Eclipse SUMO - Simulation of Urban MObility
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NBOwnTLDef.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// A traffic light logics which must be computed (only nodes/edges are given)
21/****************************************************************************/
22#pragma once
23#include <config.h>
24
25#include <vector>
26#include <set>
29#include "NBNode.h"
30
31
32// ===========================================================================
33// class declarations
34// ===========================================================================
35
36
37// ===========================================================================
38// class definitions
39// ===========================================================================
45public:
52 NBOwnTLDef(const std::string& id,
53 const std::vector<NBNode*>& junctions,
54 SUMOTime offset,
55 TrafficLightType type);
56
57
64 NBOwnTLDef(const std::string& id, NBNode* junction, SUMOTime offset,
65 TrafficLightType type);
66
67
73 NBOwnTLDef(const std::string& id, SUMOTime offset, TrafficLightType type);
74
75
78
79
82
89 void remapRemoved(NBEdge* removed,
90 const EdgeVector& incoming, const EdgeVector& outgoing);
91
92
96 void setTLControllingInformation() const;
98
99
102 myHaveSinglePhase = true;
103 }
104
106 static void addGreenWithin(NBTrafficLightLogic* logic, const EdgeVector& fromEdges, EdgeVector& toProc);
107
109 static void addPedestrianScramble(NBTrafficLightLogic* logic, int totalNumLinks, SUMOTime greenTime, SUMOTime yellowTime,
110 const std::vector<NBNode::Crossing*>& crossings, const EdgeVector& fromEdges, const EdgeVector& toEdges);
111
113 static std::string addPedestrianPhases(NBTrafficLightLogic* logic, const SUMOTime greenTime, const SUMOTime minDur, const SUMOTime maxDur,
114 const SUMOTime earliestEnd, const SUMOTime latestEnd,
115 std::string state, const std::vector<NBNode::Crossing*>& crossings, const EdgeVector& fromEdges, const EdgeVector& toEdges);
116
118 static std::string patchStateForCrossings(const std::string& state, const std::vector<NBNode::Crossing*>& crossings, const EdgeVector& fromEdges, const EdgeVector& toEdges);
119
120 static std::string patchNEMAStateForCrossings(const std::string& state,
121 const std::vector<NBNode::Crossing*>& crossings,
122 const EdgeVector& fromEdges,
123 const EdgeVector& toEdges,
124 const NBEdge* greenEdge, NBEdge* otherChosen);
125
131 NBTrafficLightLogic* computeLogicAndConts(int brakingTimeSeconds, bool onlyConts = false);
132
133 /* initialize myNeedsContRelation and set myNeedsContRelationReady to true */
134 void initNeedsContRelation() const;
135
136 /* build optional all-red phase */
137 void buildAllRedState(SUMOTime allRedTime, NBTrafficLightLogic* logic, const std::string& state);
138
140 int getMaxIndex();
141
144 myLayout = layout;
145 }
146
148 return myLayout;
149 }
150
152 static const double MIN_SPEED_CROSSING_TIME;
153
154protected:
157
163 NBTrafficLightLogic* myCompute(int brakingTimeSeconds);
164
165
170 void collectLinks();
171
172
180 void replaceRemoved(NBEdge* removed, int removedLane,
181 NBEdge* by, int byLane, bool incoming);
183
184
185protected:
186
188 bool corridorLike() const;
189
191 const EdgeVector& fromEdges,
192 const EdgeVector& toEdges,
193 const std::vector<NBNode::Crossing*>& crossings,
194 const std::vector<std::pair<NBEdge*, NBEdge*> >& chosenList,
195 const std::vector<std::string>& straightStates,
196 const std::vector<std::string>& leftStates);
197
199 std::string filterState(std::string state, const EdgeVector& fromEdges, const NBEdge* e);
200
202 void filterMissingNames(std::vector<int>& vec, const std::map<int, int>& names, bool isBarrier, int barrierDefault = 0);
203
205 void fixDurationSum(NBTrafficLightLogic* logic, const std::map<int, int>& names, int ring1a, int ring1b, int ring2a, int ring2b);
206
213
214
219 int getToPrio(const NBEdge* const e);
220
221
227 double computeUnblockedWeightedStreamNumber(const NBEdge* const e1, const NBEdge* const e2);
228
229
234 std::pair<NBEdge*, NBEdge*> getBestCombination(const EdgeVector& edges);
235
236
244 std::pair<NBEdge*, NBEdge*> getBestPair(EdgeVector& incoming);
245
246
248 static bool hasCrossing(const NBEdge* from, const NBEdge* to, const std::vector<NBNode::Crossing*>& crossings);
249
251 static EdgeVector getConnectedOuterEdges(const EdgeVector& incoming);
252
253
255 std::string allowCompatible(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges,
256 const std::vector<int>& fromLanes, const std::vector<int>& toLanes);
257
258 std::string allowSingleEdge(std::string state, const EdgeVector& fromEdges);
259
260 std::string allowFollowers(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges);
261
262 std::string allowPredecessors(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges,
263 const std::vector<int>& fromLanes, const std::vector<int>& toLanes);
