Eclipse SUMO - Simulation of Urban MObility
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NBNode.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// The representation of a single node
22/****************************************************************************/
23#pragma once
24#include <config.h>
25
26#include <vector>
27#include <deque>
28#include <utility>
29#include <string>
30#include <set>
31#include <memory>
33#include <utils/common/Named.h>
37#include <utils/geom/Position.h>
40#include "NBEdge.h"
41#include "NBConnection.h"
42#include "NBConnectionDefs.h"
43#include "NBContHelper.h"
44
45
46// ===========================================================================
47// class declarations
48// ===========================================================================
49class NBRequest;
50class NBDistrict;
51class OptionsCont;
53class NBTypeCont;
55class NBDistrictCont;
56class OutputDevice;
57
58
59// ===========================================================================
60// class definitions
61// ===========================================================================
66class NBNode : public Named, public Parameterised {
67 friend class NBNodeCont;
68 friend class GNEJunction; // < used for visualization (netedit)
69 friend class NBNodesEdgesSorter; // < sorts the edges
70 friend class NBNodeTypeComputer; // < computes type
71 friend class NBEdgePriorityComputer; // < computes priorities of edges per intersection
72
73public:
86 public:
91 ApproachingDivider(const EdgeVector& approaching, NBEdge* currentOutgoing);
92
95
97 int numAvailableLanes() const {
98 return (int)myAvailableLanes.size();
99 }
100
102 void execute(const int src, const int dest);
103
105 std::deque<int>* spread(int numLanes, int dest) const;
106
107 private:
110
113
115 std::vector<int> myAvailableLanes;
116
118 std::vector<LinkDirection> myDirections;
119
122
125
126 private:
129
130 };
131
135 class Crossing final : public Parameterised {
136 public:
138 Crossing(const NBNode* _node, const EdgeVector& _edges, double _width, bool _priority, int _customTLIndex, int _customTLIndex2, const PositionVector& _customShape);
140 const NBNode* node;
150 double width;
152 std::string id;
154 std::string prevWalkingArea;
156 std::string nextWalkingArea;
168 std::string tlID;
170 bool valid;
171 };
172
173
177 struct WalkingArea {
179 WalkingArea(const std::string& _id, double _width) :
180 id(_id),
181 width(_width) {
182 }
184 std::string id;
186 double width;
192 std::vector<std::string> nextCrossings;
194 std::vector<std::string> prevCrossings;
196 std::vector<std::string> nextSidewalks;
198 std::vector<std::string> prevSidewalks;
200 bool hasCustomShape = false;
202 int minNextCrossingEdges = std::numeric_limits<int>::max();
204 int minPrevCrossingEdges = std::numeric_limits<int>::max();
206 std::set<const NBEdge*, ComparatorIdLess> refEdges;
207 };
208
210 std::set<const NBEdge*, ComparatorIdLess> edges;
212 double width;
213 };
214
216 static const int FORWARD;
217 static const int BACKWARD;
218
220 static const double UNSPECIFIED_RADIUS;
221
223 static const int AVOID_WIDE_RIGHT_TURN;
224 static const int AVOID_WIDE_LEFT_TURN;
225 static const int FOUR_CONTROL_POINTS;
227 static const int SCURVE_IGNORE;
228 static const int INDIRECT_LEFT;
229
230public:
236 NBNode(const std::string& id, const Position& position, SumoXMLNodeType type);
237
243 NBNode(const std::string& id, const Position& position, NBDistrict* district = 0);
244
246 ~NBNode();
247
254 void reinit(const Position& position, SumoXMLNodeType type,
255 bool updateEdgeGeometries = false);
256
260 inline const Position& getPosition() const {
261 return myPosition;
262 }
263
265 Position getCenter() const;
266
268 inline const EdgeVector& getIncomingEdges() const {
269 return myIncomingEdges;
270 }
271
273 inline const EdgeVector& getOutgoingEdges() const {
274 return myOutgoingEdges;
275 }
276
278 inline const EdgeVector& getEdges() const {
279 return myAllEdges;
280 }
281
285 inline SumoXMLNodeType getType() const {
286 return myType;
287 }
288
290 inline double getRadius() const {
291 return myRadius;
292 }
293
295 inline bool getKeepClear() const {
296 return myKeepClear;
297 }
298
300 inline RightOfWay getRightOfWay() const {
301 return myRightOfWay;
302 }
303
305 inline FringeType getFringeType() const {
306 return myFringeType;
307 }
308
310 inline const std::string& getName() const {
311 return myName;
312 }
314
317
321
324
326 void removeTrafficLights(bool setAsPriority = false);
327
331 bool isTLControlled() const {
332 return myTrafficLights.size() != 0;
333 }
334
336 const std::set<NBTrafficLightDefinition*>& getControllingTLS() const {
337 return myTrafficLights;
338 }
339
341 void invalidateTLS(NBTrafficLightLogicCont& tlCont, bool removedConnections, bool addedConnections);
342
344 void shiftTLConnectionLaneIndex(NBEdge* edge, int offset, int threshold = -1);
346
347
350
362
363
366
370 void reshiftPosition(double xoff, double yoff);
371
373 void mirrorX();
375
377 void addIncomingEdge(NBEdge* edge);
378
380 void addOutgoingEdge(NBEdge* edge);
381
383 void computeLanes2Lanes();
384
386 void computeLogic(const NBEdgeCont& ec);
387
389 void computeLogic2(bool checkLaneFoes);
390
392 void computeKeepClear();
393
395 bool writeLogic(OutputDevice& into) const;
396
398 const std::string getFoes(int linkIndex) const;
399
401 const std::string getResponse(int linkIndex) const;
402
404 bool hasConflict() const;
405
407 bool hasConflict(const NBEdge* e) const;
408
410 Position getEmptyDir() const;
