Eclipse SUMO - Simulation of Urban MObility
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NBEdgeCont.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// Storage for edges, including some functionality operating on multiple edges
22/****************************************************************************/
23#include <config.h>
24
25#include <vector>
26#include <string>
27#include <cassert>
28#include <algorithm>
29#include <cmath>
30#include <utils/geom/Boundary.h>
43#include "NBNetBuilder.h"
44#include "NBEdgeCont.h"
45#include "NBNodeCont.h"
46#include "NBPTLineCont.h"
47#include "NBPTStop.h"
48#include "NBHelpers.h"
49#include "NBCont.h"
51#include "NBDistrictCont.h"
52#include "NBTypeCont.h"
53
54#define JOIN_TRAM_MAX_ANGLE 10
55#define JOIN_TRAM_MIN_LENGTH 3
56
57//#define DEBUG_GUESS_ROUNDABOUT
58//#define DEBUG_JOIN_TRAM
59#define DEBUG_EDGE_ID ""
60
61// ===========================================================================
62// method definitions
63// ===========================================================================
65 myTypeCont(tc),
66 myVehicleClasses2Keep(0),
67 myVehicleClasses2Remove(0),
68 myNeedGeoTransformedPruningBoundary(false) {
69}
70
71
75
76
77void
79 // set edges dismiss/accept options
80 myEdgesMinSpeed = oc.getFloat("keep-edges.min-speed");
81 myRemoveEdgesAfterLoading = oc.exists("keep-edges.postload") && oc.getBool("keep-edges.postload");
82 // we possibly have to load the edges to keep/remove
83 if (oc.isSet("keep-edges.input-file")) {
84 NBHelpers::loadEdgesFromFile(oc.getString("keep-edges.input-file"), myEdges2Keep);
85 }
86 if (oc.isSet("remove-edges.input-file")) {
87 NBHelpers::loadEdgesFromFile(oc.getString("remove-edges.input-file"), myEdges2Remove);
88 }
89 if (oc.isSet("keep-edges.explicit")) {
90 const std::vector<std::string> edges = oc.getStringVector("keep-edges.explicit");
91 myEdges2Keep.insert(edges.begin(), edges.end());
92 }
93 if (oc.isSet("remove-edges.explicit")) {
94 const std::vector<std::string> edges = oc.getStringVector("remove-edges.explicit");
95 myEdges2Remove.insert(edges.begin(), edges.end());
96 }
97 if (oc.exists("keep-edges.by-vclass") && oc.isSet("keep-edges.by-vclass")) {
98 myVehicleClasses2Keep = parseVehicleClasses(oc.getStringVector("keep-edges.by-vclass"));
99 }
100 if (oc.exists("remove-edges.by-vclass") && oc.isSet("remove-edges.by-vclass")) {
101 myVehicleClasses2Remove = parseVehicleClasses(oc.getStringVector("remove-edges.by-vclass"));
102 }
103 if (oc.exists("keep-edges.by-type") && oc.isSet("keep-edges.by-type")) {
104 const std::vector<std::string> types = oc.getStringVector("keep-edges.by-type");
105 myTypes2Keep.insert(types.begin(), types.end());
106 }
107 if (oc.exists("remove-edges.by-type") && oc.isSet("remove-edges.by-type")) {
108 const std::vector<std::string> types = oc.getStringVector("remove-edges.by-type");
109 myTypes2Remove.insert(types.begin(), types.end());
110 }
111
112 if (oc.isSet("keep-edges.in-boundary") || oc.isSet("keep-edges.in-geo-boundary")) {
113
114 std::string polyPlainString = oc.getValueString(oc.isSet("keep-edges.in-boundary") ?
115 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
116 // try interpreting the boundary like shape attribute with spaces
117 bool ok = true;
118 PositionVector boundaryShape = GeomConvHelper::parseShapeReporting(polyPlainString, "pruning-boundary", 0, ok, false, false);
119 if (ok) {
120 if (boundaryShape.size() < 2) {
121 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
122 } else if (boundaryShape.size() == 2) {
123 // prunning boundary (box)
124 myPruningBoundary.push_back(boundaryShape[0]);
125 myPruningBoundary.push_back(Position(boundaryShape[1].x(), boundaryShape[0].y()));
126 myPruningBoundary.push_back(boundaryShape[1]);
127 myPruningBoundary.push_back(Position(boundaryShape[0].x(), boundaryShape[1].y()));
128 } else {
129 myPruningBoundary = boundaryShape;
130 }
131 } else {
132 // maybe positions are separated by ',' instead of ' '
133 std::vector<std::string> polyS = oc.getStringVector(oc.isSet("keep-edges.in-boundary") ?
134 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
135 std::vector<double> poly;
136 for (std::vector<std::string>::iterator i = polyS.begin(); i != polyS.end(); ++i) {
137 poly.push_back(StringUtils::toDouble((*i))); // !!! may throw something anyhow...
138 }
139 if (poly.size() < 4) {
140 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
141 } else if (poly.size() % 2 != 0) {
142 throw ProcessError(TL("Invalid boundary: malformed coordinate"));
143 } else if (poly.size() == 4) {
144 // prunning boundary (box)
145 myPruningBoundary.push_back(Position(poly[0], poly[1]));
146 myPruningBoundary.push_back(Position(poly[2], poly[1]));
147 myPruningBoundary.push_back(Position(poly[2], poly[3]));
148 myPruningBoundary.push_back(Position(poly[0], poly[3]));
149 } else {
150 for (std::vector<double>::iterator j = poly.begin(); j != poly.end();) {
151 double x = *j++;
152 double y = *j++;
153 myPruningBoundary.push_back(Position(x, y));
154 }
155 }
156 }
157 myNeedGeoTransformedPruningBoundary = oc.isSet("keep-edges.in-geo-boundary");
158 }
159}
160
161
162void
164 for (const auto& i : myEdges) {
165 delete i.second;
166 }
167 myEdges.clear();
168 for (const auto& i : myExtractedEdges) {
169 delete i.second;
170 }
171 myExtractedEdges.clear();
172 for (NBEdge* const e : myEdgeCemetery) {
173 delete e;
174 }
175 myEdgeCemetery.clear();
176}
177
178
179
180// ----- edge access methods
181bool
182NBEdgeCont::insert(NBEdge* edge, bool ignorePrunning) {
183 if (myEdges.count(edge->getID()) != 0) {
184 return false;
185 }
186 if (!ignorePrunning && ignoreFilterMatch(edge)) {
187 edge->getFromNode()->removeEdge(edge);
188 edge->getToNode()->removeEdge(edge);
189 myIgnoredEdges.insert(edge->getID());
190 delete edge;
191 } else {
193 if (oc.exists("dismiss-vclasses") && oc.getBool("dismiss-vclasses")) {
195 }
196 myEdges[edge->getID()] = edge;
197 }
198 return true;
199}
200
201
202bool
205 // check whether the edge is a named edge to keep
206 if (myEdges2Keep.size() != 0) {
207 if (myEdges2Keep.count(edge->getID()) == 0) {
208 // explicit whitelisting may be combined additively with other filters
210 && myTypes2Keep.size() == 0 && myTypes2Remove.size() == 0
211 && myPruningBoundary.size() == 0) {
212 return true;
213 }
214 } else {
215 // explicit whitelisting overrides other filters
216 return false;
217 }
218 }
219 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
220 if (edge->getSpeed() < myEdgesMinSpeed) {
221 return true;
222 }
223 // check whether the edge shall be removed because it does not allow any of the wished classes
224 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0) {
225 return true;
226 }
227 // check whether the edge shall be removed due to allowing unwished classes only
229 return true;
230 }
231 }
232 // check whether the edge is a named edge to remove
233 if (myEdges2Remove.size() != 0) {
234 if (myEdges2Remove.count(edge->getID()) != 0) {
235 return true;
236 }
237 }
238 // check whether the edge shall be removed because it does not have one of the requested types
239 if (myTypes2Keep.size() != 0) {
240 if (myTypes2Keep.count(edge->getTypeID()) == 0) {
241 return true;
242 }
243 }
244 // check whether the edge shall be removed because it has one of the forbidden types
245 if (myTypes2Remove.size() != 0) {
246 if (myTypes2Remove.count(edge->getTypeID()) > 0) {
247 return true;
248 }
249 }
250 // check whether the edge is within the pruning boundary
251 if (myPruningBoundary.size() != 0) {
253 if (GeoConvHelper::getProcessing().usingGeoProjection()) {
255 } else if (GeoConvHelper::getLoaded().usingGeoProjection()) {
256 // XXX what if input file with different projections are loaded?
257 for (int i = 0; i < (int) myPruningBoundary.size(); i++) {
259 }
260 } else {
261 WRITE_ERROR(TL("Cannot prune edges using a geo-boundary because no projection has been loaded"));
262 }
264 }
265 if (!(edge->getGeometry().getBoxBoundary().grow(POSITION_EPS).overlapsWith(myPruningBoundary))) {
266 return true;
267 } else if (!(edge->getGeometry().partialWithin(myPruningBoundary, 2 * POSITION_EPS) || edge->getGeometry().intersects(myPruningBoundary))) {
268 // a more detailed check is necessary because the bounding box may be much bigger than the edge
269 // @note: overlapsWith implicitly closes the edge shape but this is not wanted here
270 return true;
271 }
272 }
274 return true;
275 }
276 return false;
277}
278
279
280NBEdge*
281NBEdgeCont::retrieve(const std::string& id, bool retrieveExtracted) const {
282 EdgeCont::const_iterator i = myEdges.find(id);
283 if (i == myEdges.end()) {
284 if (retrieveExtracted) {
285 i = myExtractedEdges.find(id);
286 if (i == myExtractedEdges.end()) {
287 return nullptr;
288 }
289 } else {
290 return nullptr;
291 }
292 }
293 return (*i).second;
294}
295
296// FIXME: This can't work
297/*
298NBEdge*
299NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
300 NBEdge* edge = retrieve(id);
301 if (edge == 0) {
302 return 0;
303 }
304 const EdgeVector* candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
305 while (candidates->size() == 1) {
306 const std::string& nextID = candidates->front()->getID();
307 if (nextID.find(id) != 0 || nextID.size() <= id.size() + 1 || (nextID[id.size()] != '.' && nextID[id.size()] != '-')) {
308 break;
309 }
310 edge = candidates->front();
311 candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
312 }
313 return edge;
314}*/
315
316NBEdge*
317NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
318 NBEdge* edge = retrieve(id);
319 if (edge != nullptr) {
320 return edge;
321 }
322 // NOTE: (TODO) for multiply split edges (e.g. 15[0][0]) one could try recursion
323 if ((retrieve(id + "[0]") != nullptr) && (retrieve(id + "[1]") != nullptr)) {
324 // Edge was split during the netbuilding process
325 if (downstream) {
326 return retrieve(id + "[1]");
327 } else {
328 return retrieve(id + "[0]");
329 }
330 }
331 return edge;
332}
333
334
335NBEdge*
336NBEdgeCont::retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const {
337 // try to retrieve using the given name (iterative)
338 NBEdge* edge = retrieve(id);
339 if (edge != nullptr) {
340 return edge;
341 }
342 // now, we did not find it; we have to look over all possibilities
343 EdgeVector hints;
344 // check whether at least the hint was not splitted
345 NBEdge* hintedge = retrieve(hint);
346 if (hintedge == nullptr) {
347 hints = getGeneratedFrom(hint);
348 } else {
349 hints.push_back(hintedge);
350 }
351 EdgeVector candidates = getGeneratedFrom(id);
352 for (const NBEdge* const currHint : hints) {
353 for (NBEdge* const poss_searched : candidates) {
354 const NBNode* const node = incoming ? poss_searched->myTo : poss_searched->myFrom;
355 const EdgeVector& cont = incoming ? node->getOutgoingEdges() : node->getIncomingEdges();
356 if (find(cont.begin(), cont.end(), currHint) != cont.end()) {
357 return poss_searched;
358 }
359 }
360 }
361 return nullptr;
362}
363
364
365NBEdge*
366NBEdgeCont::retrievePossiblySplit(const std::string& id, double pos) const {
367 // check whether the edge was not split, yet
