51#define DEBUGCOND(PED) ((PED).getPerson()->isSelected())
52#define DEBUGCOND2(LANE) ((LANE)->isSelected())
57 for (
int i = 0; i < (int)obs.size(); ++i) {
59 <<
"(" << obs[i].description
60 <<
" x=(" << obs[i].xBack <<
"," << obs[i].xFwd
61 <<
") s=" << obs[i].speed
124 WRITE_WARNINGF(
TL(
"Pedestrian vType '%' width % is larger than pedestrian.striping.stripe-width and this may cause collisions with vehicles."),
174 if (lane ==
nullptr) {
175 const char* error =
TL(
"Person '%' could not find sidewalk on edge '%', time=%.");
213 if (from ==
nullptr || to ==
nullptr) {
215 }
else if (from->
getLinkTo(to) !=
nullptr) {
217 }
else if (to->
getLinkTo(from) !=
nullptr) {
235 for (
MSLink* link : lane->getLinkCont()) {
236 if (link->getWalkingAreaFoe() !=
nullptr) {
238 myWalkingAreaFoes[&link->getWalkingAreaFoe()->getEdge()].push_back(link->getLaneBefore());
241 if (link->getWalkingAreaFoeExit() !=
nullptr) {
243 myWalkingAreaFoes[&link->getWalkingAreaFoeExit()->getEdge()].push_back(link->getLaneBefore());
261 const MSLane* walkingArea = getSidewalk<MSEdge, MSLane>(edge);
265 std::vector<const MSLane*> lanes;
267 if (!in->isTazConnector()) {
268 lanes.push_back(getSidewalk<MSEdge, MSLane>(in));
269 if (lanes.back() ==
nullptr) {
270 throw ProcessError(
"Invalid connection from edge '" + in->getID() +
"' to walkingarea edge '" + edge->
getID() +
"'");
275 if (!out->isTazConnector()) {
276 lanes.push_back(getSidewalk<MSEdge, MSLane>(out));
277 if (lanes.back() ==
nullptr) {
278 throw ProcessError(
"Invalid connection from walkingarea edge '" + edge->
getID() +
"' to edge '" + out->getID() +
"'");
283 for (
int j = 0; j < (int)lanes.size(); ++j) {
284 for (
int k = 0; k < (int)lanes.size(); ++k) {
287 const MSLane*
const from = lanes[j];
288 const MSLane*
const to = lanes[k];
294 const double maxExtent = fromPos.
distanceTo2D(toPos) / 4;
295 const double extrapolateBy =
MIN2(maxExtent, walkingArea->
getWidth() / 2);
297 shape.push_back(fromPos);
298 if (extrapolateBy > POSITION_EPS) {
307 if (shape.size() < 2) {
311 assert(shape.size() == 2);
316 if (shape.size() >= 4 && shape.
length() < walkingArea->
getWidth()) {
317 const double aStart = shape.
angleAt2D(0);
318 const double aEnd = shape.
angleAt2D((
int)shape.size() - 2);
319 if (fabs(aStart - aEnd) <
DEG2RAD(10)) {
320 angleOverride = (aStart + aEnd) / 2;
328 into.insert(std::make_pair(std::make_pair(from, to), wap));
340 std::vector<const MSLane*> lanes;
342 lanes.push_back(getSidewalk<MSEdge, MSLane>(pred));
345 lanes.push_back(getSidewalk<MSEdge, MSLane>(succ));
347 if (lanes.size() < 1) {
348 throw ProcessError(
TLF(
"Invalid walkingarea '%' does not allow continuation.", walkingArea->
getID()));
356 const MSLane* swBefore = getSidewalk<MSEdge, MSLane>(before);
357 const MSLane* swAfter = getSidewalk<MSEdge, MSLane>(after);
360 return &pathIt->second;
364 bool useBefore = swBefore !=
nullptr && std::find(preds.begin(), preds.end(), before) != preds.end();
365 bool useAfter = swAfter !=
nullptr && std::find(succs.begin(), succs.end(), after) != succs.end();
369 }
else if (succs.size() > 0) {
371 return getWalkingAreaPath(walkingArea, swBefore, getSidewalk<MSEdge, MSLane>(succs.front()));
373 }
else if (useAfter && preds.size() > 0) {
375 return getWalkingAreaPath(walkingArea, getSidewalk<MSEdge, MSLane>(preds.front()), swAfter);
386 return &pathIt->second;
390 if (preds.size() > 0) {
392 const auto pathIt2 =
myWalkingAreaPaths.find(std::make_pair(getSidewalk<MSEdge, MSLane>(pred), after));
394 return &pathIt2->second;
410 const MSLane* nextLane = nextRouteLane;
411 const MSLink* link =
nullptr;
417 if (nextRouteLane ==
nullptr && nextRouteEdge !=
nullptr) {
418 std::string error =
"Person '" + ped.
getPerson()->
getID() +
"' could not find sidewalk on edge '" + nextRouteEdge->
getID() +
"', time="
422 nextRouteLane = nextRouteEdge->
getLanes().front();
428 if (nextRouteLane !=
nullptr) {
433 nextLane = currentLane->
getLinkCont()[0]->getViaLaneOrLane();
438 std::cout <<
" internal\n";
443 nextLane = currentLane->
getLinkCont()[0]->getLane();
448 std::cout <<
" crossing\n";
456 const double arrivalPos = (nextRouteEdge == ped.
getStage()->
getRoute().back()
460 if (prevLane !=
nullptr) {
461 prohibited.push_back(&prevLane->
getEdge());
466 <<
" nre=" << nextRouteEdge->
getID()
467 <<
" nreDir=" << nextRouteEdgeDir
468 <<
" aPos=" << arrivalPos
469 <<
" crossingRoute=" <<
toString(crossingRoute)
472 if (crossingRoute.size() > 1) {
473 const MSEdge* nextEdge = crossingRoute[1];
474 nextLane = getSidewalk<MSEdge, MSLane>(crossingRoute[1], ped.
getPerson()->
getVClass());
476 assert(nextLane != prevLane);
479 std::cout <<
" nextDir=" << nextDir <<
"\n";
488 link = oppositeWalkingArea->
getLinkTo(nextLane);
491 assert(link !=
nullptr);
498 <<
" no route from '" << (currentEdge ==
nullptr ?
"NULL" : currentEdge->
getID())
499 <<
"' to '" << (nextRouteEdge ==
nullptr ?
"NULL" : nextRouteEdge->
getID())
504 link = prevLane->
getLinkTo(nextRouteLane);
506 link = nextRouteLane->
getLinkTo(prevLane);
508 if (link !=
nullptr) {
513 +
"' from walkingArea '" + currentEdge->
getID()
514 +
"' to edge '" + nextRouteEdge->
getID() +
"', time=" +
517 nextLane = nextRouteLane;
520 }
else if (currentEdge == nextRouteEdge) {
527 if (nextLane !=
nullptr) {
530 std::cout <<
" next walkingArea " << (nextDir ==
FORWARD ?
"forward" :
"backward") <<
"\n";
549 std::cout <<
" nextEdge=" << nextRouteEdge->
getID() <<
" passedFwd=" << passedFwd <<
" passedBwd=" << passedBwd <<
" futureRoute=" <<
toString(futureRoute) <<
" nextDir=" << nextDir <<
"\n";
555 link = currentLane->
getLinkTo(nextRouteLane);
556 if (link !=
nullptr) {
558 std::cout <<
" direct forward\n";
563 link = nextRouteLane->
getLinkTo(currentLane);
564 if (link !=
nullptr) {
566 std::cout <<
" direct backward\n";
569 if (nextLane !=
nullptr) {
571 while (nextLane->
getLinkCont()[0]->getViaLaneOrLane()->isInternal()) {
572 nextLane = nextLane->
getLinkCont()[0]->getViaLaneOrLane();
578 if (nextLane ==
nullptr) {
580 nextLane = nextRouteLane;
582 std::cout <<
SIMTIME <<
" no next lane found for " << currentLane->
getID() <<
" dir=" << ped.
getDirection() <<
"\n";
586 +
"' from edge '" + currentEdge->
getID()
587 +
"' to edge '" + nextRouteEdge->
getID() +
"', time=" +
590 }
else if (nextLane->
getLength() <= POSITION_EPS) {
602 nextLane = nextRouteLane;
611 <<
" l=" << currentLane->
getID()
612 <<
" nl=" << (nextLane ==
nullptr ?