411
416 bool hasIncoming(const NBEdge* const e) const;
417
422 bool hasOutgoing(const NBEdge* const e) const;
423
426
428 void invalidateIncomingConnections(bool reallowSetting = false);
429
431 void invalidateOutgoingConnections(bool reallowSetting = false);
432
434 void removeDoubleEdges();
435
437 NBEdge* getConnectionTo(NBNode* n) const;
438
440 void addSortedLinkFoes(const NBConnection& mayDrive, const NBConnection& mustStop);
441
443 NBEdge* getPossiblySplittedIncoming(const std::string& edgeid);
444
446 NBEdge* getPossiblySplittedOutgoing(const std::string& edgeid);
447
449 void removeEdge(NBEdge* edge, bool removeFromConnections = true);
450
460 bool isLeftMover(const NBEdge* const from, const NBEdge* const to) const;
461
470 bool mustBrake(const NBEdge* const from, const NBEdge* const to, int fromLane, int toLane, bool includePedCrossings) const;
471
478 bool mustBrakeForCrossing(const NBEdge* const from, const NBEdge* const to, const Crossing& crossing) const;
479
481 bool brakeForCrossingOnExit(const NBEdge* to) const;
482
484 static bool rightTurnConflict(const NBEdge* from, const NBEdge* to, int fromLane,
485 const NBEdge* prohibitorFrom, const NBEdge* prohibitorTo, int prohibitorFromLane);
486
488 bool mergeConflictYields(const NBEdge* from, int fromLane, int fromLaneFoe, NBEdge* to, int toLane) const;
489
491 bool mergeConflict(const NBEdge* from, const NBEdge::Connection& con,
492 const NBEdge* prohibitorFrom, const NBEdge::Connection& prohibitorCon, bool foes) const;
493
495 bool bidiConflict(const NBEdge* from, const NBEdge::Connection& con,
496 const NBEdge* prohibitorFrom, const NBEdge::Connection& prohibitorCon, bool foes) const;
497
498 bool zipperConflict(const NBEdge* incoming, const NBEdge* outgoing, int fromLane, int toLane) const;
499
501 bool turnFoes(const NBEdge* from, const NBEdge* to, int fromLane,
502 const NBEdge* from2, const NBEdge* to2, int fromLane2,
503 bool lefthand = false) const;
504
513 bool forbids(const NBEdge* const possProhibitorFrom, const NBEdge* const possProhibitorTo,
514 const NBEdge* const possProhibitedFrom, const NBEdge* const possProhibitedTo,
515 bool regardNonSignalisedLowerPriority) const;
516
524 bool foes(const NBEdge* const from1, const NBEdge* const to1,
525 const NBEdge* const from2, const NBEdge* const to2) const;
526
533 LinkDirection getDirection(const NBEdge* const incoming, const NBEdge* const outgoing, bool leftHand = false) const;
534
536 LinkState getLinkState(const NBEdge* incoming, const NBEdge* outgoing,
537 int fromLane, int toLane, bool mayDefinitelyPass, const std::string& tlID) const;
538
542 void computeNodeShape(double mismatchThreshold);
543
546
548 const PositionVector& getShape() const;
549
551 void setCustomShape(const PositionVector& shape);
552
554 void resetShape() {
555 myPoly.clear();
556 }
557
559 void setRadius(double radius) {
560 myRadius = radius;
561 }
562
564 void setKeepClear(bool keepClear) {
565 myKeepClear = keepClear;
566 }
567
569 void setRightOfWay(RightOfWay rightOfWay) {
570 myRightOfWay = rightOfWay;
571 }
572
574 void setFringeType(FringeType fringeType) {
575 myFringeType = fringeType;
576 }
577
579 void setName(const std::string& name) {
580 myName = name;
581 }
582
584 bool hasCustomShape() const {
585 return myHaveCustomPoly;
586 }
587
589 bool checkIsRemovable() const;
590
592 bool checkIsRemovableReporting(std::string& reason) const;
593
595 std::vector<std::pair<NBEdge*, NBEdge*> > getEdgesToJoin() const;
596
598 bool isNearDistrict() const;
599
601 bool isDistrict() const;
602
604 bool needsCont(const NBEdge* fromE, const NBEdge* otherFromE,
605 const NBEdge::Connection& c, const NBEdge::Connection& otherC, bool checkOnlyTLS = false) const;
606
608 bool tlsContConflict(const NBEdge* from, const NBEdge::Connection& c,
609 const NBEdge* foeFrom, const NBEdge::Connection& foe) const;
610
611
619 PositionVector computeInternalLaneShape(const NBEdge* fromE, const NBEdge::Connection& con, int numPoints, NBNode* recordError = 0, int shapeFlag = 0) const;
620
631 PositionVector computeSmoothShape(const PositionVector& begShape, const PositionVector& endShape, int numPoints,
632 bool isTurnaround, double extrapolateBeg, double extrapolateEnd,
633 NBNode* recordError = 0, int shapeFlag = 0) const;
635 static PositionVector bezierControlPoints(const PositionVector& begShape, const PositionVector& endShape,
636 bool isTurnaround, double extrapolateBeg, double extrapolateEnd,
637 bool& ok, NBNode* recordError = 0, double straightThresh = DEG2RAD(5),
638 int shapeFlag = 0);
639
641 PositionVector indirectLeftShape(const PositionVector& begShape, const PositionVector& endShape, int numPoints) const;
642
644 double getDisplacementError() const {
645 return myDisplacementError;
646 }
647
649 void replaceIncoming(NBEdge* which, NBEdge* by, int laneOff);
650
652 void replaceIncoming(const EdgeVector& which, NBEdge* by);
653
655 void replaceOutgoing(NBEdge* which, NBEdge* by, int laneOff);
656
658 void replaceOutgoing(const EdgeVector& which, NBEdge* by);
659
661 int guessCrossings();
662
663 /* @brief check whether a crossing should be build for the candiate edges and build 0 to n crossings
664 * @param[in] candidates The candidate vector of edges to be crossed
665 * @param[in] checkOnly Whether only checking (of user supplied) crossings shall be performed
666 * @return The number of crossings built
667 * */
668 int checkCrossing(EdgeVector candidates, bool checkOnly = false);
669
672
674 double buildInnerEdges();
675
679 int buildCrossings();
680
