Eclipse SUMO - Simulation of Urban MObility
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GNEViewNetHelper.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A file used to reduce the size of GNEViewNet.h grouping structs and classes
19/****************************************************************************/
20#pragma once
21#include <config.h>
22
23#include <unordered_set>
33
34// ===========================================================================
35// enum
36// ===========================================================================
37
39enum class Supermode {
41 NETWORK,
43 DEMAND,
45 DATA
46};
47
81
115
135
136// ===========================================================================
137// class declarations
138// ===========================================================================
139
141class GNEFrame;
142class GNENet;
144class GNEUndoList;
145class GNEViewNet;
146class GNEViewParent;
147// dialogs
152// network elements
154class GNEJunction;
155class GNEEdge;
156class GNELane;
157class GNEConnection;
158class GNECrossing;
159class GNEWalkingArea;
160class GNEInternalLane;
161// additional elements
162class GNEAdditional;
163class GNEPoly;
164class GNEPOI;
165class GNETAZ;
166// demand elements
167class GNEDemandElement;
168// data elements
169class GNEDataSet;
170class GNEGenericData;
171class GNEEdgeData;
172class GNEEdgeRelData;
173class GNETAZRelData;
174
175// ===========================================================================
176// classes and structs definitions
177// ===========================================================================
178
180
183
184 public:
186 LockManager(GNEViewNet* viewNet);
187
189 ~LockManager();
190
192 bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const;
193
195 void updateFlags();
196
198 void updateLockMenuBar();
199
200 private:
203
204 public:
207
209 OperationLocked(Supermode supermode);
210
213
215 Supermode getSupermode() const;
216
218 bool lock = false;
219
220 private:
223 };
224
227
229 std::map<GUIGlObjectType, OperationLocked> myLockedElements;
230
232 LockManager(const LockManager&) = delete;
233
236 };
237
240
241 public:
244
249
251 void inspectACs(const std::vector<GNEAttributeCarrier*>& ACs);
252
255
258
260
265
267 const std::unordered_set<GNEAttributeCarrier*>& getACs() const;
268
270
273 // @brief check if the given AC is inspected
274 bool isACInspected(GNEAttributeCarrier* AC) const;
275
276 // @brief check if the given constant AC is inspected
277 bool isACInspected(const GNEAttributeCarrier* AC) const;
278
280 bool isInspectingElements() const;
281
283 bool isInspectingSingleElement() const;
284
286 bool isInspectingMultipleElements() const;
287
289
290 private:
293
295 std::unordered_set<GNEAttributeCarrier*> myInspectedACs;
296
299
302 };
303
306
307 public:
310
312 void markAC(GNEAttributeCarrier* AC);
313
316
318 void unmarkAll();
319
321 const std::unordered_set<GNEAttributeCarrier*>& getACs() const;
322
323 private:
325 std::unordered_set<GNEAttributeCarrier*> myMarkedACs;
326
329
332 };
333
336
337 public:
340
342 void updateObjects();
343
346
349
351 void filterAllExcept(GUIGlObjectType exception);
352
354 void filterBySuperMode();
355
357 void filterJunctions();
358
360 void filterEdges();
361
363 void filterLanes();
364
366 void filterConnections();
367
369 void filterCrossings();
370
372 void filterWalkingAreas();
373
375 void filterShapes();
376
378 void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs);
379
382
384 void filterDemandElements(const bool includeRoutes);
385
387 void filterDataElements();
388
390 void filterLockedElements(const std::vector<GUIGlObjectType> ignoreFilter = {});
391
393 const GUIGlObject* getGUIGlObjectFront() const;
394
397
400
403
406
409
412
414 GNEEdge* getEdgeFront() const;
415
417 GNELane* getLaneFront() const;
418
421
423 const std::vector<GNELane*>& getLanes() const;
424
427
430
433
436
438 GNETAZ* getTAZFront() const;
439
441 GNEPOI* getPOIFront() const;
442
444 GNEPoly* getPolyFront() const;
445
448
451
454
456 const std::vector<GUIGlObject*>& getGLObjects() const;
457
459 const std::vector<GNEAttributeCarrier*>& getAttributeCarriers() const;
460
462 const std::vector<GNEJunction*>& getJunctions() const;
463
465 const std::vector<GNEEdge*>& getEdges() const;
466
468 const std::vector<GNETAZ*>& getTAZs() const;
469
471 const std::vector<GNEAdditional*>& getAdditionals() const;
472
474 const std::vector<GNEDemandElement*>& getDemandElements() const;
475
477 const std::vector<const GNEJunction*>& getMergingJunctions() const;
478
479 protected:
482
483 public:
486
488 void clearElements();
489
491 void reserve(int size);
492
494 void filterElements(const std::vector<const GUIGlObject*>& objects);
495
497 std::vector<GUIGlObject*> GUIGlObjects;
498
500 std::vector<GNEAttributeCarrier*> attributeCarriers;
501
503 std::vector<GNENetworkElement*> networkElements;
504
506 std::vector<GNEAdditional*> additionals;
507
509 std::vector<GNEDemandElement*> demandElements;
510
512 std::vector<GNEGenericData*> genericDatas;
513
515 std::vector<GNEJunction*> junctions;
516
518 std::vector<GNEEdge*> edges;
519
521 std::vector<GNELane*> lanes;
522
524 std::vector<GNECrossing*> crossings;
525
527 std::vector<GNEWalkingArea*> walkingAreas;
528