264
265 std::string allowUnrelated(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges,
266 const std::vector<bool>& isTurnaround,
267 const std::vector<NBNode::Crossing*>& crossings);
268
269 std::string allowByVClass(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges, SVCPermissions perm);
270
272 bool forbidden(const std::string& state, int index, const EdgeVector& fromEdges, const EdgeVector& toEdges, bool allowCont);
273
286 std::string correctConflicting(std::string state, const EdgeVector& fromEdges, const EdgeVector& toEdges,
287 const std::vector<bool>& isTurnaround,
288 const std::vector<int>& fromLanes,
289 const std::vector<int>& toLanes,
290 const std::vector<bool>& hadGreenMajor,
291 bool& haveForbiddenLeftMover,
292 std::vector<bool>& rightTurnConflicts,
293 std::vector<bool>& mergeConflicts);
294
296 std::string correctMixed(std::string state, const EdgeVector& fromEdges,
297 const std::vector<int>& fromLanes,
298 bool& buildMixedGreenPhase, std::vector<bool>& mixedGreen);
299
302
304 void fixSuperfluousYellow(NBTrafficLightLogic* logic) const;
305
308
310 void deactivateInsideEdges(NBTrafficLightLogic* logic, const EdgeVector& fromEdges) const;
311
313 SUMOTime computeEscapeTime(const std::string& state, const EdgeVector& fromEdges, const EdgeVector& toEdges) const;
314
316 bool hasStraightConnection(const NBEdge* fromEdge);
317
322 public:
327 int operator()(const NBEdge* const e1, const NBEdge* const e2) const {
328 if (e1->getJunctionPriority(e1->getToNode()) != e2->getJunctionPriority(e2->getToNode())) {
329 return e1->getJunctionPriority(e1->getToNode()) > e2->getJunctionPriority(e2->getToNode());
330 }
331 return e1->getID() > e2->getID();
332 }
333 };
334
335
336private:
339
342
343};
long long int SUMOTime
Definition GUI.h:36
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
TrafficLightLayout
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
The representation of a single edge during network building.
Definition NBEdge.h:92
NBNode * getToNode() const
Returns the destination node of the edge.
Definition NBEdge.h:546
const std::string & getID() const
Definition NBEdge.h:1528
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
Definition NBEdge.cpp:2132
Represents a single node (junction) during network building.
Definition NBNode.h:66
Sorts edges by their priority within the node they end at.
Definition NBOwnTLDef.h:321
int operator()(const NBEdge *const e1, const NBEdge *const e2) const
comparing operator
Definition NBOwnTLDef.h:327
A traffic light logics which must be computed (only nodes/edges are given)
Definition NBOwnTLDef.h:44
void setSinglePhase()
Forces the definition not to compute an additional phase for left-movers.
Definition NBOwnTLDef.h:101
void fixSuperfluousYellow(NBTrafficLightLogic *logic) const
avoid yellow signal between successive green (major) phases
std::string correctConflicting(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges, const std::vector< bool > &isTurnaround, const std::vector< int > &fromLanes, const std::vector< int > &toLanes, const std::vector< bool > &hadGreenMajor, bool &haveForbiddenLeftMover, std::vector< bool > &rightTurnConflicts, std::vector< bool > &mergeConflicts)
change 'G' to 'g' for conflicting connections
void setLayout(TrafficLightLayout layout)
sets the layout for the generated signal plan
Definition NBOwnTLDef.h:143
NBTrafficLightLogic * buildNemaPhases(const EdgeVector &fromEdges, const EdgeVector &toEdges, const std::vector< NBNode::Crossing * > &crossings, const std::vector< std::pair< NBEdge *, NBEdge * > > &chosenList, const std::vector< std::string > &straightStates, const std::vector< std::string > &leftStates)
void checkCustomCrossingIndices(NBTrafficLightLogic *logic) const
fix states in regard to custom crossing indices
static std::string patchStateForCrossings(const std::string &state, const std::vector< NBNode::Crossing * > &crossings, const EdgeVector &fromEdges, const EdgeVector &toEdges)
compute phase state in regard to pedestrian crossings
std::string allowByVClass(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges, SVCPermissions perm)
int getMaxIndex()
Returns the maximum index controlled by this traffic light.
bool myHaveSinglePhase
Whether left-mover should not have an additional phase.
Definition NBOwnTLDef.h:338
bool corridorLike() const
test whether a joined tls with layout 'opposites' would be built without dedicated left-turn phase
SUMOTime computeEscapeTime(const std::string &state, const EdgeVector &fromEdges, const EdgeVector &toEdges) const
compute time to clear all vehicles from within an alternateOneWay layout
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces a removed edge/lane.
std::pair< NBEdge *, NBEdge * > getBestPair(EdgeVector &incoming)
Returns the combination of two edges from the given which has most unblocked streams.