684 void buildWalkingAreas(int cornerDetail, double joinMinDist);
685
688
691
693 EdgeVector edgesBetween(const NBEdge* e1, const NBEdge* e2) const;
694
696 bool crossingBetween(const NBEdge* e1, const NBEdge* e2) const;
697
699 bool alreadyConnectedPaths(const NBEdge* e1, const NBEdge* e2, double dist) const;
700
702 bool crossesFringe(const NBEdge* e1, const NBEdge* e2) const;
703
708
710 bool geometryLike() const;
711 bool geometryLike(const EdgeVector& incoming, const EdgeVector& outgoing) const;
712
714 void setRoundabout();
715
717 bool isRoundabout() const;
718
720 NBNode::Crossing* addCrossing(EdgeVector edges, double width, bool priority, int tlIndex = -1, int tlIndex2 = -1,
721 const PositionVector& customShape = PositionVector::EMPTY, bool fromSumoNet = false, const Parameterised* params = nullptr);
722
724 void addWalkingAreaShape(EdgeVector edges, const PositionVector& shape, double width);
725
727 void removeCrossing(const EdgeVector& edges);
728
730 void discardAllCrossings(bool rejectAll);
731
733 void discardWalkingareas();
734
739
741 std::vector<Crossing*> getCrossings() const;
742 inline const std::vector<std::unique_ptr<Crossing> >& getCrossingsIncludingInvalid() const {
743 return myCrossings;
744 }
745
747 inline const std::vector<WalkingArea>& getWalkingAreas() const {
748 return myWalkingAreas;
749 }
750
751 const std::vector<WalkingAreaCustomShape>& getWalkingAreaCustomShapes() const {
753 }
754
756 Crossing* getCrossing(const std::string& id) const;
757
759 Crossing* getCrossing(const EdgeVector& edges, bool hardFail = true) const;
760
762 WalkingArea& getWalkingArea(const std::string& id);
763
764 /* @brief set tl indices of this nodes crossing starting at the given index
765 * @return Whether a custom index was used
766 */
767 bool setCrossingTLIndices(const std::string& tlID, int startIndex);
768
770 int numNormalConnections() const;
771
773 void avoidOverlap();
774
776 bool rightOnRedConflict(int index, int foeIndex) const;
777
779 void sortEdges(bool useNodeShape);
780
782 int getConnectionIndex(const NBEdge* from, const NBEdge::Connection& con) const;
783
789 public:
791 explicit nodes_by_id_sorter() { }
792
794 int operator()(NBNode* n1, NBNode* n2) const {
795 return n1->getID() < n2->getID();
796 }
797 };
798
803 public:
806
808 int operator()(NBEdge* e1, NBEdge* e2) const {
810 return e1->getFromNode() == myNode;
811 }
812
813 private:
816
817 };
818
820 static bool isTrafficLight(SumoXMLNodeType type);
821
822 inline bool isTrafficLight() const {
823 return isTrafficLight(myType);
824 }
825
827 bool isSimpleContinuation(bool checkLaneNumbers = true, bool checkWidth = false) const;
828
830 void markBentPriority(bool isBent) {
831 myIsBentPriority = isBent;
832 }
833
835 bool isBentPriority() const {
836 return myIsBentPriority;
837 }
838
840 bool typeWasGuessed() const {
841 return myTypeWasGuessed;
842 }
843
845 bool isConstantWidthTransition() const;
846
848 std::vector<std::pair<Position, std::string> > getEndPoints() const;
849
850private:
853
855 void getEdgesThatApproach(NBEdge* currentOutgoing, EdgeVector& approaching);
856
858 void replaceInConnectionProhibitions(NBEdge* which, NBEdge* by, int whichLaneOff, int byLaneOff);
859
861 void remapRemoved(NBTrafficLightLogicCont& tc, NBEdge* removed, const EdgeVector& incoming, const EdgeVector& outgoing);
862
864 bool forbidsPedestriansAfter(std::vector<std::pair<NBEdge*, bool> > normalizedLanes, int startIndex);
865
868
870 static bool isLongEnough(NBEdge* out, double minLength);
871
874
876 void displaceShapeAtWidthChange(const NBEdge* from, const NBEdge::Connection& con, PositionVector& fromShape, PositionVector& toShape) const;
877
879 static bool includes(const std::set<const NBEdge*, ComparatorIdLess>& super,
880 const std::set<const NBEdge*, ComparatorIdLess>& sub);
881
882 NBEdge* getNextCompatibleOutgoing(const NBEdge* incoming, SVCPermissions vehPerm, EdgeVector::const_iterator start, bool clockwise) const;
883
885 void recheckVClassConnections(NBEdge* currentOutgoing);
886
888 void getReduction(const NBEdge* in, const NBEdge* out, int& inOffset, int& inEnd, int& outOffset, int& outEnd, int& reduction) const;
889
891 SVCPermissions findToLaneForPermissions(NBEdge* currentOutgoing, int fromLane, NBEdge* incoming, SVCPermissions unsatisfied);
892
894 int addedLanesRight(NBEdge* out, int addedLanes) const;
895
897 bool isStraighter(const NBEdge* const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge* const candidate) const;
898
900 EdgeVector getPassengerEdges(bool incoming) const;
901
903 static bool isExplicitRailNoBidi(const NBEdge* incoming, const NBEdge* outgoing);
904
906 PositionVector cutAtShapes(const PositionVector& cut, const PositionVector& border1, const PositionVector& border2, const PositionVector& def);
907
908private:
911
914
917
920
922 std::vector<std::unique_ptr<Crossing> > myCrossings;
923
925 std::vector<WalkingArea> myWalkingAreas;
926
928 std::vector<WalkingAreaCustomShape> myWalkingAreaCustomShapes;
929
932
935
938
941
944
947
949 std::set<NBTrafficLightDefinition*> myTrafficLights;
950
952 double myRadius;
953
956
959
962
964 std::string myName;
965
968
971
974
975 /* @brief whether this junction is a bent priority junction (main direction turns)
976 * @note see NBEdgePriorityComputer
977 */
979
982
983private:
985 NBNode(const NBNode& s);
986
989};
#define DEG2RAD(x)
Definition GeomHelper.h:35
std::map< NBConnection, NBConnectionVector > NBConnectionProhibits
Definition of a container for connection block dependencies Includes a list of all connections which ...
