60#define DEBUGCOND (getID() == DEBUGID)
63#define DEBUGCOND2(obj) ((obj != 0 && (obj)->getID() == DEBUGID))
99 return viaID +
"_" +
toString(internalViaLaneIndex);
114 mayDefinitelyPass(mayDefinitelyPass_),
131 connectionsDone(false) {
144 assert((
int)myTransitions.size() > virtEdge);
146 NBEdge* succEdge = myTransitions[virtEdge];
147 std::vector<int> lanes;
151 std::map<NBEdge*, std::vector<int> >::iterator i =
myConnections.find(succEdge);
159 std::vector<int>::iterator j = std::find(lanes.begin(), lanes.end(), lane);
160 if (j == lanes.end()) {
162 lanes.push_back(lane);
175 const NBEdge* straight =
nullptr;
176 for (
const NBEdge*
const out : outgoing) {
178 for (
const int l : availableLanes) {
179 if ((parent->
myLanes[l].permissions & outPerms) != 0) {
180 if (straight ==
nullptr || sorter(out, straight)) {
187 if (straight ==
nullptr) {
190 myStraightest = (int)std::distance(outgoing.begin(), std::find(outgoing.begin(), outgoing.end(), straight));
193 assert(outgoing.size() > 0);
195#ifdef DEBUG_CONNECTION_GUESSING
197 std::cout <<
" MainDirections edge=" << parent->
getID() <<
" straightest=" << straight->
getID() <<
" dir=" <<
toString(straightestDir) <<
"\n";
209 if (outgoing.back()->getJunctionPriority(to) == 1) {
213 if (outgoing.back()->getPriority() > straight->
getPriority() ||
214 outgoing.back()->getNumLanes() > straight->
getNumLanes()) {
231 return myDirs.empty();
237 return std::find(myDirs.begin(), myDirs.end(), d) != myDirs.end();
257 std::string type,
double speed,
double friction,
int nolanes,
258 int priority,
double laneWidth,
double endOffset,
280 init(nolanes,
false,
"");
285 std::string type,
double speed,
double friction,
int nolanes,
286 int priority,
double laneWidth,
double endOffset,
289 const std::string& streetName,
290 const std::string& origID,
291 bool tryIgnoreNodePositions) :
295 myFrom(from), myTo(to),
296 myStartAngle(0), myEndAngle(0), myTotalAngle(0),
297 myPriority(priority), mySpeed(speed), myFriction(friction),
299 myTurnDestination(nullptr),
300 myPossibleTurnDestination(nullptr),
301 myFromJunctionPriority(-1), myToJunctionPriority(-1),
302 myGeom(geom), myLaneSpreadFunction(spread), myEndOffset(endOffset),
303 myLaneWidth(laneWidth),
304 myLoadedLength(UNSPECIFIED_LOADED_LENGTH),
305 myAmInTLS(false), myAmMacroscopicConnector(false),
306 myStreetName(streetName),
308 mySignalNode(nullptr),
312 init(nolanes, tryIgnoreNodePositions, origID);
319 myType(tpl->getTypeID()),
320 myFrom(from), myTo(to),
321 myStartAngle(0), myEndAngle(0), myTotalAngle(0),
322 myPriority(tpl->getPriority()), mySpeed(tpl->getSpeed()),
323 myFriction(tpl->getFriction()),
325 myTurnDestination(nullptr),
326 myPossibleTurnDestination(nullptr),
327 myFromJunctionPriority(-1), myToJunctionPriority(-1),
329 myLaneSpreadFunction(tpl->getLaneSpreadFunction()),
330 myEndOffset(tpl->getEndOffset()),
331 myEdgeStopOffset(tpl->getEdgeStopOffset()),
332 myLaneWidth(tpl->getLaneWidth()),
333 myLoadedLength(UNSPECIFIED_LOADED_LENGTH),
335 myAmMacroscopicConnector(false),
336 myStreetName(tpl->getStreetName()),
337 mySignalPosition(to == tpl->myTo ? tpl->mySignalPosition :
Position::
INVALID),
338 mySignalNode(to == tpl->myTo ? tpl->mySignalNode : nullptr),
340 myIsBidi(tpl->myIsBidi),
350 myLanes[i].updateParameters(tpl->
myLanes[tplIndex].getParametersMap());
351 if (to == tpl->
myTo) {
366 myFrom(nullptr), myTo(nullptr),
367 myStartAngle(0), myEndAngle(0), myTotalAngle(0),
368 myPriority(0), mySpeed(0), myFriction(UNSPECIFIED_FRICTION),
370 myTurnDestination(nullptr),
371 myPossibleTurnDestination(nullptr),
372 myFromJunctionPriority(-1), myToJunctionPriority(-1),
377 myLoadedLength(UNSPECIFIED_LOADED_LENGTH),
379 myAmMacroscopicConnector(false),
381 mySignalNode(nullptr) {
387 double speed,
double friction,
int nolanes,
int priority,
389 const std::string& streetName,
391 bool tryIgnoreNodePositions) {
413 const std::vector<Lane> oldLanes =
myLanes;
414 init(nolanes, tryIgnoreNodePositions, oldLanes.empty() ?
"" : oldLanes[0].getParameter(
SUMO_PARAM_ORIGID));
415 for (
int i = 0; i < (int)nolanes; ++i) {
417 myLanes[i] = oldLanes[
MIN2(i, (
int)oldLanes.size() - 1)];
439 if (from ==
nullptr || to ==
nullptr) {
463NBEdge::init(
int noLanes,
bool tryIgnoreNodePositions,
const std::string& origID) {
486 if (!tryIgnoreNodePositions ||
myGeom.size() < 2) {
511 assert(
myGeom.size() >= 2);
513 if ((
int)
myLanes.size() > noLanes) {
515 for (
int lane = noLanes; lane < (int)
myLanes.size(); ++lane) {
520 for (EdgeVector::const_iterator i = incoming.begin(); i != incoming.end(); i++) {
521 for (
int lane = noLanes; lane < (int)
myLanes.size(); ++lane) {
522 (*i)->removeFromConnections(
this, -1, lane);
527 for (
int i = 0; i < noLanes; i++) {
533#ifdef DEBUG_CONNECTION_GUESSING
535 std::cout <<
"init edge=" <<
getID() <<
"\n";
537 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
540 std::cout <<
" connToDelete " << c.getDescription(
this) <<
"\n";
555 lane.customShape.add(xoff, yoff, 0);
559 (*i).customShape.add(xoff, yoff, 0);
595 for (
int i = 0; i < (int)
myLanes.size(); i++) {
597 myLanes[i].customShape.mirrorX();
601 c.viaShape.mirrorX();
602 c.customShape.mirrorX();
637 assert(node ==
myTo);
649 assert(
myGeom.size() >= 2);
652 }
else if (node ==
myTo) {
691 assert(node ==
myTo);
720 if (rectangularCut) {
721 const double extend = 100;
725 border.push_back(p2);
727 if (border.size() == 2) {
732 assert(node ==
myTo);
736#ifdef DEBUG_NODE_BORDER
739 <<
" rect=" << rectangularCut
740 <<
" p=" << p <<
" p2=" << p2
741 <<
" border=" << border
754 assert(node ==
myTo);
765 assert(node ==
myTo);
820#ifdef DEBUG_CUT_LANES
822 std::cout <<
getID() <<
" cutFrom=" << shape <<
"\n";
825 if (shape.size() < 2) {
827 const double oldLength = old.
length();
828 shape = old.
getSubpart(oldLength - 2 * POSITION_EPS, oldLength);
829#ifdef DEBUG_CUT_LANES
831 std::cout <<
getID() <<
" cutFromFallback=" << shape <<
"\n";
836#ifdef DEBUG_CUT_LANES
838 std::cout <<
getID() <<
" cutTo=" << shape <<
"\n";
842 if (shape.
length() < POSITION_EPS) {
843 if (old.
length() < 2 * POSITION_EPS) {
846 const double midpoint = old.
length() / 2;
848 shape = old.
getSubpart(midpoint - POSITION_EPS, midpoint + POSITION_EPS);
849 assert(shape.size() >= 2);
850 assert(shape.
length() > 0);
851#ifdef DEBUG_CUT_LANES
853 std::cout <<
getID() <<
" fallBackShort=" << shape <<
"\n";
863 tmp.push_back(shape[0]);
864 tmp.push_back(shape[-1]);
866 if (tmp.
length() < POSITION_EPS) {
868 if (old.
length() < 2 * POSITION_EPS) {
871 const double midpoint = old.
length() / 2;
873 shape = old.
getSubpart(midpoint - POSITION_EPS, midpoint + POSITION_EPS);
874 assert(shape.size() >= 2);
875 assert(shape.
length() > 0);
877#ifdef DEBUG_CUT_LANES
879 std::cout <<
getID() <<
" fallBackReversed=" << shape <<
"\n";
883 const double midpoint = shape.
length() / 2;
885 shape = shape.
getSubpart(midpoint - POSITION_EPS, midpoint + POSITION_EPS);
886 if (shape.
length() < POSITION_EPS) {
891#ifdef DEBUG_CUT_LANES
893 std::cout <<
getID() <<
" fallBackReversed2=" << shape <<
" mid=" << midpoint <<
"\n";
898 const double z = (shape[0].z() + shape[1].z()) / 2;
914 const double d = cut[0].distanceTo2D(cut[1]);
915 const double dZ = fabs(cut[0].z() - cut[1].z());
916 if (dZ / smoothElevationThreshold > d) {
922 const double d = cut[-1].distanceTo2D(cut[-2]);
923 const double dZ = fabs(cut[-1].z() - cut[-2].z());
924 if (dZ / smoothElevationThreshold > d) {
935 for (
int i = 0; i < (int)
myLanes.size(); i++) {
939 double avgLength = 0;
940 for (
int i = 0; i < (int)
myLanes.size(); i++) {
941 avgLength +=
myLanes[i].shape.length();
950 if (nodeShape.size() == 0) {
959 assert(pbv.size() > 0);
967 const double delta = ns[0].z() - laneShape[0].z();
969 if (fabs(delta) > 2 * POSITION_EPS && (!startNode->
geometryLike() || pb < 1)) {
974 assert(ns.size() >= 2);
979 assert(pbv.size() > 0);
984 const double delta = np.
z() - laneShape[0].z();
986 if (fabs(delta) > 2 * POSITION_EPS && !startNode->
geometryLike()) {
1045 reverse = lane.customShape.
reverse();
1047 lane.customShape = reverse.
