Eclipse SUMO - Simulation of Urban MObility
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MSLane.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
25// Representation of a lane in the micro simulation
26/****************************************************************************/
27#pragma once
28#include <config.h>
29
30#include <memory>
31#include <vector>
32#include <map>
33#include <deque>
34#include <cassert>
35#include <utils/common/Named.h>
42#include "MSGlobals.h"
43#include "MSLeaderInfo.h"
44#include "MSMoveReminder.h"
45#include "MSVehicle.h"
46
48#ifdef HAVE_FOX
50#endif
52
53
54// ===========================================================================
55// class declarations
56// ===========================================================================
57class MSEdge;
58class MSBaseVehicle;
59class MSLaneChanger;
60class MSLink;
63class OutputDevice;
64class MSLeaderInfo;
65class MSJunction;
66
67
68// ===========================================================================
69// type definitions
70// ===========================================================================
72typedef std::map<const MSLane*, std::pair<double, double> > LaneCoverageInfo;
73
74// ===========================================================================
75// class definitions
76// ===========================================================================
84class MSLane : public Named, public Parameterised {
85public:
87 public:
89 StoringVisitor(std::set<const Named*>& objects, const PositionVector& shape,
90 const double range, const int domain)
91 : myObjects(objects), myShape(shape), myRange(range), myDomain(domain) {}
92
94 void add(const MSLane* const l) const;
95
96 private:
98 std::set<const Named*>& myObjects;
100 const double myRange;
101 const int myDomain;
102
103 private:
106
109 };
110
112 friend class MSLaneChanger;
114
115 friend class MSQueueExport;
116 friend class AnyVehicleIterator;
117
119 typedef std::vector<MSVehicle*> VehCont;
120
121 // TODO: Better documentation
130 public:
132 const MSLane* lane,
133 int i1,
134 int i2,
135 int i3,
136 const int i1End,
137 const int i2End,
138 const int i3End,
139 bool downstream = true) :
140 myLane(lane),
141 myI1(i1),
142 myI2(i2),
143 myI3(i3),
144 myI1End(i1End),
145 myI2End(i2End),
146 myI3End(i3End),
147 myDownstream(downstream),
148 myDirection(downstream ? 1 : -1) {
149 }
150
151 bool operator== (AnyVehicleIterator const& other) const {
152 return (myI1 == other.myI1
153 && myI2 == other.myI2
154 && myI3 == other.myI3
155 && myI1End == other.myI1End
156 && myI2End == other.myI2End
157 && myI3End == other.myI3End);
158 }
159
160 bool operator!= (AnyVehicleIterator const& other) const {
161 return !(*this == other);
162 }
163
165 return **this;
166 }
167
168 const MSVehicle* operator*();
169
171
172 private:
173 bool nextIsMyVehicles() const;
174
178 int myI1;
180 int myI2;
182 int myI3;
193
194 };
195
196
197public:
207
223 MSLane(const std::string& id, double maxSpeed, double friction, double length, MSEdge* const edge,
224 int numericalID, const PositionVector& shape, double width,
225 SVCPermissions permissions,
226 SVCPermissions changeLeft, SVCPermissions changeRight,
227 int index, bool isRampAccel,
228 const std::string& type,
229 const PositionVector& outlineShape);
230
231
233 virtual ~MSLane();
234
236 inline int getThreadIndex() const {
238 }
239
241 inline int getRNGIndex() const {
242 return myRNGIndex;
243 }
244
246 SumoRNG* getRNG() const {
247 return &myRNGs[myRNGIndex];
248 }
249
251 static int getNumRNGs() {
252 return (int)myRNGs.size();
253 }
254
256 static void saveRNGStates(OutputDevice& out);
257
259 static void loadRNGState(int index, const std::string& state);
260
263
271 void addLink(MSLink* link);
272
277 void setOpposite(MSLane* oppositeLane);
278
283 void setBidiLane(MSLane* bidyLane);
285
288 virtual void addSecondaryShape(const PositionVector& /*shape*/) {}
289
290 virtual double getLengthGeometryFactor(bool /*secondaryShape*/) const {
292 }
293
294 virtual const PositionVector& getShape(bool /*secondaryShape*/) const {
295 return myShape;
296 }
298
299
302
309 virtual void addMoveReminder(MSMoveReminder* rem, bool addToVehicles = true);
310
311
317 virtual void removeMoveReminder(MSMoveReminder* rem);
318
319
323 inline const std::vector< MSMoveReminder* >& getMoveReminders() const {
324 return myMoveReminders;
325 }
327
328
329
332
348 bool insertVehicle(MSVehicle& v);
349
350
369 bool isInsertionSuccess(MSVehicle* vehicle, double speed, double pos, double posLat,
370 bool recheckNextLanes,
371 MSMoveReminder::Notification notification);
372
373 // XXX: Documentation?
