Eclipse SUMO - Simulation of Urban MObility
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GNEViewNetHelper.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A file used to reduce the size of GNEViewNet.h grouping structs and classes
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
30
31#include "GNEMoveElement.h"
32
33// ===========================================================================
34// enum
35// ===========================================================================
36
38enum class Supermode {
40 NETWORK,
42 DEMAND,
44 DATA
45};
46
80
114
134
135// ===========================================================================
136// class declarations
137// ===========================================================================
138
139// main elements
141class GNEViewNet;
142// network elements
144class GNEJunction;
145class GNEEdge;
146class GNELane;
147class GNEConnection;
148class GNECrossing;
149class GNEWalkingArea;
150class GNEInternalLane;
151// additional elements
152class GNEAdditional;
153class GNEPoly;
154class GNEPOI;
155class GNETAZ;
156// demand elements
157class GNEDemandElement;
158// data elements
159class GNEDataSet;
160class GNEGenericData;
161class GNEEdgeData;
162class GNEEdgeRelData;
163class GNETAZRelData;
164
165// ===========================================================================
166// classes and structs definitions
167// ===========================================================================
168
170
173
174 public:
176 LockManager(GNEViewNet* viewNet);
177
179 ~LockManager();
180
182 bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const;
183
185 void updateFlags();
186
188 void updateLockMenuBar();
189
190 private:
193
194 public:
197
199 OperationLocked(Supermode supermode);
200
203
205 Supermode getSupermode() const;
206
208 bool lock = false;
209
210 private:
213 };
214
217
219 std::map<GUIGlObjectType, OperationLocked> myLockedElements;
220 };
221
224
225 public:
228
230 void updateObjects();
231
233 void filterEdges();
234
236 void filterLanes();
237
239 void filterShapes();
240
242 void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs);
243
245 void filterDemandElements(const bool includeRoutes);
246
248 void filterLockedElements(const std::vector<GUIGlObjectType> ignoreFilter = {});
249
251 const GUIGlObject* getGUIGlObjectFront() const;
252
255
258
261
264
267
270
272 GNEEdge* getEdgeFront() const;
273
275 GNELane* getLaneFront() const;
276
279
281 const std::vector<GNELane*>& getLanes() const;
282
285
288
291
294
296 GNETAZ* getTAZFront() const;
297
299 GNEPOI* getPOIFront() const;
300
302 GNEPoly* getPolyFront() const;
303
306
309
312
314 const std::vector<GUIGlObject*>& getGLObjects() const;
315
317 const std::vector<GNEAttributeCarrier*>& getAttributeCarriers() const;
318
320 const std::vector<GNEJunction*>& getJunctions() const;
321
323 const std::vector<GNEEdge*>& getEdges() const;
324
326 const std::vector<GNETAZ*>& getTAZs() const;
327
329 const std::vector<GNEAdditional*>& getAdditionals() const;
330
332 const std::vector<GNEDemandElement*>& getDemandElements() const;
333
334 protected:
337
338 public:
341
343 void clearElements();
344
346 void filterElements(const std::vector<const GUIGlObject*>& objects);
347
349 std::vector<GUIGlObject*> GUIGlObjects;
350
352 std::vector<GNEAttributeCarrier*> attributeCarriers;
353
355 std::vector<GNENetworkElement*> networkElements;
356
358 std::vector<GNEAdditional*> additionals;
359
361 std::vector<GNEDemandElement*> demandElements;
362
364 std::vector<GNEGenericData*> genericDatas;
365
367 std::vector<GNEJunction*> junctions;
368
370 std::vector<GNEEdge*> edges;
371
373 std::vector<GNELane*> lanes;
374
376 std::vector<GNECrossing*> crossings;
377
379 std::vector<GNEWalkingArea*> walkingAreas;
380
382 std::vector<GNEConnection*> connections;
383
385 std::vector<GNEInternalLane*> internalLanes;
386
388 std::vector<GNETAZ*> TAZs;
389
391 std::vector<GNEPOI*> POIs;
392
394 std::vector<GNEPoly*> polys;
395
397 std::vector<GNEEdgeData*> edgeDatas;
398
400 std::vector<GNEEdgeRelData*> edgeRelDatas;
401
403 std::vector<GNETAZRelData*> TAZRelDatas;
404
405 private:
408 };
409
412
415
416 private:
418 void updateNetworkElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
419
421 void updateAdditionalElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
422
424 void updateShapeElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
425
427 void updateTAZElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
428
430 void updateDemandElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
