Eclipse SUMO - Simulation of Urban MObility
NBNode.h
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13 /****************************************************************************/
21 // The representation of a single node
22 /****************************************************************************/
23 #pragma once
24 #include <config.h>
25 
26 #include <vector>
27 #include <deque>
28 #include <utility>
29 #include <string>
30 #include <set>
31 #include <memory>
32 #include <utils/common/StdDefs.h>
33 #include <utils/common/Named.h>
34 #include <utils/geom/Bresenham.h>
35 #include <utils/geom/GeomHelper.h>
37 #include <utils/geom/Position.h>
40 #include "NBEdge.h"
41 #include "NBConnection.h"
42 #include "NBConnectionDefs.h"
43 #include "NBContHelper.h"
44 
45 
46 // ===========================================================================
47 // class declarations
48 // ===========================================================================
49 class NBRequest;
50 class NBDistrict;
51 class OptionsCont;
53 class NBTypeCont;
55 class NBDistrictCont;
56 class OutputDevice;
57 
58 
59 // ===========================================================================
60 // class definitions
61 // ===========================================================================
66 class NBNode : public Named, public Parameterised {
67  friend class NBNodeCont;
68  friend class GNEJunction; // < used for visualization (netedit)
69  friend class NBNodesEdgesSorter; // < sorts the edges
70  friend class NBNodeTypeComputer; // < computes type
71  friend class NBEdgePriorityComputer; // < computes priorities of edges per intersection
72 
73 public:
86  public:
91  ApproachingDivider(const EdgeVector& approaching, NBEdge* currentOutgoing);
92 
95 
97  int numAvailableLanes() const {
98  return (int)myAvailableLanes.size();
99  }
100 
102  void execute(const int src, const int dest);
103 
105  std::deque<int>* spread(int numLanes, int dest) const;
106 
107  private:
110 
113 
115  std::vector<int> myAvailableLanes;
116 
118  std::vector<LinkDirection> myDirections;
119 
122 
125 
126  private:
129 
130  };
131 
135  class Crossing final : public Parameterised {
136  public:
138  Crossing(const NBNode* _node, const EdgeVector& _edges, double _width, bool _priority, int _customTLIndex, int _customTLIndex2, const PositionVector& _customShape);
140  const NBNode* node;
148  double customWidth;
150  double width;
152  std::string id;
154  std::string prevWalkingArea;
156  std::string nextWalkingArea;
158  bool priority;
168  std::string tlID;
170  bool valid;
171  };
172 
173 
177  struct WalkingArea {
179  WalkingArea(const std::string& _id, double _width) :
180  id(_id),
181  width(_width) {
182  }
184  std::string id;
186  double width;
192  std::vector<std::string> nextCrossings;
194  std::vector<std::string> prevCrossings;
196  std::vector<std::string> nextSidewalks;
198  std::vector<std::string> prevSidewalks;
200  bool hasCustomShape = false;
202  int minNextCrossingEdges = std::numeric_limits<int>::max();
204  int minPrevCrossingEdges = std::numeric_limits<int>::max();
206  std::set<const NBEdge*, ComparatorIdLess> refEdges;
207  };
208 
210  std::set<const NBEdge*, ComparatorIdLess> edges;
212  double width;
213  };
214 
216  static const int FORWARD;
217  static const int BACKWARD;
218 
220  static const double UNSPECIFIED_RADIUS;
221 
223  static const int AVOID_WIDE_RIGHT_TURN;
224  static const int AVOID_WIDE_LEFT_TURN;
225  static const int FOUR_CONTROL_POINTS;
227  static const int SCURVE_IGNORE;
228  static const int INDIRECT_LEFT;
229 
230 public:
236  NBNode(const std::string& id, const Position& position, SumoXMLNodeType type);
237 
243  NBNode(const std::string& id, const Position& position, NBDistrict* district = 0);
244 
246  ~NBNode();
247 
254  void reinit(const Position& position, SumoXMLNodeType type,
255  bool updateEdgeGeometries = false);
256 
260  inline const Position& getPosition() const {
261  return myPosition;
262  }
263 
265  Position getCenter() const;
266 
268  inline const EdgeVector& getIncomingEdges() const {
269  return myIncomingEdges;
270  }
271 
273  inline const EdgeVector& getOutgoingEdges() const {
274  return myOutgoingEdges;
275  }
276 
278  inline const EdgeVector& getEdges() const {
279  return myAllEdges;
280  }
281 
285  inline SumoXMLNodeType getType() const {
286  return myType;
287  }
288 
290  inline double getRadius() const {
291  return myRadius;
292  }
293 
295  inline bool getKeepClear() const {
296  return myKeepClear;
297  }
298 
300  inline RightOfWay getRightOfWay() const {
301  return myRightOfWay;
302  }
303 
305  inline FringeType getFringeType() const {
306  return myFringeType;
307  }
308 
310  inline const std::string& getName() const {
311  return myName;
312  }
314 
317 
321 
324 
326  void removeTrafficLights(bool setAsPriority = false);
327 
331  bool isTLControlled() const {
332  return myTrafficLights.size() != 0;
333  }
334 
336  const std::set<NBTrafficLightDefinition*>& getControllingTLS() const {
337  return myTrafficLights;
338  }
339 
341  void invalidateTLS(NBTrafficLightLogicCont& tlCont, bool removedConnections, bool addedConnections);
342 
344  void shiftTLConnectionLaneIndex(NBEdge* edge, int offset, int threshold = -1);
346 
347 
350 
362 
363 
366 
370  void reshiftPosition(double xoff, double yoff);
371 
373  void mirrorX();
375 
377  void addIncomingEdge(NBEdge* edge);
378 
380  void addOutgoingEdge(NBEdge* edge);
381 
383  void computeLanes2Lanes();
384 
386  void computeLogic(const NBEdgeCont& ec);
387 
389  void computeLogic2(bool checkLaneFoes);
390 
392  void computeKeepClear();
393 
395  bool writeLogic(OutputDevice& into) const;
396 
398  const std::string getFoes(int linkIndex) const;
399 
401  const std::string getResponse(int linkIndex) const;
