Eclipse SUMO - Simulation of Urban MObility
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MEVehicleControl.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// The class responsible for building and deletion of vehicles (meso-version)
19/****************************************************************************/
20#include <config.h>
21
26#include <microsim/MSNet.h>
29#include "MESegment.h"
30#include "MEVehicle.h"
31#include "MEVehicleControl.h"
32
33
34// ===========================================================================
35// member method definitions
36// ===========================================================================
39
40
42
43
46 ConstMSRoutePtr route, MSVehicleType* type,
47 const bool ignoreStopErrors, const VehicleDefinitionSource source,
48 bool addRouteStops) {
49 MEVehicle* built = new MEVehicle(defs, route, type, type->computeChosenSpeedDeviation(source == VehicleDefinitionSource::ROUTEFILE ? MSRouteHandler::getParsingRNG() : nullptr));
50 initVehicle(built, ignoreStopErrors, addRouteStops, source);
51 return built;
52}
53
54
55/****************************************************************************/
std::shared_ptr< const MSRoute > ConstMSRoutePtr
Definition Route.h:32
~MEVehicleControl()
Destructor.
MEVehicleControl()
Constructor.
virtual SUMOVehicle * buildVehicle(SUMOVehicleParameter *defs, ConstMSRoutePtr route, MSVehicleType *type, const bool ignoreStopErrors, const VehicleDefinitionSource source=VehicleDefinitionSource::ROUTEFILE, bool addRouteStops=true) override
Builds a vehicle, increases the number of built vehicles.
A vehicle from the mesoscopic point of view.
Definition MEVehicle.h:42
static SumoRNG * getParsingRNG()
get parsing RNG
The class responsible for building and deletion of vehicles.
VehicleDefinitionSource
possible origins of a vehicle definition
void initVehicle(MSBaseVehicle *built, const bool ignoreStopErrors, bool addRouteStops, const VehicleDefinitionSource source)
The car-following model and parameter.
double computeChosenSpeedDeviation(SumoRNG *rng, const double minDev=-1.) const
Computes and returns the speed deviation.
Representation of a vehicle.
Definition SUMOVehicle.h:62
Structure representing possible vehicle parameter.