Eclipse SUMO - Simulation of Urban MObility
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NBEdgeCont.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// Storage for edges, including some functionality operating on multiple edges
22/****************************************************************************/
23#include <config.h>
24
25#include <vector>
26#include <string>
27#include <cassert>
28#include <algorithm>
29#include <cmath>
30#include <utils/geom/Boundary.h>
43#include "NBNetBuilder.h"
44#include "NBEdgeCont.h"
45#include "NBNodeCont.h"
46#include "NBPTLineCont.h"
47#include "NBPTStop.h"
48#include "NBHelpers.h"
49#include "NBCont.h"
51#include "NBDistrictCont.h"
52#include "NBTypeCont.h"
53
54#define JOIN_TRAM_MAX_ANGLE 10
55#define JOIN_TRAM_MIN_LENGTH 3
56
57//#define DEBUG_GUESS_ROUNDABOUT
58//#define DEBUG_JOIN_TRAM
59#define DEBUG_EDGE_ID ""
60
61// ===========================================================================
62// method definitions
63// ===========================================================================
65 myTypeCont(tc),
66 myVehicleClasses2Keep(0),
67 myVehicleClasses2Remove(0),
68 myNeedGeoTransformedPruningBoundary(false) {
69}
70
71
75
76
77void
79 // set edges dismiss/accept options
80 myEdgesMinSpeed = oc.getFloat("keep-edges.min-speed");
81 myRemoveEdgesAfterLoading = oc.exists("keep-edges.postload") && oc.getBool("keep-edges.postload");
82 // we possibly have to load the edges to keep/remove
83 if (oc.isSet("keep-edges.input-file")) {
84 NBHelpers::loadEdgesFromFile(oc.getString("keep-edges.input-file"), myEdges2Keep);
85 }
86 if (oc.isSet("remove-edges.input-file")) {
87 NBHelpers::loadEdgesFromFile(oc.getString("remove-edges.input-file"), myEdges2Remove);
88 }
89 if (oc.isSet("keep-edges.explicit")) {
90 const std::vector<std::string> edges = oc.getStringVector("keep-edges.explicit");
91 myEdges2Keep.insert(edges.begin(), edges.end());
92 }
93 if (oc.isSet("remove-edges.explicit")) {
94 const std::vector<std::string> edges = oc.getStringVector("remove-edges.explicit");
95 myEdges2Remove.insert(edges.begin(), edges.end());
96 }
97 if (oc.exists("keep-edges.by-vclass") && oc.isSet("keep-edges.by-vclass")) {
98 myVehicleClasses2Keep = parseVehicleClasses(oc.getStringVector("keep-edges.by-vclass"));
99 }
100 if (oc.exists("remove-edges.by-vclass") && oc.isSet("remove-edges.by-vclass")) {
101 myVehicleClasses2Remove = parseVehicleClasses(oc.getStringVector("remove-edges.by-vclass"));
102 }
103 if (oc.exists("keep-edges.by-type") && oc.isSet("keep-edges.by-type")) {
104 const std::vector<std::string> types = oc.getStringVector("keep-edges.by-type");
105 myTypes2Keep.insert(types.begin(), types.end());
106 }
107 if (oc.exists("remove-edges.by-type") && oc.isSet("remove-edges.by-type")) {
108 const std::vector<std::string> types = oc.getStringVector("remove-edges.by-type");
109 myTypes2Remove.insert(types.begin(), types.end());
110 }
111
112 if (oc.isSet("keep-edges.in-boundary") || oc.isSet("keep-edges.in-geo-boundary")) {
113
114 std::string polyPlainString = oc.getValueString(oc.isSet("keep-edges.in-boundary") ?
115 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
116 // try interpreting the boundary like shape attribute with spaces
117 bool ok = true;
118 PositionVector boundaryShape = GeomConvHelper::parseShapeReporting(polyPlainString, "pruning-boundary", 0, ok, false, false);
119 if (ok) {
120 if (boundaryShape.size() < 2) {
121 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
122 } else if (boundaryShape.size() == 2) {
123 // prunning boundary (box)
124 myPruningBoundary.push_back(boundaryShape[0]);
125 myPruningBoundary.push_back(Position(boundaryShape[1].x(), boundaryShape[0].y()));
126 myPruningBoundary.push_back(boundaryShape[1]);
127 myPruningBoundary.push_back(Position(boundaryShape[0].x(), boundaryShape[1].y()));
128 } else {
129 myPruningBoundary = boundaryShape;
130 }
131 } else {
132 // maybe positions are separated by ',' instead of ' '
133 std::vector<std::string> polyS = oc.getStringVector(oc.isSet("keep-edges.in-boundary") ?
134 "keep-edges.in-boundary" : "keep-edges.in-geo-boundary");
135 std::vector<double> poly;
136 for (std::vector<std::string>::iterator i = polyS.begin(); i != polyS.end(); ++i) {
137 poly.push_back(StringUtils::toDouble((*i))); // !!! may throw something anyhow...
138 }
139 if (poly.size() < 4) {
140 throw ProcessError(TL("Invalid boundary: need at least 2 coordinates"));
141 } else if (poly.size() % 2 != 0) {
142 throw ProcessError(TL("Invalid boundary: malformed coordinate"));
143 } else if (poly.size() == 4) {
144 // prunning boundary (box)
145 myPruningBoundary.push_back(Position(poly[0], poly[1]));
146 myPruningBoundary.push_back(Position(poly[2], poly[1]));
147 myPruningBoundary.push_back(Position(poly[2], poly[3]));
148 myPruningBoundary.push_back(Position(poly[0], poly[3]));
149 } else {
150 for (std::vector<double>::iterator j = poly.begin(); j != poly.end();) {
151 double x = *j++;
152 double y = *j++;
153 myPruningBoundary.push_back(Position(x, y));
154 }
155 }
156 }
157 myNeedGeoTransformedPruningBoundary = oc.isSet("keep-edges.in-geo-boundary");
158 }
159}
160
161
162void
164 for (const auto& i : myEdges) {
165 delete i.second;
166 }
167 myEdges.clear();
168 for (const auto& i : myExtractedEdges) {
169 delete i.second;
170 }
171 myExtractedEdges.clear();
172 for (NBEdge* const e : myEdgeCemetery) {
173 delete e;
174 }
175 myEdgeCemetery.clear();
176}
177
178
179
180// ----- edge access methods
181bool
182NBEdgeCont::insert(NBEdge* edge, bool ignorePrunning) {
183 if (myEdges.count(edge->getID()) != 0) {
184 return false;
185 }
186 if (!ignorePrunning && ignoreFilterMatch(edge)) {
187 edge->getFromNode()->removeEdge(edge);
188 edge->getToNode()->removeEdge(edge);
189 myIgnoredEdges.insert(edge->getID());
190 delete edge;
191 } else {
193 if (oc.exists("dismiss-vclasses") && oc.getBool("dismiss-vclasses")) {
195 }
196 myEdges[edge->getID()] = edge;
197 }
198 return true;
199}
200
201
202bool
205 // check whether the edge is a named edge to keep
206 if (myEdges2Keep.size() != 0) {
207 if (myEdges2Keep.count(edge->getID()) == 0) {
208 // explicit whitelisting may be combined additively with other filters
210 && myTypes2Keep.size() == 0 && myTypes2Remove.size() == 0
211 && myPruningBoundary.size() == 0) {
212 return true;
213 }
214 } else {
215 // explicit whitelisting overrides other filters
216 return false;
217 }
218 }
219 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
220 if (edge->getSpeed() < myEdgesMinSpeed) {
221 return true;
222 }
223 // check whether the edge shall be removed because it does not allow any of the wished classes
224 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0) {
225 return true;
226 }
227 // check whether the edge shall be removed due to allowing unwished classes only
229 return true;
230 }
231 }
232 // check whether the edge is a named edge to remove
233 if (myEdges2Remove.size() != 0) {
234 if (myEdges2Remove.count(edge->getID()) != 0) {
235 return true;
236 }
237 }
238 // check whether the edge shall be removed because it does not have one of the requested types
239 if (myTypes2Keep.size() != 0) {
240 if (myTypes2Keep.count(edge->getTypeID()) == 0) {
241 return true;
242 }
243 }
244 // check whether the edge shall be removed because it has one of the forbidden types
245 if (myTypes2Remove.size() != 0) {
246 if (myTypes2Remove.count(edge->getTypeID()) > 0) {
247 return true;
248 }
249 }
250 // check whether the edge is within the pruning boundary
251 if (myPruningBoundary.size() != 0) {
253 if (GeoConvHelper::getProcessing().usingGeoProjection()) {
255 } else if (GeoConvHelper::getLoaded().usingGeoProjection()) {
256 // XXX what if input file with different projections are loaded?
257 for (int i = 0; i < (int) myPruningBoundary.size(); i++) {
259 }
260 } else {
261 WRITE_ERROR(TL("Cannot prune edges using a geo-boundary because no projection has been loaded"));
262 }
264 }
265 if (!(edge->getGeometry().getBoxBoundary().grow(POSITION_EPS).overlapsWith(myPruningBoundary))) {
266 return true;
267 } else if (!(edge->getGeometry().partialWithin(myPruningBoundary, 2 * POSITION_EPS) || edge->getGeometry().intersects(myPruningBoundary))) {
268 // a more detailed check is necessary because the bounding box may be much bigger than the edge
269 // @note: overlapsWith implicitly closes the edge shape but this is not wanted here
270 return true;
271 }
272 }
274 return true;
275 }
276 return false;
277}
278
279
280NBEdge*
281NBEdgeCont::retrieve(const std::string& id, bool retrieveExtracted) const {
282 EdgeCont::const_iterator i = myEdges.find(id);
283 if (i == myEdges.end()) {
284 if (retrieveExtracted) {
285 i = myExtractedEdges.find(id);
286 if (i == myExtractedEdges.end()) {
287 return nullptr;
288 }
289 } else {
290 return nullptr;
291 }
292 }
293 return (*i).second;
294}
295
296// FIXME: This can't work
297/*
298NBEdge*
299NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
300 NBEdge* edge = retrieve(id);
301 if (edge == 0) {
302 return 0;
303 }
304 const EdgeVector* candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
305 while (candidates->size() == 1) {
306 const std::string& nextID = candidates->front()->getID();
307 if (nextID.find(id) != 0 || nextID.size() <= id.size() + 1 || (nextID[id.size()] != '.' && nextID[id.size()] != '-')) {
308 break;
309 }
310 edge = candidates->front();
311 candidates = downstream ? &edge->getToNode()->getOutgoingEdges() : &edge->getFromNode()->getIncomingEdges();
312 }
313 return edge;
314}*/
315
316NBEdge*
317NBEdgeCont::retrievePossiblySplit(const std::string& id, bool downstream) const {
318 NBEdge* edge = retrieve(id);
319 if (edge != nullptr) {
320 return edge;
321 }
322 // NOTE: (TODO) for multiply split edges (e.g. 15[0][0]) one could try recursion
323 if ((retrieve(id + "[0]") != nullptr) && (retrieve(id + "[1]") != nullptr)) {
324 // Edge was split during the netbuilding process
325 if (downstream) {
326 return retrieve(id + "[1]");
327 } else {
328 return retrieve(id + "[0]");
329 }
330 }
331 return edge;
332}
333
334
335NBEdge*
336NBEdgeCont::retrievePossiblySplit(const std::string& id, const std::string& hint, bool incoming) const {
337 // try to retrieve using the given name (iterative)
338 NBEdge* edge = retrieve(id);
339 if (edge != nullptr) {
340 return edge;
341 }
342 // now, we did not find it; we have to look over all possibilities
343 EdgeVector hints;
344 // check whether at least the hint was not splitted
345 NBEdge* hintedge = retrieve(hint);
346 if (hintedge == nullptr) {
347 hints = getGeneratedFrom(hint);
348 } else {
349 hints.push_back(hintedge);
350 }
351 EdgeVector candidates = getGeneratedFrom(id);
352 for (const NBEdge* const currHint : hints) {
353 for (NBEdge* const poss_searched : candidates) {
354 const NBNode* const node = incoming ? poss_searched->myTo : poss_searched->myFrom;
355 const EdgeVector& cont = incoming ? node->getOutgoingEdges() : node->getIncomingEdges();
356 if (find(cont.begin(), cont.end(), currHint) != cont.end()) {
357 return poss_searched;
358 }
359 }
360 }
361 return nullptr;
362}
363
364
365NBEdge*
366NBEdgeCont::retrievePossiblySplit(const std::string& id, double pos) const {
367 // check whether the edge was not split, yet