431
433 void updateGenericDataElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
434
437
440
443
446 };
447
450
453
455 void update(void* eventData);
456
458 bool shiftKeyPressed() const;
459
461 bool controlKeyPressed() const;
462
464 bool altKeyPressed() const;
465
467 bool mouseLeftButtonPressed() const;
468
470 bool mouseRightButtonPressed() const;
471
472 private:
474 FXEvent* myEventInfo;
475
478
481 };
482
535
537 struct TimeFormat {
538
540 TimeFormat(GNEViewNet* viewNet);
541
544
546 void switchTimeFormat();
547
549 void updateButtonLabel();
550
551 private:
554
557
559 TimeFormat(const TimeFormat&) = delete;
560
562 TimeFormat& operator=(const TimeFormat&) = delete;
563 };
564
566 struct EditModes {
567
569 EditModes(GNEViewNet* viewNet);
570
572 ~EditModes();
573
576
578 void setSupermode(Supermode supermode, const bool force);
579
581 void setNetworkEditMode(NetworkEditMode networkMode, const bool force = false);
582
584 void setDemandEditMode(DemandEditMode demandMode, const bool force = false);
585
587 void setDataEditMode(DataEditMode dataMode, const bool force = false);
588
590 bool isCurrentSupermodeNetwork() const;
591
593 bool isCurrentSupermodeDemand() const;
594
596 bool isCurrentSupermodeData() const;
597
599 void setView(FXSelector sel);
600
602 bool isDefaultView() const;
603
605 bool isJuPedSimView() const;
606
609
612
615
618
621
624
627
628 private:
631
633 FXPopup* myNeteditViewsPopup = nullptr;
634
637
640
643
645 EditModes(const EditModes&) = delete;
646
648 EditModes& operator=(const EditModes&) = delete;
649 };
650
653
656
659
662
664 void getVisibleNetworkMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
665
667 bool drawSpreadVehicles() const;
668
670 bool showDemandElements() const;
671
673 bool selectEdges() const;
674
676 bool showConnections() const;
677
679 bool showSubAdditionals() const;
680
682 bool showTAZElements() const;
683
685 bool editingElevation() const;
686
689
692
695
698
701
704
707
710
713
716
719
722
725
728
731
734
735 private:
738
741
744 };
745
748
751
754
757
759 void getVisibleDemandMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
760
762 bool drawSpreadVehicles() const;
763
765 bool showNonInspectedDemandElements(const GNEDemandElement* demandElement) const;
766
768 bool showShapes() const;
769
771 bool showAllTrips() const;
772
774 bool showAllPersonPlans() const;
775
777 void lockPerson(const GNEDemandElement* person);
778
780 void unlockPerson();
781
783 const GNEDemandElement* getLockedPerson() const;
784
786 bool showAllContainerPlans() const;
787
789 void lockContainer(const GNEDemandElement* container);
790
792 void unlockContainer();
793
795 bool showOverlappedRoutes() const;
796
799
802
805
808
811
814
817
820
823
826
829
832
833 private:
836
839
842
845
848 };
849
852
854 DataViewOptions(GNEViewNet* viewNet);
855
858
861
863 void getVisibleDataMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
864
866 bool showAdditionals() const;
867
869 bool showShapes() const;
870
872 bool showDemandElements() const;
873
875 bool TAZRelDrawing() const;
876
878 bool TAZDrawFill() const;
879
881 bool TAZRelOnlyFrom() const;
882
884 bool TAZRelOnlyTo() const;
885
888
891
894
897
900
903
906
909
910 private:
913
916
919 };
920
923
924 public:
926 IntervalBar(GNEViewNet* viewNet);
927
930
932 void showIntervalBar();
933
935 void hideIntervalBar();
936
938 void updateIntervalBar();
939
940 // @brief mark for update
941 void markForUpdate();
942
945
948
950 GNEDataSet* getDataSet() const;
951
953 double getBegin() const;
954
956 double getEnd() const;
957
959 std::string getParameter() const;
960
962
965
967 void setGenericDataType();
968
970 void setDataSet();
971
973 void setInterval();
974
976 void setBegin();
977
979 void setEnd();
980
982 void setParameter();
983
985
986 protected:
988 void enableIntervalBar();
989
991 void disableIntervalBar();
992
993 private:
996
998 bool myUpdateInterval = true;
999
1002
1005
1007 FXCheckButton* myIntervalCheckBox = nullptr;
1008
1010 FXTextField* myBeginTextField = nullptr;
1011
1013 FXTextField* myEndTextField = nullptr;
1014
1017
1019 std::vector<std::string> myDataSets;
1020
1022 std::set<std::string> myParameters;
1023
1024 private:
1026 IntervalBar(const IntervalBar&) = delete;
1027
1030 };
1031
1034
1037
1040
1043
1046
1048 void moveSingleElement(const bool mouseLeftButtonPressed);
1049
1052
1054 bool isCurrentlyMovingSingleElement() const;
1055
1058
1059 protected:
1061 const GNEMoveOffset calculateMoveOffset() const;
1062
1063 private:
1066
1069
1072 };