~NBOwnTLDef()
Destructor.
void collectLinks()
Collects the links participating in this traffic light.
void deactivateAlwaysGreen(NBTrafficLightLogic *logic) const
switch of signal for links that are always green
static void addGreenWithin(NBTrafficLightLogic *logic, const EdgeVector &fromEdges, EdgeVector &toProc)
ensure inner edges all get the green light eventually
NBTrafficLightLogic * computeLogicAndConts(int brakingTimeSeconds, bool onlyConts=false)
helper function for myCompute
static bool hasCrossing(const NBEdge *from, const NBEdge *to, const std::vector< NBNode::Crossing * > &crossings)
compute whether the given connection is crossed by pedestrians
std::string allowPredecessors(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges, const std::vector< int > &fromLanes, const std::vector< int > &toLanes)
void deactivateInsideEdges(NBTrafficLightLogic *logic, const EdgeVector &fromEdges) const
switch of signal for links that are inside a joined tls
double computeUnblockedWeightedStreamNumber(const NBEdge *const e1, const NBEdge *const e2)
Returns how many streams outgoing from the edges can pass the junction without being blocked.
void remapRemoved(NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
Replaces occurrences of the removed edge in incoming/outgoing edges of all definitions.
int getToPrio(const NBEdge *const e)
Returns this edge's priority at the node it ends at.
std::string allowCompatible(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges, const std::vector< int > &fromLanes, const std::vector< int > &toLanes)
allow connections that are compatible with the chosen edges
std::string correctMixed(std::string state, const EdgeVector &fromEdges, const std::vector< int > &fromLanes, bool &buildMixedGreenPhase, std::vector< bool > &mixedGreen)
prevent green and red from the same lane
void fixDurationSum(NBTrafficLightLogic *logic, const std::map< int, int > &names, int ring1a, int ring1b, int ring2a, int ring2b)
ensure that phase max durations before each barrier have the same sum in both rings
NBTrafficLightLogic * myCompute(int brakingTimeSeconds)
Computes the traffic light logic finally in dependence to the type.
static std::string patchNEMAStateForCrossings(const std::string &state, const std::vector< NBNode::Crossing * > &crossings, const EdgeVector &fromEdges, const EdgeVector &toEdges, const NBEdge *greenEdge, NBEdge *otherChosen)
std::string filterState(std::string state, const EdgeVector &fromEdges, const NBEdge *e)
mask out all greens that do not originate at the given edge
TrafficLightLayout getLayout() const
Definition NBOwnTLDef.h:147
std::string allowFollowers(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges)
void buildAllRedState(SUMOTime allRedTime, NBTrafficLightLogic *logic, const std::string &state)
double getDirectionalWeight(LinkDirection dir)
Returns the weight of a stream given its direction.
std::string allowSingleEdge(std::string state, const EdgeVector &fromEdges)
bool hasStraightConnection(const NBEdge *fromEdge)
check whether there is a straight connection from this edge
std::pair< NBEdge *, NBEdge * > getBestCombination(const EdgeVector &edges)
Returns the combination of two edges from the given which has most unblocked streams.
void initNeedsContRelation() const
static void addPedestrianScramble(NBTrafficLightLogic *logic, int totalNumLinks, SUMOTime greenTime, SUMOTime yellowTime, const std::vector< NBNode::Crossing * > &crossings, const EdgeVector &fromEdges, const EdgeVector &toEdges)
add an additional pedestrian phase if there are crossings that did not get green yet
static EdgeVector getConnectedOuterEdges(const EdgeVector &incoming)
get edges that have connections
TrafficLightLayout myLayout
the layout for generated signal plans
Definition NBOwnTLDef.h:341
bool forbidden(const std::string &state, int index, const EdgeVector &fromEdges, const EdgeVector &toEdges, bool allowCont)
whether the given index is forbidden by a green link in the current state
static std::string addPedestrianPhases(NBTrafficLightLogic *logic, const SUMOTime greenTime, const SUMOTime minDur, const SUMOTime maxDur, const SUMOTime earliestEnd, const SUMOTime latestEnd, std::string state, const std::vector< NBNode::Crossing * > &crossings, const EdgeVector &fromEdges, const EdgeVector &toEdges)
add 1 or 2 phases depending on the presence of pedestrian crossings
std::string allowUnrelated(std::string state, const EdgeVector &fromEdges, const EdgeVector &toEdges, const std::vector< bool > &isTurnaround, const std::vector< NBNode::Crossing * > &crossings)
void filterMissingNames(std::vector< int > &vec, const std::map< int, int > &names, bool isBarrier, int barrierDefault=0)
keep only valid NEMA phase names (for params)
void setTLControllingInformation() const
Informs edges about being controlled by a tls.
static const double MIN_SPEED_CROSSING_TIME
minimum speed for computing time to cross intersection
Definition NBOwnTLDef.h:152
The base class for traffic light logic definitions.
A SUMO-compliant built logic for a traffic light.