Eclipse SUMO - Simulation of Urban MObility
GUIE3Collector.cpp
Go to the documentation of this file.
1 /****************************************************************************/
2 // Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3 // Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4 // This program and the accompanying materials are made available under the
5 // terms of the Eclipse Public License 2.0 which is available at
6 // https://www.eclipse.org/legal/epl-2.0/
7 // This Source Code may also be made available under the following Secondary
8 // Licenses when the conditions for such availability set forth in the Eclipse
9 // Public License 2.0 are satisfied: GNU General Public License, version 2
10 // or later which is available at
11 // https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12 // SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13 /****************************************************************************/
20 // The gui-version of a MSE3Collector
21 /****************************************************************************/
22 #include <config.h>
23 
24 #include "GUIE3Collector.h"
25 #include "GUIEdge.h"
28 #include <utils/gui/div/GLHelper.h>
30 #include <microsim/MSLane.h>
32 
33 
34 // ===========================================================================
35 // method definitions
36 // ===========================================================================
37 
38 // -------------------------------------------------------------------------
39 // GUIE3Collector::MyWrapper-methods
40 // -------------------------------------------------------------------------
41 
43  GUIDetectorWrapper(GLO_E3DETECTOR, detector.getID(), GUIIconSubSys::getIcon(GUIIcon::E3)),
44  myDetector(detector) {
45  const CrossSectionVector& entries = detector.getEntries();
46  const CrossSectionVector& exits = detector.getExits();
48  for (i = entries.begin(); i != entries.end(); ++i) {
51  myEntryDefinitions.push_back(def);
52  }
53  for (i = exits.begin(); i != exits.end(); ++i) {
56  myExitDefinitions.push_back(def);
57  }
58 }
59 
60 
62 
63 
69  return def;
70 }
71 
72 
77  new GUIParameterTableWindow(app, *this);
78  // add items
79  // values
80  ret->mkItem(TL("name"), false, myDetector.myName);
81  if (myDetector.isTyped()) {
82  ret->mkItem(TL("vTypes"), false, toString(myDetector.getVehicleTypes()));
83  }
84  ret->mkItem(TL("vehicles within [#]"), true,
86  ret->mkItem(TL("mean speed [m/s]"), true,
88  ret->mkItem(TL("haltings [#]"), true,
90  ret->mkItem(TL("last interval mean travel time [s]"), true,
92  ret->mkItem(TL("last interval mean haltings [#]"), true,
94  ret->mkItem(TL("last interval mean time loss [s]"), true,
96  ret->mkItem(TL("last interval mean vehicle count [#]"), true,
98 
99  // close building
100  ret->closeBuilding(&myDetector);
101  return ret;
102 }
103 
104 
105 void
107  GLHelper::pushName(getGlID());
109  glTranslated(0, 0, GLO_JUNCTION + 0.4); // do not draw on top of linkRules
110  typedef std::vector<SingleCrossingDefinition> CrossingDefinitions;
111  CrossingDefinitions::const_iterator i;
113  const double exaggeration = getExaggeration(s);
114  for (i = myEntryDefinitions.begin(); i != myEntryDefinitions.end(); ++i) {
115  drawSingleCrossing((*i).myFGPosition, (*i).myFGRotation, exaggeration);
116  }
118  for (i = myExitDefinitions.begin(); i != myExitDefinitions.end(); ++i) {
119  drawSingleCrossing((*i).myFGPosition, (*i).myFGRotation, exaggeration);
120  }
122  drawName(getCenteringBoundary().getCenter(), s.scale, s.addName);
124 }
125 
126 
127 void
129  double rot, double upscale) const {
130  glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
132  glTranslated(pos.x(), pos.y(), 0);
133  glRotated(rot, 0, 0, 1);
134  glScaled(upscale, upscale, 1);
135  glBegin(GL_LINES);
136  glVertex2d(1.7, 0);
137  glVertex2d(-1.7, 0);
138  glEnd();
139  glBegin(GL_QUADS);
140  glVertex2d(-1.7, .5);
141  glVertex2d(-1.7, -.5);
142  glVertex2d(1.7, -.5);
143  glVertex2d(1.7, .5);
144  glEnd();
145  // arrows
146  glTranslated(1.5, 0, 0);
147  GLHelper::drawBoxLine(Position(0, 4), 0, 2, .05);
148  GLHelper::drawTriangleAtEnd(Position(0, 4), Position(0, 1), (double) 1, (double) .25);
149  glTranslated(-3, 0, 0);
150  GLHelper::drawBoxLine(Position(0, 4), 0, 2, .05);
151  GLHelper::drawTriangleAtEnd(Position(0, 4), Position(0, 1), (double) 1, (double) .25);
153 }
154 
155 
156 double
158  return s.addSize.getExaggeration(s, this);
159 }
160 
161 
162 Boundary
164  Boundary b(myBoundary);
165  b.grow(20);
166  return b;
167 }
168 
169 
172  return myDetector;
173 }
174 
175 
176 /* -------------------------------------------------------------------------
177  * GUIE3Collector-methods
178  * ----------------------------------------------------------------------- */
179 GUIE3Collector::GUIE3Collector(const std::string& id,
180  const CrossSectionVector& entries, const CrossSectionVector& exits,
181  double haltingSpeedThreshold,
182  SUMOTime haltingTimeThreshold,
183  const std::string name, const std::string& vTypes,
184  const std::string& nextEdges,
185  int detectPersons,
186  bool openEntry, bool expectArrival):
187  MSE3Collector(id, entries, exits, haltingSpeedThreshold, haltingTimeThreshold, name, vTypes, nextEdges, detectPersons, openEntry, expectArrival)
188 {}
189 
190 
192 
193 
194 const CrossSectionVector&
196  return myEntries;
197 }
198 
199 
200 const CrossSectionVector&
202  return myExits;
203 }
204 
205 
206 
209  return new MyWrapper(*this);
210 }
211 
212 
213 /****************************************************************************/
const unsigned char E3[]
Definition: E3.cpp:22
long long int SUMOTime
Definition: GUI.h:35
@ GLO_JUNCTION
a junction
@ GLO_E3DETECTOR
a E3 detector
GUIIcon
An enumeration of icons used by the gui applications.