368 NBEdge* edge = retrieve(id);
369 if (edge != nullptr) {
370 return edge;
371 }
372 int maxLength = 0;
373 std::string tid = id + "[";
374 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
375 if ((*i).first.find(tid) == 0) {
376 maxLength = MAX2(maxLength, (int)(*i).first.length());
377 }
378 }
379 // find the part of the edge which matches the position
380 double seen = 0;
381 std::vector<std::string> names;
382 names.push_back(id + "[1]");
383 names.push_back(id + "[0]");
384 while (names.size() > 0) {
385 // retrieve the first subelement (to follow)
386 std::string cid = names.back();
387 names.pop_back();
388 edge = retrieve(cid);
389 // The edge was splitted; check its subparts within the
390 // next step
391 if (edge == nullptr) {
392 if ((int)cid.length() + 3 < maxLength) {
393 names.push_back(cid + "[1]");
394 names.push_back(cid + "[0]");
395 }
396 }
397 // an edge with the name was found,
398 // check whether the position lies within it
399 else {
400 seen += edge->getLength();
401 if (seen >= pos) {
402 return edge;
403 }
404 }
405 }
406 return nullptr;
407}
408
409
410void
412 extract(dc, edge);
413 delete edge;
414}
415
416
417void
418NBEdgeCont::extract(NBDistrictCont& dc, NBEdge* edge, bool remember) {
419 if (remember) {
420 const auto& prevExtracted = myExtractedEdges.find(edge->getID());
421 if (prevExtracted != myExtractedEdges.end()) {
422 if (edge != prevExtracted->second) {
423 myEdgeCemetery.insert(prevExtracted->second);
424 prevExtracted->second = edge;
425 }
426 } else {
427 myExtractedEdges[edge->getID()] = edge;
428 }
429 }
430 myEdges.erase(edge->getID());
431 edge->myFrom->removeEdge(edge);
432 edge->myTo->removeEdge(edge);
434}
435
436
437void
438NBEdgeCont::rename(NBEdge* edge, const std::string& newID) {
439 if (myEdges.count(newID) != 0) {
440 throw ProcessError(TLF("Attempt to rename edge using existing id '%'", newID));
441 }
442 myEdges.erase(edge->getID());
443 edge->setID(newID);
444 myEdges[newID] = edge;
445 // update oppositeID
446 if (edge->getLanes().back().oppositeID != "") {
447 NBEdge* oppo = retrieve(SUMOXMLDefinitions::getEdgeIDFromLane(edge->getLanes().back().oppositeID));
448 if (oppo != nullptr) {
449 oppo->getLaneStruct(oppo->getNumLanes() - 1).oppositeID = edge->getLaneID(edge->getNumLanes() - 1);
450 }
451 }
452}
453
454
455// ----- explicit edge manipulation methods
456
457void
458NBEdgeCont::processSplits(NBEdge* e, std::vector<Split> splits,
460 if (splits.empty()) {
461 return;
462 }
463 const std::string origID = e->getID();
464 sort(splits.begin(), splits.end(), split_sorter());
465 int maxNumLanes = e->getNumLanes();
466 // compute the node positions and sort the lanes
467 for (Split& split : splits) {
468 sort(split.lanes.begin(), split.lanes.end());
469 maxNumLanes = MAX2(maxNumLanes, (int)split.lanes.size());
470 }
471 // split the edge
472 std::vector<int> currLanes;
473 for (int l = 0; l < e->getNumLanes(); ++l) {
474 currLanes.push_back(l);
475 }
476 if (e->getNumLanes() != (int)splits.back().lanes.size()) {
477 // invalidate traffic light definitions loaded from a SUMO network
478 e->getToNode()->invalidateTLS(tlc, true, true);
479 // if the number of lanes changes the connections should be
480 // recomputed
481 e->invalidateConnections(true);
482 }
483
484 std::string firstID = "";
485 double seen = 0;
486 for (const Split& exp : splits) {
487 assert(exp.lanes.size() != 0);
488 if (exp.pos > 0 && e->getLoadedLength() + seen > exp.pos && exp.pos > seen) {
489 nc.insert(exp.node);
490 nc.markAsSplit(exp.node);
491 // split the edge
492 const std::string idBefore = exp.idBefore == "" ? e->getID() : exp.idBefore;
493 const std::string idAfter = exp.idAfter == "" ? exp.nameID : exp.idAfter;
494 if (firstID == "") {
495 firstID = idBefore;
496 }
497 const bool ok = splitAt(dc, e, exp.pos - seen, exp.node,
498 idBefore, idAfter, e->getNumLanes(), (int) exp.lanes.size(), exp.speed);
499 if (!ok) {
500 WRITE_WARNINGF(TL("Error on parsing a split (edge '%')."), origID);
501 return;
502 }
503 seen = exp.pos;
504 std::vector<int> newLanes = exp.lanes;
505 NBEdge* pe = retrieve(idBefore);
506 NBEdge* ne = retrieve(idAfter);
507 // reconnect lanes
508 pe->invalidateConnections(true);
509 // new on right
510 int rightMostP = currLanes[0];
511 int rightMostN = newLanes[0];
512 for (int l = 0; l < (int) rightMostP - (int) rightMostN; ++l) {
514 }
515 // new on left
516 int leftMostP = currLanes.back();
517 int leftMostN = newLanes.back();
518 for (int l = 0; l < (int) leftMostN - (int) leftMostP; ++l) {
519 pe->addLane2LaneConnection(pe->getNumLanes() - 1, ne, leftMostN - l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
520 }
521 // all other connected
522 for (int l = 0; l < maxNumLanes; ++l) {
523 if (find(currLanes.begin(), currLanes.end(), l) == currLanes.end()) {
524 continue;
525 }
526 if (find(newLanes.begin(), newLanes.end(), l) == newLanes.end()) {
527 continue;
528 }
529 pe->addLane2LaneConnection(l - rightMostP, ne, l - rightMostN, NBEdge::Lane2LaneInfoType::VALIDATED, true);
530 }
531 // if there are edges at this node which are not connected
532 // we can assume that this split was attached to an
533 // existing node. Reset all connections to let the default
534 // algorithm recompute them
535 if (exp.node->getIncomingEdges().size() > 1 || exp.node->getOutgoingEdges().size() > 1 || exp.node->getType() == SumoXMLNodeType::ZIPPER) {
536 for (NBEdge* in : exp.node->getIncomingEdges()) {
537 in->invalidateConnections(true);
538 }
539 }
540 // move to next
541 e = ne;
542 currLanes = newLanes;
543 } else if (exp.pos == 0) {
544 const int laneCountDiff = e->getNumLanes() - (int)exp.lanes.size();
545 if (laneCountDiff < 0) {
546 e->incLaneNo(-laneCountDiff);
547 } else {
548 e->decLaneNo(laneCountDiff);
549 }
550 currLanes = exp.lanes;
551 // invalidate traffic light definition loaded from a SUMO network
552 // XXX it would be preferable to reconstruct the phase definitions heuristically
553 e->getFromNode()->invalidateTLS(tlc, true, true);
554 if (exp.speed != -1.) {
555 e->setSpeed(-1, exp.speed);
556 }
557 } else {
558 WRITE_WARNINGF(TL("Split at '%' lies beyond the edge's length (edge '%')."), toString(exp.pos), origID);
559 }
560 }
561 // patch lane offsets
562 e = retrieve(firstID);
563 if (e != nullptr) {
564 if (splits.front().pos != 0) {
565 // add a dummy split at the beginning to ensure correct offset
566 Split start;
567 start.pos = 0;
568 for (int lane = 0; lane < (int)e->getNumLanes(); ++lane) {
569 start.lanes.push_back(lane);
570 }
571 start.offset = splits.front().offset;
572 start.offsetFactor = splits.front().offsetFactor;
573 splits.insert(splits.begin(), start);
574 }
575 for (const Split& split : splits) {
576 int maxLeft = split.lanes.back();
577 double offset = split.offset;
578 if (maxLeft < maxNumLanes) {
580 offset += split.offsetFactor * SUMO_const_laneWidth * (maxNumLanes - 1 - maxLeft);
581 } else {
582 offset += split.offsetFactor * SUMO_const_halfLaneWidth * (maxNumLanes - 1 - maxLeft);
583 }
584 }
585 int maxRight = split.lanes.front();
586 if (maxRight > 0 && e->getLaneSpreadFunction() == LaneSpreadFunction::CENTER) {
587 offset -= split.offsetFactor * SUMO_const_halfLaneWidth * maxRight;
588 }
589 //std::cout << " processSplits " << origID << " splitOffset=" << (*i).offset << " offset=" << offset << "\n";
590 if (offset != 0) {
592 g.move2side(offset);
593 e->setGeometry(g);
594 }
595 if (e->getToNode()->getOutgoingEdges().size() != 0) {
596 e = e->getToNode()->getOutgoingEdges()[0];
597 }
598 }
599 }
600}
601
602
603bool
605 return splitAt(dc, edge, node, edge->getID() + "[0]", edge->getID() + "[1]",
606 (int) edge->myLanes.size(), (int) edge->myLanes.size());
607}
608
609
610bool
612 const std::string& firstEdgeName,
613 const std::string& secondEdgeName,
614 int noLanesFirstEdge, int noLanesSecondEdge,
615 const double speed, const double friction,
616 const int changedLeft) {
617 double pos;
619 if (pos <= 0) {
621 edge->myFrom->getPosition(), edge->myTo->getPosition(),
622 node->getPosition());
623 }
624 if (pos <= 0 || pos + POSITION_EPS > edge->getGeometry().length()) {
625 return false;
626 }
627 return splitAt(dc, edge, pos, node, firstEdgeName, secondEdgeName,
628 noLanesFirstEdge, noLanesSecondEdge, speed, friction, changedLeft);
629}
630
631
632bool
634 NBEdge* edge, double pos, NBNode* node,
635 const std::string& firstEdgeName,
636 const std::string& secondEdgeName,
637 int noLanesFirstEdge, int noLanesSecondEdge,
638 const double speed, const double friction,
639 const int changedLeft) {
640 if (firstEdgeName != edge->getID() && myEdges.count(firstEdgeName) != 0) {
641 WRITE_ERRORF(TL("Could not insert edge '%' before split of edge '%'."), firstEdgeName, edge->getID());
642 return false;
643 }
644 if (secondEdgeName == firstEdgeName || (secondEdgeName != edge->getID() && myEdges.count(secondEdgeName) != 0)) {
645 WRITE_ERRORF(TL("Could not insert edge '%' after split of edge '%'."), secondEdgeName, edge->getID());
646 return false;
647 }
648 // there must be at least some overlap between first and second edge
649 assert(changedLeft > -((int)noLanesFirstEdge));
650 assert(changedLeft < (int)noLanesSecondEdge);
651
652 // build the new edges' geometries
653 double geomPos = pos;
654 if (edge->hasLoadedLength()) {
655 geomPos = edge->getGeometry().nearest_offset_to_point2D(node->getPosition());
656 if (geomPos <= 0) {
657 geomPos = pos * edge->getGeometry().length() / edge->getLoadedLength();
658 }
659 }
660 std::pair<PositionVector, PositionVector> geoms = edge->getGeometry().splitAt(geomPos);
661 // reduce inaccuracies and preserve bidi
662 if (geoms.first[-1].almostSame(node->getPosition()) || edge->isBidi()) {
663 geoms.first[-1] = node->getPosition();
664 geoms.second[0] = node->getPosition();
665 }
666 // build and insert the edges
667 NBEdge* one = new NBEdge(firstEdgeName, edge->myFrom, node, edge, geoms.first, noLanesFirstEdge);
668 NBEdge* two = new NBEdge(secondEdgeName, node, edge->myTo, edge, geoms.second, noLanesSecondEdge);
669 if (OptionsCont::getOptions().getBool("output.original-names")) {
670 const std::string origID = edge->getLaneStruct(0).getParameter(SUMO_PARAM_ORIGID, edge->getID());
671 if (firstEdgeName != origID) {
672 one->setOrigID(origID, false);
673 }
674 if (secondEdgeName != origID) {
675 two->setOrigID(origID, false);
676 }
677 }
678 two->copyConnectionsFrom(edge);
679 if (speed != -1.) {
680 two->setSpeed(-1, speed);
681 }
682 if (friction != -1.) {
683 two->setFriction(-1, friction);
684 }
685 if (edge->getDistance() != 0) {
686 one->setDistance(edge->getDistance());
687 two->setDistance(one->getDistance() + pos);
688 }
689 if (edge->hasLoadedLength()) {
690 one->setLoadedLength(pos);
691 two->setLoadedLength(edge->getLoadedLength() - pos);
692 }
693 // replace information about this edge within the nodes
694 edge->myFrom->replaceOutgoing(edge, one, 0);
695 edge->myTo->replaceIncoming(edge, two, 0);
696 // patch tls
697 for (NBTrafficLightDefinition* const tld : edge->myFrom->getControllingTLS()) {
698 tld->replaceRemoved(edge, -1, one, -1, false);
699 }
700 for (NBTrafficLightDefinition* const tld : edge->myTo->getControllingTLS()) {
701 tld->replaceRemoved(edge, -1, two, -1, true);
702 }
703 // the edge is now occuring twice in both nodes...