"NULL" : nextLane->
getID())
613 <<
" nrl=" << (nextRouteLane ==
nullptr ?
"NULL" : nextRouteLane->
getID())
619 assert(nextLane != 0 || nextRouteLane == 0);
628 if (l->getLane()->getEdge().isWalkingArea()) {
634 const std::vector<MSLane::IncomingLaneInfo>& laneInfos = currentLane->
getIncomingLanes();
635 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator it = laneInfos.begin(); it != laneInfos.end(); ++it) {
636 if ((*it).lane->getEdge().isWalkingArea()) {
637 link = (*it).viaLink;
648 const PState& ego = *
static_cast<PState*
>(pedestrians[egoIndex]);
649 const int egoStripe = ego.
stripe();
651 std::vector<bool> haveBlocker(stripes,
false);
652 for (
int index = egoIndex + 1; index < (int)pedestrians.size(); index++) {
653 const PState& p = *
static_cast<PState*
>(pedestrians[index]);
655 std::cout <<
SIMTIME <<
" ped=" << ego.
getID() <<
" cur=" << egoStripe <<
" checking neighbor " << p.
getID()
661 std::cout <<
" dist=" << ego.
distanceTo(o) << std::endl;
669 haveBlocker[p.
stripe()] =
true;
680 if (!haveBlocker[p.
stripe()]) {
699 int offset = (destStripes - origStripes) / 2;
701 offset += (destStripes - origStripes) % 2;
709 MSLane* lane,
const MSLane* nextLane,
int stripes,
int nextDir,
710 double currentLength,
int currentDir) {
711 if (nextLanesObs.count(nextLane) == 0) {
718 const int offset =
getStripeOffset(nextStripes, stripes, currentDir != nextDir && nextStripes > stripes);
729 if (nextStripes < stripes) {
731 for (
int ii = 0; ii < stripes; ++ii) {
732 if (ii < offset || ii >= nextStripes + offset) {
743 if ((stripes - nextStripes) % 2 != 0) {
746 nextDir = currentDir;
748 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
749 const PState& p = *
static_cast<PState*
>(pedestrians[ii]);
758 const double newY = relPos.
y() + lateral_offset;
769 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(nextDir));
770 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
771 const PState& p = *
static_cast<PState*
>(pedestrians[ii]);
777 if (nextDir != currentDir) {
782 const int stripe = p.
stripe(newY);
783 if (stripe >= 0 && stripe < stripes) {
787 if (otherStripe >= 0 && otherStripe < stripes) {
788 obs[otherStripe] = pObs;
803 nextLanesObs[nextLane] = obs;
805 return nextLanesObs[nextLane];
813 o.xFwd += currentLength;
814 o.xBack += currentLength;
816 const double tmp = o.xFwd;
817 o.xFwd = currentLength + nextLength - o.xBack;
818 o.xBack = currentLength + nextLength - tmp;
822 const double tmp = o.xFwd;
826 o.xFwd -= nextLength;
827 o.xBack -= nextLength;
837 if ((dir ==
FORWARD && x - width / 2. < obs[stripe].xBack) || (dir ==
BACKWARD && x + width / 2. > obs[stripe].xFwd)) {
838 obs[stripe] =
Obstacle(x, 0, type,
id, width);
846 const MSLane* lane = it_lane->first;
848 if (pedestrians.size() == 0) {
854 const double minY =
stripeWidth * - 0.5 + NUMERICAL_EPS;
859 std::set<const WalkingAreaPath*, walkingarea_path_sorter> paths;
860 for (Pedestrians::iterator it = pedestrians.begin(); it != pedestrians.end(); ++it) {
867 std::cout <<
SIMTIME <<
" debugging WalkingAreaPath from=" << debugPath->
from->
getID() <<
" to=" << debugPath->to->getID() <<
" minY=" << minY <<
" maxY=" << maxY <<
" latOffset=" << lateral_offset <<
"\n";
872 for (std::set<const WalkingAreaPath*, walkingarea_path_sorter>::iterator it = paths.begin(); it != paths.end(); ++it) {
876 transformedPeds.reserve(pedestrians.size());
877 for (Pedestrians::iterator it_p = pedestrians.begin(); it_p != pedestrians.end(); ++it_p) {
880 transformedPeds.push_back(p);
881 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (untransformed), vecCoord="
886 transformedPeds.push_back(p);
887 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (untransformed), vecCoord="
893 toDelete.push_back(tp);
894 transformedPeds.push_back(tp);
895 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (semi-transformed), vecCoord="
900 const double newY = relPos.
y() + lateral_offset;
903 tp->
reset(relPos.
x(), newY);
904 toDelete.push_back(tp);
905 transformedPeds.push_back(tp);
906 if (path == debugPath) {
907 std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << relPos.
x() <<
" relY=" << newY <<
" (transformed), vecCoord=" << relPos <<
"\n";
910 if (path == debugPath) {
911 std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << relPos.
x() <<
" relY=" << newY <<
" (invalid), vecCoord=" << relPos <<
"\n";
921 for (
const MSLane* foeLane : itFoe->second) {
922 for (
auto itVeh = foeLane->anyVehiclesBegin(); itVeh != foeLane->anyVehiclesEnd(); ++itVeh) {
929 WRITE_WARNINGF(
"Could not vehicle '%' front position % onto walkingarea '%' path=%, time=%.",
933 WRITE_WARNINGF(
"Could not vehicle '%' back position % onto walkingarea '%' path=%, time=%.",
937 relCenter.push_back(relFront);
938 relCenter.push_back(relBack);
940 relCorners.
add(relCenter[0]);
941 relCorners.
add(relCenter[1]);
943 relCorners.
add(relCenter[0]);
944 relCorners.
add(relCenter[1]);
948 const double xWidth = relCorners.
getWidth();
949 const double vehYmin =
MAX2(minY - lateral_offset, relCorners.
ymin());
950 const double vehYmax =
MIN2(maxY - lateral_offset, relCorners.
ymax());
951 const double xCenter = relCorners.
getCenter().
x();
954 const bool addFront =
addVehicleFoe(veh, lane, yMinPos, dir * xWidth, 0, lateral_offset, minY, maxY, toDelete, transformedPeds);
955 const bool addBack =
addVehicleFoe(veh, lane, yMaxPos, dir * xWidth, 0, lateral_offset, minY, maxY, toDelete, transformedPeds);
956 if (path == debugPath) {
957 std::cout <<
" veh=" << veh->
getID()
958 <<
" corners=" << relCorners
959 <<
" xWidth=" << xWidth
960 <<
" ymin=" << relCorners.
ymin()
961 <<
" ymax=" << relCorners.
ymax()
962 <<
" vehYmin=" << vehYmin
963 <<
" vehYmax=" << vehYmax
966 if (addFront && addBack) {
968 const double yDist = vehYmax - vehYmin;
970 const double relDist = dist / yDist;
971 Position between = (yMinPos * relDist) + (yMaxPos * (1 - relDist));
972 if (path == debugPath) {
973 std::cout <<
" vehBetween=" << veh->
getID() <<
" pos=" << between <<
"\n";
975 addVehicleFoe(veh, lane, between, dir * xWidth,
stripeWidth, lateral_offset, minY, maxY, toDelete, transformedPeds);
984 for (Pedestrians::iterator it_p = toDelete.begin(); it_p != toDelete.end(); ++it_p) {
1000 const double newY = relPos.