1073
1076
1079
1081 void beginMoveSelection();
1082
1084 void moveSelection(const bool mouseLeftButtonPressed);
1085
1087 void finishMoveSelection();
1088
1090 bool isMovingSelection() const;
1091
1093 bool isMovingSelectedEdge() const;
1094
1097
1099 double getEdgeOffset() const;
1100
1103
1104 protected:
1106 const GNEMoveOffset calculateMoveOffset() const;
1107
1110
1112 void calculateEdgeSelection(const GNEEdge* clickedEdge);
1113
1114 private:
1117
1120
1123
1126
1128 std::vector<GNEMoveOperation*> myMoveOperations;
1129 };
1130
1133
1135 VehicleOptions(GNEViewNet* viewNet);
1136
1139
1142
1143 private:
1146 };
1147
1150
1153
1156
1159
1160 private:
1163 };
1164
1168
1170 SelectingArea(GNEViewNet* viewNet);
1171
1174
1177
1180
1183
1185 std::vector<GNEEdge*> processEdgeRectangleSelection();
1186
1188 void drawRectangleSelection(const RGBColor& color) const;
1189
1192
1195
1196 private:
1198 void processBoundarySelection(const Boundary& boundary);
1199
1202
1205
1208 };
1209
1212
1214 TestingMode(GNEViewNet* viewNet);
1215
1217 void initTestingMode();
1218
1220 void drawTestingElements(GUIMainWindow* mainWindow);
1221
1222 private:
1225
1228
1231 };
1232
1235
1238
1241
1244
1247
1250
1253
1256
1259
1262
1263 private:
1266 };
1267
1326
1385
1423
1452
1454 struct LockIcon {
1456 static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier* AC, GUIGlObjectType type, const Position position,
1457 const double exaggeration, const double size = 0.5,
1458 const double offsetx = 0, const double offsety = 0);
1459
1462 GUIGlObjectType type, const double exaggeration);
1463 private:
1465 LockIcon();
1466
1468 LockIcon& operator=(const LockIcon& other) = delete;
1469 };
1470
1472 static const std::vector<RGBColor>& getRainbowScaledColors();
1473
1475 static const RGBColor& getRainbowScaledColor(const double min, const double max, const double value);
1476
1478 static std::vector<GUIGlObject*> filterElementsByLayer(const std::vector<GUIGlObject*>& GLObjects);
1479
1480private:
1482 static std::vector<RGBColor> myRainbowScaledColors;
1483};
DataEditMode
enum for data edit modes
@ DATA_MEANDATA
mode for create meanData elements
@ DATA_EDGERELDATA
mode for create edgeRelData elements
@ DATA_NONE
empty Data mode
@ DATA_SELECT
mode for selecting data elements
@ DATA_TAZRELDATA
mode for create TAZRelData elements
@ DATA_INSPECT
mode for inspecting data elements
@ DATA_EDGEDATA
mode for create edgeData elements
@ DATA_DELETE
mode for deleting data elements
Supermode
@brie enum for supermodes
@ NETWORK
Network mode (Edges, junctions, etc..)
@ DATA
Data mode (edgeData, LaneData etc..)
@ DEMAND
Demand mode (Routes, Vehicles etc..)
NetworkEditMode
@brie enum for network edit modes
@ NETWORK_SHAPE
Mode for editing Polygons.
@ NETWORK_DELETE
mode for deleting network elements
@ NETWORK_MOVE
mode for moving network elements
@ NETWORK_WIRE
Mode for editing wires.
@ NETWORK_ADDITIONAL
Mode for editing additionals.
@ NETWORK_TAZ
Mode for editing TAZ.
@ NETWORK_CREATE_EDGE
mode for creating new edges
@ NETWORK_TLS
mode for editing tls
@ NETWORK_CROSSING
Mode for editing crossing.
@ NETWORK_SELECT
mode for selecting network elements
@ NETWORK_INSPECT
mode for inspecting network elements
@ NETWORK_PROHIBITION
Mode for editing connection prohibitions.
@ NETWORK_NONE
empty Network mode
@ NETWORK_CONNECT
mode for connecting lanes
@ NETWORK_DECAL
Mode for editing decals.
DemandEditMode
@brie enum for demand edit modes
@ DEMAND_PERSONPLAN
Mode for editing person plan.
@ DEMAND_INSPECT
mode for inspecting demand elements
@ DEMAND_CONTAINER
Mode for editing container.
@ DEMAND_DELETE
mode for deleting demand elements
@ DEMAND_ROUTEDISTRIBUTION
Mode for editing route distributions.
@ DEMAND_NONE
empty Demand mode
@ DEMAND_PERSON
Mode for editing person.
@ DEMAND_TYPEDISTRIBUTION
Mode for editing type distributions.
@ DEMAND_SELECT
mode for selecting demand elements
@ DEMAND_ROUTE
Mode for editing routes.
@ DEMAND_VEHICLE
Mode for editing vehicles.
@ DEMAND_MOVE
mode for moving demand elements
@ DEMAND_STOP
Mode for editing stops.
@ DEMAND_CONTAINERPLAN
Mode for editing container plan.
@ DEMAND_TYPE
Mode for editing types.
GUIGlObjectType
SumoXMLTag
Numbers representing SUMO-XML - element names.
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
An Element which don't belong to GNENet but has influence in the simulation.
This object is responsible for drawing a shape and for supplying a a popup menu. Messages are routete...
Definition GNECrossing.h:44
An Element which don't belong to GNENet but has influence in the simulation.