402 
404  bool hasConflict() const;
405 
407  bool hasConflict(const NBEdge* e) const;
408 
410  Position getEmptyDir() const;
411 
416  bool hasIncoming(const NBEdge* const e) const;
417 
422  bool hasOutgoing(const NBEdge* const e) const;
423 
425  NBEdge* getOppositeIncoming(NBEdge* e) const;
426 
428  void invalidateIncomingConnections(bool reallowSetting = false);
429 
431  void invalidateOutgoingConnections(bool reallowSetting = false);
432 
434  void removeDoubleEdges();
435 
437  NBEdge* getConnectionTo(NBNode* n) const;
438 
440  void addSortedLinkFoes(const NBConnection& mayDrive, const NBConnection& mustStop);
441 
443  NBEdge* getPossiblySplittedIncoming(const std::string& edgeid);
444 
446  NBEdge* getPossiblySplittedOutgoing(const std::string& edgeid);
447 
449  void removeEdge(NBEdge* edge, bool removeFromConnections = true);
450 
460  bool isLeftMover(const NBEdge* const from, const NBEdge* const to) const;
461 
470  bool mustBrake(const NBEdge* const from, const NBEdge* const to, int fromLane, int toLane, bool includePedCrossings) const;
471 
478  bool mustBrakeForCrossing(const NBEdge* const from, const NBEdge* const to, const Crossing& crossing) const;
479 
481  bool brakeForCrossingOnExit(const NBEdge* to) const;
482 
484  static bool rightTurnConflict(const NBEdge* from, const NBEdge* to, int fromLane,
485  const NBEdge* prohibitorFrom, const NBEdge* prohibitorTo, int prohibitorFromLane);
486 
488  bool mergeConflictYields(const NBEdge* from, int fromLane, int fromLaneFoe, NBEdge* to, int toLane) const;
489 
491  bool mergeConflict(const NBEdge* from, const NBEdge::Connection& con,
492  const NBEdge* prohibitorFrom, const NBEdge::Connection& prohibitorCon, bool foes) const;
493 
495  bool bidiConflict(const NBEdge* from, const NBEdge::Connection& con,
496  const NBEdge* prohibitorFrom, const NBEdge::Connection& prohibitorCon, bool foes) const;
497 
498  bool zipperConflict(const NBEdge* incoming, const NBEdge* outgoing, int fromLane, int toLane) const;
499 
501  bool turnFoes(const NBEdge* from, const NBEdge* to, int fromLane,
502  const NBEdge* from2, const NBEdge* to2, int fromLane2,
503  bool lefthand = false) const;
504 
513  bool forbids(const NBEdge* const possProhibitorFrom, const NBEdge* const possProhibitorTo,
514  const NBEdge* const possProhibitedFrom, const NBEdge* const possProhibitedTo,
515  bool regardNonSignalisedLowerPriority) const;
516 
524  bool foes(const NBEdge* const from1, const NBEdge* const to1,
525  const NBEdge* const from2, const NBEdge* const to2) const;
526 
533  LinkDirection getDirection(const NBEdge* const incoming, const NBEdge* const outgoing, bool leftHand = false) const;
534 
536  LinkState getLinkState(const NBEdge* incoming, const NBEdge* outgoing,
537  int fromLane, int toLane, bool mayDefinitelyPass, const std::string& tlID) const;
538 
542  void computeNodeShape(double mismatchThreshold);
543 
546 
548  const PositionVector& getShape() const;
549 
551  void setCustomShape(const PositionVector& shape);
552 
554  void resetShape() {
555  myPoly.clear();
556  }
557 
559  void setRadius(double radius) {
560  myRadius = radius;
561  }
562 
564  void setKeepClear(bool keepClear) {
565  myKeepClear = keepClear;
566  }
567 
569  void setRightOfWay(RightOfWay rightOfWay) {
570  myRightOfWay = rightOfWay;
571  }
572 
574  void setFringeType(FringeType fringeType) {
575  myFringeType = fringeType;
576  }
577 
579  void setName(const std::string& name) {
580  myName = name;
581  }
582 
584  bool hasCustomShape() const {
585  return myHaveCustomPoly;
586  }
587 
589  bool checkIsRemovable() const;
590 
592  bool checkIsRemovableReporting(std::string& reason) const;
593 
595  std::vector<std::pair<NBEdge*, NBEdge*> > getEdgesToJoin() const;
596 
598  bool isNearDistrict() const;
599 
601  bool isDistrict() const;
602 
604  bool needsCont(const NBEdge* fromE, const NBEdge* otherFromE,
605  const NBEdge::Connection& c, const NBEdge::Connection& otherC, bool checkOnlyTLS = false) const;
606 
608  bool tlsContConflict(const NBEdge* from, const NBEdge::Connection& c,
609  const NBEdge* foeFrom, const NBEdge::Connection& foe) const;
610 
611 
619  PositionVector computeInternalLaneShape(const NBEdge* fromE, const NBEdge::Connection& con, int numPoints, NBNode* recordError = 0, int shapeFlag = 0) const;
620 
631  PositionVector computeSmoothShape(const PositionVector& begShape, const PositionVector& endShape, int numPoints,
632  bool isTurnaround, double extrapolateBeg, double extrapolateEnd,
633  NBNode* recordError = 0, int shapeFlag = 0) const;
635  static PositionVector bezierControlPoints(const PositionVector& begShape, const PositionVector& endShape,
636  bool isTurnaround, double extrapolateBeg, double extrapolateEnd,
637  bool& ok, NBNode* recordError = 0, double straightThresh = DEG2RAD(5),
638  int shapeFlag = 0);
639 
641  PositionVector indirectLeftShape(const PositionVector& begShape, const PositionVector& endShape, int numPoints) const;
642 
644  double getDisplacementError() const {
645  return myDisplacementError;
646  }
647 
649  void replaceIncoming(NBEdge* which, NBEdge* by, int laneOff);
650 
652  void replaceIncoming(const EdgeVector& which, NBEdge* by);
653 
655  void replaceOutgoing(NBEdge* which, NBEdge* by, int laneOff);
656 
658  void replaceOutgoing(const EdgeVector& which, NBEdge* by);
659 
661  int guessCrossings();
662 
663  /* @brief check whether a crossing should be build for the candiate edges and build 0 to n crossings
664  * @param[in] candidates The candidate vector of edges to be crossed
665  * @param[in] checkOnly Whether only checking (of user supplied) crossings shall be performed
666  * @return The number of crossings built
667  * */
668  int checkCrossing(EdgeVector candidates, bool checkOnly = false);
669 
672 
