Eclipse SUMO - Simulation of Urban MObility
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MSLane.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
25// Representation of a lane in the micro simulation
26/****************************************************************************/
27#pragma once
28#include <config.h>
29
30#include <memory>
31#include <vector>
32#include <map>
33#include <deque>
34#include <cassert>
35#include <utils/common/Named.h>
42#include "MSGlobals.h"
43#include "MSLeaderInfo.h"
44#include "MSMoveReminder.h"
45#include "MSVehicle.h"
46
48#ifdef HAVE_FOX
50#endif
52
53
54// ===========================================================================
55// class declarations
56// ===========================================================================
57class MSEdge;
58class MSBaseVehicle;
59class MSLaneChanger;
60class MSLink;
63class OutputDevice;
64class MSLeaderInfo;
65class MSJunction;
66
67
68// ===========================================================================
69// type definitions
70// ===========================================================================
72typedef std::map<const MSLane*, std::pair<double, double> > LaneCoverageInfo;
73
74// ===========================================================================
75// class definitions
76// ===========================================================================
84class MSLane : public Named, public Parameterised {
85public:
87 public:
89 StoringVisitor(std::set<const Named*>& objects, const PositionVector& shape,
90 const double range, const int domain)
91 : myObjects(objects), myShape(shape), myRange(range), myDomain(domain) {}
92
94 void add(const MSLane* const l) const;
95
96 private:
98 std::set<const Named*>& myObjects;
100 const double myRange;
101 const int myDomain;
102
103 private:
106
109 };
110
112 friend class MSLaneChanger;
114
115 friend class MSQueueExport;
116 friend class AnyVehicleIterator;
117
119 typedef std::vector<MSVehicle*> VehCont;
120
121 // TODO: Better documentation
130 public:
132 const MSLane* lane,
133 int i1,
134 int i2,
135 int i3,
136 const int i1End,
137 const int i2End,
138 const int i3End,
139 bool downstream = true) :
140 myLane(lane),
141 myI1(i1),
142 myI2(i2),
143 myI3(i3),
144 myI1End(i1End),
145 myI2End(i2End),
146 myI3End(i3End),
147 myDownstream(downstream),
148 myDirection(downstream ? 1 : -1) {
149 }
150
151 bool operator== (AnyVehicleIterator const& other) const {
152 return (myI1 == other.myI1
153 && myI2 == other.myI2
154 && myI3 == other.myI3
155 && myI1End == other.myI1End
156 && myI2End == other.myI2End
157 && myI3End == other.myI3End);
158 }
159
160 bool operator!= (AnyVehicleIterator const& other) const {
161 return !(*this == other);
162 }
163
165 return **this;
166 }
167
168 const MSVehicle* operator*();
169
171
172 private:
173 bool nextIsMyVehicles() const;
174
178 int myI1;
180 int myI2;
182 int myI3;
193
194 };
195
196
197public:
207
223 MSLane(const std::string& id, double maxSpeed, double friction, double length, MSEdge* const edge,
224 int numericalID, const PositionVector& shape, double width,
225 SVCPermissions permissions,
226 SVCPermissions changeLeft, SVCPermissions changeRight,
227 int index, bool isRampAccel,
228 const std::string& type,
229 const PositionVector& outlineShape);
230
231
233 virtual ~MSLane();
234
236 inline int getThreadIndex() const {
238 }
239
241 inline int getRNGIndex() const {
242 return myRNGIndex;
243 }
244
246 SumoRNG* getRNG() const {
247 return &myRNGs[myRNGIndex];
248 }
249
251 static int getNumRNGs() {
252 return (int)myRNGs.size();
253 }
254
256 static void saveRNGStates(OutputDevice& out);
257
259 static void loadRNGState(int index, const std::string& state);
260
263
271 void addLink(MSLink* link);
272
277 void setOpposite(MSLane* oppositeLane);
278
283 void setBidiLane(MSLane* bidyLane);
285
288 virtual void addSecondaryShape(const PositionVector& /*shape*/) {}
289
290 virtual double getLengthGeometryFactor(bool /*secondaryShape*/) const {
292 }
293
294 virtual const PositionVector& getShape(bool /*secondaryShape*/) const {
295 return myShape;
296 }
298
299 virtual void updateMesoGUISegments() {}
300
303
310 virtual void addMoveReminder(MSMoveReminder* rem, bool addToVehicles = true);
311
312
318 virtual void removeMoveReminder(MSMoveReminder* rem);
319
320
324 inline const std::vector< MSMoveReminder* >& getMoveReminders() const {
325 return myMoveReminders;
326 }
328
329
330
333
349 bool insertVehicle(MSVehicle& v);
350
351
370 bool isInsertionSuccess(MSVehicle* vehicle, double speed, double pos, double posLat,
371 bool recheckNextLanes,
372 MSMoveReminder::Notification notification);
373
374 // XXX: Documentation?