reverse();
1052 lane.customShape.removeDoublePoints(minDist,
true, 0, 0,
true);
1064 std::vector<double> angles;
1066 for (
int i = 0; i < (int)
myGeom.size() - 1; ++i) {
1072 for (
int i = 0; i < (int)angles.size() - 1; ++i) {
1075 if (maxAngle > 0 && relAngle > maxAngle) {
1077 WRITE_MESSAGEF(
TL(
"Removing sharp angle of % degrees at edge '%', segment %."),
1080 if (bidi !=
nullptr) {
1085 }
else if (!silent) {
1092 if (i == 0 || i == (
int)angles.size() - 2) {
1093 const bool start = i == 0;
1095 const double r = tan(0.5 * (
M_PI - relAngle)) * dist;
1097 if (minRadius > 0 && r < minRadius) {
1099 WRITE_MESSAGEF(
TL(
"Removing sharp turn with radius % at the % of edge '%'."),
1102 if (bidi !=
nullptr) {
1107 }
else if (!silent) {
1127 if (dest !=
nullptr &&
myTo != dest->
myFrom) {
1130 if (dest ==
nullptr) {
1138 if (overrideRemoval) {
1141 if (it->toEdge == dest) {
1158 bool mayUseSameDestination,
1159 bool mayDefinitelyPass,
1170 const std::string& edgeType,
1186 return setConnection(from, dest, toLane, type, mayUseSameDestination, mayDefinitelyPass, keepClear, contPos, visibility, speed, friction, length,
1187 customShape, uncontrolled, permissions, indirectLeft, edgeType, changeLeft, changeRight, postProcess);
1193 NBEdge* dest,
int toLane,
1195 bool invalidatePrevious,
1196 bool mayDefinitelyPass) {
1197 if (invalidatePrevious) {
1201 for (
int i = 0; i < no && ok; i++) {
1211 bool mayUseSameDestination,
1212 bool mayDefinitelyPass,
1223 const std::string& edgeType,
1251 if ((*i).toEdge == destEdge && ((*i).fromLane == -1 || (*i).toLane == -1)) {
1255 permissions = (*i).permissions;
1263 if (mayDefinitelyPass) {
1296 if ((it->fromLane < 0 || it->fromLane == lane)
1297 && (it->toEdge ==
nullptr || it->toEdge == destEdge)
1298 && (it->toLane < 0 || it->toLane == destLane)) {
1309std::vector<NBEdge::Connection>
1311 std::vector<NBEdge::Connection> ret;
1313 if ((lane < 0 || c.fromLane == lane)
1314 && (to ==
nullptr || to == c.toEdge)
1315 && (toLane < 0 || toLane == c.toLane)) {
1326 if (c.fromLane == fromLane && c.toEdge == to && c.toLane == toLane) {
1331 +
" to " + to->
getID() +
"_" +
toString(toLane) +
" not found");
1338 if (c.fromLane == fromLane && c.toEdge == to && c.toLane == toLane) {
1343 +
" to " + to->
getID() +
"_" +
toString(toLane) +
" not found");
1374 if (find(outgoing.begin(), outgoing.end(), (*i).toEdge) == outgoing.end()) {
1375 outgoing.push_back((*i).toEdge);
1380 if (it->fromLane < 0 && it->toLane < 0) {
1382 EdgeVector::iterator forbidden = std::find(outgoing.begin(), outgoing.end(), it->toEdge);
1383 if (forbidden != outgoing.end()) {
1384 outgoing.erase(forbidden);
1389 int size = (int) outgoing.size();
1391 edges->reserve(size);
1392 for (EdgeVector::const_iterator i = outgoing.begin(); i != outgoing.end(); i++) {
1395 edges->push_back(outedge);
1407 if (find(ret.begin(), ret.end(), (*i).toEdge) == ret.end()) {
1408 ret.push_back((*i).toEdge);
1419 for (EdgeVector::const_iterator i = candidates.begin(); i != candidates.end(); i++) {
1420 if ((*i)->isConnectedTo(
this)) {
1430 std::vector<int> ret;
1434 ret.push_back(c.fromLane);
1457 for (EdgeVector::const_iterator i = incoming.begin(); i != incoming.end(); i++) {
1462 for (EdgeVector::iterator j = connected.begin(); j != connected.end(); j++) {
1472 const bool keepPossibleTurns) {
1474 const int fromLaneRemoved = adaptToLaneRemoval && fromLane >= 0 ? fromLane : -1;
1475 const int toLaneRemoved = adaptToLaneRemoval && toLane >= 0 ? toLane : -1;
1478 if ((toEdge ==
nullptr || c.
toEdge == toEdge)
1479 && (fromLane < 0 || c.
fromLane == fromLane)
1480 && (toLane < 0 || c.
toLane == toLane)) {
1483 for (std::set<NBTrafficLightDefinition*>::iterator it = tldefs.begin(); it != tldefs.end(); it++) {
1490 if (fromLaneRemoved >= 0 && c.
fromLane > fromLaneRemoved) {
1493 for (std::set<NBTrafficLightDefinition*>::iterator it = tldefs.begin(); it != tldefs.end(); it++) {
1494 for (NBConnectionVector::iterator tlcon = (*it)->getControlledLinks().begin(); tlcon != (*it)->getControlledLinks().end(); ++tlcon) {
1505 if (toLaneRemoved >= 0 && c.
toLane > toLaneRemoved && (toEdge ==
nullptr || c.
toEdge == toEdge)) {
1521#ifdef DEBUG_CONNECTION_GUESSING
1523 std::cout <<
"removeFromConnections " <<
getID() <<
"_" << fromLane <<
"->" << toEdge->
getID() <<
"_" << toLane <<
"\n";
1525 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
1528 std::cout <<
" connToDelete " << c.getDescription(
this) <<
"\n";
1540 if ((i->toEdge == connectionToRemove.
toEdge) && (i->fromLane == connectionToRemove.
fromLane) && (i->toLane == connectionToRemove.
toLane)) {
1555 if (reallowSetting) {
1567 if ((*i).toEdge == which) {
1569 (*i).toLane += laneOff;
1580 std::map<int, int> laneMap;
1584 bool wasConnected =
false;
1586 if ((*i).toEdge != which) {
1589 wasConnected =
true;
1590 if ((*i).fromLane != -1) {
1591 int fromLane = (*i).fromLane;
1592 laneMap[(*i).toLane] = fromLane;
1593 if (minLane == -1 || minLane > fromLane) {
1596 if (maxLane == -1 || maxLane < fromLane) {
1601 if (!wasConnected) {
1605 std::vector<NBEdge::Connection> conns = origConns;
1607 for (std::vector<NBEdge::Connection>::iterator i = conns.begin(); i != conns.end(); ++i) {
1608 if ((*i).toEdge == which || (*i).toEdge ==
this
1610 || std::find(origTargets.begin(), origTargets.end(), (*i).toEdge) != origTargets.end()) {
1611#ifdef DEBUG_REPLACECONNECTION
1613 std::cout <<
" replaceInConnections edge=" <<
getID() <<
" which=" << which->
getID()
1614 <<
" origTargets=" <<
toString(origTargets) <<
" newTarget=" << i->toEdge->getID() <<
" skipped\n";
1624 int fromLane = (*i).fromLane;
1626 if (laneMap.find(fromLane) == laneMap.end()) {
1627 if (fromLane >= 0 && fromLane <= minLane) {
1630 for (
auto& item : laneMap) {
1631 if (item.first < fromLane) {
1632 item.second =
MIN2(item.second, minLane);
1636 if (fromLane >= 0 && fromLane >= maxLane) {
1639 for (
auto& item : laneMap) {
1640 if (item.first > fromLane) {
1641 item.second =
MAX2(item.second, maxLane);
1646 toUse = laneMap[fromLane];
1651#ifdef DEBUG_REPLACECONNECTION
1653 std::cout <<
" replaceInConnections edge=" <<
getID() <<
" which=" << which->
getID() <<
" origTargets=" <<
toString(origTargets)
1654 <<
" origFrom=" << fromLane <<
" laneMap=" <<
joinToString(laneMap,
":",
",") <<
" minLane=" << minLane <<
" maxLane=" << maxLane
1655 <<
" newTarget=" << i->toEdge->getID() <<
" fromLane=" << toUse <<
" toLane=" << i->toLane <<
"\n";
1659 i->contPos, i->visibility, i->speed, i->friction, i->customLength, i->customShape, i->uncontrolled);
1684#ifdef DEBUG_CONNECTION_CHECKING
1685 std::cout <<
" moveConnectionToLeft " <<
getID() <<
" lane=" << lane <<
"\n";
1693 std::vector<Connection>::iterator i =
myConnections.begin() + index;
1702#ifdef DEBUG_CONNECTION_CHECKING
1703 std::cout <<
" moveConnectionToRight " <<
getID() <<
" lane=" << lane <<
"\n";
1719 const int numPoints = oc.
getInt(
"junctions.internal-link-detail");
1720 const bool joinTurns = oc.
getBool(
"junctions.join-turns");
1721 const double limitTurnSpeed = oc.
getFloat(
"junctions.limit-turn-speed");
1722 const double limitTurnSpeedMinAngle =
DEG2RAD(oc.
getFloat(
"junctions.limit-turn-speed.min-angle"));
1723 const double limitTurnSpeedMinAngleRail =
DEG2RAD(oc.
getFloat(
"junctions.limit-turn-speed.min-angle.railway"));
1724 const double limitTurnSpeedWarnStraight = oc.
getFloat(
"junctions.limit-turn-speed.warn.straight");
1725 const double limitTurnSpeedWarnTurn = oc.
getFloat(
"junctions.limit-turn-speed.warn.turn");
1726 const bool higherSpeed = oc.
getBool(
"junctions.higher-speed");
1727 const double interalJunctionVehicleWidth = oc.
getFloat(
"internal-junctions.vehicle-width");
1728 const double defaultContPos = oc.
getFloat(
"default.connection.cont-pos");
1730 std::string innerID =
":" + n.
getID();
1731 NBEdge* toEdge =
nullptr;
1732 int edgeIndex = linkIndex;
1733 int internalLaneIndex = 0;
1735 double lengthSum = 0;
1736 int avoidedIntersectingLeftOriginLane = std::numeric_limits<int>::max();
1737 bool averageLength =
true;
1738 double maxCross = 0.;
1742 if (con.
toEdge ==
nullptr) {
1749 if (con.
toEdge != toEdge) {
1752 edgeIndex = linkIndex;
1754 internalLaneIndex = 0;
1759 averageLength = !isTurn || joinTurns;
1763 std::vector<int> foeInternalLinks;
1770 std::pair<double, std::vector<int> > crossingPositions(-1, std::vector<int>());
1771 std::set<std::string> tmpFoeIncomingLanes;
1774 std::vector<PositionVector> otherShapes;
1776 const double width1OppositeLeft = 0;
1778 for (
const Connection& k2 : i2->getConnections()) {
1779 if (k2.toEdge ==
nullptr) {
1784 double width2 = k2.toEdge->getLaneWidth(k2.toLane);
1785 if (k2.toEdge->getPermissions(k2.toLane) !=
SVC_BICYCLE) {
1788 const bool foes = n.
foes(
this, con.
toEdge, i2, k2.toEdge);
1791 const bool avoidIntersectCandidate = !foes &&
bothLeftTurns(dir, i2, dir2);
1792 bool oppositeLeftIntersect = avoidIntersectCandidate &&
haveIntersection(n, shape, i2, k2, numPoints, width1OppositeLeft, width2);
1797 && k2.customShape.size() == 0
1798 && (oppositeLeftIntersect || (avoidedIntersectingLeftOriginLane < con.
fromLane && avoidIntersectCandidate))
1799 && ((i2->getPermissions(k2.fromLane) & warn) != 0
1800 && (k2.toEdge->getPermissions(k2.toLane) & warn) != 0)) {
1806 oppositeLeftIntersect =
haveIntersection(n, shape, i2, k2, numPoints, width1OppositeLeft, width2, shapeFlag);
1807 if (oppositeLeftIntersect
1812 if (avoidedIntersectingLeftOriginLane == std::numeric_limits<int>::max()
1813 || avoidedIntersectingLeftOriginLane < con.
fromLane) {
1816 const double minDV =
firstIntersection(shape, otherShape, width1OppositeLeft, width2,
1817 "Could not compute intersection of conflicting internal lanes at node '" +
myTo->
getID() +
"'", secondIntersection);
1818 if (minDV < shape.
length() - POSITION_EPS && minDV > POSITION_EPS) {
1820 if (crossingPositions.first < 0 || crossingPositions.first > minDV) {
1821 crossingPositions.first = minDV;
1827 avoidedIntersectingLeftOriginLane = con.
fromLane;
1833 const bool isBicycleLeftTurn = k2.indirectLeft || (dir2 ==
LinkDirection::LEFT && (i2->getPermissions(k2.fromLane) & k2.toEdge->getPermissions(k2.toLane)) ==
SVC_BICYCLE);
1836 crossingPositions.second.push_back(index);
1838 otherShapes.push_back(otherShape);
1841 "Could not compute intersection of conflicting internal lanes at node '" +
myTo->
getID() +
"'", secondIntersection);
1842 if (minDV < shape.