530 std::vector<GNEConnection*> connections;
531
533 std::vector<GNEInternalLane*> internalLanes;
534
536 std::vector<GNETAZ*> TAZs;
537
539 std::vector<GNEPOI*> POIs;
540
542 std::vector<GNEPoly*> polys;
543
545 std::vector<GNEEdgeData*> edgeDatas;
546
548 std::vector<GNEEdgeRelData*> edgeRelDatas;
549
551 std::vector<GNETAZRelData*> TAZRelDatas;
552
553 private:
556
559 };
560
563
566
568 std::vector<const GNEJunction*> myMergingJunctions;
569
570 private:
572 void updateNetworkElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
573
575 void updateAdditionalElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
576
578 void updateShapeElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
579
581 void updateTAZElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
582
584 void updateDemandElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
585
587 void updateGenericDataElements(ViewObjectsContainer& container, const GUIGlObject* glObject);
588
591
594
597
600 };
601
604
607
609 void update(void* eventData);
610
612 bool shiftKeyPressed() const;
613
615 bool controlKeyPressed() const;
616
618 bool altKeyPressed() const;
619
621 bool mouseLeftButtonPressed() const;
622
624 bool mouseRightButtonPressed() const;
625
626 private:
628 FXEvent* myEventInfo;
629
632
635 };
636
689
691 struct TimeFormat {
692
694 TimeFormat(GNEViewNet* viewNet);
695
698
700 void switchTimeFormat();
701
703 void updateButtonLabel();
704
705 private:
708
711
713 TimeFormat(const TimeFormat&) = delete;
714
716 TimeFormat& operator=(const TimeFormat&) = delete;
717 };
718
720 struct EditModes {
721
723 EditModes(GNEViewNet* viewNet);
724
726 ~EditModes();
727
730
732 void setSupermode(Supermode supermode, const bool force);
733
735 void setNetworkEditMode(NetworkEditMode networkMode, const bool force = false);
736
738 void setDemandEditMode(DemandEditMode demandMode, const bool force = false);
739
741 void setDataEditMode(DataEditMode dataMode, const bool force = false);
742
744 bool isCurrentSupermodeNetwork() const;
745
747 bool isCurrentSupermodeDemand() const;
748
750 bool isCurrentSupermodeData() const;
751
753 void setView(FXSelector sel);
754
756 bool isDefaultView() const;
757
759 bool isJuPedSimView() const;
760
763
766
769
772
775
778
781
782 private:
785
787 FXPopup* myNeteditViewsPopup = nullptr;
788
791
794
797
799 EditModes(const EditModes&) = delete;
800
802 EditModes& operator=(const EditModes&) = delete;
803 };
804
807
810
813
816
818 void getVisibleNetworkMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
819
821 bool drawSpreadVehicles() const;
822
824 bool showDemandElements() const;
825
827 bool selectEdges() const;
828
830 bool showConnections() const;
831
833 bool showSubAdditionals() const;
834
836 bool showTAZElements() const;
837
839 bool editingElevation() const;
840
843
846
849
852
855
858
861
864
867
870
873
876
879
882
885
888
889 private:
892
895
898 };
899
902
905
908
911
913 void getVisibleDemandMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
914
916 bool drawSpreadVehicles() const;
917
919 bool showNonInspectedDemandElements(const GNEDemandElement* demandElement) const;
920
922 bool showShapes() const;
923
925 bool showAllTrips() const;
926
928 bool showAllPersonPlans() const;
929
931 void lockPerson(const GNEDemandElement* person);
932
934 void unlockPerson();
935
937 const GNEDemandElement* getLockedPerson() const;
938
940 bool showAllContainerPlans() const;
941
943 void lockContainer(const GNEDemandElement* container);
944
946 void unlockContainer();
947
949 bool showOverlappedRoutes() const;
950
953
956
959
962
965
968
971
974
977
980
983
986
987 private:
990
993
996
999
1002 };
1003
1006
1008 DataViewOptions(GNEViewNet* viewNet);
1009
1012
1015
1017 void getVisibleDataMenuCommands(std::vector<MFXCheckableButton*>& commands) const;
1018
1020 bool showAdditionals() const;
1021
1023 bool showShapes() const;
1024
1026 bool showDemandElements() const;
1027
1029 bool TAZRelDrawing() const;
1030
1032 bool TAZDrawFill() const;
1033
1035 bool TAZRelOnlyFrom() const;
1036
1038 bool TAZRelOnlyTo() const;
1039
1042
1045
1048
1051
1054
1057
1060
1063
1064 private:
1067
1070
1073 };
1074
1077
1078 public:
1080 IntervalBar(GNEViewNet* viewNet);
1081
1084
1086 void showIntervalBar();
1087
1089 void hideIntervalBar();
1090
1092 void updateIntervalBar();
1093
1094 // @brief mark for update
1095 void markForUpdate();
1096
1099
1102
1104 GNEDataSet* getDataSet() const;
1105
1107 double getBegin() const;
1108
1110 double getEnd() const;
1111
1113 std::string getParameter() const;
1114
1116
1119
1121 void setGenericDataType();
1122
1124 void setDataSet();
1125
1127 void setInterval();
1128
1130 void setBegin();
1131
1133 void setEnd();
1134
1136 void setParameter();
1137
1139
1140 protected:
1142 void enableIntervalBar();
1143
1145 void disableIntervalBar();
1146
1147 private:
1150
1152 bool myUpdateInterval = true;
1153
1156
1159
1161 FXCheckButton* myIntervalCheckBox = nullptr;
1162
1164 FXTextField* myBeginTextField = nullptr;
1165
1167 FXTextField* myEndTextField = nullptr;
1168
1171
1173 std::vector<std::string> myDataSets;
1174
1176 std::set<std::string> myParameters;
1177
1179 IntervalBar(const IntervalBar&) = delete;
1180
1183 };
1184
1187
1190
1193
1196
1199
1201 void moveSingleElement(const bool mouseLeftButtonPressed);