374 bool checkFailure(const MSVehicle* aVehicle, double& speed, double& dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const;
375
379 bool lastInsertion(MSVehicle& veh, double mspeed, double posLat, bool patchSpeed);
380
388 bool freeInsertion(MSVehicle& veh, double speed, double posLat,
390
391
401 void forceVehicleInsertion(MSVehicle* veh, double pos, MSMoveReminder::Notification notification, double posLat = 0);
403
404
405
409
416 virtual double setPartialOccupation(MSVehicle* v);
417
421 virtual void resetPartialOccupation(MSVehicle* v);
422
425 virtual void setManeuverReservation(MSVehicle* v);
426
430 virtual void resetManeuverReservation(MSVehicle* v);
431
442 const MSLeaderInfo getLastVehicleInformation(const MSVehicle* ego, double latOffset, double minPos = 0, bool allowCached = true) const;
443
445 const MSLeaderInfo getFirstVehicleInformation(const MSVehicle* ego, double latOffset, bool onlyFrontOnLane, double maxPos = std::numeric_limits<double>::max(), bool allowCached = true) const;
446
448
451
456 int getVehicleNumber() const {
457 return (int)myVehicles.size();
458 }
459
465 return (int)myVehicles.size() + (int)myPartialVehicles.size();
466 }
467
473 return (int)myPartialVehicles.size();
474 }
475
476
483 virtual const VehCont& getVehiclesSecure() const {
484 return myVehicles;
485 }
486
487
490 return AnyVehicleIterator(this, 0, 0, 0,
491 (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(), true);
492 }
493
496 return AnyVehicleIterator(this, (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(),
497 (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(), true);
498 }
499
502 return AnyVehicleIterator(this, (int)myVehicles.size() - 1, (int)myPartialVehicles.size() - 1, (int)myTmpVehicles.size() - 1,
503 -1, -1, -1, false);
504 }
505
508 return AnyVehicleIterator(this, -1, -1, -1, -1, -1, -1, false);
509 }
510
513 virtual void releaseVehicles() const { }
515
516
517
520
521
525 inline int getNumericalID() const {
526 return myNumericalID;
527 }
528
529
533 inline const PositionVector& getShape() const {
534 return myShape;
535 }
536
538 inline double getLengthGeometryFactor() const {
540 }
541
543 inline bool isAccelLane() const {
544 return myIsRampAccel;
545 }
546
548 const std::string& getLaneType() const {
549 return myLaneType;
550 }
551
552 /* @brief fit the given lane position to a visibly suitable geometry position
553 * (lane length might differ from geometry length) */
554 inline double interpolateLanePosToGeometryPos(double lanePos) const {
555 return lanePos * myLengthGeometryFactor;
556 }
557
558 /* @brief fit the given lane position to a visibly suitable geometry position
559 * and return the coordinates */
560 inline const Position geometryPositionAtOffset(double offset, double lateralOffset = 0) const {
561 return myShape.positionAtOffset(interpolateLanePosToGeometryPos(offset), lateralOffset);
562 }
563
564 /* @brief fit the given geometry position to a valid lane position
565 * (lane length might differ from geometry length) */
566 inline double interpolateGeometryPosToLanePos(double geometryPos) const {
567 return geometryPos / myLengthGeometryFactor;
568 }
569
574 inline double getVehicleMaxSpeed(const SUMOTrafficObject* const veh) const {
575 return getVehicleMaxSpeed(veh, veh->getMaxSpeed());
576 }
577
578
579 inline double getVehicleMaxSpeed(const SUMOTrafficObject* const veh, double vehMaxSpeed) const {
580 if (myRestrictions != nullptr) {
581 std::map<SUMOVehicleClass, double>::const_iterator r = myRestrictions->find(veh->getVClass());
582 if (r != myRestrictions->end()) {
584 return MIN2(myMaxSpeed, MIN2(vehMaxSpeed, r->second * veh->getChosenSpeedFactor()));
585 } else {
586 return MIN2(vehMaxSpeed, r->second * veh->getChosenSpeedFactor());
587 }
588 }
589 }
590 return MIN2(vehMaxSpeed, myMaxSpeed * veh->getChosenSpeedFactor());
591 }
592
593
597 inline double getSpeedLimit() const {
598 return myMaxSpeed;
599 }
600
604 inline double getFrictionCoefficient() const {
606 }
607
611 inline double getLength() const {
612 return myLength;
613 }
614
615
620 return myPermissions;
621 }
622
627 return myChangeLeft;
628 }
629
634 return myChangeRight;
635 }
636
640 double getWidth() const {
641 return myWidth;
642 }
643
647 int getIndex() const {
648 return myIndex;
649 }
651
653 int getCrossingIndex() const;
654
655
658
666 virtual void planMovements(const SUMOTime t);
667
673 virtual void setJunctionApproaches() const;
674
683 void updateLeaderInfo(const MSVehicle* veh, VehCont::reverse_iterator& vehPart, VehCont::reverse_iterator& vehRes, MSLeaderInfo& ahead) const;
684
695 virtual void executeMovements(const SUMOTime t);
696
698 virtual void integrateNewVehicles();
699
703
705 void updateLengthSum();
707
708
710 inline bool needsCollisionCheck() const {
712 }
713
715 inline void requireCollisionCheck() {
717 }
718
720 virtual void detectCollisions(SUMOTime timestep, const std::string& stage);
721
722
725 virtual bool appropriate(const MSVehicle* veh) const;
726
727
729 const std::vector<MSLink*>& getLinkCont() const {
730 return myLinks;
731 }
732
734 const MSLink* getLinkTo(const MSLane* const) const;
735
737 const MSLane* getInternalFollowingLane(const MSLane* const) const;
738
740 const MSLink* getEntryLink() const;
741
742
744 bool empty() const {
745 assert(myVehBuffer.size() == 0);
746 return myVehicles.empty();
747 }
748
754 void setMaxSpeed(double val, bool byVSS = false, bool byTraCI = false, double jamThreshold = -1);
755
759 void setFrictionCoefficient(double val);
760
764 void setLength(double val);
765
769 MSEdge& getEdge() const {
770 return *myEdge;
771 }
772
773 const MSJunction* getFromJunction() const;
774 const MSJunction* getToJunction() const;
775
779 const MSEdge* getNextNormal() const;
780
781
787 const MSLane* getFirstInternalInConnection(double& offset) const;
788
789
792
803 static bool dictionary(const std::string& id, MSLane* lane);
804
805
812 static MSLane* dictionary(const std::string& id);
813
814
816 static void clear();
817
818
822 static int dictSize() {
823 return (int)myDict.size();
824 }
825
826
830 static void insertIDs(std::vector<std::string>& into);
831
832
837 template<class RTREE>
838 static void fill(RTREE& into);
839
840
842 static void initRNGs(const OptionsCont& oc);
844
845
846
847 // XXX: succLink does not exist... Documentation?