length() - POSITION_EPS && minDV > POSITION_EPS) {
1844 if (crossingPositions.first < 0 || crossingPositions.first > minDV) {
1845 crossingPositions.first = minDV;
1857 if (foes || rightTurnConflict || oppositeLeftIntersect || mergeConflict || indirectTurnConflit || bidiConflict) {
1858 foeInternalLinks.push_back(index);
1861 if (oppositeLeftIntersect &&
getID() > i2->getID()
1864 && (i2->getPermissions(k2.fromLane) & warn) != 0
1865 && (k2.toEdge->getPermissions(k2.toLane) & warn) != 0
1869 WRITE_WARNINGF(
TL(
"Intersecting left turns at junction '%' from lane '%' and lane '%' (increase junction radius to avoid this)."),
1874 if ((n.
forbids(i2, k2.toEdge,
this, con.
toEdge, signalised) || rightTurnConflict || indirectTurnConflit || mergeResponse)
1876 tmpFoeIncomingLanes.insert(i2->getID() +
"_" +
toString(k2.fromLane));
1878 if (bothPrio && oppositeLeftIntersect &&
getID() < i2->getID()) {
1882 tmpFoeIncomingLanes.insert(
":" +
toString(index));
1887 if (dir ==
LinkDirection::TURN && crossingPositions.first < 0 && crossingPositions.second.size() != 0 && shape.
length() > 2. * POSITION_EPS) {
1893 std::vector<NBNode::Crossing*> crossings = n.
getCrossings();
1894 for (
auto c : crossings) {
1896 for (EdgeVector::const_iterator it_e = crossing.
edges.begin(); it_e != crossing.
edges.end(); ++it_e) {
1897 const NBEdge* edge = *it_e;
1899 if ((
this == edge || con.
toEdge == edge) && !
isRailway(conPermissions)) {
1900 foeInternalLinks.push_back(index);
1901 if (con.
toEdge == edge &&
1907 if (minDV < shape.
length() - POSITION_EPS && minDV > POSITION_EPS) {
1909 if (crossingPositions.first < 0 || crossingPositions.first > minDV) {
1910 crossingPositions.first = minDV;
1914 crossingPositions.first = 0;
1929 crossingPositions.first = -1;
1932 crossingPositions.first = con.
contPos;
1951 if (limitTurnSpeed > 0) {
1956 const double angle =
MAX2(0.0, angleRaw - (fromRail ? limitTurnSpeedMinAngleRail : limitTurnSpeedMinAngle));
1957 const double length = shape.
length2D();
1960 if (angle > 0 && length > 1) {
1963 const double limit = sqrt(limitTurnSpeed * radius);
1964 const double reduction = con.
vmax - limit;
1972 dirType =
"roundabout";
1974 WRITE_WARNINGF(
TL(
"Speed of % connection '%' reduced by % due to turning radius of % (length=%, angle=%)."),
1981 assert(con.
vmax > 0);
1996 assert(shape.size() >= 2);
1998 con.
id = innerID +
"_" +
toString(edgeIndex);
1999 const double shapeLength = shape.
length();
2000 double firstLength = shapeLength;
2002 if (crossingPositions.first > 0 && crossingPositions.first < shapeLength) {
2003 std::pair<PositionVector, PositionVector>
split = shape.
splitAt(crossingPositions.first);
2005 con.
foeIncomingLanes = std::vector<std::string>(tmpFoeIncomingLanes.begin(), tmpFoeIncomingLanes.end());
2011 con.
viaID = innerID +
"_" +
toString(splitIndex + noInternalNoSplits);
2020 ++internalLaneIndex;
2025 lengthSum += (shapeLength != 0 ? firstLength / shapeLength : 1) * con.
customLength;
2027 lengthSum += firstLength;
2039 double maxCross = 0.;
2041 for (
int prevIndex = 1; prevIndex <= numLanes; prevIndex++) {
2055 if (!averageLength) {
2076 double intersect = std::numeric_limits<double>::max();
2077 if (v2.
length() < POSITION_EPS) {
2094 bool skip = secondIntersection;
2100 intersect =
MIN2(intersect, cand);
2102 skip = secondIntersection;
2108 intersect =
MIN2(intersect, cand);
2110 skip = secondIntersection;
2116 intersect =
MIN2(intersect, cand);
2118 skip = secondIntersection;
2124 intersect =
MIN2(intersect, cand);
2140 if (otherFrom ==
this) {
2149 double width1,
double width2,
int shapeFlag)
const {
2152 return minDV < shape.
length() - POSITION_EPS && minDV > POSITION_EPS;
2171#ifdef DEBUG_JUNCTIONPRIO
2176#ifdef DEBUG_JUNCTIONPRIO
2188 assert(atNode ==
myTo);
2199 assert(atNode ==
myTo);
2218 assert(atNode ==
myTo);
2226 if (!onlyPossible) {
2241 return myLanes[lane].friction;
2254 if (lane.changeLeft !=
SVCAll) {
2255 lane.changeLeft = ignoring;
2257 if (lane.changeRight !=
SVCAll) {
2258 lane.changeRight = ignoring;
2263 con.changeLeft = ignoring;
2266 con.changeRight = ignoring;
2279 std::vector<double> offsets(
myLanes.size(), 0.);
2281 for (
int i = (
int)
myLanes.size() - 2; i >= 0; --i) {
2283 offsets[i] = offset;
2287 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
2293 offset = laneWidth / 2.;
2304 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
2305 offsets[i] += offset;
2309 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
2310 if (
myLanes[i].customShape.size() != 0) {
2346 if ((hasFromShape || hasToShape) &&
getNumLanes() > 0) {
2379 if (suspiciousFromShape) {
2380 std::cout <<
"suspiciousFromShape len=" << shape.
length() <<
" startA=" <<
myStartAngle <<
" startA2=" << myStartAngle2 <<
" startA3=" << myStartAngle3
2382 <<
" fromCenter=" << fromCenter
2384 <<
" refStart=" << referencePosStart
2387 if (suspiciousToShape) {
2388 std::cout <<
"suspiciousToShape len=" << shape.
length() <<
" endA=" <<
myEndAngle <<
" endA2=" << myEndAngle2 <<
" endA3=" << myEndAngle3
2390 <<
" toCenter=" << toCenter
2392 <<
" refEnd=" << referencePosEnd
2398 if (suspiciousFromShape && shape.
length() > 1) {
2409 if (suspiciousToShape && shape.
length() > 1) {
2423 <<
" fromCenter=" << fromCenter <<
" toCenter=" << toCenter
2424 <<
" refStart=" << referencePosStart <<
" refEnd=" << referencePosEnd <<
" shape=" << shape
2425 <<
" hasFromShape=" << hasFromShape
2426 <<
" hasToShape=" << hasToShape
2452 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2453 if ((*i).permissions !=
SVCAll) {
2463 std::vector<Lane>::const_iterator i =
myLanes.begin();
2466 for (; i !=
myLanes.end(); ++i) {
2467 if (i->permissions != firstLanePermissions) {
2477 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2487 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2488 if (i->friction !=
myLanes.begin()->friction) {
2497 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2498 if (i->width !=
myLanes.begin()->width) {
2508 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2509 if (i->type !=
myLanes.begin()->type) {
2519 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2520 if (i->endOffset !=
myLanes.begin()->endOffset) {
2530 for (
const auto& lane :
myLanes) {
2531 if (lane.laneStopOffset.isDefined()) {
2543 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2554 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2555 if (i->customShape.size() > 0) {
2565 for (std::vector<Lane>::const_iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
2566 if (i->getParametersMap().size() > 0) {
2576 if (lane.changeLeft !=
SVCAll || lane.changeRight !=
SVCAll) {
2602#ifdef DEBUG_CONNECTION_GUESSING
2604 std::cout <<
"computeEdge2Edges edge=" <<
getID() <<
" step=" << (int)
myStep <<
" noLeftMovers=" << noLeftMovers <<
"\n";
2606 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
2609 std::cout <<
" connToDelete " << c.getDescription(
this) <<
"\n";
2624 if (fromRail &&
isRailway(out->getPermissions())) {
2628 }
else if (angle > 90) {
2636 if (radius < minRadius) {
2658#ifdef DEBUG_CONNECTION_GUESSING
2660 std::cout <<
"computeLanes2Edges edge=" <<
getID() <<
" step=" << (int)
myStep <<
"\n";
2662 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
2665 std::cout <<
" connToDelete " << c.getDescription(
this) <<
"\n";
2674 if ((*i).toEdge ==
nullptr) {
2701std::vector<LinkDirection>
2703 std::vector<LinkDirection> result;
2704 for (
int i = 0; i < 8; i++) {
2706 if ((turnSigns & (1 << (i + shift))) != 0) {
2715 if (dirs.size() > 0) {
2716 if (std::find(dirs.begin(), dirs.end(), dir) == dirs.end()) {
2726#ifdef DEBUG_TURNSIGNS
2727 std::cout <<
"applyTurnSigns edge=" <<
getID() <<
"\n";
2730 std::vector<const NBEdge*> targets;
2731 std::map<const NBEdge*, std::vector<int> > toLaneMap;
2733 if (
myLanes[c.fromLane].turnSigns != 0) {
2734 if (std::find(targets.begin(), targets.end(), c.toEdge) == targets.end()) {
2735 targets.push_back(c.toEdge);
2737 toLaneMap[c.toEdge].push_back(c.toLane);
2741 for (
auto& item : toLaneMap) {
2742 std::sort(item.second.begin(), item.second.end());
2746 std::map<LinkDirection, int> signCons;
2749 allDirs |= lane.turnSigns;
2759 targets.push_back(
nullptr);
2765 std::map<LinkDirection, const NBEdge*> dirMap;
2766#ifdef DEBUG_TURNSIGNS
2767 std::cout <<
" numDirs=" << signedDirs.size() <<
" numTargets=" << targets.size() <<
"\n";
2769 if (signedDirs.size() > targets.size()) {
2770 WRITE_WARNINGF(
TL(
"Cannot apply turn sign information for edge '%' because there are % signed directions but only % targets"),
getID(), signedDirs.size(), targets.size());
2772 }
else if (signedDirs.size() < targets.size()) {
2775 std::vector<LinkDirection> sumoDirs;
2776 for (
const NBEdge* to : targets) {
2780 bool checkMore =
true;
2781 while (signedDirs.size() < targets.size() && checkMore) {
2784 if (sumoDirs.back() != signedDirs.back()) {
2786 sumoDirs.pop_back();
2792 while (signedDirs.size() < targets.size() && checkMore) {
2794 if (sumoDirs.front() != signedDirs.front()) {
2795 targets.erase(targets.begin());
2796 sumoDirs.erase(sumoDirs.begin());
2802 while (signedDirs.size() < targets.size() && i < (int)targets.size()) {
2803 if (targets[i] !=
nullptr && (targets[i]->
getPermissions() & defaultPermissions) == 0) {
2804 targets.erase(targets.begin() + i);
2805 sumoDirs.erase(sumoDirs.begin() + i);
2810 if (signedDirs.size() != targets.size()) {
2811 WRITE_WARNINGF(
TL(
"Cannot apply turn sign information for edge '%' because there are % signed directions and % targets (after target pruning)"),
getID(), signedDirs.size(), targets.size());
2816 for (
int i = 0; i < (int)signedDirs.size(); i++) {
2817 dirMap[signedDirs[i]] = targets[i];
2820 for (
auto item : signCons) {
2825 const NBEdge* to = dirMap[dir];
2827 if (candidates == 0) {
2828 WRITE_WARNINGF(
TL(
"Cannot apply turn sign information for edge '%' because the target edge '%' has no suitable lanes"),
getID(), to->
getID());
2831 std::vector<int>& knownTargets = toLaneMap[to];
2832 if ((
int)knownTargets.size() < item.second) {
2833 if (candidates < item.second) {
2834 WRITE_WARNINGF(
TL(
"Cannot apply turn sign information for edge '%' because there are % signed connections with directions '%' but target edge '%' has only % suitable lanes"),
2852 while ((
int)knownTargets.size() < item.second && i != iEnd) {
