Test results for SUMO.extra

(generated by unknown at 28Feb10:07)

Last six runs

Jan2025 Feb2025

test_extra_all_Feb2025.png

Test01Feb202502Feb202504Feb202505Feb202506Feb202507Feb202508Feb202509Feb202510Feb202511Feb202512Feb202513Feb202514Feb202515Feb202516Feb202518Feb202519Feb202520Feb202521Feb202522Feb202523Feb202524Feb202525Feb202526Feb202527Feb202528Feb2025
Summary27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded 27 tests: 27 succeeded
devices elechybrid elechybrid_1 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_1_subsecond ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
devices elechybrid elechybrid_2 ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim bad_state_bug ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_Prio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_backward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim crossing_noPrio walking_forward_between ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_check ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_generation ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim geometry_switching ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim identical_start_pos ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim larger_net ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter cleanup ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter optional ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim rerouter radius ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_change_poly ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim speed_factor ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim tls ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim two_edges ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim vanishing_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim walking_area ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoint_radius ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba
pedestrian_model jupedsim waypoints ok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-baok ts-sim-build-ba