674  double buildInnerEdges();
675 
679  int buildCrossings();
680 
684  void buildWalkingAreas(int cornerDetail, double joinMinDist);
685 
687  void buildCrossingOutlines();
688 
691 
693  EdgeVector edgesBetween(const NBEdge* e1, const NBEdge* e2) const;
694 
696  bool crossingBetween(const NBEdge* e1, const NBEdge* e2) const;
697 
699  bool alreadyConnectedPaths(const NBEdge* e1, const NBEdge* e2, double dist) const;
700 
702  bool crossesFringe(const NBEdge* e1, const NBEdge* e2) const;
703 
706  return myBlockedConnections;
707  }
708 
710  bool geometryLike() const;
711  bool geometryLike(const EdgeVector& incoming, const EdgeVector& outgoing) const;
712 
714  void setRoundabout();
715 
717  bool isRoundabout() const;
718 
720  NBNode::Crossing* addCrossing(EdgeVector edges, double width, bool priority, int tlIndex = -1, int tlIndex2 = -1,
721  const PositionVector& customShape = PositionVector::EMPTY, bool fromSumoNet = false, const Parameterised* params = nullptr);
722 
724  void addWalkingAreaShape(EdgeVector edges, const PositionVector& shape, double width);
725 
727  void removeCrossing(const EdgeVector& edges);
728 
730  void discardAllCrossings(bool rejectAll);
731 
733  void discardWalkingareas();
734 
738  }
739 
741  std::vector<Crossing*> getCrossings() const;
742  inline const std::vector<std::unique_ptr<Crossing> >& getCrossingsIncludingInvalid() const {
743  return myCrossings;
744  }
745 
747  inline const std::vector<WalkingArea>& getWalkingAreas() const {
748  return myWalkingAreas;
749  }
750 
751  const std::vector<WalkingAreaCustomShape>& getWalkingAreaCustomShapes() const {
753  }
754 
756  Crossing* getCrossing(const std::string& id) const;
757 
759  Crossing* getCrossing(const EdgeVector& edges, bool hardFail = true) const;
760 
762  WalkingArea& getWalkingArea(const std::string& id);
763 
764  /* @brief set tl indices of this nodes crossing starting at the given index
765  * @return Whether a custom index was used
766  */
767  bool setCrossingTLIndices(const std::string& tlID, int startIndex);
768 
770  int numNormalConnections() const;
771 
773  void avoidOverlap();
774 
776  bool rightOnRedConflict(int index, int foeIndex) const;
777 
779  void sortEdges(bool useNodeShape);
780 
782  int getConnectionIndex(const NBEdge* from, const NBEdge::Connection& con) const;
783 
789  public:
791  explicit nodes_by_id_sorter() { }
792 
794  int operator()(NBNode* n1, NBNode* n2) const {
795  return n1->getID() < n2->getID();
796  }
797  };
798 
803  public:
806 
808  int operator()(NBEdge* e1, NBEdge* e2) const {
809  UNUSED_PARAMETER(e2);
810  return e1->getFromNode() == myNode;
811  }
812 
813  private:
816 
817  };
818 
820  static bool isTrafficLight(SumoXMLNodeType type);
821 
822  inline bool isTrafficLight() const {
823  return isTrafficLight(myType);
824  }
825 
827  bool isSimpleContinuation(bool checkLaneNumbers = true, bool checkWidth = false) const;
828 
830  void markBentPriority(bool isBent) {
831  myIsBentPriority = isBent;
832  }
833 
835  bool isBentPriority() const {
836  return myIsBentPriority;
837  }
838 
840  bool typeWasGuessed() const {
841  return myTypeWasGuessed;
842  }
843 
845  bool isConstantWidthTransition() const;
846 
848  std::vector<std::pair<Position, std::string> > getEndPoints() const;
849 
850 private:
853 
855  void getEdgesThatApproach(NBEdge* currentOutgoing, EdgeVector& approaching);
856 
858  void replaceInConnectionProhibitions(NBEdge* which, NBEdge* by, int whichLaneOff, int byLaneOff);
859 
861  void remapRemoved(NBTrafficLightLogicCont& tc, NBEdge* removed, const EdgeVector& incoming, const EdgeVector& outgoing);
862 
864  bool forbidsPedestriansAfter(std::vector<std::pair<NBEdge*, bool> > normalizedLanes, int startIndex);
865 
868 
870  static bool isLongEnough(NBEdge* out, double minLength);
871 
874 
876  void displaceShapeAtWidthChange(const NBEdge* from, const NBEdge::Connection& con, PositionVector& fromShape, PositionVector& toShape) const;
877 
879  static bool includes(const std::set<const NBEdge*, ComparatorIdLess>& super,
880  const std::set<const NBEdge*, ComparatorIdLess>& sub);
881 
882  NBEdge* getNextCompatibleOutgoing(const NBEdge* incoming, SVCPermissions vehPerm, EdgeVector::const_iterator start, bool clockwise) const;
883 
885  void recheckVClassConnections(NBEdge* currentOutgoing);
886 
888  void getReduction(const NBEdge* in, const NBEdge* out, int& inOffset, int& outOffset, int& reduction) const;
889 
891  int addedLanesRight(NBEdge* out, int addedLanes) const;
892 
894  bool isStraighter(const NBEdge* const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge* const candidate) const;
895 
897  EdgeVector getPassengerEdges(bool incoming) const;
898 
900  static bool isExplicitRailNoBidi(const NBEdge* incoming, const NBEdge* outgoing);
901 
903  PositionVector cutAtShapes(const PositionVector& cut, const PositionVector& border1, const PositionVector& border2, const PositionVector& def);
904 
905 private:
908 
911 
914 
917 
919  std::vector<std::unique_ptr<Crossing> > myCrossings;
920 
922  std::vector<WalkingArea> myWalkingAreas;
923 
925  std::vector<WalkingAreaCustomShape> myWalkingAreaCustomShapes;
926 
929 
932 
935 
938 
941 
944 
946  std::set<NBTrafficLightDefinition*> myTrafficLights;
947 
949  double myRadius;
950 
953 
956 
959 
961  std::string myName;
962 
965 
968 
971 
972  /* @brief whether this junction is a bent priority junction (main direction turns)
973  * @note see NBEdgePriorityComputer
974  */
976 
979 
980 private:
982  NBNode(const NBNode& s);
983 
985  NBNode& operator=(const NBNode& s);
986 };
#define DEG2RAD(x)
Definition: GeomHelper.h:35
std::map< NBConnection, NBConnectionVector > NBConnectionProhibits
Definition of a container for connection block dependencies Includes a list of all connections which ...