368 NBEdge* edge = retrieve(id);
369 if (edge != nullptr) {
370 return edge;
371 }
372 int maxLength = 0;
373 std::string tid = id + "[";
374 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
375 if ((*i).first.find(tid) == 0) {
376 maxLength = MAX2(maxLength, (int)(*i).first.length());
377 }
378 }
379 // find the part of the edge which matches the position
380 double seen = 0;
381 std::vector<std::string> names;
382 names.push_back(id + "[1]");
383 names.push_back(id + "[0]");
384 while (names.size() > 0) {
385 // retrieve the first subelement (to follow)
386 std::string cid = names.back();
387 names.pop_back();
388 edge = retrieve(cid);
389 // The edge was splitted; check its subparts within the
390 // next step
391 if (edge == nullptr) {
392 if ((int)cid.length() + 3 < maxLength) {
393 names.push_back(cid + "[1]");
394 names.push_back(cid + "[0]");
395 }
396 }
397 // an edge with the name was found,
398 // check whether the position lies within it
399 else {
400 seen += edge->getLength();
401 if (seen >= pos) {
402 return edge;
403 }
404 }
405 }
406 return nullptr;
407}
408
409
410void
412 extract(dc, edge);
413 delete edge;
414}
415
416
417void
418NBEdgeCont::extract(NBDistrictCont& dc, NBEdge* edge, bool remember) {
419 if (remember) {
420 const auto& prevExtracted = myExtractedEdges.find(edge->getID());
421 if (prevExtracted != myExtractedEdges.end()) {
422 if (edge != prevExtracted->second) {
423 myEdgeCemetery.insert(prevExtracted->second);
424 prevExtracted->second = edge;
425 }
426 } else {
427 myExtractedEdges[edge->getID()] = edge;
428 }
429 }
430 myEdges.erase(edge->getID());
431 edge->myFrom->removeEdge(edge);
432 edge->myTo->removeEdge(edge);
434}
435
436
437void
438NBEdgeCont::rename(NBEdge* edge, const std::string& newID) {
439 if (myEdges.count(newID) != 0) {
440 throw ProcessError(TLF("Attempt to rename edge using existing id '%'", newID));
441 }
442 myEdges.erase(edge->getID());
443 edge->setID(newID);
444 myEdges[newID] = edge;
445 // update oppositeID
446 if (edge->getLanes().back().oppositeID != "") {
447 NBEdge* oppo = retrieve(SUMOXMLDefinitions::getEdgeIDFromLane(edge->getLanes().back().oppositeID));
448 if (oppo != nullptr) {
449 oppo->getLaneStruct(oppo->getNumLanes() - 1).oppositeID = edge->getLaneID(edge->getNumLanes() - 1);
450 }
451 }
452}
453
454
455// ----- explicit edge manipulation methods
456
457void
458NBEdgeCont::processSplits(NBEdge* e, std::vector<Split> splits,
460 if (splits.empty()) {
461 return;
462 }
463 const std::string origID = e->getID();
464 sort(splits.begin(), splits.end(), split_sorter());
465 int maxNumLanes = e->getNumLanes();
466 // compute the node positions and sort the lanes
467 for (Split& split : splits) {
468 sort(split.lanes.begin(), split.lanes.end());
469 maxNumLanes = MAX2(maxNumLanes, (int)split.lanes.size());
470 }
471 // split the edge
472 std::vector<int> currLanes;
473 for (int l = 0; l < e->getNumLanes(); ++l) {
474 currLanes.push_back(l);
475 }
476 if (e->getNumLanes() != (int)splits.back().lanes.size()) {
477 // invalidate traffic light definitions loaded from a SUMO network
478 e->getToNode()->invalidateTLS(tlc, true, true);
479 // if the number of lanes changes the connections should be
480 // recomputed
481 e->invalidateConnections(true);
482 }
483
484 std::string firstID = "";
485 double seen = 0;
486 for (const Split& exp : splits) {
487 assert(exp.lanes.size() != 0);
488 if (exp.pos > 0 && e->getLoadedLength() + seen > exp.pos && exp.pos > seen) {
489 nc.insert(exp.node);
490 nc.markAsSplit(exp.node);
491 // split the edge
492 const std::string idBefore = exp.idBefore == "" ? e->getID() : exp.idBefore;
493 const std::string idAfter = exp.idAfter == "" ? exp.nameID : exp.idAfter;
494 if (firstID == "") {
495 firstID = idBefore;
496 }
497 const bool ok = splitAt(dc, e, exp.pos - seen, exp.node,
498 idBefore, idAfter, e->getNumLanes(), (int) exp.lanes.size(), exp.speed);
499 if (!ok) {
500 WRITE_WARNINGF(TL("Error on parsing a split (edge '%')."), origID);
501 return;
502 }
503 seen = exp.pos;
504 std::vector<int> newLanes = exp.lanes;
505 NBEdge* pe = retrieve(idBefore);
506 NBEdge* ne = retrieve(idAfter);
507 // reconnect lanes
508 pe->invalidateConnections(true);
509 // new on right
510 int rightMostP = currLanes[0];
511 int rightMostN = newLanes[0];
512 for (int l = 0; l < (int) rightMostP - (int) rightMostN; ++l) {
514 }
515 // new on left
516 int leftMostP = currLanes.back();
517 int leftMostN = newLanes.back();
518 for (int l = 0; l < (int) leftMostN - (int) leftMostP; ++l) {
519 pe->addLane2LaneConnection(pe->getNumLanes() - 1, ne, leftMostN - l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
520 }
521 // all other connected
522 for (int l = 0; l < maxNumLanes; ++l) {
523 if (find(currLanes.begin(), currLanes.end(), l) == currLanes.end()) {
524 continue;
525 }
526 if (find(newLanes.begin(), newLanes.end(), l) == newLanes.end()) {
527 continue;
528 }
529 pe->addLane2LaneConnection(l - rightMostP, ne, l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
530 }
531 // if there are edges at this node which are not connected
532 // we can assume that this split was attached to an
533 // existing node. Reset all connections to let the default
534 // algorithm recompute them
535 if (exp.node->getIncomingEdges().size() > 1 || exp.node->getOutgoingEdges().size() > 1 || exp.node->getType() == SumoXMLNodeType::ZIPPER) {
536 for (NBEdge* in : exp.node->getIncomingEdges()) {
537 in->invalidateConnections(true);
538 }
539 }
540 // move to next
541 e = ne;
542 currLanes = newLanes;
543 } else if (exp.pos == 0) {
544 const int laneCountDiff = e->getNumLanes() - (int)exp.lanes.size();
545 if (laneCountDiff < 0) {
546 e->incLaneNo(-laneCountDiff);
547 } else {
548 e->decLaneNo(laneCountDiff);
549 }
550 currLanes = exp.lanes;
551 // invalidate traffic light definition loaded from a SUMO network
552 // XXX it would be preferable to reconstruct the phase definitions heuristically
553 e->getFromNode()->invalidateTLS(tlc, true, true);
554 if (exp.speed != -1.) {
555 e->setSpeed(-1, exp.speed);
556 }
557 } else {
558 WRITE_WARNINGF(TL("Split at '%' lies beyond the edge's length (edge '%')."), toString(exp.pos), origID);
559 }
560 }
561 // patch lane offsets
562 e = retrieve(firstID);
563 if (e != nullptr) {
564 if (splits.front().pos != 0) {
565 // add a dummy split at the beginning to ensure correct offset
566 Split start;
567 start.pos = 0;
568 for (int lane = 0; lane < (int)e->getNumLanes(); ++lane) {
569 start.lanes.push_back(lane);
570 }
571 start.offset = splits.front().offset;
572 start.offsetFactor = splits.front().offsetFactor;
573 splits.insert(splits.begin(), start);
574 }
575 for (const Split& split : splits) {
576 int maxLeft = split.lanes.back();
577 double offset = split.offset;
578 if (maxLeft < maxNumLanes) {
580 offset += split.offsetFactor * SUMO_const_laneWidth * (maxNumLanes - 1 - maxLeft);
581 } else {
582 offset += split.offsetFactor * SUMO_const_halfLaneWidth * (maxNumLanes - 1 - maxLeft);
583 }
584 }
585 int maxRight = split.lanes.front();
586 if (maxRight > 0 && e->getLaneSpreadFunction() == LaneSpreadFunction::CENTER) {
587 offset -= split.offsetFactor * SUMO_const_halfLaneWidth * maxRight;
588 }
589 //std::cout << " processSplits " << origID << " splitOffset=" << (*i).offset << " offset=" << offset << "\n";
590 if (offset != 0) {
592 g.move2side(offset);
593 e->setGeometry(g);
594 }
595 if (e->getToNode()->getOutgoingEdges().size() != 0) {
596 e = e->getToNode()->getOutgoingEdges()[0];
597 }
598 }
599 }
600}
601
602
603bool
605 return splitAt(dc, edge, node, edge->getID() + "[0]", edge->getID() + "[1]",
606 (int) edge->myLanes.size(), (int) edge->myLanes.size());
607}
608
609
610bool
612 const std::string& firstEdgeName,
613 const std::string& secondEdgeName,
614 int noLanesFirstEdge, int noLanesSecondEdge,
615 const double speed, const double friction,
616 const int changedLeft) {
617 double pos;
619 if (pos <= 0) {
621 edge->myFrom->getPosition(), edge->myTo->getPosition(),
622 node->getPosition());
623 }
624 if (pos <= 0 || pos + POSITION_EPS > edge->getGeometry().length()) {
625 return false;
626 }
627 return splitAt(dc, edge, pos, node, firstEdgeName, secondEdgeName,
628 noLanesFirstEdge, noLanesSecondEdge, speed, friction, changedLeft);
629}
630
631
632bool
634 NBEdge* edge, double pos, NBNode* node,
635 const std::string& firstEdgeName,
636 const std::string& secondEdgeName,
637 int noLanesFirstEdge, int noLanesSecondEdge,
638 const double speed, const double friction,
639 const int changedLeft) {
640 if (firstEdgeName != edge->getID() && myEdges.count(firstEdgeName) != 0) {
641 WRITE_ERRORF(TL("Could not insert edge '%' before split of edge '%'."), firstEdgeName, edge->getID());
642 return false;
643 }
644 if (secondEdgeName == firstEdgeName || (secondEdgeName != edge->getID() && myEdges.count(secondEdgeName) != 0)) {
645 WRITE_ERRORF(TL("Could not insert edge '%' after split of edge '%'."), secondEdgeName, edge->getID());
646 return false;
647 }
648 // there must be at least some overlap between first and second edge
649 assert(changedLeft > -((int)noLanesFirstEdge));
650 assert(changedLeft < (int)noLanesSecondEdge);
651
652 // build the new edges' geometries
653 double geomPos = pos;
654 if (edge->hasLoadedLength()) {
655 geomPos *= edge->getGeometry().length() / edge->getLoadedLength();
656 }
657 std::pair<PositionVector, PositionVector> geoms = edge->getGeometry().splitAt(geomPos);
658 // reduce inaccuracies and preserve bidi
659 if (geoms.first[-1].almostSame(node->getPosition()) || edge->isBidi()) {
660 geoms.first[-1] = node->getPosition();
661 geoms.second[0] = node->getPosition();
662 }
663 // build and insert the edges
664 NBEdge* one = new NBEdge(firstEdgeName, edge->myFrom, node, edge, geoms.first, noLanesFirstEdge);
665 NBEdge* two = new NBEdge(secondEdgeName, node, edge->myTo, edge, geoms.second, noLanesSecondEdge);
666 if (OptionsCont::getOptions().getBool("output.original-names")) {
667 const std::string origID = edge->getLaneStruct(0).getParameter(SUMO_PARAM_ORIGID, edge->getID());
668 if (firstEdgeName != origID) {
669 one->setOrigID(origID, false);
670 }
671 if (secondEdgeName != origID) {
672 two->setOrigID(origID, false);
673 }
674 }
675 two->copyConnectionsFrom(edge);
676 if (speed != -1.) {
677 two->setSpeed(-1, speed);
678 }
679 if (friction != -1.) {
680 two->setFriction(-1, friction);
681 }
682 if (edge->getDistance() != 0) {
683 one->setDistance(edge->getDistance());
684 two->setDistance(one->getDistance() + pos);
685 }
686 if (edge->hasLoadedLength()) {
687 one->setLoadedLength(pos);
688 two->setLoadedLength(edge->getLoadedLength() - pos);
689 }
690 // replace information about this edge within the nodes
691 edge->myFrom->replaceOutgoing(edge, one, 0);
692 edge->myTo->replaceIncoming(edge, two, 0);
693 // patch tls
694 for (NBTrafficLightDefinition* const tld : edge->myFrom->getControllingTLS()) {
695 tld->replaceRemoved(edge, -1, one, -1, false);
696 }
697 for (NBTrafficLightDefinition* const tld : edge->myTo->getControllingTLS()) {
698 tld->replaceRemoved(edge, -1, two, -1, true);
699 }
700 // the edge is now occuring twice in both nodes...