1202
1205
1207 bool isCurrentlyMovingSingleElement() const;
1208
1211
1212 protected:
1214 const GNEMoveOffset calculateMoveOffset() const;
1215
1216 private:
1219
1222
1225
1228
1231 };
1232
1235
1238
1240 void beginMoveSelection();
1241
1243 void moveSelection(const bool mouseLeftButtonPressed);
1244
1246 void finishMoveSelection();
1247
1249 bool isMovingSelection() const;
1250
1252 bool isMovingSelectedEdge() const;
1253
1256
1258 double getEdgeOffset() const;
1259
1262
1263 protected:
1265 const GNEMoveOffset calculateMoveOffset() const;
1266
1269
1271 void calculateEdgeSelection(const GNEEdge* clickedEdge);
1272
1273 private:
1276
1279
1282
1285
1287 std::vector<GNEMoveOperation*> myMoveOperations;
1288
1291
1294 };
1295
1298
1300 VehicleOptions(GNEViewNet* viewNet);
1301
1304
1307
1308 private:
1311
1314
1317 };
1318
1321
1324
1327
1330
1331 private:
1334
1337
1340 };
1341
1345
1347 SelectingArea(GNEViewNet* viewNet);
1348
1351
1354
1357
1360
1362 std::vector<GNEEdge*> processEdgeRectangleSelection();
1363
1365 void drawRectangleSelection(const RGBColor& color) const;
1366
1369
1372
1373 private:
1375 void processBoundarySelection(const Boundary& boundary);
1376
1379
1382
1385
1388
1391 };
1392
1395
1397 TestingMode(GNEViewNet* viewNet);
1398
1400 void initTestingMode();
1401
1403 void drawTestingElements(GUIMainWindow* mainWindow);
1404
1405 private:
1408
1411
1414
1416 TestingMode(const TestingMode&) = delete;
1417
1420 };
1421
1462
1527
1592
1636
1671
1673 struct LockIcon {
1675 static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier* AC, GUIGlObjectType type, const Position position,
1676 const double exaggeration, const double size = 0.5,
1677 const double offsetx = 0, const double offsety = 0);
1678
1681 GUIGlObjectType type, const double exaggeration);
1682 private:
1684 LockIcon();
1685
1687 LockIcon(const LockIcon&) = delete;
1688
1690 LockIcon& operator=(const LockIcon&) = delete;
1691 };
1692
1694 static const std::vector<RGBColor>& getRainbowScaledColors();
1695
1697 static const RGBColor& getRainbowScaledColor(const double min, const double max, const double value);
1698
1700 static std::vector<GUIGlObject*> filterElementsByLayer(const std::vector<GUIGlObject*>& GLObjects);
1701
1702private:
1704 static std::vector<RGBColor> myRainbowScaledColors;
1705};
DataEditMode
enum for data edit modes
@ DATA_MEANDATA
mode for create meanData elements
@ DATA_EDGERELDATA
mode for create edgeRelData elements
@ DATA_NONE
empty Data mode
@ DATA_SELECT
mode for selecting data elements
@ DATA_TAZRELDATA
mode for create TAZRelData elements
@ DATA_INSPECT
mode for inspecting data elements
@ DATA_EDGEDATA
mode for create edgeData elements
@ DATA_DELETE
mode for deleting data elements
Supermode
@brie enum for supermodes
@ NETWORK
Network mode (Edges, junctions, etc..)
@ DATA
Data mode (edgeData, LaneData etc..)
@ DEMAND
Demand mode (Routes, Vehicles etc..)
NetworkEditMode
@brie enum for network edit modes
@ NETWORK_SHAPE
Mode for editing Polygons.
@ NETWORK_DELETE
mode for deleting network elements
@ NETWORK_MOVE
mode for moving network elements
@ NETWORK_WIRE
Mode for editing wires.
@ NETWORK_ADDITIONAL
Mode for editing additionals.
@ NETWORK_TAZ
Mode for editing TAZ.
@ NETWORK_CREATE_EDGE
mode for creating new edges
@ NETWORK_TLS
mode for editing tls
@ NETWORK_CROSSING
Mode for editing crossing.
@ NETWORK_SELECT
mode for selecting network elements
@ NETWORK_INSPECT
mode for inspecting network elements
@ NETWORK_PROHIBITION
Mode for editing connection prohibitions.
@ NETWORK_NONE
empty Network mode
@ NETWORK_CONNECT
mode for connecting lanes
@ NETWORK_DECAL
Mode for editing decals.
DemandEditMode
@brie enum for demand edit modes
@ DEMAND_PERSONPLAN
Mode for editing person plan.
@ DEMAND_INSPECT
mode for inspecting demand elements
@ DEMAND_CONTAINER
Mode for editing container.
@ DEMAND_DELETE
mode for deleting demand elements
@ DEMAND_ROUTEDISTRIBUTION
Mode for editing route distributions.
@ DEMAND_NONE
empty Demand mode
@ DEMAND_PERSON
Mode for editing person.
@ DEMAND_TYPEDISTRIBUTION
Mode for editing type distributions.
@ DEMAND_SELECT
mode for selecting demand elements
@ DEMAND_ROUTE
Mode for editing routes.
@ DEMAND_VEHICLE
Mode for editing vehicles.
@ DEMAND_MOVE
mode for moving demand elements
@ DEMAND_STOP
Mode for editing stops.
@ DEMAND_CONTAINERPLAN
Mode for editing container plan.
@ DEMAND_TYPE
Mode for editing types.
GUIGlObjectType
SumoXMLTag
Numbers representing SUMO-XML - element names.
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
An Element which don't belong to GNENet but has influence in the simulation.
Definition GNEEdgeData.h:32
An Element which don't belong to GNENet but has influence in the simulation.
A NBNetBuilder extended by visualisation and editing capabilities.
Definition GNENet.h:42
An Element which don't belong to GNENet but has influence in the simulation.
class used for group inspected elements
bool isInspectingElements() const
check if we're inspecting at least one element
void inspectAC(GNEAttributeCarrier *AC)
void inspectACs(const std::vector< GNEAttributeCarrier * > &ACs)
inspect multiple ACs
bool isACInspected(GNEAttributeCarrier *AC) const
InspectedElements(const InspectedElements &)=delete
Invalidated copy constructor.