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
FringeType
classifying boundary nodes
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
RightOfWay
algorithms for computing right of way
const double INVALID_DOUBLE
invalid double
Definition StdDefs.h:64
#define UNUSED_PARAMETER(x)
Definition StdDefs.h:30
A container for districts.
A class representing a single district.
Definition NBDistrict.h:62
Storage for edges, including some functionality operating on multiple edges.
Definition NBEdgeCont.h:59
The representation of a single edge during network building.
Definition NBEdge.h:92
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition NBEdge.h:539
Computes lane-2-lane connections.
Definition NBNode.h:85
ApproachingDivider & operator=(const ApproachingDivider &)=delete
Invalidated assignment operator.
bool myIsBikeEdge
whether the outgoing edge is exclusively used by bikes
Definition NBNode.h:124
~ApproachingDivider()
Destructor.
Definition NBNode.cpp:139
const EdgeVector & myApproaching
The list of edges that approach the current edge.
Definition NBNode.h:109
int numAvailableLanes() const
@ get number of available lanes
Definition NBNode.h:97
std::vector< LinkDirection > myDirections
directions from each incoming edge to the outgoing edge
Definition NBNode.h:118
int myNumStraight
number of straight connections to the outgoing edge
Definition NBNode.h:121
NBEdge * myCurrentOutgoing
The approached current edge.
Definition NBNode.h:112
std::deque< int > * spread(int numLanes, int dest) const
the method that spreads the wished number of lanes from the lane given by the bresenham-call to both ...
Definition NBNode.cpp:197
void execute(const int src, const int dest)
the bresenham-callback
Definition NBNode.cpp:143
std::vector< int > myAvailableLanes
The available lanes to which connections shall be built.
Definition NBNode.h:115
A definition of a pedestrian crossing.
Definition NBNode.h:135
const NBNode * node
The parent node of this crossing.
Definition NBNode.h:140
int tlLinkIndex
the traffic light index of this crossing (if controlled)
Definition NBNode.h:162
std::string tlID
The id of the traffic light that controls this connection.
Definition NBNode.h:168
PositionVector customShape
optional customShape for this crossing
Definition NBNode.h:160
std::string id
the (edge)-id of this crossing
Definition NBNode.h:152
std::string prevWalkingArea
the lane-id of the previous walkingArea
Definition NBNode.h:154
std::string nextWalkingArea
the lane-id of the next walkingArea
Definition NBNode.h:156
PositionVector outlineShape
The outline shape for this crossing.
Definition NBNode.h:146
PositionVector shape
The crossing's shape.
Definition NBNode.h:144
int customTLIndex
the custom traffic light index of this crossing (if controlled)
Definition NBNode.h:165
bool priority
whether the pedestrians have priority
Definition NBNode.h:158
EdgeVector edges
The edges being crossed.
Definition NBNode.h:142
double width
This crossing's width.
Definition NBNode.h:150
bool valid
whether this crossing is valid (and can be written to the net.xml). This is needed for netedit becaus...
Definition NBNode.h:170
double customWidth
This crossing's width.
Definition NBNode.h:148
Sorts outgoing before incoming edges.
Definition NBNode.h:802
NBNode * myNode
The node to compute the relative angle of.
Definition NBNode.h:815
int operator()(NBEdge *e1, NBEdge *e2) const
operator of selection
Definition NBNode.h:808
edge_by_direction_sorter(NBNode *n)
constructor
Definition NBNode.h:805
Used for sorting the cells by the begin time they describe.
Definition NBNode.h:788
nodes_by_id_sorter()
Constructor.
Definition NBNode.h:791
int operator()(NBNode *n1, NBNode *n2) const
Comparing operator.
Definition NBNode.h:794
Container for nodes during the netbuilding process.
Definition NBNodeCont.h:57
Represents a single node (junction) during network building.
Definition NBNode.h:66
void addIncomingEdge(NBEdge *edge)
adds an incoming edge
Definition NBNode.cpp:490
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
Definition NBNode.cpp:2049
LinkDirection getDirection(const NBEdge *const incoming, const NBEdge *const outgoing, bool leftHand=false) const
Returns the representation of the described stream's direction.
Definition NBNode.cpp:2409
static const int FOUR_CONTROL_POINTS
Definition NBNode.h:225
static const int AVOID_INTERSECTING_LEFT_TURNS
Definition NBNode.h:226
bool hasIncoming(const NBEdge *const e) const
Returns whether the given edge ends at this node.
