Eclipse SUMO - Simulation of Urban MObility
GUIE3Collector.h
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1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
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9 // Public License 2.0 are satisfied: GNU General Public License, version 2
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12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
20 // The gui-version of a MSE3Collector
21 /****************************************************************************/
22 #pragma once
23 #include <config.h>
24 
25 #include <string>
26 #include <vector>
27 #include "GUIDetectorWrapper.h"
31 
32 
33 // ===========================================================================
34 // class definitions
35 // ===========================================================================
43 class GUIE3Collector : public MSE3Collector {
44 public:
46  GUIE3Collector(const std::string& id,
47  const CrossSectionVector& entries, const CrossSectionVector& exits,
48  double haltingSpeedThreshold,
49  SUMOTime haltingTimeThreshold,
50  const std::string name, const std::string& vTypes,
51  const std::string& nextEdges,
52  int detectPersons, bool openEntry, bool expectArrival);
53 
56 
57 
61  const CrossSectionVector& getEntries() const;
62 
63 
67  const CrossSectionVector& getExits() const;
68 
69 
75 
76 
77 public:
82  class MyWrapper : public GUIDetectorWrapper {
83  public:
85  MyWrapper(GUIE3Collector& detector);
86 
88  ~MyWrapper();
89 
90 
92 
93 
102  GUIMainWindow& app, GUISUMOAbstractView& parent);
103 
105  double getExaggeration(const GUIVisualizationSettings& s) const;
106 
113 
118  void drawGL(const GUIVisualizationSettings& s) const;
120 
121 
124 
125 
126  protected:
134  double myFGRotation;
135  };
136 
137  protected:
140 
142  void drawSingleCrossing(const Position& pos, double rot,
143  double upscale) const;
144 
145  private:
148 
151 
153  typedef std::vector<SingleCrossingDefinition> CrossingDefinitions;
154 
157 
160 
161  };
162 
163 };
long long int SUMOTime
Definition: GUI.h:35
std::vector< MSCrossSection > CrossSectionVector
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:39
std::vector< SingleCrossingDefinition > CrossingDefinitions
Definition of a list of cross (entry/exit-point) positions.
SingleCrossingDefinition buildDefinition(const MSCrossSection &section)
Builds the description about the position of the entry/exit point.
double getExaggeration(const GUIVisualizationSettings &s) const
return exaggeration associated with this GLObject
GUIE3Collector & myDetector
The wrapped detector.
void drawSingleCrossing(const Position &pos, double rot, double upscale) const
Draws a single entry/exit point.
GUIE3Collector & getDetector()
Returns the detector itself.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
CrossingDefinitions myExitDefinitions
The list of exit positions.
CrossingDefinitions myEntryDefinitions
The list of entry positions.
MyWrapper(GUIE3Collector &detector)
Constructor.
Boundary myBoundary
The detector's boundary.
The gui-version of the MSE3Collector.
~GUIE3Collector()
Destructor.
const CrossSectionVector & getExits() const
Returns the list of exit points.
GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns the wrapper for this detector.
GUIE3Collector(const std::string &id, const CrossSectionVector &entries, const CrossSectionVector &exits, double haltingSpeedThreshold, SUMOTime haltingTimeThreshold, const std::string name, const std::string &vTypes, const std::string &nextEdges, int detectPersons, bool openEntry, bool expectArrival)
Constructor.
const CrossSectionVector & getEntries() const
Returns the list of entry points.
A window containing a gl-object's parameter.
Stores the information about how to visualize structures.
A simple description of a position on a lane (crossing of a lane)
A detector of vehicles passing an area between entry/exit points.
Definition: MSE3Collector.h:59
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:37
Representation of a single crossing point.