852 static std::vector<MSLink*>::const_iterator succLinkSec(const SUMOVehicle& veh,
853 int nRouteSuccs,
854 const MSLane& succLinkSource,
855 const std::vector<MSLane*>& conts);
856
857
860 inline bool isLinkEnd(std::vector<MSLink*>::const_iterator& i) const {
861 return i == myLinks.end();
862 }
863
866 inline bool isLinkEnd(std::vector<MSLink*>::iterator& i) {
867 return i == myLinks.end();
868 }
869
872 inline bool isEmpty() const {
873 return myVehicles.empty() && myPartialVehicles.empty();
874 }
875
877 bool isInternal() const;
878
880 bool isNormal() const;
881
883 bool isCrossing() const;
884
886 bool isPriorityCrossing() const;
887
889 bool isWalkingArea() const;
890
893
896
899
902
903 /* @brief remove the vehicle from this lane
904 * @param[notify] whether moveReminders of the vehicle shall be triggered
905 */
906 virtual MSVehicle* removeVehicle(MSVehicle* remVehicle, MSMoveReminder::Notification notification, bool notify = true);
907
910
914 MSLane* getParallelLane(int offset, bool includeOpposite = true) const;
915
916
921 void setPermissions(SVCPermissions permissions, long long transientID);
922 void resetPermissions(long long transientID);
923 bool hadPermissionChanges() const;
924
928 void setChangeLeft(SVCPermissions permissions);
929
933 void setChangeRight(SVCPermissions permissions);
934
935 inline bool allowsVehicleClass(SUMOVehicleClass vclass) const {
936 return (myPermissions & vclass) == vclass;
937 }
938
939 bool allowsVehicleClass(SUMOVehicleClass vclass, int routingMode) const;
940
942 inline bool allowsChangingLeft(SUMOVehicleClass vclass) const {
943 return (myChangeLeft & vclass) == vclass;
944 }
945
947 inline bool allowsChangingRight(SUMOVehicleClass vclass) const {
948 return (myChangeRight & vclass) == vclass;
949 }
950
951 void addIncomingLane(MSLane* lane, MSLink* viaLink);
952
953
959
960 const std::vector<IncomingLaneInfo>& getIncomingLanes() const {
961 return myIncomingLanes;
962 }
963
964
965 void addApproachingLane(MSLane* lane, bool warnMultiCon);
966 inline bool isApproachedFrom(MSEdge* const edge) {
967 return myApproachingLanes.find(edge) != myApproachingLanes.end();
968 }
969 bool isApproachedFrom(MSEdge* const edge, MSLane* const lane);
970
972 double getVehicleStopOffset(const MSVehicle* veh) const;
973
975 const StopOffset& getLaneStopOffsets() const;
976
978 void setLaneStopOffset(const StopOffset& stopOffset);
979
988
990 MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle* ego, double backOffset,
991 bool allSublanes, double searchDist = -1, MinorLinkMode mLinkMode = FOLLOW_ALWAYS) const;
992
994 double getMissingRearGap(const MSVehicle* leader, double backOffset, double leaderSpeed) const;
995
1008 std::pair<MSVehicle* const, double> getLeader(const MSVehicle* veh, const double vehPos, const std::vector<MSLane*>& bestLaneConts, double dist = -1, bool checkTmpVehicles = false) const;
1009
1033 std::pair<MSVehicle* const, double> getLeaderOnConsecutive(double dist, double seen,
1034 double speed, const MSVehicle& veh, const std::vector<MSLane*>& bestLaneConts, bool considerCrossingFoes = true) const;
1035
1037 void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle* ego,
1038 const std::vector<MSLane*>& bestLaneConts, MSLeaderDistanceInfo& result, bool oppositeDirection = false) const;
1039
1040
1042 void addLeaders(const MSVehicle* vehicle, double vehPos, MSLeaderDistanceInfo& result, bool oppositeDirection = false);
1043
1044
1062 std::pair<MSVehicle* const, double> getCriticalLeader(double dist, double seen, double speed, const MSVehicle& veh) const;
1063
1064 /* @brief return the partial vehicle closest behind ego or 0
1065 * if no such vehicle exists */
1066 MSVehicle* getPartialBehind(const MSVehicle* ego) const;
1067
1070
1081 std::set<MSVehicle*> getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr<LaneCoverageInfo> checkedLanes) const;
1082
1085 std::set<MSVehicle*> getVehiclesInRange(const double a, const double b) const;
1086
1088 std::vector<const MSJunction*> getUpcomingJunctions(double pos, double range, const std::vector<MSLane*>& contLanes) const;
1089
1091 std::vector<const MSLink*> getUpcomingLinks(double pos, double range, const std::vector<MSLane*>& contLanes) const;
1092
1097
1101 const MSLane* getNormalPredecessorLane() const;
1102
1106 const MSLane* getNormalSuccessorLane() const;
1107
1110 MSLane* getLogicalPredecessorLane(const MSEdge& fromEdge) const;
1111
1112
1119
1120
1127
1130
1132 const std::vector<std::pair<const MSLane*, const MSEdge*> > getOutgoingViaLanes() const;
1133
1135 std::vector<const MSLane*> getNormalIncomingLanes() const;
1136
1138
1139
1143 double getMeanSpeed() const;
1144
1146 double getMeanSpeedBike() const;
1147
1151 double getWaitingSeconds() const;
1152
1153
1157 double getBruttoOccupancy() const;
1158
1159
1163 double getNettoOccupancy() const;
1164
1165
1169 inline double getBruttoVehLenSum() const {
1171 }
1172
1173
1178 template<PollutantsInterface::EmissionType ET>
1179 double getEmissions() const {
1180 double ret = 0;
1181 for (MSVehicle* const v : getVehiclesSecure()) {
1182 ret += v->getEmissions<ET>();
1183 }
1185 return ret;
1186 }
1187
1188
1192 double getHarmonoise_NoiseEmissions() const;
1194
1195 void setRightSideOnEdge(double value, int rightmostSublane) {
1196 myRightSideOnEdge = value;
1197 myRightmostSublane = rightmostSublane;
1198 }
1199
1201 void initRestrictions();
1202
1203 void checkBufferType();
1204
1205 double getRightSideOnEdge() const {
1206 return myRightSideOnEdge;
1207 }
1208
1210 return myRightmostSublane;
1211 }
1212
1213 double getCenterOnEdge() const {
1214 return myRightSideOnEdge + 0.5 * myWidth;
1215 }
1216
1218 void sortPartialVehicles();
1219
1222
1224 MSLane* getOpposite() const;
1225
1227 MSLane* getParallelOpposite() const;
1228
1230 double getOppositePos(double pos) const;
1231
1232 /* @brief find leader for a vehicle depending on the relative driving direction
1233 * @param[in] ego The ego vehicle
1234 * @param[in] dist The look-ahead distance when looking at consecutive lanes
1235 * @param[in] oppositeDir Whether the lane has the opposite driving direction of ego
1236 * @return the leader vehicle and its gap to ego