Definition NBNode.cpp:1907
void addWalkingAreaShape(EdgeVector edges, const PositionVector &shape, double width)
add custom shape for walkingArea
Definition NBNode.cpp:3826
void avoidOverlap()
fix overlap
Definition NBNode.cpp:4057
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
Definition NBNode.cpp:1980
std::vector< WalkingAreaCustomShape > myWalkingAreaCustomShapes
Vector of custom walking areas shapes.
Definition NBNode.h:928
double getDisplacementError() const
compute the displacement error during s-curve computation
Definition NBNode.h:644
RightOfWay getRightOfWay() const
Returns hint on how to compute right of way.
Definition NBNode.h:300
Position getCenter() const
Returns a position that is guaranteed to lie within the node shape.
Definition NBNode.cpp:4019
bool mustBrake(const NBEdge *const from, const NBEdge *const to, int fromLane, int toLane, bool includePedCrossings) const
Returns the information whether the described flow must let any other flow pass.
Definition NBNode.cpp:2057
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
Definition NBNode.h:336
void removeCrossing(const EdgeVector &edges)
remove a pedestrian crossing from this node (identified by its edges)
Definition NBNode.cpp:3907
NBEdge * getNextCompatibleOutgoing(const NBEdge *incoming, SVCPermissions vehPerm, EdgeVector::const_iterator start, bool clockwise) const
Definition NBNode.cpp:2337
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
Definition NBNode.cpp:510
SVCPermissions findToLaneForPermissions(NBEdge *currentOutgoing, int fromLane, NBEdge *incoming, SVCPermissions unsatisfied)
helper function to add connections for unsatisfied modes
Definition NBNode.cpp:1634
NBNode::Crossing * addCrossing(EdgeVector edges, double width, bool priority, int tlIndex=-1, int tlIndex2=-1, const PositionVector &customShape=PositionVector::EMPTY, bool fromSumoNet=false, const Parameterised *params=nullptr)
add a pedestrian crossing to this node
Definition NBNode.cpp:3892
LinkState getLinkState(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane, bool mayDefinitelyPass, const std::string &tlID) const
get link state
Definition NBNode.cpp:2494
int getConnectionIndex(const NBEdge *from, const NBEdge::Connection &con) const
return the index of the given connection
Definition NBNode.cpp:4004
void reinit(const Position &position, SumoXMLNodeType type, bool updateEdgeGeometries=false)
Resets initial values.
Definition NBNode.cpp:338
int numNormalConnections() const
return the number of lane-to-lane connections at this junction (excluding crossings)
Definition NBNode.cpp:3989
bool setCrossingTLIndices(const std::string &tlID, int startIndex)
Definition NBNode.cpp:3973
static const double UNSPECIFIED_RADIUS
unspecified lane width
Definition NBNode.h:220
bool needsCont(const NBEdge *fromE, const NBEdge *otherFromE, const NBEdge::Connection &c, const NBEdge::Connection &otherC, bool checkOnlyTLS=false) const
whether an internal junction should be built at from and respect other
Definition NBNode.cpp:935
Crossing * getCrossing(const std::string &id) const
return the crossing with the given id
Definition NBNode.cpp:3921
bool forbidsPedestriansAfter(std::vector< std::pair< NBEdge *, bool > > normalizedLanes, int startIndex)
return whether there is a non-sidewalk lane after the given index;
Definition NBNode.cpp:2922
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
Definition NBNode.cpp:1497
FringeType getFringeType() const
Returns fringe type.
Definition NBNode.h:305
bool zipperConflict(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane) const
Definition NBNode.cpp:2532
void buildCrossingsAndWalkingAreas()
build crossings, and walkingareas. Also removes invalid loaded crossings if wished
Definition NBNode.cpp:2933
std::string myName
The intersection name (or whatever arbitrary string you wish to attach)
Definition NBNode.h:964
static const int BACKWARD
Definition NBNode.h:217
static bool isExplicitRailNoBidi(const NBEdge *incoming, const NBEdge *outgoing)
detect explict rail turns with potential geometry problem
Definition NBNode.cpp:2482
bool rightOnRedConflict(int index, int foeIndex) const
whether the given index must yield to the foeIndex while turing right on a red light
Definition NBNode.cpp:4080
void resetShape()
reset node shape
Definition NBNode.h:554
SumoXMLNodeType getType() const
Returns the type of this node.
Definition NBNode.h:285
bool isTrafficLight() const
Definition NBNode.h:822
void computeLogic2(bool checkLaneFoes)
compute right-of-way logic for all lane-to-lane connections
Definition NBNode.cpp:1052
void setRightOfWay(RightOfWay rightOfWay)
set method for computing right-of-way
Definition NBNode.h:569
bool myTypeWasGuessed
whether the node type was guessed rather than loaded
Definition NBNode.h:981
void setCustomShape(const PositionVector &shape)
set the junction shape
Definition NBNode.cpp:2673
void computeNodeShape(double mismatchThreshold)
Compute the junction shape for this node.
Definition NBNode.cpp:1152
void buildWalkingAreas(int cornerDetail, double joinMinDist)
build pedestrian walking areas and set connections from/to walkingAreas
Definition NBNode.cpp:3156
void remapRemoved(NBTrafficLightLogicCont &tc, NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
remap removed
Definition NBNode.cpp:2256
int buildCrossings()
build pedestrian crossings
Definition NBNode.cpp:3040
SumoXMLNodeType myType
The type of the junction.
Definition NBNode.h:931
EdgeVector myOutgoingEdges
Vector of outgoing edges.