375 bool checkFailure(const MSVehicle* aVehicle, double& speed, double& dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const;
376
380 bool lastInsertion(MSVehicle& veh, double mspeed, double posLat, bool patchSpeed);
381
389 bool freeInsertion(MSVehicle& veh, double speed, double posLat,
391
392
402 void forceVehicleInsertion(MSVehicle* veh, double pos, MSMoveReminder::Notification notification, double posLat = 0);
404
405
406
410
417 virtual double setPartialOccupation(MSVehicle* v);
418
422 virtual void resetPartialOccupation(MSVehicle* v);
423
426 virtual void setManeuverReservation(MSVehicle* v);
427
431 virtual void resetManeuverReservation(MSVehicle* v);
432
443 const MSLeaderInfo getLastVehicleInformation(const MSVehicle* ego, double latOffset, double minPos = 0, bool allowCached = true) const;
444
446 const MSLeaderInfo getFirstVehicleInformation(const MSVehicle* ego, double latOffset, bool onlyFrontOnLane, double maxPos = std::numeric_limits<double>::max(), bool allowCached = true) const;
447
449
452
457 int getVehicleNumber() const {
458 return (int)myVehicles.size();
459 }
460
466 return (int)myVehicles.size() + (int)myPartialVehicles.size();
467 }
468
474 return (int)myPartialVehicles.size();
475 }
476
477
484 virtual const VehCont& getVehiclesSecure() const {
485 return myVehicles;
486 }
487
488
491 return AnyVehicleIterator(this, 0, 0, 0,
492 (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(), true);
493 }
494
497 return AnyVehicleIterator(this, (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(),
498 (int)myVehicles.size(), (int)myPartialVehicles.size(), (int)myTmpVehicles.size(), true);
499 }
500
503 return AnyVehicleIterator(this, (int)myVehicles.size() - 1, (int)myPartialVehicles.size() - 1, (int)myTmpVehicles.size() - 1,
504 -1, -1, -1, false);
505 }
506
509 return AnyVehicleIterator(this, -1, -1, -1, -1, -1, -1, false);
510 }
511
514 virtual void releaseVehicles() const { }
516
517
518
521
522
526 inline int getNumericalID() const {
527 return myNumericalID;
528 }
529
530
534 inline const PositionVector& getShape() const {
535 return myShape;
536 }
537
539 inline double getLengthGeometryFactor() const {
541 }
542
544 inline bool isAccelLane() const {
545 return myIsRampAccel;
546 }
547
549 const std::string& getLaneType() const {
550 return myLaneType;
551 }
552
553 /* @brief fit the given lane position to a visibly suitable geometry position
554 * (lane length might differ from geometry length) */
555 inline double interpolateLanePosToGeometryPos(double lanePos) const {
556 return lanePos * myLengthGeometryFactor;
557 }
558
559 /* @brief fit the given lane position to a visibly suitable geometry position
560 * and return the coordinates */
561 inline const Position geometryPositionAtOffset(double offset, double lateralOffset = 0) const {
562 return myShape.positionAtOffset(interpolateLanePosToGeometryPos(offset), lateralOffset);
563 }
564
565 /* @brief fit the given geometry position to a valid lane position
566 * (lane length might differ from geometry length) */
567 inline double interpolateGeometryPosToLanePos(double geometryPos) const {
568 return geometryPos / myLengthGeometryFactor;
569 }
570
575 inline double getVehicleMaxSpeed(const SUMOTrafficObject* const veh) const {
576 return getVehicleMaxSpeed(veh, veh->getMaxSpeed());
577 }
578
579
580 inline double getVehicleMaxSpeed(const SUMOTrafficObject* const veh, double vehMaxSpeed) const {
581 if (myRestrictions != nullptr) {
582 std::map<SUMOVehicleClass, double>::const_iterator r = myRestrictions->find(veh->getVClass());
583 if (r != myRestrictions->end()) {
584 if (mySpeedModified) {
585 return MIN2(myMaxSpeed, MIN2(vehMaxSpeed, r->second * veh->getChosenSpeedFactor()));
586 } else {
587 return MIN2(vehMaxSpeed, r->second * veh->getChosenSpeedFactor());
588 }
589 }
590 }
591 return MIN2(vehMaxSpeed, myMaxSpeed * veh->getChosenSpeedFactor());
592 }
593
594
595 inline bool isSpeedModified() const {
596 return mySpeedModified;
597 }
598
599
603 inline double getSpeedLimit() const {
604 return myMaxSpeed;
605 }
606
610 inline double getFrictionCoefficient() const {
612 }
613
617 inline double getLength() const {
618 return myLength;
619 }
620
621
626 return myPermissions;
627 }
628
633 return myChangeLeft;
634 }
635
640 return myChangeRight;
641 }
642
646 double getWidth() const {
647 return myWidth;
648 }
649
653 int getIndex() const {
654 return myIndex;
655 }
657
659 int getCrossingIndex() const;
660
661
664
672 virtual void planMovements(const SUMOTime t);
673
679 virtual void setJunctionApproaches() const;
680
689 void updateLeaderInfo(const MSVehicle* veh, VehCont::reverse_iterator& vehPart, VehCont::reverse_iterator& vehRes, MSLeaderInfo& ahead) const;
690
701 virtual void executeMovements(const SUMOTime t);
702
704 virtual void integrateNewVehicles();
705
709
711 void updateLengthSum();
713
714
716 inline bool needsCollisionCheck() const {
718 }
719
721 inline void requireCollisionCheck() {
723 }
724
726 virtual void detectCollisions(SUMOTime timestep, const std::string& stage);
727
728
731 virtual bool appropriate(const MSVehicle* veh) const;
732
733
735 const std::vector<MSLink*>& getLinkCont() const {
736 return myLinks;
737 }
738
740 const MSLink* getLinkTo(const MSLane* const) const;
741
743 const MSLane* getInternalFollowingLane(const MSLane* const) const;
744
746 const MSLink* getEntryLink() const;
747
748
750 bool empty() const {
751 assert(myVehBuffer.size() == 0);
752 return myVehicles.empty();
753 }
754
760 void setMaxSpeed(const double val, const bool modified = true, const double jamThreshold = -1);
761
765 void setFrictionCoefficient(double val);
766
770 void setLength(double val);
771
775 MSEdge& getEdge() const {
776 return *myEdge;
777 }
778
779 const MSJunction* getFromJunction() const;
780 const MSJunction* getToJunction() const;
781
785 const MSEdge* getNextNormal() const;
786
787
793 const MSLane* getFirstInternalInConnection(double& offset) const;
794
795
798
809 static bool dictionary(const std::string& id, MSLane* lane);
810
811
818 static MSLane* dictionary(const std::string& id);
819
820
822 static void clear();
823
824
828 static int dictSize() {
829 return (int)myDict.size();
830 }
831
832
836 static void insertIDs(std::vector<std::string>& into);
837
838
843 template<class RTREE>
844 static void fill(RTREE& into);
845
846
848 static void initRNGs(const OptionsCont& oc);
850
851
852
853 // XXX: succLink does not exist... Documentation?