Definition: GUIIcons.h:33
CrossSectionVector::const_iterator CrossSectionVectorConstIt
std::vector< MSCrossSection > CrossSectionVector
#define TL(string)
Definition: MsgHandler.h:315
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition: ToString.h:46
A class that stores a 2D geometrical boundary.
Definition: Boundary.h:39
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
Definition: Boundary.cpp:78
Boundary & grow(double by)
extends the boundary by the given amount
Definition: Boundary.cpp:319
static void setColor(const RGBColor &c)
Sets the gl-color to this value.
Definition: GLHelper.cpp:655
static void drawTriangleAtEnd(const Position &p1, const Position &p2, double tLength, double tWidth, const double extraOffset=0)
Draws a triangle at the end of the given line.
Definition: GLHelper.cpp:630
static void pushName(unsigned int name)
push Name
Definition: GLHelper.cpp:139
static void popMatrix()
pop matrix
Definition: GLHelper.cpp:130
static void drawBoxLine(const Position &beg, double rot, double visLength, double width, double offset=0)
Draws a thick line.
Definition: GLHelper.cpp:295
static void popName()
pop Name
Definition: GLHelper.cpp:148
static void pushMatrix()
push matrix
Definition: GLHelper.cpp:117
std::vector< SingleCrossingDefinition > CrossingDefinitions
Definition of a list of cross (entry/exit-point) positions.
SingleCrossingDefinition buildDefinition(const MSCrossSection &section)
Builds the description about the position of the entry/exit point.
double getExaggeration(const GUIVisualizationSettings &s) const
return exaggeration associated with this GLObject
void drawSingleCrossing(const Position &pos, double rot, double upscale) const
Draws a single entry/exit point.
GUIE3Collector & getDetector()
Returns the detector itself.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
CrossingDefinitions myExitDefinitions
The list of exit positions.
CrossingDefinitions myEntryDefinitions
The list of entry positions.
MyWrapper(GUIE3Collector &detector)
Constructor.
Boundary myBoundary
The detector's boundary.
The gui-version of the MSE3Collector.
~GUIE3Collector()
Destructor.
const CrossSectionVector & getExits() const
Returns the list of exit points.
GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns the wrapper for this detector.
GUIE3Collector(const std::string &id, const CrossSectionVector &entries, const CrossSectionVector &exits, double haltingSpeedThreshold, SUMOTime haltingTimeThreshold, const std::string name, const std::string &vTypes, const std::string &nextEdges, int detectPersons, bool openEntry, bool expectArrival)
Constructor.
const CrossSectionVector & getEntries() const
Returns the list of entry points.
A window containing a gl-object's parameter.
void mkItem(const char *name, bool dynamic, ValueSource< T > *src)
Adds a row which obtains its value from a ValueSource.
void closeBuilding(const Parameterised *p=0)
Closes the building of the table.
Stores the information about how to visualize structures.
GUIVisualizationTextSettings addName
GUIVisualizationSizeSettings addSize
double scale
information about a lane's width (temporary, used for a single view)
GUIVisualizationDetectorSettings detectorSettings
Detector settings.
A simple description of a position on a lane (crossing of a lane)
MSLane * myLane
The lane to cross.
double myPosition
The position at the lane.
A detector of vehicles passing an area between entry/exit points.
Definition: MSE3Collector.h:59
CrossSectionVector myExits
The detector's exits.
int getVehiclesWithin() const
Returns the number of vehicles within the area.
double getLastIntervalMeanTravelTime() const
int getLastIntervalVehicleSum() const
double getCurrentMeanSpeed() const
Returns the mean speed within the area.
double getLastIntervalMeanHaltsPerVehicle() const
int getCurrentHaltingNumber() const
Returns the number of current haltings within the area.
double getLastIntervalMeanTimeLoss() const
CrossSectionVector myEntries
The detector's entrys.
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
Definition: MSLane.h:552
virtual const PositionVector & getShape(bool) const
Definition: MSLane.h:294
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:37
double x() const
Returns the x-position.
Definition: Position.h:55
double y() const
Returns the y-position.
Definition: Position.h:60
double rotationDegreeAtOffset(double pos) const
Returns the rotation at the given length.
Representation of a single crossing point.
static const RGBColor E3ExitColor
color for Exits
static const RGBColor E3EntryColor
color for Entrys
double getExaggeration(const GUIVisualizationSettings &s, const GUIGlObject *o, double factor=20) const
return the drawing size including exaggeration and constantSize values