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition: NBCont.h:35
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
FringeType
classifying boundary nodes
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
RightOfWay
algorithms for computing right of way
const double INVALID_DOUBLE
invalid double
Definition: StdDefs.h:64
#define UNUSED_PARAMETER(x)
Definition: StdDefs.h:30
A container for districts.
A class representing a single district.
Definition: NBDistrict.h:62
Storage for edges, including some functionality operating on multiple edges.
Definition: NBEdgeCont.h:59
The representation of a single edge during network building.
Definition: NBEdge.h:92
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition: NBEdge.h:535
Computes lane-2-lane connections.
Definition: NBNode.h:85
ApproachingDivider & operator=(const ApproachingDivider &)=delete
Invalidated assignment operator.
bool myIsBikeEdge
whether the outgoing edge is exclusively used by bikes
Definition: NBNode.h:124
ApproachingDivider(const EdgeVector &approaching, NBEdge *currentOutgoing)
Constructor.
Definition: NBNode.cpp:102
~ApproachingDivider()
Destructor.
Definition: NBNode.cpp:139
const EdgeVector & myApproaching
The list of edges that approach the current edge.
Definition: NBNode.h:109
int numAvailableLanes() const
@ get number of available lanes
Definition: NBNode.h:97
std::vector< LinkDirection > myDirections
directions from each incoming edge to the outgoing edge
Definition: NBNode.h:118
int myNumStraight
number of straight connections to the outgoing edge
Definition: NBNode.h:121
NBEdge * myCurrentOutgoing
The approached current edge.
Definition: NBNode.h:112
std::deque< int > * spread(int numLanes, int dest) const
the method that spreads the wished number of lanes from the lane given by the bresenham-call to both ...
Definition: NBNode.cpp:197
void execute(const int src, const int dest)
the bresenham-callback
Definition: NBNode.cpp:143
std::vector< int > myAvailableLanes
The available lanes to which connections shall be built.
Definition: NBNode.h:115
A definition of a pedestrian crossing.
Definition: NBNode.h:135
Crossing(const NBNode *_node, const EdgeVector &_edges, double _width, bool _priority, int _customTLIndex, int _customTLIndex2, const PositionVector &_customShape)
constructor
Definition: NBNode.cpp:268
const NBNode * node
The parent node of this crossing.
Definition: NBNode.h:140
int tlLinkIndex
the traffic light index of this crossing (if controlled)
Definition: NBNode.h:162
std::string tlID
The id of the traffic light that controls this connection.
Definition: NBNode.h:168
PositionVector customShape
optional customShape for this crossing
Definition: NBNode.h:160
std::string id
the (edge)-id of this crossing
Definition: NBNode.h:152
std::string prevWalkingArea
the lane-id of the previous walkingArea
Definition: NBNode.h:154
std::string nextWalkingArea
the lane-id of the next walkingArea
Definition: NBNode.h:156
PositionVector outlineShape
The outline shape for this crossing.
Definition: NBNode.h:146
PositionVector shape
The crossing's shape.
Definition: NBNode.h:144
int customTLIndex
the custom traffic light index of this crossing (if controlled)
Definition: NBNode.h:165
int customTLIndex2
Definition: NBNode.h:166
bool priority
whether the pedestrians have priority
Definition: NBNode.h:158
int tlLinkIndex2
Definition: NBNode.h:163
EdgeVector edges
The edges being crossed.
Definition: NBNode.h:142
double width
This crossing's width.
Definition: NBNode.h:150
bool valid
whether this crossing is valid (and can be written to the net.xml). This is needed for netedit becaus...
Definition: NBNode.h:170
double customWidth
This crossing's width.
Definition: NBNode.h:148
Sorts outgoing before incoming edges.
Definition: NBNode.h:802
NBNode * myNode
The node to compute the relative angle of.
Definition: NBNode.h:815
int operator()(NBEdge *e1, NBEdge *e2) const
operator of selection
Definition: NBNode.h:808
edge_by_direction_sorter(NBNode *n)
constructor
Definition: NBNode.h:805
Used for sorting the cells by the begin time they describe.
Definition: NBNode.h:788
nodes_by_id_sorter()
Constructor.
Definition: NBNode.h:791
int operator()(NBNode *n1, NBNode *n2) const
Comparing operator.
Definition: NBNode.h:794
Container for nodes during the netbuilding process.
Definition: NBNodeCont.h:57
Represents a single node (junction) during network building.
Definition: NBNode.h:66
void addIncomingEdge(NBEdge *edge)
adds an incoming edge
Definition: NBNode.cpp:490
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
Definition: NBNode.cpp:1989
LinkDirection getDirection(const NBEdge *const incoming, const NBEdge *const outgoing, bool leftHand=false) const
Returns the representation of the described stream's direction.