858 static std::vector<MSLink*>::const_iterator succLinkSec(const SUMOVehicle& veh,
859 int nRouteSuccs,
860 const MSLane& succLinkSource,
861 const std::vector<MSLane*>& conts);
862
863
866 inline bool isLinkEnd(std::vector<MSLink*>::const_iterator& i) const {
867 return i == myLinks.end();
868 }
869
872 inline bool isLinkEnd(std::vector<MSLink*>::iterator& i) {
873 return i == myLinks.end();
874 }
875
878 inline bool isEmpty() const {
879 return myVehicles.empty() && myPartialVehicles.empty();
880 }
881
883 bool isInternal() const;
884
886 bool isNormal() const;
887
889 bool isCrossing() const;
890
892 bool isPriorityCrossing() const;
893
895 bool isWalkingArea() const;
896
899
902
905
908
909 /* @brief remove the vehicle from this lane
910 * @param[notify] whether moveReminders of the vehicle shall be triggered
911 */
912 virtual MSVehicle* removeVehicle(MSVehicle* remVehicle, MSMoveReminder::Notification notification, bool notify = true);
913
916
920 MSLane* getParallelLane(int offset, bool includeOpposite = true) const;
921
922
927 void setPermissions(SVCPermissions permissions, long long transientID);
928 void resetPermissions(long long transientID);
929 bool hadPermissionChanges() const;
930
934 void setChangeLeft(SVCPermissions permissions);
935
939 void setChangeRight(SVCPermissions permissions);
940
941 inline bool allowsVehicleClass(SUMOVehicleClass vclass) const {
942 return (myPermissions & vclass) == vclass;
943 }
944
945 bool allowsVehicleClass(SUMOVehicleClass vclass, int routingMode) const;
946
948 inline bool allowsChangingLeft(SUMOVehicleClass vclass) const {
949 return (myChangeLeft & vclass) == vclass;
950 }
951
953 inline bool allowsChangingRight(SUMOVehicleClass vclass) const {
954 return (myChangeRight & vclass) == vclass;
955 }
956
957 void addIncomingLane(MSLane* lane, MSLink* viaLink);
958
959
965
966 const std::vector<IncomingLaneInfo>& getIncomingLanes() const {
967 return myIncomingLanes;
968 }
969
970
971 void addApproachingLane(MSLane* lane, bool warnMultiCon);
972 inline bool isApproachedFrom(MSEdge* const edge) {
973 return myApproachingLanes.find(edge) != myApproachingLanes.end();
974 }
975 bool isApproachedFrom(MSEdge* const edge, MSLane* const lane);
976
978 double getVehicleStopOffset(const MSVehicle* veh) const;
979
981 const StopOffset& getLaneStopOffsets() const;
982
984 void setLaneStopOffset(const StopOffset& stopOffset);
985
994
996 MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle* ego, double backOffset,
997 bool allSublanes, double searchDist = -1, MinorLinkMode mLinkMode = FOLLOW_ALWAYS) const;
998
1000 double getMissingRearGap(const MSVehicle* leader, double backOffset, double leaderSpeed) const;
1001
1014 std::pair<MSVehicle* const, double> getLeader(const MSVehicle* veh, const double vehPos, const std::vector<MSLane*>& bestLaneConts, double dist = -1, bool checkTmpVehicles = false) const;
1015
1039 std::pair<MSVehicle* const, double> getLeaderOnConsecutive(double dist, double seen,
1040 double speed, const MSVehicle& veh, const std::vector<MSLane*>& bestLaneConts, bool considerCrossingFoes = true) const;
1041
1043 void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle* ego,
1044 const std::vector<MSLane*>& bestLaneConts, MSLeaderDistanceInfo& result, bool oppositeDirection = false) const;
1045
1046
1048 void addLeaders(const MSVehicle* vehicle, double vehPos, MSLeaderDistanceInfo& result, bool oppositeDirection = false);
1049
1050
1068 std::pair<MSVehicle* const, double> getCriticalLeader(double dist, double seen, double speed, const MSVehicle& veh) const;
1069
1070 /* @brief return the partial vehicle closest behind ego or 0
1071 * if no such vehicle exists */
1072 MSVehicle* getPartialBehind(const MSVehicle* ego) const;
1073
1076
1087 std::set<MSVehicle*> getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr<LaneCoverageInfo> checkedLanes) const;
1088
1091 std::set<MSVehicle*> getVehiclesInRange(const double a, const double b) const;
1092
1094 std::vector<const MSJunction*> getUpcomingJunctions(double pos, double range, const std::vector<MSLane*>& contLanes) const;
1095
1097 std::vector<const MSLink*> getUpcomingLinks(double pos, double range, const std::vector<MSLane*>& contLanes) const;
1098
1103
1107 const MSLane* getNormalPredecessorLane() const;
1108
1112 const MSLane* getNormalSuccessorLane() const;
1113
1116 MSLane* getLogicalPredecessorLane(const MSEdge& fromEdge) const;
1117
1118
1125
1126
1133
1136
1138 const std::vector<std::pair<const MSLane*, const MSEdge*> > getOutgoingViaLanes() const;
1139
1141 std::vector<const MSLane*> getNormalIncomingLanes() const;
1142
1144
1145
1149 double getMeanSpeed() const;
1150
1152 double getMeanSpeedBike() const;
1153
1157 double getWaitingSeconds() const;
1158
1159
1163 double getBruttoOccupancy() const;
1164
1165
1169 double getNettoOccupancy() const;
1170
1171
1175 inline double getBruttoVehLenSum() const {
1177 }
1178
1179
1184 template<PollutantsInterface::EmissionType ET>
1185 double getEmissions() const {
1186 double ret = 0;
1187 for (MSVehicle* const v : getVehiclesSecure()) {
1188 ret += v->getEmissions<ET>();
1189 }
1191 return ret;
1192 }
1193
1194
1198 double getHarmonoise_NoiseEmissions() const;
1200
1201 void setRightSideOnEdge(double value, int rightmostSublane) {
1202 myRightSideOnEdge = value;
1203 myRightmostSublane = rightmostSublane;
1204 }
1205
1207 void initRestrictions();
1208
1209 void checkBufferType();
1210
1211 double getRightSideOnEdge() const {
1212 return myRightSideOnEdge;
1213 }
1214
1216 return myRightmostSublane;
1217 }
1218
1219 double getCenterOnEdge() const {
1220 return myRightSideOnEdge + 0.5 * myWidth;
1221 }
1222
1224 void sortPartialVehicles();
1225
1228
1230 MSLane* getOpposite() const;
1231
1233 MSLane* getParallelOpposite() const;
1234
1236 double getOppositePos(double pos) const;
1237
1238 /* @brief find leader for a vehicle depending on the relative driving direction
1239 * @param[in] ego The ego vehicle
1240 * @param[in] dist The look-ahead distance when looking at consecutive lanes
1241 * @param[in] oppositeDir Whether the lane has the opposite driving direction of ego
1242 * @return the leader vehicle and its gap to ego