InspectedElements & operator=(const InspectedElements &)=delete
Invalidated assignment operator.
std::unordered_set< GNEAttributeCarrier * > myInspectedACs
hash table with all inspected ACs (we use a set to make deletion of massive elements more quickly)
const std::unordered_set< GNEAttributeCarrier * > & getACs() const
get hash table with all inspected ACs
GNEAttributeCarrier * getFirstAC() const
void uninspectAC(GNEAttributeCarrier *AC)
uninspect AC
GNEAttributeCarrier * myFirstInspectedAC
first inspected element (usually the clicked element)
bool isInspectingSingleElement() const
check if we're inspecting exactly one element
bool isInspectingMultipleElements() const
check if we're inspecting more than one elements
void clearInspectedElements()
clear inspected AC
class used to group all variables related to interval bar
IntervalBar(const IntervalBar &)=delete
Invalidated copy constructor.
MFXComboBoxIcon * myParametersComboBox
combo box for filtered parameters
FXCheckButton * myIntervalCheckBox
checkbox for limit data elements by interval
IntervalBar & operator=(const IntervalBar &)=delete
Invalidated assignment operator.
FXTextField * myEndTextField
text field for interval end
std::string getParameter() const
get parameter
std::set< std::string > myParameters
current parameters
void hideIntervalBar()
hide all options menu checks
void setGenericDataType()
set generic data type
GNEViewNet * myViewNet
pointer to net
double getBegin() const
get begin
void showIntervalBar()
show interval option bar
void disableIntervalBar()
disable interval bar
FXTextField * myBeginTextField
text field for interval begin
void updateIntervalBar()
update interval bar
bool myUpdateInterval
flag for update interval bar
void buildIntervalBarElements()
build interval bar elements
GNEDataSet * getDataSet() const
get dataSet
MFXComboBoxIcon * myDataSetsComboBox
combo box for data sets
std::vector< std::string > myDataSets
current dataSets
void enableIntervalBar()
enable interval bar
MFXComboBoxIcon * myGenericDataTypesComboBox
combo box for generic data types
void setInterval()
update limit by interval
SumoXMLTag getGenericDataType() const
get generic data type
Supermode mySupermode
supermode associated with this operation locked
LockManager(const LockManager &)=delete
Invalidated copy constructor.
void updateLockMenuBar()
update lock inspect menuBar
bool isObjectLocked(GUIGlObjectType objectType, const bool selected) const
check if given GLObject is locked for inspect, select, delete and move
std::map< GUIGlObjectType, OperationLocked > myLockedElements
map with locked elements
LockManager & operator=(const LockManager &)=delete
Invalidated assignment operator.
GNEViewNet * myViewNet
pointer to viewNet
class used for group front elements
void unmarkAC(GNEAttributeCarrier *AC)
unmark AC for drawing front
std::unordered_set< GNEAttributeCarrier * > myMarkedACs
hash table with all marked ACs (we use a set to make deletion of massive elements more quickly)
MarkFrontElements(const MarkFrontElements &)=delete
Invalidated copy constructor.
void markAC(GNEAttributeCarrier *AC)
mark AC as drawing front
MarkFrontElements & operator=(const MarkFrontElements &)=delete
Invalidated assignment operator.
const std::unordered_set< GNEAttributeCarrier * > & getACs() const
get hash table with all fronted ACs
std::vector< GNEConnection * > connections
vector with the connections
std::vector< GNEGenericData * > genericDatas
vector with the generic datas
std::vector< GNEPOI * > POIs
vector with the POIs
std::vector< GNEInternalLane * > internalLanes
vector with the internal lanes
std::vector< GUIGlObject * > GUIGlObjects
vector with the GUIGlObjects
ViewObjectsContainer & operator=(const ViewObjectsContainer &)=delete
Invalidated assignment operator.
std::vector< GNELane * > lanes
vector with the lanes
std::vector< GNETAZRelData * > TAZRelDatas
vector with the TAZ relation datas
void reserve(int size)
reseve memory for all elements
std::vector< GNECrossing * > crossings
vector with the crossings
std::vector< GNEPoly * > polys
vector with the polys
std::vector< GNETAZ * > TAZs
vector with the TAZ elements
std::vector< GNEAdditional * > additionals
vector with the additional elements
std::vector< GNEAttributeCarrier * > attributeCarriers
vector with the attribute carriers
std::vector< GNENetworkElement * > networkElements
vector with the network elements
std::vector< GNEEdgeData * > edgeDatas
vector with the edge datas
std::vector< GNEEdgeRelData * > edgeRelDatas
vector with the edge relation datas
std::vector< GNEEdge * > edges
vector with the edges
void filterElements(const std::vector< const GUIGlObject * > &objects)
filter elements
std::vector< GNEJunction * > junctions
vector with the junctions
std::vector< GNEWalkingArea * > walkingAreas
vector with the walkingAreas
std::vector< GNEDemandElement * > demandElements
vector with the demand elements
ViewObjectsContainer(const ViewObjectsContainer &)=delete
Invalidated copy constructor.
class used to group all variables related with objects under cursor after a click over view
GNEEdgeRelData * getEdgeRelDataElementFront() const
get edge rel data element or a pointer to nullptr
void updateObjects()
update objects (using gViewObjectsHandler)
void filterConnections()
filter (remove) connections
void filterAllExcept(GUIGlObjectType exception)
filter all elements except the given GLO type
GNEEdgeData * getEdgeDataElementFront() const
get edge data element or a pointer to nullptr
const std::vector< const GNEJunction * > & getMergingJunctions() const
get merging junctions
void updateShapeElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update shape elements
void updateMergingJunctions()
update merging junctions
GNEConnection * getConnectionFront() const
get front connection or a pointer to nullptr
const std::vector< GNEAttributeCarrier * > & getAttributeCarriers() const
get vector with ACs
void filterEdges()
filter (remove) edges
GNEPoly * getPolyFront() const
get front Poly or a pointer to nullptr
void updateDemandElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update demand elements
void filterLockedElements(const std::vector< GUIGlObjectType > ignoreFilter={})
filter locked elements (except the ignoreFilter)
void filterCrossings()
filter (remove) crossings
GNEPOI * getPOIFront() const
get front POI or a pointer to nullptr
GNEInternalLane * getInternalLaneFront() const
get front internal lane or a pointer to nullptr
const GNEViewNet * myViewNet
pointer to viewNet
void filterNetworkElements()
filter (remove) network elements
void processGUIGlObjects(const GUIViewObjectsHandler::GLObjectsSortedContainer &objectsContainer)
process GL objects
std::vector< const GNEJunction * > myMergingJunctions
merging junctions
const std::vector< GNETAZ * > & getTAZs() const
get vector with TAZs
ViewObjectsContainer myViewObjects
objects container with selected objects
GNEWalkingArea * getWalkingAreaFront() const
get front walkingArea or a pointer to nullptr
void filterBySuperMode()
filter by supermode
GNEEdge * getEdgeFront() const
get front edge or a pointer to nullptr
GNEAttributeCarrier * getAttributeCarrierFront() const
get front attribute carrier or a pointer to nullptr
ViewObjectsSelector & operator=(const ViewObjectsSelector &)=delete
Invalidated assignment operator.