704 // clean up
705 edge->myFrom->removeDoubleEdges();
706 edge->myTo->removeDoubleEdges();
707 // add connections from the first to the second edge
708 // there will be as many connections as there are lanes on the second edge
709 // by default lanes will be added / discontinued on the right side
710 // (appropriate for highway on-/off-ramps)
711 const int offset = (int)one->getNumLanes() - (int)two->getNumLanes() + changedLeft;
712 for (int i2 = 0; i2 < (int)two->getNumLanes(); i2++) {
713 const int i1 = MIN2(MAX2((int)0, i2 + offset), (int)one->getNumLanes());
715 throw ProcessError(TL("Could not set connection!"));
716 }
717 }
719 if (myEdges2Keep.count(edge->getID()) != 0) {
720 myEdges2Keep.insert(one->getID());
721 myEdges2Keep.insert(two->getID());
722 }
723 if (myEdges2Remove.count(edge->getID()) != 0) {
724 myEdges2Remove.insert(one->getID());
725 myEdges2Remove.insert(two->getID());
726 }
727 }
728 // erase the splitted edge
729 patchRoundabouts(edge, one, two, myRoundabouts);
730 patchRoundabouts(edge, one, two, myGuessedRoundabouts);
731 const std::string oldID = edge->getID();
732 extract(dc, edge, true);
733 insert(one, true); // duplicate id check happened earlier
734 insert(two, true); // duplicate id check happened earlier
735 myEdgesSplit[edge] = {one, two};
736 myWasSplit.insert(one);
737 myWasSplit.insert(two);
738 return true;
739}
740
741
742std::string
743NBEdgeCont::createUnusedID(const std::string& base, const std::string& sep) {
744 std::string result = base;
745 int i = 0;
746 while (myEdges.find(result) != myEdges.end()) {
747 result = base + sep + toString(i++);
748 }
749 return result;
750}
751
752
753void
754NBEdgeCont::patchRoundabouts(NBEdge* orig, NBEdge* part1, NBEdge* part2, std::set<EdgeSet>& roundabouts) {
755 std::set<EdgeSet> addLater;
756 for (std::set<EdgeSet>::iterator it = roundabouts.begin(); it != roundabouts.end(); ++it) {
757 EdgeSet roundaboutSet = *it;
758 if (roundaboutSet.count(orig) > 0) {
759 roundaboutSet.erase(orig);
760 roundaboutSet.insert(part1);
761 roundaboutSet.insert(part2);
762 }
763 addLater.insert(roundaboutSet);
764 }
765 roundabouts.clear();
766 roundabouts.insert(addLater.begin(), addLater.end());
767}
768
769
770// ----- container access methods
771std::vector<std::string>
773 std::vector<std::string> ret;
774 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
775 ret.push_back((*i).first);
776 }
777 return ret;
778}
779
780
781NBEdge*
782NBEdgeCont::getSplitBase(const std::string& edgeID) const {
783 NBEdge* longest = nullptr;
784 for (auto item : myEdgesSplit) {
785 if (item.first->getID() == edgeID) {
786 if (longest == nullptr || longest->getLoadedLength() < item.first->getLoadedLength()) {
787 longest = const_cast<NBEdge*>(item.first);
788 }
789 }
790 }
791 return longest;
792}
793
794// ----- Adapting the input
795int
797 EdgeVector toRemove;
798 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
799 NBEdge* edge = (*i).second;
800 if (!myEdges2Keep.count(edge->getID())) {
801 edge->getFromNode()->removeEdge(edge);
802 edge->getToNode()->removeEdge(edge);
803 toRemove.push_back(edge);
804 }
805 }
806 for (EdgeVector::iterator j = toRemove.begin(); j != toRemove.end(); ++j) {
807 erase(dc, *j);
808 }
809 return (int)toRemove.size();
810}
811
812
813void
815 // make a copy of myEdges because splitting will modify it
816 EdgeCont edges = myEdges;
817 for (auto& item : edges) {
818 NBEdge* edge = item.second;
819 if (edge->getGeometry().size() < 3) {
820 continue;
821 }
822 PositionVector geom = edge->getGeometry();
823 const std::string id = edge->getID();
824 double offset = 0;
825 for (int i = 1; i < (int)geom.size() - 1; i++) {
826 offset += geom[i - 1].distanceTo(geom[i]);
827 std::string nodeID = id + "." + toString((int)offset);
828 if (!nc.insert(nodeID, geom[i])) {
829 WRITE_WARNING("Could not split geometry of edge '" + id + "' at index " + toString(i));
830 continue;
831 }
832 NBNode* node = nc.retrieve(nodeID);
833 splitAt(dc, edge, node, edge->getID(), nodeID, edge->getNumLanes(), edge->getNumLanes());
834 edge = retrieve(nodeID);
835 }
836 }
837}
838
839
840void
841NBEdgeCont::reduceGeometries(const double minDist) {
842 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
843 (*i).second->reduceGeometry(minDist);
844 }
845}
846
847
848void
849NBEdgeCont::checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent) {
850 if (maxAngle > 0 || minRadius > 0) {
851 for (auto& item : myEdges) {
852 if ((item.second->getPermissions() & (SVC_PUBLIC_CLASSES | SVC_PASSENGER)) == 0) {
853 continue;
854 }
855 item.second->checkGeometry(maxAngle, fixAngle, minRadius, fix || (fixRailways && isRailway(item.second->getPermissions())), silent);
856 }
857 }
858}
859
860
861// ----- processing methods
862void
864 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); i++) {
865 (*i).second->clearControllingTLInformation();
866 }
867}
868
869
870void
872 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
873 (*i).second->sortOutgoingConnectionsByAngle();
874 }
875}
876
877
878void
880 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
881 (*i).second->computeEdge2Edges(noLeftMovers);
882 }
883}
884
885
886void
888 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
889 (*i).second->computeLanes2Edges();
890 }
891}
892
893
894void
896 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
897 for (const auto& edgeIt : myEdges) {
898 NBEdge* const edge = edgeIt.second;
899 edge->recheckLanes();
900 edge->recheckOpposite(*this, fixOppositeLengths);
901 }
902}
903
904
905void
906NBEdgeCont::appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike) {
907 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
908 (*i).second->appendTurnaround(noTLSControlled, noFringe, onlyDeadends, onlyTurnlane, noGeometryLike, true);
909 }
910}
911
912
913void
914NBEdgeCont::appendTurnarounds(const std::set<std::string>& ids, bool noTLSControlled) {
915 for (std::set<std::string>::const_iterator it = ids.begin(); it != ids.end(); it++) {
916 myEdges[*it]->appendTurnaround(noTLSControlled, false, false, false, false, false);
917 }
918}
919
920
921void
923 std::set<std::string> stopEdgeIDs;
924 for (auto& stopItem : sc.getStops()) {
925 stopEdgeIDs.insert(stopItem.second->getEdgeId());
926 }
927 for (auto& item : myEdges) {
928 NBEdge* edge = item.second;
929 if (edge->isBidiRail()
930 && (stopEdgeIDs.count(item.first) > 0 ||
931 stopEdgeIDs.count(edge->getTurnDestination(true)->getID()) > 0)) {
932 NBEdge* to = edge->getTurnDestination(true);
933 assert(to != 0);
934 edge->setConnection(edge->getNumLanes() - 1,
935 to, to->getNumLanes() - 1, NBEdge::Lane2LaneInfoType::VALIDATED, false, false,
939 }
940 }
941}
942
943void
944NBEdgeCont::computeEdgeShapes(double smoothElevationThreshold) {
945 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
946 (*i).second->computeEdgeShape(smoothElevationThreshold);
947 }
948 // equalize length of opposite edges
949 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); i++) {
950 NBEdge* edge = i->second;
951 const std::string& oppositeID = edge->getLanes().back().oppositeID;
952 if (oppositeID != "" && oppositeID != "-") {
953 NBEdge* oppEdge = retrieve(oppositeID.substr(0, oppositeID.rfind("_")));
954 if (oppEdge == nullptr || oppEdge->getLaneID(oppEdge->getNumLanes() - 1) != oppositeID) {
955 continue;
956 }
957 if (fabs(oppEdge->getLength() - edge->getLength()) > NUMERICAL_EPS) {
958 double avgLength = (oppEdge->getLength() + edge->getLength()) / 2;
959 edge->setAverageLengthWithOpposite(avgLength);
960 oppEdge->setAverageLengthWithOpposite(avgLength);
961 }
962 }
963 }
964}
965
966
967void
969 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
970 (*i).second->computeLaneShapes();
971 }
972}
973
974
975void
978 EdgeVector edges) {
979 // !!! Attention!
980 // No merging of the geometry to come is being done
981 // The connections are moved from one edge to another within
982 // the replacement where the edge is a node's incoming edge.
983
984 // count the number of lanes, the speed and the id
985 int nolanes = 0;
986 double speed = 0;
987 int priority = -1;
988 bool joinEdges = true;
989 std::string id;
990 sort(edges.begin(), edges.end(), NBContHelper::same_connection_edge_sorter());
991 // retrieve the connected nodes
992 NBEdge* tpledge = *(edges.begin());
993 NBNode* from = tpledge->getFromNode();
994 NBNode* to = tpledge->getToNode();
995 EdgeVector::const_iterator i;
996 int myPriority = (*edges.begin())->getPriority();
997 for (i = edges.begin(); i != edges.end(); i++) {
998 // some assertions
999 assert((*i)->getFromNode() == from);
1000 assert((*i)->getToNode() == to);
1001 // ad the number of lanes the current edge has
1002 nolanes += (*i)->getNumLanes();
1003 // build the id
1004 if (i != edges.begin()) {
1005 id += "+";
1006 }
1007 id += (*i)->getID();
1008 // compute the speed
1009 speed += (*i)->getSpeed();
1010 // build the priority
1011 // merged edges should have the same inherited priority
1012 if (myPriority == (*i)->getPriority()) {
1013 priority = myPriority;
1014 } else {
1015 priority = -1;
1016 joinEdges = false;
1017 }
1018 }
1019 if (joinEdges) {
1020 speed /= (double)edges.size();
1021 // build the new edge
1022 NBEdge* newEdge = new NBEdge(id, from, to, "", speed, NBEdge::UNSPECIFIED_FRICTION, nolanes, priority,
1024 tpledge->myLaneSpreadFunction, tpledge->getStreetName());
1025 // copy lane attributes
1026 int laneIndex = 0;
1027 for (i = edges.begin(); i != edges.end(); ++i) {
1028 const std::vector<NBEdge::Lane>& lanes = (*i)->getLanes();
1029 for (int j = 0; j < (int)lanes.size(); ++j) {
1030 newEdge->setPermissions(lanes[j].permissions, laneIndex);
1031 newEdge->setLaneWidth(laneIndex, lanes[j].width);
1032 newEdge->setEndOffset(laneIndex, lanes[j].endOffset);
1033 laneIndex++;
1034 }
1035 }
1036 insert(newEdge, true);
1037 // replace old edge by current within the nodes
1038 // and delete the old
1039 from->replaceOutgoing(edges, newEdge);
1040 to->replaceIncoming(edges, newEdge);
1041 // patch connections
1042 // add edge2edge-information
1043 for (i = edges.begin(); i != edges.end(); i++) {
1044 EdgeVector ev = (*i)->getConnectedEdges();
1045 for (EdgeVector::iterator j = ev.begin(); j != ev.end(); j++) {
1046 newEdge->addEdge2EdgeConnection(*j);
1047 }
1048 }
1049 // copy outgoing connections to the new edge
1050 int currLane = 0;
1051 for (i = edges.begin(); i != edges.end(); i++) {
1052 newEdge->moveOutgoingConnectionsFrom(*i, currLane);
1053 currLane += (*i)->getNumLanes();
1054 }
1055 // patch tl-information
1056 currLane = 0;
1057 for (i = edges.begin(); i != edges.end(); i++) {
1058 int noLanes = (*i)->getNumLanes();
1059 for (int j = 0; j < noLanes; j++, currLane++) {
1060 // replace in traffic lights
1061 tlc.replaceRemoved(*i, j, newEdge, currLane, true);
1062 tlc.replaceRemoved(*i, j, newEdge, currLane, false);
1063 }
1064 }
1065 // delete joined edges
1066 for (i = edges.begin(); i != edges.end(); i++) {
1067 extract(dc, *i, true);
1068 }
1069 }
1070}
1071
1072
1073void
1075 //@todo magic values
1076 const bool fixOppositeLengths = OptionsCont::getOptions().getBool("opposites.guess.fix-lengths");
1077 // ensure consistency of loaded values before starting to guess
1078 for (const auto& edgeIt : myEdges) {
1079 NBEdge* const edge = edgeIt.second;
1080 edge->recheckOpposite(*this, fixOppositeLengths);