Definition: NBNode.cpp:2349
static const int FOUR_CONTROL_POINTS
Definition: NBNode.h:225
static const int AVOID_INTERSECTING_LEFT_TURNS
Definition: NBNode.h:226
bool hasIncoming(const NBEdge *const e) const
Returns whether the given edge ends at this node.
Definition: NBNode.cpp:1847
void addWalkingAreaShape(EdgeVector edges, const PositionVector &shape, double width)
add custom shape for walkingArea
Definition: NBNode.cpp:3743
void avoidOverlap()
fix overlap
Definition: NBNode.cpp:3974
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
Definition: NBNode.cpp:1920
std::vector< WalkingAreaCustomShape > myWalkingAreaCustomShapes
Vector of custom walking areas shapes.
Definition: NBNode.h:925
double getDisplacementError() const
compute the displacement error during s-curve computation
Definition: NBNode.h:644
RightOfWay getRightOfWay() const
Returns hint on how to compute right of way.
Definition: NBNode.h:300
Position getCenter() const
Returns a position that is guaranteed to lie within the node shape.
Definition: NBNode.cpp:3936
bool mustBrake(const NBEdge *const from, const NBEdge *const to, int fromLane, int toLane, bool includePedCrossings) const
Returns the information whether the described flow must let any other flow pass.
Definition: NBNode.cpp:1997
void removeCrossing(const EdgeVector &edges)
remove a pedestrian crossing from this node (identified by its edges)
Definition: NBNode.cpp:3824
NBEdge * getNextCompatibleOutgoing(const NBEdge *incoming, SVCPermissions vehPerm, EdgeVector::const_iterator start, bool clockwise) const
Definition: NBNode.cpp:2277
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
Definition: NBNode.cpp:510
NBNode::Crossing * addCrossing(EdgeVector edges, double width, bool priority, int tlIndex=-1, int tlIndex2=-1, const PositionVector &customShape=PositionVector::EMPTY, bool fromSumoNet=false, const Parameterised *params=nullptr)
add a pedestrian crossing to this node
Definition: NBNode.cpp:3809
LinkState getLinkState(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane, bool mayDefinitelyPass, const std::string &tlID) const
get link state
Definition: NBNode.cpp:2432
int getConnectionIndex(const NBEdge *from, const NBEdge::Connection &con) const
return the index of the given connection
Definition: NBNode.cpp:3921
void reinit(const Position &position, SumoXMLNodeType type, bool updateEdgeGeometries=false)
Resets initial values.
Definition: NBNode.cpp:338
int numNormalConnections() const
return the number of lane-to-lane connections at this junction (excluding crossings)
Definition: NBNode.cpp:3906
bool setCrossingTLIndices(const std::string &tlID, int startIndex)
Definition: NBNode.cpp:3890
static const double UNSPECIFIED_RADIUS
unspecified lane width
Definition: NBNode.h:220
bool needsCont(const NBEdge *fromE, const NBEdge *otherFromE, const NBEdge::Connection &c, const NBEdge::Connection &otherC, bool checkOnlyTLS=false) const
whether an internal junction should be built at from and respect other
Definition: NBNode.cpp:935
Crossing * getCrossing(const std::string &id) const
return the crossing with the given id
Definition: NBNode.cpp:3838
NBNode(const std::string &id, const Position &position, SumoXMLNodeType type)
Constructor.
Definition: NBNode.cpp:287
bool forbidsPedestriansAfter(std::vector< std::pair< NBEdge *, bool > > normalizedLanes, int startIndex)
return whether there is a non-sidewalk lane after the given index;
Definition: NBNode.cpp:2858
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
Definition: NBNode.cpp:1487
FringeType getFringeType() const
Returns fringe type.
Definition: NBNode.h:305
bool zipperConflict(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane) const
Definition: NBNode.cpp:2470
void buildCrossingsAndWalkingAreas()
build crossings, and walkingareas. Also removes invalid loaded crossings if wished
Definition: NBNode.cpp:2869
std::string myName
The intersection name (or whatever arbitrary string you wish to attach)
Definition: NBNode.h:961
static const int BACKWARD
Definition: NBNode.h:217
static bool isExplicitRailNoBidi(const NBEdge *incoming, const NBEdge *outgoing)
detect explict rail turns with potential geometry problem
Definition: NBNode.cpp:2420
bool rightOnRedConflict(int index, int foeIndex) const
whether the given index must yield to the foeIndex while turing right on a red light
Definition: NBNode.cpp:3997
void resetShape()
reset node shape
Definition: NBNode.h:554
SumoXMLNodeType getType() const
Returns the type of this node.
Definition: NBNode.h:285
bool isTrafficLight() const
Definition: NBNode.h:822
const std::string & getName() const
Returns intersection name.
Definition: NBNode.h:310
void computeLogic2(bool checkLaneFoes)
compute right-of-way logic for all lane-to-lane connections
Definition: NBNode.cpp:1052
void setRightOfWay(RightOfWay rightOfWay)
set method for computing right-of-way
Definition: NBNode.h:569
bool myTypeWasGuessed
whether the node type was guessed rather than loaded
Definition: NBNode.h:978
void setCustomShape(const PositionVector &shape)
set the junction shape
Definition: NBNode.cpp:2611
void computeNodeShape(double mismatchThreshold)
Compute the junction shape for this node.
Definition: NBNode.cpp:1152
void buildWalkingAreas(int cornerDetail, double joinMinDist)
build pedestrian walking areas and set connections from/to walkingAreas
Definition: NBNode.cpp:3092
void remapRemoved(NBTrafficLightLogicCont &tc, NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
remap removed
Definition: NBNode.cpp:2196
int buildCrossings()
build pedestrian crossings
Definition: NBNode.cpp:2976
SumoXMLNodeType myType
The type of the junction.
Definition: NBNode.h:928
EdgeVector myOutgoingEdges
Vector of outgoing edges.