Definition NBNode.h:916
void getReduction(const NBEdge *in, const NBEdge *out, int &inOffset, int &inEnd, int &outOffset, int &outEnd, int &reduction) const
get the reduction in driving lanes at this junction
Definition NBNode.cpp:1624
bool myKeepClear
whether the junction area must be kept clear
Definition NBNode.h:955
void discardWalkingareas()
discard previously built walkingareas (required for repeated computation by netedit)
Definition NBNode.cpp:3010
void computeLogic(const NBEdgeCont &ec)
computes the node's type, logic and traffic light
Definition NBNode.cpp:1013
void invalidateIncomingConnections(bool reallowSetting=false)
invalidate incoming connections
Definition NBNode.cpp:2041
NBRequest * myRequest
Node requests.
Definition NBNode.h:946
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition NBNode.h:268
void mirrorX()
mirror coordinates along the x-axis
Definition NBNode.cpp:377
std::vector< std::pair< Position, std::string > > getEndPoints() const
return list of unique endpoint coordinates of all edges at this node
Definition NBNode.cpp:4175
static bool rightTurnConflict(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *prohibitorFrom, const NBEdge *prohibitorTo, int prohibitorFromLane)
return whether the given laneToLane connection is a right turn which must yield to a bicycle crossing...
Definition NBNode.cpp:2094
std::vector< std::pair< NBEdge *, NBEdge * > > getEdgesToJoin() const
get edges to join
Definition NBNode.cpp:2631
void setKeepClear(bool keepClear)
set the keepClear flag
Definition NBNode.h:564
int checkCrossing(EdgeVector candidates, bool checkOnly=false)
Definition NBNode.cpp:2826
bool myHaveCustomPoly
whether this nodes shape was set by the user
Definition NBNode.h:943
Position getEmptyDir() const
Returns something like the most unused direction Should only be used to add source or sink nodes.
Definition NBNode.cpp:2016
PositionVector indirectLeftShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints) const
compute shape of indirect left turn
Definition NBNode.cpp:768
const std::vector< std::unique_ptr< Crossing > > & getCrossingsIncludingInvalid() const
Definition NBNode.h:742
PositionVector cutAtShapes(const PositionVector &cut, const PositionVector &border1, const PositionVector &border2, const PositionVector &def)
geometry helper that cuts the first shape where bordered by the other two
Definition NBNode.cpp:3687
static const int AVOID_WIDE_RIGHT_TURN
flags for controlling shape generation
Definition NBNode.h:223
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition NBNode.h:273
int myCrossingsLoadedFromSumoNet
number of crossings loaded from a sumo net
Definition NBNode.h:970
bool forbids(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo, bool regardNonSignalisedLowerPriority) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
Definition NBNode.cpp:2239
bool alreadyConnectedPaths(const NBEdge *e1, const NBEdge *e2, double dist) const
return true if the given pedestrian paths are connected at another junction within dist
Definition NBNode.cpp:3781
bool mustBrakeForCrossing(const NBEdge *const from, const NBEdge *const to, const Crossing &crossing) const
Returns the information whether the described flow must brake for the given crossing.
Definition NBNode.cpp:2075
bool hasConflict() const
whether there are conflicting streams of traffic at this node
Definition NBNode.cpp:1117
void removeTrafficLights(bool setAsPriority=false)
Removes all references to traffic lights that control this tls.
Definition NBNode.cpp:413
void replaceInConnectionProhibitions(NBEdge *which, NBEdge *by, int whichLaneOff, int byLaneOff)
replace incoming connections prohibitions
Definition NBNode.cpp:1834
bool mergeConflictYields(const NBEdge *from, int fromLane, int fromLaneFoe, NBEdge *to, int toLane) const
whether one of multple connections from the same edge targeting the same lane must yield
Definition NBNode.cpp:2145
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
Definition NBNode.cpp:1765
EdgeVector myAllEdges
Vector of incoming and outgoing edges.
Definition NBNode.h:919
void computeKeepClear()
compute keepClear status for all connections
Definition NBNode.cpp:1059
int numCrossingsFromSumoNet() const
get num of crossings from sumo net
Definition NBNode.h:736
void sortEdges(bool useNodeShape)
sort all edge containers for this node
Definition NBNode.cpp:4091
RightOfWay myRightOfWay
how to compute right of way for this node
Definition NBNode.h:958
bool myIsBentPriority
Definition NBNode.h:978
std::set< NBTrafficLightDefinition * > myTrafficLights
traffic lights of node
Definition NBNode.h:949
double myRadius
the turning radius (for all corners) at this node in m.
Definition NBNode.h:952
static bool includes(const std::set< const NBEdge *, ComparatorIdLess > &super, const std::set< const NBEdge *, ComparatorIdLess > &sub)
returns whether sub is a subset of super
Definition NBNode.cpp:3747
bool bidiConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether the foe connections is oncoming on the same lane
Definition NBNode.cpp:2165
PositionVector computeSmoothShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, NBNode *recordError=0, int shapeFlag=0) const
Compute a smooth curve between the given geometries.
Definition NBNode.cpp:545
bool hasCustomShape() const
return whether the shape was set by the user
Definition NBNode.h:584
bool isLeftMover(const NBEdge *const from, const NBEdge *const to) const
Computes whether the given connection is a left mover across the junction.
Definition NBNode.cpp:2220
int removeSelfLoops(NBDistrictCont &dc, NBEdgeCont &ec, NBTrafficLightLogicCont &tc)
Removes edges which are both incoming and outgoing into this node.
Definition NBNode.cpp:457
bool checkCrossingDuplicated(EdgeVector edges)
return true if there already exist a crossing with the same edges as the input
Definition NBNode.cpp:2905
void setRoundabout()
update the type of this node as a roundabout
Definition NBNode.cpp:3875
bool mergeConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether multiple connections from the same edge target the same lane
Definition NBNode.cpp:2156
bool myDiscardAllCrossings
whether to discard all pedestrian crossings
Definition NBNode.h:967
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool removedConnections, bool addedConnections)
causes the traffic light to be computed anew
Definition NBNode.cpp:426
bool brakeForCrossingOnExit(const NBEdge *to) const
whether a connection to the given edge must brake for a crossing when leaving the intersection
Definition NBNode.cpp:2080
std::vector< Crossing * > getCrossings() const
return this junctions pedestrian crossings
Definition NBNode.cpp:2982
void addSortedLinkFoes(const NBConnection &mayDrive, const NBConnection &mustStop)
add shorted link FOES
Definition NBNode.cpp:1937
Position myPosition
The position the node lies at.