1243 */
1244 std::pair<MSVehicle* const, double> getOppositeLeader(const MSVehicle* ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode = MinorLinkMode::FOLLOW_NEVER) const;
1245
1246 /* @brief find follower for a vehicle that is located on the opposite of this lane
1247 * @param[in] ego The ego vehicle
1248 * @return the follower vehicle and its gap to ego
1249 */
1250 std::pair<MSVehicle* const, double> getOppositeFollower(const MSVehicle* ego) const;
1251
1252
1260 std::pair<MSVehicle* const, double> getFollower(const MSVehicle* ego, double egoPos, double dist, MinorLinkMode mLinkMode) const;
1261
1262
1264 void addParking(MSBaseVehicle* veh);
1265
1267 virtual void removeParking(MSBaseVehicle* veh);
1268
1270 const std::set<const MSBaseVehicle*>& getParkingVehicles() const {
1271 return myParkingVehicles;
1272 }
1273
1275 virtual bool isSelected() const {
1276 return false;
1277 }
1278
1280 MSLane* getBidiLane() const;
1281
1283 bool mustCheckJunctionCollisions() const;
1284
1285#ifdef HAVE_FOX
1286 MFXWorkerThread::Task* getPlanMoveTask(const SUMOTime time) {
1287 mySimulationTask.init(&MSLane::planMovements, time);
1288 return &mySimulationTask;
1289 }
1290
1291 MFXWorkerThread::Task* getExecuteMoveTask(const SUMOTime time) {
1292 mySimulationTask.init(&MSLane::executeMovements, time);
1293 return &mySimulationTask;
1294 }
1295
1296 MFXWorkerThread::Task* getLaneChangeTask(const SUMOTime time) {
1297 mySimulationTask.init(&MSLane::changeLanes, time);
1298 return &mySimulationTask;
1299 }
1300#endif
1301
1302 std::vector<StopWatch<std::chrono::nanoseconds> >& getStopWatch() {
1303 return myStopWatch;
1304 }
1305
1306 void changeLanes(const SUMOTime time);
1307
1310
1318 void saveState(OutputDevice& out);
1319
1321 void clearState();
1322
1333 void loadState(const std::vector<SUMOVehicle*>& vehs);
1334
1335
1336 /* @brief helper function for state saving: checks whether any outgoing
1337 * links are being approached */
1338 bool hasApproaching() const;
1339
1341
1342
1350 void visit(const MSLane::StoringVisitor& cont) const {
1351 cont.add(this);
1352 }
1353
1355 bool hasPedestrians() const;
1356
1358 std::pair<const MSPerson*, double> nextBlocking(double minPos, double minRight, double maxLeft, double stopTime = 0, bool bidi = false) const;
1359
1361 double getSpaceTillLastStanding(const MSVehicle* ego, bool& foundStopped) const;
1362
1364 double getMaximumBrakeDist() const;
1365
1366 inline const PositionVector* getOutlineShape() const {
1367 return myOutlineShape;
1368 }
1369
1370 static void initCollisionOptions(const OptionsCont& oc);
1371 static void initCollisionAction(const OptionsCont& oc, const std::string& option, CollisionAction& myAction);
1372
1376
1380
1384
1385 static double& getDefaultDepartSpeed() {
1386 return myDefaultDepartSpeed;
1387 }
1388
1389
1390 static const long CHANGE_PERMISSIONS_PERMANENT = 0;
1391 static const long CHANGE_PERMISSIONS_GUI = 1;
1392
1393protected:
1395 virtual void swapAfterLaneChange(SUMOTime t);
1396
1408 virtual void incorporateVehicle(MSVehicle* veh, double pos, double speed, double posLat,
1409 const MSLane::VehCont::iterator& at,
1411
1413 void detectPedestrianJunctionCollision(const MSVehicle* collider, const PositionVector& colliderBoundary, const MSLane* foeLane,
1414 SUMOTime timestep, const std::string& stage,
1415 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1416 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport);
1417
1419 bool detectCollisionBetween(SUMOTime timestep, const std::string& stage, MSVehicle* collider, MSVehicle* victim,
1420 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1421 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1422
1424 void handleCollisionBetween(SUMOTime timestep, const std::string& stage, const MSVehicle* collider, const MSVehicle* victim,
1425 double gap, double latGap,
1426 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1427 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1428
1429 void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string& stage, const MSVehicle* collider, const MSTransportable* victim,
1430 double gap, const std::string& collisionType,
1431 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1432 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) const;
1433
1434 /* @brief determine depart speed and whether it may be patched
1435 * @param[in] veh The departing vehicle
1436 * @param[out] whether the speed may be patched to account for safety
1437 * @return the depart speed
1438 */
1439 double getDepartSpeed(const MSVehicle& veh, bool& patchSpeed);
1440
1441 /* @brief determine the lateral depart position
1442 * @param[in] veh The departing vehicle
1443 * @return the lateral depart position
1444 */
1445 double getDepartPosLat(const MSVehicle& veh);
1446
1449 double safeInsertionSpeed(const MSVehicle* veh, double seen, const MSLeaderInfo& leaders, double speed);
1450
1452 bool checkForPedestrians(const MSVehicle* aVehicle, double& speed, double& dist, double pos, bool patchSpeed) const;
1453
1455 bool hasApproaching(const std::vector<MSLink*>& links) const;
1456
1458 double getFractionalVehicleLength(bool brutto) const;
1459
1461 static bool isFrontalCollision(const MSVehicle* collider, const MSVehicle* victim);
1462
1465
1468
1471
1474
1487
1499
1503
1507
1515
1516 /* @brief list of vehicles that are parking near this lane
1517 * (not necessarily on the road but having reached their stop on this lane)
1518 * */
1519 std::set<const MSBaseVehicle*> myParkingVehicles;
1520
1522 double myLength;
1523
1525 const double myWidth;
1526
1531
1534
1539
1542
1545
1549
1552
1554 const std::map<SUMOVehicleClass, double>* myRestrictions;
1555
1557 std::vector<IncomingLaneInfo> myIncomingLanes;
1558
1561
1564
1567
1570
1573
1576
1579
1582
1585 std::vector<MSLink*> myLinks;
1586
1588 std::map<MSEdge*, std::vector<MSLane*> > myApproachingLanes;
1589
1594
1599
1602
1604 const bool myIsRampAccel;
1605
1607 const std::string myLaneType;
1608
1613
1616
1617 // @brief the neighboring opposite direction or nullptr
1619
1620 // @brief bidi lane or nullptr
1622
1623 // @brief transient changes in permissions