Definition: NBNode.h:913
bool myKeepClear
whether the junction area must be kept clear
Definition: NBNode.h:952
void discardWalkingareas()
discard previously built walkingareas (required for repeated computation by netedit)
Definition: NBNode.cpp:2946
void computeLogic(const NBEdgeCont &ec)
computes the node's type, logic and traffic light
Definition: NBNode.cpp:1013
void invalidateIncomingConnections(bool reallowSetting=false)
invalidate incoming connections
Definition: NBNode.cpp:1981
NBRequest * myRequest
Node requests.
Definition: NBNode.h:943
void mirrorX()
mirror coordinates along the x-axis
Definition: NBNode.cpp:377
std::vector< std::pair< Position, std::string > > getEndPoints() const
return list of unique endpoint coordinates of all edges at this node
Definition: NBNode.cpp:4092
static bool rightTurnConflict(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *prohibitorFrom, const NBEdge *prohibitorTo, int prohibitorFromLane)
return whether the given laneToLane connection is a right turn which must yield to a bicycle crossing...
Definition: NBNode.cpp:2034
std::vector< std::pair< NBEdge *, NBEdge * > > getEdgesToJoin() const
get edges to join
Definition: NBNode.cpp:2569
void setKeepClear(bool keepClear)
set the keepClear flag
Definition: NBNode.h:564
int checkCrossing(EdgeVector candidates, bool checkOnly=false)
Definition: NBNode.cpp:2764
bool myHaveCustomPoly
whether this nodes shape was set by the user
Definition: NBNode.h:940
Position getEmptyDir() const
Returns something like the most unused direction Should only be used to add source or sink nodes.
Definition: NBNode.cpp:1956
PositionVector indirectLeftShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints) const
compute shape of indirect left turn
Definition: NBNode.cpp:768
PositionVector cutAtShapes(const PositionVector &cut, const PositionVector &border1, const PositionVector &border2, const PositionVector &def)
geometry helper that cuts the first shape where bordered by the other two
Definition: NBNode.cpp:3604
static const int AVOID_WIDE_RIGHT_TURN
flags for controlling shape generation
Definition: NBNode.h:223
int myCrossingsLoadedFromSumoNet
number of crossings loaded from a sumo net
Definition: NBNode.h:967
bool forbids(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo, bool regardNonSignalisedLowerPriority) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
Definition: NBNode.cpp:2179
bool alreadyConnectedPaths(const NBEdge *e1, const NBEdge *e2, double dist) const
return true if the given pedestrian paths are connected at another junction within dist
Definition: NBNode.cpp:3698
bool mustBrakeForCrossing(const NBEdge *const from, const NBEdge *const to, const Crossing &crossing) const
Returns the information whether the described flow must brake for the given crossing.
Definition: NBNode.cpp:2015
bool hasConflict() const
whether there are conflicting streams of traffic at this node
Definition: NBNode.cpp:1117
void removeTrafficLights(bool setAsPriority=false)
Removes all references to traffic lights that control this tls.
Definition: NBNode.cpp:413
void replaceInConnectionProhibitions(NBEdge *which, NBEdge *by, int whichLaneOff, int byLaneOff)
replace incoming connections prohibitions
Definition: NBNode.cpp:1774
bool mergeConflictYields(const NBEdge *from, int fromLane, int fromLaneFoe, NBEdge *to, int toLane) const
whether one of multple connections from the same edge targeting the same lane must yield
Definition: NBNode.cpp:2085
const std::vector< std::unique_ptr< Crossing > > & getCrossingsIncludingInvalid() const
Definition: NBNode.h:742
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
Definition: NBNode.cpp:1705
void getReduction(const NBEdge *in, const NBEdge *out, int &inOffset, int &outOffset, int &reduction) const
get the reduction in driving lanes at this junction
Definition: NBNode.cpp:1611
EdgeVector myAllEdges
Vector of incoming and outgoing edges.
Definition: NBNode.h:916
void computeKeepClear()
compute keepClear status for all connections
Definition: NBNode.cpp:1059
int numCrossingsFromSumoNet() const
get num of crossings from sumo net
Definition: NBNode.h:736
NBNode & operator=(const NBNode &s)
invalidated assignment operator
void sortEdges(bool useNodeShape)
sort all edge containers for this node
Definition: NBNode.cpp:4008
RightOfWay myRightOfWay
how to compute right of way for this node
Definition: NBNode.h:955
bool myIsBentPriority
Definition: NBNode.h:975
std::set< NBTrafficLightDefinition * > myTrafficLights
traffic lights of node
Definition: NBNode.h:946
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition: NBNode.h:273
double myRadius
the turning radius (for all corners) at this node in m.
Definition: NBNode.h:949
static bool includes(const std::set< const NBEdge *, ComparatorIdLess > &super, const std::set< const NBEdge *, ComparatorIdLess > &sub)
returns whether sub is a subset of super
Definition: NBNode.cpp:3664
bool bidiConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether the foe connections is oncoming on the same lane
Definition: NBNode.cpp:2105
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
Definition: NBNode.h:278
PositionVector computeSmoothShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, NBNode *recordError=0, int shapeFlag=0) const
Compute a smooth curve between the given geometries.
Definition: NBNode.cpp:545
bool hasCustomShape() const
return whether the shape was set by the user
Definition: NBNode.h:584
bool isLeftMover(const NBEdge *const from, const NBEdge *const to) const
Computes whether the given connection is a left mover across the junction.
Definition: NBNode.cpp:2160
int removeSelfLoops(NBDistrictCont &dc, NBEdgeCont &ec, NBTrafficLightLogicCont &tc)
Removes edges which are both incoming and outgoing into this node.
