SumoXMLTag
Numbers representing SUMO-XML - element names.
~HelpCreation()
destructor
void showHelpCreation()
show HelpCreation
MFXDynamicLabel * myInformationLabel
Label with creation information.
void hideHelpCreation()
hide HelpCreation
void updateHelpCreation()
update HelpCreation
GNEVehicleFrame * myVehicleFrameParent
pointer to Vehicle Frame Parent
GNETagSelector * myVehicleTagSelector
vehicle tag selector (used to select diffent kind of vehicles)
GNEPathCreator * getPathCreator() const
get GNEPathCreator module
GNEDemandElementSelector * myTypeSelector
Vehicle Type selectors.
GNEAttributesEditor * getVehicleAttributesEditor() const
get attributes creator
bool createPath(const bool useLastRoute)
create path
CommonXMLStructure::SumoBaseObject * myVehicleBaseObject
vehicle base object
~GNEVehicleFrame()
Destructor.
GNEPathCreator * myPathCreator
edge path creator (used for trips and flows)
void updateFlowAttributes()
update flow attributes
bool buildVehicleOverRoute(SumoXMLTag vehicleTag, GNEDemandElement *route)
build vehicle over route
GNEDemandElementSelector * getTypeSelector() const
getVehicle Type selectors
void tagSelected()
Tag selected in GNETagSelector.
HelpCreation * myHelpCreation
Help creation.
GNEAttributesEditor * myVehicleAttributesEditor
attributes editor
void demandElementSelected()
selected vehicle type in DemandElementSelector
GNEPathLegendModule * myPathLegend
path legend modul
bool addVehicle(const GNEViewNetHelper::ViewObjectsSelector &viewObjects, const GNEViewNetHelper::MouseButtonKeyPressed &mouseButtonKeyPressed)
add vehicle element
GNETagSelector * getVehicleTagSelector() const
get vehicle tag selector (needed for transform vehicles)
class used to group all variables related with objects under cursor after a click over view
A single child window which contains a view of the simulation area.
A list item which allows for custom coloring.
MFXGroupBoxModule (based on FXGroupBox)