Eclipse SUMO - Simulation of Urban MObility
NBEdgeCont.h
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13 /****************************************************************************/
20 // Storage for edges, including some functionality operating on multiple edges
21 /****************************************************************************/
22 #pragma once
23 #include <config.h>
24 
25 #include <map>
26 #include <iostream>
27 #include <string>
28 #include <vector>
29 #include <set>
30 #include "NBCont.h"
35 
36 
37 // ===========================================================================
38 // class declarations
39 // ===========================================================================
40 class OptionsCont;
41 class OutputDevice;
42 class NBNodeCont;
43 class NBTypeCont;
44 class NBEdge;
45 class NBNode;
46 class NBDistrictCont;
48 class NBPTStopCont;
49 class NBPTLineCont;
50 
51 
52 // ===========================================================================
53 // class definitions
54 // ===========================================================================
59 class NBEdgeCont {
60 
61 public:
66 
68  ~NBEdgeCont();
69 
78  void applyOptions(OptionsCont& oc);
79 
81  void clear();
82 
85 
99  bool insert(NBEdge* edge, bool ignorePrunning = false);
100 
109  NBEdge* retrieve(const std::string& id, bool retrieveExtracted = false) const;
110 
121  NBEdge* retrievePossiblySplit(const std::string& id, bool downstream) const;
122 
135  NBEdge* retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const;
136 
147  NBEdge* retrievePossiblySplit(const std::string& id, double pos) const;
148 
155  void erase(NBDistrictCont& dc, NBEdge* edge);
156 
166  void extract(NBDistrictCont& dc, NBEdge* edge, bool remember = false);
167 
171  std::map<std::string, NBEdge*>::const_iterator begin() const {
172  return myEdges.begin();
173  }
174 
178  std::map<std::string, NBEdge*>::const_iterator end() const {
179  return myEdges.end();
180  }
182 
185 
189  struct Split {
191  std::vector<int> lanes;
193  double pos = INVALID_DOUBLE;
199  NBNode* node = nullptr;
201  std::string idBefore;
203  std::string idAfter;
205  std::string nameID;
207  double offset = 0.;
209  int offsetFactor = 1;
210  };
211 
213  void processSplits(NBEdge* e, std::vector<Split> splits,
215 
229  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node);
230 
255  bool splitAt(NBDistrictCont& dc, NBEdge* edge, NBNode* node,
256  const std::string& firstEdgeName, const std::string& secondEdgeName,
257  int noLanesFirstEdge, int noLanesSecondEdge,
258  const double speed = -1., const double friction = 1., const int changedLeft = 0);
259 
275  bool splitAt(NBDistrictCont& dc, NBEdge* edge, double edgepos, NBNode* node,
276  const std::string& firstEdgeName, const std::string& secondEdgeName,
277  int noLanesFirstEdge, int noLanesSecondEdge,
278  const double speed = -1., const double friction = 1., const int changedLeft = 0);
280 
283 
287  int size() const {
288  return (int) myEdges.size();
289  }
290 
295  std::vector<std::string> getAllNames() const;
296 
300  const std::pair<NBEdge*, NBEdge*>* getSplit(const NBEdge* const origEdge) const {
301  const auto& split = myEdgesSplit.find(origEdge);
302  if (split == myEdgesSplit.end()) {
303  return nullptr;
304  }
305  return &split->second;
306  }
307 
311  int getNumEdgeSplits() const {
312  return (int)myEdgesSplit.size();
313  }
315 
318 
324 
333  void splitGeometry(NBDistrictCont& dc, NBNodeCont& nc);
334 
339  void reduceGeometries(const double minDist);
340 
347  void checkGeometries(const double maxAngle, const double minRadius, bool fix, bool fixRailways, bool silent = false);
349 
352 
361 
370  void computeEdge2Edges(bool noLeftMovers);
371 
379  void computeLanes2Edges();
380 
388  void recheckLanes();
389 
401  void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike);
402 
409  void appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled);
410 
412  void appendRailwayTurnarounds(const NBPTStopCont& sc);
413 
422  void computeEdgeShapes(double smoothElevationThreshold = -1);
423 
432  void computeLaneShapes();
433 
435  void clearControllingTLInformation() const;
436 
445  NBTrafficLightLogicCont& tlc, EdgeVector edges);
446 
448  void guessOpposites();
449 
454  void recheckLaneSpread();
455 
457 
459  NBEdge* getOppositeByID(const std::string& edgeID) const;
460 
462  NBEdge* getByID(const std::string& edgeID) const;
463 
467  int guessRoundabouts();
468 
472  int extractRoundabouts();
473 
477  bool wasIgnored(std::string id) const {
478  return myIgnoredEdges.count(id) != 0;
479  }
480 
482  void ignore(std::string id) {
483  myIgnoredEdges.insert(id);
484  }
485 
487  bool wasRemoved(std::string id) const {
488  return myExtractedEdges.count(id) != 0;
489  }
490 
492  void rename(NBEdge* edge, const std::string& newID);
493 
496 
511  void addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass,
512  KeepClear keepClear, double contPos, double visibility,