2854 if (std::find(knownTargets.begin(), knownTargets.end(), i) == knownTargets.end()) {
2855 knownTargets.push_back(i);
2860 if ((
int)knownTargets.size() != item.second) {
2861 WRITE_WARNINGF(
TL(
"Cannot apply turn sign information for edge '%' because not enough target lanes could be determined for direction '%'"),
getID(),
toString(dir));
2864 std::sort(knownTargets.begin(), knownTargets.end());
2867 std::map<const NBEdge*, int> toLaneIndex;
2869 const int turnSigns =
myLanes[i].turnSigns;
2871 if (turnSigns != 0) {
2874 if (it->fromLane == i) {
2881 int allSigns = (turnSigns
2906 if (to !=
nullptr) {
2907 if (toLaneIndex.count(to) == 0) {
2909 int toLane = toLaneMap[to][0];
2922#ifdef DEBUG_TURNSIGNS
2923 std::cout <<
" target=" << to->
getID() <<
" initial toLane=" << toLane <<
"\n";
2925 toLaneIndex[to] = toLane;
2927#ifdef DEBUG_TURNSIGNS
2936 if (toLaneIndex[to] < to->getNumLanes() - 1
2937 && (to->getPermissions(toLaneIndex[to] + 1) & fromP) != 0) {
2939 }
else if (toLaneIndex[to] < to->getNumLanes() - 2
2940 && (to->getPermissions(toLaneIndex[to] + 2) & fromP) != 0) {
2942 toLaneIndex[to] += 2;
2956#ifdef DEBUG_CONNECTION_GUESSING
2958 std::cout <<
"recheckLanes (initial) edge=" <<
getID() <<
"\n";
2960 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
2963 std::cout <<
" connToDelete " << c.getDescription(
this) <<
"\n";
2971 std::vector<int> connNumbersPerLane(
myLanes.size(), 0);
2973 if ((*i).toEdge ==
nullptr || (*i).fromLane < 0 || (*i).toLane < 0) {
2976 if ((*i).fromLane >= 0) {
2977 ++connNumbersPerLane[(*i).fromLane];
2983#ifdef DEBUG_TURNSIGNS
2984 if (
myLanes.back().turnSigns != 0) {
2985 std::cout <<
getID() <<
" hasTurnSigns\n";
2997 for (
int i = 0; i < (int)
myLanes.size(); i++) {
3000 bool hasDeadEnd =
true;
3002 for (
int i2 = i - 1; hasDeadEnd && i2 >= 0; i2--) {
3006 if (connNumbersPerLane[i2] > 1) {
3007 connNumbersPerLane[i2]--;
3008 for (
int i3 = i2; i3 != i; i3++) {
3018 for (
int i2 = i + 1; hasDeadEnd && i2 <
getNumLanes(); i2++) {
3022 if (connNumbersPerLane[i2] > 1) {
3023 connNumbersPerLane[i2]--;
3024 for (
int i3 = i2; i3 != i; i3--) {
3034 int passengerLanes = 0;
3035 int passengerTargetLanes = 0;
3043 for (
const Lane& lane : out->getLanes()) {
3045 passengerTargetLanes++;
3050 if (passengerLanes > 0 && passengerLanes <= passengerTargetLanes) {
3055 if (rightCons.size() > 0) {
3058 int toLane = rc.
toLane + 1;
3062#ifdef DEBUG_CONNECTION_CHECKING
3063 std::cout <<
" recheck1 setConnection " <<
getID() <<
"_" << i <<
"->" << to->
getID() <<
"_" << toLane <<
"\n";
3079#ifdef DEBUG_CONNECTION_CHECKING
3080 std::cout <<
" recheck2 setConnection " <<
getID() <<
"_" << i <<
"->" << to->
getID() <<
"_" << (toLane + 1) <<
"\n";
3093 if (leftCons.size() > 0) {
3094 NBEdge* to = leftCons.front().toEdge;
3095 int toLane = leftCons.front().toLane - 1;
3099#ifdef DEBUG_CONNECTION_CHECKING
3100 std::cout <<
" recheck3 setConnection " <<
getID() <<
"_" << i <<
"->" << to->
getID() <<
"_" << toLane <<
"\n";
3109#ifdef ADDITIONAL_WARNINGS
3127 if (incoming.size() > 1) {
3128 for (
int i = 0; i < (int)
myLanes.size(); i++) {
3130 bool connected =
false;
3131 for (std::vector<NBEdge*>::const_iterator in = incoming.begin(); in != incoming.end(); ++in) {
3132 if ((*in)->hasConnectionTo(
this, i)) {
3146 for (
int i = 0; i < (int)
myLanes.size(); i++) {
3148 if ((connNumbersPerLane[i] == 0 || ((lane.
accelRamp || (i > 0 &&
myLanes[i - 1].accelRamp && connNumbersPerLane[i - 1] > 0))
3153 if (forbiddenLeft && (i == 0 || forbiddenRight)) {
3156 }
else if (forbiddenRight && (i ==
getNumLanes() - 1 || (i > 0 &&
myLanes[i - 1].accelRamp))) {
3163#ifdef ADDITIONAL_WARNINGS
3170 bool hasAlternative =
false;
3172 if (c.fromLane == c2.fromLane && c.toEdge == c2.toEdge
3173 && (c.toEdge->getPermissions(c2.toLane) &
SVC_PASSENGER) != 0) {
3174 hasAlternative =
true;
3177 if (!hasAlternative) {
3178 WRITE_WARNING(
"Road lane ends on bikeLane for connection " + c.getDescription(
this));
3184#ifdef DEBUG_CONNECTION_GUESSING
3186 std::cout <<
"recheckLanes (final) edge=" <<
getID() <<
"\n";
3188 std::cout <<
" conn " << c.getDescription(
this) <<
"\n";
3205 for (
int i = 0; i < leftmostLane; i++) {
3206 const std::string& oppositeID =
getLanes()[i].oppositeID;
3207 NBEdge* oppEdge = ec.
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
3208 if (oppositeID !=
"" && oppositeID !=
"-") {
3209 if (
getLanes().back().oppositeID ==
"" && oppEdge !=
nullptr) {
3211 WRITE_WARNINGF(
TL(
"Moving opposite lane '%' from invalid lane '%' to lane index %."), oppositeID,
getLaneID(i), leftmostLane);
3218 const std::string& oppositeID =
getLanes().back().oppositeID;
3219 if (oppositeID !=
"" && oppositeID !=
"-") {
3220 NBEdge* oppEdge = ec.
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
3221 if (oppEdge ==
nullptr) {
3226 WRITE_WARNINGF(
TL(
"Opposite lane '%' does not reverse-connect the same nodes as edge '%'!"), oppositeID,
getID());
3231 WRITE_WARNINGF(
TL(
"Adapting invalid opposite lane '%' for edge '%' to '%'."), oppositeID,
getID(), oppEdgeLeftmost);
3235 const std::string leftmostID =
getLaneID(leftmostLane);
3237 WRITE_WARNINGF(
TL(
"Adapting missing opposite lane '%' for edge '%'."), leftmostID, oppEdge->
getID());
3242 if (oppOppEdge ==
nullptr) {
3247 WRITE_ERRORF(
TL(
"Opposite edge '%' does not reverse-connect the same nodes as edge '%'!"), oppEdge->
getID(), oppOppEdge->
getID());
3259 if (fixOppositeLengths) {
3261 WRITE_WARNINGF(
TL(
"Averaging edge lengths for lane '%' (length %) and edge '%' (length %)."),
3267 ") differs in length from edge '" +
getID() +
"' (length " +
3284 if (startOffset + l.endOffset >
getLength()) {
3285 WRITE_WARNINGF(
TL(
"Invalid endOffset % at lane '%' with length % (startOffset %)."),
3287 }
else if (l.speed < 0.) {
3289 }
else if (l.speed == 0.) {
3303#ifdef DEBUG_CONNECTION_CHECKING
3304 std::cout <<
" remove pedCon " << c.
getDescription(
this) <<
"\n";
3307 }
else if (common == 0) {
3310 const int origToLane = c.
toLane;
3312 int toLane = origToLane;
3325 toLane = origToLane;
3338#ifdef DEBUG_CONNECTION_CHECKING
3339 std::cout <<
" remove " << c.
getDescription(
this) <<
" with no alternative target\n";
3347#ifdef DEBUG_CONNECTION_CHECKING
3348 std::cout <<
" remove " << c.
getDescription(
this) <<
" (rail turnaround)\n";
3359 if (outgoing->size() == 0) {
3365#ifdef DEBUG_CONNECTION_GUESSING
3367 std::cout <<
" divideOnEdges " <<
getID() <<
" outgoing=" <<
toString(*outgoing) <<
"\n";
3372 std::vector<int> availableLanes;
3373 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
3375 availableLanes.push_back(i);
3378 if (availableLanes.size() > 0) {
3382 availableLanes.clear();
3383 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
3388 availableLanes.push_back(i);
3390 if (availableLanes.size() > 0) {
3394 availableLanes.clear();
3395 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
3400 availableLanes.push_back(i);
3402 if (availableLanes.size() > 0) {
3406 availableLanes.clear();
3407 for (
int i = 0; i < (int)
myLanes.size(); ++i) {
3412 availableLanes.push_back(i);
3414 if (availableLanes.size() > 0) {
3418 bool explicitTurnaround =
false;
3421 if ((*i).fromLane == -1) {
3423 explicitTurnaround =
true;
3424 turnaroundPermissions = (*i).permissions;
3428 if (c.toLane == -1 && c.toEdge == (*i).toEdge) {
3430 c.permissions = (*i).permissions;
3439 if (explicitTurnaround) {
3450 if (priorities.empty()) {
3453#ifdef DEBUG_CONNECTION_GUESSING
3455 std::cout <<
"divideSelectedLanesOnEdges " <<
getID() <<
" out=" <<
toString(*outgoing) <<
" prios=" <<
toString(priorities) <<
" avail=" <<
toString(availableLanes) <<
"\n";
3459 const int numOutgoing = (int)outgoing->size();
3460 std::vector<int> resultingLanesFactor;
3461 resultingLanesFactor.reserve(numOutgoing);
3462 int minResulting = std::numeric_limits<int>::max();
3463 for (
int i = 0; i < numOutgoing; i++) {
3465 const int res = priorities[i] * (int)availableLanes.size();
3466 resultingLanesFactor.push_back(res);
3467 if (minResulting > res && res > 0) {
3479 transition.reserve(numOutgoing);
3480 for (
int i = 0; i < numOutgoing; i++) {
3482 assert(i < (
int)resultingLanesFactor.size());
3483 const int tmpNum = (resultingLanesFactor[i] + minResulting - 1) / minResulting;
3484 numVirtual += tmpNum;
3485 for (
int j = 0; j < tmpNum; j++) {
3486 transition.push_back((*outgoing)[i]);
3489#ifdef DEBUG_CONNECTION_GUESSING
3491 std::cout <<
" minResulting=" << minResulting <<
" numVirtual=" << numVirtual <<
" availLanes=" <<
toString(availableLanes) <<
" resLanes=" <<
toString(resultingLanesFactor) <<
" transition=" <<
toString(transition) <<
"\n";
3500 for (
NBEdge*
const target : *outgoing) {
3501 assert(l2eConns.find(target) != l2eConns.end());
3502 for (
const int j : l2eConns.find(target)->second) {
3503 const int fromIndex = availableLanes[j];
3504 if ((
getPermissions(fromIndex) & target->getPermissions()) == 0) {
3518 int targetLanes = target->getNumLanes();
3522 if (numConsToTarget >= targetLanes) {
3525 if (
myLanes[fromIndex].connectionsDone) {
3528#ifdef DEBUG_CONNECTION_GUESSING
3530 std::cout <<
" connectionsDone from " <<
getID() <<
"_" << fromIndex <<
": ";
3532 std::cout << c.getDescription(
this) <<
", ";
3540#ifdef DEBUG_CONNECTION_GUESSING
3542 std::cout <<
" request connection from " <<
getID() <<
"_" << fromIndex <<
" to " << target->getID() <<
"\n";
3555 const int numOutgoing = (int) outgoing->size();
3556 NBEdge* target =
nullptr;
3557 NBEdge* rightOfTarget =
nullptr;
3558 NBEdge* leftOfTarget =
nullptr;
3560 for (
int i = 0; i < numOutgoing; i++) {
3561 if (maxPrio < priorities[i]) {
3564 maxPrio = priorities[i];
3565 target = (*outgoing)[i];
3566 rightOfTarget = i == 0 ? outgoing->back() : (*outgoing)[i - 1];
3567 leftOfTarget = i + 1 == numOutgoing ? outgoing->front() : (*outgoing)[i + 1];
3571 if (target ==
nullptr) {
3579 const int numDesiredConsToTarget =
MIN2(targetLanes, (
int)availableLanes.size());
3580#ifdef DEBUG_CONNECTION_GUESSING
3582 std::cout <<
" checking extra lanes for target=" << target->
getID() <<
" cons=" << numConsToTarget <<
" desired=" << numDesiredConsToTarget <<
"\n";
3585 std::vector<int>::const_iterator it_avail = availableLanes.begin();
3586 while (numConsToTarget < numDesiredConsToTarget && it_avail != availableLanes.end()) {
3587 const int fromIndex = *it_avail;
3596 && !
