Eclipse SUMO - Simulation of Urban MObility
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GUIDialog_GLObjChooser.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// Class for the window that allows to choose a street, junction or vehicle
21/****************************************************************************/
22#include <config.h>
23
24#include <string>
25#include <vector>
26#include <fxkeys.h>
38
39
40// ===========================================================================
41// method definitions
42// ===========================================================================
44 FXIcon* icon, const FXString& title, const std::vector<GUIGlID>& ids, GUIGlObjectStorage& glStorage) :
45 GUIDialog_ChooserAbstract(SUMOViewParent, messageId, icon, title, ids, glStorage),
46 mySUMOViewParent(SUMOViewParent) {
47}
48
49
53
54/****************************************************************************/
GUIDialog_GLObjChooser(GUISUMOViewParent *SUMOViewParent, int messageId, FXIcon *icon, const FXString &title, const std::vector< GUIGlID > &ids, GUIGlObjectStorage &glStorage)
Constructor.
virtual ~GUIDialog_GLObjChooser()
Destructor.
GUISUMOViewParent * mySUMOViewParent
SUMO-GUI View parent.
A storage for of displayed objects via their numerical id.
A single child window which contains a view of the simulation area.
void eraseGLObjChooser(GUIDialog_GLObjChooser *GLObjChooser)
erase GLObjChooser