47 GNEDialog(distributionParent->getNet()->getViewNet()->getViewParent()->getGNEAppWindows(),
48 TLF("Add % reference", distributionParent->getTagStr()), distributionParent->getTagProperty()->getGUIIcon(),
50 auto tooltipMenu = distributionParent->getNet()->getViewNet()->getViewParent()->getGNEAppWindows()->getStaticTooltipMenu();
FXDEFMAP(GNEDistributionRefDialog) GNEDistributionRefDialogMap[]
@ MID_GNE_ATTRIBUTESEDITORROW_SETATTRIBUTE
set attribute (string, bool, etc.) in attributes editor row
@ MID_GNE_DISTRIBUTIOND_PROBABILITY
change probability
@ MID_GNE_DISTRIBUTIOND_REFERENCE
change reference
#define GUIDesignComboBox
#define GUIDesignTextField
#define GUIDesignAuxiliarHorizontalFrame
design for auxiliar (Without borders) horizontal frame used to pack another frames
#define GUIDesignComboBoxVisibleItems
OpenType
Open dialog type.
long onCmdSetReference(FXObject *, FXSelector, void *)
event after choose a reference in the comboBox
long onCmdSetProbability(FXObject *, FXSelector, void *)
event after choose a reference in the probability
void runInternalTest(const InternalTestStep::DialogArgument *dialogArgument)
run internal test
~GNEDistributionRefDialog()
destructor
long onCmdAccept(FXObject *, FXSelector, void *)
event after press accept button
dialog arguments, used for certain modal dialogs that can not be edited using tab