y() + lateral_offset;
1001 if (newY >= minY && newY <= maxY) {
1004 toDelete.push_back(tp);
1005 transformedPeds.push_back(tp);
1016 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(dir));
1018 for (
int i = 0; i < (int)pedestrians.size(); i++) {
1019 PState*
const p =
static_cast<PState*
>(pedestrians[i]);
1026 pedestrians.erase(pedestrians.begin() + i);
1029 if (p->
getLane() !=
nullptr) {
1048 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(dir));
1051 bool hasCrossingVehObs =
false;
1054 hasCrossingVehObs =
addCrossingVehs(lane, stripes, 0, dir, crossingVehs,
true);
1057 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
1101 nextLanesObs, lane, nextLane, stripes,
1131 && (!link->
opened(currentTime -
DELTA_T, speed, speed, passingLength, p.
getImpatience(currentTime), speed, 0, 0,
nullptr, p.
ignoreRed(link), p.
getPerson())
1173 if (hasCrossingVehObs) {
1182 p.
walk(currentObs, currentTime);
1193 for (
int coll = 0; coll < ii; ++coll) {
1201 +
"', lane='" + lane->
getID() +
"', time=" +
time2string(currentTime) +
".");
1231 bool hasCrossingVehObs =
false;
1236 if (linkLeaders.size() > 0) {
1237 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
1239 const MSVehicle* veh = (*it).vehAndGap.first;
1240 if (veh !=
nullptr) {
1245 voBlock.
xBack = NUMERICAL_EPS;
1252 const double bGap = (prio
1254 : veh->
getSpeed() * distToCrossBeforeVeh);
1258 if ((*it).fromLeft()) {
1259 vehYmin = -(*it).vehAndGap.second + lateral_offset;
1263 vehYmax = crossing->
getWidth() + (*it).vehAndGap.second - lateral_offset;
1277 hasCrossingVehObs =
true;
1282 <<
" crossingVeh=" << veh->
getID()
1283 <<
" lane=" << crossing->
getID()
1285 <<
" latOffset=" << lateral_offset
1287 <<
" stripes=" << stripes
1288 <<
" dist=" << (*it).distToCrossing
1289 <<
" gap=" << (*it).vehAndGap.second
1290 <<
" brakeGap=" << bGap
1291 <<
" fromLeft=" << (*it).fromLeft()
1292 <<
" distToCrossBefore=" << distToCrossBeforeVeh
1293 <<
" ymin=" << vehYmin
1294 <<
" ymax=" << vehYmax
1302 if (hasCrossingVehObs) {
1305 bool allBlocked =
true;
1307 for (
int i = 0; i < (int)obs.size(); i++) {
1310 (dir ==
FORWARD && i >= reserved) ||
1311 (dir ==
BACKWARD && i < (
int)obs.size() - reserved))) {
1318 std::cout <<
SIMTIME <<
" crossing=" << crossing->
getID() <<
" allBlocked\n";
1322 o.xBack = NUMERICAL_EPS;
1324 o.xFwd = crossing->
getLength() - NUMERICAL_EPS;
1330 return hasCrossingVehObs;
1345 if (ped !=
nullptr) {
1371 double vehXMaxCheck;
1372 double vehXMinCheck;
1376 vehXMin = vehFront - clearance;
1378 vehXMaxCheck = vehBack + NUMERICAL_EPS;
1382 vehXMinCheck = vehFront - clearance;
1385 vehXMax = vehFront + clearance;
1388 vehXMaxCheck = vehFront + clearance;
1392 vehXMinCheck = vehBack - NUMERICAL_EPS;
1396 std::cout <<
SIMTIME <<
" ped=" << pID <<
" veh=" << veh->
getID() <<
" check obstacle on lane=" << lane->
getID()
1398 <<
" vehXMin=" << vehXMin
1399 <<
" vehXMax=" << vehXMax
1400 <<
" vehXMinC=" << vehXMinCheck
1401 <<
" vehXMaxC=" << vehXMaxCheck
1405 <<
" vFront=" << vehFront
1406 <<
" vBack=" << vehBack
1409 if (vehXMaxCheck > minX && vehXMinCheck && vehXMinCheck <= maxX) {
1422 if (s == current && vehFront +
SAFETY_GAP < minX) {
1424 if (pRelY - pWidth < vehYmax &&
1425 pRelY + pWidth > vehYmin && dir ==
FORWARD) {
1427 std::cout <<
" ignoring vehicle '" << veh->
getID() <<
" on stripe " << s <<
" vehFrontSG=" << vehFront +
SAFETY_GAP <<
" minX=" << minX <<
"\n";
1438 std::cout <<
SIMTIME <<
" ped=" << pID <<
" veh=" << veh->
getID() <<
" obstacle on lane=" << lane->
getID()
1440 <<
" ymin=" << vehYmin
1441 <<
" ymax=" << vehYmax
1444 <<
" relY=" << pRelY
1445 <<
" current=" << current
1446 <<
" vo.xFwd=" << vo.xFwd
1447 <<
" vo.xBack=" << vo.xBack
1448 <<
" vFront=" << vehFront
1449 <<
" vBack=" << vehBack
1465 type(OBSTACLE_NONE),
1471 xFwd(ped.getMaxX()),
1472 xBack(ped.getMinX()),
1473 speed(ped.getDirection() * ped.getSpeed(*ped.getStage())),
1474 type(ped.getOType()),
1475 description(ped.getID()) {
1486 return xBack <= o.
xBack;
1488 return xFwd >= o.
xFwd;
1498 myWalkingAreaPath(nullptr) {
1501 assert(!route.empty());
1503 if (route.size() == 1) {
1508 if (route.front()->isWalkingArea()) {
1517 std::cout <<
" initialize dir for " <<
myPerson->
getID() <<
" forward=" << mayStartForward <<
" backward=" << mayStartBackward <<
"\n";
1519 if (mayStartForward && mayStartBackward) {
1523 if (crossingRoute.size() > 1) {
1525 const MSEdge* nextEdge = crossingRoute[1];
1531 std::cout <<
" crossingRoute=" <<
toString(crossingRoute) <<
"\n";
1533 }
else if (!mayStartForward && !mayStartBackward) {
1534 int lastDisconnect = passedFwd >= passedBwd ? passedFwd : passedBwd;
1536 if (route.size() > 2) {
1537 dLoc =
TLF(
" between edge '%' and edge '%'", route[lastDisconnect - 1]->
getID(), route[lastDisconnect]->
getID());
1539 WRITE_WARNINGF(
TL(
"Person '%' walking from edge '%' to edge '%' has a disconnect%, time=%."),
1574 myWalkingAreaPath(nullptr) {
1575 if (in !=
nullptr) {
1577 std::string wapLaneFrom;
1578 std::string wapLaneTo;
1579 std::string nextLaneID;
1580 std::string nextLinkFrom;
1581 std::string nextLinkTo;
1586 >> wapLaneFrom >> wapLaneTo
1596 throw ProcessError(
"Unknown lane '" + laneID +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1599 MSLane* nextLane =
nullptr;
1600 if (nextLaneID !=
"null") {
1602 if (nextLane ==
nullptr) {
1603 throw ProcessError(
"Unknown next lane '" + nextLaneID +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1606 const MSLink* link =
nullptr;
1607 if (nextLinkFrom !=
"null") {
1610 if (from ==
nullptr) {
1611 throw ProcessError(
"Unknown link origin lane '" + nextLinkFrom +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1613 if (to ==
nullptr) {
1614 throw ProcessError(
"Unknown link destination lane '" + nextLinkTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1620 if (wapLaneFrom !=
"null") {
1623 if (from ==
nullptr) {
1624 throw ProcessError(
"Unknown walkingAreaPath origin lane '" + wapLaneFrom +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1626 if (to ==
nullptr) {
1627 throw ProcessError(
"Unknown walkingAreaPath destination lane '" + wapLaneTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1633 throw ProcessError(
"Unknown walkingAreaPath from lane '" + wapLaneFrom +
"' to lane '" + wapLaneTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1646 std::string wapLaneFrom =
"null";
1647 std::string wapLaneTo =
"null";
1648 if (myWalkingAreaPath !=
nullptr) {
1649 wapLaneFrom = myWalkingAreaPath->from->
getID();
1650 wapLaneTo = myWalkingAreaPath->to->getID();
1652 std::string nextLaneID =
"null";
1653 std::string nextLinkFrom =
"null";
1654 std::string nextLinkTo =
"null";
1655 if (myNLI.lane !=
nullptr) {
1656 nextLaneID = myNLI.lane->getID();
1658 if (myNLI.link !=