Definition GNEEdgeData.h:37
A road/street connecting two junctions (netedit-version)
Definition GNEEdge.h:53
An Element which don't belong to GNENet but has influence in the simulation.
An Element which don't belong to GNENet but has influence in the simulation.
This object is responsible for drawing a shape and for supplying a a popup menu. Messages are routete...
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
Definition GNELane.h:46
move element
move offset
move operation
An Element which don't belong to GNENet but has influence in the simulation.
class used to group all variables related to interval bar
IntervalBar(const IntervalBar &)=delete
Invalidated copy constructor.
MFXComboBoxIcon * myParametersComboBox
combo box for filtered parameters
FXCheckButton * myIntervalCheckBox
checkbox for limit data elements by interval
IntervalBar & operator=(const IntervalBar &)=delete
Invalidated assignment operator.
FXTextField * myEndTextField
text field for interval end
std::string getParameter() const
get parameter
std::set< std::string > myParameters
current parameters
void hideIntervalBar()
hide all options menu checks
void setGenericDataType()
set generic data type
GNEViewNet * myViewNet
pointer to net
double getBegin() const
get begin
void showIntervalBar()
show interval option bar
void disableIntervalBar()
disable interval bar
FXTextField * myBeginTextField
text field for interval begin
void updateIntervalBar()
update interval bar
bool myUpdateInterval
flag for update interval bar
void buildIntervalBarElements()
build interval bar elements
GNEDataSet * getDataSet() const
get dataSet
MFXComboBoxIcon * myDataSetsComboBox
combo box for data sets
std::vector< std::string > myDataSets
current dataSets
void enableIntervalBar()
enable interval bar
MFXComboBoxIcon * myGenericDataTypesComboBox
combo box for generic data types
void setInterval()
update limit by interval
SumoXMLTag getGenericDataType() const
get generic data type
Supermode mySupermode
supermode associated with this operation locked
void updateLockMenuBar()
update lock inspect menuBar
bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const
check if given GLObject is locked for inspect, select, delete and move
std::map< GUIGlObjectType, OperationLocked > myLockedElements
map with locked elements
GNEViewNet * myViewNet
pointer to viewNet
std::vector< GNEConnection * > connections
vector with the connections
std::vector< GNEGenericData * > genericDatas
vector with the generic datas
std::vector< GNEPOI * > POIs
vector with the POIs
std::vector< GNEInternalLane * > internalLanes
vector with the internal lanes
std::vector< GUIGlObject * > GUIGlObjects
vector with the GUIGlObjects
std::vector< GNELane * > lanes
vector with the lanes
std::vector< GNETAZRelData * > TAZRelDatas
vector with the TAZ relation datas
std::vector< GNECrossing * > crossings
vector with the crossings
std::vector< GNEPoly * > polys
vector with the polys
std::vector< GNETAZ * > TAZs
vector with the TAZ elements
std::vector< GNEAdditional * > additionals
vector with the additional elements
std::vector< GNEAttributeCarrier * > attributeCarriers
vector with the attribute carriers
std::vector< GNENetworkElement * > networkElements
vector with the network elements
std::vector< GNEEdgeData * > edgeDatas
vector with the edge datas
std::vector< GNEEdgeRelData * > edgeRelDatas
vector with the edge relation datas
std::vector< GNEEdge * > edges
vector with the edges
void filterElements(const std::vector< const GUIGlObject * > &objects)
filter elements
std::vector< GNEJunction * > junctions
vector with the junctions
std::vector< GNEWalkingArea * > walkingAreas
vector with the walkingAreas
std::vector< GNEDemandElement * > demandElements
vector with the demand elements
ViewObjectsContainer(const ViewObjectsContainer &)=delete
Invalidated copy constructor.
class used to group all variables related with objects under cursor after a click over view
GNEEdgeRelData * getEdgeRelDataElementFront() const
get edge rel data element or a pointer to nullptr
void updateObjects()
update objects (using gViewObjectsHandler)
GNEEdgeData * getEdgeDataElementFront() const
get edge data element or a pointer to nullptr
void updateShapeElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update shape elements
GNEConnection * getConnectionFront() const
get front connection or a pointer to nullptr
const std::vector< GNEAttributeCarrier * > & getAttributeCarriers() const
get vector with ACs
void filterEdges()
filter (remove) edges
GNEPoly * getPolyFront() const
get front Poly or a pointer to nullptr
void updateDemandElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update demand elements
void filterLockedElements(const std::vector< GUIGlObjectType > ignoreFilter={})
filter locked elements (except the ignoreFilter)
GNEPOI * getPOIFront() const
get front POI or a pointer to nullptr
GNEInternalLane * getInternalLaneFront() const
get front internal lane or a pointer to nullptr
const GNEViewNet * myViewNet
pointer to viewNet
void processGUIGlObjects(const GUIViewObjectsHandler::GLObjectsSortedContainer &objectsContainer)
process GL objects
const std::vector< GNETAZ * > & getTAZs() const
get vector with TAZs
ViewObjectsContainer myViewObjects
objects container with selected objects
GNEWalkingArea * getWalkingAreaFront() const
get front walkingArea or a pointer to nullptr
GNEEdge * getEdgeFront() const
get front edge or a pointer to nullptr
GNEAttributeCarrier * getAttributeCarrierFront() const
get front attribute carrier or a pointer to nullptr
ViewObjectsSelector & operator=(const ViewObjectsSelector &)=delete
Invalidated assignment operator.