ViewObjectsSelector(const ViewObjectsSelector &)=delete
Invalidated copy constructor.
void updateAdditionalElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update additional elements
void updateGenericDataElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update generic data elements
void filterDemandElements(const bool includeRoutes)
filter (remove) demand elements
void updateTAZElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update TAZ elements
const std::vector< GNEDemandElement * > & getDemandElements() const
get vector with Demand Elements
void filterWalkingAreas()
filter (remove) walkingAreas
GNETAZ * getTAZFront() const
get front TAZ or a pointer to nullptr
void filterAdditionals(const bool includeStoppigPlaces, const bool includeTAZs)
filter (remove) additionals
GNELane * getLaneFront() const
get front lane or a pointer to nullptr
void updateNetworkElements(ViewObjectsContainer &container, const GUIGlObject *glObject)
update network elements
GNEGenericData * getGenericDataElementFront() const
get generic data element or a pointer to nullptr
void fillSumoBaseObject(CommonXMLStructure::SumoBaseObject *baseObjet) const
fill the given SUMO base object with the current single objects
GNEAdditional * getAdditionalFront() const
get front additional element or a pointer to nullptr
GNELane * getLaneFrontNonLocked() const
get front lane or a pointer to nullptr checking if is locked
const GUIGlObject * getGUIGlObjectFront() const
get front GUIGLObject or a pointer to nullptr
GNENetworkElement * getNetworkElementFront() const
get front network element or a pointer to nullptr
const std::vector< GNEEdge * > & getEdges() const
get vector with edges
GNECrossing * getCrossingFront() const
get front crossing or a pointer to nullptr
GNEJunction * getJunctionFront() const
get front junction or a pointer to nullptr
void filterLanes()
filter (remove) lanes
void filterJunctions()
filter (remove) junctions
GNETAZRelData * getTAZRelDataElementFront() const
get TAZ rel data element or a pointer to nullptr
const std::vector< GUIGlObject * > & getGLObjects() const
get vector with GL objects
void filterShapes()
filter (remove) polys and POIs
const std::vector< GNEJunction * > & getJunctions() const
get vector with junctions
GNEDemandElement * getDemandElementFront() const
get front demand element or a pointer to nullptr
void filterDataElements()
filter (remove) datga elements
const std::vector< GNELane * > & getLanes() const
get lanes
const std::vector< GNEAdditional * > & getAdditionals() const
get vector with additionals
A single child window which contains a view of the simulation area.
std::map< double, ObjectContainerLayer > GLObjectsSortedContainer
typedef for pack elements sorted by layer
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
struct used to group all variables related with common checkable Buttons
void buildCommonCheckableButtons()
build checkable buttons
CommonCheckableButtons & operator=(const CommonCheckableButtons &)=delete
Invalidated assignment operator.
void updateCommonCheckableButtons()
update Common checkable buttons
void disableCommonCheckableButtons()
hide all options menu checks
CommonCheckableButtons(const CommonCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * selectButton
checkable button for edit mode select
void hideCommonCheckableButtons()
hide all Common Checkable Buttons
MFXCheckableButton * inspectButton
checkable button for edit mode inspect
void showCommonCheckableButtons()
show all Common Checkable Buttons
MFXCheckableButton * deleteButton
checkable button for edit mode delete
struct used to group all variables related with Data checkable Buttons
void hideDataCheckableButtons()
hide all Data Checkable Buttons
void showDataCheckableButtons()
show all Data Checkable Buttons
void disableDataCheckableButtons()
hide all options menu checks
void buildDataCheckableButtons()
build checkable buttons
DataCheckableButtons & operator=(const DataCheckableButtons &)=delete
Invalidated assignment operator.
void updateDataCheckableButtons()
update Data checkable buttons
MFXCheckableButton * edgeDataButton
checkable button for edit mode "edgeData"
MFXCheckableButton * edgeRelDataButton
checkable button for edit mode "edgeRelData"
MFXCheckableButton * TAZRelDataButton
checkable button for edit mode "TAZRelData"
DataCheckableButtons(const DataCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * meanDataButton
checkable button for edit mode "meanData"
struct used to group all variables related to view options in supermode Data
bool TAZRelOnlyTo() const
check if toggle TAZRel only to checkbox is enabled
void hideDataViewOptionsMenuChecks()
hide all options menu checks
bool showAdditionals() const
check if additionals has to be drawn
DataViewOptions & operator=(const DataViewOptions &)=delete
Invalidated assignment operator.