1624 std::map<long long, SVCPermissions> myPermissionChanges;
1625
1626 // @brief index of the associated thread-rng
1628
1630 typedef std::map< std::string, MSLane* > DictType;
1631
1634
1635 static std::vector<SumoRNG> myRNGs;
1636
1637private:
1639 std::vector< MSMoveReminder* > myMoveReminders;
1640
1657 public:
1659 explicit vehicle_position_sorter(const MSLane* lane) :
1660 myLane(lane) {
1661 }
1662
1663
1669 int operator()(MSVehicle* v1, MSVehicle* v2) const;
1670
1672
1673 };
1674
1680 public:
1683 myLane(lane) {
1684 }
1685
1686
1692 int operator()(MSVehicle* v1, MSVehicle* v2) const;
1693
1695
1696 };
1697
1703 public:
1705 explicit by_connections_to_sorter(const MSEdge* const e);
1706
1708 int operator()(const MSEdge* const e1, const MSEdge* const e2) const;
1709
1710 private:
1711 const MSEdge* const myEdge;
1713 };
1714
1715
1716
1722 public:
1724 explicit incoming_lane_priority_sorter(const MSLane* targetLane);
1725
1727 int operator()(const IncomingLaneInfo& lane1, const IncomingLaneInfo& lane2) const;
1728
1729 private:
1730 const MSLane* const myLane;
1732 };
1733
1734
1740 public:
1742 explicit outgoing_lane_priority_sorter(const MSLane* sourceLane);
1743
1745 int operator()(const MSLink* link1, const MSLink* link2) const;
1746
1747 private:
1749 };
1750
1755 public:
1757 bool operator()(const IncomingLaneInfo& ili) const {
1758 return &(ili.lane->getEdge()) == myEdge;
1759 }
1760 private:
1761 const MSEdge* const myEdge;
1762 };
1763
1764#ifdef HAVE_FOX
1766 typedef void(MSLane::*Operation)(const SUMOTime);
1767
1772 class SimulationTask : public MFXWorkerThread::Task {
1773 public:
1774 SimulationTask(MSLane& l, const SUMOTime time)
1775 : myLane(l), myTime(time) {}
1776 void init(Operation operation, const SUMOTime time) {
1777 myOperation = operation;
1778 myTime = time;
1779 }
1780 void run(MFXWorkerThread* /*context*/) {
1781 try {
1782 (myLane.*(myOperation))(myTime);
1783 } catch (ProcessError& e) {
1784 WRITE_ERROR(e.what());
1785 }
1786 }
1787 private:
1788 Operation myOperation = nullptr;
1789 MSLane& myLane;
1790 SUMOTime myTime;
1791 private:
1793 SimulationTask& operator=(const SimulationTask&) = delete;
1794 };
1795
1796 SimulationTask mySimulationTask;
1798 mutable FXMutex myLeaderInfoMutex;
1800 mutable FXMutex myFollowerInfoMutex;
1802 mutable FXMutex myPartialOccupatorMutex;
1803#endif
1804 std::vector<StopWatch<std::chrono::nanoseconds> > myStopWatch;
1805
1806private:
1808 MSLane(const MSLane&) = delete;
1809
1811 MSLane& operator=(const MSLane&) = delete;
1812
1813
1814};
1815
1816// specialized implementation for speedup and avoiding warnings
1817#define LANE_RTREE_QUAL RTree<MSLane*, MSLane, float, 2, MSLane::StoringVisitor>
1818
1819template<>
1820inline float LANE_RTREE_QUAL::RectSphericalVolume(Rect* a_rect) {
1821 ASSERT(a_rect);
1822 const float extent0 = a_rect->m_max[0] - a_rect->m_min[0];
1823 const float extent1 = a_rect->m_max[1] - a_rect->m_min[1];
1824 return .78539816f * (extent0 * extent0 + extent1 * extent1);
1825}
1826
1827template<>
1828inline LANE_RTREE_QUAL::Rect LANE_RTREE_QUAL::CombineRect(Rect* a_rectA, Rect* a_rectB) {
1829 ASSERT(a_rectA && a_rectB);
1830 Rect newRect;
1831 newRect.m_min[0] = rtree_min(a_rectA->m_min[0], a_rectB->m_min[0]);
1832 newRect.m_max[0] = rtree_max(a_rectA->m_max[0], a_rectB->m_max[0]);
1833 newRect.m_min[1] = rtree_min(a_rectA->m_min[1], a_rectB->m_min[1]);
1834 newRect.m_max[1] = rtree_max(a_rectA->m_max[1], a_rectB->m_max[1]);
1835 return newRect;
1836}
long long int SUMOTime
Definition GUI.h:36
std::map< const MSLane *, std::pair< double, double > > LaneCoverageInfo
Coverage info.
Definition MSLane.h:72
#define WRITE_ERROR(msg)
Definition MsgHandler.h:295
#define rtree_min(a, b)
Definition RTree.h:20
#define rtree_max(a, b)
Definition RTree.h:21
#define ASSERT
Definition RTree.h:12
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
DepartSpeedDefinition
Possible ways to choose the departure speed.
InsertionCheck
different checking levels for vehicle insertion
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
T MIN2(T a, T b)
Definition StdDefs.h:80
size_t size() const
Abstract superclass of a task to be run with an index to keep track of pending tasks.
A thread repeatingly calculating incoming tasks.
The base class for microscopic and mesoscopic vehicles.
A road/street connecting two junctions.
Definition MSEdge.h:77
static int gNumSimThreads
how many threads to use for simulation
Definition MSGlobals.h:146
The base class for an intersection.
Definition MSJunction.h:58
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
Definition MSLane.h:129
bool operator!=(AnyVehicleIterator const &other) const
Definition MSLane.h:160
int myI2End
end index for myPartialVehicles
Definition MSLane.h:186
int myI2
index for myPartialVehicles
Definition MSLane.h:180
bool myDownstream
iteration direction
Definition MSLane.h:190
const MSVehicle * operator->()
Definition MSLane.h:164
bool nextIsMyVehicles() const
Definition MSLane.cpp:204
int myI3
index for myTmpVehicles
Definition MSLane.h:182
int myDirection
index delta
Definition MSLane.h:192
AnyVehicleIterator & operator++()
Definition MSLane.cpp:170
const MSLane * myLane
the lane that is being iterated
Definition MSLane.h:176
bool operator==(AnyVehicleIterator const &other) const
Definition MSLane.h:151
const MSVehicle * operator*()
Definition MSLane.cpp:187
int myI3End
end index for myTmpVehicles
Definition MSLane.h:188
AnyVehicleIterator(const MSLane *lane, int i1, int i2, int i3, const int i1End, const int i2End, const int i3End, bool downstream=true)
Definition MSLane.h:131
int myI1End
end index for myVehicles
Definition MSLane.h:184
int myI1
index for myVehicles
Definition MSLane.h:178
StoringVisitor(const StoringVisitor &src)
invalidated copy constructor
void add(const MSLane *const l) const
Adds the given object to the container.
Definition MSLane.cpp:123
StoringVisitor(std::set< const Named * > &objects, const PositionVector &shape, const double range, const int domain)
Constructor.
Definition MSLane.h:89
StoringVisitor & operator=(const StoringVisitor &src)
invalidated assignment operator
std::set< const Named * > & myObjects
The container.