ViewObjectsSelector(const ViewObjectsSelector &)=delete
Invalidated copy constructor.
void updateAdditionalElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update additional elements
void updateGenericDataElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update generic data elements
void filterDemandElements(const bool includeRoutes)
filter (remove) demand elements
void updateTAZElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update TAZ elements
const std::vector< GNEDemandElement * > & getDemandElements() const
get vector with Demand Elements
GNETAZ * getTAZFront() const
get front TAZ or a pointer to nullptr
void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs)
filter (remove) additionals
GNELane * getLaneFront() const
get front lane or a pointer to nullptr
void updateNetworkElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update network elements
GNEGenericData * getGenericDataElementFront() const
get generic data element or a pointer to nullptr
GNEAdditional * getAdditionalFront() const
get front additional element or a pointer to nullptr
GNELane * getLaneFrontNonLocked() const
get front lane or a pointer to nullptr checking if is locked
const GUIGlObject * getGUIGlObjectFront() const
get front attribute carrier or a pointer to nullptr
GNENetworkElement * getNetworkElementFront() const
get front network element or a pointer to nullptr
const std::vector< GNEEdge * > & getEdges() const
get vector with edges
GNECrossing * getCrossingFront() const
get front crossing or a pointer to nullptr
GNEJunction * getJunctionFront() const
get front junction or a pointer to nullptr
void filterLanes()
filter (remove) lanes
GNETAZRelData * getTAZRelDataElementFront() const
get TAZ rel data element or a pointer to nullptr
const std::vector< GUIGlObject * > & getGLObjects() const
get vector with GL objects
void filterShapes()
filter (remove) polys and POIs
const std::vector< GNEJunction * > & getJunctions() const
get vector with junctions
GNEDemandElement * getDemandElementFront() const
get front demand element or a pointer to nullptr
const std::vector< GNELane * > & getLanes() const
get lanes
const std::vector< GNEAdditional * > & getAdditionals() const
get vector with additionals
This object is responsible for drawing a shape and for supplying a a popup menu. Messages are routete...
std::map< double, std::vector< ObjectContainer > > GLObjectsSortedContainer
typedef
ComboBox with icon.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
struct used to group all variables related with common checkable Buttons
void buildCommonCheckableButtons()
build checkable buttons
void updateCommonCheckableButtons()
update Common checkable buttons
void disableCommonCheckableButtons()
hide all options menu checks
MFXCheckableButton * selectButton
checkable button for edit mode select
void hideCommonCheckableButtons()
hide all Common Checkable Buttons
MFXCheckableButton * inspectButton
checkable button for edit mode inspect
void showCommonCheckableButtons()
show all Common Checkable Buttons
MFXCheckableButton * deleteButton
checkable button for edit mode delete
struct used to group all variables related with Data checkable Buttons
void hideDataCheckableButtons()
hide all Data Checkable Buttons
void showDataCheckableButtons()
show all Data Checkable Buttons
void disableDataCheckableButtons()
hide all options menu checks
void buildDataCheckableButtons()
build checkable buttons
void updateDataCheckableButtons()
update Data checkable buttons
MFXCheckableButton * edgeDataButton
checkable button for edit mode "edgeData"
MFXCheckableButton * edgeRelDataButton
checkable button for edit mode "edgeRelData"
MFXCheckableButton * TAZRelDataButton
checkable button for edit mode "TAZRelData"
MFXCheckableButton * meanDataButton
checkable button for edit mode "meanData"
struct used to group all variables related to view options in supermode Data
bool TAZRelOnlyTo() const
check if toggle TAZRel only to checkbox is enabled
void hideDataViewOptionsMenuChecks()
hide all options menu checks
bool showAdditionals() const
check if additionals has to be drawn
DataViewOptions & operator=(const DataViewOptions &)=delete
Invalidated assignment operator.
MFXCheckableButton * menuCheckToggleTAZDrawFill
menu check to toggle TAZ draw fill
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool TAZRelOnlyFrom() const
check if toggle TAZRel only from checkbox is enabled
MFXCheckableButton * menuCheckShowAdditionals
menu check to show Additionals
bool TAZDrawFill() const
check if toggle TAZ draw fill checkbox is enabled
MFXCheckableButton * menuCheckShowShapes
menu check to show Shapes
MFXCheckableButton * menuCheckToggleTAZRelOnlyFrom
menu check to toggle TAZRel only from
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void buildDataViewOptionsMenuChecks()
build menu checks
void getVisibleDataMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
MFXCheckableButton * menuCheckToggleTAZRelDrawing
menu check to toggle TAZ Rel drawing
MFXCheckableButton * menuCheckShowDemandElements
menu check to show Demand Elements
bool showShapes() const
check if shapes has to be drawn
DataViewOptions(const DataViewOptions &)=delete
Invalidated copy constructor.