1237 */
1238 std::pair<MSVehicle* const, double> getOppositeLeader(const MSVehicle* ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode = MinorLinkMode::FOLLOW_NEVER) const;
1239
1240 /* @brief find follower for a vehicle that is located on the opposite of this lane
1241 * @param[in] ego The ego vehicle
1242 * @return the follower vehicle and its gap to ego
1243 */
1244 std::pair<MSVehicle* const, double> getOppositeFollower(const MSVehicle* ego) const;
1245
1246
1254 std::pair<MSVehicle* const, double> getFollower(const MSVehicle* ego, double egoPos, double dist, MinorLinkMode mLinkMode) const;
1255
1256
1258 void addParking(MSBaseVehicle* veh);
1259
1261 virtual void removeParking(MSBaseVehicle* veh);
1262
1264 const std::set<const MSBaseVehicle*>& getParkingVehicles() const {
1265 return myParkingVehicles;
1266 }
1267
1269 virtual bool isSelected() const {
1270 return false;
1271 }
1272
1274 MSLane* getBidiLane() const;
1275
1277 bool mustCheckJunctionCollisions() const;
1278
1279#ifdef HAVE_FOX
1280 MFXWorkerThread::Task* getPlanMoveTask(const SUMOTime time) {
1281 mySimulationTask.init(&MSLane::planMovements, time);
1282 return &mySimulationTask;
1283 }
1284
1285 MFXWorkerThread::Task* getExecuteMoveTask(const SUMOTime time) {
1286 mySimulationTask.init(&MSLane::executeMovements, time);
1287 return &mySimulationTask;
1288 }
1289
1290 MFXWorkerThread::Task* getLaneChangeTask(const SUMOTime time) {
1291 mySimulationTask.init(&MSLane::changeLanes, time);
1292 return &mySimulationTask;
1293 }
1294#endif
1295
1296 std::vector<StopWatch<std::chrono::nanoseconds> >& getStopWatch() {
1297 return myStopWatch;
1298 }
1299
1300 void changeLanes(const SUMOTime time);
1301
1304
1312 void saveState(OutputDevice& out);
1313
1315 void clearState();
1316
1327 void loadState(const std::vector<SUMOVehicle*>& vehs);
1328
1329
1330 /* @brief helper function for state saving: checks whether any outgoing
1331 * links are being approached */
1332 bool hasApproaching() const;
1333
1335
1336
1344 void visit(const MSLane::StoringVisitor& cont) const {
1345 cont.add(this);
1346 }
1347
1349 bool hasPedestrians() const;
1350
1352 std::pair<const MSPerson*, double> nextBlocking(double minPos, double minRight, double maxLeft, double stopTime = 0, bool bidi = false) const;
1353
1355 double getSpaceTillLastStanding(const MSVehicle* ego, bool& foundStopped) const;
1356
1358 double getMaximumBrakeDist() const;
1359
1360 inline const PositionVector* getOutlineShape() const {
1361 return myOutlineShape;
1362 }
1363
1364 static void initCollisionOptions(const OptionsCont& oc);
1365 static void initCollisionAction(const OptionsCont& oc, const std::string& option, CollisionAction& myAction);
1366
1370
1374
1378
1379 static double& getDefaultDepartSpeed() {
1380 return myDefaultDepartSpeed;
1381 }
1382
1383
1384 static const long CHANGE_PERMISSIONS_PERMANENT = 0;
1385 static const long CHANGE_PERMISSIONS_GUI = 1;
1386
1387protected:
1389 virtual void swapAfterLaneChange(SUMOTime t);
1390
1402 virtual void incorporateVehicle(MSVehicle* veh, double pos, double speed, double posLat,
1403 const MSLane::VehCont::iterator& at,
1405
1407 void detectPedestrianJunctionCollision(const MSVehicle* collider, const PositionVector& colliderBoundary, const MSLane* foeLane,
1408 SUMOTime timestep, const std::string& stage,
1409 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1410 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport);
1411
1413 bool detectCollisionBetween(SUMOTime timestep, const std::string& stage, MSVehicle* collider, MSVehicle* victim,
1414 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1415 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1416
1418 void handleCollisionBetween(SUMOTime timestep, const std::string& stage, const MSVehicle* collider, const MSVehicle* victim,
1419 double gap, double latGap,
1420 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1421 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1422
1423 void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string& stage, const MSVehicle* collider, const MSTransportable* victim,
1424 double gap, const std::string& collisionType,
1425 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1426 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1427
1428 /* @brief determine depart speed and whether it may be patched
1429 * @param[in] veh The departing vehicle
1430 * @param[out] whether the speed may be patched to account for safety
1431 * @return the depart speed
1432 */
1433 double getDepartSpeed(const MSVehicle& veh, bool& patchSpeed);
1434
1435 /* @brief determine the lateral depart position
1436 * @param[in] veh The departing vehicle
1437 * @return the lateral depart position
1438 */
1439 double getDepartPosLat(const MSVehicle& veh);
1440
1443 double safeInsertionSpeed(const MSVehicle* veh, double seen, const MSLeaderInfo& leaders, double speed);
1444
1446 bool checkForPedestrians(const MSVehicle* aVehicle, double& speed, double& dist, double pos, bool patchSpeed) const;
1447
1449 bool hasApproaching(const std::vector<MSLink*>& links) const;
1450
1452 double getFractionalVehicleLength(bool brutto) const;
1453
1455 static bool isFrontalCollision(const MSVehicle* collider, const MSVehicle* victim);
1456
1459
1462
1465
1468
1481
1493
1497
1501
1509
1510 /* @brief list of vehicles that are parking near this lane
1511 * (not necessarily on the road but having reached their stop on this lane)
1512 * */
1513 std::set<const MSBaseVehicle*> myParkingVehicles;
1514
1516 double myLength;
1517
1519 const double myWidth;
1520
1525
1528
1533
1536
1539
1542
1546
1549
1551 const std::map<SUMOVehicleClass, double>* myRestrictions;
1552
1554 std::vector<IncomingLaneInfo> myIncomingLanes;
1555
1558
1561
1564
1567
1570
1573
1576
1579
1582 std::vector<MSLink*> myLinks;
1583
1585 std::map<MSEdge*, std::vector<MSLane*> > myApproachingLanes;
1586
1591
1596
1599
1601 const bool myIsRampAccel;
1602
1604 const std::string myLaneType;
1605
1610
1613
1614 // @brief the neighboring opposite direction or nullptr
1616
1617 // @brief bidi lane or nullptr
1619
1620 // @brief transient changes in permissions