myLanes[fromIndex].connectionsDone
3598#ifdef DEBUG_CONNECTION_GUESSING
3600 std::cout <<
" candidate from " <<
getID() <<
"_" << fromIndex <<
" to " << target->
getID() <<
"\n";
3609#ifdef DEBUG_CONNECTION_GUESSING
3611 std::cout <<
" request additional connection from " <<
getID() <<
"_" << fromIndex <<
" to " << target->
getID() <<
"\n";
3617#ifdef DEBUG_CONNECTION_GUESSING
3622 <<
" rightOfTarget=" << rightOfTarget->
getID()
3623 <<
" leftOfTarget=" << leftOfTarget->
getID()
3634const std::vector<int>
3636 std::vector<int> priorities;
3643 priorities.reserve(outgoing->size());
3644 for (
const NBEdge*
const out : *outgoing) {
3646 assert((prio + 1) * 2 > 0);
3647 prio = (prio + 1) * 2;
3648 priorities.push_back(prio);
3653#ifdef DEBUG_CONNECTION_GUESSING
3655 <<
" outgoing=" <<
toString(*outgoing)
3656 <<
" priorities1=" <<
toString(priorities)
3661 assert(priorities.size() > 0);
3663#ifdef DEBUG_CONNECTION_GUESSING
3665 std::cout <<
" priorities2=" <<
toString(priorities) <<
"\n";
3672 if (mainDirections.
empty()) {
3673 assert(dist < (
int)priorities.size());
3674 priorities[dist] *= 2;
3675#ifdef DEBUG_CONNECTION_GUESSING
3677 std::cout <<
" priorities3=" <<
toString(priorities) <<
"\n";
3682 priorities[dist] += 1;
3687 priorities[(int)priorities.size() - 1] /= 2;
3688#ifdef DEBUG_CONNECTION_GUESSING
3690 std::cout <<
" priorities6=" <<
toString(priorities) <<
"\n";
3694 && outgoing->size() > 2
3695 && availableLanes.size() == 2
3696 && (*outgoing)[dist]->getPriority() == (*outgoing)[0]->getPriority()) {
3698 priorities.back() /= 2;
3699#ifdef DEBUG_CONNECTION_GUESSING
3701 std::cout <<
" priorities7=" <<
toString(priorities) <<
"\n";
3708 priorities[dist] *= 2;
3709#ifdef DEBUG_CONNECTION_GUESSING
3711 std::cout <<
" priorities4=" <<
toString(priorities) <<
"\n";
3715 priorities[dist] *= 3;
3716#ifdef DEBUG_CONNECTION_GUESSING
3718 std::cout <<
" priorities5=" <<
toString(priorities) <<
"\n";
3728NBEdge::appendTurnaround(
bool noTLSControlled,
bool noFringe,
bool onlyDeadends,
bool onlyTurnlane,
bool noGeometryLike,
bool checkPermissions) {
3741 bool isDeadEnd =
true;
3743 if ((c.toEdge->getPermissions(c.toLane)
3751 if (onlyDeadends && !isDeadEnd) {
3764 if (checkPermissions) {
3788 if (noGeometryLike && !isDeadEnd) {
3797 if (turnIncoming.size() > 1) {
3823 if (pos < tolerance) {
3837 for (
int i = 0; i < lanes; i++) {
3839 assert(el.tlID ==
"");
3861 if (c.fromLane == fromLane && c.toEdge == toEdge && c.toLane == toLane && c.uncontrolled) {
3881 assert(fromLane < 0 || fromLane < (
int)
myLanes.size());
3883 if (fromLane >= 0 && toLane >= 0) {
3885 std::vector<Connection>::iterator i =
3893 connection.
tlID = tlID;
3902 bool hadError =
false;
3904 if ((*i).toEdge != toEdge) {
3907 if (fromLane >= 0 && fromLane != (*i).fromLane) {
3910 if (toLane >= 0 && toLane != (*i).toLane) {
3913 if ((*i).tlID ==
"") {
3915 (*i).tlLinkIndex = tlIndex;
3916 (*i).tlLinkIndex2 = tlIndex2;
3919 if ((*i).tlID != tlID && (*i).tlLinkIndex == tlIndex) {
3920 WRITE_WARNINGF(
TL(
"The lane '%' on edge '%' already had a traffic light signal."), i->fromLane,
getID());
3925 if (hadError && no == 0) {
3926 WRITE_WARNINGF(
TL(
"Could not set any signal of the tlLogic '%' (unknown group)."), tlID);
3980 reason =
"laneNumber";
3990 reason =
"bidi-rail";
4004 if (find(conn.begin(), conn.end(), possContinuation) == conn.end()) {
4005 reason =
"disconnected";
4016 reason =
"disconnected";
4022 if (conns.size() <
myLanes.size() - offset) {
4023 reason =
"some lanes disconnected";
4036 if (maxJunctionSize >= 0) {
4037 const double junctionSize =
myGeom.back().distanceTo2D(possContinuation->
myGeom.front());
4038 if (junctionSize > maxJunctionSize + POSITION_EPS) {
4039 reason =
"junction size (" +
toString(junctionSize) +
") > max-junction-size (" +
toString(maxJunctionSize) +
")";
4045 reason =
"priority";
4055 reason =
"routingType";
4060 reason =
"spreadType";
4064 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4066 reason =
"lane " +
toString(i) +
" speed";
4068 }
else if (
myLanes[i].permissions != possContinuation->
myLanes[i].permissions) {
4069 reason =
"lane " +
toString(i) +
" permissions";
4071 }
else if (
myLanes[i].changeLeft != possContinuation->
myLanes[i].changeLeft ||
myLanes[i].changeRight != possContinuation->
myLanes[i].changeRight) {
4072 reason =
"lane " +
toString(i) +
" change restrictions";
4074 }
else if (
myLanes[i].width != possContinuation->
myLanes[i].width &&
4076 reason =
"lane " +
toString(i) +
" width";
4097 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4103 if (origID != origID2) {
4113 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4148 if (!result.empty() && !removed.empty()) {
4152 if (!result.empty()) {
4161 if ((*i).toEdge == e && (*i).tlID !=
"") {
4187 assert(distances.size() > 0);
4193NBEdge::addLane(
int index,
bool recomputeShape,
bool recomputeConnections,
bool shiftIndices) {
4194 assert(index <= (
int)
myLanes.size());
4198 int templateIndex = index > 0 ? index - 1 : index + 1;
4208 if (recomputeShape) {
4211 if (recomputeConnections) {
4212 for (EdgeVector::const_iterator i = incs.begin(); i != incs.end(); ++i) {
4213 (*i)->invalidateConnections(
true);
4216 }
else if (shiftIndices) {
4219 if (c.fromLane >= index) {
4226 if (c.toEdge ==
this && c.toLane >= index) {
4238 int newLaneNo = (int)
myLanes.size() + by;
4239 while ((
int)
myLanes.size() < newLaneNo) {
4249 assert(index < (
int)
myLanes.size());
4254 for (EdgeVector::const_iterator i = incs.begin(); i != incs.end(); ++i) {
4255 (*i)->invalidateConnections(
true);
4258 }
else if (shiftIndices) {
4261 inc->removeFromConnections(
this, -1, index,
false,
true);
4269 int newLaneNo = (int)
myLanes.size() - by;
4270 assert(newLaneNo > 0);
4271 while ((
int)
myLanes.size() > newLaneNo) {
4289 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4293 assert(lane < (
int)
myLanes.size());
4294 myLanes[lane].permissions |= vclass;
4302 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4306 assert(lane < (
int)
myLanes.size());
4307 myLanes[lane].permissions &= ~vclass;
4315 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4319 assert(lane < (
int)
myLanes.size());
4320 myLanes[lane].permissions |= vclasses;
4321 myLanes[lane].preferred |= vclasses;
4331 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4337 assert(lane < (
int)
myLanes.size());
4344 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4350 assert(lane < (
int)
myLanes.size());
4381 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4404 return myLanes[lane].laneStopOffset;
4414 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4420 assert(lane < (
int)
myLanes.size());
4421 myLanes[lane].endOffset = offset;
4439 }
else if (lane < (
int)
myLanes.size()) {
4440 if (!
