95#define DEBUG_COND (isSelected())
97#define DEBUG_COND2(obj) ((obj != 0 && (obj)->isSelected()))
141 for (
auto p : persons) {
170 if (nextIsMyVehicles()) {
171 if (myI1 != myI1End) {
173 }
else if (myI3 != myI3End) {
187 if (nextIsMyVehicles()) {
188 if (myI1 != myI1End) {
189 return myLane->myVehicles[myI1];
190 }
else if (myI3 != myI3End) {
191 return myLane->myTmpVehicles[myI3];
193 assert(myI2 == myI2End);
197 return myLane->myPartialVehicles[myI2];
205 if (
DEBUG_COND2(myLane)) std::cout <<
SIMTIME <<
" AnyVehicleIterator::nextIsMyVehicles lane=" << myLane->getID()
207 <<
" myI1End=" << myI1End
209 <<
" myI2End=" << myI2End
211 <<
" myI3End=" << myI3End
214 if (myI1 == myI1End && myI3 == myI3End) {
215 if (myI2 != myI2End) {
221 if (myI2 == myI2End) {
224 MSVehicle* cand = myI1 == myI1End ? myLane->myTmpVehicles[myI3] : myLane->myVehicles[myI1];
227 <<
" veh1=" << cand->
getID()
228 <<
" isTmp=" << (myI1 == myI1End)
229 <<
" veh2=" << myLane->myPartialVehicles[myI2]->getID()
231 <<
" pos2=" << myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)
234 if (cand->
getPositionOnLane() < myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)) {
237 return !myDownstream;
251 int index,
bool isRampAccel,
252 const std::string& type,
284 mySimulationTask(*this, 0),
289 assert(
myRNGs.size() > 0);
291 if (outlineShape.size() > 0) {
355 veh->addReminder(rem);
367 veh->removeReminder(rem);
379 std::cout <<
SIMTIME <<
" setPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
399 std::cout <<
SIMTIME <<
" resetPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
419 std::cout <<
SIMTIME <<
" setManeuverReservation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
430 std::cout <<
SIMTIME <<
" resetManeuverReservation(): lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
475 if (leader ==
nullptr) {
480 leader = leaderInfo.first;
486 if (leader ==
nullptr) {
492 if (leaderBack >= frontGapNeeded) {
493 pos =
MIN2(pos, leaderBack - frontGapNeeded);
515 if (missingRearGap > 0) {
516 if (minPos + missingRearGap <=
myLength) {
523 return isInsertionSuccess(&veh, mspeed, minPos + missingRearGap, posLat,
true, notification);
534 const double speed = leader->
getSpeed();
536 if (leaderPos >= frontGapNeeded) {
546 MSLane::VehCont::iterator predIt =
myVehicles.begin();
557 double speed = mspeed;
558 if (leader !=
nullptr) {
564 if (leader !=
nullptr) {
567 frontMax = leaderRearPos - frontGapNeeded;
575 if (frontMax > minPos && backMin + POSITION_EPS < frontMax) {
577 if (
isInsertionSuccess(&veh, speed, backMin + POSITION_EPS, posLat,
true, notification)) {
618 if (last !=
nullptr) {
670 bool patchSpeed =
true;
687 for (
int i = 0; i < 10; i++) {
742 for (
int i = 0; i < 10; i++) {
769#ifdef DEBUG_EXTRAPOLATE_DEPARTPOS
778 double dist = speed *
STEPS2TIME(relevantDelay);
780 if (leaderInfo.first !=
nullptr) {
784 dist =
MIN2(dist, leaderInfo.second - frontGapNeeded);
796 if (nspeed < speed) {
798 speed =
MIN2(nspeed, speed);
800 }
else if (speed > 0) {
807 if (emergencyBrakeGap <= dist) {
815 if (errorMsg !=
"") {
816 WRITE_ERRORF(
TL(
"Vehicle '%' will not be able to depart using the given velocity (%)!"), aVehicle->
getID(), errorMsg);
828 double speed,
double pos,
double posLat,
bool patchSpeed,
833 WRITE_WARNINGF(
TL(
"Invalid departPos % given for vehicle '%'. Inserting at lane end instead."),
834 pos, aVehicle->
getID());
838#ifdef DEBUG_INSERTION
840 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
842 <<
" veh '" << aVehicle->
getID()
845 <<
" speed=" << speed
846 <<
" patchSpeed=" << patchSpeed
855 std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
864#ifdef DEBUG_INSERTION
866 std::cout <<
" foe of driveway " + dw->
getID() +
" has occupied edges " +
toString(occupied) <<
"\n";
875#ifdef DEBUG_INSERTION
877 std::cout <<
" bidi-lane occupied\n";
883 MSLink* firstRailSignal =
nullptr;
884 double firstRailSignalDist = -1;
890 if (nextStop.
lane ==
this) {
891 std::stringstream msg;
892 double distToStop, safeSpeed;
894 msg <<
"scheduled waypoint on lane '" <<
myID <<
"' too close";
898 msg <<
"scheduled stop on lane '" <<
myID <<
"' too close";
912 MSLane* currentLane =
this;
915 while ((seen < dist || (isRail && firstRailSignal ==
nullptr)) && ri != bestLaneConts.end()) {
917 std::vector<MSLink*>::const_iterator link =
succLinkSec(*aVehicle, nRouteSuccs, *currentLane, bestLaneConts);
940 if (isRail && firstRailSignal ==
nullptr) {
941 std::string constraintInfo;
942 bool isInsertionOrder;
944 setParameter((isInsertionOrder ?