Definition NBNode.h:910
bool isBentPriority() const
return whether a priority road turns at this node
Definition NBNode.h:835
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
Definition NBNode.cpp:1801
bool turnFoes(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *from2, const NBEdge *to2, int fromLane2, bool lefthand=false) const
return whether the given laneToLane connection originate from the same edge and are in conflict due t...
Definition NBNode.cpp:2174
const std::string & getName() const
Returns intersection name.
Definition NBNode.h:310
void discardAllCrossings(bool rejectAll)
discard all current (and optionally future) crossings
Definition NBNode.cpp:3000
bool hasOutgoing(const NBEdge *const e) const
Returns whether the given edge starts at this node.
Definition NBNode.cpp:1913
bool writeLogic(OutputDevice &into) const
writes the XML-representation of the logic as a bitset-logic XML representation
Definition NBNode.cpp:1088
void setRadius(double radius)
set the turning radius
Definition NBNode.h:559
EdgeVector getPassengerEdges(bool incoming) const
return edges that permit passengers (either incoming or outgoing)
Definition NBNode.cpp:2398
NBEdge * getPossiblySplittedOutgoing(const std::string &edgeid)
get possibly splitted outgoing edge
Definition NBNode.cpp:1967
NBNode(const NBNode &s)
invalidated copy constructor
void addOutgoingEdge(NBEdge *edge)
adds an outgoing edge
Definition NBNode.cpp:500
bool isConstantWidthTransition() const
detects whether a given junction splits or merges lanes while keeping constant road width
Definition NBNode.cpp:878
std::vector< std::unique_ptr< Crossing > > myCrossings
Vector of crossings.
Definition NBNode.h:922
bool isStraighter(const NBEdge *const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge *const candidate) const
check whether the candidate edge is more likely to be the straight continuation
Definition NBNode.cpp:2362
void removeJoinedTrafficLights()
remove all traffic light definitions that are part of a joined tls
Definition NBNode.cpp:998
bool crossingBetween(const NBEdge *e1, const NBEdge *e2) const
return true if the given edges are connected by a crossing
Definition NBNode.cpp:3760
bool isDistrict() const
check if node is a district
Definition NBNode.cpp:2713
NBDistrict * myDistrict
The district the node is the centre of.
Definition NBNode.h:937
void computeLanes2Lanes()
computes the connections of lanes to edges
Definition NBNode.cpp:1191
void reshiftPosition(double xoff, double yoff)
Applies an offset to the node.
Definition NBNode.cpp:364
void setName(const std::string &name)
set intersection name
Definition NBNode.h:579
double myDisplacementError
geometry error after computation of internal lane shapes
Definition NBNode.h:973
static const int AVOID_WIDE_LEFT_TURN
Definition NBNode.h:224
const Position & getPosition() const
Definition NBNode.h:260
void removeTrafficLight(NBTrafficLightDefinition *tlDef)
Removes the given traffic light from this node.
Definition NBNode.cpp:406
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
Definition NBNode.h:278
void markBentPriority(bool isBent)
mark whether a priority road turns at this node
Definition NBNode.h:830
bool typeWasGuessed() const
return whether a priority road turns at this node
Definition NBNode.h:840
const std::string getResponse(int linkIndex) const
get the 'response' string (right-of-way bit set) of the right-of-way logic
Definition NBNode.cpp:1108
void buildCrossingOutlines()
build crossing outlines after walkingareas are finished
Definition NBNode.cpp:3630
const NBConnectionProhibits & getProhibitions()
get prohibitions (BLocked connections)
Definition NBNode.h:705
static bool isLongEnough(NBEdge *out, double minLength)
check if is long enough
Definition NBNode.cpp:1726
bool tlsContConflict(const NBEdge *from, const NBEdge::Connection &c, const NBEdge *foeFrom, const NBEdge::Connection &foe) const
whether the connection must yield if the foe remains on the intersection after its phase ends
Definition NBNode.cpp:988
NBNode & operator=(const NBNode &s)
invalidated assignment operator
const PositionVector & getShape() const
retrieve the junction shape
Definition NBNode.cpp:2667
void setPriorityJunctionPriorities()
sets the priorites in case of a priority junction
std::vector< WalkingArea > myWalkingAreas
Vector of walking areas.
Definition NBNode.h:925
NBConnectionProhibits myBlockedConnections
The container for connection block dependencies.
Definition NBNode.h:934
void updateSurroundingGeometry()
update geometry of node and surrounding edges
Definition NBNode.cpp:1142
int addedLanesRight(NBEdge *out, int addedLanes) const
check whether this edge has extra lanes on the right side
Definition NBNode.cpp:1672
FringeType myFringeType
fringe type of this node
Definition NBNode.h:961
const std::vector< WalkingAreaCustomShape > & getWalkingAreaCustomShapes() const
Definition NBNode.h:751
double getRadius() const
Returns the turning radius of this node.