bool TAZRelDrawing() const
check if toggle TAZRel drawing checkbox is enabled
MFXCheckableButton * menuCheckToggleTAZRelOnlyTo
menu check to toggle TAZRel only to
struct used to group all variables related with Demand checkable Buttons
MFXCheckableButton * routeDistributionButton
checkable button for edit mode create route distributions
MFXCheckableButton * containerButton
checkable button for edit mode create containers
void hideDemandCheckableButtons()
hide all Demand Checkable Buttons
MFXCheckableButton * moveDemandElementsButton
checkable button for edit mode "move demand elements"
MFXCheckableButton * typeButton
checkable button for edit mode create type
void buildDemandCheckableButtons()
build checkable buttons
MFXCheckableButton * vehicleButton
checkable button for edit mode create vehicles
MFXCheckableButton * containerPlanButton
checkable button for edit mode create container plans
MFXCheckableButton * routeButton
checkable button for edit mode create routes
void showDemandCheckableButtons()
show all Demand Checkable Buttons
MFXCheckableButton * stopButton
checkable button for edit mode create stops
MFXCheckableButton * personPlanButton
checkable button for edit mode create person plans
MFXCheckableButton * personButton
checkable button for edit mode create persons
void updateDemandCheckableButtons()
update Demand checkable buttons
MFXCheckableButton * typeDistributionButton
checkable button for edit mode create type distribution
void disableDemandCheckableButtons()
hide all options menu checks
struct used to group all variables related to view options in supermode Demand
MFXCheckableButton * menuCheckShowAllTrips
show all trips
void lockPerson(const GNEDemandElement *person)
lock person
bool showAllPersonPlans() const
check all person plans has to be show
MFXCheckableButton * menuCheckToggleGrid
menu check to show grid button
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void lockContainer(const GNEDemandElement *container)
lock container
DemandViewOptions & operator=(const DemandViewOptions &)=delete
Invalidated assignment operator.
DemandViewOptions(const DemandViewOptions &)=delete
Invalidated copy constructor.
void buildDemandViewOptionsMenuChecks()
build menu checks
const GNEDemandElement * myLockedPerson
pointer to locked person
const GNEDemandElement * getLockedPerson() const
get locked person
MFXCheckableButton * menuCheckDrawSpreadVehicles
menu check to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowOverlappedRoutes
show overlapped routes
GNEViewNet * myViewNet
pointer to net
const GNEDemandElement * getLockedContainer() const
get locked container
bool showShapes() const
check if shapes has to be drawn
void hideDemandViewOptionsMenuChecks()
hide all options menu checks
bool showAllContainerPlans() const
check all container plans has to be show
MFXCheckableButton * menuCheckShowAllPersonPlans
show all person plans
const GNEDemandElement * myLockedContainer
pointer to locked container
MFXCheckableButton * menuCheckShowAllContainerPlans
show all container plans
MFXCheckableButton * menuCheckHideNonInspectedDemandElements
Hide non inspected demand elements.
MFXCheckableButton * menuCheckHideShapes
Hide shapes (Polygons and POIs)
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool showNonInspectedDemandElements(const GNEDemandElement *demandElement) const
check if non inspected element has to be hidden
MFXCheckableButton * menuCheckLockPerson
Lock Person.
bool showOverlappedRoutes() const
show overlapped routes
void getVisibleDemandMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
bool showAllTrips() const
check if trips has to be drawn
MFXCheckableButton * menuCheckLockContainer
Lock Container.
struct used to group all variables related with Supermodes
DataEditMode dataEditMode
the current Data edit mode
void buildSuperModeButtons()
build checkable buttons
bool isDefaultView() const
check if default view is enabled
DemandEditMode demandEditMode
the current Demand edit mode
Supermode currentSupermode
the current supermode
EditModes & operator=(const EditModes &)=delete
Invalidated assignment operator.
FXPopup * myNeteditViewsPopup
The netedit views menu.
MFXMenuButtonTooltip * myNeteditViewsButton
The netedit views button.
NetworkEditMode networkEditMode
the current Network edit mode
bool isCurrentSupermodeDemand() const
@check if current supermode is Demand
void setDemandEditMode(DemandEditMode demandMode, const bool force=false)
set Demand edit mode
MFXCheckableButton * dataButton
checkable button for supermode Data
MFXButtonTooltip * myJuPedSimViewButton
The jupedsim view button.
bool isCurrentSupermodeData() const
@check if current supermode is Data
void setView(FXSelector sel)
set view
EditModes(const EditModes &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
bool isCurrentSupermodeNetwork() const
@check if current supermode is Network
MFXCheckableButton * networkButton
checkable button for supermode Network
bool isJuPedSimView() const
check if default view is enabled
void setSupermode(Supermode supermode, const bool force)
set supermode
MFXCheckableButton * demandButton
checkable button for supermode Demand
void setNetworkEditMode(NetworkEditMode networkMode, const bool force=false)
set Network edit mode
void setDataEditMode(DataEditMode dataMode, const bool force=false)
set Data edit mode
MFXButtonTooltip * myDefaultViewButton
The default view button.