"insertionOrder" :
"insertionConstraint:")
945 + aVehicle->
getID(), constraintInfo);
946#ifdef DEBUG_INSERTION
948 std::cout <<
" insertion constraint at link " << (*link)->getDescription() <<
" not cleared \n";
956 if (firstRailSignal ==
nullptr && (*link)->
getTLLogic() !=
nullptr) {
957 firstRailSignal = *link;
958 firstRailSignalDist = seen;
961 cfModel.
getMaxDecel(), 0, posLat,
nullptr,
false, aVehicle)
962 || !(*link)->havePriority()) {
964 std::string errorMsg =
"";
971 errorMsg =
"unpriorised junction too close";
972 }
else if ((*link)->getTLLogic() !=
nullptr && !(*link)->getTLLogic()->getsMajorGreen((*link)->getTLIndex())) {
974 errorMsg =
"tlLogic '" + (*link)->getTLLogic()->getID() +
"' link " +
toString((*link)->getTLIndex()) +
" never switches to 'G'";
978 const double remaining = seen - laneStopOffset;
988#ifdef DEBUG_INSERTION
990 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
991 <<
" veh=" << aVehicle->
getID()
992 <<
" patchSpeed=" << patchSpeed
993 <<
" speed=" << speed
994 <<
" remaining=" << remaining
998 <<
" failed (@926)!\n";
1003#ifdef DEBUG_INSERTION
1005 std::cout <<
"trying insertion before minor link: "
1006 <<
"insertion speed = " << speed <<
" dist=" << dist
1013 bool dummyReq =
true;
1014#ifdef DEBUG_INSERTION
1016 std::cout <<
"checking linkLeader for lane '" << nextLane->
getID() <<
"'\n";
1020 aVehicle->
checkLinkLeader(*link, nextLane, seen,
nullptr, speed, tmp, tmp, dummyReq);
1021#ifdef DEBUG_INSERTION
1026 nextLane = (*link)->getViaLaneOrLane();
1028 if (nextLane !=
nullptr) {
1041 if (nextStop.
lane == nextLane) {
1042 std::stringstream msg;
1043 msg <<
"scheduled stop on lane '" << nextStop.
lane->
getID() <<
"' too close";
1044 const double distToStop = seen + nextStop.
pars.
endPos;
1057#ifdef DEBUG_INSERTION
1059 std::cout <<
SIMTIME <<
" leader on lane '" << nextLane->
getID() <<
"': " << leaders.
toString() <<
" nspeed=" << nspeed <<
"\n";
1064#ifdef DEBUG_INSERTION
1066 std::cout <<
" isInsertionSuccess lane=" <<
getID()
1067 <<
" veh=" << aVehicle->
getID()
1069 <<
" posLat=" << posLat
1070 <<
" patchSpeed=" << patchSpeed
1071 <<
" speed=" << speed
1072 <<
" nspeed=" << nspeed
1073 <<
" nextLane=" << nextLane->
getID()
1075 <<
" failed (@641)!\n";
1086 if (nspeed < speed) {
1093 WRITE_WARNINGF(
TL(
"Vehicle '%' is inserted too fast and will violate the speed limit on a lane '%'."),
1097 WRITE_ERRORF(
TL(
"Vehicle '%' will not be able to depart using the given velocity (slow lane ahead)!"), aVehicle->
getID());
1108 if ((*link)->hasApproachingFoe(arrivalTime, leaveTime, speed, cfModel.
getMaxDecel())) {
1116 currentLane = nextLane;
1117 if ((*link)->getViaLane() ==
nullptr) {
1131#ifdef DEBUG_INSERTION
1133 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1134 <<
" veh=" << aVehicle->
getID()
1136 <<
" posLat=" << posLat
1137 <<
" patchSpeed=" << patchSpeed
1138 <<
" speed=" << speed
1139 <<
" nspeed=" << nspeed
1140 <<
" nextLane=" << nextLane->
getID()
1141 <<
" leaders=" << leaders.
toString()
1142 <<
" failed (@700)!\n";
1147#ifdef DEBUG_INSERTION
1149 std::cout <<
SIMTIME <<
" speed = " << speed <<
" nspeed = " << nspeed << std::endl;
1154 for (
int i = 0; i < followers.
numSublanes(); ++i) {
1155 const MSVehicle* follower = followers[i].first;
1156 if (follower !=
nullptr) {
1158 if (followers[i].second < backGapNeeded
1162#ifdef DEBUG_INSERTION
1164 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1165 <<
" veh=" << aVehicle->
getID()
1167 <<
" posLat=" << posLat
1168 <<
" speed=" << speed
1169 <<
" nspeed=" << nspeed
1170 <<
" follower=" << follower->
getID()
1171 <<
" backGapNeeded=" << backGapNeeded
1172 <<
" gap=" << followers[i].second
1173 <<
" failure (@719)!\n";
1186#ifdef DEBUG_INSERTION
1191 if (shadowLane !=
nullptr) {
1193 for (
int i = 0; i < shadowFollowers.