1621 std::map<long long, SVCPermissions> myPermissionChanges;
1622
1623 // @brief index of the associated thread-rng
1625
1627 typedef std::map< std::string, MSLane* > DictType;
1628
1631
1632 static std::vector<SumoRNG> myRNGs;
1633
1634private:
1636 std::vector< MSMoveReminder* > myMoveReminders;
1637
1654 public:
1656 explicit vehicle_position_sorter(const MSLane* lane) :
1657 myLane(lane) {
1658 }
1659
1660
1666 int operator()(MSVehicle* v1, MSVehicle* v2) const;
1667
1669
1670 };
1671
1677 public:
1680 myLane(lane) {
1681 }
1682
1683
1689 int operator()(MSVehicle* v1, MSVehicle* v2) const;
1690
1692
1693 };
1694
1700 public:
1702 explicit by_connections_to_sorter(const MSEdge* const e);
1703
1705 int operator()(const MSEdge* const e1, const MSEdge* const e2) const;
1706
1707 private:
1708 const MSEdge* const myEdge;
1710 };
1711
1712
1713
1719 public:
1721 explicit incoming_lane_priority_sorter(const MSLane* targetLane);
1722
1724 int operator()(const IncomingLaneInfo& lane1, const IncomingLaneInfo& lane2) const;
1725
1726 private:
1727 const MSLane* const myLane;
1729 };
1730
1731
1737 public:
1739 explicit outgoing_lane_priority_sorter(const MSLane* sourceLane);
1740
1742 int operator()(const MSLink* link1, const MSLink* link2) const;
1743
1744 private:
1746 };
1747
1752 public:
1754 bool operator()(const IncomingLaneInfo& ili) const {
1755 return &(ili.lane->getEdge()) == myEdge;
1756 }
1757 private:
1758 const MSEdge* const myEdge;
1759 };
1760
1761#ifdef HAVE_FOX
1763 typedef void(MSLane::*Operation)(const SUMOTime);
1764
1769 class SimulationTask : public MFXWorkerThread::Task {
1770 public:
1771 SimulationTask(MSLane& l, const SUMOTime time)
1772 : myLane(l), myTime(time) {}
1773 void init(Operation operation, const SUMOTime time) {
1774 myOperation = operation;
1775 myTime = time;
1776 }
1777 void run(MFXWorkerThread* /*context*/) {
1778 try {
1779 (myLane.*(myOperation))(myTime);
1780 } catch (ProcessError& e) {
1781 WRITE_ERROR(e.what());
1782 }
1783 }
1784 private:
1785 Operation myOperation = nullptr;
1786 MSLane& myLane;
1787 SUMOTime myTime;
1788 private:
1790 SimulationTask& operator=(const SimulationTask&) = delete;
1791 };
1792
1793 SimulationTask mySimulationTask;
1795 mutable FXMutex myLeaderInfoMutex;
1797 mutable FXMutex myFollowerInfoMutex;
1799 mutable FXMutex myPartialOccupatorMutex;
1800#endif
1801 std::vector<StopWatch<std::chrono::nanoseconds> > myStopWatch;
1802
1803private:
1805 MSLane(const MSLane&) = delete;
1806
1808 MSLane& operator=(const MSLane&) = delete;
1809
1810
1811};
1812
1813// specialized implementation for speedup and avoiding warnings
1814#define LANE_RTREE_QUAL RTree<MSLane*, MSLane, float, 2, MSLane::StoringVisitor>
1815
1816template<>
1817inline float LANE_RTREE_QUAL::RectSphericalVolume(Rect* a_rect) {
1818 ASSERT(a_rect);
1819 const float extent0 = a_rect->m_max[0] - a_rect->m_min[0];
1820 const float extent1 = a_rect->m_max[1] - a_rect->m_min[1];
1821 return .78539816f * (extent0 * extent0 + extent1 * extent1);
1822}
1823
1824template<>
1825inline LANE_RTREE_QUAL::Rect LANE_RTREE_QUAL::CombineRect(Rect* a_rectA, Rect* a_rectB) {
1826 ASSERT(a_rectA && a_rectB);
1827 Rect newRect;
1828 newRect.m_min[0] = rtree_min(a_rectA->m_min[0], a_rectB->m_min[0]);
1829 newRect.m_max[0] = rtree_max(a_rectA->m_max[0], a_rectB->m_max[0]);
1830 newRect.m_min[1] = rtree_min(a_rectA->m_min[1], a_rectB->m_min[1]);
1831 newRect.m_max[1] = rtree_max(a_rectA->m_max[1], a_rectB->m_max[1]);
1832 return newRect;
1833}
long long int SUMOTime
Definition GUI.h:36
std::map< const MSLane *, std::pair< double, double > > LaneCoverageInfo
Coverage info.
Definition MSLane.h:72
#define WRITE_ERROR(msg)
Definition MsgHandler.h:295
#define rtree_min(a, b)
Definition RTree.h:20
#define rtree_max(a, b)
Definition RTree.h:21
#define ASSERT
Definition RTree.h:12
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
DepartSpeedDefinition
Possible ways to choose the departure speed.
InsertionCheck
different checking levels for vehicle insertion
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
T MIN2(T a, T b)
Definition StdDefs.h:80
size_t size() const
Abstract superclass of a task to be run with an index to keep track of pending tasks.
A thread repeatingly calculating incoming tasks.
The base class for microscopic and mesoscopic vehicles.
A road/street connecting two junctions.
Definition MSEdge.h:77
static int gNumSimThreads
how many threads to use for simulation
Definition MSGlobals.h:146
The base class for an intersection.
Definition MSJunction.h:58
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
Definition MSLane.h:129
bool operator!=(AnyVehicleIterator const &other) const
Definition MSLane.h:160
int myI2End
end index for myPartialVehicles
Definition MSLane.h:186
int myI2
index for myPartialVehicles
Definition MSLane.h:180
bool myDownstream
iteration direction
Definition MSLane.h:190
const MSVehicle * operator->()
Definition MSLane.h:164
bool nextIsMyVehicles() const
Definition MSLane.cpp:204
int myI3
index for myTmpVehicles
Definition MSLane.h:182
int myDirection
index delta
Definition MSLane.h:192
AnyVehicleIterator & operator++()
Definition MSLane.cpp:170
const MSLane * myLane
the lane that is being iterated
Definition MSLane.h:176
bool operator==(AnyVehicleIterator const &other) const
Definition MSLane.h:151
const MSVehicle * operator*()
Definition MSLane.cpp:187
int myI3End
end index for myTmpVehicles
Definition MSLane.h:188
AnyVehicleIterator(const MSLane *lane, int i1, int i2, int i3, const int i1End, const int i2End, const int i3End, bool downstream=true)
Definition MSLane.h:131
int myI1End
end index for myVehicles
Definition MSLane.h:184
int myI1
index for myVehicles
Definition MSLane.h:178
StoringVisitor(const StoringVisitor &src)
invalidated copy constructor
void add(const MSLane *const l) const
Adds the given object to the container.
Definition MSLane.cpp:123
StoringVisitor(std::set< const Named * > &objects, const PositionVector &shape, const double range, const int domain)
Constructor.
Definition MSLane.h:89
StoringVisitor & operator=(const StoringVisitor &src)
invalidated assignment operator
std::set< const Named * > & myObjects
The container.