701 // clean up
702 edge->myFrom->removeDoubleEdges();
703 edge->myTo->removeDoubleEdges();
704 // add connections from the first to the second edge
705 // there will be as many connections as there are lanes on the second edge
706 // by default lanes will be added / discontinued on the right side
707 // (appropriate for highway on-/off-ramps)
708 const int offset = (int)one->getNumLanes() - (int)two->getNumLanes() + changedLeft;
709 for (int i2 = 0; i2 < (int)two->getNumLanes(); i2++) {
710 const int i1 = MIN2(MAX2((int)0, i2 + offset), (int)one->getNumLanes());
712 throw ProcessError(TL("Could not set connection!"));
713 }
714 }
716 if (myEdges2Keep.count(edge->getID()) != 0) {
717 myEdges2Keep.insert(one->getID());
718 myEdges2Keep.insert(two->getID());
719 }
720 if (myEdges2Remove.count(edge->getID()) != 0) {
721 myEdges2Remove.insert(one->getID());
722 myEdges2Remove.insert(two->getID());
723 }
724 }
725 // erase the splitted edge
726 patchRoundabouts(edge, one, two, myRoundabouts);
727 patchRoundabouts(edge, one, two, myGuessedRoundabouts);
728 const std::string oldID = edge->getID();
729 extract(dc, edge, true);
730 insert(one, true); // duplicate id check happened earlier
731 insert(two, true); // duplicate id check happened earlier
732 myEdgesSplit[edge] = {one, two};
733 myWasSplit.insert(one);
734 myWasSplit.insert(two);
735 return true;
736}
737
738
739void
740NBEdgeCont::patchRoundabouts(NBEdge* orig, NBEdge* part1, NBEdge* part2, std::set<EdgeSet>& roundabouts) {
741 std::set<EdgeSet> addLater;
742 for (std::set<EdgeSet>::iterator it = roundabouts.begin(); it != roundabouts.end(); ++it) {
743 EdgeSet roundaboutSet = *it;
744 if (roundaboutSet.count(orig) > 0) {
745 roundaboutSet.erase(orig);
746 roundaboutSet.insert(part1);
747 roundaboutSet.insert(part2);
748 }
749 addLater.insert(roundaboutSet);
750 }
751 roundabouts.clear();
752 roundabouts.insert(addLater.begin(), addLater.end());
753}
754
755
756// ----- container access methods
757std::vector<std::string>
759 std::vector<std::string> ret;
760 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
761 ret.push_back((*i).first);
762 }
763 return ret;
764}
765
766
767NBEdge*
768NBEdgeCont::getSplitBase(const std::string& edgeID) const {
769 NBEdge* longest = nullptr;
770 for (auto item : myEdgesSplit) {
771 if (item.first->getID() == edgeID) {
772 if (longest == nullptr || longest->getLoadedLength() < item.first->getLoadedLength()) {
773 longest = const_cast<NBEdge*>(item.first);
774 }
775 }
776 }
777 return longest;
778}
779
780// ----- Adapting the input
781int
783 EdgeVector toRemove;
784 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
785 NBEdge* edge = (*i).second;
786 if (!myEdges2Keep.count(edge->getID())) {
787 edge->getFromNode()->removeEdge(edge);
788 edge->getToNode()->removeEdge(edge);
789 toRemove.push_back(edge);
790 }
791 }
792 for (EdgeVector::iterator j = toRemove.begin(); j != toRemove.end(); ++j) {
793 erase(dc, *j);
794 }
795 return (int)toRemove.size();
796}
797
798
799void
801 // make a copy of myEdges because splitting will modify it
802 EdgeCont edges = myEdges;
803 for (auto& item : edges) {
804 NBEdge* edge = item.second;
805 if (edge->getGeometry().size() < 3) {
806 continue;
807 }
808 PositionVector geom = edge->getGeometry();
809 const std::string id = edge->getID();
810 double offset = 0;
811 for (int i = 1; i < (int)geom.size() - 1; i++) {
812 offset += geom[i - 1].distanceTo(geom[i]);
813 std::string nodeID = id + "." + toString((int)offset);
814 if (!nc.insert(nodeID, geom[i])) {
815 WRITE_WARNING("Could not split geometry of edge '" + id + "' at index " + toString(i));
816 continue;
817 }
818 NBNode* node = nc.retrieve(nodeID);
819 splitAt(dc, edge, node, edge->getID(), nodeID, edge->getNumLanes(), edge->getNumLanes());
820 edge = retrieve(nodeID);
821 }
822 }
823}
824
825
826void
827NBEdgeCont::reduceGeometries(const double minDist) {
828 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
829 (*i).second->reduceGeometry(minDist);
830 }
831}
832
833
834void
835NBEdgeCont::checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent) {
836 if (maxAngle > 0 || minRadius > 0) {
837 for (auto& item : myEdges) {
838 if ((item.second->getPermissions() & (SVC_PUBLIC_CLASSES | SVC_PASSENGER)) == 0) {
839 continue;
840 }
841 item.second->checkGeometry(maxAngle, fixAngle, minRadius, fix || (fixRailways && isRailway(item.second->getPermissions())), silent);
842 }
843 }
844}
845
846
847// ----- processing methods
848void
850 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); i++) {
851 (*i).second->clearControllingTLInformation();
852 }
853}
854
855
856void
858 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
859 (*i).second->sortOutgoingConnectionsByAngle();
860 }
861}
862
863
864void
866 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
867 (*i).second->computeEdge2Edges(noLeftMovers);
868 }
869}
870
871
872void
874 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
875 (*i).second->computeLanes2Edges();
876 }
877}
878
879
880void
882 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
883 for (const auto& edgeIt : myEdges) {
884 NBEdge* const edge = edgeIt.second;
885 edge->recheckLanes();
886 edge->recheckOpposite(*this, fixOppositeLengths);
887 }
888}
889
890
891void
892NBEdgeCont::appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike) {
893 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
894 (*i).second->appendTurnaround(noTLSControlled, noFringe, onlyDeadends, onlyTurnlane, noGeometryLike, true);
895 }
896}
897
898
899void
900NBEdgeCont::appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled) {
901 for (std::set<std::string>::const_iterator it = ids.begin(); it != ids.end(); it++) {
902 myEdges[*it]->appendTurnaround(noTLSControlled, false, false, false, false, false);
903 }
904}
905
906
907void
909 std::set<std::string> stopEdgeIDs;
910 for (auto& stopItem : sc.getStops()) {
911 stopEdgeIDs.insert(stopItem.second->getEdgeId());
912 }
913 for (auto& item : myEdges) {
914 NBEdge* edge = item.second;
915 if (edge->isBidiRail()
916 && (stopEdgeIDs.count(item.first) > 0 ||
917 stopEdgeIDs.count(edge->getTurnDestination(true)->getID()) > 0)) {
918 NBEdge* to = edge->getTurnDestination(true);
919 assert(to != 0);
920 edge->setConnection(edge->getNumLanes() - 1,
921 to, to->getNumLanes() - 1, NBEdge::Lane2LaneInfoType::VALIDATED, false, false,
925 }
926 }
927}
928
929void
930NBEdgeCont::computeEdgeShapes(double smoothElevationThreshold) {
931 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
932 (*i).second->computeEdgeShape(smoothElevationThreshold);
933 }
934 // equalize length of opposite edges
935 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
936 NBEdge* edge = i->second;
937 const std::string& oppositeID = edge->getLanes().back().oppositeID;
938 if (oppositeID != "" && oppositeID != "-") {
939 NBEdge* oppEdge = retrieve(oppositeID.substr(0, oppositeID.rfind("_")));
940 if (oppEdge == nullptr || oppEdge->getLaneID(oppEdge->getNumLanes() - 1) != oppositeID) {
941 continue;
942 }
943 if (fabs(oppEdge->getLength() - edge->getLength()) > NUMERICAL_EPS) {
944 double avgLength = (oppEdge->getLength() + edge->getLength()) / 2;
945 edge->setAverageLengthWithOpposite(avgLength);
946 oppEdge->setAverageLengthWithOpposite(avgLength);
947 }
948 }
949 }
950}
951
952
953void
955 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
956 (*i).second->computeLaneShapes();
957 }
958}
959
960
961void
964 EdgeVector edges) {
965 // !!! Attention!
966 // No merging of the geometry to come is being done
967 // The connections are moved from one edge to another within
968 // the replacement where the edge is a node's incoming edge.
969
970 // count the number of lanes, the speed and the id
971 int nolanes = 0;
972 double speed = 0;
973 int priority = -1;
974 bool joinEdges = true;
975 std::string id;
976 sort(edges.begin(), edges.end(), NBContHelper::same_connection_edge_sorter());
977 // retrieve the connected nodes
978 NBEdge* tpledge = *(edges.begin());
979 NBNode* from = tpledge->getFromNode();
980 NBNode* to = tpledge->getToNode();
981 EdgeVector::const_iterator i;
982 int myPriority = (*edges.begin())->getPriority();
983 for (i = edges.begin(); i != edges.end(); i++) {
984 // some assertions
985 assert((*i)->getFromNode() == from);
986 assert((*i)->getToNode() == to);
987 // ad the number of lanes the current edge has
988 nolanes += (*i)->getNumLanes();
989 // build the id
990 if (i != edges.begin()) {
991 id += "+";
992 }
993 id += (*i)->getID();
994 // compute the speed
995 speed += (*i)->getSpeed();
996 // build the priority
997 // merged edges should have the same inherited priority
998 if (myPriority == (*i)->getPriority()) {
999 priority = myPriority;
1000 } else {
1001 priority = -1;
1002 joinEdges = false;
1003 }
1004 }
1005 if (joinEdges) {
1006 speed /= (double)edges.size();
1007 // build the new edge
1008 NBEdge* newEdge = new NBEdge(id, from, to, "", speed, NBEdge::UNSPECIFIED_FRICTION, nolanes, priority,
1010 tpledge->myLaneSpreadFunction, tpledge->getStreetName());
1011 // copy lane attributes
1012 int laneIndex = 0;
1013 for (i = edges.begin(); i != edges.end(); ++i) {
1014 const std::vector<NBEdge::Lane>& lanes = (*i)->getLanes();
1015 for (int j = 0; j < (int)lanes.size(); ++j) {
1016 newEdge->setPermissions(lanes[j].permissions, laneIndex);
1017 newEdge->setLaneWidth(laneIndex, lanes[j].width);
1018 newEdge->setEndOffset(laneIndex, lanes[j].endOffset);
1019 laneIndex++;
1020 }
1021 }
1022 insert(newEdge, true);
1023 // replace old edge by current within the nodes
1024 // and delete the old
1025 from->replaceOutgoing(edges, newEdge);
1026 to->replaceIncoming(edges, newEdge);
1027 // patch connections
1028 // add edge2edge-information
1029 for (i = edges.begin(); i != edges.end(); i++) {
1030 EdgeVector ev = (*i)->getConnectedEdges();
1031 for (EdgeVector::iterator j = ev.begin(); j != ev.end(); j++) {
1032 newEdge->addEdge2EdgeConnection(*j);
1033 }
1034 }
1035 // copy outgoing connections to the new edge
1036 int currLane = 0;
1037 for (i = edges.begin(); i != edges.end(); i++) {
1038 newEdge->moveOutgoingConnectionsFrom(*i, currLane);
1039 currLane += (*i)->getNumLanes();
1040 }
1041 // patch tl-information
1042 currLane = 0;
1043 for (i = edges.begin(); i != edges.end(); i++) {
1044 int noLanes = (*i)->getNumLanes();
1045 for (int j = 0; j < noLanes; j++, currLane++) {
1046 // replace in traffic lights
1047 tlc.replaceRemoved(*i, j, newEdge, currLane, true);
1048 tlc.replaceRemoved(*i, j, newEdge, currLane, false);
1049 }
1050 }
1051 // delete joined edges
1052 for (i = edges.begin(); i != edges.end(); i++) {
1053 extract(dc, *i, true);
1054 }
1055 }
1056}
1057
1058
1059void
1061 //@todo magic values
1062 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
1063 // ensure consistency of loaded values before starting to guess
1064 for (const auto& edgeIt : myEdges) {
1065 NBEdge* const edge = edgeIt.second;
1066 edge->recheckOpposite(*this, fixOppositeLengths);
1067 }
1068 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1069 NBEdge* edge = i->second;
1070 edge->guessOpposite();