numSublanes(); ++i) {
1194 const MSVehicle* follower = shadowFollowers[i].first;
1195 if (follower !=
nullptr) {
1197 if (shadowFollowers[i].second < backGapNeeded
1201#ifdef DEBUG_INSERTION
1204 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1205 <<
" veh=" << aVehicle->
getID()
1207 <<
" posLat=" << posLat
1208 <<
" speed=" << speed
1209 <<
" nspeed=" << nspeed
1210 <<
" follower=" << follower->
getID()
1211 <<
" backGapNeeded=" << backGapNeeded
1212 <<
" gap=" << shadowFollowers[i].second
1213 <<
" failure (@812)!\n";
1223 if (veh !=
nullptr) {
1230#ifdef DEBUG_INSERTION
1233 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1234 <<
" veh=" << aVehicle->
getID()
1236 <<
" posLat=" << posLat
1237 <<
" speed=" << speed
1238 <<
" nspeed=" << nspeed
1239 <<
" leader=" << veh->
getID()
1240 <<
" gapNeeded=" << gapNeeded
1242 <<
" failure (@842)!\n";
1254 if (missingRearGap > 0
1257#ifdef DEBUG_INSERTION
1260 <<
" isInsertionSuccess lane=" <<
getID()
1261 <<
" veh=" << aVehicle->
getID()
1263 <<
" posLat=" << posLat
1264 <<
" speed=" << speed
1265 <<
" nspeed=" << nspeed
1266 <<
" missingRearGap=" << missingRearGap
1267 <<
" failure (@728)!\n";
1274 speed =
MAX2(0.0, speed);
1278#ifdef DEBUG_INSERTION
1281 <<
" isInsertionSuccess lane=" <<
getID()
1282 <<
" veh=" << aVehicle->
getID()
1284 <<
" posLat=" << posLat
1285 <<
" speed=" << speed
1286 <<
" nspeed=" << nspeed
1287 <<
" failed (@733)!\n";
1294 if (extraReservation > 0) {
1295 std::stringstream msg;
1296 msg <<
"too many lane changes required on lane '" <<
myID <<
"'";
1300#ifdef DEBUG_INSERTION
1302 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
1303 <<
SIMTIME <<
" veh=" << aVehicle->
getID() <<
" bestLaneOffset=" << bestLaneOffset <<
" bestLaneDist=" << aVehicle->
getBestLaneDist() <<
" extraReservation=" << extraReservation
1304 <<
" distToStop=" << distToStop <<
" v=" << speed <<
" v2=" << stopSpeed <<
"\n";
1315 return v->getPositionOnLane() >= pos;
1317#ifdef DEBUG_INSERTION
1320 <<
" isInsertionSuccess lane=" <<
getID()
1321 <<
" veh=" << aVehicle->
getID()
1323 <<
" posLat=" << posLat
1324 <<
" speed=" << speed
1325 <<
" nspeed=" << nspeed
1329 <<
"\n leaders=" << leaders.
toString()
1353 return v->getPositionOnLane() >= pos;
1368 double nspeed = speed;
1369#ifdef DEBUG_INSERTION
1371 std::cout <<
SIMTIME <<
" safeInsertionSpeed veh=" << veh->
getID() <<
" speed=" << speed <<
"\n";
1376 if (leader !=
nullptr) {
1383#ifdef DEBUG_INSERTION
1394 nspeed =
MIN2(nspeed,
1396#ifdef DEBUG_INSERTION
1398 std::cout <<
" leader=" << leader->
getID() <<
" bPos=" << leader->
getBackPositionOnLane(
this) <<
" gap=" << gap <<
" nspeed=" << nspeed <<
"\n";
1413 int freeSublanes = 1;
1418 while (freeSublanes > 0 && veh !=
nullptr) {
1419#ifdef DEBUG_PLAN_MOVE
1422 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" minPos=" << minPos <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
"\n";
1427 freeSublanes = leaderTmp.
addLeader(veh,
true, vehLatOffset);
1428#ifdef DEBUG_PLAN_MOVE
1430 std::cout <<
" latOffset=" << vehLatOffset <<
" newLeaders=" << leaderTmp.
toString() <<
"\n";
1436 if (ego ==
nullptr && minPos == 0) {
1444#ifdef DEBUG_PLAN_MOVE
1473 int freeSublanes = 1;
1475 while (freeSublanes > 0 && veh !=
nullptr) {
1476#ifdef DEBUG_PLAN_MOVE
1478 std::cout <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
" maxPos=" << maxPos <<
"\n";
1485#ifdef DEBUG_PLAN_MOVE
1487 std::cout <<
" veh=" << veh->
getID() <<
" latOffset=" << vehLatOffset <<
"\n";
1490 freeSublanes = followerTmp.
addLeader(veh,
true, vehLatOffset);
1494 if (ego ==
nullptr && maxPos == std::numeric_limits<double>::max()) {
1499#ifdef DEBUG_PLAN_MOVE
1522 double cumulatedVehLength = 0.;
1526 VehCont::reverse_iterator veh =
myVehicles.rbegin();
1529#ifdef DEBUG_PLAN_MOVE
1533 <<
" planMovements() lane=" <<
getID()
1541#ifdef DEBUG_PLAN_MOVE
1543 std::cout <<
" plan move for: " << (*veh)->getID();
1547#ifdef DEBUG_PLAN_MOVE
1549 std::cout <<
" leaders=" << leaders.
toString() <<
"\n";
1552 (*veh)->planMove(t, leaders, cumulatedVehLength);
1553 cumulatedVehLength += (*veh)->getVehicleType().getLengthWithGap();
1562 veh->setApproachingForAllLinks(t);
1571 bool nextToConsiderIsPartial;
1574 while (moreReservationsAhead || morePartialVehsAhead) {
1575 if ((!moreReservationsAhead || (*vehRes)->getPositionOnLane(
this) <= veh->
getPositionOnLane())
1576 && (!morePartialVehsAhead || (*vehPart)->getPositionOnLane(
this) <= veh->
getPositionOnLane())) {
1582 if (moreReservationsAhead && !morePartialVehsAhead) {
1583 nextToConsiderIsPartial =
false;
1584 }
else if (morePartialVehsAhead && !moreReservationsAhead) {
1585 nextToConsiderIsPartial =
true;
1587 assert(morePartialVehsAhead && moreReservationsAhead);
1589 nextToConsiderIsPartial = (*vehPart)->getPositionOnLane(
this) > (*vehRes)->getPositionOnLane(
this);
1592 if (nextToConsiderIsPartial) {
1593 const double latOffset = (*vehPart)->getLatOffset(
this);
1594#ifdef DEBUG_PLAN_MOVE
1596 std::cout <<
" partial ahead: " << (*vehPart)->getID() <<
" latOffset=" << latOffset <<
"\n";
1600 && !(*vehPart)->getLaneChangeModel().isChangingLanes())) {
1601 ahead.