Definition NBNode.h:290
bool checkIsRemovable() const
check if node is removable
Definition NBNode.cpp:2548
bool isRoundabout() const
return whether this node is part of a roundabout
Definition NBNode.cpp:3882
static const int FORWARD
edge directions (for pedestrian related stuff)
Definition NBNode.h:216
bool checkIsRemovableReporting(std::string &reason) const
check if node is removable and return reason if not
Definition NBNode.cpp:2554
void displaceShapeAtWidthChange(const NBEdge *from, const NBEdge::Connection &con, PositionVector &fromShape, PositionVector &toShape) const
displace lane shapes to account for change in lane width at this node
Definition NBNode.cpp:886
bool foes(const NBEdge *const from1, const NBEdge *const to1, const NBEdge *const from2, const NBEdge *const to2) const
Returns the information whether the given flows cross.
Definition NBNode.cpp:2249
const std::vector< WalkingArea > & getWalkingAreas() const
return this junctions pedestrian walking areas
Definition NBNode.h:747
void removeDoubleEdges()
remove duble edges
Definition NBNode.cpp:1869
double buildInnerEdges()
build internal lanes, pedestrian crossings and walking areas
Definition NBNode.cpp:3016
PositionVector myPoly
the (outer) shape of the junction
Definition NBNode.h:940
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
Definition NBNode.cpp:2685
bool crossesFringe(const NBEdge *e1, const NBEdge *e2) const
return true if the given sidewalks are separated by a fringe road
Definition NBNode.cpp:3802
void getEdgesThatApproach(NBEdge *currentOutgoing, EdgeVector &approaching)
returns a list of edges which are connected to the given outgoing edge
Definition NBNode.cpp:1743
void setFringeType(FringeType fringeType)
set method for computing right-of-way
Definition NBNode.h:574
EdgeVector getEdgesSortedByAngleAtNodeCenter() const
returns the list of all edges sorted clockwise by getAngleAtNodeToCenter
Definition NBNode.cpp:4036
EdgeVector edgesBetween(const NBEdge *e1, const NBEdge *e2) const
return all edges that lie clockwise between the given edges
Definition NBNode.cpp:3810
PositionVector computeInternalLaneShape(const NBEdge *fromE, const NBEdge::Connection &con, int numPoints, NBNode *recordError=0, int shapeFlag=0) const
Compute the shape for an internal lane.
Definition NBNode.cpp:793
~NBNode()
Destructor.
Definition NBNode.cpp:332
NBEdge * getPossiblySplittedIncoming(const std::string &edgeid)
get possibly splitted incoming edge
Definition NBNode.cpp:1954
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches loaded signal plans by modifying lane indices above threshold by the given offset
Definition NBNode.cpp:449
bool geometryLike() const
whether this is structurally similar to a geometry node
Definition NBNode.cpp:3836
bool isNearDistrict() const
@chech if node is near district
Definition NBNode.cpp:2696
static const int INDIRECT_LEFT
Definition NBNode.h:228
EdgeVector myIncomingEdges
Vector of incoming edges.
Definition NBNode.h:913
WalkingArea & getWalkingArea(const std::string &id)
return the walkingArea with the given ID
Definition NBNode.cpp:3948
void addTrafficLight(NBTrafficLightDefinition *tlDef)
Adds a traffic light to the list of traffic lights that control this node.
Definition NBNode.cpp:396
int guessCrossings()
guess pedestrian crossings and return how many were guessed
Definition NBNode.cpp:2719
bool isTLControlled() const
Returns whether this node is controlled by any tls.
Definition NBNode.h:331
bool getKeepClear() const
Returns the keepClear flag.
Definition NBNode.h:295
static const int SCURVE_IGNORE
Definition NBNode.h:227
const std::string getFoes(int linkIndex) const
get the 'foes' string (conflict bit set) of the right-of-way logic
Definition NBNode.cpp:1098
NBEdge * getOppositeIncoming(NBEdge *e) const
returns the opposite incoming edge of certain edge
Definition NBNode.cpp:1919
static PositionVector bezierControlPoints(const PositionVector &begShape, const PositionVector &endShape, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, bool &ok, NBNode *recordError=0, double straightThresh=DEG2RAD(5), int shapeFlag=0)
get bezier control points
Definition NBNode.cpp:575
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
A storage for available edgeTypes of edges.
Definition NBTypeCont.h:52
Base class for objects which have an id.
Definition Named.h:54
const std::string & getID() const
Returns the id.
Definition Named.h:74
A storage for options typed value containers)
Definition OptionsCont.h:89
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
A list of positions.
static const PositionVector EMPTY
empty Vector
A structure which describes a connection between edges or lanes.
Definition NBEdge.h:201
std::set< const NBEdge *, ComparatorIdLess > edges
Definition NBNode.h:210
A definition of a pedestrian walking area.
Definition NBNode.h:177
int minPrevCrossingEdges
minimum number of edges crossed by incoming crossings
Definition NBNode.h:204
std::vector< std::string > nextSidewalks
the lane-id of the next sidewalk lane or ""
Definition NBNode.h:196
std::vector< std::string > prevSidewalks
the lane-id of the previous sidewalk lane or ""
Definition NBNode.h:198
std::string id
the (edge)-id of this walkingArea
Definition NBNode.h:184
WalkingArea(const std::string &_id, double _width)
constructor
Definition NBNode.h:179
bool hasCustomShape
whether this walkingArea has a custom shape
Definition NBNode.h:200
std::set< const NBEdge *, ComparatorIdLess > refEdges
reference edges that uniquely identify this walkingarea
Definition NBNode.h:206
double width
This lane's width.
Definition NBNode.h:186
std::vector< std::string > nextCrossings
the lane-id of the next crossing(s)
Definition NBNode.h:192
std::vector< std::string > prevCrossings
the lane-id of the previous crossing(s)
Definition NBNode.h:194
PositionVector shape
The polygonal shape.
Definition NBNode.h:190
double length
This lane's width.
Definition NBNode.h:188
int minNextCrossingEdges
minimum number of edges crossed by nextCrossings
Definition NBNode.h:202