myLanes[lane].laneStopOffset.isDefined() || overwrite) {
4445 myLanes[lane].laneStopOffset = offset;
4460 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4466 assert(lane < (
int)
myLanes.size());
4476 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4482 assert(lane < (
int)
myLanes.size());
4483 myLanes[lane].friction = friction;
4490 assert(lane < (
int)
myLanes.size());
4491 myLanes[lane].accelRamp = accelRamp;
4498 assert(lane < (
int)
myLanes.size());
4499 myLanes[lane].customShape = shape;
4506 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4511 assert(lane < (
int)
myLanes.size());
4512 myLanes[lane].permissions = permissions;
4520 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4525 assert(lane < (
int)
myLanes.size());
4526 myLanes[lane].preferred = permissions;
4534 assert(lane < (
int)
myLanes.size());
4535 myLanes[lane].changeLeft = changeLeft;
4536 myLanes[lane].changeRight = changeRight;
4544 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4549 assert(lane < (
int)
myLanes.size());
4550 return myLanes[lane].permissions;
4568 for (std::vector<Lane>::iterator i =
myLanes.begin(); i !=
myLanes.end(); ++i) {
4569 (*i).permissions =
SVCAll;
4605 for (
int i = start; i != end; i += direction) {
4621 for (
int i = start; i != end; i += direction) {
4635 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4636 if (
myLanes[i].permissions == permissions) {
4648 for (
int i = start; i != end; i += direction) {
4649 if (
myLanes[i].permissions != 0) {
4653 return end - direction;
4657std::set<SVCPermissions>
4659 std::set<SVCPermissions> result;
4663 for (
int i = iStart; i < iEnd; ++i) {
4673 if ((allPermissions && (lane.permissions & permissions) == permissions)
4674 || (!allPermissions && (lane.permissions & permissions) != 0)) {
4703 std::cout <<
getID() <<
" angle=" <<
getAngleAtNode(node) <<
" convAngle=" << angle <<
"\n";
4721 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4726 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4760 if (lane.permissions == vclass) {
4781 if (newIndex == 0) {
4787 myLanes[newIndex].permissions = vclass;
4788 myLanes[newIndex].width = fabs(width);
4798 for (EdgeVector::const_iterator it = incoming.begin(); it != incoming.end(); ++it) {
4799 (*it)->shiftToLanesToEdge(
this, 1);
4810 if (
myLanes[0].permissions != vclass) {
4820 for (EdgeVector::const_iterator it = incoming.begin(); it != incoming.end(); ++it) {
4821 (*it)->shiftToLanesToEdge(
this, 0);
4834 if ((*it).toEdge == to && (*it).toLane >= 0) {
4835 (*it).toLane += laneOff;
4847 const int i = (node ==
myTo ? -1 : 0);
4848 const int i2 = (node ==
myTo ? 0 : -1);
4855 const double missing = neededOffset - dist;
4856 const double missing2 = neededOffset2 - dist2;
4858 if (missing > 0 && missing2 > 0) {
4859 shift =
MIN2(missing, missing2);
4860 }
else if (missing2) {
4901 double avgEndOffset = 0;
4903 avgEndOffset += lane.endOffset;
4908 avgEndOffset /= (double)
myLanes.size();
4909 return MAX2(result - avgEndOffset, POSITION_EPS);
4915 if (laneIdx == -1) {
4916 for (
int i = 0; i < (int)
myLanes.size(); i++) {
4923 if (std::find(oldIDs.begin(), oldIDs.end(), origID) == oldIDs.end()) {
4924 oldIDs.push_back(origID);
4944 if (con.fromLane >= 0 && con.toLane >= 0 && con.toEdge !=
nullptr &&
4946 & con.toEdge->getPermissions(con.toLane) & vClass) != 0)
4961 std::pair<const NBEdge*, const Connection*> pair(con.toEdge,
nullptr);
4965 }
else if ((con.fromLane >= 0) && (con.toLane >= 0) &&
4966 (con.toEdge !=
nullptr) &&
4967 ((
getPermissions(con.fromLane) & con.toEdge->getPermissions(con.toLane) & vClass) == vClass)) {
4969 if (con.getLength() > 0) {
4983 std::cout <<
" " <<
getID() <<
"_" << c.fromLane <<
"->" << c.toEdge->getID() <<
"_" << c.toLane <<
"\n";
4989 if (c.toEdge ==
this) {
4990 std::cout <<
" " << inc->getID() <<
"_" << c.fromLane <<
"->" << c.toEdge->getID() <<
"_" << c.toLane <<
"\n";
5005 bool haveJoined =
false;
5010 const std::string newType =
myLanes[i].type +
"|" +
myLanes[i + 1].type;
5026 for (
NBEdge* edge : edges) {
5027 if ((edge->getPermissions() & permissions) != 0) {
5028 result.push_back(edge);
5037 if (cands.size() == 0) {
5041 NBEdge* best = cands.front();
5052 if (cands.size() == 0) {
5056 NBEdge* best = cands.front();
5067 NBEdge* opposite =
nullptr;
5073 if (cand->getToNode() ==
getFromNode() && !cand->getLanes().empty()) {
5074 const NBEdge::Lane& candLastLane = cand->getLanes().back();
5076 const double lastWidthCand = cand->getLaneWidth(cand->getNumLanes() - 1);
5079 const double threshold = 1.42 * 0.5 * (lastWidth + lastWidthCand) + 0.5;
5082 if (distance < threshold) {
5088 if (opposite !=
nullptr) {
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
#define WRITE_MESSAGEF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
std::vector< std::pair< const NBRouterEdge *, const NBRouterEdge * > > ConstRouterEdgePairVector
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
KeepClear
keepClear status of connections
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
const SVCPermissions SVC_UNSPECIFIED
permissions not specified
const std::string & getVehicleClassNames(SVCPermissions permissions, bool expand)
Returns the ids of the given classes, divided using a ' '.
bool isForbidden(SVCPermissions permissions)
Returns whether an edge with the given permissions is a forbidden edge.
bool isBikepath(SVCPermissions permissions)
Returns whether an edge with the given permissions is a bicycle edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_IGNORING
vehicles ignoring classes
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_BICYCLE
vehicle is a bicycle
@ SVC_DELIVERY
vehicle is a small delivery vehicle
@ SVC_TRAM
vehicle is a light rail
@ SVC_TAXI
vehicle is a taxi
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
@ RIGHT
At the rightmost side of the lane.
const std::string SUMO_PARAM_ORIGID
LaneSpreadFunction
Numbers representing special SUMO-XML-attribute values Information how the edge's lateral offset shal...
const std::string SUMO_PARAM_REMOVED_NODES
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
@ PARTLEFT
The link is a partial left direction.
@ RIGHT
The link is a (hard) right direction.
@ TURN
The link is a 180 degree turn.
@ LEFT
The link is a (hard) left direction.
@ STRAIGHT
The link is a straight direction.
@ PARTRIGHT
The link is a partial right direction.
@ NODIR
The link has no direction (is a dead end link)
double roundDecimalToEven(double x, int precision)
round to the given number of decimal digits (bankers rounding)
int gPrecision
the precision for floating point outputs
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_laneWidth
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string joinToString(const std::vector< T > &v, const T_BETWEEN &between, std::streamsize accuracy=gPrecision)
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
static void compute(BresenhamCallBack *callBack, const int val1, const int val2)
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
static double legacyDegree(const double angle, const bool positive=false)
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
int getFromLane() const
returns the from-lane
int getTLIndex() const
returns the index within the controlling tls or InvalidTLIndex if this link is unontrolled
void shiftLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches lane indices refering to the given edge and above the threshold by the given offset
int getToLane() const
returns the to-lane
NBEdge * getTo() const
returns the to-edge (end of the connection)
Holds (- relative to the edge it is build from -!!!) the list of main directions a vehicle that drive...
bool empty() const
returns the information whether no following street has a higher priority
bool includes(Direction d) const
returns the information whether the street in the given direction has a higher priority
int getStraightest() const
returns the index of the straightmost among the given outgoing edges
MainDirections(const EdgeVector &outgoing, NBEdge *parent, NBNode *to, const std::vector< int > &availableLanes)
constructor
std::vector< Direction > myDirs
list of the main direction within the following junction relative to the edge
~MainDirections()
destructor
int myStraightest
the index of the straightmost among the given outgoing edges
Direction
enum of possible directions
A class that being a bresenham-callback assigns the incoming lanes to the edges.
const std::map< NBEdge *, std::vector< int > > & getBuiltConnections() const
get built connections
void execute(const int lane, const int virtEdge)
executes a bresenham - step
Class to sort edges by their angle.
int operator()(const Connection &c1, const Connection &c2) const
comparing operation
Storage for edges, including some functionality operating on multiple edges.
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
The representation of a single edge during network building.
void reinit(NBNode *from, NBNode *to, const std::string &type, double speed, double friction, int nolanes, int priority, PositionVector geom, double width, double endOffset, const std::string &streetName, LaneSpreadFunction spread, bool tryIgnoreNodePositions=false)
Resets initial values.
void updateRemovedNodes(const std::string &removed)
update parameter with removed nodes
void addGeometryPoint(int index, const Position &p)
Adds a further geometry point.
static std::vector< LinkDirection > decodeTurnSigns(int turnSigns, int shift=0)
decode bitset
void mirrorX()
mirror coordinates along the x-axis
void setPreferredVehicleClass(SVCPermissions permissions, int lane=-1)
set preferred Vehicle Class
static const int TURN_SIGN_SHIFT_BUS
shift values for decoding turn signs
double getLaneSpeed(int lane) const
get lane speed
static const int TURN_SIGN_SHIFT_BICYCLE
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
void setPermittedChanging(int lane, SVCPermissions changeLeft, SVCPermissions changeRight)
set allowed classes for changing to the left and right from the given lane
double getLength() const
Returns the computed length of the edge.
double myLaneWidth
This width of this edge's lanes.
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
std::vector< Connection > myConnectionsToDelete
List of connections marked for delayed removal.
const EdgeVector * getConnectedSorted()
Returns the list of outgoing edges without the turnaround sorted in clockwise direction.
double getDistancAt(double pos) const
get distance at the given offset
double myEndOffset
This edges's offset to the intersection begin (will be applied to all lanes)
int myToJunctionPriority
The priority normalised for the node the edge is incoming in.
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
StopOffset myEdgeStopOffset
A vClass specific stop offset - assumed of length 0 (unspecified) or 1. For the latter case the int i...
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
double getCrossingAngle(NBNode *node)
return the angle for computing pedestrian crossings at the given node
void addBikeLane(double width)
add a bicycle lane of the given width and shift existing connctions
bool expandableBy(NBEdge *possContinuation, std::string &reason) const
Check if Node is expandable.
double getLaneFriction(int lane) const
get lane friction of specified lane
void recheckOpposite(const NBEdgeCont &ec, bool fixOppositeLengths)
recheck whether all opposite and bidi settings are consistent
const ConstRouterEdgePairVector & getViaSuccessors(SUMOVehicleClass vClass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Returns the following edges for the given vClass.
void init(int noLanes, bool tryIgnoreNodePositions, const std::string &origID)
Initialization routines common to all constructors.
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
void reinitNodes(NBNode *from, NBNode *to)
Resets nodes but keeps all other values the same (used when joining)
double mySpeed
The maximal speed.
bool hasLaneSpecificFriction() const
whether lanes differ in friction
double getLaneWidth() const
Returns the default width of lanes of this edge.
PositionVector getCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going clock-wise around the given node
NBNode * getToNode() const
Returns the destination node of the edge.
void checkGeometry(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool silent)
Check the angles of successive geometry segments.
std::vector< Connection > myConnections
List of connections to following edges.
Connection & getConnectionRef(int fromLane, const NBEdge *to, int toLane)
Returns reference to the specified connection This method goes through "myConnections" and returns th...
NBEdge()
constructor for dummy edge
void divideOnEdges(const EdgeVector *outgoing)
divides the lanes on the outgoing edges
ConstRouterEdgePairVector myViaSuccessors
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
double buildInnerEdges(const NBNode &n, int noInternalNoSplits, int &linkIndex, int &splitIndex)
static const double UNSPECIFIED_FRICTION
unspecified lane friction
void incLaneNo(int by)
increment lane
static EdgeVector filterByPermissions(const EdgeVector &edges, SVCPermissions permissions)
return only those edges that permit at least one of the give permissions
Lane & getLaneStruct(int lane)
const Connection & getConnection(int fromLane, const NBEdge *to, int toLane) const
Returns the specified connection (unmodifiable) This method goes through "myConnections" and returns ...
void addLane(int index, bool recomputeShape, bool recomputeConnections, bool shiftIndices)
add lane
bool hasLaneSpecificSpeed() const
whether lanes differ in speed
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
void disallowVehicleClass(int lane, SUMOVehicleClass vclass)
set disallowed class for the given lane or for all lanes if -1 is given
void removeInvalidConnections()
double getShapeStartAngle() const
Returns the angle at the start of the edge.
static const int UNSPECIFIED_INTERNAL_LANE_INDEX
internal lane computation not yet done
void appendTurnaround(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike, bool checkPermissions)
Add a connection to the previously computed turnaround, if wished and a turning direction exists (myT...
static bool connections_sorter(const Connection &c1, const Connection &c2)
connections_sorter sort by fromLane, toEdge and toLane
std::string myType
The type of the edge.
const PositionVector & getGeometry() const
Returns the geometry of the edge.
bool hasPermissions() const
whether at least one lane has restrictions
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
bool hasDefaultGeometryEndpoints() const
Returns whether the geometry is terminated by the node positions This default may be violated by init...
std::string myTurnSignTarget
node for which turnSign information applies
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
static const bool UNSPECIFIED_CONNECTION_UNCONTROLLED
TLS-controlled despite its node controlled not specified.
const EdgeVector & getSuccessors(SUMOVehicleClass vClass=SVC_IGNORING) const
Returns the following edges for the given vClass.
void dismissVehicleClassInformation()
dimiss vehicle class information
bool computeEdge2Edges(bool noLeftMovers)
computes the edge (step1: computation of approached edges)
EdgeBuildingStep getStep() const
The building step of this edge.