addLeader(*vehPart,
false, latOffset);
1606 const double latOffset = (*vehRes)->getLatOffset(
this);
1607#ifdef DEBUG_PLAN_MOVE
1609 std::cout <<
" reservation ahead: " << (*vehRes)->getID() <<
" latOffset=" << latOffset <<
"\n";
1612 ahead.
addLeader(*vehRes,
false, latOffset);
1623#ifdef DEBUG_COLLISIONS
1625 std::vector<const MSVehicle*> all;
1627 all.push_back(*last);
1629 std::cout <<
SIMTIME <<
" detectCollisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1632 <<
" all=" <<
toString(all) <<
"\n"
1641 std::set<const MSVehicle*, ComparatorNumericalIdLess> toRemove;
1642 std::set<const MSVehicle*, ComparatorNumericalIdLess> toTeleport;
1645#ifdef DEBUG_JUNCTION_COLLISIONS
1647 std::cout <<
SIMTIME <<
" detect junction Collisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1654 const std::vector<const MSLane*>& foeLanes =
myLinks.front()->getFoeLanes();
1661 for (
const MSLane*
const foeLane : foeLanes) {
1662#ifdef DEBUG_JUNCTION_COLLISIONS
1664 std::cout <<
" foeLane " << foeLane->getID()
1665 <<
" foeVehs=" <<
toString(foeLane->myVehicles)
1666 <<
" foePart=" <<
toString(foeLane->myPartialVehicles) <<
"\n";
1671 const MSVehicle*
const victim = *it_veh;
1672 if (victim == collider) {
1676#ifdef DEBUG_JUNCTION_COLLISIONS
1679 <<
" bound=" << colliderBoundary <<
" foeBound=" << victim->
getBoundingBox()
1694 foeLane->handleCollisionBetween(timestep, stage, victim, collider, -1, 0, toRemove, toTeleport);
1703 if (
myLinks.front()->getWalkingAreaFoe() !=
nullptr) {
1706 if (
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr) {
1714#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1716 std::cout <<
SIMTIME <<
" detect pedestrian collisions stage=" << stage <<
" lane=" <<
getID() <<
"\n";
1730#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1733 <<
" dist=" << leader.second <<
" jammed=" << leader.first->isJammed() <<
"\n";
1736 if (leader.first != 0 && leader.second < length && !leader.first->isJammed()) {
1741 const double gap = leader.second - length;
1752 VehCont::reverse_iterator lastVeh =
myVehicles.rend() - 1;
1753 for (VehCont::reverse_iterator pred =
myVehicles.rbegin(); pred != lastVeh; ++pred) {
1754 VehCont::reverse_iterator veh = pred + 1;
1765 double high = (*veh)->getPositionOnLane(
this);
1766 double low = (*veh)->getBackPositionOnLane(
this);
1774 if (*veh == *veh2 && !
isRailway((*veh)->getVClass())) {
1777 if ((*veh)->getLane() == (*veh2)->getLane() ||
1778 (*veh)->getLane() == (*veh2)->getBackLane() ||
1779 (*veh)->getBackLane() == (*veh2)->getLane()) {
1783 double low2 =
myLength - (*veh2)->getPositionOnLane(bidiLane);
1784 double high2 =
myLength - (*veh2)->getBackPositionOnLane(bidiLane);
1790 if (!(high < low2 || high2 < low)) {
1791#ifdef DEBUG_COLLISIONS
1793 std::cout <<
SIMTIME <<
" bidi-collision veh=" << (*veh)->getID() <<
" bidiVeh=" << (*veh2)->getID()
1794 <<
" vehFurther=" <<
toString((*veh)->getFurtherLanes())
1795 <<
" high=" << high <<
" low=" << low <<
" high2=" << high2 <<
" low2=" << low2 <<
"\n";
1824 if (lead == follow) {
1839 for (std::set<const MSVehicle*, ComparatorNumericalIdLess>::iterator it = toRemove.begin(); it != toRemove.end(); ++it) {
1843 if (toTeleport.count(veh) > 0) {
1855 SUMOTime timestep,
const std::string& stage,
1856 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1857 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) {
1859#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1861 std::cout <<
SIMTIME <<
" detect pedestrian junction collisions stage=" << stage <<
" lane=" <<
getID() <<
" foeLane=" << foeLane->
getID() <<
"\n";
1865 for (std::vector<MSTransportable*>::const_iterator it_p = persons.begin(); it_p != persons.end(); ++it_p) {
1866#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1868 std::cout <<
" collider=" << collider->
getID()
1869 <<
" ped=" << (*it_p)->getID()
1870 <<
" jammed=" << (*it_p)->isJammed()
1871 <<
" colliderBoundary=" << colliderBoundary
1872 <<
" pedBoundary=" << (*it_p)->getBoundingBox()
1876 if ((*it_p)->isJammed()) {
1879 if (colliderBoundary.