513  double speed, double friction, double length,
514  const PositionVector& customShape,
515  bool uncontrolled,
516  bool warnOnly,
517  SVCPermissions permissions = SVC_UNSPECIFIED,
518  bool indirectLeft = false,
519  const std::string& edgeType = "",
520  SVCPermissions changeLeft = SVC_UNSPECIFIED,
521  SVCPermissions changeRight = SVC_UNSPECIFIED);
522 
524  bool hasPostProcessConnection(const std::string& from, const std::string& to = "");
525 
529 
531  void generateStreetSigns();
532 
534  int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string& excludeOpt,
536 
540  const std::set<EdgeSet> getRoundabouts() const;
541 
543  bool hasGuessedRoundabouts() const {
544  return myGuessedRoundabouts.size() > 0;
545  }
546 
548  void addRoundabout(const EdgeSet& roundabout);
549 
551  void removeRoundabout(const NBNode* node);
553  void removeRoundaboutEdges(const EdgeSet& toRemove);
554 
556  void markRoundabouts();
557 
559  void patchRoundabouts(NBEdge* orig, NBEdge* part1, NBEdge* part2, std::set<EdgeSet>& roundabouts);
560 
562  bool ignoreFilterMatch(NBEdge* edge);
563 
565  int remapIDs(bool numericaIDs, bool reservedIDs, const std::string& prefix, NBPTStopCont& sc);
566 
568  void checkOverlap(double threshold, double zThreshold) const;
569 
571  void checkGrade(double threshold) const;
572 
579  EdgeVector getGeneratedFrom(const std::string& id) const;
580 
582  int joinLanes(SVCPermissions perms);
583 
585  int joinTramEdges(NBDistrictCont& dc, NBPTStopCont& sc, NBPTLineCont& lc, double maxDist);
586 
588  EdgeVector getAllEdges() const;
589 
592 
594  bool checkConsistency(const NBNodeCont& nc);
595 
598 
600  void addPrefix(const std::string& prefix);
601 
603  void fixSplitCustomLength();
604 
606  void computeAngles();
607 
609  std::set<std::string> getUsedTypes() const;
610 
614 
615 private:
617  static double formFactor(const EdgeVector& loopEdges);
618 
620  void removeRoundaboutEdges(const EdgeSet& toRemove, std::set<EdgeSet>& roundabouts);
621 
624 
629 
630  public:
638  PostProcessConnection(const std::string& from_, int fromLane_, const std::string& to_, int toLane_,
639  bool mayDefinitelyPass_, KeepClear keepClear_, double contPos_, double visibility_, double speed_,
640  double friction_, double length_,
641  const PositionVector& customShape_,
642  bool uncontrolled_,
643  bool warnOnly_,
644  SVCPermissions permissions_,
645  bool indirectLeft_,
646  const std::string& edgeType_,
647  SVCPermissions changeLeft_,
648  SVCPermissions changeRight_) :
649  from(from_), fromLane(fromLane_), to(to_), toLane(toLane_), mayDefinitelyPass(mayDefinitelyPass_), keepClear(keepClear_), contPos(contPos_),
650  visibility(visibility_),
651  speed(speed_),
652  friction(friction_),
653  customLength(length_),
654  customShape(customShape_),
655  uncontrolled(uncontrolled_),
656  permissions(permissions_),
657  indirectLeft(indirectLeft_),
658  edgeType(edgeType_),
659  changeLeft(changeLeft_),
660  changeRight(changeRight_),
661  warnOnly(warnOnly_)
662  {}
663 
665  std::string from;
666 
668  int fromLane;
669 
671  std::string to;
672 
674  int toLane;
675 
678 
681 
683  double contPos;
684 
686  double visibility;
687 
689  double speed;
690 
692  double friction;
693 
695  double customLength;
696 
699 
702 
705 
708 
710  std::string edgeType;
711 
714 
717 
719  bool warnOnly;
720  };
721 
723  bool operator()(const std::pair<NBEdge*, int>& a, const std::pair<NBEdge*, int>& b) const;
724  };
725 
727  std::map<std::string, std::vector<PostProcessConnection> > myConnections;
728 
730  typedef std::map<std::string, NBEdge*> EdgeCont;
731 
734 
737 
739  std::set<NBEdge*> myEdgeCemetery;
740 
742  std::set<std::string> myIgnoredEdges;
743 
745  std::map<const NBEdge*, std::pair<NBEdge*, NBEdge*> > myEdgesSplit;
747  std::set<const NBEdge*> myWasSplit;
748 
751 
754 
757 
759  std::set<std::string> myEdges2Keep;
760 
762  std::set<std::string> myEdges2Remove;
763 
766 
769 
771  std::set<std::string> myTypes2Keep;
772 
774  std::set<std::string> myTypes2Remove;
775 
778 
782 
784  std::set<EdgeSet> myRoundabouts;
785 
787  std::set<EdgeSet> myGuessedRoundabouts;
788 
792  class split_sorter {
793  public:
795  explicit split_sorter() { }
796 
798  int operator()(const Split& e1, const Split& e2) const {
799  return e1.pos < e2.pos;
800  }
801  };
802 
804  NBEdgeCont(const NBEdgeCont& s) = delete;
805 
807  NBEdgeCont& operator=(const NBEdgeCont& s) = delete;
808 };
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
std::set< NBEdge * > EdgeSet
container for unique edges
Definition: NBCont.h:50
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition: NBCont.h:35
KeepClear
keepClear status of connections
Definition: NBCont.h:58
std::vector< NBRouterEdge * > RouterEdgeVector
Definition: NBCont.h:43
const SVCPermissions SVC_UNSPECIFIED
permissions not specified
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
const double INVALID_DOUBLE
invalid double
Definition: StdDefs.h:64
A container for districts.