MFXCheckableButton * menuCheckToggleTAZDrawFill
menu check to toggle TAZ draw fill
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool TAZRelOnlyFrom() const
check if toggle TAZRel only from checkbox is enabled
MFXCheckableButton * menuCheckShowAdditionals
menu check to show Additionals
bool TAZDrawFill() const
check if toggle TAZ draw fill checkbox is enabled
MFXCheckableButton * menuCheckShowShapes
menu check to show Shapes
MFXCheckableButton * menuCheckToggleTAZRelOnlyFrom
menu check to toggle TAZRel only from
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void buildDataViewOptionsMenuChecks()
build menu checks
void getVisibleDataMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
MFXCheckableButton * menuCheckToggleTAZRelDrawing
menu check to toggle TAZ Rel drawing
MFXCheckableButton * menuCheckShowDemandElements
menu check to show Demand Elements
bool showShapes() const
check if shapes has to be drawn
DataViewOptions(const DataViewOptions &)=delete
Invalidated copy constructor.
bool TAZRelDrawing() const
check if toggle TAZRel drawing checkbox is enabled
MFXCheckableButton * menuCheckToggleTAZRelOnlyTo
menu check to toggle TAZRel only to
struct used to group all variables related with Demand checkable Buttons
MFXCheckableButton * routeDistributionButton
checkable button for edit mode create route distributions
MFXCheckableButton * containerButton
checkable button for edit mode create containers
void hideDemandCheckableButtons()
hide all Demand Checkable Buttons
MFXCheckableButton * moveDemandElementsButton
checkable button for edit mode "move demand elements"
MFXCheckableButton * typeButton
checkable button for edit mode create type
DemandCheckableButtons & operator=(const DemandCheckableButtons &)=delete
Invalidated assignment operator.
void buildDemandCheckableButtons()
build checkable buttons
MFXCheckableButton * vehicleButton
checkable button for edit mode create vehicles
MFXCheckableButton * containerPlanButton
checkable button for edit mode create container plans
MFXCheckableButton * routeButton
checkable button for edit mode create routes
void showDemandCheckableButtons()
show all Demand Checkable Buttons
MFXCheckableButton * stopButton
checkable button for edit mode create stops
MFXCheckableButton * personPlanButton
checkable button for edit mode create person plans
MFXCheckableButton * personButton
checkable button for edit mode create persons
DemandCheckableButtons(const DemandCheckableButtons &)=delete
Invalidated copy constructor.
void updateDemandCheckableButtons()
update Demand checkable buttons
MFXCheckableButton * typeDistributionButton
checkable button for edit mode create type distribution
void disableDemandCheckableButtons()
hide all options menu checks
struct used to group all variables related to view options in supermode Demand
MFXCheckableButton * menuCheckShowAllTrips
show all trips
void lockPerson(const GNEDemandElement *person)
lock person
bool showAllPersonPlans() const
check all person plans has to be show
MFXCheckableButton * menuCheckToggleGrid
menu check to show grid button
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
void lockContainer(const GNEDemandElement *container)
lock container
DemandViewOptions & operator=(const DemandViewOptions &)=delete
Invalidated assignment operator.
DemandViewOptions(const DemandViewOptions &)=delete
Invalidated copy constructor.
void buildDemandViewOptionsMenuChecks()
build menu checks
const GNEDemandElement * myLockedPerson
pointer to locked person
const GNEDemandElement * getLockedPerson() const
get locked person
MFXCheckableButton * menuCheckDrawSpreadVehicles
menu check to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowOverlappedRoutes
show overlapped routes
GNEViewNet * myViewNet
pointer to net
const GNEDemandElement * getLockedContainer() const
get locked container
bool showShapes() const
check if shapes has to be drawn
void hideDemandViewOptionsMenuChecks()
hide all options menu checks
bool showAllContainerPlans() const
check all container plans has to be show
MFXCheckableButton * menuCheckShowAllPersonPlans
show all person plans
const GNEDemandElement * myLockedContainer
pointer to locked container
MFXCheckableButton * menuCheckShowAllContainerPlans
show all container plans
MFXCheckableButton * menuCheckHideNonInspectedDemandElements
Hide non inspected demand elements.
MFXCheckableButton * menuCheckHideShapes
Hide shapes (Polygons and POIs)
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool showNonInspectedDemandElements(const GNEDemandElement *demandElement) const
check if non inspected element has to be hidden
MFXCheckableButton * menuCheckLockPerson
Lock Person.
bool showOverlappedRoutes() const
show overlapped routes
void getVisibleDemandMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible demand menu commands
bool showAllTrips() const
check if trips has to be drawn
MFXCheckableButton * menuCheckLockContainer
Lock Container.
struct used to group all variables related with Supermodes
DataEditMode dataEditMode
the current Data edit mode
void buildSuperModeButtons()
build checkable buttons
bool isDefaultView() const
check if default view is enabled
DemandEditMode demandEditMode
the current Demand edit mode
Supermode currentSupermode
the current supermode
EditModes & operator=(const EditModes &)=delete
Invalidated assignment operator.
FXPopup * myNeteditViewsPopup
The netedit views menu.
MFXMenuButtonTooltip * myNeteditViewsButton
The netedit views button.
NetworkEditMode networkEditMode
the current Network edit mode
bool isCurrentSupermodeDemand() const
@check if current supermode is Demand
void setDemandEditMode(DemandEditMode demandMode, const bool force=false)
set Demand edit mode
MFXCheckableButton * dataButton
checkable button for supermode Data
MFXButtonTooltip * myJuPedSimViewButton
The jupedsim view button.
bool isCurrentSupermodeData() const
@check if current supermode is Data
void setView(FXSelector sel)
set view
EditModes(const EditModes &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
bool isCurrentSupermodeNetwork() const
@check if current supermode is Network
MFXCheckableButton * networkButton
checkable button for supermode Network
bool isJuPedSimView() const
check if default view is enabled
void setSupermode(Supermode supermode, const bool force)
set supermode
MFXCheckableButton * demandButton
checkable button for supermode Demand
void setNetworkEditMode(NetworkEditMode networkMode, const bool force=false)
set Network edit mode
void setDataEditMode(DataEditMode dataMode, const bool force=false)
set Data edit mode
MFXButtonTooltip * myDefaultViewButton
The default view button.
struct used to group all variables related with edit shapes of NetworkElements
GNENetworkElement * getEditedNetworkElement() const
pointer to edited network element
GNEViewNet * myViewNet
pointer to viewNet
EditNetworkElementShapes & operator=(const EditNetworkElementShapes &)=delete
Invalidated assignment operator.
