Eclipse SUMO - Simulation of Urban MObility
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GUIVehicleControl.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// The class responsible for building and deletion of vehicles (gui-version)
21/****************************************************************************/
22#include <config.h>
23
26#include "GUIVehicleControl.h"
27#include "GUIVehicle.h"
28#include "GUINet.h"
29#include <gui/GUIGlobals.h>
30
31
32// ===========================================================================
33// member method definitions
34// ===========================================================================
37
38
40 // just to quit cleanly on a failure
41 if (myLock.locked()) {
42 myLock.unlock();
43 }
44}
45
46
49 ConstMSRoutePtr route, MSVehicleType* type,
50 const bool ignoreStopErrors, const VehicleDefinitionSource source,
51 bool addRouteStops) {
52 MSVehicle* built = new GUIVehicle(defs, route, type, type->computeChosenSpeedDeviation(source == VehicleDefinitionSource::ROUTEFILE ? MSRouteHandler::getParsingRNG() : nullptr));
53 initVehicle(built, ignoreStopErrors, addRouteStops, source);
54 return built;
55}
56
57
58bool
59GUIVehicleControl::addVehicle(const std::string& id, SUMOVehicle* v) {
60 FXMutexLock locker(myLock);
61 return MSVehicleControl::addVehicle(id, v);
62}
63
64
65void
66GUIVehicleControl::deleteVehicle(SUMOVehicle* veh, bool discard, bool wasKept) {
67 FXMutexLock locker(myLock);
68 MSVehicleControl::deleteVehicle(veh, discard, wasKept);
69}
70
71
72int
77
78
79std::pair<double, double>
84
85
86void
87GUIVehicleControl::insertVehicleIDs(std::vector<GUIGlID>& into, bool listParking, bool listTeleporting) {
88 FXMutexLock locker(myLock);
89 into.reserve(myVehicleDict.size());
90 for (VehicleDictType::iterator i = myVehicleDict.begin(); i != myVehicleDict.end(); ++i) {
91 SUMOVehicle* veh = (*i).second;
92 if (veh->isOnRoad() || (listParking && veh->isParking()) || listTeleporting) {
93 into.push_back(static_cast<GUIVehicle*>((*i).second)->getGlID());
94 }
95 }
96}
97
98
99void
103
104
105void
109
110
111/****************************************************************************/
std::shared_ptr< const MSRoute > ConstMSRoutePtr
Definition Route.h:32
GUIGlID getGlID() const
Returns the numerical id of the object.
virtual int getHaltingVehicleNo() const override
Returns the number of halting vehicles.
void secureVehicles()
lock access to vehicle removal/additions for thread synchronization
FXMutex myLock
The mutex used to avoid concurrent updates of the vehicle buffer.
virtual std::pair< double, double > getVehicleMeanSpeeds() const override
get current absolute and relative mean vehicle speed in the network
void insertVehicleIDs(std::vector< GUIGlID > &into, bool listParking, bool listTeleporting)
Returns the list of all known vehicles by gl-id.
bool addVehicle(const std::string &id, SUMOVehicle *v) override
Tries to insert the vehicle into the internal vehicle container.
void releaseVehicles()
unlock access to vehicle removal/additions for thread synchronization
SUMOVehicle * buildVehicle(SUMOVehicleParameter *defs, ConstMSRoutePtr route, MSVehicleType *type, const bool ignoreStopErrors, const VehicleDefinitionSource source=VehicleDefinitionSource::ROUTEFILE, bool addRouteStops=true) override
Builds a vehicle, increases the number of built vehicles.
~GUIVehicleControl()
Destructor.
void deleteVehicle(SUMOVehicle *v, bool discard=false, bool wasKept=false) override
Deletes the vehicle.
GUIVehicleControl()
Constructor.
A MSVehicle extended by some values for usage within the gui.
Definition GUIVehicle.h:51
static SumoRNG * getParsingRNG()
get parsing RNG
The class responsible for building and deletion of vehicles.
VehicleDefinitionSource
possible origins of a vehicle definition
void initVehicle(MSBaseVehicle *built, const bool ignoreStopErrors, bool addRouteStops, const VehicleDefinitionSource source)
virtual bool addVehicle(const std::string &id, SUMOVehicle *v)
Tries to insert the vehicle into the internal vehicle container.
virtual std::pair< double, double > getVehicleMeanSpeeds() const
get current absolute and relative mean vehicle speed in the network
virtual int getHaltingVehicleNo() const
Returns the number of halting vehicles.
virtual void deleteVehicle(SUMOVehicle *v, bool discard=false, bool wasKept=false)
Deletes the vehicle.
VehicleDictType myVehicleDict
Dictionary of vehicles.
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
The car-following model and parameter.
double computeChosenSpeedDeviation(SumoRNG *rng, const double minDev=-1.) const
Computes and returns the speed deviation.
Representation of a vehicle.
Definition SUMOVehicle.h:62
virtual bool isOnRoad() const =0
Returns the information whether the vehicle is on a road (is simulated)
virtual bool isParking() const =0
Returns the information whether the vehicle is parked.
Structure representing possible vehicle parameter.