Definition MSLane.h:98
const double myRange
Definition MSLane.h:100
const PositionVector & myShape
Definition MSLane.h:99
Sorts edges by their angle relative to the given edge (straight comes first)
Definition MSLane.h:1699
const MSEdge *const myEdge
Definition MSLane.h:1708
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Definition MSLane.cpp:3539
bool operator()(const IncomingLaneInfo &ili) const
Definition MSLane.h:1754
edge_finder(MSEdge *e)
Definition MSLane.h:1753
const MSEdge *const myEdge
Definition MSLane.h:1758
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
Definition MSLane.h:1718
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Definition MSLane.cpp:3578
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
Definition MSLane.h:1736
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
Definition MSLane.cpp:3655
vehicle_natural_position_sorter(const MSLane *lane)
Constructor.
Definition MSLane.h:1679
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Definition MSLane.cpp:3521
Sorts vehicles by their position (descending)
Definition MSLane.h:1653
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Definition MSLane.cpp:3509
vehicle_position_sorter(const MSLane *lane)
Constructor.
Definition MSLane.h:1656
Performs lane changing of vehicles.
Performs lane changing of vehicles.
Representation of a lane in the micro simulation.
Definition MSLane.h:84
std::vector< StopWatch< std::chrono::nanoseconds > > & getStopWatch()
Definition MSLane.h:1296
void addApproachingLane(MSLane *lane, bool warnMultiCon)
Definition MSLane.cpp:2873
void loadState(const std::vector< SUMOVehicle * > &vehs)
Loads the state of this segment with the given parameters.
Definition MSLane.cpp:3770
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
Definition MSLane.cpp:1939
static SUMOTime myIntermodalCollisionStopTime
Definition MSLane.h:1644
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
Definition MSLane.h:1500
SVCPermissions myPermissions
The vClass permissions for this lane.
Definition MSLane.h:1541
MSLane * myLogicalPredecessorLane
Definition MSLane.h:1557
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
Definition MSLane.cpp:4500
const std::vector< MSMoveReminder * > & getMoveReminders() const
Return the list of this lane's move reminders.
Definition MSLane.h:323
std::set< const MSBaseVehicle * > myParkingVehicles
Definition MSLane.h:1513
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
Definition MSLane.cpp:4587
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
Definition MSLane.cpp:4407
static DepartSpeedDefinition & getDefaultDepartSpeedDefinition()
Definition MSLane.h:1375
static double myDefaultDepartSpeed
Definition MSLane.h:1648
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
Definition MSLane.cpp:4581
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
Definition MSLane.cpp:2857
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
Definition MSLane.h:1607
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
Definition MSLane.cpp:3798
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
Definition MSLane.cpp:3696
virtual ~MSLane()
Destructor.
Definition MSLane.cpp:305
static CollisionAction getIntermodalCollisionAction()
Definition MSLane.h:1371
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
Definition MSLane.cpp:690
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
Definition MSLane.cpp:1501
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
Definition MSLane.cpp:2566
double myLength
Lane length [m].
Definition MSLane.h:1516
bool isApproachedFrom(MSEdge *const edge)
Definition MSLane.h:966
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
Definition MSLane.cpp:3418
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
Definition MSLane.cpp:2839
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
Definition MSLane.cpp:3373
PositionVector myShape
The shape of the lane.
Definition MSLane.h:1461
PositionVector * myOutlineShape
the outline of the lane (optional)
Definition MSLane.h:1464
std::map< long long, SVCPermissions > myPermissionChanges
Definition MSLane.h:1621
int getRNGIndex() const
returns the associated RNG index
Definition MSLane.h:241
double getFrictionCoefficient() const
Returns the lane's friction coefficient.
Definition MSLane.h:604
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
Definition MSLane.h:1551
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
Definition MSLane.cpp:455
void initRestrictions()
initialized vClass-specific speed limits
Definition MSLane.cpp:314
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
Definition MSLane.h:1636
MSLane & operator=(const MSLane &)=delete
invalidated assignment operator
bool hasApproaching() const
Definition MSLane.cpp:3701
SVCPermissions getChangeRight() const
Returns the vehicle class permissions for changing to the right neighbour lane.
Definition MSLane.h:633
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
Definition MSLane.cpp:3690
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
Definition MSLane.h:1496
static DepartSpeedDefinition myDefaultDepartSpeedDefinition
Definition MSLane.h:1647
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
Definition MSLane.cpp:605
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
Definition MSLane.h:1590
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
Definition MSLane.cpp:3258
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
Definition MSLane.h:456
static SUMOTime myCollisionStopTime
Definition MSLane.h:1643
static CollisionAction myCollisionAction
the action to take on collisions
Definition MSLane.h:1639
MSLane * myCanonicalSuccessorLane
Main successor lane,.
Definition MSLane.h:1563
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
Definition MSLane.h:1544
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
Definition MSLane.cpp:4044
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
Definition MSLane.h:1554
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
Definition MSLane.h:495
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
Definition MSLane.cpp:2521
bool hadPermissionChanges() const
Definition MSLane.cpp:4556
void sortPartialVehicles()
sorts myPartialVehicles
Definition MSLane.cpp:2593
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
Definition MSLane.h:1532
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
Definition MSLane.cpp:2687
MSLane(const MSLane &)=delete
invalidated copy constructor
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
Definition MSLane.cpp:2775
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
Definition MSLane.h:464
static bool myCheckJunctionCollisions
Definition MSLane.h:1641
static void clear()
Clears the dictionary.
Definition MSLane.cpp:2512
double getBruttoVehLenSum() const
Returns the sum of lengths of vehicles, including their minGaps, which were on the lane during the la...
Definition MSLane.h:1169
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
Definition MSLane.cpp:437
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
Definition MSLane.h:1548
MSEdge *const myEdge
The lane's edge, for routing only.
Definition MSLane.h:1527
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
Definition MSLane.h:1569
bool empty() const
Returns true if there is not a single vehicle on the lane.
Definition MSLane.h:744
bool allowsChangingRight(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
Definition MSLane.h:947
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
Definition MSLane.cpp:2701
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
Definition MSLane.cpp:1898
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
Definition MSLane.cpp:2898
double myMaxSpeed
Lane-wide speed limit [m/s].
Definition MSLane.h:1530
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
Definition MSLane.cpp:3711
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
Definition MSLane.cpp:2433
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
Definition MSLane.cpp:2752
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
Definition MSLane.h:1609
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
Definition MSLane.cpp:4568
const bool myIsRampAccel
whether this lane is an acceleration lane
Definition MSLane.h:1601
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
Definition MSLane.cpp:1556
virtual double getLengthGeometryFactor(bool) const
Definition MSLane.h:290
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
Definition MSLane.cpp:4667
void visit(const MSLane::StoringVisitor &cont) const
Callback for visiting the lane when traversing an RTree.
