75 const std::vector<std::string>& lines,
MSLane& lane,
76 double frompos,
double topos,
const std::string name,
77 int personCapacity,
double parkingLength,
const RGBColor& color,
double angle);
86 bool addAccess(
MSLane*
const lane,
const double startPos,
const double endPos,
141 std::vector<double>& fgShapeRotations, std::vector<double>& fgShapeLengths,
142 Position& fgSignPos,
double& fgSignRot,
bool secondaryShape =
false);
SumoXMLTag
Numbers representing SUMO-XML - element names.
A class that stores a 2D geometrical boundary.
A lane area vehicles can halt at (gui-version)
Boundary getCenteringBoundary() const override
Returns the boundary to which the view shall be centered in order to show the object.
Position myFGSignPos
The position of the sign.
std::vector< double > myFGShapeRotations2
double myFGSignRot
The rotation of the sign.
void initShape(PositionVector &fgShape, std::vector< double > &fgShapeRotations, std::vector< double > &fgShapeLengths, Position &fgSignPos, double &fgSignRot, bool secondaryShape=false)
init constants for faster rendering
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent) override
Returns an own parameter window.
std::vector< double > myFGShapeLengths
The lengths of the shape parts.
PositionVector myFGShape
The shape.
void drawGL(const GUIVisualizationSettings &s) const override
Draws the object.
std::vector< double > myFGShapeLengths2
double myWidth
The visual width of the stoppling place.
bool addAccess(MSLane *const lane, const double startPos, const double endPos, double length, const MSStoppingPlace::AccessExit exit) override
adds an access point to this stop
const std::string getOptionalName() const override
Returns the street name.
double getExaggeration(const GUIVisualizationSettings &s) const override
return exaggeration associated with this GLObject
std::vector< double > myFGShapeRotations
The rotations of the shape parts.
double getCroppedLastFreePos() const
Formats the last free pos value.
PositionVector myAccessCoords
The coordinates of access points.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent) override
Returns an own popup-menu.
void finishedLoading() override
perform extra processing after element has been loaded
PositionVector myFGShape2
A window containing a gl-object's parameter.
Stores the information about how to visualize structures.
Representation of a lane in the micro simulation.
The simulated network and simulation perfomer.
A lane area vehicles can halt at.
A point in 2D or 3D with translation and scaling methods.