1071 }
1072}
1073
1074
1075void
1077 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1078 NBEdge* opposite = getOppositeByID(i->first);
1079 if (opposite != nullptr) {
1080 i->second->setLaneSpreadFunction(LaneSpreadFunction::RIGHT);
1082 } else {
1083 i->second->setLaneSpreadFunction(LaneSpreadFunction::CENTER);
1084 }
1085 }
1086}
1087
1088
1089NBEdge*
1090NBEdgeCont::getOppositeByID(const std::string& edgeID) const {
1091 const std::string oppositeID = edgeID[0] == '-' ? edgeID.substr(1) : "-" + edgeID;
1092 EdgeCont::const_iterator it = myEdges.find(oppositeID);
1093 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1094}
1095
1096NBEdge*
1097NBEdgeCont::getByID(const std::string& edgeID) const {
1098 EdgeCont::const_iterator it = myEdges.find(edgeID);
1099 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1100}
1101
1102// ----- other
1103void
1104NBEdgeCont::addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass,
1105 KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length,
1106 const PositionVector& customShape, bool uncontrolled, bool warnOnly,
1107 SVCPermissions permissions, bool indirectLeft, const std::string& edgeType, SVCPermissions changeLeft, SVCPermissions changeRight) {
1108 myConnections[from].push_back(PostProcessConnection(from, fromLane, to, toLane, mayDefinitelyPass, keepClear, contPos, visibility,
1109 speed, friction, length, customShape, uncontrolled, warnOnly, permissions, indirectLeft, edgeType, changeLeft, changeRight));
1110}
1111
1112bool
1113NBEdgeCont::hasPostProcessConnection(const std::string& from, const std::string& to) {
1114 if (myConnections.count(from) == 0) {
1115 return false;
1116 } else {
1117 if (to == "") {
1118 // wildcard
1119 return true;
1120 }
1121 for (const auto& ppc : myConnections[from]) {
1122 if (ppc.to == to) {
1123 return true;
1124 }
1125 }
1126 return false;
1127 }
1128}
1129
1130void
1132 const bool warnOnly = OptionsCont::getOptions().exists("ignore-errors.connections") && OptionsCont::getOptions().getBool("ignore-errors.connections");
1133 for (const auto& item : myConnections) {
1134 for (std::vector<PostProcessConnection>::const_iterator i = item.second.begin(); i != item.second.end(); ++i) {
1135 NBEdge* from = retrievePossiblySplit((*i).from, true);
1136 NBEdge* to = retrievePossiblySplit((*i).to, false);
1137 if (from == nullptr || to == nullptr ||
1138 !from->addLane2LaneConnection((*i).fromLane, to, (*i).toLane, NBEdge::Lane2LaneInfoType::USER, true, (*i).mayDefinitelyPass,
1139 (*i).keepClear, (*i).contPos, (*i).visibility, (*i).speed, (*i).friction, (*i).customLength, (*i).customShape,
1140 (*i).uncontrolled, (*i).permissions, (*i).indirectLeft, (*i).edgeType, (*i).changeLeft, (*i).changeRight,
1141 true)) {
1142 const std::string msg = "Could not insert connection between '" + (*i).from + "' and '" + (*i).to + "' after build.";
1143 if (warnOnly || (*i).warnOnly) {
1144 WRITE_WARNING(msg);
1145 } else {
1146 WRITE_ERROR(msg);
1147 }
1148 }
1149 }
1150 }
1151 // during loading we also kept some ambiguous connections in hope they might be valid after processing
1152 // we need to make sure that all invalid connections are removed now
1153 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); ++it) {
1154 NBEdge* edge = it->second;
1155 NBNode* to = edge->getToNode();
1156 // make a copy because we may delete connections
1157 std::vector<NBEdge::Connection> connections = edge->getConnections();
1158 for (std::vector<NBEdge::Connection>::iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1159 NBEdge::Connection& c = *it_con;
1160 if (c.toEdge != nullptr && c.toEdge->getFromNode() != to) {
1161 WRITE_WARNING("Found and removed invalid connection from edge '" + edge->getID() +
1162 "' to edge '" + c.toEdge->getID() + "' via junction '" + to->getID() + "'.");
1164 }
1165 }
1166 }
1167}
1168
1169
1171NBEdgeCont::getGeneratedFrom(const std::string& id) const {
1172 int len = (int)id.length();
1173 EdgeVector ret;
1174 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1175 std::string curr = (*i).first;
1176 // the next check makes it possibly faster - we don not have
1177 // to compare the names
1178 if ((int)curr.length() <= len) {
1179 continue;
1180 }
1181 // the name must be the same as the given id but something
1182 // beginning with a '[' must be appended to it
1183 if (curr.substr(0, len) == id && curr[len] == '[') {
1184 ret.push_back((*i).second);
1185 continue;
1186 }
1187 // ok, maybe the edge is a compound made during joining of edges
1188 std::string::size_type pos = curr.find(id);
1189 // surely not
1190 if (pos == std::string::npos) {
1191 continue;
1192 }
1193 // check leading char
1194 if (pos > 0) {
1195 if (curr[pos - 1] != ']' && curr[pos - 1] != '+') {
1196 // actually, this is another id
1197 continue;
1198 }
1199 }
1200 if (pos + id.length() < curr.length()) {
1201 if (curr[pos + id.length()] != '[' && curr[pos + id.length()] != '+') {
1202 // actually, this is another id
1203 continue;
1204 }
1205 }
1206 ret.push_back((*i).second);
1207 }
1208 return ret;
1209}
1210
1211
1212int
1214 myGuessedRoundabouts.clear();
1215 std::set<NBEdge*> loadedRoundaboutEdges;
1216 for (std::set<EdgeSet>::const_iterator it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1217 loadedRoundaboutEdges.insert(it->begin(), it->end());
1218 }
1219 // step 1: keep only those edges which have no turnarounds and which are not
1220 // part of a loaded roundabout
1221 std::set<NBEdge*> candidates;
1222 SVCPermissions valid = SVCAll & ~SVC_PEDESTRIAN;
1223 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1224 NBEdge* e = (*i).second;
1225 NBNode* const to = e->getToNode();
1226 if (e->getTurnDestination() == nullptr
1227 && to->getConnectionTo(e->getFromNode()) == nullptr
1228 && (e->getPermissions() & valid) != 0) {
1229 candidates.insert(e);
1230 }
1231 }
1232
1233 // step 2:
1234 std::set<NBEdge*> visited;
1235 for (std::set<NBEdge*>::const_iterator i = candidates.begin(); i != candidates.end(); ++i) {
1236 EdgeVector loopEdges;
1237 // start with a random edge (this doesn't have to be a roundabout edge)
1238 // loop over connected edges (using always the leftmost one)
1239 // and keep the list in loopEdges
1240 // continue until we loop back onto a loopEdges and extract the loop
1241 NBEdge* e = (*i);
1242 if (visited.count(e) > 0) {
1243 // already seen
1244 continue;
1245 }
1246 loopEdges.push_back(e);
1247 bool doLoop = true;
1248#ifdef DEBUG_GUESS_ROUNDABOUT
1250#endif
1251 do {
1252#ifdef DEBUG_GUESS_ROUNDABOUT
1253 if (gDebugFlag1) {
1254 std::cout << " e=" << e->getID() << " loopEdges=" << toString(loopEdges) << "\n";
1255 gDebugFlag1 = true;
1256 }
1257#endif
1258 visited.insert(e);
1259 const EdgeVector& edges = e->getToNode()->getEdges();
1261 && !e->getToNode()->typeWasGuessed()) {
1262 doLoop = false;
1263#ifdef DEBUG_GUESS_ROUNDABOUT
1264 if (gDebugFlag1) {
1265 std::cout << " rbl\n";
1266 }
1267 gDebugFlag1 = false;
1268#endif
1269 break;
1270 }
1272 doLoop = false;
1273#ifdef DEBUG_GUESS_ROUNDABOUT
1274 if (gDebugFlag1) {
1275 std::cout << " disabled\n";
1276 }
1277 gDebugFlag1 = false;
1278#endif
1279 break;
1280 }
1281 if (edges.size() < 2) {
1282 doLoop = false;
1283#ifdef DEBUG_GUESS_ROUNDABOUT
1284 if (gDebugFlag1) {
1285 std::cout << " deadend\n";
1286 }
1287 gDebugFlag1 = false;
1288#endif
1289 break;
1290 }
1291 if (e->getTurnDestination(true) != nullptr || e->getToNode()->getConnectionTo(e->getFromNode()) != nullptr) {
1292 // do not follow turn-arounds while in a (tentative) loop
1293 doLoop = false;
1294#ifdef DEBUG_GUESS_ROUNDABOUT
1295 if (gDebugFlag1) {
1296 std::cout << " invalid turnAround e=" << e->getID() << " dest=" << Named::getIDSecure(e->getTurnDestination()) << "\n";
1297 }
1298 gDebugFlag1 = false;
1299#endif
1300 break;
1301 }
1302 EdgeVector::const_iterator me = std::find(edges.begin(), edges.end(), e);
1303 NBContHelper::nextCW(edges, me);
1304 NBEdge* left = *me;
1305 while ((left->getPermissions() & valid) == 0 && left != e) {
1306 NBContHelper::nextCW(edges, me);
1307 left = *me;
1308 }
1309 if (left == e) {
1310 // no usable continuation edge found
1311 doLoop = false;
1312#ifdef DEBUG_GUESS_ROUNDABOUT
1313 if (gDebugFlag1) {
1314 std::cout << " noContinuation\n";
1315 }
1316 gDebugFlag1 = false;
1317#endif
1318 break;
1319 }
1320 NBContHelper::nextCW(edges, me);
1321 NBEdge* nextLeft = *me;
1322 double angle = fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), left->getAngleAtNode(e->getToNode())));
1323 double nextAngle = nextLeft == e ? 180 : fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), nextLeft->getAngleAtNode(e->getToNode())));
1324#ifdef DEBUG_GUESS_ROUNDABOUT
1325 if (gDebugFlag1) {
1326 std::cout << " e=" << e->getID() << " left=" << left->getID() << " nextLeft=" << nextLeft->getID() << " angle=" << angle << " nextAngle=" << nextAngle << " eLength=" << e->getLength() << " lLength=" << left->getLength() << " dist=" << e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) << "\n";
1327 }
1328#endif
1329 // there should be no straigher edge further left
1330 if (angle >= 90 && nextAngle < 45) {
1331 doLoop = false;
1332#ifdef DEBUG_GUESS_ROUNDABOUT
1333 if (gDebugFlag1) {
1334 std::cout << " failed nextAngle=" << nextAngle << "\n";
1335 }
1336 gDebugFlag1 = false;
1337#endif
1338 break;
1339 }
1340 // roundabouts do not have sharp turns (or they wouldn't be called 'round')
1341 // however, if the roundabout is very small then most of the roundness may be in the junction so the angle may be as high as 180 (for smooth attachments at a joined junction)
1342 if (angle >= 90) {
1343 double edgeAngle = fabs(NBHelpers::relAngle(e->getStartAngle(), e->getEndAngle()));
1344 double edgeAngle2 = fabs(NBHelpers::relAngle(left->getStartAngle(), left->getEndAngle()));
1345 double edgeRadius = e->getGeometry().length2D() / DEG2RAD(edgeAngle);
1346 double edgeRadius2 = left->getGeometry().length2D() / DEG2RAD(edgeAngle2);
1347 const double avgRadius = 0.5 * (edgeRadius + edgeRadius2);
1348 double junctionRadius = e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) / DEG2RAD(angle);
1349 //std::cout << " junction=" << e->getToNode()->getID() << " e=" << e->getID() << " left=" << left->getID() << " angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1350 if (junctionRadius < 0.8 * avgRadius) {
1351 doLoop = false;
1352#ifdef DEBUG_GUESS_ROUNDABOUT
1353 if (gDebugFlag1) {
1354 std::cout << " failed angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1355 }
1356 gDebugFlag1 = false;
1357#endif
1358 break;
1359 }
1360 }
1361
1362 EdgeVector::const_iterator loopClosed = std::find(loopEdges.begin(), loopEdges.end(), left);
1363 const int loopSize = (int)(loopEdges.end() - loopClosed);
1364 if (loopSize > 0) {
1365 // loop found
1366 if (loopSize < 3) {
1367 doLoop = false; // need at least 3 edges for a roundabout
1368 } else if (loopSize < (int)loopEdges.size()) {
1369 // remove initial edges not belonging to the loop
1370 EdgeVector(loopEdges.begin() + (loopEdges.size() - loopSize), loopEdges.end()).swap(loopEdges);
1371 }