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
void moveConnectionToLeft(int lane)
moves a connection one place to the left;
void updateChangeRestrictions(SVCPermissions ignoring)
modify all existing restrictions on lane changing
void restoreBikelane(std::vector< NBEdge::Lane > oldLanes, PositionVector oldGeometry, std::vector< NBEdge::Connection > oldConnections)
restore an previously added BikeLane
Position getEndpointAtNode(const NBNode *node) const
NBEdge * getStraightContinuation(SVCPermissions permissions) const
return the straightest follower edge for the given permissions or nullptr (never returns turn-arounds...
bool hasLoadedLength() const
Returns whether a length was set explicitly.
void resetEndpointAtNode(const NBNode *node)
void restoreSidewalk(std::vector< NBEdge::Lane > oldLanes, PositionVector oldGeometry, std::vector< NBEdge::Connection > oldConnections)
restore an previously added sidewalk
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
void divideSelectedLanesOnEdges(const EdgeVector *outgoing, const std::vector< int > &availableLanes)
divide selected lanes on edges
bool setEdgeStopOffset(int lane, const StopOffset &offset, bool overwrite=false)
set lane and vehicle class specific stopOffset (negative lane implies set for all lanes)
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
bool hasLaneSpecificStopOffsets() const
whether lanes differ in stopOffsets
void setNodeBorder(const NBNode *node, const Position &p, const Position &p2, bool rectangularCut)
Set Node border.
int getFirstNonPedestrianLaneIndex(int direction, bool exclusive=false) const
return the first lane with permissions other than SVC_PEDESTRIAN and 0
void shiftToLanesToEdge(NBEdge *to, int laneOff)
modifify the toLane for all connections to the given edge
static double myDefaultConnectionLength
bool isNearEnough2BeJoined2(NBEdge *e, double threshold) const
Check if edge is near enought to be joined to another edge.
EdgeBuildingStep myStep
The building step.
void setLaneType(int lane, const std::string &type)
set lane specific type (negative lane implies set for all lanes)
bool computeLanes2Edges()
computes the edge, step2: computation of which lanes approach the edges)
EdgeBuildingStep
Current state of the edge within the building process.
@ INIT_REJECT_CONNECTIONS
The edge has been loaded and connections shall not be added.
@ EDGE2EDGES
The relationships between edges are computed/loaded.
@ LANES2LANES_RECHECK
Lanes to lanes - relationships are computed; should be rechecked.
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2EDGES
Lanes to edges - relationships are computed/loaded.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
@ INIT
The edge has been loaded, nothing is computed yet.
NBEdge * getStraightPredecessor(SVCPermissions permissions) const
return the straightest predecessor edge for the given permissions or nullptr (never returns turn-arou...
void remapConnections(const EdgeVector &incoming)
Remaps the connection in a way that allows the removal of it.
double getSpeed() const
Returns the speed allowed on this edge.
const std::string & getID() const
int getFirstAllowedLaneIndex(int direction) const
return the first lane that permits at least 1 vClass or the last lane if search direction of there is...
bool allowsChangingRight(int lane, SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
static const double UNSPECIFIED_LOADED_LENGTH
no length override given
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
void resetLaneShapes()
reset lane shapes to what they would be before cutting with the junction shapes
bool setControllingTLInformation(const NBConnection &c, const std::string &tlID)
Returns if the link could be set as to be controlled.
bool bothLeftTurns(LinkDirection dir, const NBEdge *otherFrom, LinkDirection dir2) const
determine conflict between opposite left turns
bool shiftPositionAtNode(NBNode *node, NBEdge *opposite)
shift geometry at the given node to avoid overlap and return whether geometry was changed
void setAcceleration(int lane, bool accelRamp)
marks one lane as acceleration lane
const StopOffset & getEdgeStopOffset() const
Returns the stopOffset to the end of the edge.
NBNode * tryGetNodeAtPosition(double pos, double tolerance=5.0) const
Returns the node at the given edges length (using an epsilon)
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
void clearControllingTLInformation()
clears tlID for all connections
bool isTurningDirectionAt(const NBEdge *const edge) const
Returns whether the given edge is the opposite direction to this edge.
void addStraightConnections(const EdgeVector *outgoing, const std::vector< int > &availableLanes, const std::vector< int > &priorities)
add some straight connections
bool hasLaneSpecificPermissions() const
whether lanes differ in allowed vehicle classes
bool needsLaneSpecificOutput() const
whether at least one lane has values differing from the edges values
void computeAngle()
computes the angle of this edge and stores it in myAngle
void roundSpeed()
ensure consistency between input and output speed
bool isBidiEdge(bool checkPotential=false) const
whether this edge is part of a bidirectional edge pair
static const double UNSPECIFIED_SIGNAL_OFFSET
unspecified signal offset
void addSidewalk(double width)
add a pedestrian sidewalk of the given width and shift existing connctions
bool hasSignalisedConnectionTo(const NBEdge *const e) const
Check if edge has signalised connections.
std::vector< Lane > myLanes
Lane information.
int getNumLanes() const
Returns the number of lanes.
std::vector< Connection > getConnectionsFromLane(int lane, const NBEdge *to=nullptr, int toLane=-1) const
Returns connections from a given lane.
bool hasAccelLane() const
whether one of the lanes is an acceleration lane
bool myIsBidi
whether this edge is part of a non-rail bidi edge pair
static double firstIntersection(const PositionVector &v1, const PositionVector &v2, double width1, double width2, const std::string &error="", bool secondIntersection=false)
compute the first intersection point between the given lane geometries considering their rspective wi...
PositionVector myToBorder
void extendGeometryAtNode(const NBNode *node, double maxExtent)
linearly extend the geometry at the given node
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
static const double ANGLE_LOOKAHEAD
the distance at which to take the default angle
int getNumLanesThatAllow(SVCPermissions permissions, bool allPermissions=true) const
void reduceGeometry(const double minDist)
Removes points with a distance lesser than the given.
static NBEdge DummyEdge
Dummy edge to use when a reference must be supplied in the no-arguments constructor (FOX technicality...
bool joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void resetNodeBorder(const NBNode *node)
void markAsInLane2LaneState()
mark edge as in lane to state lane
bool mayBeTLSControlled(int fromLane, NBEdge *toEdge, int toLane) const
return true if certain connection must be controlled by TLS
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
double myLength
The length of the edge.
NBEdge::Lane getFirstNonPedestrianLane(int direction) const
get first non-pedestrian lane
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
const std::vector< int > prepareEdgePriorities(const EdgeVector *outgoing, const std::vector< int > &availableLanes)
recomputes the edge priorities and manipulates them for a distribution of lanes on edges which is mor...
int myIndex
the index of the edge in the list of all edges. Set by NBEdgeCont and requires re-set whenever the li...
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
PositionVector cutAtIntersection(const PositionVector &old) const
cut shape at the intersection shapes
Position geometryPositionAtOffset(double offset) const
return position taking into account loaded length
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
bool canMoveConnection(const Connection &con, int newFromLane) const
whether the connection can originate on newFromLane
double getInternalLaneWidth(const NBNode &node, const NBEdge::Connection &connection, const NBEdge::Lane &successor, bool isVia) const
Returns the width of the internal lane associated with the connection.
void allowVehicleClass(int lane, SUMOVehicleClass vclass)
set allowed class for the given lane or for all lanes if -1 is given
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
double getMaxLaneOffset()
get max lane offset
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
NBEdge * myPossibleTurnDestination
The edge that would be the turn destination if there was one.
const PositionVector & getNodeBorder(const NBNode *node) const
const NBNode * mySignalNode
bool hasLaneSpecificWidth() const
whether lanes differ in width
void moveConnectionToRight(int lane)
moves a connection one place to the right; @noteAttention! no checking for field validity
std::set< SVCPermissions > getPermissionVariants(int iStart, int iEnd) const
return all permission variants within the specified lane range [iStart, iEnd[
void reshiftPosition(double xoff, double yoff)
Applies an offset to the edge.
static const int TURN_SIGN_SHIFT_TAXI
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
std::string getLaneID(int lane) const
get lane ID
bool myIsOffRamp
whether this edge is an Off-Ramp or leads to one
static const double UNSPECIFIED_SPEED
unspecified lane speed
Lane2LaneInfoType
Modes of setting connections between lanes.
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
double getFriction() const
Returns the friction on this edge.
static PositionVector startShapeAt(const PositionVector &laneShape, const NBNode *startNode, PositionVector nodeShape)
std::string getSidewalkID()
get the lane id for the canonical sidewalk lane
std::vector< int > getConnectionLanes(NBEdge *currentOutgoing, bool withBikes=true) const
Returns the list of lanes that may be used to reach the given edge.
void computeLaneShapes()
compute lane shapes
double getAngleAtNodeToCenter(const NBNode *const node) const
Returns the angle of from the node shape center to where the edge meets the node shape.
int getSpecialLane(SVCPermissions permissions) const
return index of the first lane that allows the given permissions
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
bool hasLaneSpecificEndOffset() const
whether lanes differ in offset
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
double myDistance
The mileage/kilometrage at the start of this edge in a linear coordination system.
bool myAmMacroscopicConnector
Information whether this edge is a (macroscopic) connector.
EdgeVector getConnectedEdges() const
Returns the list of outgoing edges unsorted.
const std::string & getStreetName() const
Returns the street name of this edge.
void setLaneShape(int lane, const PositionVector &shape)
sets a custom lane shape
double myLoadedLength
An optional length to use (-1 if not valid)
static void updateTurnPermissions(SVCPermissions &perm, LinkDirection dir, SVCPermissions spec, std::vector< LinkDirection > dirs)
void sortOutgoingConnectionsByAngle()
sorts the outgoing connections by their angle relative to their junction
bool applyTurnSigns()
apply loaded turn sign information
bool haveIntersection(const NBNode &n, const PositionVector &shape, const NBEdge *otherFrom, const NBEdge::Connection &otherCon, int numPoints, double width1, double width2, int shapeFlag=0) const
void preferVehicleClass(int lane, SVCPermissions vclasses)
prefer certain vehicle classes for the given lane or for all lanes if -1 is given (ensures also permi...
const NBEdge * getBidiEdge() const
NBNode * getFromNode() const
Returns the origin node of the edge.
double myStartAngle
The angles of the edge.
double getAngleAtNodeNormalized(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node and disregards edge direction.
NBEdge * getTurnDestination(bool possibleDestination=false) const
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
bool hasLaneSpecificType() const
whether lanes differ in type
PositionVector myFromBorder
intersection borders (because the node shape might be invalid)
double getSignalOffset() const
Returns the offset of a traffic signal from the end of this edge.
bool hasDefaultGeometry() const
Returns whether the geometry consists only of the node positions.
void roundGeometry()
ensure consistency between input and output geometries
std::string myRoutingType
The routing type of the edge.
bool myAmInTLS
Information whether this is lies within a joined tls.
void setTurningDestination(NBEdge *e, bool onlyPossible=false)
Sets the turing destination at the given edge.
bool hasDefaultGeometryEndpointAtNode(const NBNode *node) const
Returns whether the geometry is terminated by the node positions This default may be violated by init...