1081 }
1082 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1083 NBEdge* edge = i->second;
1084 edge->guessOpposite();
1085 }
1086}
1087
1088
1089void
1091 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1092 NBEdge* opposite = getOppositeByID(i->first);
1093 if (opposite != nullptr) {
1094 i->second->setLaneSpreadFunction(LaneSpreadFunction::RIGHT);
1096 } else {
1097 i->second->setLaneSpreadFunction(LaneSpreadFunction::CENTER);
1098 }
1099 }
1100}
1101
1102
1103NBEdge*
1104NBEdgeCont::getOppositeByID(const std::string& edgeID) const {
1105 const std::string oppositeID = edgeID[0] == '-' ? edgeID.substr(1) : "-" + edgeID;
1106 EdgeCont::const_iterator it = myEdges.find(oppositeID);
1107 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1108}
1109
1110NBEdge*
1111NBEdgeCont::getByID(const std::string& edgeID) const {
1112 EdgeCont::const_iterator it = myEdges.find(edgeID);
1113 return it != myEdges.end() ? it->second : (NBEdge*)nullptr;
1114}
1115
1116// ----- other
1117void
1118NBEdgeCont::addPostProcessConnection(const std::string& from, int fromLane, const std::string& to, int toLane, bool mayDefinitelyPass,
1119 KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length,
1120 const PositionVector& customShape, bool uncontrolled, bool warnOnly,
1121 SVCPermissions permissions, bool indirectLeft, const std::string& edgeType, SVCPermissions changeLeft, SVCPermissions changeRight) {
1122 myConnections[from].push_back(PostProcessConnection(from, fromLane, to, toLane, mayDefinitelyPass, keepClear, contPos, visibility,
1123 speed, friction, length, customShape, uncontrolled, warnOnly, permissions, indirectLeft, edgeType, changeLeft, changeRight));
1124}
1125
1126bool
1127NBEdgeCont::hasPostProcessConnection(const std::string& from, const std::string& to) {
1128 if (myConnections.count(from) == 0) {
1129 return false;
1130 } else {
1131 if (to == "") {
1132 // wildcard
1133 return true;
1134 }
1135 for (const auto& ppc : myConnections[from]) {
1136 if (ppc.to == to) {
1137 return true;
1138 }
1139 }
1140 return false;
1141 }
1142}
1143
1144void
1146 const bool warnOnly = OptionsCont::getOptions().exists("ignore-errors.connections") && OptionsCont::getOptions().getBool("ignore-errors.connections");
1147 for (const auto& item : myConnections) {
1148 for (std::vector<PostProcessConnection>::const_iterator i = item.second.begin(); i != item.second.end(); ++i) {
1149 NBEdge* from = retrievePossiblySplit((*i).from, true);
1150 NBEdge* to = retrievePossiblySplit((*i).to, false);
1151 if (from == nullptr || to == nullptr ||
1152 !from->addLane2LaneConnection((*i).fromLane, to, (*i).toLane, NBEdge::Lane2LaneInfoType::USER, true, (*i).mayDefinitelyPass,
1153 (*i).keepClear, (*i).contPos, (*i).visibility, (*i).speed, (*i).friction, (*i).customLength, (*i).customShape,
1154 (*i).uncontrolled, (*i).permissions, (*i).indirectLeft, (*i).edgeType, (*i).changeLeft, (*i).changeRight,
1155 true)) {
1156 const std::string msg = "Could not insert connection between '" + (*i).from + "' and '" + (*i).to + "' after build.";
1157 if (warnOnly || (*i).warnOnly) {
1158 WRITE_WARNING(msg);
1159 } else {
1160 WRITE_ERROR(msg);
1161 }
1162 }
1163 }
1164 }
1165 // during loading we also kept some ambiguous connections in hope they might be valid after processing
1166 // we need to make sure that all invalid connections are removed now
1167 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); ++it) {
1168 NBEdge* edge = it->second;
1169 NBNode* to = edge->getToNode();
1170 // make a copy because we may delete connections
1171 std::vector<NBEdge::Connection> connections = edge->getConnections();
1172 for (std::vector<NBEdge::Connection>::iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1173 NBEdge::Connection& c = *it_con;
1174 if (c.toEdge != nullptr && c.toEdge->getFromNode() != to) {
1175 WRITE_WARNING("Found and removed invalid connection from edge '" + edge->getID() +
1176 "' to edge '" + c.toEdge->getID() + "' via junction '" + to->getID() + "'.");
1178 }
1179 }
1180 }
1181}
1182
1183
1185NBEdgeCont::getGeneratedFrom(const std::string& id) const {
1186 int len = (int)id.length();
1187 EdgeVector ret;
1188 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1189 std::string curr = (*i).first;
1190 // the next check makes it possibly faster - we don not have
1191 // to compare the names
1192 if ((int)curr.length() <= len) {
1193 continue;
1194 }
1195 // the name must be the same as the given id but something
1196 // beginning with a '[' must be appended to it
1197 if (curr.substr(0, len) == id && curr[len] == '[') {
1198 ret.push_back((*i).second);
1199 continue;
1200 }
1201 // ok, maybe the edge is a compound made during joining of edges
1202 std::string::size_type pos = curr.find(id);
1203 // surely not
1204 if (pos == std::string::npos) {
1205 continue;
1206 }
1207 // check leading char
1208 if (pos > 0) {
1209 if (curr[pos - 1] != ']' && curr[pos - 1] != '+') {
1210 // actually, this is another id
1211 continue;
1212 }
1213 }
1214 if (pos + id.length() < curr.length()) {
1215 if (curr[pos + id.length()] != '[' && curr[pos + id.length()] != '+') {
1216 // actually, this is another id
1217 continue;
1218 }
1219 }
1220 ret.push_back((*i).second);
1221 }
1222 return ret;
1223}
1224
1225
1226int
1228 myGuessedRoundabouts.clear();
1229 std::set<NBEdge*> loadedRoundaboutEdges;
1230 for (std::set<EdgeSet>::const_iterator it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1231 loadedRoundaboutEdges.insert(it->begin(), it->end());
1232 }
1233 // step 1: keep only those edges which have no turnarounds and which are not
1234 // part of a loaded roundabout
1235 std::set<NBEdge*> candidates;
1236 SVCPermissions valid = SVCAll & ~SVC_PEDESTRIAN;
1237 for (EdgeCont::const_iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1238 NBEdge* e = (*i).second;
1239 NBNode* const to = e->getToNode();
1240 if (e->getTurnDestination() == nullptr
1241 && to->getConnectionTo(e->getFromNode()) == nullptr
1242 && (e->getPermissions() & valid) != 0) {
1243 candidates.insert(e);
1244 }
1245 }
1246
1247 // step 2:
1248 std::set<NBEdge*> visited;
1249 for (std::set<NBEdge*>::const_iterator i = candidates.begin(); i != candidates.end(); ++i) {
1250 EdgeVector loopEdges;
1251 // start with a random edge (this doesn't have to be a roundabout edge)
1252 // loop over connected edges (using always the leftmost one)
1253 // and keep the list in loopEdges
1254 // continue until we loop back onto a loopEdges and extract the loop
1255 NBEdge* e = (*i);
1256 if (visited.count(e) > 0) {
1257 // already seen
1258 continue;
1259 }
1260 loopEdges.push_back(e);
1261 bool doLoop = true;
1262#ifdef DEBUG_GUESS_ROUNDABOUT
1264#endif
1265 do {
1266#ifdef DEBUG_GUESS_ROUNDABOUT
1267 if (gDebugFlag1) {
1268 std::cout << " e=" << e->getID() << " loopEdges=" << toString(loopEdges) << "\n";
1269 gDebugFlag1 = true;
1270 }
1271#endif
1272 visited.insert(e);
1273 const EdgeVector& edges = e->getToNode()->getEdges();
1275 && !e->getToNode()->typeWasGuessed()) {
1276 doLoop = false;
1277#ifdef DEBUG_GUESS_ROUNDABOUT
1278 if (gDebugFlag1) {
1279 std::cout << " rbl\n";
1280 }
1281 gDebugFlag1 = false;
1282#endif
1283 break;
1284 }
1286 doLoop = false;
1287#ifdef DEBUG_GUESS_ROUNDABOUT
1288 if (gDebugFlag1) {
1289 std::cout << " disabled\n";
1290 }
1291 gDebugFlag1 = false;
1292#endif
1293 break;
1294 }
1295 if (edges.size() < 2) {
1296 doLoop = false;
1297#ifdef DEBUG_GUESS_ROUNDABOUT
1298 if (gDebugFlag1) {
1299 std::cout << " deadend\n";
1300 }
1301 gDebugFlag1 = false;
1302#endif
1303 break;
1304 }
1305 if (e->getTurnDestination(true) != nullptr || e->getToNode()->getConnectionTo(e->getFromNode()) != nullptr) {
1306 // do not follow turn-arounds while in a (tentative) loop
1307 doLoop = false;
1308#ifdef DEBUG_GUESS_ROUNDABOUT
1309 if (gDebugFlag1) {
1310 std::cout << " invalid turnAround e=" << e->getID() << " dest=" << Named::getIDSecure(e->getTurnDestination()) << "\n";
1311 }
1312 gDebugFlag1 = false;
1313#endif
1314 break;
1315 }
1316 EdgeVector::const_iterator me = std::find(edges.begin(), edges.end(), e);
1317 NBContHelper::nextCW(edges, me);
1318 NBEdge* left = *me;
1319 while ((left->getPermissions() & valid) == 0 && left != e) {
1320 NBContHelper::nextCW(edges, me);
1321 left = *me;
1322 }
1323 if (left == e) {
1324 // no usable continuation edge found
1325 doLoop = false;
1326#ifdef DEBUG_GUESS_ROUNDABOUT
1327 if (gDebugFlag1) {
1328 std::cout << " noContinuation\n";
1329 }
1330 gDebugFlag1 = false;
1331#endif
1332 break;
1333 }
1334 NBContHelper::nextCW(edges, me);
1335 NBEdge* nextLeft = *me;
1336 double angle = fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), left->getAngleAtNode(e->getToNode())));
1337 double nextAngle = nextLeft == e ? 180 : fabs(NBHelpers::relAngle(e->getAngleAtNode(e->getToNode()), nextLeft->getAngleAtNode(e->getToNode())));
1338#ifdef DEBUG_GUESS_ROUNDABOUT
1339 if (gDebugFlag1) {
1340 std::cout << " e=" << e->getID() << " left=" << left->getID() << " nextLeft=" << nextLeft->getID() << " angle=" << angle << " nextAngle=" << nextAngle << " eLength=" << e->getLength() << " lLength=" << left->getLength() << " dist=" << e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) << "\n";
1341 }
1342#endif
1343 // there should be no straigher edge further left
1344 if (angle >= 90 && nextAngle < 45) {
1345 doLoop = false;
1346#ifdef DEBUG_GUESS_ROUNDABOUT
1347 if (gDebugFlag1) {
1348 std::cout << " failed nextAngle=" << nextAngle << "\n";
1349 }
1350 gDebugFlag1 = false;
1351#endif
1352 break;
1353 }
1354 // roundabouts do not have sharp turns (or they wouldn't be called 'round')
1355 // however, if the roundabout is very small then most of the roundness may be in the junction so the angle may be as high as 180 (for smooth attachments at a joined junction)
1356 if (angle >= 90) {
1357 double edgeAngle = fabs(NBHelpers::relAngle(e->getStartAngle(), e->getEndAngle()));
1358 double edgeAngle2 = fabs(NBHelpers::relAngle(left->getStartAngle(), left->getEndAngle()));
1359 double edgeRadius = e->getGeometry().length2D() / DEG2RAD(edgeAngle);
1360 double edgeRadius2 = left->getGeometry().length2D() / DEG2RAD(edgeAngle2);
1361 const double avgRadius = 0.5 * (edgeRadius + edgeRadius2);
1362 double junctionRadius = e->getLaneShape(0).back().distanceTo2D(left->getLaneShape(0).front()) / DEG2RAD(angle);
1363 //std::cout << " junction=" << e->getToNode()->getID() << " e=" << e->getID() << " left=" << left->getID() << " angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1364 if (junctionRadius < 0.8 * avgRadius) {
1365 doLoop = false;
1366#ifdef DEBUG_GUESS_ROUNDABOUT
1367 if (gDebugFlag1) {
1368 std::cout << " failed angle=" << angle << " eRadius=" << edgeRadius << " eRadius2=" << edgeRadius2 << " jRadius3=" << junctionRadius << "\n";
1369 }
1370 gDebugFlag1 = false;
1371#endif
1372 break;
1373 }
1374 }
1375
1376 EdgeVector::const_iterator loopClosed = std::find(loopEdges.begin(), loopEdges.end(), left);
1377 const int loopSize = (int)(loopEdges.end() - loopClosed);
1378 if (loopSize > 0) {
1379 // loop found
1380 if (loopSize < 3) {
1381 doLoop = false; // need at least 3 edges for a roundabout
1382 } else if (loopSize < (int)loopEdges.size()) {
1383 // remove initial edges not belonging to the loop
1384 EdgeVector(loopEdges.begin() + (loopEdges.size() - loopSize), loopEdges.end()).swap(loopEdges);