overlapsWith((*it_p)->getBoundingBox())
1881 std::string collisionType =
"junctionPedestrian";
1883 collisionType =
"crossing";
1885 collisionType =
"walkingarea";
1896 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1897 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
1904 if (collider == victim) {
1910 const bool bothOpposite = victimOpposite && colliderOpposite;
1926 }
else if (colliderOpposite) {
1930#ifdef DEBUG_COLLISIONS
1933 <<
" thisLane=" <<
getID()
1934 <<
" collider=" << collider->
getID()
1935 <<
" victim=" << victim->
getID()
1936 <<
" colOpposite=" << colliderOpposite
1937 <<
" vicOpposite=" << victimOpposite
1940 <<
" colPos=" << colliderPos
1941 <<
" vicBack=" << victimBack
1945 <<
" minGapFactor=" << minGapFactor
1954 if (gap < -NUMERICAL_EPS) {
1959 if (latGap + NUMERICAL_EPS > 0) {
1965 double gapDelta = 0;
1966 const MSVehicle* otherLaneVeh = collider->
getLane() ==
this ? victim : collider;
1971 if (&cand->getEdge() == &
getEdge()) {
1972 gapDelta =
getLength() - cand->getLength();
1977 if (gap + gapDelta >= 0) {
1985 && victim->
getLane() !=
this) {
1989#ifdef DEBUG_COLLISIONS
1991 std::cout <<
SIMTIME <<
" detectedCollision gap=" << gap <<
" latGap=" << latGap <<
"\n";
2003 double gap,
double latGap, std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2004 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2010 ?
"frontal" : (
isInternal() ?
"junction" :
"collision"));
2011 const std::string collisionText = collisionType ==
"frontal" ?
TL(
"frontal collision") :
2012 (collisionType ==
"junction" ?
TL(
"junction collision") :
TL(
"collision"));
2018 std::string prefix =
TLF(
"Vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2023 std::string dummyError;
2029 double victimSpeed = victim->
getSpeed();
2030 double colliderSpeed = collider->
getSpeed();
2033 if (collisionAngle < 45) {
2035 colliderSpeed =
MIN2(colliderSpeed, victimSpeed);
2036 }
else if (collisionAngle < 135) {
2075 prefix =
TLF(
"Teleporting vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2076 toRemove.insert(collider);
2077 toTeleport.insert(collider);
2080 prefix =
TLF(
"Removing % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2081 bool removeCollider =
true;
2082 bool removeVictim =
true;
2086 toRemove.insert(victim);
2088 if (removeCollider) {
2089 toRemove.insert(collider);
2091 if (!removeVictim) {
2092 if (!removeCollider) {
2093 prefix =
TLF(
"Keeping remote-controlled % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2095 prefix =
TLF(
"Removing % participant: vehicle '%', keeping remote-controlled vehicle '%", collisionText, collider->
getID(), victim->
getID());
2097 }
else if (!removeCollider) {
2098 prefix =
TLF(
"Keeping remote-controlled % participant: vehicle '%', removing vehicle '%", collisionText, collider->
getID(), victim->
getID());
2115#ifdef DEBUG_COLLISIONS
2117 toRemove.erase(collider);
2118 toTeleport.erase(collider);
2121 toRemove.erase(victim);
2122 toTeleport.erase(victim);
2130 double gap,
const std::string& collisionType,
2131 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2132 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2136 std::string prefix =
TLF(
"Vehicle '%'", collider->
getID());
2141 std::string dummyError;
2146 double colliderSpeed = collider->
getSpeed();
2147 const double victimStopPos = victim->
getEdgePos();
2165 prefix =
TLF(
"Teleporting vehicle '%' after", collider->
getID());
2166 toRemove.insert(collider);
2167 toTeleport.insert(collider);
2170 prefix =
TLF(
"Removing vehicle '%' after", collider->
getID());
2171 bool removeCollider =
true;
2173 if (!removeCollider) {
2174 prefix =
TLF(
"Keeping remote-controlled vehicle '%' after", collider->
getID());
2176 toRemove.insert(collider);
2187 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', gap=%, time=%, stage=%.",
2190 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', time=%, stage=%.",
2196#ifdef DEBUG_COLLISIONS
2198 toRemove.erase(collider);
2199 toTeleport.erase(collider);
2224#ifdef DEBUG_EXEC_MOVE
2226 std::cout <<
SIMTIME <<
" veh " << veh->
getID() <<
" has arrived." << std::endl;
2231 }
else if (target !=
nullptr && moved) {
2251 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after breaking down, lane='%', time=%."),
2262 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%'; beyond end of lane, target lane='%', time=%."),
2270 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after earlier collision, lane='%', time=%."),
2275 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%' after earlier collision, lane='%', time=%."),
2279 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2280 firstNotStopped = *i;
2286 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2287 firstNotStopped = *i;
2295 i = VehCont::reverse_iterator(
myVehicles.erase(i.base()));
2297 if (firstNotStopped !=
nullptr) {
2301 const bool wrongLane = !
appropriate(firstNotStopped);
2303 && firstNotStopped->
succEdge(1) !=
nullptr
2306 const bool r1 = ttt > 0 && firstNotStopped->
getWaitingTime() > ttt && !disconnected;
2312 const bool r4 = !r1 && !r2 && !r3 && tttb > 0
2316 if (r1 || r2 || r3 || r4 || r5) {
2318 const bool minorLink = !wrongLane && (link !=
myLinks.end()) && !((*link)->havePriority());
2319 std::string reason = (wrongLane ?
" (wrong lane" : (minorLink ?
" (yield" :
" (jam"));
2326 reason =
" (blocked";
2328 WRITE_WARNINGF(
"Teleporting vehicle '%'; waited too long" + reason
2329 + (r2 ?
", highway" :
"")
2330 + (r3 ?
", disconnected" :
"")
2331 + (r4 ?
", bidi" :
"")
2332 + (r5 ?