NetworkEditMode myPreviousNetworkEditMode
the previous edit mode before edit NetworkElement's shapes
EditNetworkElementShapes(const EditNetworkElementShapes &)=delete
Invalidated copy constructor.
GNENetworkElement * myEditedNetworkElement
pointer to edited network element
void startEditCustomShape(GNENetworkElement *element)
start edit custom shape
struct for pack all variables and functions related with Block Icon
static bool checkDrawing(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const double exaggeration)
check if icon can be drawn
LockIcon & operator=(const LockIcon &)=delete
Invalidated assignment operator.
static void drawLockIcon(const GUIVisualizationSettings::Detail d, const GNEAttributeCarrier *AC, GUIGlObjectType type, const Position position, const double exaggeration, const double size=0.5, const double offsetx=0, const double offsety=0)
draw lock icon
LockIcon(const LockIcon &)=delete
Invalidated copy constructor.
class used to group all variables related with mouse buttons and key pressed after certain events
bool shiftKeyPressed() const
check if SHIFT is pressed during current event
bool altKeyPressed() const
check if ALT is pressed during current event
MouseButtonKeyPressed(const MouseButtonKeyPressed &)=delete
Invalidated copy constructor.
bool mouseRightButtonPressed() const
check if mouse right button is pressed during current event
MouseButtonKeyPressed & operator=(const MouseButtonKeyPressed &)=delete
Invalidated assignment operator.
bool controlKeyPressed() const
check if CONTROL is pressed during current event
FXEvent * myEventInfo
information of event (must be updated)
bool mouseLeftButtonPressed() const
check if mouse left button is pressed during current event
struct used to group all variables related with movement of groups of elements
void moveSelection(const bool mouseLeftButtonPressed)
move selection
void calculateEdgeSelection(const GNEEdge *clickedEdge)
calculate edge selection
const GNEMoveOffset calculateMoveOffset() const
calculate move offset
bool isCurrentlyMovingMultipleElements() const
check if there are moving elements
void finishMoveSelection()
finish moving selection
bool isMovingSelection() const
check if currently there is element being moved
bool myMovingSelectedEdge
flag for enable moving edge
void resetMovingSelectedEdge()
reset flag for moving edge
MoveMultipleElementModul(const MoveMultipleElementModul &)=delete
Invalidated copy constructor.
std::vector< GNEMoveOperation * > myMoveOperations
move operations
void calculateJunctionSelection()
calculate junction selection
MoveMultipleElementModul & operator=(const MoveMultipleElementModul &)=delete
Invalidated assignment operator.
bool isMovingSelectedEdge() const
flag for moving edge
Position myClickedPosition
original clicked position when moveSelection is called (used for calculate offset during moveSelectio...
struct used to group all variables related with movement of single elements
GNEMoveOperation * myMoveOperation
move operations
MoveSingleElementModul(const MoveSingleElementModul &)=delete
Invalidated copy constructor.
const GNEMoveOffset calculateMoveOffset() const
calculate offset
Position myRelativeClickedPosition
relative position of Clicked Position regarding to originalGeometryPointPosition (Used when user does...
bool beginMoveSingleElementDemandMode()
begin move single element in Demand mode
void moveSingleElement(const bool mouseLeftButtonPressed)
move single element in Network AND Demand mode
GNEMoveElement * getMovedElement() const
get moved element
bool isCurrentlyMovingSingleElement() const
check if there are moving elements
bool beginMoveSingleElementNetworkMode()
begin move single element in Network mode
bool beginMoveNetworkElementShape()
begin move network elementshape
MoveSingleElementModul & operator=(const MoveSingleElementModul &)=delete
Invalidated assignment operator.
void finishMoveSingleElement()
finish moving single elements in Network AND Demand mode
struct used to group all variables related with Network checkable Buttons
void updateNetworkCheckableButtons()
update network checkable buttons
MFXCheckableButton * trafficLightButton
checkable button for edit mode traffic light
NetworkCheckableButtons & operator=(const NetworkCheckableButtons &)=delete
Invalidated assignment operator.
NetworkCheckableButtons(const NetworkCheckableButtons &)=delete
Invalidated copy constructor.
MFXCheckableButton * moveNetworkElementsButton
checkable button for edit mode "move network elements"
void showNetworkCheckableButtons()
show all Network Checkable Buttons
MFXCheckableButton * additionalButton
checkable button for edit mode additional
MFXCheckableButton * crossingButton
checkable button for edit mode crossing
MFXCheckableButton * createEdgeButton
checkable button for edit mode create edge
MFXCheckableButton * prohibitionButton
checkable button for edit mode prohibition
void buildNetworkCheckableButtons()
build checkable buttons
MFXCheckableButton * shapeButton
checkable button for edit mode shape
MFXCheckableButton * connectionButton
checkable button for edit mode connection
void hideNetworkCheckableButtons()
hide all Network Checkable Buttons
MFXCheckableButton * TAZButton
checkable button for edit mode TAZ
void disableNetworkCheckableButtons()
hide all options menu checks
MFXCheckableButton * wireButton
checkable button for edit mode wires
MFXCheckableButton * decalButton
checkable button for edit mode decals
struct used to group all variables related to view options in supermode Network
MFXCheckableButton * menuCheckSelectEdges
checkable button to select only edges
MFXCheckableButton * menuCheckChainEdges
checkable button to the endpoint for a created edge should be set as the new source
MFXCheckableButton * menuCheckShowDemandElements
checkable button to show Demand Elements
bool showConnections() const
check if select show connections checkbox is enabled
MFXCheckableButton * menuCheckMoveElevation
checkable button to apply movement to elevation
NetworkViewOptions(const NetworkViewOptions &)=delete
Invalidated copy constructor.