Definition MSLane.h:98
const double myRange
Definition MSLane.h:100
const PositionVector & myShape
Definition MSLane.h:99
Sorts edges by their angle relative to the given edge (straight comes first)
Definition MSLane.h:1702
const MSEdge *const myEdge
Definition MSLane.h:1711
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Definition MSLane.cpp:3544
bool operator()(const IncomingLaneInfo &ili) const
Definition MSLane.h:1757
edge_finder(MSEdge *e)
Definition MSLane.h:1756
const MSEdge *const myEdge
Definition MSLane.h:1761
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
Definition MSLane.h:1721
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Definition MSLane.cpp:3583
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
Definition MSLane.h:1739
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
Definition MSLane.cpp:3660
vehicle_natural_position_sorter(const MSLane *lane)
Constructor.
Definition MSLane.h:1682
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Definition MSLane.cpp:3526
Sorts vehicles by their position (descending)
Definition MSLane.h:1656
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Definition MSLane.cpp:3514
vehicle_position_sorter(const MSLane *lane)
Constructor.
Definition MSLane.h:1659
Performs lane changing of vehicles.
Performs lane changing of vehicles.
Representation of a lane in the micro simulation.
Definition MSLane.h:84
std::vector< StopWatch< std::chrono::nanoseconds > > & getStopWatch()
Definition MSLane.h:1302
void addApproachingLane(MSLane *lane, bool warnMultiCon)
Definition MSLane.cpp:2878
void loadState(const std::vector< SUMOVehicle * > &vehs)
Loads the state of this segment with the given parameters.
Definition MSLane.cpp:3775
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
Definition MSLane.cpp:1945
static SUMOTime myIntermodalCollisionStopTime
Definition MSLane.h:1647
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
Definition MSLane.h:1506
SVCPermissions myPermissions
The vClass permissions for this lane.
Definition MSLane.h:1544
MSLane * myLogicalPredecessorLane
Definition MSLane.h:1560
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
Definition MSLane.cpp:4505
const std::vector< MSMoveReminder * > & getMoveReminders() const
Return the list of this lane's move reminders.
Definition MSLane.h:324
std::set< const MSBaseVehicle * > myParkingVehicles
Definition MSLane.h:1519
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
Definition MSLane.cpp:4592
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
Definition MSLane.cpp:4412
static DepartSpeedDefinition & getDefaultDepartSpeedDefinition()
Definition MSLane.h:1381
static double myDefaultDepartSpeed
Definition MSLane.h:1651
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
Definition MSLane.cpp:4586
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
Definition MSLane.cpp:2862
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
Definition MSLane.h:1610
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
Definition MSLane.cpp:3803
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
Definition MSLane.cpp:3701
virtual ~MSLane()
Destructor.
Definition MSLane.cpp:304
static CollisionAction getIntermodalCollisionAction()
Definition MSLane.h:1377
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
Definition MSLane.cpp:689
bool mySpeedModified
Whether the current speed limit is set by a variable speed sign (VSS), TraCI or a MSCalibrator.
Definition MSLane.h:1541
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
Definition MSLane.cpp:1507
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
Definition MSLane.cpp:2572
double myLength
Lane length [m].
Definition MSLane.h:1522
bool isApproachedFrom(MSEdge *const edge)
Definition MSLane.h:972
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
Definition MSLane.cpp:3423
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
Definition MSLane.cpp:2844
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
Definition MSLane.cpp:3378
PositionVector myShape
The shape of the lane.
Definition MSLane.h:1467
PositionVector * myOutlineShape
the outline of the lane (optional)
Definition MSLane.h:1470
std::map< long long, SVCPermissions > myPermissionChanges
Definition MSLane.h:1624
int getRNGIndex() const
returns the associated RNG index
Definition MSLane.h:241
double getFrictionCoefficient() const
Returns the lane's friction coefficient.
Definition MSLane.h:610
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
Definition MSLane.h:1554
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
Definition MSLane.cpp:454
void initRestrictions()
initialized vClass-specific speed limits
Definition MSLane.cpp:313
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
Definition MSLane.h:1639
MSLane & operator=(const MSLane &)=delete
invalidated assignment operator
bool hasApproaching() const
Definition MSLane.cpp:3706
SVCPermissions getChangeRight() const
Returns the vehicle class permissions for changing to the right neighbour lane.
Definition MSLane.h:639
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
Definition MSLane.cpp:3695
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
Definition MSLane.h:1502
static DepartSpeedDefinition myDefaultDepartSpeedDefinition
Definition MSLane.h:1650
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
Definition MSLane.cpp:604
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
Definition MSLane.h:1593
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
Definition MSLane.cpp:3263
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
Definition MSLane.h:457
static SUMOTime myCollisionStopTime
Definition MSLane.h:1646
static CollisionAction myCollisionAction
the action to take on collisions
Definition MSLane.h:1642
MSLane * myCanonicalSuccessorLane
Main successor lane,.
Definition MSLane.h:1566
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
Definition MSLane.h:1547
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
Definition MSLane.cpp:4049
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
Definition MSLane.h:1557
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
Definition MSLane.h:496
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
Definition MSLane.cpp:2527
bool hadPermissionChanges() const
Definition MSLane.cpp:4561
void sortPartialVehicles()
sorts myPartialVehicles
Definition MSLane.cpp:2599
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
Definition MSLane.h:1538
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
Definition MSLane.cpp:2693
MSLane(const MSLane &)=delete
invalidated copy constructor
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
Definition MSLane.cpp:2781
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
Definition MSLane.h:465
static bool myCheckJunctionCollisions
Definition MSLane.h:1644
static void clear()
Clears the dictionary.
Definition MSLane.cpp:2518
double getBruttoVehLenSum() const
Returns the sum of lengths of vehicles, including their minGaps, which were on the lane during the la...
Definition MSLane.h:1175
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
Definition MSLane.cpp:436
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
Definition MSLane.h:1551
MSEdge *const myEdge
The lane's edge, for routing only.
Definition MSLane.h:1533
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
Definition MSLane.h:1572
bool empty() const
Returns true if there is not a single vehicle on the lane.
Definition MSLane.h:750
bool allowsChangingRight(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
Definition MSLane.h:953
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
Definition MSLane.cpp:2707
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
Definition MSLane.cpp:1904
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
Definition MSLane.cpp:2903
double myMaxSpeed
Lane-wide speed limit [m/s].