1385 }
1386 // count attachments to the outside. need at least 3 or a roundabout doesn't make much sense
1387 int attachments = 0;
1388 for (EdgeVector::const_iterator j = loopEdges.begin(); j != loopEdges.end(); ++j) {
1389 if ((*j)->getToNode()->getEdges().size() > 2) {
1390 attachments++;
1391 }
1392 }
1393 if (attachments < 3) {
1394 doLoop = false;
1395#ifdef DEBUG_GUESS_ROUNDABOUT
1396 if (gDebugFlag1) {
1397 std::cout << " attachments=" << attachments << "\n";
1398 }
1399 gDebugFlag1 = false;
1400#endif
1401 }
1402 break;
1403 }
1404 if (visited.count(left) > 0) {
1405 doLoop = false;
1406 } else {
1407 // keep going
1408 loopEdges.push_back(left);
1409 e = left;
1410 }
1411 } while (doLoop);
1412 if (doLoop) {
1413 // check form factor to avoid elongated shapes (circle: 1, square: ~0.79)
1414#ifdef DEBUG_GUESS_ROUNDABOUT
1415 if (gDebugFlag1) {
1416 std::cout << " formFactor=" << formFactor(loopEdges) << "\n";
1417 }
1418#endif
1419 double loopLength = 0;
1420 for (const NBEdge* const le : loopEdges) {
1421 loopLength += le->getLoadedLength();
1422 }
1423 if (formFactor(loopEdges) > 0.6
1424 && loopLength < OptionsCont::getOptions().getFloat("roundabouts.guess.max-length")) {
1425 // collected edges are marked in markRoundabouts
1426 EdgeSet guessed(loopEdges.begin(), loopEdges.end());
1427 if (loadedRoundaboutEdges.count(loopEdges.front()) != 0) {
1428 if (find(myRoundabouts.begin(), myRoundabouts.end(), guessed) == myRoundabouts.end()) {
1429 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); it++) {
1430 if ((*it).count(loopEdges.front()) != 0) {
1431 WRITE_WARNINGF(TL("Replacing loaded roundabout '%' with '%'."), toString(*it), toString(guessed));
1432 myRoundabouts.erase(it);
1433 break;
1434 }
1435 }
1436 myGuessedRoundabouts.insert(guessed);
1437 }
1438 } else {
1439 myGuessedRoundabouts.insert(guessed);
1440#ifdef DEBUG_GUESS_ROUNDABOUT
1441 if (gDebugFlag1) {
1442 std::cout << " foundRoundabout=" << toString(loopEdges) << "\n";
1443 }
1444#endif
1445 }
1446 }
1447 }
1448#ifdef DEBUG_GUESS_ROUNDABOUT
1449 gDebugFlag1 = false;
1450#endif
1451 }
1452 return (int)myGuessedRoundabouts.size();
1453}
1454
1455
1456int
1458 std::set<NBEdge*> candidateEdges;
1459 for (const auto& edge : myEdges) {
1460 NBEdge* const e = edge.second;
1462 candidateEdges.insert(e);
1463 }
1464 }
1465 std::set<NBEdge*> visited;
1466 int extracted = 0;
1467 for (const auto& edgeIt : candidateEdges) {
1468 EdgeVector loopEdges;
1469 NBEdge* e = edgeIt;
1470 if (visited.count(e) > 0) {
1471 // already seen
1472 continue;
1473 }
1474 loopEdges.push_back(e);
1475 bool doLoop = true;
1476 //
1477 do {
1478 if (std::find(visited.begin(), visited.end(), e) != visited.end()) {
1479 if (loopEdges.size() > 1) {
1480 addRoundabout(EdgeSet(loopEdges.begin(), loopEdges.end()));
1481 ++extracted;
1482 }
1483 doLoop = false;
1484 break;
1485 }
1486 visited.insert(e);
1487 loopEdges.push_back(e);
1488 const EdgeVector& outgoingEdges = e->getToNode()->getOutgoingEdges();
1489 EdgeVector::const_iterator me = std::find_if(outgoingEdges.begin(), outgoingEdges.end(), [](const NBEdge * outgoingEdge) {
1490 return outgoingEdge->getJunctionPriority(outgoingEdge->getToNode()) == NBEdge::JunctionPriority::ROUNDABOUT;
1491 });
1492 if (me == outgoingEdges.end()) { // no closed loop
1493 doLoop = false;
1494 } else {
1495 e = *me;
1496 }
1497 } while (doLoop);
1498 }
1499 return extracted;
1500}
1501
1502
1503void
1505 // only loaded roundabouts are of concern here since guessing comes later
1506 std::set<EdgeSet> validRoundabouts;
1507 std::set<NBEdge*> validEdges;
1508 for (auto item : myEdges) {
1509 validEdges.insert(item.second);
1510 }
1511 for (EdgeSet roundabout : myRoundabouts) {
1512 EdgeSet validRoundabout;
1513 for (NBEdge* cand : roundabout) {
1514 if (validEdges.count(cand) != 0) {
1515 validRoundabout.insert(cand);
1516 }
1517 }
1518 if (validRoundabout.size() > 0) {
1519 validRoundabouts.insert(validRoundabout);
1520 }
1521 }
1522 myRoundabouts = validRoundabouts;
1523}
1524
1525
1526double
1528 // A circle (which maximizes area per circumference) has a formfactor of 1, non-circular shapes have a smaller value
1529 PositionVector points;
1530 for (EdgeVector::const_iterator it = loopEdges.begin(); it != loopEdges.end(); ++it) {
1531 points.append((*it)->getGeometry());
1532 }
1533 double circumference = points.length2D();
1534 return 4 * M_PI * points.area() / (circumference * circumference);
1535}
1536
1537
1538const std::set<EdgeSet>
1540 std::set<EdgeSet> result = myRoundabouts;
1541 result.insert(myGuessedRoundabouts.begin(), myGuessedRoundabouts.end());
1542 return result;
1543}
1544
1545
1546void
1548 if (roundabout.size() > 0) {
1549 if (find(myRoundabouts.begin(), myRoundabouts.end(), roundabout) != myRoundabouts.end()) {
1550 WRITE_WARNING("Ignoring duplicate roundabout: " + toString(roundabout));
1551 } else {
1552 myRoundabouts.insert(roundabout);
1553 }
1554 }
1555}
1556
1557void
1559 for (auto it = myRoundabouts.begin(); it != myRoundabouts.end(); ++it) {
1560 for (NBEdge* e : *it) {
1561 if (e->getToNode() == node) {
1562 myRoundabouts.erase(it);
1563 return;
1564 }
1565 }
1566 }
1567}
1568
1569void
1574
1575void
1576NBEdgeCont::removeRoundaboutEdges(const EdgeSet& toRemove, std::set<EdgeSet>& roundabouts) {
1577 // members of a set are constant so we have to do some tricks
1578 std::vector<EdgeSet> rList;
1579 for (const EdgeSet& r : roundabouts) {
1580 EdgeSet r2;
1581 std::set_difference(r.begin(), r.end(), toRemove.begin(), toRemove.end(), std::inserter(r2, r2.end()));
1582 rList.push_back(r2);
1583 }
1584 roundabouts.clear();
1585 roundabouts.insert(rList.begin(), rList.end());
1586}
1587
1588
1589void
1591 for (const EdgeSet& roundaboutSet : getRoundabouts()) {
1592 for (NBEdge* const edge : roundaboutSet) {
1593 // disable turnarounds on incoming edges
1594 NBNode* const node = edge->getToNode();
1595 for (NBEdge* const inEdge : node->getIncomingEdges()) {
1596 if (roundaboutSet.count(inEdge) > 0) {
1597 continue;
1598 }
1599 if (inEdge->getStep() >= NBEdge::EdgeBuildingStep::LANES2LANES_USER) {
1600 continue;
1601 }
1602 if (inEdge->getTurnDestination() != nullptr) {
1603 inEdge->removeFromConnections(inEdge->getTurnDestination(), -1);
1604 } else {
1605 // also remove connections that are effecively a turnaround but
1606 // where not correctly detector due to geometrical quirks
1607 const std::vector<NBEdge::Connection> cons = inEdge->getConnections();
1608 for (const NBEdge::Connection& con : cons) {
1609 if (con.toEdge && roundaboutSet.count(con.toEdge) == 0) {
1610 const double angle = fabs(NBHelpers::normRelAngle(inEdge->getAngleAtNode(node), con.toEdge->getAngleAtNode(node)));
1611 if (angle > 160) {
1612 inEdge->removeFromConnections(con.toEdge, -1);
1613 }
1614 }
1615 }
1616 }
1617
1618 }
1619 // let the connections to succeeding roundabout edge have a higher priority
1620 edge->setJunctionPriority(node, NBEdge::JunctionPriority::ROUNDABOUT);
1621 edge->setJunctionPriority(edge->getFromNode(), NBEdge::JunctionPriority::ROUNDABOUT);
1622 node->setRoundabout();
1623 }
1624 }
1625}
1626
1627
1628void
1630 for (EdgeCont::iterator i = myEdges.begin(); i != myEdges.end(); ++i) {
1631 NBEdge* e = i->second;
1632 const double offset = MAX2(0., e->getLength() - 3);
1633 if (e->getToNode()->isSimpleContinuation(false)) {
1634 // not a "real" junction?
1635 continue;
1636 }
1637 const SumoXMLNodeType nodeType = e->getToNode()->getType();
1638 switch (nodeType) {
1640 // yield or major?
1641 if (e->getJunctionPriority(e->getToNode()) > 0) {
1643 } else {
1645 }
1646 break;
1648 // yield or major?
1649 if (e->getJunctionPriority(e->getToNode()) > 0) {
1651 } else {
1653 }
1654 break;
1657 break;
1660 break;
1663 break;
1664 default:
1665 break;
1666 }
1667 }
1668}
1669
1670
1671int
1672NBEdgeCont::guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string& excludeOpt,
1674 int lanesCreated = 0;
1675 std::vector<std::string> edges;
1676 if (excludeOpt != "") {
1677 edges = OptionsCont::getOptions().getStringVector(excludeOpt);
1678 }
1679 std::set<std::string> exclude(edges.begin(), edges.end());
1680 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1681 NBEdge* edge = it->second;
1682 if (// not excluded
1683 exclude.count(edge->getID()) == 0
1684 // does not yet have a sidewalk/bikelane
1685 && !edge->hasRestrictedLane(svc)
1686 // needs a sidewalk/bikelane
1687 && ((edge->getPermissions() & ~SVC_VULNERABLE) != 0 || (edge->getPermissions() & svc) == 0)
1688 && (
1689 // guess.from-permissions
1690 (fromPermissions && (edge->getPermissions() & svc) != 0)
1691 // guess from speed
1692 || (!fromPermissions && edge->getSpeed() > minSpeed && edge->getSpeed() <= maxSpeed)
1693 )) {
1694 edge->addRestrictedLane(width, svc);
1695 lanesCreated += 1;
1696 if (svc != SVC_PEDESTRIAN) {
1698 // preserve existing connections and only add new ones
1701 for (NBEdge* to : edge->getToNode()->getOutgoingEdges()) {
1703 }
1704 // patching TLS is not feasible because existing states may
1705 // change from 'G' to 'g' when bike lanes are added (i.e. right-turns)
1706 } else {
1707 edge->invalidateConnections(true);
1709 }
1710 edge->getFromNode()->invalidateTLS(tlc, true, false);
1711 edge->getToNode()->invalidateTLS(tlc, true, false);
1712 }
1713 } else if (!fromPermissions && edge->getSpeed() > maxSpeed && !edge->hasRestrictedLane(svc)) {
1714 edge->disallowVehicleClass(-1, svc);
1715 }
1716 }
1717 return lanesCreated;
1718}
1719
1720
1721void
1723 for (auto item : myEdges) {
1724 item.second->updateChangeRestrictions(ignoring);
1725 }
1726}
1727
1728
1729void
1730NBEdgeCont::addPrefix(const std::string& prefix) {
1731 // make a copy of node containers
1732 const auto nodeContainerCopy = myEdges;
1733 myEdges.clear();
1734 for (const auto& node : nodeContainerCopy) {
1735 node.second->setID(prefix + node.second->getID());
1736 myEdges[node.second->getID()] = node.second;
1737 }
1738}
1739
1740
1741int
1742NBEdgeCont::remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string& prefix, NBPTStopCont& sc) {
1743 bool startGiven = !OptionsCont::getOptions().isDefault("numerical-ids.edge-start");
1744 if (!numericaIDs && !reservedIDs && prefix == "" && !startGiven) {
1745 return 0;
1746 }
1747 std::vector<std::string> avoid;
1748 if (startGiven) {
1749 avoid.push_back(toString(OptionsCont::getOptions().getInt("numerical-ids.edge-start") - 1));
1750 } else {
1751 avoid = getAllNames();
1752 }
1753 std::set<std::string> reserve;
1754 if (reservedIDs) {
1755 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("reserved-ids"), "edge:", reserve);
1756 avoid.insert(avoid.end(), reserve.begin(), reserve.end());
1757 }
1758 IDSupplier idSupplier("", avoid);
1759 std::set<NBEdge*, ComparatorIdLess> toChange;
1760 for (EdgeCont::iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1761 if (startGiven) {
1762 toChange.insert(it->second);
1763 continue;
1764 }
1765 if (numericaIDs) {
1766 try {
1767 StringUtils::toLong(it->first);
1768 } catch (NumberFormatException&) {
1769 toChange.insert(it->second);
1770 }
1771 }
1772 if (reservedIDs && reserve.count(it->first) > 0) {
1773 toChange.insert(it->second);
1774 }
1775 }
1776 std::set<std::string> keep;
1777 if (keptIDs) {
1778 NBHelpers::loadPrefixedIDsFomFile(OptionsCont::getOptions().getString("kept-ids"), "edge:", keep);