", railSignal" :
"")
2336 }
else if (minorLink) {
2401 const MSLane* firstInternal =
this;
2403 while (pred !=
nullptr && pred->
isInternal()) {
2404 firstInternal = pred;
2408 return firstInternal;
2415 const DictType::iterator it =
myDict.lower_bound(
id);
2416 if (it ==
myDict.end() || it->first !=
id) {
2418 myDict.emplace_hint(it,
id, ptr);
2427 const DictType::iterator it =
myDict.find(
id);
2428 if (it ==
myDict.end()) {
2438 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2447 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2448 into.push_back((*i).first);
2453template<
class RTREE>
void
2455 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2459 const float cmin[2] = {(float) b.
xmin(), (float) b.
ymin()};
2460 const float cmax[2] = {(float) b.
xmax(), (float) b.
ymax()};
2461 into.Insert(cmin, cmax, l);
2465template void MSLane::fill<NamedRTree>(
NamedRTree& into);
2486 return (link !=
myLinks.end());
2496 assert(veh->getLane() ==
this);
2510#ifdef DEBUG_VEHICLE_CONTAINER
2530 std::cout <<
"sortManeuverReservations on lane " <<
getID()
2618std::vector<MSLink*>::const_iterator
2620 const MSLane& succLinkSource,
const std::vector<MSLane*>& conts) {
2623 if (nRouteEdge ==
nullptr) {
2625 return succLinkSource.
myLinks.end();
2629 assert(succLinkSource.
myLinks.size() == 1);
2632 return succLinkSource.
myLinks.begin();
2643 if (nRouteSuccs < (
int)conts.size()) {
2645 for (std::vector<MSLink*>::const_iterator link = succLinkSource.
myLinks.begin(); link != succLinkSource.
myLinks.end(); ++link) {
2646 if ((*link)->getLane() !=
nullptr && (*link)->getLane()->myEdge == nRouteEdge && (*link)->getLane()->allowsVehicleClass(veh.
getVehicleType().
getVehicleClass())) {
2648 if ((*link)->getLane() == conts[nRouteSuccs]) {
2655 return succLinkSource.
myLinks.end();
2658#ifdef DEBUG_NO_CONNECTION
2660 WRITE_WARNING(
"Could not find connection between lane " + succLinkSource.
getID() +
" and lane " + conts[nRouteSuccs]->getID() +
2663 return succLinkSource.
myLinks.end();
2671 if ((internal && l->getViaLane() == target) || (!internal && l->getLane() == target)) {
2682 if (l->getLane() == target) {
2683 return l->getViaLane();
2695 const MSLane* internal =
this;
2697 assert(lane !=
nullptr);
2701 assert(lane !=
nullptr);
2715 while (first !=
nullptr) {
2756 assert(remVehicle->
getLane() ==
this);
2758 if (remVehicle == *it) {
2793 }
else if (!approachingEdge->
isInternal() && warnMultiCon) {
2796 WRITE_WARNINGF(
TL(
"Lane '%' is approached multiple times from edge '%'. This may cause collisions."),
2805 std::map<MSEdge*, std::vector<MSLane*> >::const_iterator i =
myApproachingLanes.find(edge);
2809 const std::vector<MSLane*>& lanes = (*i).second;
2810 return std::find(lanes.begin(), lanes.end(), lane) != lanes.end();
2821 const MSVehicle* v = followerInfo.first;
2836 return MIN2(maxSpeed * maxSpeed * 0.5 / minDecel,
2841std::pair<MSVehicle* const, double>
2842MSLane::getLeader(
const MSVehicle* veh,
const double vehPos,
const std::vector<MSLane*>& bestLaneConts,
double dist,
bool checkTmpVehicles)
const {
2850 if (checkTmpVehicles) {
2859 std::cout << std::setprecision(
gPrecision) <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
"\n";
2875 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos
2892 if (bestLaneConts.size() > 0) {
2900 std::cout <<
" getLeader lane=" <<
getID() <<
" seen=" << seen <<
" dist=" << dist <<
"\n";
2904 return std::pair<MSVehicle* const, double>(
static_cast<MSVehicle*
>(
nullptr), -1);
2908 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
2913std::pair<MSVehicle* const, double>
2915 const std::vector<MSLane*>& bestLaneConts)
const {
2918 std::cout <<
" getLeaderOnConsecutive lane=" <<
getID() <<
" ego=" << veh.
getID() <<
" seen=" << seen <<
" dist=" << dist <<
" conts=" <<
toString(bestLaneConts) <<
"\n";
2922 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
2937 return std::pair<MSVehicle* const, double>(pred, gap);
2945 const MSLane* nextLane =
this;
2949 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
2955 if ((*link)->getLane() == nextEdge->
getLanes().front()) {
2964 std::cout <<
" cannot continue after nextLane=" << nextLane->
getID() <<
"\n";
2971 const bool laneChanging = veh.
getLane() !=
this;
2974 if (linkLeaders.size() > 0) {
2975 std::pair<MSVehicle*, double> result;
2976 double shortestGap = std::numeric_limits<double>::max();
2977 for (
auto ll : linkLeaders) {
2978 double gap = ll.vehAndGap.second;
2980 if (lVeh !=
nullptr) {
2987 <<
" isLeader=" << veh.
isLeader(*link, lVeh, gap)
2988 <<
" gap=" << ll.vehAndGap.second
2989 <<
" gap+brakeing=" << gap
2994 if (lVeh !=
nullptr && !laneChanging && !veh.