Sorts splits by their position (increasing)
Definition: NBEdgeCont.h:792
int operator()(const Split &e1, const Split &e2) const
Comparing operator.
Definition: NBEdgeCont.h:798
split_sorter()
Constructor.
Definition: NBEdgeCont.h:795
Storage for edges, including some functionality operating on multiple edges.
Definition: NBEdgeCont.h:59
std::map< std::string, NBEdge * >::const_iterator begin() const
Returns the pointer to the begin of the stored edges.
Definition: NBEdgeCont.h:171
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
Definition: NBEdgeCont.cpp:740
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
Definition: NBEdgeCont.cpp:999
void removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
Definition: NBEdgeCont.cpp:769
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
Definition: NBEdgeCont.cpp:851
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
Definition: NBEdgeCont.h:780
int size() const
Returns the number of edges.
Definition: NBEdgeCont.h:287
~NBEdgeCont()
Destructor.
Definition: NBEdgeCont.cpp:72
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
Definition: NBEdgeCont.cpp:843
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
Definition: NBEdgeCont.h:784
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
Definition: NBEdgeCont.cpp:977
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition: NBEdgeCont.h:762
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition: NBEdgeCont.h:742
std::map< std::string, NBEdge * >::const_iterator end() const
Returns the pointer to the end of the stored edges.
Definition: NBEdgeCont.h:178
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition: NBEdgeCont.h:753
void recheckPostProcessConnections()
Try to set any stored connections.
void checkGeometries(const double maxAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
Definition: NBEdgeCont.cpp:821
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
Definition: NBEdgeCont.cpp:418
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
Definition: NBEdgeCont.cpp:458
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
Definition: NBEdgeCont.cpp:411
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
Definition: NBEdgeCont.cpp:281
NBEdgeCont(const NBEdgeCont &s)=delete
invalidated copy constructor
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition: NBEdgeCont.h:771
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
Definition: NBEdgeCont.cpp:867
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
Definition: NBEdgeCont.h:736
void reduceGeometries(const double minDist)
Definition: NBEdgeCont.cpp:813
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
Definition: NBEdgeCont.cpp:203
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
Definition: NBEdgeCont.cpp:786
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
Definition: NBEdgeCont.cpp:859
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
Definition: NBEdgeCont.cpp:317
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
Definition: NBEdgeCont.h:747
int getNumEdgeSplits() const
Returns the number of edge splits.
Definition: NBEdgeCont.h:311
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
Definition: NBEdgeCont.cpp:438
void ignore(std::string id)
mark the given edge id as ignored
Definition: NBEdgeCont.h:482
NBEdgeCont & operator=(const NBEdgeCont &s)=delete
invalidated assignment operator
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
Definition: NBEdgeCont.h:733
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition: NBEdgeCont.h:759
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition: NBEdgeCont.h:623
bool wasIgnored(std::string id) const
Returns whether the edge with the id was ignored during parsing.
Definition: NBEdgeCont.h:477
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
Definition: NBEdgeCont.cpp:835
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition: NBEdgeCont.h:787
bool hasGuessedRoundabouts() const
check if there is guessed roundabouts
Definition: NBEdgeCont.h:543
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
Definition: NBEdgeCont.cpp:163
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition: NBEdgeCont.h:774
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
Definition: NBEdgeCont.cpp:78
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
Definition: NBEdgeCont.h:777
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
Definition: NBEdgeCont.h:768
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
bool wasRemoved(std::string id) const
Returns whether the edge with the id was deleted explicitly.