struct used to group all variables related with edit shapes of NetworkElements
GNENetworkElement * getEditedNetworkElement() const
pointer to edited network element
GNEViewNet * myViewNet
pointer to viewNet
NetworkEditMode myPreviousNetworkEditMode
the previous edit mode before edit NetworkElement's shapes
GNENetworkElement * myEditedNetworkElement
pointer to edited network element
void startEditCustomShape(GNENetworkElement *element)
start edit custom shape
struct for pack all variables and functions related with Block Icon
LockIcon & operator=(const LockIcon &other)=delete
Invalidated assignment operator.
static bool checkDrawing(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const double exaggeration)
check if icon can be drawn
static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const Position position, const double exaggeration, const double size=0.5, const double offsetx=0, const double offsety=0)
draw lock icon
class used to group all variables related with mouse buttons and key pressed after certain events
bool shiftKeyPressed() const
check if SHIFT is pressed during current event
bool altKeyPressed() const
check if ALT is pressed during current event
MouseButtonKeyPressed(const MouseButtonKeyPressed &)=delete
Invalidated copy constructor.
bool mouseRightButtonPressed() const
check if mouse right button is pressed during current event
MouseButtonKeyPressed & operator=(const MouseButtonKeyPressed &)=delete
Invalidated assignment operator.
bool controlKeyPressed() const
check if CONTROL is pressed during current event
FXEvent * myEventInfo
information of event (must be updated)
bool mouseLeftButtonPressed() const
check if mouse left button is pressed during current event
struct used to group all variables related with movement of groups of elements
void moveSelection(const bool mouseLeftButtonPressed)
move selection
void calculateEdgeSelection(const GNEEdge *clickedEdge)
calculate edge selection
const GNEMoveOffset calculateMoveOffset() const
calculate move offset
bool isCurrentlyMovingMultipleElements() const
check if there are moving elements
void finishMoveSelection()
finish moving selection
bool isMovingSelection() const
check if currently there is element being moved
bool myMovingSelectedEdge
flag for enable moving edge
void resetMovingSelectedEdge()
reset flag for moving edge
std::vector< GNEMoveOperation * > myMoveOperations
move operations
void calculateJunctionSelection()
calculate junction selection
bool isMovingSelectedEdge() const
flag for moving edge
Position myClickedPosition
original clicked position when moveSelection is called (used for calculate offset during moveSelectio...
struct used to group all variables related with movement of single elements
GNEMoveOperation * myMoveOperation
move operations
const GNEMoveOffset calculateMoveOffset() const
calculate offset
Position myRelativeClickedPosition
relative position of Clicked Position regarding to originalGeometryPointPosition (Used when user does...
bool beginMoveSingleElementDemandMode()
begin move single element in Demand mode
void moveSingleElement(const bool mouseLeftButtonPressed)
move single element in Network AND Demand mode
GNEMoveElement * getMovedElement() const
get moved element
bool isCurrentlyMovingSingleElement() const
check if there are moving elements
bool beginMoveSingleElementNetworkMode()
begin move single element in Network mode
bool beginMoveNetworkElementShape()
begin move network elementshape
void finishMoveSingleElement()
finish moving single elements in Network AND Demand mode
struct used to group all variables related with Network checkable Buttons
void updateNetworkCheckableButtons()
update network checkable buttons
MFXCheckableButton * trafficLightButton
checkable button for edit mode traffic light
MFXCheckableButton * moveNetworkElementsButton
checkable button for edit mode "move network elements"
void showNetworkCheckableButtons()
show all Network Checkable Buttons
MFXCheckableButton * additionalButton
checkable button for edit mode additional
MFXCheckableButton * crossingButton
checkable button for edit mode crossing
MFXCheckableButton * createEdgeButton
checkable button for edit mode create edge
MFXCheckableButton * prohibitionButton
checkable button for edit mode prohibition
void buildNetworkCheckableButtons()
build checkable buttons
MFXCheckableButton * shapeButton
checkable button for edit mode shape
MFXCheckableButton * connectionButton
checkable button for edit mode connection
void hideNetworkCheckableButtons()
hide all Network Checkable Buttons
MFXCheckableButton * TAZButton
checkable button for edit mode TAZ
void disableNetworkCheckableButtons()
hide all options menu checks
MFXCheckableButton * wireButton
checkable button for edit mode wires
MFXCheckableButton * decalButton
checkable button for edit mode decals
struct used to group all variables related to view options in supermode Network
MFXCheckableButton * menuCheckSelectEdges
checkable button to select only edges
MFXCheckableButton * menuCheckChainEdges
checkable button to the endpoint for a created edge should be set as the new source
MFXCheckableButton * menuCheckShowDemandElements
checkable button to show Demand Elements
bool showConnections() const
check if select show connections checkbox is enabled
MFXCheckableButton * menuCheckMoveElevation
checkable button to apply movement to elevation
NetworkViewOptions(const NetworkViewOptions &)=delete
Invalidated copy constructor.