1372 // count attachments to the outside. need at least 3 or a roundabout doesn't make much sense
1373 int attachments = 0;
1374 for (EdgeVector::const_iterator j = loopEdges.begin(); j != loopEdges.end(); ++j) {
1375 if ((*j)->getToNode()->getEdges().size() > 2) {
1376 attachments++;
1377 }
1378 }
1379 if (attachments < 3) {
1380 doLoop = false;
1381#ifdef DEBUG_GUESS_ROUNDABOUT
1382 if (gDebugFlag1) {
1383 std::cout << " attachments=" << attachments << "\n";
1384 }
1385 gDebugFlag1 = false;
1386#endif
1387 }
1388 break;
1389 }
1390 if (visited.count(left) > 0) {
1391 doLoop = false;
1392 } else {
1393 // keep going
1394 loopEdges.push_back(left);
1395 e = left;
1396 }
1397 } while (doLoop);
1398 if (doLoop) {
1399 // check form factor to avoid elongated shapes (circle: 1, square: ~0.79)
1400#ifdef DEBUG_GUESS_ROUNDABOUT
1401 if (gDebugFlag1) {
1402 std::cout << " formFactor=" << formFactor(loopEdges) << "\n";
1403 }
1404#endif
1405 double loopLength = 0;
1406 for (const NBEdge* const le : loopEdges) {
1407 loopLength += le->getLoadedLength();
1408 }
1409 if (formFactor(loopEdges) > 0.6
1410 && loopLength < OptionsCont::getOptions().getFloat("roundabouts.guess.max-length")) {
1411 // collected edges are marked in markRoundabouts
1412 EdgeSet guessed(loopEdges.begin(), loopEdges.end());
1413 if (loadedRoundaboutEdges.count(loopEdges.front()) != 0) {
1414 if (find(myRoundabouts.begin(), myRoundabouts.end(), guessed) == myRoundabouts.end()) {
1415 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); it++) {
1416 if ((*it).count(loopEdges.front()) != 0) {
1417 WRITE_WARNINGF(TL("Replacing loaded roundabout '%' with '%'."), toString(*it), toString(guessed));
1418 myRoundabouts.erase(it);
1419 break;
1420 }
1421 }
1422 myGuessedRoundabouts.insert(guessed);
1423 }
1424 } else {
1425 myGuessedRoundabouts.insert(guessed);
1426#ifdef DEBUG_GUESS_ROUNDABOUT
1427 if (gDebugFlag1) {
1428 std::cout << " foundRoundabout=" << toString(loopEdges) << "\n";
1429 }
1430#endif
1431 }
1432 }
1433 }
1434#ifdef DEBUG_GUESS_ROUNDABOUT
1435 gDebugFlag1 = false;
1436#endif
1437 }
1438 return (int)myGuessedRoundabouts.size();
1439}
1440
1441
1442int
1444 std::set<NBEdge*> candidateEdges;
1445 for (const auto& edge : myEdges) {
1446 NBEdge* const e = edge.second;
1448 candidateEdges.insert(e);
1449 }
1450 }
1451 std::set<NBEdge*> visited;
1452 int extracted = 0;
1453 for (const auto& edgeIt : candidateEdges) {
1454 EdgeVector loopEdges;
1455 NBEdge* e = edgeIt;
1456 if (visited.count(e) > 0) {
1457 // already seen
1458 continue;
1459 }
1460 loopEdges.push_back(e);
1461 bool doLoop = true;
1462 //
1463 do {
1464 if (std::find(visited.begin(), visited.end(), e) != visited.end()) {
1465 if (loopEdges.size() > 1) {
1466 addRoundabout(EdgeSet(loopEdges.begin(), loopEdges.end()));
1467 ++extracted;
1468 }
1469 doLoop = false;
1470 break;
1471 }
1472 visited.insert(e);
1473 loopEdges.push_back(e);
1474 const EdgeVector& outgoingEdges = e->getToNode()->getOutgoingEdges();
1475 EdgeVector::const_iterator me = std::find_if(outgoingEdges.begin(), outgoingEdges.end(), [](const NBEdge * outgoingEdge) {
1476 return outgoingEdge->getJunctionPriority(outgoingEdge->getToNode()) == NBEdge::JunctionPriority::ROUNDABOUT;
1477 });
1478 if (me == outgoingEdges.end()) { // no closed loop
1479 doLoop = false;
1480 } else {
1481 e = *me;
1482 }
1483 } while (doLoop);
1484 }
1485 return extracted;
1486}
1487
1488
1489void
1491 // only loaded roundabouts are of concern here since guessing comes later
1492 std::set<EdgeSet> validRoundabouts;
1493 std::set<NBEdge*> validEdges;
1494 for (auto item : myEdges) {
1495 validEdges.insert(item.second);
1496 }
1497 for (EdgeSet roundabout : myRoundabouts) {
1498 EdgeSet validRoundabout;
1499 for (NBEdge* cand : roundabout) {
1500 if (validEdges.count(cand) != 0) {
1501 validRoundabout.insert(cand);
1502 }
1503 }
1504 if (validRoundabout.size() > 0) {
1505 validRoundabouts.insert(validRoundabout);
1506 }
1507 }
1508 myRoundabouts = validRoundabouts;
1509}
1510
1511
1512double
1514 // A circle (which maximizes area per circumference) has a formfactor of 1, non-circular shapes have a smaller value
1515 PositionVector points;
1516 for (EdgeVector::const_iterator it = loopEdges.begin(); it != loopEdges.end(); ++it) {
1517 points.append((*it)->getGeometry());
1518 }
1519 double circumference = points.length2D();
1520 return 4 * M_PI * points.area() / (circumference * circumference);
1521}
1522
1523
1524const std::set<EdgeSet>
1526 std::set<EdgeSet> result = myRoundabouts;
1527 result.insert(myGuessedRoundabouts.begin(), myGuessedRoundabouts.end());
1528 return result;
1529}
1530
1531
1532void
1534 if (roundabout.size() > 0) {
1535 if (find(myRoundabouts.begin(), myRoundabouts.end(), roundabout) != myRoundabouts.end()) {
1536 WRITE_WARNING("Ignoring duplicate roundabout: " + toString(roundabout));
1537 } else {
1538 myRoundabouts.insert(roundabout);
1539 }
1540 }
1541}
1542
1543void
1545 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1546 for (NBEdge* e : *it) {
1547 if (e->getToNode() == node) {
1548 myRoundabouts.erase(it);
1549 return;
1550 }
1551 }
1552 }
1553}
1554
1555void
1560
1561void
1562NBEdgeCont::removeRoundaboutEdges(const EdgeSet& toRemove, std::set<EdgeSet>& roundabouts) {
1563 // members of a set are constant so we have to do some tricks
1564 std::vector<EdgeSet> rList;
1565 for (const EdgeSet& r : roundabouts) {
1566 EdgeSet r2;
1567 std::set_difference(r.begin(), r.end(), toRemove.begin(), toRemove.end(), std::inserter(r2, r2.end()));
1568 rList.push_back(r2);
1569 }
1570 roundabouts.clear();
1571 roundabouts.insert(rList.begin(), rList.end());
1572}
1573
1574
1575void
1577 for (const EdgeSet& roundaboutSet : getRoundabouts()) {
1578 for (NBEdge* const edge : roundaboutSet) {
1579 // disable turnarounds on incoming edges
1580 NBNode* const node = edge->getToNode();
1581 for (NBEdge* const inEdge : node->getIncomingEdges()) {
1582 if (roundaboutSet.count(inEdge) > 0) {
1583 continue;
1584 }
1585 if (inEdge->getStep() >= NBEdge::EdgeBuildingStep::LANES2LANES_USER) {
1586 continue;
1587 }
1588 if (inEdge->getTurnDestination() != nullptr) {
1589 inEdge->removeFromConnections(inEdge->getTurnDestination(), -1);
1590 } else {
1591 // also remove connections that are effecively a turnaround but
1592 // where not correctly detector due to geometrical quirks
1593 const std::vector<NBEdge::Connection> cons = inEdge->getConnections();
1594 for (const NBEdge::Connection& con : cons) {
1595 if (con.toEdge && roundaboutSet.count(con.toEdge) == 0) {
1596 const double angle = fabs(NBHelpers::normRelAngle(inEdge->getAngleAtNode(node), con.toEdge->getAngleAtNode(node)));
1597 if (angle > 160) {
1598 inEdge->removeFromConnections(con.toEdge, -1);
1599 }
1600 }
1601 }
1602 }
1603
1604 }
1605 // let the connections to succeeding roundabout edge have a higher priority
1606 edge->setJunctionPriority(node, NBEdge::JunctionPriority::ROUNDABOUT);
1607 edge->setJunctionPriority(edge->getFromNode(), NBEdge::JunctionPriority::ROUNDABOUT);
1608 node->setRoundabout();
1609 }
1610 }
1611}
1612
1613
1614void
1616 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1617 NBEdge* e = i->second;
1618 const double offset = MAX2(0., e->getLength() - 3);
1619 if (e->getToNode()->isSimpleContinuation(false)) {
1620 // not a "real" junction?
1621 continue;
1622 }
1623 const SumoXMLNodeType nodeType = e->getToNode()->getType();
1624 switch (nodeType) {
1626 // yield or major?
1627 if (e->getJunctionPriority(e->getToNode()) > 0) {
1629 } else {
1631 }
1632 break;
1634 // yield or major?
1635 if (e->getJunctionPriority(e->getToNode()) > 0) {
1637 } else {
1639 }
1640 break;
1643 break;
1646 break;
1649 break;
1650 default:
1651 break;
1652 }
1653 }
1654}
1655
1656
1657int
1658NBEdgeCont::guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string& excludeOpt,
1660 int lanesCreated = 0;
1661 std::vector<std::string> edges;
1662 if (excludeOpt != "") {
1663 edges = OptionsCont::getOptions().getStringVector(excludeOpt);
1664 }
1665 std::set<std::string> exclude(edges.begin(), edges.end());
1666 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1667 NBEdge* edge = it->second;
1668 if (// not excluded
1669 exclude.count(edge->getID()) == 0
1670 // does not yet have a sidewalk/bikelane
1671 && !edge->hasRestrictedLane(svc)
1672 // needs a sidewalk/bikelane
1673 && ((edge->getPermissions() & ~SVC_VULNERABLE) != 0 || (edge->getPermissions() & svc) == 0)
1674 && (
1675 // guess.from-permissions
1676 (fromPermissions && (edge->getPermissions() & svc) != 0)
1677 // guess from speed
1678 || (!fromPermissions && edge->getSpeed() > minSpeed && edge->getSpeed() <= maxSpeed)
1679 )) {
1680 edge->addRestrictedLane(width, svc);
1681 lanesCreated += 1;
1682 if (svc != SVC_PEDESTRIAN) {
1684 // preserve existing connections and only add new ones
1687 for (NBEdge* to : edge->getToNode()->getOutgoingEdges()) {
1689 }
1690 // patching TLS is not feasible because existing states may
1691 // change from 'G' to 'g' when bike lanes are added (i.e. right-turns)
1692 } else {
1693 edge->invalidateConnections(true);
1695 }
1696 edge->getFromNode()->invalidateTLS(tlc, true, false);
1697 edge->getToNode()->invalidateTLS(tlc, true, false);
1698 }
1699 }
1700 }
1701 return lanesCreated;
1702}
1703
1704
1705void
1707 for (auto item : myEdges) {
1708 item.second->updateChangeRestrictions(ignoring);
1709 }
1710}
1711
1712
1713void
1714NBEdgeCont::addPrefix(const std::string& prefix) {
1715 // make a copy of node containers
1716 const auto nodeContainerCopy = myEdges;
1717 myEdges.clear();
1718 for (const auto& node : nodeContainerCopy) {
1719 node.second->setID(prefix + node.second->getID());
1720 myEdges[node.second->getID()] = node.second;
1721 }
1722}
1723
1724
1725int
1726NBEdgeCont::remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string& prefix, NBPTStopCont& sc) {
1727 bool startGiven = !OptionsCont::getOptions().isDefault("numerical-ids.edge-start");
1728 if (!numericaIDs && !reservedIDs && prefix == "" && !startGiven) {
1729 return 0;
1730 }
1731 std::vector<std::string> avoid;
1732 if (startGiven) {
1733 avoid.push_back(toString(OptionsCont::getOptions().getInt("numerical-ids.edge-start") - 1));
1734 } else {
1735 avoid = getAllNames();
1736 }
1737 std::set<std::string> reserve;
1738 if (reservedIDs) {
1739 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("reserved-ids"), "edge:", reserve);
1740 avoid.insert(avoid.end(), reserve.begin(), reserve.end());
1741 }
1742 IDSupplier idSupplier("", avoid);
1743 std::set<NBEdge*, ComparatorIdLess> toChange;
1744 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1745 if (startGiven) {
1746 toChange.insert(it->second);
1747 continue;
1748 }
1749 if (numericaIDs) {
1750 try {
1751 StringUtils::toLong(it->first);
1752 } catch (NumberFormatException&) {
1753 toChange.insert(it->second);
1754 }
1755 }
1756 if (reservedIDs && reserve.count(it->first) > 0) {
1757 toChange.insert(it->second);
1758 }
1759 }
1760 std::set<std::string> keep;
1761 if (keptIDs) {
1762 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("kept-ids"), "edge:", keep);