Definition MSLane.h:1536
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
Definition MSLane.cpp:3716
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
Definition MSLane.cpp:2439
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
Definition MSLane.cpp:2758
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
Definition MSLane.h:1612
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
Definition MSLane.cpp:4573
const bool myIsRampAccel
whether this lane is an acceleration lane
Definition MSLane.h:1604
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
Definition MSLane.cpp:1562
virtual double getLengthGeometryFactor(bool) const
Definition MSLane.h:290
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
Definition MSLane.cpp:4672
void visit(const MSLane::StoringVisitor &cont) const
Callback for visiting the lane when traversing an RTree.
Definition MSLane.h:1350
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
Definition MSLane.h:1598
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
Definition MSLane.h:1591
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
Definition MSLane.cpp:849
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
Definition MSLane.cpp:1398
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
Definition MSLane.cpp:3790
static void initCollisionOptions(const OptionsCont &oc)
Definition MSLane.cpp:4521
int myNumericalID
Unique numerical ID (set on reading by netload)
Definition MSLane.h:1464
bool isAccelLane() const
return whether this lane is an acceleration lane
Definition MSLane.h:544
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
Definition MSLane.h:1486
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
Definition MSLane.h:603
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
Definition MSLane.cpp:4249
std::vector< MSVehicle * > VehCont
Container for vehicles.
Definition MSLane.h:119
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
Definition MSLane.cpp:816
static DictType myDict
Static dictionary to associate string-ids with objects.
Definition MSLane.h:1633
static void fill(RTREE &into)
Fills the given RTree with lane instances.
Definition MSLane.cpp:2535
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
Definition MSLane.cpp:1409
MSLane * myBidiLane
Definition MSLane.h:1621
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
Definition MSLane.cpp:4336
void addIncomingLane(MSLane *lane, MSLink *viaLink)
Definition MSLane.cpp:2868
bool isWalkingArea() const
Definition MSLane.cpp:2650
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
Definition MSLane.cpp:2471
SVCPermissions getChangeLeft() const
Returns the vehicle class permissions for changing to the left neighbour lane.
Definition MSLane.h:632
void addLink(MSLink *link)
Delayed initialization.
Definition MSLane.cpp:332
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
Definition MSLane.cpp:4316
void enteredByLaneChange(MSVehicle *v)
Definition MSLane.cpp:3371
double getDepartPosLat(const MSVehicle &veh)
Definition MSLane.cpp:663
const std::string & getLaneType() const
return the type of this lane
Definition MSLane.h:549
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
Definition MSLane.cpp:4435
int getThreadIndex() const
returns the associated thread index
Definition MSLane.h:236
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
Definition MSLane.h:625
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
Definition MSLane.cpp:3329
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
Definition MSLane.cpp:2445
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
Definition MSLane.h:966
static const long CHANGE_PERMISSIONS_PERMANENT
Definition MSLane.h:1390
virtual void addMoveReminder(MSMoveReminder *rem, bool addToVehicles=true)
Add a move-reminder to move-reminder container.
Definition MSLane.cpp:359
MSLane * getCanonicalPredecessorLane() const
Definition MSLane.cpp:3284
void resetPermissions(long long transientID)
Definition MSLane.cpp:4546
bool isPriorityCrossing() const
Definition MSLane.cpp:2644
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
Definition MSLane.cpp:2656
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
Definition MSLane.cpp:4682
const std::string myLaneType
the type of this lane
Definition MSLane.h:1607
int myRNGIndex
Definition MSLane.h:1627
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
Definition MSLane.h:1514
const MSJunction * getToJunction() const
Definition MSLane.cpp:4742
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
Definition MSLane.cpp:4160
bool needsCollisionCheck() const
short-circut collision check if nothing changed since the last check
Definition MSLane.h:716
static double myCheckJunctionCollisionMinGap
Definition MSLane.h:1645
double getLength() const
Returns the lane's length.
Definition MSLane.h:617
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
Definition MSLane.h:1569
const PositionVector & getShape() const
Returns this lane's shape.
Definition MSLane.h:534
static bool isFrontalCollision(const MSVehicle *collider, const MSVehicle *victim)
detect frontal collisions
Definition MSLane.cpp:2266
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
Definition MSLane.cpp:4567
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
Definition MSLane.cpp:4347
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
Definition MSLane.cpp:2477
const MSJunction * getFromJunction() const
Definition MSLane.cpp:4736
static int getNumRNGs()
return the number of RNGs
Definition MSLane.h:251
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
Definition MSLane.cpp:2052
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
Definition MSLane.cpp:2919
static CollisionAction myIntermodalCollisionAction
Definition MSLane.h:1643
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
Definition MSLane.cpp:2770
bool isLinkEnd(std::vector< MSLink * >::iterator &i)
Definition MSLane.h:872
static std::vector< SumoRNG > myRNGs
Definition MSLane.h:1635
bool allowsChangingLeft(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
Definition MSLane.h:948
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
Definition MSLane.cpp:2827
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
Definition MSLane.cpp:3144
StopOffset myLaneStopOffset
Definition MSLane.h:1530
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
Definition MSLane.cpp:1451
static void initRNGs(const OptionsCont &oc)
initialize rngs
Definition MSLane.cpp:4659
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
Definition MSLane.cpp:3003
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
Definition MSLane.cpp:4264
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
Definition MSLane.h:1581
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
Definition MSLane.cpp:371
void clearState()
Remove all vehicles before quick-loading state.
Definition MSLane.cpp:3758
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
Definition MSLane.h:1563
bool myNeedsCollisionCheck
whether a collision check is currently needed
Definition MSLane.h:1615
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
Definition MSLane.h:866
bool allowsVehicleClass(SUMOVehicleClass vclass) const
Definition MSLane.h:941
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
Definition MSLane.cpp:383
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
Definition MSLane.h:575
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
Definition MSLane.cpp:346
double getRightSideOnEdge() const
Definition MSLane.h:1211
void checkBufferType()
Definition MSLane.cpp:320
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
Definition MSLane.cpp:4463
bool hasPedestrians() const
whether the lane has pedestrians on it
Definition MSLane.cpp:4579
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
Definition MSLane.cpp:3340
MSVehicle * getPartialBehind(const MSVehicle *ego) const
Definition MSLane.cpp:4226
int getIndex() const
Returns the lane's index.
Definition MSLane.h:653
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
Definition MSLane.cpp:3809
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
Definition MSLane.h:1575
void leftByLaneChange(MSVehicle *v)
Definition MSLane.cpp:3364
MSLane * getCanonicalSuccessorLane() const
Definition MSLane.cpp:3308
void requireCollisionCheck()
require another collision check due to relevant changes in the simulation
Definition MSLane.h:721
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
Definition MSLane.h:1804
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
Definition MSLane.cpp:4534
const double myWidth
Lane width [m].