Definition MSLane.h:1344
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
Definition MSLane.h:1595
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
Definition MSLane.h:1588
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
Definition MSLane.cpp:850
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
Definition MSLane.cpp:1392
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
Definition MSLane.cpp:3785
static void initCollisionOptions(const OptionsCont &oc)
Definition MSLane.cpp:4516
int myNumericalID
Unique numerical ID (set on reading by netload)
Definition MSLane.h:1458
bool isAccelLane() const
return whether this lane is an acceleration lane
Definition MSLane.h:543
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
Definition MSLane.h:1480
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
Definition MSLane.h:597
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
Definition MSLane.cpp:4244
std::vector< MSVehicle * > VehCont
Container for vehicles.
Definition MSLane.h:119
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
Definition MSLane.cpp:817
static DictType myDict
Static dictionary to associate string-ids with objects.
Definition MSLane.h:1630
static void fill(RTREE &into)
Fills the given RTree with lane instances.
Definition MSLane.cpp:2529
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
Definition MSLane.cpp:1403
MSLane * myBidiLane
Definition MSLane.h:1618
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
Definition MSLane.cpp:4331
void addIncomingLane(MSLane *lane, MSLink *viaLink)
Definition MSLane.cpp:2863
bool isWalkingArea() const
Definition MSLane.cpp:2644
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
Definition MSLane.cpp:2465
SVCPermissions getChangeLeft() const
Returns the vehicle class permissions for changing to the left neighbour lane.
Definition MSLane.h:626
void addLink(MSLink *link)
Delayed initialization.
Definition MSLane.cpp:333
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
Definition MSLane.cpp:4311
void enteredByLaneChange(MSVehicle *v)
Definition MSLane.cpp:3366
double getDepartPosLat(const MSVehicle &veh)
Definition MSLane.cpp:664
const std::string & getLaneType() const
return the type of this lane
Definition MSLane.h:548
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
Definition MSLane.cpp:4430
int getThreadIndex() const
returns the associated thread index
Definition MSLane.h:236
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
Definition MSLane.h:619
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
Definition MSLane.cpp:3324
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
Definition MSLane.cpp:2439
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
Definition MSLane.h:960
static const long CHANGE_PERMISSIONS_PERMANENT
Definition MSLane.h:1384
virtual void addMoveReminder(MSMoveReminder *rem, bool addToVehicles=true)
Add a move-reminder to move-reminder container.
Definition MSLane.cpp:360
MSLane * getCanonicalPredecessorLane() const
Definition MSLane.cpp:3279
void resetPermissions(long long transientID)
Definition MSLane.cpp:4541
bool isPriorityCrossing() const
Definition MSLane.cpp:2638
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
Definition MSLane.cpp:2650
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
Definition MSLane.cpp:4677
const std::string myLaneType
the type of this lane
Definition MSLane.h:1604
int myRNGIndex
Definition MSLane.h:1624
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
Definition MSLane.h:1508
const MSJunction * getToJunction() const
Definition MSLane.cpp:4737
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
Definition MSLane.cpp:4155
bool needsCollisionCheck() const
short-circut collision check if nothing changed since the last check
Definition MSLane.h:710
static double myCheckJunctionCollisionMinGap
Definition MSLane.h:1642
double getLength() const
Returns the lane's length.
Definition MSLane.h:611
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
Definition MSLane.h:1566
const PositionVector & getShape() const
Returns this lane's shape.
Definition MSLane.h:533
static bool isFrontalCollision(const MSVehicle *collider, const MSVehicle *victim)
detect frontal collisions
Definition MSLane.cpp:2260
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
Definition MSLane.cpp:4562
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
Definition MSLane.cpp:4342
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
Definition MSLane.cpp:2471
const MSJunction * getFromJunction() const
Definition MSLane.cpp:4731
static int getNumRNGs()
return the number of RNGs
Definition MSLane.h:251
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
Definition MSLane.cpp:2046
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
Definition MSLane.cpp:2914
static CollisionAction myIntermodalCollisionAction
Definition MSLane.h:1640
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
Definition MSLane.cpp:2764
bool isLinkEnd(std::vector< MSLink * >::iterator &i)
Definition MSLane.h:866
static std::vector< SumoRNG > myRNGs
Definition MSLane.h:1632
bool allowsChangingLeft(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
Definition MSLane.h:942
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
Definition MSLane.cpp:2822
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
Definition MSLane.cpp:3139
StopOffset myLaneStopOffset
Definition MSLane.h:1524
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
Definition MSLane.cpp:1445
static void initRNGs(const OptionsCont &oc)
initialize rngs
Definition MSLane.cpp:4654
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
Definition MSLane.cpp:2998
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
Definition MSLane.cpp:4259
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
Definition MSLane.h:1578
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
Definition MSLane.cpp:372
void clearState()
Remove all vehicles before quick-loading state.
Definition MSLane.cpp:3753
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
Definition MSLane.h:1560
bool myNeedsCollisionCheck
whether a collision check is currently needed
Definition MSLane.h:1612
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
Definition MSLane.h:860
bool allowsVehicleClass(SUMOVehicleClass vclass) const
Definition MSLane.h:935
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
Definition MSLane.cpp:384
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
Definition MSLane.h:574
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
Definition MSLane.cpp:347
double getRightSideOnEdge() const
Definition MSLane.h:1205
void checkBufferType()
Definition MSLane.cpp:321
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
Definition MSLane.cpp:4458
bool mySpeedByTraCI
Whether the current speed limit has been set through TraCI.
Definition MSLane.h:1538
bool hasPedestrians() const
whether the lane has pedestrians on it
Definition MSLane.cpp:4574
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
Definition MSLane.cpp:3335
MSVehicle * getPartialBehind(const MSVehicle *ego) const
Definition MSLane.cpp:4221
int getIndex() const
Returns the lane's index.
Definition MSLane.h:647
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
Definition MSLane.cpp:3804
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
Definition MSLane.h:1572
void leftByLaneChange(MSVehicle *v)
Definition MSLane.cpp:3359
MSLane * getCanonicalSuccessorLane() const
Definition MSLane.cpp:3303
void requireCollisionCheck()
require another collision check due to relevant changes in the simulation
Definition MSLane.h:715
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
Definition MSLane.h:1801
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
Definition MSLane.cpp:4529
const double myWidth
Lane width [m].