1763 for (auto it = toChange.begin(); it != toChange.end();) {
1764 if (keep.count((*it)->getID()) != 0) {
1765 toChange.erase(it++);
1766 } else {
1767 it++;
1768 }
1769 }
1770 }
1771
1772 std::map<std::string, std::vector<std::shared_ptr<NBPTStop> > > stopsOnEdge;
1773 for (const auto& item : sc.getStops()) {
1774 stopsOnEdge[item.second->getEdgeId()].push_back(item.second);
1775 }
1776
1777 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
1778 for (NBEdge* edge : toChange) {
1779 myEdges.erase(edge->getID());
1780 }
1781 for (NBEdge* edge : toChange) {
1782 const std::string origID = edge->getID();
1783 if (origNames) {
1784 edge->setOrigID(origID, false);
1785 }
1786 edge->setID(idSupplier.getNext());
1787 myEdges[edge->getID()] = edge;
1788 for (std::shared_ptr<NBPTStop> stop : stopsOnEdge[origID]) {
1789 stop->setEdgeId(prefix + edge->getID(), *this);
1790 }
1791 }
1792 if (prefix.empty()) {
1793 return (int)toChange.size();
1794 } else {
1795 int renamed = 0;
1796 // make a copy because we will modify the map
1797 auto oldEdges = myEdges;
1798 for (auto item : oldEdges) {
1799 if (!StringUtils::startsWith(item.first, prefix) && keep.count(item.first) == 0) {
1800 rename(item.second, prefix + item.first);
1801 renamed++;
1802 }
1803 }
1804 return renamed;
1805 }
1806}
1807
1808
1809void
1810NBEdgeCont::checkOverlap(double threshold, double zThreshold) const {
1811 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1812 const NBEdge* e1 = it->second;
1813 Boundary b1 = e1->getGeometry().getBoxBoundary();
1814 b1.grow(e1->getTotalWidth());
1815 PositionVector outline1 = e1->getCCWBoundaryLine(*e1->getFromNode());
1816 outline1.append(e1->getCCWBoundaryLine(*e1->getToNode()));
1817 // check is symmetric. only check once per pair
1818 for (EdgeCont::const_iterator it2 = it; it2 != myEdges.end(); it2++) {
1819 const NBEdge* e2 = it2->second;
1820 if (e1 == e2) {
1821 continue;
1822 }
1823 Boundary b2 = e2->getGeometry().getBoxBoundary();
1824 b2.grow(e2->getTotalWidth());
1825 if (b1.overlapsWith(b2)) {
1826 PositionVector outline2 = e2->getCCWBoundaryLine(*e2->getFromNode());
1827 outline2.append(e2->getCCWBoundaryLine(*e2->getToNode()));
1828 const double overlap = outline1.getOverlapWith(outline2, zThreshold);
1829 if (overlap > threshold) {
1830 WRITE_WARNINGF(TL("Edge '%' overlaps with edge '%' by %."), e1->getID(), e2->getID(), overlap);
1831 }
1832 }
1833 }
1834 }
1835}
1836
1837
1838void
1839NBEdgeCont::checkGrade(double threshold) const {
1840 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1841 const NBEdge* edge = it->second;
1842 for (int i = 0; i < (int)edge->getNumLanes(); i++) {
1843 double maxJump = 0;
1844 const double grade = edge->getLaneShape(i).getMaxGrade(maxJump);
1845 if (maxJump > 0.01) {
1846 WRITE_WARNINGF(TL("Edge '%' has a vertical jump of %m."), edge->getID(), maxJump);
1847 } else if (grade > threshold) {
1848 WRITE_WARNINGF(TL("Edge '%' has a grade of %%."), edge->getID(), grade * 100, "%");
1849 break;
1850 }
1851 }
1852 const std::vector<NBEdge::Connection>& connections = edge->getConnections();
1853 for (std::vector<NBEdge::Connection>::const_iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1854 const NBEdge::Connection& c = *it_con;
1855 double maxJump = 0;
1856 const double grade = MAX2(c.shape.getMaxGrade(maxJump), c.viaShape.getMaxGrade(maxJump));
1857 if (maxJump > 0.01) {
1858 WRITE_WARNINGF(TL("Connection '%' has a vertical jump of %m."), c.getDescription(edge), maxJump);
1859 } else if (grade > threshold) {
1860 WRITE_WARNINGF(TL("Connection '%' has a grade of %%."), c.getDescription(edge), grade * 100, "%");
1861 break;
1862 }
1863 }
1864 }
1865}
1866
1867
1868int
1870 int affectedEdges = 0;
1871 for (auto item : myEdges) {
1872 if (item.second->joinLanes(perms)) {
1873 affectedEdges++;
1874 }
1875 }
1876 return affectedEdges;
1877}
1878
1879
1880bool
1881NBEdgeCont::MinLaneComparatorIdLess::operator()(const std::pair<NBEdge*, int>& a, const std::pair<NBEdge*, int>& b) const {
1882 if (a.first->getID() == b.first->getID()) {
1883 return a.second < b.second;
1884 }
1885 return a.first->getID() < b.first->getID();
1886}
1887
1888int
1890 // this is different from joinSimilarEdges because there don't need to be
1891 // shared nodes and tram edges may be split
1892 std::vector<NBEdge*> tramEdges;
1893 std::vector<NBEdge*> targetEdges;
1894 for (auto item : myEdges) {
1895 SVCPermissions permissions = item.second->getPermissions();
1896 if (isTram(permissions)) {
1897 if (item.second->getNumLanes() == 1) {
1898 tramEdges.push_back(item.second);
1899 } else {
1900 WRITE_WARNINGF(TL("Not joining tram edge '%' with % lanes."), item.second->getID(), item.second->getNumLanes());
1901 }
1902 } else if ((permissions & (SVC_PASSENGER | SVC_BUS)) != 0) {
1903 targetEdges.push_back(item.second);
1904 }
1905 }
1906 if (tramEdges.empty() || targetEdges.empty()) {
1907 return 0;
1908 }
1909 int numJoined = 0;
1910 NamedRTree tramTree;
1911 for (NBEdge* const edge : tramEdges) {
1912 const Boundary& bound = edge->getGeometry().getBoxBoundary();
1913 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1914 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1915 tramTree.Insert(min, max, edge);
1916 }
1917 // {targetEdge, laneIndex : tramEdge}
1918 std::map<std::pair<NBEdge*, int>, NBEdge*, MinLaneComparatorIdLess> matches;
1919
1920 for (NBEdge* const edge : targetEdges) {
1921 Boundary bound = edge->getGeometry().getBoxBoundary();
1922 bound.grow(maxDist + edge->getTotalWidth());
1923 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1924 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1925 std::set<const Named*> near;
1926 Named::StoringVisitor visitor(near);
1927 tramTree.Search(min, max, visitor);
1928 // the nearby set is actually just re-sorting according to the id to make the tests comparable
1929 std::set<NBEdge*, ComparatorIdLess> nearby;
1930 for (const Named* namedEdge : near) {
1931 nearby.insert(const_cast<NBEdge*>(static_cast<const NBEdge*>(namedEdge)));
1932 }
1933 for (NBEdge* const tramEdge : nearby) {
1934 // find a continous stretch of tramEdge that runs along one of the lanes of the road edge
1935 PositionVector tramShape = tramEdge->getGeometry();
1936 if (tramEdge->getToNode() == edge->getToNode()) {
1937 tramShape.extrapolate(tramShape.back().distanceTo2D(edge->getGeometry().back()), false, true);
1938 }
1939 double minEdgeDist = maxDist + 1;
1940 int minLane = -1;
1941 // find the lane where the maximum distance from the tram geometry
1942 // is minimal and within maxDist
1943 for (int i = 0; i < edge->getNumLanes(); i++) {
1944 double maxLaneDist = -1;
1945 if ((edge->getPermissions(i) & (SVC_PASSENGER | SVC_BUS)) != 0) {
1946 const PositionVector& laneShape = edge->getLaneShape(i);
1947 for (Position pos : laneShape) {
1948 const double dist = tramShape.distance2D(pos, false);
1949#ifdef DEBUG_JOIN_TRAM
1950 //if (edge->getID() == "106838214#1") {
1951 // std::cout << " edge=" << edge->getID() << " tramEdge=" << tramEdge->getID() << " lane=" << i << " pos=" << pos << " dist=" << dist << "\n";
1952 //}
1953#endif
1954 if (dist == GeomHelper::INVALID_OFFSET || dist > maxDist) {
1955 maxLaneDist = -1;
1956 break;
1957 }
1958 maxLaneDist = MAX2(maxLaneDist, dist);
1959 }
1960 if (maxLaneDist >= 0 && maxLaneDist < minEdgeDist) {
1961 minEdgeDist = maxLaneDist;
1962 minLane = i;
1963 }
1964 }
1965 }
1966 if (minLane >= 0) {
1967 // edge could run in the wrong direction and still fit the threshold we check the angle as well
1968 const PositionVector& laneShape = edge->getLaneShape(minLane);
1969 const double offset1 = tramShape.nearest_offset_to_point2D(laneShape.front(), false);
1970 const double offset2 = tramShape.nearest_offset_to_point2D(laneShape.back(), false);
1971 Position p1 = tramShape.positionAtOffset2D(offset1);
1972 Position p2 = tramShape.positionAtOffset2D(offset2);
1973 double tramAngle = GeomHelper::legacyDegree(p1.angleTo2D(p2), true);
1974 bool angleOK = GeomHelper::getMinAngleDiff(tramAngle, edge->getTotalAngle()) < JOIN_TRAM_MAX_ANGLE;
1975 if (angleOK && offset2 > offset1) {
1976 std::pair<NBEdge*, int> key = std::make_pair(edge, minLane);
1977 if (matches.count(key) == 0) {
1978 matches[key] = tramEdge;
1979 } else {
1980 WRITE_WARNINGF(TL("Ambiguous tram edges '%' and '%' for lane '%'."), matches[key]->getID(), tramEdge->getID(), edge->getLaneID(minLane));
1981 }
1982#ifdef DEBUG_JOIN_TRAM
1983 std::cout << edge->getLaneID(minLane) << " is close to tramEdge " << tramEdge->getID() << " maxLaneDist=" << minEdgeDist << " tramLength=" << tramEdge->getLength() << " edgeLength=" << edge->getLength() << " tramAngle=" << tramAngle << " edgeAngle=" << edge->getTotalAngle() << "\n";
1984#endif
1985 }
1986 }
1987 }
1988 }
1989 if (matches.size() == 0) {
1990 return 0;
1991 }
1992 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
1993 // find continous runs of matched edges for each tramEdge
1994 for (NBEdge* tramEdge : tramEdges) {
1995 std::vector<std::pair<double, std::pair<NBEdge*, int> > > roads;
1996 for (auto item : matches) {
1997 if (item.second == tramEdge) {
1998 NBEdge* road = item.first.first;
1999 int laneIndex = item.first.second;
2000 const PositionVector& laneShape = road->getLaneShape(laneIndex);
2001 double tramPos = tramEdge->getGeometry().nearest_offset_to_point2D(laneShape.front(), false);
2002 //std::cout << " road=" << road->getID() << " tramEdge=" << tramEdge->getID() << " tramShape=" << tramEdge->getGeometry() << " laneFront=" << laneShape.front() << " tramPos=" << tramPos << "\n";
2003 roads.push_back(std::make_pair(tramPos, item.first));
2004 }
2005 }
2006 if (roads.size() != 0) {
2007
2008 sort(roads.begin(), roads.end());
2009#ifdef DEBUG_JOIN_TRAM
2010 std::cout << " tramEdge=" << tramEdge->getID() << " roads=";
2011 for (auto item : roads) {
2012 std::cout << item.second.first->getLaneID(item.second.second) << ",";
2013 }
2014 std::cout << " offsets=";
2015 for (auto item : roads) {
2016 std::cout << item.first << ",";
2017 }
2018 std::cout << "\n";
2019#endif
2020 // merge tramEdge into road lanes
2021 EdgeVector replacement;
2022 double pos = 0;
2023 int tramPart = 0;
2024 std::string tramEdgeID = tramEdge->getID();
2025 NBNode* tramFrom = tramEdge->getFromNode();
2026 PositionVector tramShape = tramEdge->getGeometry();
2027 const double tramLength = tramShape.length();
2028 EdgeVector incoming = tramFrom->getIncomingEdges();
2029 bool erasedLast = false;
2030 for (const auto& item : roads) {
2031 const double gap = item.first - pos;
2032 NBEdge* road = item.second.first;
2033 int laneIndex = item.second.second;
2034 if (gap >= JOIN_TRAM_MIN_LENGTH && road->getFromNode() != tramEdge->getFromNode()) {
2035#ifdef DEBUG_JOIN_TRAM
2036 std::cout << " splitting tramEdge=" << tramEdge->getID() << " at " << item.first << " (gap=" << gap << ")\n";
2037#endif
2038 const std::string firstPartID = tramEdgeID + "#" + toString(tramPart++);
2039 splitAt(dc, tramEdge, gap, road->getFromNode(), firstPartID, tramEdgeID, 1, 1);
2040 tramEdge = retrieve(tramEdgeID); // second part;
2041 NBEdge* firstPart = retrieve(firstPartID);