Definition: NBNode.cpp:457
bool checkCrossingDuplicated(EdgeVector edges)
return true if there already exist a crossing with the same edges as the input
Definition: NBNode.cpp:2841
void setRoundabout()
update the type of this node as a roundabout
Definition: NBNode.cpp:3792
bool mergeConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether multiple connections from the same edge target the same lane
Definition: NBNode.cpp:2096
bool myDiscardAllCrossings
whether to discard all pedestrian crossings
Definition: NBNode.h:964
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool removedConnections, bool addedConnections)
causes the traffic light to be computed anew
Definition: NBNode.cpp:426
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition: NBNode.h:268
bool brakeForCrossingOnExit(const NBEdge *to) const
whether a connection to the given edge must brake for a crossing when leaving the intersection
Definition: NBNode.cpp:2020
std::vector< Crossing * > getCrossings() const
return this junctions pedestrian crossings
Definition: NBNode.cpp:2918
void addSortedLinkFoes(const NBConnection &mayDrive, const NBConnection &mustStop)
add shorted link FOES
Definition: NBNode.cpp:1877
Position myPosition
The position the node lies at.
Definition: NBNode.h:907
bool isBentPriority() const
return whether a priority road turns at this node
Definition: NBNode.h:835
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
Definition: NBNode.cpp:1741
bool turnFoes(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *from2, const NBEdge *to2, int fromLane2, bool lefthand=false) const
return whether the given laneToLane connection originate from the same edge and are in conflict due t...
Definition: NBNode.cpp:2114
void discardAllCrossings(bool rejectAll)
discard all current (and optionally future) crossings
Definition: NBNode.cpp:2936
bool hasOutgoing(const NBEdge *const e) const
Returns whether the given edge starts at this node.
Definition: NBNode.cpp:1853
bool writeLogic(OutputDevice &into) const
writes the XML-representation of the logic as a bitset-logic XML representation
Definition: NBNode.cpp:1088
void setRadius(double radius)
set the turning radius
Definition: NBNode.h:559
EdgeVector getPassengerEdges(bool incoming) const
return edges that permit passengers (either incoming or outgoing)
Definition: NBNode.cpp:2338
NBEdge * getPossiblySplittedOutgoing(const std::string &edgeid)
get possibly splitted outgoing edge
Definition: NBNode.cpp:1907
NBNode(const NBNode &s)
invalidated copy constructor
void addOutgoingEdge(NBEdge *edge)
adds an outgoing edge
Definition: NBNode.cpp:500
bool isConstantWidthTransition() const
detects whether a given junction splits or merges lanes while keeping constant road width
Definition: NBNode.cpp:878
std::vector< std::unique_ptr< Crossing > > myCrossings
Vector of crossings.
Definition: NBNode.h:919
bool isStraighter(const NBEdge *const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge *const candidate) const
check whether the candidate edge is more likely to be the straight continuation
Definition: NBNode.cpp:2302
void removeJoinedTrafficLights()
remove all traffic light definitions that are part of a joined tls
Definition: NBNode.cpp:998
bool crossingBetween(const NBEdge *e1, const NBEdge *e2) const
return true if the given edges are connected by a crossing
Definition: NBNode.cpp:3677
bool isDistrict() const
check if node is a district
Definition: NBNode.cpp:2651
NBDistrict * myDistrict
The district the node is the centre of.
Definition: NBNode.h:934
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
Definition: NBNode.h:336
void computeLanes2Lanes()
computes the connections of lanes to edges
Definition: NBNode.cpp:1191
void reshiftPosition(double xoff, double yoff)
Applies an offset to the node.
Definition: NBNode.cpp:364
void setName(const std::string &name)
set intersection name
Definition: NBNode.h:579
double myDisplacementError
geometry error after computation of internal lane shapes
Definition: NBNode.h:970
static const int AVOID_WIDE_LEFT_TURN
Definition: NBNode.h:224
void removeTrafficLight(NBTrafficLightDefinition *tlDef)
Removes the given traffic light from this node.
Definition: NBNode.cpp:406
void markBentPriority(bool isBent)
mark whether a priority road turns at this node
Definition: NBNode.h:830
bool typeWasGuessed() const
return whether a priority road turns at this node
Definition: NBNode.h:840
const std::string getResponse(int linkIndex) const
get the 'response' string (right-of-way bit set) of the right-of-way logic
Definition: NBNode.cpp:1108
void buildCrossingOutlines()
build crossing outlines after walkingareas are finished
Definition: NBNode.cpp:3550
static bool isLongEnough(NBEdge *out, double minLength)
check if is long enough
Definition: NBNode.cpp:1666
bool tlsContConflict(const NBEdge *from, const NBEdge::Connection &c, const NBEdge *foeFrom, const NBEdge::Connection &foe) const
whether the connection must yield if the foe remains on the intersection after its phase ends
Definition: NBNode.cpp:988
const PositionVector & getShape() const
retrieve the junction shape
Definition: NBNode.cpp:2605
void setPriorityJunctionPriorities()
sets the priorites in case of a priority junction
std::vector< WalkingArea > myWalkingAreas
Vector of walking areas.
Definition: NBNode.h:922
NBConnectionProhibits myBlockedConnections
The container for connection block dependencies.
Definition: NBNode.h:931
void updateSurroundingGeometry()
update geometry of node and surrounding edges
Definition: NBNode.cpp:1142
int addedLanesRight(NBEdge *out, int addedLanes) const
check whether this edge has extra lanes on the right side
Definition: NBNode.cpp:1619
const Position & getPosition() const
Definition: NBNode.h:260
FringeType myFringeType
fringe type of this node
Definition: NBNode.h:958
double getRadius() const
Returns the turning radius of this node.
Definition: NBNode.h:290
bool checkIsRemovable() const
check if node is removable
Definition: NBNode.cpp:2486
bool isRoundabout() const
return whether this node is part of a roundabout
Definition: NBNode.cpp:3799
const NBConnectionProhibits & getProhibitions()
get prohibitions (BLocked connections)
Definition: NBNode.h:705
static const int FORWARD
edge directions (for pedestrian related stuff)
Definition: NBNode.h:216
bool checkIsRemovableReporting(std::string &reason) const
check if node is removable and return reason if not
Definition: NBNode.cpp:2492
void displaceShapeAtWidthChange(const NBEdge *from, const NBEdge::Connection &con, PositionVector &fromShape, PositionVector &toShape) const
displace lane shapes to account for change in lane width at this node
Definition: NBNode.cpp:886
bool foes(const NBEdge *const from1, const NBEdge *const to1, const NBEdge *const from2, const NBEdge *const to2) const
Returns the information whether the given flows cross.