Definition MSLane.h:1525
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
Definition MSLane.cpp:479
virtual void addSecondaryShape(const PositionVector &)
Definition MSLane.h:288
void changeLanes(const SUMOTime time)
Definition MSLane.cpp:2465
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
Definition MSLane.cpp:4407
SVCPermissions myChangeRight
Definition MSLane.h:1548
const double myLengthGeometryFactor
precomputed myShape.length / myLength
Definition MSLane.h:1601
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
Definition MSLane.cpp:2285
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
Definition MSLane.h:1270
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
Definition MSLane.cpp:3228
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
Definition MSLane.cpp:3408
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
Definition MSLane.h:508
int myIndex
The lane index.
Definition MSLane.h:1473
double getCenterOnEdge() const
Definition MSLane.h:1219
bool isNormal() const
Definition MSLane.cpp:2632
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh, double vehMaxSpeed) const
Definition MSLane.h:580
static double & getDefaultDepartSpeed()
Definition MSLane.h:1385
bool isSpeedModified() const
Definition MSLane.h:595
bool isCrossing() const
Definition MSLane.cpp:2638
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
Definition MSLane.cpp:3472
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
Definition MSLane.cpp:1610
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
Definition MSLane.cpp:3438
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
Definition MSLane.cpp:2495
virtual bool isSelected() const
whether this lane is selected in the GUI
Definition MSLane.h:1275
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
Definition MSLane.cpp:1663
std::vector< MSLink * > myLinks
Definition MSLane.h:1585
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
Definition MSLane.cpp:2674
bool isInternal() const
Definition MSLane.cpp:2626
static const long CHANGE_PERMISSIONS_GUI
Definition MSLane.h:1391
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
Definition MSLane.h:1498
void sortManeuverReservations()
sorts myManeuverReservations
Definition MSLane.cpp:2607
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
Definition MSLane.h:989
@ FOLLOW_ONCOMING
Definition MSLane.h:992
@ FOLLOW_ALWAYS
Definition MSLane.h:991
@ FOLLOW_NEVER
Definition MSLane.h:990
int getPartialVehicleNumber() const
Returns the number of vehicles partially on this lane (for which this lane is not responsible)
Definition MSLane.h:473
void setMaxSpeed(const double val, const bool modified=true, const double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI, MSLaneSpeedTrigger (VSS) and MSCalibrator)
Definition MSLane.cpp:2798
double interpolateGeometryPosToLanePos(double geometryPos) const
Definition MSLane.h:567
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
Definition MSLane.h:502
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
Definition MSLane.cpp:3350
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
Definition MSLane.cpp:402
SumoRNG * getRNG() const
return the associated RNG
Definition MSLane.h:246
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
Definition MSLane.cpp:338
static int dictSize()
Returns the number of stored lanes.
Definition MSLane.h:828
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
Definition MSLane.h:490
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
Definition MSLane.cpp:3497
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
Definition MSLane.cpp:2931
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
Definition MSLane.cpp:2189
static bool myExtrapolateSubstepDepart
Definition MSLane.h:1649
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
Definition MSLane.cpp:4395
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
Definition MSLane.cpp:2820
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
Definition MSLane.h:1588
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
Definition MSLane.h:484
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
Definition MSLane.h:514
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
Definition MSLane.cpp:4697
double interpolateLanePosToGeometryPos(double lanePos) const
Definition MSLane.h:555
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
Definition MSLane.cpp:425
virtual void setJunctionApproaches() const
Register junction approaches for all vehicles after velocities have been planned.
Definition MSLane.cpp:1602
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
Definition MSLane.cpp:4691
static double myCollisionMinGapFactor
Definition MSLane.h:1648
virtual void updateMesoGUISegments()
Definition MSLane.h:299
bool isEmpty() const
Definition MSLane.h:878
bool hasApproaching(const std::vector< MSLink * > &links) const
check whether any of the outgoing links are being approached
double getLengthGeometryFactor() const
return shape.length() / myLength
Definition MSLane.h:539
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
Definition MSLane.h:1596
MSLane * myOpposite
Definition MSLane.h:1618
CollisionAction
Definition MSLane.h:201
@ COLLISION_ACTION_NONE
Definition MSLane.h:202
@ COLLISION_ACTION_WARN
Definition MSLane.h:203
@ COLLISION_ACTION_TELEPORT
Definition MSLane.h:204
@ COLLISION_ACTION_REMOVE
Definition MSLane.h:205
virtual const PositionVector & getShape(bool) const
Definition MSLane.h:294
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
Definition MSLane.cpp:4401
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
Definition MSLane.h:1630
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
Definition MSLane.cpp:3389
MSEdge & getEdge() const
Returns the lane's edge.
Definition MSLane.h:775
const PositionVector * getOutlineShape() const
Definition MSLane.h:1366
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
Definition MSLane.cpp:4706
double getEmissions() const
Returns the sum of last step emissions The value is always per 1s, so multiply by step length if nece...
Definition MSLane.h:1185
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
Definition MSLane.cpp:3253
int getNumericalID() const
Returns this lane's numerical id.
Definition MSLane.h:526
void setRightSideOnEdge(double value, int rightmostSublane)
Definition MSLane.h:1201
virtual bool appropriate(const MSVehicle *veh) const
Definition MSLane.cpp:2551
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
Definition MSLane.cpp:3815
double getWidth() const
Returns the lane's width.
Definition MSLane.h:646
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
Definition MSLane.h:735
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
Definition MSLane.cpp:514
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
Definition MSLane.cpp:2665
int getRightmostSublane() const
Definition MSLane.h:1215
double getMeanSpeed() const
Returns the mean speed on this lane.
Definition MSLane.cpp:3451
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
Definition MSLane.h:1578
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
Definition MSLane.h:561
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
Definition MSLane.cpp:2813
static CollisionAction getCollisionAction()
Definition MSLane.h:1373
saves leader/follower vehicles and their distances relative to an ego vehicle
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
Export the queueing length in front of a junction (very experimental!)
The class responsible for building and deletion of vehicles.
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
Base class for objects which have an id.
Definition Named.h:54
A storage for options typed value containers)
Definition OptionsCont.h:89
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
A list of positions.
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
Representation of a vehicle, person, or container.
virtual double getChosenSpeedFactor() const =0
virtual double getMaxSpeed() const =0
Returns the object's maximum speed (minimum of technical and desired maximum speed)
virtual SUMOVehicleClass getVClass() const =0
Returns the object's access class.
Representation of a vehicle.
Definition SUMOVehicle.h:63
stop offset