MFXCheckableButton * menuCheckShowTAZElements
checkable button to show TAZ elements
bool drawSpreadVehicles() const
check if vehicles must be drawn spread
bool editingElevation() const
check if we're editing elevation
void getVisibleNetworkMenuCommands(std::vector< MFXCheckableButton * > &commands) const
get visible network menu commands
MFXCheckableButton * menuCheckAutoOppositeEdge
check checkable to create auto create opposite edge
bool showDemandElements() const
check if show demand elements checkbox is enabled
bool showSubAdditionals() const
check if show sub-additionals
MFXCheckableButton * menuCheckDrawSpreadVehicles
checkable button to draw vehicles in begin position or spread in lane
MFXCheckableButton * menuCheckShowConnections
checkable button to show connections
MFXCheckableButton * menuCheckHideConnections
checkable button to hide connections in connect mode
MFXCheckableButton * menuCheckToggleDrawJunctionShape
checkable button to show junction shapes
MFXCheckableButton * menuCheckToggleGrid
checkable button to show grid button
MFXCheckableButton * menuCheckMergeAutomatically
checkable button to we should't warn about merging junctions
bool selectEdges() const
check if select edges checkbox is enabled
MFXCheckableButton * menuCheckShowJunctionBubble
checkable button to show connection as bubble in "Move" mode.
bool showTAZElements() const
check if show TAZ Elements
void hideNetworkViewOptionsMenuChecks()
hide all options menu checks
MFXCheckableButton * menuCheckShowAdditionalSubElements
checkable button to show additional sub-elements
void buildNetworkViewOptionsMenuChecks()
build menu checks
MFXCheckableButton * menuCheckChangeAllPhases
checkable button to set change all phases
NetworkViewOptions & operator=(const NetworkViewOptions &)=delete
Invalidated assignment operator.
GNEViewNet * myViewNet
pointer to net
MFXCheckableButton * menuCheckExtendSelection
checkable button to extend to edge nodes
struct used to group all variables related with save elements
MFXButtonTooltip * mySaveMeanDataElements
checkable button for save meanData elements
MFXButtonTooltip * mySaveDataElements
checkable button for save genericdata elements
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySaveNetwork
checkable button for save network
MFXButtonTooltip * mySaveAdditionalElements
checkable button for save additional elements
SaveElements(const SaveElements &)=delete
Invalidated copy constructor.
MFXButtonTooltip * mySaveSumoConfig
checkable button for save SUMO config
MFXButtonTooltip * mySaveDemandElements
checkable button for save demand elements
FXPopup * mySaveIndividualFilesPopup
The locator menu.
void setSaveIndividualFiles(bool value)
enable or disable save individual files
MFXButtonTooltip * mySaveNeteditConfig
checkable button for save netedit config
MFXMenuButtonTooltip * mySaveIndividualFiles
checkable button for save individual files
void buildSaveElementsButtons()
build save buttons
SaveElements & operator=(const SaveElements &)=delete
Invalidated assignment operator.
struct used to group all variables related with selecting using a square or polygon
void finishRectangleSelection()
finish rectangle selection
void drawRectangleSelection(const RGBColor &color) const
draw rectangle selection
Position selectionCorner1
first corner of the rectangle-selection
void beginRectangleSelection()
begin rectangle selection
bool selectingUsingRectangle
whether we have started rectangle-selection
void moveRectangleSelection()
move rectangle selection
GNEViewNet * myViewNet
pointer to net
void processBoundarySelection(const Boundary &boundary)
Process boundary Selection.
Position selectionCorner2
second corner of the rectangle-selection
bool startDrawing
whether we have started rectangle-selection
SelectingArea(const SelectingArea &)=delete
Invalidated copy constructor.
void processRectangleSelection()
process rectangle Selection
std::vector< GNEEdge * > processEdgeRectangleSelection()
process rectangle Selection (only limited to Edges)
SelectingArea & operator=(const SelectingArea &)=delete
Invalidated assignment operator.
struct used to group all variables related with testing
GNEViewNet * myViewNet
pointer to net
int myTestingHeight
Height of net in testing mode.
TestingMode & operator=(const TestingMode &)=delete
Invalidated assignment operator.
TestingMode(const TestingMode &)=delete
Invalidated copy constructor.
void drawTestingElements(GUIMainWindow *mainWindow)
draw testing element
int myTestingWidth
Width of net in testing mode.
void initTestingMode()
init testing mode
struct used to group all variables related with time format
void buildTimeFormatButtons()
build time format buttons
TimeFormat & operator=(const TimeFormat &)=delete
Invalidated assignment operator.
TimeFormat(const TimeFormat &)=delete
Invalidated copy constructor.
GNEViewNet * myViewNet
pointer to net
MFXButtonTooltip * mySwitchButton
checkable button for switch between timeSteps and HH:MM:SS
void switchTimeFormat()
switch time format
void updateButtonLabel()
update button label
struct used to group all variables related with movement of groups of elements
VehicleOptions(const VehicleOptions &)=delete
Invalidated copy constructor.
void buildVehicleOptionsMenuChecks()
build menu checks
VehicleOptions & operator=(const VehicleOptions &)=delete
Invalidated assignment operator.
void hideVehicleOptionsMenuChecks()
hide all options menu checks
GNEViewNet * myViewNet
pointer to net
struct used to group all variables related with movement of groups of elements
GNEViewNet * myViewNet
pointer to net
VehicleTypeOptions & operator=(const VehicleTypeOptions &)=delete
Invalidated assignment operator.
void buildVehicleTypeOptionsMenuChecks()
build menu checks
VehicleTypeOptions(const VehicleTypeOptions &)=delete
Invalidated copy constructor.
void hideVehicleTypeOptionsMenuChecks()
hide all options menu checks
static std::vector< RGBColor > myRainbowScaledColors
scale (rainbow) colors
static const RGBColor & getRainbowScaledColor(const double min, const double max, const double value)
get rainbow scaled color
static std::vector< GUIGlObject * > filterElementsByLayer(const std::vector< GUIGlObject * > &GLObjects)
filter elements based on the layer
static const std::vector< RGBColor > & getRainbowScaledColors()
get scaled rainbow colors