MFXCheckableButton * menuCheckShowTAZElements
checkable button to show TAZ elements
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool editingElevation() const
check if we're editing elevation
void getVisibleNetworkMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible network menu commands
MFXCheckableButton * menuCheckAutoOppositeEdge
check checkable to create auto create opposite edge
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool showSubAdditionals() const
check if show sub-additionals
MFXCheckableButton * menuCheckDrawSpreadVehicles
checkable button to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowConnections
checkable button to show connections
MFXCheckableButton * menuCheckHideConnections
checkable button to hide connections in connect mode
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
MFXCheckableButton * menuCheckToggleGrid
checkable button to show grid button
bool selectEdges() const
check if select edges checkbox is enabled
MFXCheckableButton * menuCheckShowJunctionBubble
checkable button to show connection as bubble in "Move" mode.
bool showTAZElements() const
check if show TAZ Elements
MFXCheckableButton * menuCheckWarnAboutMerge
checkable button to we should warn about merging junctions
void hideNetworkViewOptionsMenuChecks()
hide all options menu checks
MFXCheckableButton * menuCheckShowAdditionalSubElements
checkable button to show additional sub-elements
void buildNetworkViewOptionsMenuChecks()
build menu checks
MFXCheckableButton * menuCheckChangeAllPhases
checkable button to set change all phases
NetworkViewOptions & operator=(const NetworkViewOptions &)=delete
Invalidated assignment operator.
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckExtendSelection
checkable button to extend to edge nodes
struct used to group all variables related with save elements
MFXButtonTooltip * mySaveMeanDataElements
checkable button for save meanData elements
MFXButtonTooltip * mySaveDataElements
checkable button for save genericdata elements
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySaveNetwork
checkable button for save network
MFXButtonTooltip * mySaveAdditionalElements
checkable button for save additional elements
SaveElements(const SaveElements &)=delete
Invalidated copy constructor.
MFXButtonTooltip * mySaveSumoConfig
checkable button for save SUMO config
MFXButtonTooltip * mySaveDemandElements
checkable button for save demand elements
FXPopup * mySaveIndividualFilesPopup
The locator menu.
void setSaveIndividualFiles(bool value)
enable or disable save individual files
MFXButtonTooltip * mySaveNeteditConfig
checkable button for save netedit config
MFXMenuButtonTooltip * mySaveIndividualFiles
checkable button for save individual files
void buildSaveElementsButtons()
build save buttons
SaveElements & operator=(const SaveElements &)=delete
Invalidated assignment operator.
struct used to group all variables related with selecting using a square or polygon
void finishRectangleSelection()
finish rectangle selection
void drawRectangleSelection(const RGBColor &color) const
draw rectangle selection
Position selectionCorner1
first corner of the rectangle-selection
void beginRectangleSelection()
begin rectangle selection
bool selectingUsingRectangle
whether we have started rectangle-selection
void moveRectangleSelection()
move rectangle selection
GNEViewNet * myViewNet
pointer to net
void processBoundarySelection(const Boundary &boundary)
Process boundary Selection.
Position selectionCorner2
second corner of the rectangle-selection
bool startDrawing
whether we have started rectangle-selection
void processRectangleSelection()
process rectangle Selection
std::vector< GNEEdge * > processEdgeRectangleSelection()
process rectangle Selection (only limited to Edges)
struct used to group all variables related with testing
GNEViewNet * myViewNet
pointer to net
int myTestingHeight
Height of net in testing mode.
void drawTestingElements(GUIMainWindow *mainWindow)
draw testing element
int myTestingWidth
Width of net in testing mode.
void initTestingMode()
init testing mode
struct used to group all variables related with time format
void buildTimeFormatButtons()
build time format buttons
TimeFormat & operator=(const TimeFormat &)=delete
Invalidated assignment operator.
TimeFormat(const TimeFormat &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySwitchButton
checkable button for switch between timeSteps and HH:MM:SS
void switchTimeFormat()
switch time format
void updateButtonLabel()
update button label
struct used to group all variables related with movement of groups of elements
void buildVehicleOptionsMenuChecks()
build menu checks
void hideVehicleOptionsMenuChecks()
hide all options menu checks
GNEViewNet * myViewNet
pointer to net
struct used to group all variables related with movement of groups of elements
GNEViewNet * myViewNet
pointer to net
void buildVehicleTypeOptionsMenuChecks()
build menu checks
void hideVehicleTypeOptionsMenuChecks()
hide all options menu checks
static std::vector< RGBColor > myRainbowScaledColors
scale (rainbow) colors
static const RGBColor & getRainbowScaledColor(const double min, const double max, const double value)
get rainbow scaled color
static std::vector< GUIGlObject * > filterElementsByLayer(const std::vector< GUIGlObject * > &GLObjects)
filter elements based on the layer
static const std::vector< RGBColor > & getRainbowScaledColors()
get scaled rainbow colors