nullptr) {
1659 nextLinkFrom = myNLI.link->getLaneBefore()->getID();
1660 nextLinkTo = myNLI.link->getViaLaneOrLane()->getID();
1662 out <<
" " << myLane->getID()
1667 <<
" " << mySpeedLat
1668 <<
" " << myWaitingToEnter
1669 <<
" " << myWaitingTime
1670 <<
" " << wapLaneFrom
1672 <<
" " << myAmJammed
1673 <<
" " << nextLaneID
1674 <<
" " << nextLinkFrom
1675 <<
" " << nextLinkTo
1676 <<
" " << myNLI.dir;
1683 return myEdgePos - getLength();
1685 return myEdgePos - (includeMinGap ? getMinGap() : 0.);
1693 return myEdgePos + (includeMinGap ? getMinGap() : 0.);
1695 return myEdgePos + getLength();
1701 return myPerson->getVehicleType().getLength();
1707 return myPerson->getVehicleType().getMinGap();
1719 const int s = stripe(relY);
1723 if (offset > threshold) {
1725 }
else if (offset < -threshold) {
1750 if (myStage->getNextRouteEdge() ==
nullptr) {
1751 return myDir * (myStage->getArrivalPos() - myEdgePos) - POSITION_EPS - (
1752 (myWaitingTime >
DELTA_T && (myStage->getDestinationStop() ==
nullptr ||
1753 myStage->getDestinationStop()->getWaitingCapacity() > myStage->getDestinationStop()->getNumWaitingPersons()))
1756 const double length = myWalkingAreaPath ==
nullptr ? myLane->getLength() : myWalkingAreaPath->length;
1757 return myDir ==
FORWARD ? length - myEdgePos : myEdgePos;
1764 double dist = distToLaneEnd();
1766 std::cout <<
SIMTIME <<
" ped=" << myPerson->getID() <<
" myEdgePos=" << myEdgePos <<
" dist=" << dist <<
"\n";
1774 const int oldDir = myDir;
1775 const MSLane* oldLane = myLane;
1776 myLane = myNLI.lane;
1778 const bool normalLane = (myLane ==
nullptr || myLane->getEdge().getFunction() ==
SumoXMLEdgeFunc::NORMAL || &myLane->getEdge() == myStage->getNextRouteEdge());
1781 <<
" ped=" << myPerson->
getID()
1782 <<
" moveToNextLane old=" << oldLane->
getID()
1783 <<
" new=" << (myLane ==
nullptr ?
"NULL" : myLane->getID())
1784 <<
" oldDir=" << oldDir
1785 <<
" newDir=" << myDir
1786 <<
" myEdgePos=" << myEdgePos
1790 if (myLane ==
nullptr) {
1791 myEdgePos = myStage->getArrivalPos();
1794 if (myStage->getRouteStep() == myStage->getRoute().end() - 1) {
1797 const bool arrived = myStage->moveToNextEdge(myPerson, currentTime, oldDir, normalLane ?
nullptr : &myLane->getEdge());
1803 myStage->activateEntryReminders(myPerson);
1804 assert(myNLI.lane != oldLane);
1806 std::cout <<
" nextLane=" << (myNLI.lane ==
nullptr ?
"NULL" : myNLI.lane->getID()) <<
"\n";
1808 if (myLane->getEdge().isWalkingArea()) {
1811 assert(myWalkingAreaPath->shape.size() >= 2);
1813 std::cout <<
" mWAPath shape=" << myWalkingAreaPath->shape <<
" length=" << myWalkingAreaPath->length <<
"\n";
1815 }
else if (myNLI.link !=
nullptr) {
1817 myLane = myNLI.lane;
1818 assert(!myLane->getEdge().isWalkingArea());
1819 myStage->moveToNextEdge(myPerson, currentTime, myDir, &myLane->getEdge());
1820 myWalkingAreaPath =
nullptr;
1826 const MSEdge* currRouteEdge = *myStage->getRouteStep();
1827 const MSEdge* nextRouteEdge = myStage->getNextRouteEdge();
1835 myStage->moveToNextEdge(myPerson, currentTime, oldDir,
nullptr);
1836 myLane = myNLI.lane;
1837 assert(myLane != 0);
1840 myWalkingAreaPath =
nullptr;
1842 throw ProcessError(
TLF(
"Disconnected walk for person '%'.", myPerson->getID()));
1846 myWalkingAreaPath =
nullptr;
1851 const double newLength = (myWalkingAreaPath ==
nullptr ? myLane->getLength() : myWalkingAreaPath->length);
1852 if (-dist > newLength) {
1859 myEdgePos = newLength + dist;
1864 std::cout <<
SIMTIME <<
" update myEdgePos ped=" << myPerson->getID()
1865 <<
" newLength=" << newLength
1867 <<
" myEdgePos=" << myEdgePos
1871 if (myDir != oldDir) {
1878 std::cout <<
SIMTIME <<
" transformY ped=" << myPerson->getID()
1880 <<
" newY=" << myPosLat
1882 <<
" od=" << oldDir <<
" nd=" << myDir
1883 <<
" offset=" << offset <<
"\n";
1886 myAngle = std::numeric_limits<double>::max();
1897 (
int)floor(stripes * factor),
1903 const int stripes = (int)obs.size();
1904 const int sMax = stripes - 1;
1908 const double vMax = (myStage->getConfiguredSpeed() >= 0
1909 ? myStage->getConfiguredSpeed()
1911 ? myLane->getVehicleMaxSpeed(myPerson)
1912 : myStage->getMaxSpeed(myPerson)));
1914 const int current = stripe();
1915 const int other = otherStripe();
1917 std::vector<double> distance(stripes);
1918 for (
int i = 0; i < stripes; ++i) {
1919 distance[i] = distanceTo(obs[i], obs[i].type ==
OBSTACLE_PED);
1922 std::vector<double> utility(stripes, 0);
1924 for (
int i = 0; i < stripes; ++i) {
1926 if (i == current && (!isWaitingToEnter() || stripe() != stripe(myPosLat))) {
1930 for (
int j = 0; j <= i; ++j) {
1935 for (
int j = i; j < stripes; ++j) {
1944 const bool onJunction = myLane->getEdge().isWalkingArea() || myLane->getEdge().isCrossing();
1947 for (
int i = 0; i < reserved; ++i) {
1951 for (
int i = sMax; i > sMax - reserved; --i) {
1956 for (
int i = 0; i < stripes; ++i) {
1957 if (obs[i].speed * myDir < 0) {
1960 utility[i - 1] -= 0.5;
1961 }
else if (myDir ==
BACKWARD && i < sMax) {
1962 utility[i + 1] -= 0.5;
1966 const double walkDist =
MAX2(0., distance[i]);
1968 const double expectedDist =
MIN2(vMax *
LOOKAHEAD_SAMEDIR, walkDist + obs[i].speed * myDir * lookAhead);
1969 if (expectedDist >= 0) {
1970 utility[i] += expectedDist;
1977 if (myDir ==
FORWARD && obs[0].speed < 0) {
1979 }
else if (myDir ==
BACKWARD && obs[sMax].speed > 0) {
1983 if (distance[current] > 0 && myWaitingTime == 0) {
1984 for (
int i = 0; i < stripes; ++i) {
1990 for (
int i = 0; i < stripes; ++i) {
1998 int chosen = current;
1999 for (
int i = 0; i < stripes; ++i) {
2005 const int next = (chosen == current ? current : (chosen < current ? current - 1 : current + 1));
2006 double xDist =
MIN3(distance[current], distance[other], distance[next]);
2007 if (next != chosen) {
2010 const int nextOther = chosen < current ? current - 2 : current + 2;
2011 xDist =
MIN2(xDist, distance[nextOther]);
2014 const double preferredGap = NUMERICAL_EPS;
2016 if (xSpeed < NUMERICAL_EPS) {
2020 std::cout <<
" xSpeedPotential=" << xSpeed <<
"\n";
2027 (xDist == distance[current] && obs[current].type >=
OBSTACLE_END)
2028 || (xDist == distance[other] && obs[other].type >=
OBSTACLE_END)
2029 || (xDist == distance[next] && obs[next].type >=
OBSTACLE_END))
2037 <<
" vehWait=" <<
STEPS2TIME(obs[current].vehicle ? obs[current].vehicle->getWaitingTime() : 0)
2040 if (myWaitingTime > ((myLane->getEdge().isCrossing()
2042 || (myLane->getEdge().isWalkingArea() && obs[current].vehicle !=
nullptr && obs[current].vehicle->getWaitingTime() >
jamTimeCrossing
2044 || (sMax == 0 && obs[0].speed * myDir < 0 && myWaitingTime >
jamTimeNarrow)
2055 }
else if (myAmJammed && stripe(myPosLat) >= 0 && stripe(myPosLat) <= sMax && xDist >=
MIN_STARTUP_DIST) {
2079 if (fabs(yDist) > NUMERICAL_EPS) {
2080 ySpeed = (yDist > 0 ?