1779 for (auto it = toChange.begin(); it != toChange.end();) {
1780 if (keep.count((*it)->getID()) != 0) {
1781 toChange.erase(it++);
1782 } else {
1783 it++;
1784 }
1785 }
1786 }
1787
1788 std::map<std::string, std::vector<std::shared_ptr<NBPTStop> > > stopsOnEdge;
1789 for (const auto& item : sc.getStops()) {
1790 stopsOnEdge[item.second->getEdgeId()].push_back(item.second);
1791 }
1792
1793 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
1794 for (NBEdge* edge : toChange) {
1795 myEdges.erase(edge->getID());
1796 }
1797 for (NBEdge* edge : toChange) {
1798 const std::string origID = edge->getID();
1799 if (origNames) {
1800 edge->setOrigID(origID, false);
1801 }
1802 edge->setID(idSupplier.getNext());
1803 myEdges[edge->getID()] = edge;
1804 for (std::shared_ptr<NBPTStop> stop : stopsOnEdge[origID]) {
1805 stop->setEdgeId(prefix + edge->getID(), *this);
1806 }
1807 }
1808 if (prefix.empty()) {
1809 return (int)toChange.size();
1810 } else {
1811 int renamed = 0;
1812 // make a copy because we will modify the map
1813 auto oldEdges = myEdges;
1814 for (auto item : oldEdges) {
1815 if (!StringUtils::startsWith(item.first, prefix) && keep.count(item.first) == 0) {
1816 rename(item.second, prefix + item.first);
1817 renamed++;
1818 }
1819 }
1820 return renamed;
1821 }
1822}
1823
1824
1825void
1826NBEdgeCont::checkOverlap(double threshold, double zThreshold) const {
1827 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1828 const NBEdge* e1 = it->second;
1829 Boundary b1 = e1->getGeometry().getBoxBoundary();
1830 b1.grow(e1->getTotalWidth());
1831 PositionVector outline1 = e1->getCCWBoundaryLine(*e1->getFromNode());
1832 outline1.append(e1->getCCWBoundaryLine(*e1->getToNode()));
1833 // check is symmetric. only check once per pair
1834 for (EdgeCont::const_iterator it2 = it; it2 != myEdges.end(); it2++) {
1835 const NBEdge* e2 = it2->second;
1836 if (e1 == e2) {
1837 continue;
1838 }
1839 Boundary b2 = e2->getGeometry().getBoxBoundary();
1840 b2.grow(e2->getTotalWidth());
1841 if (b1.overlapsWith(b2)) {
1842 PositionVector outline2 = e2->getCCWBoundaryLine(*e2->getFromNode());
1843 outline2.append(e2->getCCWBoundaryLine(*e2->getToNode()));
1844 const double overlap = outline1.getOverlapWith(outline2, zThreshold);
1845 if (overlap > threshold) {
1846 WRITE_WARNINGF(TL("Edge '%' overlaps with edge '%' by %."), e1->getID(), e2->getID(), overlap);
1847 }
1848 }
1849 }
1850 }
1851}
1852
1853
1854void
1855NBEdgeCont::checkGrade(double threshold) const {
1856 for (EdgeCont::const_iterator it = myEdges.begin(); it != myEdges.end(); it++) {
1857 const NBEdge* edge = it->second;
1858 for (int i = 0; i < (int)edge->getNumLanes(); i++) {
1859 double maxJump = 0;
1860 const double grade = edge->getLaneShape(i).getMaxGrade(maxJump);
1861 if (maxJump > 0.01) {
1862 WRITE_WARNINGF(TL("Edge '%' has a vertical jump of %m."), edge->getID(), maxJump);
1863 } else if (grade > threshold) {
1864 WRITE_WARNINGF(TL("Edge '%' has a grade of %%."), edge->getID(), grade * 100, "%");
1865 break;
1866 }
1867 }
1868 const std::vector<NBEdge::Connection>& connections = edge->getConnections();
1869 for (std::vector<NBEdge::Connection>::const_iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1870 const NBEdge::Connection& c = *it_con;
1871 double maxJump = 0;
1872 const double grade = MAX2(c.shape.getMaxGrade(maxJump), c.viaShape.getMaxGrade(maxJump));
1873 if (maxJump > 0.01) {
1874 WRITE_WARNINGF(TL("Connection '%' has a vertical jump of %m."), c.getDescription(edge), maxJump);
1875 } else if (grade > threshold) {
1876 WRITE_WARNINGF(TL("Connection '%' has a grade of %%."), c.getDescription(edge), grade * 100, "%");
1877 break;
1878 }
1879 }
1880 }
1881}
1882
1883
1884int
1886 int affectedEdges = 0;
1887 for (auto item : myEdges) {
1888 if (item.second->joinLanes(perms)) {
1889 affectedEdges++;
1890 }
1891 }
1892 return affectedEdges;
1893}
1894
1895
1896bool
1897NBEdgeCont::MinLaneComparatorIdLess::operator()(const std::pair<NBEdge*, int>& a, const std::pair<NBEdge*, int>& b) const {
1898 if (a.first->getID() == b.first->getID()) {
1899 return a.second < b.second;
1900 }
1901 return a.first->getID() < b.first->getID();
1902}
1903
1904int
1906 // this is different from joinSimilarEdges because there don't need to be
1907 // shared nodes and tram edges may be split
1908 std::vector<NBEdge*> tramEdges;
1909 std::vector<NBEdge*> targetEdges;
1910 for (auto item : myEdges) {
1911 SVCPermissions permissions = item.second->getPermissions();
1912 if (isTram(permissions)) {
1913 if (item.second->getNumLanes() == 1) {
1914 tramEdges.push_back(item.second);
1915 } else {
1916 WRITE_WARNINGF(TL("Not joining tram edge '%' with % lanes."), item.second->getID(), item.second->getNumLanes());
1917 }
1918 } else if ((permissions & (SVC_PASSENGER | SVC_BUS)) != 0) {
1919 targetEdges.push_back(item.second);
1920 }
1921 }
1922 if (tramEdges.empty() || targetEdges.empty()) {
1923 return 0;
1924 }
1925 int numJoined = 0;
1926 NamedRTree tramTree;
1927 for (NBEdge* const edge : tramEdges) {
1928 const Boundary& bound = edge->getGeometry().getBoxBoundary();
1929 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1930 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1931 tramTree.Insert(min, max, edge);
1932 }
1933 // {targetEdge, laneIndex : tramEdge}
1934 std::map<std::pair<NBEdge*, int>, NBEdge*, MinLaneComparatorIdLess> matches;
1935
1936 for (NBEdge* const edge : targetEdges) {
1937 Boundary bound = edge->getGeometry().getBoxBoundary();
1938 bound.grow(maxDist + edge->getTotalWidth());
1939 float min[2] = { static_cast<float>(bound.xmin()), static_cast<float>(bound.ymin()) };
1940 float max[2] = { static_cast<float>(bound.xmax()), static_cast<float>(bound.ymax()) };
1941 std::set<const Named*> near;
1942 Named::StoringVisitor visitor(near);
1943 tramTree.Search(min, max, visitor);
1944 // the nearby set is actually just re-sorting according to the id to make the tests comparable
1945 std::set<NBEdge*, ComparatorIdLess> nearby;
1946 for (const Named* namedEdge : near) {
1947 nearby.insert(const_cast<NBEdge*>(static_cast<const NBEdge*>(namedEdge)));
1948 }
1949 for (NBEdge* const tramEdge : nearby) {
1950 // find a continous stretch of tramEdge that runs along one of the lanes of the road edge
1951 PositionVector tramShape = tramEdge->getGeometry();
1952 if (tramEdge->getToNode() == edge->getToNode()) {
1953 tramShape.extrapolate(tramShape.back().distanceTo2D(edge->getGeometry().back()), false, true);
1954 }
1955 double minEdgeDist = maxDist + 1;
1956 int minLane = -1;
1957 // find the lane where the maximum distance from the tram geometry
1958 // is minimal and within maxDist
1959 for (int i = 0; i < edge->getNumLanes(); i++) {
1960 double maxLaneDist = -1;
1961 if ((edge->getPermissions(i) & (SVC_PASSENGER | SVC_BUS)) != 0) {
1962 const PositionVector& laneShape = edge->getLaneShape(i);
1963 for (Position pos : laneShape) {
1964 const double dist = tramShape.distance2D(pos, false);
1965#ifdef DEBUG_JOIN_TRAM
1966 //if (edge->getID() == "106838214#1") {
1967 // std::cout << " edge=" << edge->getID() << " tramEdge=" << tramEdge->getID() << " lane=" << i << " pos=" << pos << " dist=" << dist << "\n";
1968 //}
1969#endif
1970 if (dist == GeomHelper::INVALID_OFFSET || dist > maxDist) {
1971 maxLaneDist = -1;
1972 break;
1973 }
1974 maxLaneDist = MAX2(maxLaneDist, dist);
1975 }
1976 if (maxLaneDist >= 0 && maxLaneDist < minEdgeDist) {
1977 minEdgeDist = maxLaneDist;
1978 minLane = i;
1979 }
1980 }
1981 }
1982 if (minLane >= 0) {
1983 // edge could run in the wrong direction and still fit the threshold we check the angle as well
1984 const PositionVector& laneShape = edge->getLaneShape(minLane);
1985 const double offset1 = tramShape.nearest_offset_to_point2D(laneShape.front(), false);
1986 const double offset2 = tramShape.nearest_offset_to_point2D(laneShape.back(), false);
1987 Position p1 = tramShape.positionAtOffset2D(offset1);
1988 Position p2 = tramShape.positionAtOffset2D(offset2);
1989 double tramAngle = GeomHelper::legacyDegree(p1.angleTo2D(p2), true);
1990 double laneAngle = GeomHelper::legacyDegree(laneShape[0].angleTo2D(laneShape[-1]), true);
1991 const double angleMismatch = MIN2(GeomHelper::getMinAngleDiff(tramAngle, edge->getTotalAngle()),
1992 GeomHelper::getMinAngleDiff(tramAngle, laneAngle));
1993 bool angleOK = angleMismatch < JOIN_TRAM_MAX_ANGLE;
1994 if (angleOK && offset2 > offset1) {
1995 std::pair<NBEdge*, int> key = std::make_pair(edge, minLane);
1996 if (matches.count(key) == 0) {
1997 matches[key] = tramEdge;
1998 } else {
1999 WRITE_WARNINGF(TL("Ambiguous tram edges '%' and '%' for lane '%'."), matches[key]->getID(), tramEdge->getID(), edge->getLaneID(minLane));
2000 }
2001#ifdef DEBUG_JOIN_TRAM
2002 std::cout << edge->getLaneID(minLane) << " is close to tramEdge " << tramEdge->getID() << " maxLaneDist=" << minEdgeDist << " tramLength=" << tramEdge->getLength() << " edgeLength=" << edge->getLength() << " tramAngle=" << tramAngle << " edgeAngle=" << edge->getTotalAngle() << "\n";
2003#endif
2004 }
2005 }
2006 }
2007 }
2008 if (matches.size() == 0) {
2009 return 0;
2010 }
2011 const bool origNames = OptionsCont::getOptions().getBool("output.original-names");
2012 // find continous runs of matched edges for each tramEdge
2013 for (NBEdge* tramEdge : tramEdges) {
2014 std::vector<std::pair<double, std::pair<NBEdge*, int> > > roads;
2015 for (auto item : matches) {
2016 if (item.second == tramEdge) {
2017 NBEdge* road = item.first.first;
2018 int laneIndex = item.first.second;
2019 const PositionVector& laneShape = road->getLaneShape(laneIndex);
2020 double tramPos = tramEdge->getGeometry().nearest_offset_to_point2D(laneShape.front(), false);
2021 //std::cout << " road=" << road->getID() << " tramEdge=" << tramEdge->getID() << " tramShape=" << tramEdge->getGeometry() << " laneFront=" << laneShape.front() << " tramPos=" << tramPos << "\n";
2022 roads.push_back(std::make_pair(tramPos, item.first));
2023 }
2024 }
2025 if (roads.size() != 0) {
2026
2027 sort(roads.begin(), roads.end());
2028#ifdef DEBUG_JOIN_TRAM
2029 std::cout << " tramEdge=" << tramEdge->getID() << " roads=";
2030 for (auto item : roads) {
2031 std::cout << item.second.first->getLaneID(item.second.second) << ",";
2032 }
2033 std::cout << " offsets=";
2034 for (auto item : roads) {
2035 std::cout << item.first << ",";
2036 }
2037 std::cout << "\n";
2038#endif
2039 // merge tramEdge into road lanes
2040 EdgeVector replacement;
2041 double pos = 0;
2042 int tramPart = 0;
2043 std::string tramEdgeID = tramEdge->getID();
2044 NBNode* tramFrom = tramEdge->getFromNode();
2045 PositionVector tramShape = tramEdge->getGeometry();
2046 const double tramLength = tramShape.length();
2047 EdgeVector incoming = tramFrom->getIncomingEdges();
2048 bool erasedLast = false;
2049 for (const auto& item : roads) {
2050 const double gap = item.first - pos;
2051 NBEdge* road = item.second.first;
2052 int laneIndex = item.second.second;
2053 if (gap >= JOIN_TRAM_MIN_LENGTH && road->getFromNode() != tramEdge->getFromNode()) {
2054#ifdef DEBUG_JOIN_TRAM
2055 std::cout << " splitting tramEdge=" << tramEdge->getID() << " at " << item.first << " (gap=" << gap << ")\n";
2056#endif
2057 const std::string firstPartID = tramEdgeID + "#" + toString(tramPart++);
2058 splitAt(dc, tramEdge, gap, road->getFromNode(), firstPartID, tramEdgeID, 1, 1);