2042 firstPart->invalidateConnections(true);
2043 incoming.clear();
2044 incoming.push_back(firstPart);
2045 replacement.push_back(firstPart);
2046 }
2047 pos = item.first + road->getGeometry().length();
2048 numJoined++;
2049 replacement.push_back(road);
2050 // merge section of tramEdge into road lane
2051 if (road->getToNode() != tramEdge->getToNode() && (tramLength - pos) >= JOIN_TRAM_MIN_LENGTH) {
2052 tramEdge->reinitNodes(road->getToNode(), tramEdge->getToNode());
2053 tramEdge->setGeometry(tramShape.getSubpart(pos, tramShape.length()));
2054 erasedLast = false;
2055#ifdef DEBUG_JOIN_TRAM
2056 std::cout << " shorted tramEdge=" << tramEdge->getID() << " (joined with roadEdge=" << road->getID() << "\n";
2057#endif
2058 } else {
2059#ifdef DEBUG_JOIN_TRAM
2060 std::cout << " erased tramEdge=" << tramEdge->getID() << "\n";
2061#endif
2062 extract(dc, tramEdge, true);
2063 erasedLast = true;
2064 }
2065 road->setPermissions(road->getPermissions(laneIndex) | SVC_TRAM, laneIndex);
2066 if (origNames) {
2067 road->setOrigID(tramEdgeID, true, laneIndex);
2068 }
2069 for (NBEdge* in : incoming) {
2070 if (isTram(in->getPermissions()) && !in->isConnectedTo(road)) {
2071 if (in->getFromNode() != road->getFromNode()) {
2072 in->reinitNodes(in->getFromNode(), road->getFromNode());
2073 } else {
2074 extract(dc, in, true);
2075#ifdef DEBUG_JOIN_TRAM
2076 std::cout << " erased incoming tramEdge=" << in->getID() << "\n";
2077#endif
2078 }
2079 }
2080 }
2081 incoming.clear();
2082 }
2083 NBEdge* lastRoad = roads.back().second.first;
2084 if (erasedLast) {
2085 // copy to avoid concurrent modification
2086 auto outEdges = tramEdge->getToNode()->getOutgoingEdges();
2087 for (NBEdge* out : outEdges) {
2088 if (isTram(out->getPermissions()) && !lastRoad->isConnectedTo(out)) {
2089 if (lastRoad->getToNode() != out->getToNode()) {
2090 out->reinitNodes(lastRoad->getToNode(), out->getToNode());
2091 } else {
2092 extract(dc, out, true);
2093#ifdef DEBUG_JOIN_TRAM
2094 std::cout << " erased outgoing tramEdge=" << out->getID() << "\n";
2095#endif
2096
2097 }
2098 }
2099 }
2100 } else {
2101 replacement.push_back(tramEdge);
2102 }
2103 // update ptstops and ptlines
2104 sc.replaceEdge(tramEdgeID, replacement);
2105 lc.replaceEdge(tramEdgeID, replacement);
2106 }
2107 }
2108
2109 return numJoined;
2110}
2111
2112
2115 EdgeVector result;
2116 for (auto item : myEdges) {
2117 item.second->setNumericalID((int)result.size());
2118 result.push_back(item.second);
2119 }
2120 return result;
2121}
2122
2125 EdgeVector all = getAllEdges();
2126 return RouterEdgeVector(all.begin(), all.end());
2127}
2128
2129bool
2131 bool ok = true;
2132 for (const auto& item : myEdges) {
2133 NBEdge* e = item.second;
2134 if (nc.retrieve(e->getFromNode()->getID()) == nullptr) {
2135 WRITE_ERRORF(TL("Edge's '%' from-node '%' is not known."), e->getID(), e->getFromNode()->getID());
2136 ok = false;
2137 }
2138 if (nc.retrieve(e->getToNode()->getID()) == nullptr) {
2139 WRITE_ERRORF(TL("Edge's '%' to-node '%' is not known."), e->getID(), e->getToNode()->getID());
2140 ok = false;
2141 }
2142
2143 }
2144 return ok;
2145}
2146
2147
2148void
2150 for (auto item : myEdges) {
2151 NBEdge* e = item.second;
2152 if (e->hasLoadedLength() && myWasSplit.count(e) != 0) {
2153 // subtract half the length of the longest incoming / outgoing connection
2154 double maxLengthOut = 0;
2155 for (const NBEdge::Connection& c : e->getConnections()) {
2156 maxLengthOut = MAX2(maxLengthOut, c.length + c.viaLength);
2157 }
2158 double maxLengthIn = 0;
2159 for (const NBEdge* in : e->getIncomingEdges()) {
2160 for (const NBEdge::Connection& c : in->getConnectionsFromLane(-1, e, -1)) {
2161 maxLengthIn = MAX2(maxLengthIn, c.length + c.viaLength);
2162 }
2163 }
2164 e->setLoadedLength(MAX2(POSITION_EPS, e->getLoadedLength() - (maxLengthIn + maxLengthOut) / 2));
2165 }
2166 }
2167}
2168
2169void
2171 for (auto item : myEdges) {
2172 item.second->computeAngle();
2173 }
2174}
2175
2176
2177std::set<std::string>
2179 std::set<std::string> result;
2180 for (auto item : myEdges) {
2181 if (item.second->getTypeID() != "") {
2182 result.insert(item.second->getTypeID());
2183 }
2184 }
2185 return result;
2186}
2187
2188
2189int
2191 EdgeSet toRemove;
2192 for (auto item : myEdges) {
2193 NBEdge* edge = item.second;
2194 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
2195 if (edge->getSpeed() < myEdgesMinSpeed) {
2196 toRemove.insert(edge);
2197 }
2198 }
2199 int numRemoved = 0;
2200 for (NBEdge* edge : toRemove) {
2201 // explicit whitelist overrides removal
2202 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2203 extract(dc, edge);
2204 numRemoved++;
2205 }
2206 }
2207 return numRemoved;
2208}
2209
2210
2211int
2213 EdgeSet toRemove;
2214 for (auto item : myEdges) {
2215 NBEdge* edge = item.second;
2216 // check whether the edge shall be removed because it does not allow any of the wished classes
2217 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0) {
2218 toRemove.insert(edge);
2219 }
2220 // check whether the edge shall be removed due to allowing unwished classes only
2222 toRemove.insert(edge);
2223 }
2224 }
2225 int numRemoved = 0;
2226 for (NBEdge* edge : toRemove) {
2227 // explicit whitelist overrides removal
2228 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2229 extract(dc, edge);
2230 numRemoved++;
2231 }
2232 }
2233 return numRemoved;
2234}
2235
2236
2237int
2239 EdgeSet toRemove;
2240 for (auto item : myEdges) {
2241 NBEdge* const edge = item.second;
2242 std::vector<int> indices;
2243 int idx = 0;
2244 for (const auto& lane : edge->getLanes()) {
2245 if (lane.width != NBEdge::UNSPECIFIED_WIDTH && lane.width < minWidth) {
2246 indices.push_back(idx);
2247 }
2248 idx++;
2249 }
2250 if ((int)indices.size() == edge->getNumLanes()) {
2251 toRemove.insert(edge);
2252 } else {
2253 std::reverse(indices.begin(), indices.end());
2254 for (const int i : indices) {
2255 edge->deleteLane(i, false, true);
2256 }
2257 }
2258 }
2259 int numRemoved = 0;
2260 for (NBEdge* edge : toRemove) {
2261 // explicit whitelist overrides removal
2262 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2263 extract(dc, edge);
2264 numRemoved++;
2265 }
2266 }
2267 return numRemoved;
2268}
2269
2270
2271int
2272NBEdgeCont::attachRemoved(NBNodeCont& nc, NBDistrictCont& dc, const double maxDist) {
2273 int numSplit = 0;
2274 std::map<std::string, std::vector<std::string> > node2edge;
2275 for (auto item : myEdges) {
2276 if (item.second->hasParameter(SUMO_PARAM_REMOVED_NODES)) {
2277 for (std::string& nodeID : StringTokenizer(item.second->getParameter(SUMO_PARAM_REMOVED_NODES)).getVector()) {
2278 node2edge[nodeID].push_back(item.first);
2279 }
2280 }
2281 }
2282 for (auto item : nc) {
2283 NBNode* n = item.second;
2284 auto itRN = node2edge.find(n->getID());
2285 if (itRN != node2edge.end()) {
2286 bool rebuildConnections = false;
2287 // make a copy because we modify the original
2288 std::vector<std::string> edgeIDs = itRN->second;
2289 for (const std::string& eID : edgeIDs) {
2290 NBEdge* edge = retrieve(eID);
2291 assert(edge != nullptr);
2292 const double dist = edge->getGeometry().distance2D(n->getPosition(), true);
2293 if (dist != GeomHelper::INVALID_OFFSET && dist <= maxDist) {
2294 std::string idAfter = edge->getID();
2295 int index = 1;
2296 size_t spos = idAfter.find("#");
2297 if (spos != std::string::npos && spos > 1) {
2298 idAfter = idAfter.substr(0, spos);
2299 }
2300 while (retrieve(idAfter + "#" + toString(index), true) != nullptr) {
2301 index++;
2302 }
2303 idAfter += "#" + toString(index);
2304 const bool ok = splitAt(dc, edge, n, edge->getID(), idAfter, edge->getNumLanes(), edge->getNumLanes());
2305 if (ok) {
2306 rebuildConnections = true;
2307 numSplit++;
2308 NBEdge* secondEdge = retrieve(eID); // original was extracted on splitting
2309 for (std::string& nodeID : StringTokenizer(secondEdge->getParameter(SUMO_PARAM_REMOVED_NODES)).getVector()) {
2310 node2edge[nodeID].push_back(idAfter);
2311 }
2312 }
2313 }
2314 }
2315 if (rebuildConnections) {
2316 for (NBEdge* e : n->getIncomingEdges()) {
2317 e->invalidateConnections(true);
2318 }
2319 }
2320 }
2321 }
2322 return numSplit;
2323}
2324
2325/****************************************************************************/
#define DEG2RAD(x)
Definition GeomHelper.h:35
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
Definition MsgHandler.h:287
#define WRITE_ERRORF(...)
Definition MsgHandler.h:296
#define WRITE_ERROR(msg)
Definition MsgHandler.h:295
#define WRITE_WARNING(msg)
Definition MsgHandler.h:286
#define TL(string)
Definition MsgHandler.h:304
#define TLF(string,...)
Definition MsgHandler.h:306
std::set< NBEdge * > EdgeSet
container for unique edges
Definition NBCont.h:50
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
KeepClear
keepClear status of connections
Definition NBCont.h:58
@ KEEPCLEAR_UNSPECIFIED
Definition NBCont.h:61
std::vector< NBRouterEdge * > RouterEdgeVector
Definition NBCont.h:43
#define JOIN_TRAM_MIN_LENGTH
#define JOIN_TRAM_MAX_ANGLE
#define DEBUG_EDGE_ID
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isTram(SVCPermissions permissions)
Returns whether an edge with the given permissions is a tram edge.
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_TRAM
vehicle is a light rail
@ SVC_PUBLIC_CLASSES
public transport
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
const std::string SUMO_PARAM_ORIGID
const std::string SUMO_PARAM_REMOVED_NODES
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
bool gDebugFlag1
global utility flags for debugging
Definition StdDefs.cpp:43
const double SUMO_const_laneWidth
Definition StdDefs.h:52
T MIN2(T a, T b)
Definition StdDefs.h:80
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
Definition StdDefs.h:62
T MAX2(T a, T b)
Definition StdDefs.h:86
const double SUMO_const_halfLaneWidth
Definition StdDefs.h:53
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition ToString.h:46
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
double ymin() const
Returns minimum y-coordinate.
Definition Boundary.cpp:127
double xmin() const
Returns minimum x-coordinate.
Definition Boundary.cpp:115
Boundary & grow(double by)
extends the boundary by the given amount
Definition Boundary.cpp:340
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns whether the boundary overlaps with the given polygon.
Definition Boundary.cpp:194
double ymax() const
Returns maximum y-coordinate.
Definition Boundary.cpp:133
double xmax() const
Returns maximum x-coordinate.
Definition Boundary.cpp:121
static GeoConvHelper & getProcessing()
the coordinate transformation to use for input conversion and processing
bool x2cartesian_const(Position &from) const
Converts the given coordinate into a cartesian using the previous initialisation.
static GeoConvHelper & getLoaded()
the coordinate transformation that was loaded fron an input file
static PositionVector parseShapeReporting(const std::string &shpdef, const std::string &objecttype, const char *objectid, bool &ok, bool allowEmpty, bool report=true)
Builds a PositionVector from a string representation, reporting occurred errors.