NBEdge * myTurnDestination
The turn destination edge (if a connection exists)
int getPriority() const
Returns the priority of the edge.
void computeEdgeShape(double smoothElevationThreshold=-1)
Recomputeds the lane shapes to terminate at the node shape For every lane the intersection with the f...
double assignInternalLaneLength(std::vector< Connection >::iterator i, int numLanes, double lengthSum, bool averageLength)
assign length to all lanes of an internal edge
static const double UNSPECIFIED_WIDTH
unspecified lane width
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
const StopOffset & getLaneStopOffset(int lane) const
Returns the stop offset to the specified lane's end.
void debugPrintConnections(bool outgoing=true, bool incoming=false) const
debugging helper to print all connections
Position mySignalPosition
the position of a traffic light signal on this edge
void replaceInConnections(NBEdge *which, NBEdge *by, int laneOff)
replace in current connections of edge
bool lanesWereAssigned() const
Check if lanes were assigned.
void restoreRestrictedLane(SUMOVehicleClass vclass, std::vector< NBEdge::Lane > oldLanes, PositionVector oldGeometry, std::vector< NBEdge::Connection > oldConnections)
restore a restricted lane
double getEndOffset() const
Returns the offset to the destination node.
bool isRailDeadEnd() const
whether this edge is a railway edge that does not continue
double myFriction
The current friction.
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
static const double UNSPECIFIED_OFFSET
unspecified lane offset
void sortOutgoingConnectionsByIndex()
sorts the outgoing connections by their from-lane-index and their to-lane-index
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
int myFromJunctionPriority
The priority normalised for the node the edge is outgoing of.
bool addLane2LaneConnections(int fromLane, NBEdge *dest, int toLane, int no, Lane2LaneInfoType type, bool invalidatePrevious=false, bool mayDefinitelyPass=false)
Builds no connections starting at the given lanes.
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
PositionVector computeLaneShape(int lane, double offset) const
Computes the shape for the given lane.
bool allowsChangingLeft(int lane, SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
static int getLaneIndexFromLaneID(const std::string laneID)
bool hasConnectionTo(const NBEdge *destEdge, int destLane, int fromLane=-1) const
Retrieves info about a connection to a certain lane of a certain edge.
bool hasCustomLaneShape() const
whether one of the lanes has a custom shape
bool hasLaneParams() const
whether one of the lanes has parameters set
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
double getShapeEndAngle() const
Returns the angle at the end of the edge.
bool prohibitsChanging() const
whether one of the lanes prohibits lane changing
void setLoadedLength(double val)
set loaded length
PositionVector myGeom
The geometry for the edge.
const PositionVector getInnerGeometry() const
Returns the geometry of the edge without the endpoints.
void decLaneNo(int by)
decrement lane
NBNode * myFrom
The source and the destination node.
void append(NBEdge *continuation)
append another edge
void setJunctionPriority(const NBNode *const node, int prio)
Sets the junction priority of the edge.
double getFinalLength() const
get length that will be assigned to the lanes in the final network
void shortenGeometryAtNode(const NBNode *node, double reduction)
linearly extend the geometry at the given node
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
int myPriority
The priority of the edge.
std::string myStreetName
The street name (or whatever arbitrary string you wish to attach)
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
int getFirstNonPedestrianNonBicycleLaneIndex(int direction, bool exclusive=false) const
return the first lane with permissions other than SVC_PEDESTRIAN, SVC_BICYCLE and 0
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
A definition of a pedestrian crossing.
PositionVector shape
The crossing's shape.
bool priority
whether the pedestrians have priority
EdgeVector edges
The edges being crossed.
double width
This crossing's width.
Represents a single node (junction) during network building.
void addIncomingEdge(NBEdge *edge)
adds an incoming edge
LinkDirection getDirection(const NBEdge *const incoming, const NBEdge *const outgoing, bool leftHand=false) const
Returns the representation of the described stream's direction.
static const int AVOID_INTERSECTING_LEFT_TURNS
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
bool needsCont(const NBEdge *fromE, const NBEdge *otherFromE, const NBEdge::Connection &c, const NBEdge::Connection &otherC, bool checkOnlyTLS=false) const
whether an internal junction should be built at from and respect other
FringeType getFringeType() const
Returns fringe type.
static const int BACKWARD
SumoXMLNodeType getType() const
Returns the type of this node.
bool isTrafficLight() const
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
static bool rightTurnConflict(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *prohibitorFrom, const NBEdge *prohibitorTo, int prohibitorFromLane)
return whether the given laneToLane connection is a right turn which must yield to a bicycle crossing...
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
bool forbids(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo, bool regardNonSignalisedLowerPriority) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
bool bidiConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether the foe connections is oncoming on the same lane
PositionVector computeSmoothShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, NBNode *recordError=0, int shapeFlag=0) const
Compute a smooth curve between the given geometries.
bool isLeftMover(const NBEdge *const from, const NBEdge *const to) const
Computes whether the given connection is a left mover across the junction.
bool mergeConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether multiple connections from the same edge target the same lane
std::vector< Crossing * > getCrossings() const
return this junctions pedestrian crossings
void addOutgoingEdge(NBEdge *edge)
adds an outgoing edge
bool isConstantWidthTransition() const
detects whether a given junction splits or merges lanes while keeping constant road width
const Position & getPosition() const
const PositionVector & getShape() const
retrieve the junction shape
static const int FORWARD
edge directions (for pedestrian related stuff)
bool foes(const NBEdge *const from1, const NBEdge *const to1, const NBEdge *const from2, const NBEdge *const to2) const
Returns the information whether the given flows cross.
PositionVector computeInternalLaneShape(const NBEdge *fromE, const NBEdge::Connection &con, int numPoints, NBNode *recordError=0, int shapeFlag=0) const
Compute the shape for an internal lane.
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches loaded signal plans by modifying lane indices above threshold by the given offset
bool geometryLike() const
whether this is structurally similar to a geometry node
bool isTLControlled() const
Returns whether this node is controlled by any tls.
static const int SCURVE_IGNORE
static const double MIN_SPEED_CROSSING_TIME
minimum speed for computing time to cross intersection
Base class for objects which have an id.
std::string myID
The name of the object.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
static OptionsCont & getOptions()
Retrieves the options.
bool hasParameter(const std::string &key) const
Returns whether the parameter is set.
void mergeParameters(const Parameterised::Map &mapArg, const std::string separator=" ", bool uniqueValues=true)
Adds or appends all given parameters from the map.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
const Parameterised::Map & getParametersMap() const
Returns the inner key/value map.
virtual void setParameter(const std::string &key, const std::string &value)
Sets a parameter.
void updateParameters(const Parameterised::Map &mapArg)
Adds or updates all given parameters from the map.
A point in 2D or 3D with translation and scaling methods.
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
void add(const Position &pos)
Adds the given position to this one.
void setz(double z)
set position z
double z() const
Returns the z-position.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
void sety(double y)
set position y
double y() const
Returns the y-position.
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double beginEndAngle() const
returns the angle in radians of the line connecting the first and the last position
double length() const
Returns the length.
void round(int precision, bool avoidDegeneration=true)
round all coordinates to the given precision
void ensureMinLength(int precision)
ensure minimum length so that the geometry will not degenerate to 0-length on writing with the given ...
void push_front_noDoublePos(const Position &p)
insert in front a non double position
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
void add(double xoff, double yoff, double zoff)
void closePolygon()
ensures that the last position equals the first
std::vector< double > intersectsAtLengths2D(const PositionVector &other) const
For all intersections between this vector and other, return the 2D-length of the subvector from this ...
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::vector< double > distances(const PositionVector &s, bool perpendicular=false) const
distances of all my points to s and all of s points to myself
PositionVector getOrthogonal(const Position &p, double extend, bool before, double length=1.0, double deg=90) const
return orthogonal through p (extending this vector if necessary)
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
bool almostSame(const PositionVector &v2, double maxDiv=POSITION_EPS) const
check if the two vectors have the same length and pairwise similar positions
PositionVector getSubpart2D(double beginOffset, double endOffset) const
get subpart of a position vector in two dimensions (Z is ignored)
PositionVector smoothedZFront(double dist=std::numeric_limits< double >::max()) const
returned vector that is smoothed at the front (within dist)
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
bool hasElevation() const
return whether two positions differ in z-coordinate
static const PositionVector EMPTY
empty Vector
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
Position getCentroid() const
Returns the centroid (closes the polygon if unclosed)
void extrapolate2D(const double val, const bool onlyFirst=false)
extrapolate position vector in two dimensions (Z is ignored)
Position positionAtOffset2D(double pos, double lateralOffset=0, bool extrapolateBeyond=false) const
Returns the position at the given length.
void push_back_noDoublePos(const Position &p)
insert in back a non double position
void removeDoublePoints(double minDist=POSITION_EPS, bool assertLength=false, int beginOffset=0, int endOffset=0, bool resample=false)
Removes positions if too near.
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector reverse() const
reverse position vector
PositionVector getSubpartByIndex(int beginIndex, int count) const
get subpart of a position vector using index and a cout
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
bool around(const Position &p, double offset=0) const
Returns the information whether the position vector describes a polygon lying around the given point.
static bool isValidNetID(const std::string &value)
whether the given string is a valid id for a network element
bool isDefined() const
check if stopOffset was defined
double getOffset() const
get offset
std::vector< std::string > getVector()
return vector of strings
Some static methods for string processing.
static std::string convertUmlaute(std::string str)
Converts german "Umlaute" to their latin-version.
static int toInt(const std::string &sData)
converts a string into the integer value described by it by calling the char-type converter,...
static T maxValue(const std::vector< T > &v)
A structure which describes a connection between edges or lanes.
bool indirectLeft
Whether this connection is an indirect left turn.
int fromLane
The lane the connections starts at.
std::string viaID
if Connection have a via, ID of it
int toLane
The lane the connections yields in.
std::vector< int > foeInternalLinks
FOE Internal links.
Connection(int fromLane_, NBEdge *toEdge_, int toLane_, const bool mayDefinitelyPass_=false)
Constructor.
std::string getInternalViaLaneID() const
get ID of internal lane (second part)
double speed
custom speed for connection
NBEdge * toEdge
The edge the connections yields in.
double customLength
custom length for connection
double vmax
maximum velocity
PositionVector customShape
custom shape for connection
PositionVector viaShape
shape of via
std::string getDescription(const NBEdge *parent) const
get string describing this connection
double contPos
custom position for internal junction on this connection
std::string getInternalLaneID() const
get ID of internal lane
int internalLaneIndex
The lane index of this internal lane within the internal edge.
std::string tlID
The id of the traffic light that controls this connection.
int tlLinkIndex2
The index of the internal junction within the controlling traffic light (optional)
double length
computed length (average of all internal lane shape lengths that share an internal edge)
PositionVector shape
shape of Connection
std::string id
id of Connection
std::vector< std::string > foeIncomingLanes
FOE Incomings lanes.
bool haveVia
check if Connection have a Via
int tlLinkIndex
The index of this connection within the controlling traffic light.
double viaLength
the length of the via shape (maybe customized)
static ConstRouterEdgePairVector myViaSuccessors
An (internal) definition of a single lane of an edge.
double width
This lane's width.
std::string oppositeID
An opposite lane ID, if given.
SVCPermissions changeRight
List of vehicle types that are allowed to change right from this lane.
SVCPermissions changeLeft
List of vehicle types that are allowed to change Left from this lane.
Lane(NBEdge *e, const std::string &_origID)
constructor
bool accelRamp
Whether this lane is an acceleration lane.
PositionVector shape
The lane's shape.