Definition: NBEdgeCont.h:487
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
Definition: NBEdgeCont.cpp:961
const std::pair< NBEdge *, NBEdge * > * getSplit(const NBEdge *const origEdge) const
Returns the edge split if the edge has been split, nullptr otherwise.
Definition: NBEdgeCont.h:300
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition: NBEdgeCont.h:765
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition: NBEdgeCont.h:730
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
Definition: NBEdgeCont.h:745
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
Definition: NBEdgeCont.h:727
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
Definition: NBEdgeCont.cpp:182
NBEdgeCont(NBTypeCont &tc)
Constructor.
Definition: NBEdgeCont.cpp:64
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
Definition: NBEdgeCont.h:739
int remapIDs(bool numericaIDs, bool reservedIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
Definition: NBEdgeCont.cpp:604
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
Definition: NBEdgeCont.cpp:758
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
void checkGrade(double threshold) const
check whether edges are to steep
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
Definition: NBEdgeCont.h:756
The representation of a single edge during network building.
Definition: NBEdge.h:92
Container for nodes during the netbuilding process.
Definition: NBNodeCont.h:57
Represents a single node (junction) during network building.
Definition: NBNode.h:66
Container for public transport stops during the net building process.
Definition: NBPTStopCont.h:44
A container for traffic light definitions and built programs.
A storage for available edgeTypes of edges.
Definition: NBTypeCont.h:52
A storage for options typed value containers)
Definition: OptionsCont.h:89
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:61
A list of positions.
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
Definition: NBEdgeCont.h:628
double customLength
custom length for connection
Definition: NBEdgeCont.h:695
bool warnOnly
whether a failure to set this connection is a warning or an error
Definition: NBEdgeCont.h:719
bool uncontrolled
whether this connection shall not be controlled by a traffic light
Definition: NBEdgeCont.h:701
SVCPermissions changeRight
custom lane changing permissions for connection
Definition: NBEdgeCont.h:716
double visibility
custom foe visiblity for connection
Definition: NBEdgeCont.h:686
int toLane
The number of the lane the connection ends at.
Definition: NBEdgeCont.h:674
PositionVector customShape
custom shape for connection
Definition: NBEdgeCont.h:698
KeepClear keepClear
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:680
double speed
custom speed for connection
Definition: NBEdgeCont.h:689
bool mayDefinitelyPass
Whether the connection may be passed without braking.
Definition: NBEdgeCont.h:677
SVCPermissions changeLeft
custom lane changing permissions for connection
Definition: NBEdgeCont.h:713
double contPos
custom position for internal junction on this connection
Definition: NBEdgeCont.h:683
std::string from
The id of the edge the connection starts at.
Definition: NBEdgeCont.h:665
double friction
custom friction for connection
Definition: NBEdgeCont.h:692
std::string edgeType
custom edge type
Definition: NBEdgeCont.h:710
SVCPermissions permissions
custom permissions for connection
Definition: NBEdgeCont.h:704
std::string to
The id of the edge the connection ends at.
Definition: NBEdgeCont.h:671
PostProcessConnection(const std::string &from_, int fromLane_, const std::string &to_, int toLane_, bool mayDefinitelyPass_, KeepClear keepClear_, double contPos_, double visibility_, double speed_, double friction_, double length_, const PositionVector &customShape_, bool uncontrolled_, bool warnOnly_, SVCPermissions permissions_, bool indirectLeft_, const std::string &edgeType_, SVCPermissions changeLeft_, SVCPermissions changeRight_)
Constructor.
Definition: NBEdgeCont.h:638
int fromLane
The number of the lane the connection starts at.
Definition: NBEdgeCont.h:668
bool indirectLeft
whether this connection is an indirect left turn
Definition: NBEdgeCont.h:707
A structure which describes changes of lane number or speed along the road.
Definition: NBEdgeCont.h:189
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
Definition: NBEdgeCont.h:209
double speed
The speed after this change.
Definition: NBEdgeCont.h:195
double offset
lateral offset to edge geometry
Definition: NBEdgeCont.h:207
double friction
The friction after this change.
Definition: NBEdgeCont.h:197
std::string nameID
the default node id
Definition: NBEdgeCont.h:205
std::string idBefore
The id for the edge before the split.
Definition: NBEdgeCont.h:201
double pos
The position of this change.
Definition: NBEdgeCont.h:193
std::vector< int > lanes
The lanes after this change.
Definition: NBEdgeCont.h:191
std::string idAfter
The id for the edge after the split.
Definition: NBEdgeCont.h:203
NBNode * node
The new node that is created for this split.
Definition: NBEdgeCont.h:199