elevation
void getVisibleNetworkMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible network menu commands
MFXCheckableButton * menuCheckAutoOppositeEdge
check checkable to create auto create opposite edge
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool showSubAdditionals() const
check if show sub-additionals
MFXCheckableButton * menuCheckDrawSpreadVehicles
checkable button to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowConnections
checkable button to show connections
MFXCheckableButton * menuCheckHideConnections
checkable button to hide connections in connect mode
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
MFXCheckableButton * menuCheckToggleGrid
checkable button to show grid button
MFXCheckableButton * menuCheckMergeAutomatically
checkable button to we should't warn about merging junctions
bool selectEdges() const
check if select edges checkbox is enabled
MFXCheckableButton * menuCheckShowJunctionBubble
checkable button to show connection as bubble in "Move" mode.
bool showTAZElements() const
check if show TAZ Elements
void hideNetworkViewOptionsMenuChecks()
hide all options menu checks
MFXCheckableButton * menuCheckShowAdditionalSubElements
checkable button to show additional sub-elements
void buildNetworkViewOptionsMenuChecks()
build menu checks
MFXCheckableButton * menuCheckChangeAllPhases
checkable button to set change all phases
NetworkViewOptions & operator=(const NetworkViewOptions &)=delete
Invalidated assignment operator.
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckExtendSelection
checkable button to extend to edge nodes
struct used to group all variables related with save elements
MFXButtonTooltip * mySaveMeanDataElements
checkable button for save meanData elements
MFXButtonTooltip * mySaveDataElements
checkable button for save genericdata elements
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySaveNetwork
checkable button for save network
MFXButtonTooltip * mySaveAdditionalElements
checkable button for save additional elements
SaveElements(const SaveElements &)=delete
Invalidated copy constructor.
MFXButtonTooltip * mySaveSumoConfig
checkable button for save SUMO config
MFXButtonTooltip * mySaveDemandElements
checkable button for save demand elements
FXPopup * mySaveIndividualFilesPopup
The locator menu.
void setSaveIndividualFiles(bool value)
enable or disable save individual files
MFXButtonTooltip * mySaveNeteditConfig
checkable button for save netedit config
MFXMenuButtonTooltip * mySaveIndividualFiles
checkable button for save individual files
void buildSaveElementsButtons()
build save buttons
SaveElements & operator=(const SaveElements &)=delete
Invalidated assignment operator.
struct used to group all variables related with selecting using a square or polygon
void finishRectangleSelection()
finish rectangle selection
void drawRectangleSelection(const RGBColor &color) const
draw rectangle selection
Position selectionCorner1
first corner of the rectangle-selection
void beginRectangleSelection()
begin rectangle selection
bool selectingUsingRectangle
whether we have started rectangle-selection
void moveRectangleSelection()
move rectangle selection
GNEViewNet * myViewNet
pointer to net
void processBoundarySelection(const Boundary &boundary)
Process boundary Selection.
Position selectionCorner2
second corner of the rectangle-selection
bool startDrawing
whether we have started rectangle-selection
SelectingArea(const SelectingArea &)=delete
Invalidated copy constructor.
void processRectangleSelection()
process rectangle Selection
std::vector< GNEEdge * > processEdgeRectangleSelection()
process rectangle Selection (only limited to Edges)
SelectingArea & operator=(const SelectingArea &)=delete
Invalidated assignment operator.
struct used to group all variables related with testing
GNEViewNet * myViewNet
pointer to net
int myTestingHeight
Height of net in testing mode.
TestingMode & operator=(const TestingMode &)=delete
Invalidated assignment operator.
TestingMode(const TestingMode &)=delete
Invalidated copy constructor.
void drawTestingElements(GUIMainWindow *mainWindow)
draw testing element
int myTestingWidth
Width of net in testing mode.
void initTestingMode()
init testing mode
struct used to group all variables related with time format
void buildTimeFormatButtons()
build time format buttons
TimeFormat & operator=(const TimeFormat &)=delete
Invalidated assignment operator.
TimeFormat(const TimeFormat &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySwitchButton
checkable button for switch between timeSteps and HH:MM:SS
void switchTimeFormat()
switch time format
void updateButtonLabel()
update button label
struct used to group all variables related with movement of groups of elements
VehicleOptions(const VehicleOptions &)=delete
Invalidated copy constructor.
void buildVehicleOptionsMenuChecks()
build menu checks
VehicleOptions & operator=(const VehicleOptions &)=delete
Invalidated assignment operator.
void hideVehicleOptionsMenuChecks()
hide all options menu checks
GNEViewNet * myViewNet
pointer to net
struct used to group all variables related with movement of groups of elements
GNEViewNet * myViewNet
pointer to net
VehicleTypeOptions & operator=(const VehicleTypeOptions &)=delete
Invalidated assignment operator.
void buildVehicleTypeOptionsMenuChecks()
build menu checks
VehicleTypeOptions(const VehicleTypeOptions &)=delete
Invalidated copy constructor.
void hideVehicleTypeOptionsMenuChecks()
hide all options menu checks
static std::vector< RGBColor > myRainbowScaledColors
scale (rainbow) colors
static const RGBColor & getRainbowScaledColor(const double min, const double max, const double value)
get rainbow scaled color
static std::vector< GUIGlObject * > filterElementsByLayer(const std::vector< GUIGlObject * > &GLObjects)
filter elements based on the layer
static const std::vector< RGBColor > & getRainbowScaledColors()
get scaled rainbow colors