2059 tramEdge = retrieve(tramEdgeID); // second part;
2060 NBEdge* firstPart = retrieve(firstPartID);
2061 firstPart->invalidateConnections(true);
2062 incoming.clear();
2063 incoming.push_back(firstPart);
2064 replacement.push_back(firstPart);
2065 }
2066 pos = item.first + road->getGeometry().length();
2067 numJoined++;
2068 replacement.push_back(road);
2069 // merge section of tramEdge into road lane
2070 if (road->getToNode() != tramEdge->getToNode() && (tramLength - pos) >= JOIN_TRAM_MIN_LENGTH) {
2071 tramEdge->reinitNodes(road->getToNode(), tramEdge->getToNode());
2072 tramEdge->setGeometry(tramShape.getSubpart(pos, tramShape.length()));
2073 erasedLast = false;
2074#ifdef DEBUG_JOIN_TRAM
2075 std::cout << " shorted tramEdge=" << tramEdge->getID() << " (joined with roadEdge=" << road->getID() << "\n";
2076#endif
2077 } else {
2078#ifdef DEBUG_JOIN_TRAM
2079 std::cout << " erased tramEdge=" << tramEdge->getID() << "\n";
2080#endif
2081 extract(dc, tramEdge, true);
2082 erasedLast = true;
2083 }
2084 road->setPermissions(road->getPermissions(laneIndex) | SVC_TRAM, laneIndex);
2085 if (origNames) {
2086 road->setOrigID(tramEdgeID, true, laneIndex);
2087 }
2088 for (NBEdge* in : incoming) {
2089 if (isTram(in->getPermissions()) && !in->isConnectedTo(road)) {
2090 if (in->getFromNode() != road->getFromNode()) {
2091 in->reinitNodes(in->getFromNode(), road->getFromNode());
2092 } else {
2093 extract(dc, in, true);
2094#ifdef DEBUG_JOIN_TRAM
2095 std::cout << " erased incoming tramEdge=" << in->getID() << "\n";
2096#endif
2097 }
2098 }
2099 }
2100 incoming.clear();
2101 }
2102 NBEdge* lastRoad = roads.back().second.first;
2103 if (erasedLast) {
2104 // copy to avoid concurrent modification
2105 auto outEdges = tramEdge->getToNode()->getOutgoingEdges();
2106 for (NBEdge* out : outEdges) {
2107 if (isTram(out->getPermissions()) && !lastRoad->isConnectedTo(out)) {
2108 if (lastRoad->getToNode() != out->getToNode()) {
2109 out->reinitNodes(lastRoad->getToNode(), out->getToNode());
2110 } else {
2111 extract(dc, out, true);
2112#ifdef DEBUG_JOIN_TRAM
2113 std::cout << " erased outgoing tramEdge=" << out->getID() << "\n";
2114#endif
2115
2116 }
2117 }
2118 }
2119 } else {
2120 replacement.push_back(tramEdge);
2121 }
2122 // update ptstops and ptlines
2123 sc.replaceEdge(tramEdgeID, replacement);
2124 lc.replaceEdge(tramEdgeID, replacement);
2125 }
2126 }
2127
2128 return numJoined;
2129}
2130
2131
2134 EdgeVector result;
2135 for (auto item : myEdges) {
2136 item.second->setNumericalID((int)result.size());
2137 result.push_back(item.second);
2138 }
2139 return result;
2140}
2141
2144 EdgeVector all = getAllEdges();
2145 return RouterEdgeVector(all.begin(), all.end());
2146}
2147
2148bool
2150 bool ok = true;
2151 for (const auto& item : myEdges) {
2152 NBEdge* e = item.second;
2153 if (nc.retrieve(e->getFromNode()->getID()) == nullptr) {
2154 WRITE_ERRORF(TL("Edge's '%' from-node '%' is not known."), e->getID(), e->getFromNode()->getID());
2155 ok = false;
2156 }
2157 if (nc.retrieve(e->getToNode()->getID()) == nullptr) {
2158 WRITE_ERRORF(TL("Edge's '%' to-node '%' is not known."), e->getID(), e->getToNode()->getID());
2159 ok = false;
2160 }
2161
2162 }
2163 return ok;
2164}
2165
2166
2167void
2169 for (auto item : myEdges) {
2170 NBEdge* e = item.second;
2171 if (e->hasLoadedLength() && myWasSplit.count(e) != 0) {
2172 // subtract half the length of the longest incoming / outgoing connection
2173 double maxLengthOut = 0;
2174 for (const NBEdge::Connection& c : e->getConnections()) {
2175 maxLengthOut = MAX2(maxLengthOut, c.length + c.viaLength);
2176 }
2177 double maxLengthIn = 0;
2178 for (const NBEdge* in : e->getIncomingEdges()) {
2179 for (const NBEdge::Connection& c : in->getConnectionsFromLane(-1, e, -1)) {
2180 maxLengthIn = MAX2(maxLengthIn, c.length + c.viaLength);
2181 }
2182 }
2183 e->setLoadedLength(MAX2(POSITION_EPS, e->getLoadedLength() - (maxLengthIn + maxLengthOut) / 2));
2184 }
2185 }
2186}
2187
2188void
2190 for (auto item : myEdges) {
2191 item.second->computeAngle();
2192 }
2193}
2194
2195
2196std::set<std::string>
2198 std::set<std::string> result;
2199 for (auto item : myEdges) {
2200 if (item.second->getTypeID() != "") {
2201 result.insert(item.second->getTypeID());
2202 }
2203 }
2204 return result;
2205}
2206
2207
2208int
2210 EdgeSet toRemove;
2211 for (const auto& item : myEdges) {
2212 NBEdge* edge = item.second;
2213 // remove edges which allow a speed below a set one (set using "keep-edges.min-speed")
2214 // explicit whitelist overrides removal
2215 if (edge->getSpeed() < myEdgesMinSpeed && myEdges2Keep.count(edge->getID()) == 0) {
2216 toRemove.insert(edge);
2217 }
2218 }
2219 const int numRemoved = (int)toRemove.size();
2220 for (NBEdge* edge : toRemove) {
2221 erase(dc, edge);
2222 }
2223 return numRemoved;
2224}
2225
2226
2227int
2229 EdgeSet toRemove;
2230 for (const auto& item : myEdges) {
2231 NBEdge* edge = item.second;
2232 // check whether the edge shall be removed because it does not allow any of the wished classes
2233 // explicit whitelist overrides removal
2234 if (myVehicleClasses2Keep != 0 && (myVehicleClasses2Keep & edge->getPermissions()) == 0 && myEdges2Keep.count(edge->getID()) == 0) {
2235 toRemove.insert(edge);
2236 }
2237 // check whether the edge shall be removed due to allowing unwished classes only
2238 // explicit whitelist overrides removal
2240 toRemove.insert(edge);
2241 }
2242 }
2243 const int numRemoved = (int)toRemove.size();
2244 for (NBEdge* edge : toRemove) {
2245 erase(dc, edge);
2246 }
2247 return numRemoved;
2248}
2249
2250
2251int
2253 EdgeSet toRemove;
2254 for (auto item : myEdges) {
2255 NBEdge* const edge = item.second;
2256 std::vector<int> indices;
2257 int idx = 0;
2258 for (const auto& lane : edge->getLanes()) {
2259 if (lane.width != NBEdge::UNSPECIFIED_WIDTH && lane.width < minWidth) {
2260 indices.push_back(idx);
2261 }
2262 idx++;
2263 }
2264 if ((int)indices.size() == edge->getNumLanes()) {
2265 toRemove.insert(edge);
2266 } else {
2267 std::reverse(indices.begin(), indices.end());
2268 for (const int i : indices) {
2269 edge->deleteLane(i, false, true);
2270 }
2271 }
2272 }
2273 int numRemoved = 0;
2274 for (NBEdge* edge : toRemove) {
2275 // explicit whitelist overrides removal
2276 if (myEdges2Keep.size() == 0 || myEdges2Keep.count(edge->getID()) == 0) {
2277 extract(dc, edge);
2278 numRemoved++;
2279 }
2280 }
2281 return numRemoved;
2282}
2283
2284
2285int
2286NBEdgeCont::attachRemoved(NBNodeCont& nc, NBDistrictCont& dc, const double maxDist) {
2287 int numSplit = 0;
2288 std::map<std::string, std::vector<std::string> > node2edge;
2289 for (auto item : myEdges) {
2290 if (item.second->hasParameter(SUMO_PARAM_REMOVED_NODES)) {
2291 for (std::string& nodeID : StringTokenizer(item.second->getParameter(SUMO_PARAM_REMOVED_NODES)).getVector()) {
2292 node2edge[nodeID].push_back(item.first);
2293 }
2294 }
2295 }
2296 for (auto item : nc) {
2297 NBNode* n = item.second;
2298 auto itRN = node2edge.find(n->getID());
2299 if (itRN != node2edge.end()) {
2300 bool rebuildConnections = false;
2301 // make a copy because we modify the original
2302 std::vector<std::string> edgeIDs = itRN->second;
2303 for (const std::string& eID : edgeIDs) {
2304 NBEdge* edge = retrieve(eID);
2305 assert(edge != nullptr);
2306 const double dist = edge->getGeometry().distance2D(n->getPosition(), true);
2307 if (dist != GeomHelper::INVALID_OFFSET && dist <= maxDist) {
2308 std::string idAfter = edge->getID();
2309 int index = 1;
2310 size_t spos = idAfter.find("#");
2311 if (spos != std::string::npos && spos > 1) {
2312 idAfter = idAfter.substr(0, spos);
2313 }
2314 while (retrieve(idAfter + "#" + toString(index), true) != nullptr) {
2315 index++;
2316 }
2317 idAfter += "#" + toString(index);
2318 const bool ok = splitAt(dc, edge, n, edge->getID(), idAfter, edge->getNumLanes(), edge->getNumLanes());
2319 if (ok) {
2320 rebuildConnections = true;
2321 numSplit++;
2322 NBEdge* secondEdge = retrieve(eID); // original was extracted on splitting
2323 for (std::string& nodeID : StringTokenizer(secondEdge->getParameter(SUMO_PARAM_REMOVED_NODES)).getVector()) {
2324 node2edge[nodeID].push_back(idAfter);
2325 }
2326 }
2327 }
2328 }
2329 if (rebuildConnections) {
2330 for (NBEdge* e : n->getIncomingEdges()) {
2331 e->invalidateConnections(true);
2332 }
2333 }
2334 }
2335 }
2336 return numSplit;
2337}
2338
2339/****************************************************************************/
#define DEG2RAD(x)
Definition GeomHelper.h:35
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
Definition MsgHandler.h:287
#define WRITE_ERRORF(...)
Definition MsgHandler.h:296
#define WRITE_ERROR(msg)
Definition MsgHandler.h:295
#define WRITE_WARNING(msg)
Definition MsgHandler.h:286
#define TL(string)
Definition MsgHandler.h:304
#define TLF(string,...)
Definition MsgHandler.h:306
std::set< NBEdge * > EdgeSet
container for unique edges
Definition NBCont.h:50
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
KeepClear
keepClear status of connections
Definition NBCont.h:58
@ KEEPCLEAR_UNSPECIFIED
Definition NBCont.h:61
std::vector< NBRouterEdge * > RouterEdgeVector
Definition NBCont.h:43
#define JOIN_TRAM_MIN_LENGTH
#define JOIN_TRAM_MAX_ANGLE
#define DEBUG_EDGE_ID
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isTram(SVCPermissions permissions)
Returns whether an edge with the given permissions is a tram edge.
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_TRAM
vehicle is a light rail
@ SVC_PUBLIC_CLASSES
public transport
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
const std::string SUMO_PARAM_ORIGID
const std::string SUMO_PARAM_REMOVED_NODES
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
bool gDebugFlag1
global utility flags for debugging
Definition StdDefs.cpp:44
const double SUMO_const_laneWidth
Definition StdDefs.h:52
T MIN2(T a, T b)
Definition StdDefs.h:80
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
Definition StdDefs.h:62
T MAX2(T a, T b)
Definition StdDefs.h:86
const double SUMO_const_halfLaneWidth
Definition StdDefs.h:53
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition ToString.h:49
A class that stores a 2D geometrical boundary.
Definition Boundary.h:39
double ymin() const
Returns minimum y-coordinate.
Definition Boundary.cpp:127
double xmin() const
Returns minimum x-coordinate.
Definition Boundary.cpp:115
Boundary & grow(double by)
extends the boundary by the given amount
Definition Boundary.cpp:340
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns whether the boundary overlaps with the given polygon.
Definition Boundary.cpp:194
double ymax() const
Returns maximum y-coordinate.
Definition Boundary.cpp:133
double xmax() const
Returns maximum x-coordinate.
Definition Boundary.cpp:121
static GeoConvHelper & getProcessing()
the coordinate transformation to use for input conversion and processing
bool x2cartesian_const(Position &from) const
Converts the given coordinate into a cartesian using the previous initialisation.
static GeoConvHelper & getLoaded()
the coordinate transformation that was loaded fron an input file
static PositionVector parseShapeReporting(const std::string &shpdef, const std::string &objecttype, const char *objectid, bool &ok, bool allowEmpty, bool report=true)
Builds a PositionVector from a string representation, reporting occurred errors.