2086 && stripe() == stripe(myPosLat)
2088 && !(myLane->getEdge().isCrossing() || myLane->getEdge().isWalkingArea())) {
2090 int stepAsideDir = myDir;
2091 if (myLane->getEdge().getLanes().size() > 1 || current > sMax / 2) {
2097 ySpeed = stepAsideDir * vMax;
2103 <<
" ped=" << myPerson->getID()
2104 <<
" edge=" << myStage->getEdge()->getID()
2105 <<
" x=" << myEdgePos
2106 <<
" y=" << myPosLat
2108 <<
" pvx=" << mySpeed
2109 <<
" cur=" << current
2110 <<
" cho=" << chosen
2114 <<
" dawdle=" << dawdle
2119 <<
" wTime=" << myStage->getWaitingTime(currentTime)
2120 <<
" jammed=" << myAmJammed
2123 for (
int i = 0; i < stripes; ++i) {
2125 std::cout <<
" util=" << utility[i] <<
" dist=" << distance[i] <<
" o=" << o.
description;
2127 std::cout <<
" xF=" << o.
xFwd <<
" xB=" << o.
xBack <<
" v=" << o.
speed;
2130 std::cout <<
" current";
2132 if (i == other && i != current) {
2133 std::cout <<
" other";
2136 std::cout <<
" chosen";
2139 std::cout <<
" next";
2147 mySpeedLat = ySpeed;
2150 myWaitingToEnter =
false;
2155 myAngle = std::numeric_limits<double>::max();
2161 return MAX2(0.,
MIN2(1., myPerson->getVehicleType().getImpatience()
2169 return myRemoteXYPos;
2171 if (myLane ==
nullptr) {
2175 const double lateral_offset = -getLatOffset();
2176 if (myWalkingAreaPath ==
nullptr) {
2191 return myWalkingAreaPath->shape.positionAtOffset(myEdgePos, lateral_offset);
2193 const double rotationOffset = myDir ==
FORWARD ? 0 :
DEG2RAD(180);
2194 return myWalkingAreaPath->shape.sidePositionAtAngle(myEdgePos, lateral_offset, myWalkingAreaPath->angleOverride + rotationOffset);
2202 if (myAngle != std::numeric_limits<double>::max()) {
2205 if (myLane ==
nullptr) {
2209 if (myWalkingAreaPath !=
nullptr && myWalkingAreaPath->angleOverride !=
INVALID_DOUBLE) {
2210 return myWalkingAreaPath->angleOverride;
2212 const PositionVector& shp = myWalkingAreaPath ==
nullptr ? myLane->getShape() : myWalkingAreaPath->shape;
2213 double geomX = myWalkingAreaPath ==
nullptr ? myLane->interpolateLanePosToGeometryPos(myEdgePos) : myEdgePos;
2216 angle += atan2(mySpeedLat,
MAX2(mySpeed, NUMERICAL_EPS));
2218 angle -= atan2(mySpeedLat,
MAX2(mySpeed, NUMERICAL_EPS));
2230 return myNLI.lane ==
nullptr ? nullptr : &myNLI.lane->getEdge();
2236 return myNLI.lane !=
nullptr && myNLI.lane->
isCrossing() ? myNLI.lane :
nullptr;
2242 myEdgePos = pathLength - myEdgePos;
2243 myPosLat = usableWidth - myPosLat;
2244 myDir = -myWalkingAreaPath->dir;
2245 mySpeedLat = -mySpeedLat;
2251 myEdgePos = edgePos;
2262 int routeOffset = 0;
2263 bool laneOnRoute =
false;
2265 for (
const MSEdge* edge : myStage->getRoute()) {
2268 || edge->getFromJunction() == laneOnJunction) {
2275 throw ProcessError(
"Lane '" + lane->
getID() +
"' is not on the route of person '" + getID() +
"'.");
2278 if (lane->
getEdge().
isWalkingArea() && (myWalkingAreaPath ==
nullptr || myWalkingAreaPath->lane != lane)) {
2280 const MSEdge* prevEdge = myStage->getRoute()[routeOffset];
2281 const MSEdge* nextEdge = routeOffset + 1 < (int)myStage->getRoute().size() ? myStage->getRoute()[routeOffset + 1] :
nullptr;
2283 const double maxPos = guessed->
shape.
length() - NUMERICAL_EPS;
2284 if (lanePos > maxPos + POSITION_EPS || lanePos < -POSITION_EPS) {
2286 +
"' (fromLane='" + guessed->
from->
getID()
2287 +
"' toLane='" + guessed->
to->
getID() +
"') for person '" + getID() +
"' time=" +
time2string(t) +
".");
2290 lanePos =
MIN2(maxPos,
MAX2(NUMERICAL_EPS, lanePos));
2294 moveToXY(p, pos, lane, lanePos, lanePosLat, angle, routeOffset, newEdges, t);
2300 double lanePosLat,
double angle,
int routeOffset,
2303 assert(p == myPerson);
2304 assert(pm !=
nullptr);
2307 const double oldX = myEdgePos -
SPEED2DIST(mySpeed * myDir);
2308 const double tmp = myEdgePos;
2310 Position oldPos = getPosition(*myStage, t);
2316#ifdef DEBUG_MOVETOXY
2320 <<
" lane=" << lane->
getID()
2321 <<
" lanePos=" << lanePos
2322 <<
" lanePosLat=" << lanePosLat
2323 <<
" angle=" << angle
2324 <<
" routeOffset=" << routeOffset
2327 <<
" path=" << (myWalkingAreaPath ==
nullptr ?