Definition: NBNode.cpp:2189
void removeDoubleEdges()
remove duble edges
Definition: NBNode.cpp:1809
double buildInnerEdges()
build internal lanes, pedestrian crossings and walking areas
Definition: NBNode.cpp:2952
PositionVector myPoly
the (outer) shape of the junction
Definition: NBNode.h:937
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
Definition: NBNode.cpp:2623
bool crossesFringe(const NBEdge *e1, const NBEdge *e2) const
return true if the given sidewalks are separated by a fringe road
Definition: NBNode.cpp:3719
void getEdgesThatApproach(NBEdge *currentOutgoing, EdgeVector &approaching)
returns a list of edges which are connected to the given outgoing edge
Definition: NBNode.cpp:1683
void setFringeType(FringeType fringeType)
set method for computing right-of-way
Definition: NBNode.h:574
EdgeVector getEdgesSortedByAngleAtNodeCenter() const
returns the list of all edges sorted clockwise by getAngleAtNodeToCenter
Definition: NBNode.cpp:3953
const std::vector< WalkingAreaCustomShape > & getWalkingAreaCustomShapes() const
Definition: NBNode.h:751
EdgeVector edgesBetween(const NBEdge *e1, const NBEdge *e2) const
return all edges that lie clockwise between the given edges
Definition: NBNode.cpp:3727
PositionVector computeInternalLaneShape(const NBEdge *fromE, const NBEdge::Connection &con, int numPoints, NBNode *recordError=0, int shapeFlag=0) const
Compute the shape for an internal lane.
Definition: NBNode.cpp:793
~NBNode()
Destructor.
Definition: NBNode.cpp:332
NBEdge * getPossiblySplittedIncoming(const std::string &edgeid)
get possibly splitted incoming edge
Definition: NBNode.cpp:1894
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches loaded signal plans by modifying lane indices above threshold by the given offset
Definition: NBNode.cpp:449
bool geometryLike() const
whether this is structurally similar to a geometry node
Definition: NBNode.cpp:3753
bool isNearDistrict() const
@chech if node is near district
Definition: NBNode.cpp:2634
static const int INDIRECT_LEFT
Definition: NBNode.h:228
EdgeVector myIncomingEdges
Vector of incoming edges.
Definition: NBNode.h:910
const std::vector< WalkingArea > & getWalkingAreas() const
return this junctions pedestrian walking areas
Definition: NBNode.h:747
WalkingArea & getWalkingArea(const std::string &id)
return the walkingArea with the given ID
Definition: NBNode.cpp:3865
void addTrafficLight(NBTrafficLightDefinition *tlDef)
Adds a traffic light to the list of traffic lights that control this node.
Definition: NBNode.cpp:396
int guessCrossings()
guess pedestrian crossings and return how many were guessed
Definition: NBNode.cpp:2657
bool isTLControlled() const
Returns whether this node is controlled by any tls.
Definition: NBNode.h:331
bool getKeepClear() const
Returns the keepClear flag.
Definition: NBNode.h:295
static const int SCURVE_IGNORE
Definition: NBNode.h:227
const std::string getFoes(int linkIndex) const
get the 'foes' string (conflict bit set) of the right-of-way logic
Definition: NBNode.cpp:1098
NBEdge * getOppositeIncoming(NBEdge *e) const
returns the opposite incoming edge of certain edge
Definition: NBNode.cpp:1859
static PositionVector bezierControlPoints(const PositionVector &begShape, const PositionVector &endShape, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, bool &ok, NBNode *recordError=0, double straightThresh=DEG2RAD(5), int shapeFlag=0)
get bezier control points
Definition: NBNode.cpp:575
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
A storage for available edgeTypes of edges.
Definition: NBTypeCont.h:52
Base class for objects which have an id.
Definition: Named.h:54
const std::string & getID() const
Returns the id.
Definition: Named.h:74
A storage for options typed value containers)
Definition: OptionsCont.h:89
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:61
An upper class for objects with additional parameters.
Definition: Parameterised.h:41
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:37
A list of positions.
static const PositionVector EMPTY
empty Vector
A structure which describes a connection between edges or lanes.
Definition: NBEdge.h:201
std::set< const NBEdge *, ComparatorIdLess > edges
Definition: NBNode.h:210
A definition of a pedestrian walking area.
Definition: NBNode.h:177
int minPrevCrossingEdges
minimum number of edges crossed by incoming crossings
Definition: NBNode.h:204
std::vector< std::string > nextSidewalks
the lane-id of the next sidewalk lane or ""
Definition: NBNode.h:196
std::vector< std::string > prevSidewalks
the lane-id of the previous sidewalk lane or ""
Definition: NBNode.h:198
std::string id
the (edge)-id of this walkingArea
Definition: NBNode.h:184
WalkingArea(const std::string &_id, double _width)
constructor
Definition: NBNode.h:179
bool hasCustomShape
whether this walkingArea has a custom shape
Definition: NBNode.h:200
std::set< const NBEdge *, ComparatorIdLess > refEdges
reference edges that uniquely identify this walkingarea
Definition: NBNode.h:206
double width
This lane's width.
Definition: NBNode.h:186
std::vector< std::string > nextCrossings
the lane-id of the next crossing(s)
Definition: NBNode.h:192
std::vector< std::string > prevCrossings
the lane-id of the previous crossing(s)
Definition: NBNode.h:194
PositionVector shape
The polygonal shape.
Definition: NBNode.h:190
double length
This lane's width.
Definition: NBNode.h:188
int minNextCrossingEdges
minimum number of edges crossed by nextCrossings
Definition: NBNode.h:202