Definition MSLane.h:1519
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
Definition MSLane.cpp:480
virtual void addSecondaryShape(const PositionVector &)
Definition MSLane.h:288
void changeLanes(const SUMOTime time)
Definition MSLane.cpp:2459
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
Definition MSLane.cpp:4402
SVCPermissions myChangeRight
Definition MSLane.h:1545
const double myLengthGeometryFactor
precomputed myShape.length / myLength
Definition MSLane.h:1598
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
Definition MSLane.cpp:2279
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
Definition MSLane.h:1264
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
Definition MSLane.cpp:3223
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
Definition MSLane.cpp:3403
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
Definition MSLane.h:507
int myIndex
The lane index.
Definition MSLane.h:1467
double getCenterOnEdge() const
Definition MSLane.h:1213
bool isNormal() const
Definition MSLane.cpp:2626
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh, double vehMaxSpeed) const
Definition MSLane.h:579
static double & getDefaultDepartSpeed()
Definition MSLane.h:1379
bool isCrossing() const
Definition MSLane.cpp:2632
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
Definition MSLane.cpp:3467
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
Definition MSLane.cpp:1604
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
Definition MSLane.cpp:3433
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
Definition MSLane.cpp:2489
virtual bool isSelected() const
whether this lane is selected in the GUI
Definition MSLane.h:1269
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
Definition MSLane.cpp:1657
std::vector< MSLink * > myLinks
Definition MSLane.h:1582
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
Definition MSLane.cpp:2668
bool isInternal() const
Definition MSLane.cpp:2620
static const long CHANGE_PERMISSIONS_GUI
Definition MSLane.h:1385
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
Definition MSLane.h:1492
void sortManeuverReservations()
sorts myManeuverReservations
Definition MSLane.cpp:2601
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
Definition MSLane.h:983
@ FOLLOW_ONCOMING
Definition MSLane.h:986
@ FOLLOW_ALWAYS
Definition MSLane.h:985
@ FOLLOW_NEVER
Definition MSLane.h:984
int getPartialVehicleNumber() const
Returns the number of vehicles partially on this lane (for which this lane is not responsible)
Definition MSLane.h:472
double interpolateGeometryPosToLanePos(double geometryPos) const
Definition MSLane.h:566
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
Definition MSLane.h:501
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
Definition MSLane.cpp:3345
bool mySpeedByVSS
Whether the current speed limit is set by a variable speed sign (VSS)
Definition MSLane.h:1535
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
Definition MSLane.cpp:403
SumoRNG * getRNG() const
return the associated RNG
Definition MSLane.h:246
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
Definition MSLane.cpp:339
static int dictSize()
Returns the number of stored lanes.
Definition MSLane.h:822
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
Definition MSLane.h:489
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
Definition MSLane.cpp:3492
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
Definition MSLane.cpp:2926
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
Definition MSLane.cpp:2183
static bool myExtrapolateSubstepDepart
Definition MSLane.h:1646
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
Definition MSLane.cpp:4390
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
Definition MSLane.cpp:2815
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
Definition MSLane.h:1585
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
Definition MSLane.h:483
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
Definition MSLane.h:513
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
Definition MSLane.cpp:4692
double interpolateLanePosToGeometryPos(double lanePos) const
Definition MSLane.h:554
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
Definition MSLane.cpp:426
virtual void setJunctionApproaches() const
Register junction approaches for all vehicles after velocities have been planned.
Definition MSLane.cpp:1596
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
Definition MSLane.cpp:4686
static double myCollisionMinGapFactor
Definition MSLane.h:1645
bool isEmpty() const
Definition MSLane.h:872
bool hasApproaching(const std::vector< MSLink * > &links) const
check whether any of the outgoing links are being approached
double getLengthGeometryFactor() const
return shape.length() / myLength
Definition MSLane.h:538
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
Definition MSLane.h:1593
MSLane * myOpposite
Definition MSLane.h:1615
CollisionAction
Definition MSLane.h:201
@ COLLISION_ACTION_NONE
Definition MSLane.h:202
@ COLLISION_ACTION_WARN
Definition MSLane.h:203
@ COLLISION_ACTION_TELEPORT
Definition MSLane.h:204
@ COLLISION_ACTION_REMOVE
Definition MSLane.h:205
virtual const PositionVector & getShape(bool) const
Definition MSLane.h:294
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
Definition MSLane.cpp:4396
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
Definition MSLane.h:1627
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
Definition MSLane.cpp:3384
MSEdge & getEdge() const
Returns the lane's edge.
Definition MSLane.h:769
const PositionVector * getOutlineShape() const
Definition MSLane.h:1360
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
Definition MSLane.cpp:4701
double getEmissions() const
Returns the sum of last step emissions The value is always per 1s, so multiply by step length if nece...
Definition MSLane.h:1179
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
Definition MSLane.cpp:3248
int getNumericalID() const
Returns this lane's numerical id.
Definition MSLane.h:525
void setRightSideOnEdge(double value, int rightmostSublane)
Definition MSLane.h:1195
virtual bool appropriate(const MSVehicle *veh) const
Definition MSLane.cpp:2545
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
Definition MSLane.cpp:3810
double getWidth() const
Returns the lane's width.
Definition MSLane.h:640
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
Definition MSLane.h:729
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
Definition MSLane.cpp:515
void setMaxSpeed(double val, bool byVSS=false, bool byTraCI=false, double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI and MSCalibrator)
Definition MSLane.cpp:2792
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
Definition MSLane.cpp:2659
int getRightmostSublane() const
Definition MSLane.h:1209
double getMeanSpeed() const
Returns the mean speed on this lane.
Definition MSLane.cpp:3446
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
Definition MSLane.h:1575
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
Definition MSLane.h:560
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
Definition MSLane.cpp:2808
static CollisionAction getCollisionAction()
Definition MSLane.h:1367
saves leader/follower vehicles and their distances relative to an ego vehicle
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
Export the queueing length in front of a junction (very experimental!)
The class responsible for building and deletion of vehicles.
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
Base class for objects which have an id.
Definition Named.h:54
A storage for options typed value containers)
Definition OptionsCont.h:89
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
A list of positions.
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
Representation of a vehicle, person, or container.
virtual double getChosenSpeedFactor() const =0
virtual double getMaxSpeed() const =0
Returns the object's maximum speed (minimum of technical and desired maximum speed)
virtual SUMOVehicleClass getVClass() const =0
Returns the object's access class.
Representation of a vehicle.
Definition SUMOVehicle.h:62
stop offset