"null" : (myWalkingAreaPath->from->getID() +
"->" + myWalkingAreaPath->to->getID())) <<
"\n";
2330 if (lane != myLane && myLane !=
nullptr) {
2334 if (lane !=
nullptr &&
2337 const MSEdge* old = myStage->getEdge();
2338 const MSLane* oldLane = myLane;
2339 if (lane != myLane) {
2343 if (edges.empty()) {
2345 myStage->setRouteIndex(myPerson, routeOffset);
2347 myStage->replaceRoute(myPerson, edges, routeOffset);
2350 myStage->moveToNextEdge(myPerson, t, myDir, &lane->
getEdge());
2356 if (myWalkingAreaPath ==
nullptr || myWalkingAreaPath->lane != lane) {
2358 myWalkingAreaPath =
guessPath(&lane->
getEdge(), old, myStage->getNextRouteEdge());
2359#ifdef DEBUG_MOVETOXY
2361 <<
" path=" << myWalkingAreaPath->from->getID() <<
"->" << myWalkingAreaPath->to->getID() <<
"\n";
2366 const Position relPos = myWalkingAreaPath->shape.transformToVectorCoordinates(pos);
2369 +
"' (fromLane='" + myWalkingAreaPath->from->getID()
2370 +
"' toLane='" + myWalkingAreaPath->to->getID() +
"') for person '" + getID() +
"' time=" +
time2string(t) +
".");
2371 myRemoteXYPos = pos;
2373 myEdgePos = relPos.
x();
2374 myPosLat = lateral_offset + relPos.
y();
2377 myWalkingAreaPath =
nullptr;
2378 myEdgePos = lanePos;
2379 myPosLat = lateral_offset - lanePosLat;
2383 if (myStage->getNextRouteEdge() !=
nullptr) {
2384 if (myStage->getEdge()->getToJunction() == myStage->getNextRouteEdge()->getFromJunction() ||
2385 myStage->getEdge()->getToJunction() == myStage->getNextRouteEdge()->getToJunction()) {
2392 if (angleDiff <= 90) {
2403 if (oldLane ==
nullptr || &oldLane->
getEdge() != &myLane->getEdge()) {
2404 const MSLane* sidewalk = getSidewalk<MSEdge, MSLane>(&myLane->getEdge(), p->
getVClass());
2407 myNLI =
getNextLane(*
this, sidewalk ==
nullptr ? myLane : sidewalk,
nullptr);
2408 myStage->activateEntryReminders(myPerson);
2409#ifdef DEBUG_MOVETOXY
2410 std::cout <<
" myNLI=" <<
Named::getIDSecure(myNLI.lane) <<
" link=" << (myNLI.link ==
nullptr ?
"NULL" : myNLI.link->getDescription()) <<
" dir=" << myNLI.
dir <<
"\n";
2413#ifdef DEBUG_MOVETOXY
2414 std::cout <<
" newRelPos=" <<
Position(myEdgePos, myPosLat) <<
" edge=" << myPerson->getEdge()->getID() <<
" newPos=" << myPerson->getPosition()
2415 <<
" oldAngle=" << oldAngle <<
" angleDiff=" << angleDiff <<
" newDir=" << myDir <<
"\n";
2417 if (oldLane == myLane) {
2418 mySpeed =
DIST2SPEED(fabs(oldX - myEdgePos));
2425 myRemoteXYPos = pos;
2434 if (myWalkingAreaPath !=
nullptr) {
2435 return myWalkingAreaPath->length;
2444 const double maxX = getMaxX(includeMinGap);
2445 const double minX = getMinX(includeMinGap);
2449 if ((obs.
xFwd >= maxX && obs.
xBack <= maxX) || (obs.
xFwd <= maxX && obs.
xFwd >= minX)) {
2463 for (
int i = 0; i < (int)into.size(); ++i) {
2465 std::cout <<
" i=" << i <<
" maxX=" << getMaxX(
true) <<
" minX=" << getMinX(
true)
2466 <<
" into=" << into[i].description <<
" iDist=" << distanceTo(into[i], into[i].type ==
OBSTACLE_PED)
2467 <<
" obs2=" << obs2[i].description <<
" oDist=" << distanceTo(obs2[i], obs2[i].type ==
OBSTACLE_PED) <<
"\n";
2469 const double dO = distanceTo(obs2[i], obs2[i].type ==
OBSTACLE_PED);
2470 const double dI = distanceTo(into[i], into[i].type ==
OBSTACLE_PED);
2485 for (
int i = 0; i < (int)into.size(); ++i) {
2486 int i2 = i + offset;
2487 if (i2 >= 0 && i2 < (
int)obs2.size()) {
2489 if (obs2[i2].xBack < into[i].xBack) {
2493 if (obs2[i2].xFwd > into[i].xFwd) {
2506 if (ignoreRedTime >= 0) {
2509 std::cout <<
SIMTIME <<
" ignoreRedTime=" << ignoreRedTime <<
" redDuration=" << redDuration <<
"\n";
2511 return ignoreRedTime > redDuration;
2526 if (ignoreYellowTime >= 0) {
2529 std::cout <<
SIMTIME <<
" ignoreYellowTime=" << ignoreYellowTime <<
" yellowDuration=" << yellowDuration <<
"\n";
2531 return ignoreYellowTime < yellowDuration;
2542 return myPerson->getVehicleType().getWidth();
2548 return myPerson->hasInfluencer() && myPerson->getInfluencer().isRemoteControlled();
2556 myVehicle(veh), myXWidth(xWidth), myYWidth(yWidth) {
2566 return myVehicle->
getID();
2576 return myXWidth > 0 ? myEdgePos - myXWidth : myEdgePos;
2581 return myXWidth > 0 ? myEdgePos : myEdgePos - myXWidth;
2590 std::set<MSPerson*> changedLane;
2591 myModel->moveInDirection(currentTime, changedLane,
FORWARD);
2592 myModel->moveInDirection(currentTime, changedLane,
BACKWARD);
2595 for (ActiveLanes::const_iterator it_lane = myModel->getActiveLanes().begin(); it_lane != myModel->getActiveLanes().end(); ++it_lane) {
2596 const MSLane* lane = it_lane->first;
2598 if (pedestrians.size() == 0) {
2603 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
2604 const PState& p = *pedestrians[ii];
std::vector< const MSEdge * > ConstMSEdgeVector
std::vector< MSEdge * > MSEdgeVector
#define WRITE_WARNINGF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const std::string DEFAULT_PEDTYPE_ID
@ SVC_PEDESTRIAN
pedestrian
@ SUMO_ATTR_JM_DRIVE_AFTER_RED_TIME
@ SUMO_ATTR_JM_DRIVE_AFTER_YELLOW_TIME
bool gDebugFlag1
global utility flags for debugging
const double INVALID_DOUBLE
invalid double
#define UNUSED_PARAMETER(x)
std::pair< int, double > MMVersion
(M)ajor/(M)inor version for written networks and default version for loading
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
Position getCenter() const
Returns the center of the boundary.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
double ymin() const
Returns minimum y-coordinate.
double getWidth() const
Returns the width of the boudary (x-axis)
void growWidth(double by)
Increases the width of the boundary (x-axis)
double ymax() const
Returns maximum y-coordinate.
static double naviDegree(const double angle)
static double fromNaviDegree(const double angle)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
A road/street connecting two junctions.
static const MSEdgeVector & getAllEdges()
Returns all edges with a numerical id.
bool isCrossing() const
return whether this edge is a pedestrian crossing
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
bool isNormal() const
return whether this edge is an internal edge
const MSJunction * getToJunction() const
double getLength() const
return the length of the edge
const MSJunction * getFromJunction() const
bool isInternal() const
return whether this edge is an internal edge
const MSEdgeVector & getPredecessors() const
const MSEdgeVector & getSuccessors(SUMOVehicleClass vClass=SVC_IGNORING) const
Returns the following edges, restricted by vClass.
virtual void addEvent(Command *operation, SUMOTime execTimeStep=-1)
Adds an Event.
static bool gCheck4Accidents
The base class for an intersection.
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
Representation of a lane in the micro simulation.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
bool isWalkingArea() const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
double getLength() const
Returns the lane's length.
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
MSLane * getCanonicalSuccessorLane() const
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
virtual const PositionVector & getShape(bool) const
MSEdge & getEdge() const
Returns the lane's edge.
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
SUMOTime getLastStateChange() const
MSLane * getLane() const
Returns the connected lane.
bool opened(SUMOTime arrivalTime, double arrivalSpeed, double leaveSpeed, double vehicleLength, double impatience, double decel, SUMOTime waitingTime, double posLat=0, BlockingFoes *collectFoes=nullptr, bool ignoreRed=false, const SUMOTrafficObject *ego=nullptr, double dist=-1) const
Returns the information whether the link may be passed.
bool havePriority() const
Returns whether this link is a major link.
const LinkLeaders getLeaderInfo(const MSVehicle *ego, double dist, std::vector< const MSPerson * > *collectBlockers=0, bool isShadowLink=false) const
Returns all potential link leaders (vehicles on foeLanes) Valid during the planMove() phase.
std::vector< LinkLeader > LinkLeaders
MSLane * getViaLaneOrLane() const
return the via lane if it exists and the lane otherwise
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
bool haveRed() const
Returns whether this link is blocked by a red (or redyellow) traffic light.