isLeader(*link, lVeh, ll.vehAndGap.second)) {
2997 if (gap < shortestGap) {
3002 ll.vehAndGap.second =
MAX2(seen - nextLane->
getLength(), ll.distToCrossing);
3004 result = ll.vehAndGap;
3007 if (shortestGap != std::numeric_limits<double>::max()) {
3010 std::cout <<
" found linkLeader after nextLane=" << nextLane->
getID() <<
"\n";
3017 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3018 nextLane = (*link)->getViaLaneOrLane();
3019 if (nextLane ==
nullptr) {
3024 if (leader !=
nullptr) {
3027 std::cout <<
" found leader " << leader->
getID() <<
" on nextLane=" << nextLane->
getID() <<
"\n";
3032 return std::make_pair(leader, leaderDist);
3039 if (!nextInternal) {
3042 }
while (seen <= dist || nextLane->
isInternal());
3046 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3050std::pair<MSVehicle* const, double>
3054 std::cout <<
SIMTIME <<
" getCriticalLeader. lane=" <<
getID() <<
" veh=" << veh.
getID() <<
"\n";
3058 std::pair<MSVehicle*, double> result = std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3059 double safeSpeed = std::numeric_limits<double>::max();
3064 const MSLane* nextLane =
this;
3068 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3085 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
3086 const MSVehicle* leader = (*it).vehAndGap.first;
3087 if (leader !=
nullptr && leader != result.first) {
3091 double tmpSpeed = safeSpeed;
3092 veh.
adaptToJunctionLeader((*it).vehAndGap, seen,
nullptr, nextLane, tmpSpeed, tmpSpeed, (*it).distToCrossing);
3095 std::cout <<
" linkLeader=" << leader->
getID() <<
" gap=" << result.second <<
" tmpSpeed=" << tmpSpeed <<
" safeSpeed=" << safeSpeed <<
"\n";
3098 if (tmpSpeed < safeSpeed) {
3099 safeSpeed = tmpSpeed;
3100 result = (*it).vehAndGap;
3104 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3105 nextLane = (*link)->getViaLaneOrLane();
3106 if (nextLane ==
nullptr) {
3110 if (leader !=
nullptr && leader != result.first) {
3113 if (tmpSpeed < safeSpeed) {
3114 safeSpeed = tmpSpeed;
3115 result = std::make_pair(leader, gap);
3126 if (!nextInternal) {
3129 }
while (seen <= dist || nextLane->
isInternal());
3139 for (MSEdgeVector::iterator i = pred.begin(); i != pred.end();) {
3148 if (pred.size() != 0) {
3150 MSEdge* best = *pred.begin();
3182 if (&(cand.lane->getEdge()) == &fromEdge) {
3207#ifdef DEBUG_LANE_SORTER
3223 std::vector<MSLink*> candidateLinks =
myLinks;
3226 MSLane* best = (*candidateLinks.begin())->getViaLaneOrLane();
3227#ifdef DEBUG_LANE_SORTER
3228 std::cout <<
"\nBest successor lane for lane '" <<
myID <<
"': '" << best->
getID() <<
"'" << std::endl;
3238 if (pred ==
nullptr) {
3246const std::vector<std::pair<const MSLane*, const MSEdge*> >
3248 std::vector<std::pair<const MSLane*, const MSEdge*> > result;
3250 assert(link->getLane() !=
nullptr);
3251 result.push_back(std::make_pair(link->getLane(), link->getViaLane() ==
nullptr ?
nullptr : &link->getViaLane()->getEdge()));
3256std::vector<const MSLane*>
3258 std::vector<const MSLane*> result = {};
3260 for (std::vector<MSLane*>::const_iterator it_lane = (*it).second.begin(); it_lane != (*it).second.end(); ++it_lane) {
3261 if (!((*it_lane)->isInternal())) {
3262 result.push_back(*it_lane);
3286 for (std::vector<MSLink*>::const_iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
3287 if ((*i)->getLane()->getEdge().isCrossing()) {
3288 return (
int)(i -
myLinks.begin());
3304 if (cand->getLane() == bidi) {
3305 sum += (brutto ? cand->getVehicleType().getLengthWithGap() : cand->getVehicleType().getLength());
3307 sum +=
myLength - cand->getBackPositionOnLane(
this);
3351 wtime += (*i)->getWaitingSeconds();
3366 v += veh->getSpeed();
3388 v += veh->getSpeed();
3407 if (vehs.size() == 0) {
3411 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
3412 double sv = (*i)->getHarmonoise_NoiseEmissions();
3413 ret += (double) pow(10., (sv / 10.));
3446 myLaneDir(e->getLanes()[0]->
getShape().angleAt2D(0)) {
3457 if (ae1 !=
nullptr && ae1->size() != 0) {
3467 if (ae2 !=
nullptr && ae2->size() != 0) {
3487 myLaneDir(targetLane->
getShape().angleAt2D(0)) {}
3505#ifdef DEBUG_LANE_SORTER
3506 std::cout <<
"\nincoming_lane_priority sorter()\n"
3507 <<
"noninternal predecessor for lane '" << laneInfo1.
lane->
getID()
3508 <<
"': '" << noninternal1->
getID() <<
"'\n"
3509 <<
"noninternal predecessor for lane '" << laneInfo2.