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
Definition GeomHelper.h:50
static double nearest_offset_on_line_to_point2D(const Position &lineStart, const Position &lineEnd, const Position &p, bool perpendicular=true)
static double legacyDegree(const double angle, const bool positive=false)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
std::string getNext()
Returns the next id.
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
void removeFromSinksAndSources(NBEdge *const e)
Removes the given edge from the lists of sources and sinks in all stored districts.
Sorts splits by their position (increasing)
Definition NBEdgeCont.h:805
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
Definition NBEdgeCont.h:793
~NBEdgeCont()
Destructor.
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
Definition NBEdgeCont.h:797
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
Definition NBEdgeCont.h:775
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
Definition NBEdgeCont.h:755
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
Definition NBEdgeCont.h:766
void recheckPostProcessConnections()
Try to set any stored connections.
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
Definition NBEdgeCont.h:784
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
void checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
Definition NBEdgeCont.h:749
std::string createUnusedID(const std::string &base, const std::string &sep)
if base is an existing edge id, find a unused id of the form base + sep + INT
void reduceGeometries(const double minDist)
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void cleanupRoundabouts()
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
Definition NBEdgeCont.h:760
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
Definition NBEdgeCont.h:746
int removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
Definition NBEdgeCont.h:772
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
Definition NBEdgeCont.h:636
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
Definition NBEdgeCont.h:800
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
Definition NBEdgeCont.h:787
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
Definition NBEdgeCont.h:790
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
Definition NBEdgeCont.h:781
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
Definition NBEdgeCont.h:778
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
Definition NBEdgeCont.h:743
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
Definition NBEdgeCont.h:758
NBEdge * getSplitBase(const std::string &edgeID) const
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
Definition NBEdgeCont.h:740
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
NBEdgeCont(NBTypeCont &tc)
Constructor.
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
Definition NBEdgeCont.h:752
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
int removeLanesByWidth(NBDistrictCont &dc, const double minWidth)
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
int remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
void checkGrade(double threshold) const
check whether edges are to steep
int attachRemoved(NBNodeCont &nc, NBDistrictCont &dc, const double maxDist)
return number of edges split
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
Definition NBEdgeCont.h:769
The representation of a single edge during network building.
Definition NBEdge.h:92
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
Definition NBEdge.cpp:5068
double getLength() const
Returns the computed length of the edge.
Definition NBEdge.h:599
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
Definition NBEdge.cpp:4543
const std::vector< Connection > & getConnections() const
Returns the connections.
Definition NBEdge.h:1047
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
Definition NBEdge.cpp:4506
@ ROUNDABOUT
Definition NBEdge.h:387
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
Definition NBEdge.h:608
void recheckOpposite(const NBEdgeCont &ec, bool fixOppositeLengths)
recheck whether all opposite and bidi settings are consistent
Definition NBEdge.cpp:3201
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
Definition NBEdge.cpp:4458
NBNode * getToNode() const
Returns the destination node of the edge.
Definition NBEdge.h:552
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
Definition NBEdge.cpp:3961
static const double UNSPECIFIED_FRICTION
unspecified lane friction
Definition NBEdge.h:355
void incLaneNo(int by)
increment lane
Definition NBEdge.cpp:4239
Lane & getLaneStruct(int lane)
Definition NBEdge.h:1451
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
Definition NBEdge.cpp:4563
void disallowVehicleClass(int lane, SUMOVehicleClass vclass)
set disallowed class for the given lane or for all lanes if -1 is given
Definition NBEdge.cpp:4302
const PositionVector & getGeometry() const
Returns the geometry of the edge.
Definition NBEdge.h:789
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
Definition NBEdge.cpp:1021
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
Definition NBEdge.cpp:772
void dismissVehicleClassInformation()
dimiss vehicle class information
Definition NBEdge.cpp:4569
EdgeBuildingStep getStep() const
The building step of this edge.
Definition NBEdge.h:641
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
Definition NBEdge.h:1814
bool hasLoadedLength() const
Returns whether a length was set explicitly.
Definition NBEdge.h:618
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
Definition NBEdge.cpp:1120
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
Definition NBEdge.cpp:1156
void setDistance(double distance)
set kilometrage at start of edge (negative value implies couting down along the edge)
Definition NBEdge.h:1425
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
Definition NBEdge.h:736
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
double getSpeed() const
Returns the speed allowed on this edge.
Definition NBEdge.h:625
NBNode * myTo
Definition NBEdge.h:1763
const std::string & getID() const
Definition NBEdge.h:1551
double getDistance() const
get distance
Definition NBEdge.h:685
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
Definition NBEdge.cpp:4329
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
Definition NBEdge.cpp:1015
std::vector< Lane > myLanes
Lane information.
Definition NBEdge.h:1831
int getNumLanes() const
Returns the number of lanes.
Definition NBEdge.h:526
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
Definition NBEdge.cpp:4474
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
Definition NBEdge.h:358
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
Definition NBEdge.cpp:4771
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
Definition NBEdge.cpp:1473
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
Definition NBEdge.cpp:1554
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
Definition NBEdge.cpp:4381
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
Definition NBEdge.h:361
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
Definition NBEdge.cpp:1354
void addSign(NBSign sign)
add Sign
Definition NBEdge.h:1483
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
Definition NBEdge.cpp:4250
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
Definition NBEdge.cpp:3837
std::string getLaneID(int lane) const
get lane ID
Definition NBEdge.cpp:4181
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
Definition NBEdge.h:561
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
Definition NBEdge.cpp:1209
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
Definition NBEdge.cpp:2160
const std::string & getTypeID() const
get ID of type
Definition NBEdge.h:1187
const std::string & getStreetName() const
Returns the street name of this edge.
Definition NBEdge.h:675
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition NBEdge.h:545
NBEdge * getTurnDestination(bool possibleDestination=false) const
Definition NBEdge.cpp:4172
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
Definition NBEdge.cpp:2186
bool isBidi() const
return whether this edge should be a bidi edge
Definition NBEdge.h:1435
static const double UNSPECIFIED_WIDTH
unspecified lane width
Definition NBEdge.h:346
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
Definition NBEdge.cpp:4760
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
Definition NBEdge.cpp:1669
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
Definition NBEdge.h:570
void declareConnectionsAsLoaded(EdgeBuildingStep step=EdgeBuildingStep::LANES2LANES_USER)
declares connections as fully loaded. This is needed to avoid recomputing connections if an edge has ...
Definition NBEdge.h:1465
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
Definition NBEdge.cpp:4412
static const double UNSPECIFIED_OFFSET
unspecified lane offset
Definition NBEdge.h:349
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
Definition NBEdge.cpp:2957
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
Definition NBEdge.cpp:4916
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
Definition NBEdge.cpp:1009
void setLoadedLength(double val)
set loaded length
Definition NBEdge.cpp:4558
void decLaneNo(int by)
decrement lane
Definition NBEdge.cpp:4270
NBNode * myFrom
The source and the destination node.
Definition NBEdge.h:1763
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
Definition NBEdge.cpp:660
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
Definition NBEdge.cpp:1416
static void loadPrefixedIDsFomFile(const std::string &file, const std::string prefix, std::set< std::string > &into)
Add prefixed ids defined in file.
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
Definition NBHelpers.cpp:45
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
Definition NBHelpers.cpp:58
static void loadEdgesFromFile(const std::string &file, std::set< std::string > &into)
Add edge ids defined in file (either ID or edge:ID per line) into the given set.
Definition NBHelpers.cpp:86
static bool transformCoordinates(PositionVector &from, bool includeInBoundary=true, GeoConvHelper *from_srs=nullptr)
Container for nodes during the netbuilding process.
Definition NBNodeCont.h:57
bool insert(const std::string &id, const Position &position, NBDistrict *district=0)
Inserts a node into the map.
NBNode * retrieve(const std::string &id) const
Returns the node with the given name.
void markAsSplit(const NBNode *node)
mark a node as being created form a split
Definition NBNodeCont.h:371
Represents a single node (junction) during network building.
Definition NBNode.h:66
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
Definition NBNode.cpp:2145
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
Definition NBNode.cpp:2076
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
Definition NBNode.h:347
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
Definition NBNode.cpp:561
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
Definition NBNode.cpp:1549
SumoXMLNodeType getType() const
Returns the type of this node.
Definition NBNode.h:287
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition NBNode.h:270
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool addedConnections, bool removedConnections)
causes the traffic light to be computed anew
Definition NBNode.cpp:477
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition NBNode.h:275
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
Definition NBNode.cpp:1861
void setRoundabout()
update the type of this node as a roundabout
Definition NBNode.cpp:4072
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
Definition NBNode.cpp:1897
const Position & getPosition() const
Definition NBNode.h:262
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
Definition NBNode.h:280
bool typeWasGuessed() const
return whether a priority road turns at this node
Definition NBNode.h:859
RoundaboutType getRoundaboutType() const
Returns roundabout type.
Definition NBNode.h:312
void removeDoubleEdges()
remove duble edges
Definition NBNode.cpp:1965
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
Definition NBNode.cpp:2810
void replaceEdge(const std::string &edgeID, const EdgeVector &replacement)
replace the edge with the given edge list in all lines
Container for public transport stops during the net building process.
void replaceEdge(const std::string &edgeID, const std::vector< NBEdge * > &replacement)
replace the edge with the closes edge on the given edge list in all stops
const std::map< std::string, std::shared_ptr< NBPTStop > > & getStops() const
Returns an unmodifiable reference to the stored pt stops.
A class representing a single street sign.
Definition NBSign.h:41
@ SIGN_TYPE_ALLWAY_STOP
Definition NBSign.h:48
@ SIGN_TYPE_YIELD
Definition NBSign.h:46
@ SIGN_TYPE_STOP
Definition NBSign.h:47
@ SIGN_TYPE_PRIORITY
Definition NBSign.h:50
@ SIGN_TYPE_RIGHT_BEFORE_LEFT
Definition NBSign.h:51
@ SIGN_TYPE_LEFT_BEFORE_RIGHT
Definition NBSign.h:52
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces occurrences of the removed edge/lane in all definitions by the given edge.
A storage for available edgeTypes of edges.
Definition NBTypeCont.h:52
bool getEdgeTypeShallBeDiscarded(const std::string &edgeType) const
Returns the information whether edges of this edgeType shall be discarded.
bool knows(const std::string &edgeType) const
Returns whether the named edgeType is in the container.
Allows to store the object; used as context while traveling the rtree in TraCI.
Definition Named.h:89
Base class for objects which have an id.
Definition Named.h:53
virtual void setID(const std::string &newID)
resets the id
Definition Named.h:81
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
Definition Named.h:66
const std::string & getID() const
Returns the id.
Definition Named.h:73
A RT-tree for efficient storing of SUMO's Named objects.
Definition NamedRTree.h:61
void Insert(const float a_min[2], const float a_max[2], Named *const &a_data)
Insert entry.
Definition NamedRTree.h:79
int Search(const float a_min[2], const float a_max[2], const Named::StoringVisitor &c) const
Find all within search rectangle.
Definition NamedRTree.h:112
A storage for options typed value containers)
Definition OptionsCont.h:89
bool isSet(const std::string &name, bool failOnNonExistant=true) const
Returns the information whether the named option is set.
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool isDefault(const std::string &name) const
Returns the information whether the named option has still the default value.
bool exists(const std::string &name) const
Returns the information whether the named option is known.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
const StringVector & getStringVector(const std::string &name) const
Returns the list of string-value of the named option (only for Option_StringVector)
std::string getValueString(const std::string &name) const
Returns the string-value of the named option (all options)
static OptionsCont & getOptions()
Retrieves the options.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
Definition Position.h:283
A list of positions.
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
Position positionAtOffset2D(double pos, double lateralOffset=0, bool extrapolateBeyond=false) const
Returns the position at the given length.
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
static std::string getEdgeIDFromLane(const std::string laneID)
return edge id when given the lane ID
std::vector< std::string > getVector()
return vector of strings
static long long int toLong(const std::string &sData)
converts a string into the long value described by it by calling the char-type converter,...
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
#define M_PI
Definition odrSpiral.cpp:45
A structure which describes a connection between edges or lanes.
Definition NBEdge.h:201
NBEdge * toEdge
The edge the connections yields in.
Definition NBEdge.h:213
PositionVector viaShape
shape of via
Definition NBEdge.h:282
std::string getDescription(const NBEdge *parent) const
get string describing this connection
Definition NBEdge.cpp:104
PositionVector shape
shape of Connection
Definition NBEdge.h:270
std::string oppositeID
An opposite lane ID, if given.
Definition NBEdge.h:179
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
Definition NBEdgeCont.h:641
A structure which describes changes of lane number or speed along the road.
Definition NBEdgeCont.h:189
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
Definition NBEdgeCont.h:209
double offset
lateral offset to edge geometry
Definition NBEdgeCont.h:207
double pos
The position of this change.
Definition NBEdgeCont.h:193
std::vector< int > lanes
The lanes after this change.
Definition NBEdgeCont.h:191