The simulated network and simulation perfomer.
MSPedestrianRouter & getPedestrianRouter(const int rngIndex, const MSEdgeVector &prohibited=MSEdgeVector()) const
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
MSEventControl * getBeginOfTimestepEvents()
Returns the event control for events executed at the begin of a time step.
MMVersion getNetworkVersion() const
return the network version
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
std::vector< MSPModel_InteractingState * > Pedestrians
Pedestrians & getPedestrians(const MSLane *lane)
retrieves the pedestrian vector for the given lane (may be empty)
ActiveLanes myActiveLanes
store of all lanes which have pedestrians on them
bool myAmActive
whether an event for pedestrian processing was added
static bool usingInternalLanesStatic()
int myNumActivePedestrians
the total number of active pedestrians
void registerActive()
increase the number of active pedestrians
virtual void remove(MSTransportableStateAdapter *state)
remove the specified person from the pedestrian simulation
static void unregisterCrossingApproach(const MSPModel_InteractingState &ped, const MSLane *crossing)
unregister pedestrian approach with the junction model
Container for pedestrian state and individual position update function.
SUMOTime myWaitingTime
the consecutive time spent at speed 0
MSPerson * myPerson
the person who is being represented
MSStageMoving * getStage() const
return the current stage
int myDir
the walking direction on the current lane (1 forward, -1 backward)
double myEdgePos
the advancement along the current lane
double getEdgePos(SUMOTime) const
abstract methods inherited from MSTransportableStateAdapter
MSPerson * getPerson() const
return the represented person
virtual const std::string & getID() const
return ID of the person (or sometimes vehicle) being represented
const Position & getRemotePosition() const
return the remote position if being controlled by TraCI or JuPedSim
const MSLane * myLane
the current lane of this pedestrian
double mySpeed
the current walking speed
MSStageMoving * myStage
the current stage of this pedestrian
double myPosLat
the orthogonal shift on the current lane
double mySpeedLat
the current lateral walking speed
bool isWaitingToEnter() const
whether the person still waits to entere the network
bool myWaitingToEnter
whether the pedestrian is waiting to start its walk
const MSLane * getLane() const
the current lane of the transportable
int getDirection() const
return the walking direction (FORWARD, BACKWARD, UNDEFINED_DIRECTION)
bool myAmJammed
whether the person is jammed
double getSpeed(const MSStageMoving &) const
return the current speed of the transportable
bool isJammed() const
whether the transportable is jammed
SUMOTime execute(SUMOTime currentTime)
Executes the command.
Container for pedestrian state and individual position update function.
virtual double getMaxX(const bool includeMinGap=true) const
return the maximum position on the lane
const WalkingAreaPath * myWalkingAreaPath
the current walkingAreaPath or 0
PState()
constructor for PStateVehicle
double distToLaneEnd() const
the absolute distance to the end of the lane in walking direction (or to the arrivalPos)
void mergeObstacles(Obstacles &into, const Obstacles &obs2)
replace obstacles in the first vector with obstacles from the second if they are closer to me
bool isRemoteControlled() const
whether the person is currently being controlled via TraCI
const MSEdge * getNextEdge(const MSStageMoving &stage) const
return the list of internal edges if the transportable is on an intersection
const MSLane * getNextCrossing() const
placeholder function for the accessing the next crossing
void walk(const Obstacles &obs, SUMOTime currentTime)
perform position update
virtual double getWidth() const
return the person width
void saveState(std::ostringstream &out)
Saves the current state into the given stream.
bool ignoreRed(const MSLink *link) const
whether the pedestrian may ignore a red light
virtual double getMinX(const bool includeMinGap=true) const
return the minimum position on the lane
bool moveToNextLane(SUMOTime currentTime)
return whether this pedestrian has passed the end of the current lane and update myRelX if so
void reverse(const double pathLength, const double usableWidth)
double getMinGap() const
return the minimum gap of the pedestrian
void moveToXY(MSPerson *p, Position pos, MSLane *lane, double lanePos, double lanePosLat, double angle, int routeOffset, const ConstMSEdgeVector &edges, SUMOTime t)
try to move transportable to the given position
void moveTo(MSPerson *p, MSLane *lane, double lanePos, double lanePosLat, SUMOTime t)
try to move transportable to the given position
Position getPosition(const MSStageMoving &stage, SUMOTime now) const
return the network coordinate of the transportable
NextLaneInfo myNLI
information about the upcoming lane
double getAngle(const MSStageMoving &stage, SUMOTime now) const
return the current orientation in degrees
double getImpatience(SUMOTime now) const
returns the impatience
void reset(const double edgePos, const double latPos)
double distanceTo(const Obstacle &obs, const bool includeMinGap=true) const
bool stopForYellow(const MSLink *link) const
whether the pedestrian should stop at a yellow light
double getLength() const
return the length of the pedestrian
double getPathLength() const
return the total length of the current lane (in particular for on a walkingarea)
double getWidth() const
return the person width
double getMaxX(const bool includeMinGap=true) const
return the maximum position on the lane
double getMinX(const bool includeMinGap=true) const
return the minimum position on the lane
const std::string & getID() const
return ID of the person (or sometimes vehicle) being represented
PStateVehicle(const MSVehicle *veh, const MSLane *walkingarea, double relX, double relY, double xWidth, double yWidth)
sorts the persons by position on the lane. If dir is forward, higher x positions come first.
The pedestrian movement model using stripes on sidewalks.
static const double MIN_STARTUP_DIST
the minimum distance to the next obstacle in order to start walking after stopped
static void registerCrossingApproach(const PState &ped, const MSLane *crossing, const MSLane *beforeWA)
register pedestrian approach with the junction model
static double RESERVE_FOR_ONCOMING_FACTOR
fraction of the leftmost lanes to reserve for oncoming traffic
static MinNextLengths myMinNextLengths
static bool addVehicleFoe(const MSVehicle *veh, const MSLane *walkingarea, const Position &relPos, double xWidth, double yWidth, double lateral_offset, double minY, double maxY, Pedestrians &toDelete, Pedestrians &transformedPeds)
MSTransportableStateAdapter * loadState(MSTransportable *transportable, MSStageMoving *stage, std::istringstream &in)
load the state of the given transportable
static double posLatConversion(const double posLat, const double laneWidth)
Convert the striping to the vehicle lateral position and vice versa.
static SUMOTime jamTimeCrossing
void moveInDirection(SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir)
move all pedestrians forward and advance to the next lane if applicable
static bool USE_NET_SPEEDS
whether to use speed limits embedded in the network
static void transformToCurrentLanePositions(Obstacles &o, int currentDir, int nextDir, double currentLength, double nextLength)
static int myWalkingAreaDetail
intermediate points to smooth out lanes within the walkingarea
static const double LOOKAHEAD_SAMEDIR
the distance (in seconds) to look ahead for changing stripes
static double RESERVE_FOR_ONCOMING_MAX
std::map< const MSLane *, Obstacles, ComparatorNumericalIdLess > NextLanesObstacles
static double minGapToVehicle
the safety buffer to vehicles
static NextLaneInfo getNextLane(const PState &ped, const MSLane *currentLane, const MSLane *prevLane)
computes the successor lane for the given pedestrian and sets the link as well as the direction to us...