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
Definition GeomHelper.h:50
static double nearest_offset_on_line_to_point2D(const Position &lineStart, const Position &lineEnd, const Position &p, bool perpendicular=true)
static double legacyDegree(const double angle, const bool positive=false)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
std::string getNext()
Returns the next id.
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
void removeFromSinksAndSources(NBEdge *const e)
Removes the given edge from the lists of sources and sinks in all stored districts.
Sorts splits by their position (increasing)
Definition NBEdgeCont.h:802
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
Definition NBEdgeCont.h:790
~NBEdgeCont()
Destructor.
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
Definition NBEdgeCont.h:794
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition NBEdgeCont.h:772
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition NBEdgeCont.h:752
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition NBEdgeCont.h:763
void recheckPostProcessConnections()
Try to set any stored connections.
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition NBEdgeCont.h:781
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
void checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
Definition NBEdgeCont.h:746
void reduceGeometries(const double minDist)
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void cleanupRoundabouts()
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
Definition NBEdgeCont.h:757
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
Definition NBEdgeCont.h:743
int removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition NBEdgeCont.h:769
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition NBEdgeCont.h:633
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition NBEdgeCont.h:797
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition NBEdgeCont.h:784
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
Definition NBEdgeCont.h:787
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
Definition NBEdgeCont.h:778
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition NBEdgeCont.h:775
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition NBEdgeCont.h:740
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
Definition NBEdgeCont.h:755
NBEdge * getSplitBase(const std::string &edgeID) const
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
Definition NBEdgeCont.h:737
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
NBEdgeCont(NBTypeCont &tc)
Constructor.
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
Definition NBEdgeCont.h:749
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
int removeLanesByWidth(NBDistrictCont &dc, const double minWidth)
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
int remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
void checkGrade(double threshold) const
check whether edges are to steep
int attachRemoved(NBNodeCont &nc, NBDistrictCont &dc, const double maxDist)
return number of edges split
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
Definition NBEdgeCont.h:766
The representation of a single edge during network building.
Definition NBEdge.h:92
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
Definition NBEdge.cpp:5058
double getLength() const
Returns the computed length of the edge.
Definition NBEdge.h:599
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
Definition NBEdge.cpp:4540
const std::vector< Connection > & getConnections() const
Returns the connections.
Definition NBEdge.h:1047
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
Definition NBEdge.cpp:4503
@ ROUNDABOUT
Definition NBEdge.h:387
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
Definition NBEdge.h:608
void recheckOpposite(const NBEdgeCont &ec, bool fixOppositeLengths)
recheck whether all opposite and bidi settings are consistent
Definition NBEdge.cpp:3198
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
Definition NBEdge.cpp:4455
NBNode * getToNode() const
Returns the destination node of the edge.
Definition NBEdge.h:552
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
Definition NBEdge.cpp:3958
static const double UNSPECIFIED_FRICTION
unspecified lane friction
Definition NBEdge.h:355
void incLaneNo(int by)
increment lane
Definition NBEdge.cpp:4236
Lane & getLaneStruct(int lane)
Definition NBEdge.h:1451
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
Definition NBEdge.cpp:4560
const PositionVector & getGeometry() const
Returns the geometry of the edge.
Definition NBEdge.h:789
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
Definition NBEdge.cpp:1021
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
Definition NBEdge.cpp:772
void dismissVehicleClassInformation()
dimiss vehicle class information
Definition NBEdge.cpp:4566
EdgeBuildingStep getStep() const
The building step of this edge.
Definition NBEdge.h:641
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
Definition NBEdge.h:1814
bool hasLoadedLength() const
Returns whether a length was set explicitly.
Definition NBEdge.h:618
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
Definition NBEdge.cpp:1120
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
Definition NBEdge.cpp:1156
void setDistance(double distance)
set kilometrage at start of edge (negative value implies couting down along the edge)
Definition NBEdge.h:1425
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
Definition NBEdge.h:736
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
double getSpeed() const
Returns the speed allowed on this edge.
Definition NBEdge.h:625
NBNode * myTo
Definition NBEdge.h:1763
const std::string & getID() const
Definition NBEdge.h:1551
double getDistance() const
get distance
Definition NBEdge.h:685
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
Definition NBEdge.cpp:4326
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
Definition NBEdge.cpp:1015
std::vector< Lane > myLanes
Lane information.
Definition NBEdge.h:1831
int getNumLanes() const
Returns the number of lanes.
Definition NBEdge.h:526
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
Definition NBEdge.cpp:4471
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
Definition NBEdge.h:358
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
Definition NBEdge.cpp:4768
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
Definition NBEdge.cpp:1471
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
Definition NBEdge.cpp:1552
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
Definition NBEdge.cpp:4378
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
Definition NBEdge.h:361
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
Definition NBEdge.cpp:1354
void addSign(NBSign sign)
add Sign
Definition NBEdge.h:1483
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
Definition NBEdge.cpp:4247
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
Definition NBEdge.cpp:3834
std::string getLaneID(int lane) const
get lane ID
Definition NBEdge.cpp:4178
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
Definition NBEdge.h:561
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
Definition NBEdge.cpp:1209
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
Definition NBEdge.cpp:2157
const std::string & getTypeID() const
get ID of type
Definition NBEdge.h:1187
const std::string & getStreetName() const
Returns the street name of this edge.
Definition NBEdge.h:675
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition NBEdge.h:545
NBEdge * getTurnDestination(bool possibleDestination=false) const
Definition NBEdge.cpp:4169
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
Definition NBEdge.cpp:2183
bool isBidi() const
return whether this edge should be a bidi edge
Definition NBEdge.h:1435
static const double UNSPECIFIED_WIDTH
unspecified lane width
Definition NBEdge.h:346
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
Definition NBEdge.cpp:4757
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
Definition NBEdge.cpp:1667
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
Definition NBEdge.h:570
void declareConnectionsAsLoaded(EdgeBuildingStep step=EdgeBuildingStep::LANES2LANES_USER)
declares connections as fully loaded. This is needed to avoid recomputing connections if an edge has ...
Definition NBEdge.h:1465
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
Definition NBEdge.cpp:4409
static const double UNSPECIFIED_OFFSET
unspecified lane offset
Definition NBEdge.h:349
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
Definition NBEdge.cpp:2954
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
Definition NBEdge.cpp:4906
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
Definition NBEdge.cpp:1009
void setLoadedLength(double val)
set loaded length
Definition NBEdge.cpp:4555
void decLaneNo(int by)
decrement lane
Definition NBEdge.cpp:4267
NBNode * myFrom
The source and the destination node.
Definition NBEdge.h:1763
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
Definition NBEdge.cpp:660
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
Definition NBEdge.cpp:1416
static void loadPrefixedIDsFomFile(const std::string &file, const std::string prefix, std::set< std::string > &into)
Add prefixed ids defined in file.
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
Definition NBHelpers.cpp:45
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
Definition NBHelpers.cpp:58
static void loadEdgesFromFile(const std::string &file, std::set< std::string > &into)
Add edge ids defined in file (either ID or edge:ID per line) into the given set.
Definition NBHelpers.cpp:86
static bool transformCoordinates(PositionVector &from, bool includeInBoundary=true, GeoConvHelper *from_srs=nullptr)
Container for nodes during the netbuilding process.
Definition NBNodeCont.h:57
bool insert(const std::string &id, const Position &position, NBDistrict *district=0)
Inserts a node into the map.
NBNode * retrieve(const std::string &id) const
Returns the node with the given name.
void markAsSplit(const NBNode *node)
mark a node as being created form a split
Definition NBNodeCont.h:363
Represents a single node (junction) during network building.
Definition NBNode.h:66
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
Definition NBNode.cpp:2136
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
Definition NBNode.cpp:2067
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
Definition NBNode.h:345
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
Definition NBNode.cpp:553
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
Definition NBNode.cpp:1540
SumoXMLNodeType getType() const
Returns the type of this node.
Definition NBNode.h:285
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition NBNode.h:268
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool addedConnections, bool removedConnections)
causes the traffic light to be computed anew
Definition NBNode.cpp:469
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition NBNode.h:273
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
Definition NBNode.cpp:1852
void setRoundabout()
update the type of this node as a roundabout
Definition NBNode.cpp:4065
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
Definition NBNode.cpp:1888
const Position & getPosition() const
Definition NBNode.h:260
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
Definition NBNode.h:278
bool typeWasGuessed() const
return whether a priority road turns at this node
Definition NBNode.h:857
RoundaboutType getRoundaboutType() const
Returns roundabout type.
Definition NBNode.h:310
void removeDoubleEdges()
remove duble edges
Definition NBNode.cpp:1956
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
Definition NBNode.cpp:2801
void replaceEdge(const std::string &edgeID, const EdgeVector &replacement)
replace the edge with the given edge list in all lines
Container for public transport stops during the net building process.
void replaceEdge(const std::string &edgeID, const std::vector< NBEdge * > &replacement)
replace the edge with the closes edge on the given edge list in all stops
const std::map< std::string, std::shared_ptr< NBPTStop > > & getStops() const
Returns an unmodifiable reference to the stored pt stops.
A class representing a single street sign.
Definition NBSign.h:41
@ SIGN_TYPE_ALLWAY_STOP
Definition NBSign.h:48
@ SIGN_TYPE_YIELD
Definition NBSign.h:46
@ SIGN_TYPE_STOP
Definition NBSign.h:47
@ SIGN_TYPE_PRIORITY
Definition NBSign.h:50
@ SIGN_TYPE_RIGHT_BEFORE_LEFT
Definition NBSign.h:51
@ SIGN_TYPE_LEFT_BEFORE_RIGHT
Definition NBSign.h:52
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces occurrences of the removed edge/lane in all definitions by the given edge.
A storage for available edgeTypes of edges.
Definition NBTypeCont.h:52
bool getEdgeTypeShallBeDiscarded(const std::string &edgeType) const
Returns the information whether edges of this edgeType shall be discarded.
bool knows(const std::string &edgeType) const
Returns whether the named edgeType is in the container.
Allows to store the object; used as context while traveling the rtree in TraCI.
Definition Named.h:90
Base class for objects which have an id.
Definition Named.h:54
virtual void setID(const std::string &newID)
resets the id
Definition Named.h:82
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
Definition Named.h:67
const std::string & getID() const
Returns the id.
Definition Named.h:74
A RT-tree for efficient storing of SUMO's Named objects.
Definition NamedRTree.h:61
void Insert(const float a_min[2], const float a_max[2], Named *const &a_data)
Insert entry.
Definition NamedRTree.h:79
int Search(const float a_min[2], const float a_max[2], const Named::StoringVisitor &c) const
Find all within search rectangle.
Definition NamedRTree.h:112
A storage for options typed value containers)
Definition OptionsCont.h:89
bool isSet(const std::string &name, bool failOnNonExistant=true) const
Returns the information whether the named option is set.
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool isDefault(const std::string &name) const
Returns the information whether the named option has still the default value.
bool exists(const std::string &name) const
Returns the information whether the named option is known.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
const StringVector & getStringVector(const std::string &name) const
Returns the list of string-value of the named option (only for Option_StringVector)
std::string getValueString(const std::string &name) const
Returns the string-value of the named option (all options)
static OptionsCont & getOptions()
Retrieves the options.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
Definition Position.h:283
A list of positions.
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
Position positionAtOffset2D(double pos, double lateralOffset=0, bool extrapolateBeyond=false) const
Returns the position at the given length.
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
static std::string getEdgeIDFromLane(const std::string laneID)
return edge id when given the lane ID
std::vector< std::string > getVector()
return vector of strings
static long long int toLong(const std::string &sData)
converts a string into the long value described by it by calling the char-type converter,...
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
#define M_PI
Definition odrSpiral.cpp:45
A structure which describes a connection between edges or lanes.
Definition NBEdge.h:201
NBEdge * toEdge
The edge the connections yields in.
Definition NBEdge.h:213
PositionVector viaShape
shape of via
Definition NBEdge.h:282
std::string getDescription(const NBEdge *parent) const
get string describing this connection
Definition NBEdge.cpp:104
PositionVector shape
shape of Connection
Definition NBEdge.h:270
std::string oppositeID
An opposite lane ID, if given.
Definition NBEdge.h:179
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
Definition NBEdgeCont.h:638
A structure which describes changes of lane number or speed along the road.
Definition NBEdgeCont.h:189
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
Definition NBEdgeCont.h:209
double offset
lateral offset to edge geometry
Definition NBEdgeCont.h:207
double pos
The position of this change.
Definition NBEdgeCont.h:193
std::vector< int > lanes
The lanes after this change.
Definition NBEdgeCont.h:191