static const double LOOKAHEAD_ONCOMING_DIST
the distance (in m) to look ahead for obstacles on a subsequent edge
static void initWalkingAreaPaths(const MSNet *net)
static const double LOOKAROUND_VEHICLES
the distance (in m) to look around for vehicles
static const double SQUEEZE
the factor by which pedestrian width is reduced when sqeezing past each other
static SUMOTime jamTimeNarrow
static const WalkingAreaPath * getWalkingAreaPath(const MSEdge *walkingArea, const MSLane *before, const MSLane *after)
void arriveAndAdvance(Pedestrians &pedestrians, SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir)
handle arrivals and lane advancement
std::map< const MSLane *, double > MinNextLengths
static double RESERVE_FOR_ONCOMING_FACTOR_JUNCTIONS
static int getStripeOffset(int origStripes, int destStripes, bool addRemainder)
static const WalkingAreaPath * guessPath(const MSEdge *walkingArea, const MSEdge *before, const MSEdge *after)
static int getReserved(int stripes, double factor)
static SUMOTime jamTime
the time threshold before becoming jammed
static void insertWalkArePaths(const MSEdge *edge, WalkingAreaPaths &into)
creates and inserts all paths into the given map
void moveInDirectionOnLane(Pedestrians &pedestrians, const MSLane *lane, SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir, bool debug)
move pedestrians forward on one lane
static double jamFactor
the factor on speed when jammed
static double stripeWidth
model parameters
static const double MAX_WAIT_TOLERANCE
the time pedestrians take to reach maximum impatience
static Obstacles getVehicleObstacles(const MSLane *lane, int dir, PState *ped=0)
retrieve vehicle obstacles on the given lane
static const double OBSTRUCTED_PENALTY
the utility penalty for obstructed (physically blocking me) stripes (corresponds to meters)
static const MSLane * getNextWalkingArea(const MSLane *currentLane, const int dir, const MSLink *&link)
return the next walkingArea in the given direction
MSTransportableStateAdapter * add(MSTransportable *transportable, MSStageMoving *stage, SUMOTime now)
register the given person as a pedestrian
static const double DIST_OVERLAP
static const WalkingAreaPath * getArbitraryPath(const MSEdge *walkingArea)
return an arbitrary path across the given walkingArea
static const double LATERAL_PENALTY
the utility penalty for moving sideways (corresponds to meters)
std::vector< Obstacle > Obstacles
static const double DIST_BEHIND
MSPModel_Striping(const OptionsCont &oc, MSNet *net)
Constructor (it should not be necessary to construct more than one instance)
static Obstacles getNeighboringObstacles(const Pedestrians &pedestrians, int egoIndex, int stripes)
static bool myLegacyPosLat
use old style departPosLat interpretation
static void addCloserObstacle(Obstacles &obs, double x, int stripe, int numStripes, const std::string &id, double width, int dir, ObstacleType type)
static double dawdling
the factor for random slow-down
static int numStripes(const MSLane *lane)
return the maximum number of pedestrians walking side by side
static const double OBSTRUCTION_THRESHOLD
the minimum utility that indicates obstruction
static bool addCrossingVehs(const MSLane *crossing, int stripes, double lateral_offset, int dir, Obstacles &crossingVehs, bool prio)
add vehicles driving across
static int connectedDirection(const MSLane *from, const MSLane *to)
returns the direction in which these lanes are connectioned or 0 if they are not
static void DEBUG_PRINT(const Obstacles &obs)
static const double LATERAL_SPEED_FACTOR
the fraction of forward speed to be used for lateral movemenk
static const double INAPPROPRIATE_PENALTY
the utility penalty for inappropriate (reserved for oncoming traffic or may violate my min gap) strip...
static const double ONCOMING_CONFLICT_PENALTY
the utility penalty for oncoming conflicts on stripes (corresponds to meters)
static const double LOOKAHEAD_ONCOMING
the distance (in seconds) to look ahead for changing stripes (regarding oncoming pedestrians)
static std::map< const MSEdge *, std::vector< const MSLane * > > myWalkingAreaFoes
const Obstacles & getNextLaneObstacles(NextLanesObstacles &nextLanesObs, const MSLane *lane, const MSLane *nextLane, int stripes, int nextDir, double currentLength, int currentDir)
static const double DIST_FAR_AWAY
std::map< std::pair< const MSLane *, const MSLane * >, const WalkingAreaPath > WalkingAreaPaths
static WalkingAreaPaths myWalkingAreaPaths
store for walkinArea elements
static const int BACKWARD
static int canTraverse(int dir, const ConstMSEdgeVector &route, int &passedEdges)
static const double RANDOM_POS_LAT
magic value to encode randomized lateral offset for persons when starting a walk
static const double SIDEWALK_OFFSET
the offset for computing person positions when walking on edges without a sidewalk
static const int UNDEFINED_DIRECTION
static const double UNSPECIFIED_POS_LAT
the default lateral offset for persons when starting a walk
static const double SAFETY_GAP
double getTimegapCrossing() const
const MSEdge * getDestination() const
returns the destination edge
virtual double getArrivalPos() const
MSStoppingPlace * getDestinationStop() const
returns the destination stop (if any)
Position getLanePosition(const MSLane *lane, double at, double offset) const
get position on lane at length at with orthogonal offset
virtual int getRoutePosition() const
return index of current edge within route
virtual const MSEdge * getNextRouteEdge() const =0
static const MSLane * checkDepartLane(const MSEdge *edge, SUMOVehicleClass svc, int laneIndex, const std::string &id)
interpret custom depart lane
const std::vector< const MSEdge * > & getRoute() const
int getDepartLane() const
double getConfiguredSpeed() const
Returns the configured speed in this stage.
virtual bool moveToNextEdge(MSTransportable *transportable, SUMOTime currentTime, int prevDir, MSEdge *nextInternal=nullptr, const bool isReplay=false)=0
move forward and return whether the transportable arrived
virtual double getMaxSpeed(const MSTransportable *const transportable=nullptr) const =0
the maximum speed of the transportable
int getNumWaitingPersons() const
get number of persons waiting at this stop
int getWaitingCapacity() const
get number of persons that can wait at this stop
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
void registerJammed()
register a jammed transportable
SUMOVehicleClass getVClass() const
Returns the object's access class.
bool isPerson() const
Whether it is a person.
Position getPosition(const double) const
Return current position (x/y, cartesian)
const MSVehicleType & getVehicleType() const
Returns the object's "vehicle" type.
MSStageType getCurrentStageType() const
the current stage type of the transportable
const MSEdge * getEdge() const
Returns the current edge.
abstract base class for managing callbacks to retrieve various state information from the model
MSVehicleType * getVType(const std::string &id=DEFAULT_VTYPE_ID, SumoRNG *rng=nullptr, bool readOnly=false)
Returns the named vehicle type or a sample from the named distribution.
Representation of a vehicle in the micro simulation.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
const MSLane * getLane() const
Returns the lane the vehicle is on.
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
const Position getBackPosition() const
double getSpeed() const
Returns the vehicle's current speed.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
The car-following model and parameter.
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getLength() const
Get vehicle's length [m].
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
static OptionsCont & getOptions()
Retrieves the options.
double compute(const E *from, const E *to, double departPos, double arrivalPos, double speed, SUMOTime msTime, const N *onlyNode, std::vector< const E * > &into, bool allEdges=false)
Builds the route between the given edges using the minimum effort at the given time The definition of...
A point in 2D or 3D with translation and scaling methods.
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
double x() const
Returns the x-position.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
double y() const
Returns the y-position.
double length() const
Returns the length.
double rotationAtOffset(double pos) const
Returns the rotation at the given length.
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
PositionVector bezier(int numPoints)
return a bezier interpolation
void push_back_noDoublePos(const Position &p)
insert in back a non double position
PositionVector reverse() const
reverse position vector
Position transformToVectorCoordinates(const Position &p, bool extend=false) const
return position p within the length-wise coordinate system defined by this position vector....
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
int dir
the direction on the next lane
const MSLink * link
the link from the current lane to the next lane
const MSLane * lane
the next lane to be used
information regarding surround Pedestrians (and potentially other things)
double speed
speed relative to lane direction (positive means in the same direction)
double xFwd
maximal position on the current lane in forward direction
Obstacle(int dir, double dist=DIST_FAR_AWAY)
create No-Obstacle
bool closer(const Obstacle &o, int dir)
std::string description
the id / description of the obstacle
const SUMOVehicle * vehicle
a pointer to the vehicle if this obstacle is one
ObstacleType type
whether this obstacle denotes a border, a vehicle or a pedestrian
double xBack
maximal position on the current lane in backward direction
const PositionVector shape