lane->
getID()
3510 <<
"': '" << noninternal2->
getID() <<
"'\n";
3518 bool priorized1 =
true;
3519 bool priorized2 =
true;
3521#ifdef DEBUG_LANE_SORTER
3522 std::cout <<
"FoeLinks of '" << noninternal1->
getID() <<
"'" << std::endl;
3525#ifdef DEBUG_LANE_SORTER
3526 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3528 if (foeLink == link2) {
3534#ifdef DEBUG_LANE_SORTER
3535 std::cout <<
"FoeLinks of '" << noninternal2->
getID() <<
"'" << std::endl;
3538#ifdef DEBUG_LANE_SORTER
3539 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3542 if (foeLink == link1) {
3550 if (priorized1 != priorized2) {
3564 myLaneDir(sourceLane->
getShape().angleAt2D(0)) {}
3570 if (target2 ==
nullptr) {
3573 if (target1 ==
nullptr) {
3577#ifdef DEBUG_LANE_SORTER
3578 std::cout <<
"\noutgoing_lane_priority sorter()\n"
3579 <<
"noninternal successors for lane '" << myLane->
getID()
3580 <<
"': '" << target1->
getID() <<
"' and "
3581 <<
"'" << target2->
getID() <<
"'\n";
3588 if (priority1 != priority2) {
3589 return priority1 > priority2;
3615 if (link->getApproaching().size() > 0) {
3624 const bool toRailJunction =
myLinks.size() > 0 && (
3627 const bool hasVehicles =
myVehicles.size() > 0;
3636 if (toRailJunction) {
3638 if (link->getApproaching().size() > 0) {
3641 for (
auto item : link->getApproaching()) {
3651 if (item.second.latOffset != 0) {
3683 for (
const std::string&
id : vehIds) {
3726 bool allSublanes,
double searchDist,
MinorLinkMode mLinkMode)
const {
3735 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3736 <<
" backOffset=" << backOffset <<
" pos=" << egoPos
3737 <<
" allSub=" << allSublanes <<
" searchDist=" << searchDist <<
" ignoreMinor=" << mLinkMode
3738 <<
" egoLatDist=" << egoLatDist
3739 <<
" getOppositeLeaders=" << getOppositeLeaders
3755 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3781 std::cout <<
" (1) added veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
" result=" << result.
toString() <<
"\n";
3788 std::cout <<
" result.numFreeSublanes=" << result.
numFreeSublanes() <<
"\n";
3796 if (searchDist == -1) {
3800 std::cout <<
" computed searchDist=" << searchDist <<
"\n";
3804 std::set<const MSEdge*> egoFurther;
3806 egoFurther.insert(&further->getEdge());
3819 std::vector<MSLane::IncomingLaneInfo> newFound;
3821 while (toExamine.size() != 0) {
3822 for (std::vector<MSLane::IncomingLaneInfo>::iterator it = toExamine.begin(); it != toExamine.end(); ++it) {
3823 MSLane* next = (*it).lane;
3829 std::cout <<
" next=" << next->
getID() <<
" seen=" << (*it).length <<
" first=" << first.
toString() <<
" firstFront=" << firstFront.
toString() <<
" backOffset=" << backOffset <<
"\n";
3833 if (backOffset + (*it).length - next->
getLength() < 0
3834 && egoFurther.count(&next->
getEdge()) != 0
3840 for (
const auto& ll : linkLeaders) {
3841 if (ll.vehAndGap.first !=
nullptr) {
3842 const bool bidiFoe = (*it).viaLink->getLane() == ll.vehAndGap.first->getLane()->getNormalPredecessorLane()->getBidiLane();
3843 const bool egoIsLeader = !bidiFoe && ll.vehAndGap.first->isLeader((*it).viaLink, ego, ll.vehAndGap.second);
3846 const double gap = (egoIsLeader
3847 ? -ll.vehAndGap.second - ll.vehAndGap.first->getVehicleType().getLengthWithGap() - ego->
getVehicleType().
getMinGap()
3852 std::cout <<
SIMTIME <<
" ego=" << ego->
getID() <<
" link=" << (*it).viaLink->getViaLaneOrLane()->getID()
3854 <<
" gap=" << ll.vehAndGap.second <<
" dtC=" << ll.distToCrossing
3855 <<
" bidiFoe=" << bidiFoe
3856 <<
" egoIsLeader=" << egoIsLeader <<
" gap2=" << gap
3870 const MSVehicle* v = first[i] == ego ? firstFront[i] : first[i];
3873 if (v !=
nullptr && v != ego) {
3880 agap = (*it).length - next->
getLength() + backOffset
3885 std::cout <<
" agap1=" << agap <<
"\n";
3891 if (!getOppositeLeaders) {
3896 if (v !=
nullptr && v != ego) {
3909 if (!(*it).viaLink->havePriority() && !ego->
onFurtherEdge(&(*it).lane->getEdge())
3915 agap =
MAX2(agap, 0.0);
3926 if ((*it).length < searchDist) {
3927 const std::vector<MSLane::IncomingLaneInfo>& followers = next->
getIncomingLanes();
3928 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator j = followers.begin(); j != followers.end(); ++j) {
3929 if (visited.find((*j).lane) == visited.end() && (((*j).viaLink->havePriority() && !(*j).viaLink->isTurnaround())
3932 visited.insert((*j).lane);
3934 ili.
lane = (*j).lane;
3935 ili.
length = (*j).length + (*it).length;
3937 newFound.push_back(ili);
3943 swap(newFound, toExamine);
3955 bool oppositeDirection)
const {
3974 const MSLane* nextLane =
this;
3979 bool nextInternal =
false;
3980 if (oppositeDirection) {
3981 if (view >= (
int)bestLaneConts.size()) {
3984 nextLane = bestLaneConts[view];
3986 std::vector<MSLink*>::const_iterator link =
succLinkSec(*ego, view, *nextLane, bestLaneConts);
3992 if (linkLeaders.size() > 0) {
4002 std::cout <<
" linkleader=" << veh->
getID() <<
" gap=" << ll.
vehAndGap.second <<
" leaderOffset=" << ll.
latOffset <<
" flags=" << ll.
llFlags <<
"\n";
4019 nextInternal = (*link)->getViaLane() !=
nullptr;
4020 nextLane = (*link)->getViaLaneOrLane();
4021 if (nextLane ==
nullptr) {
4029 std::cout <<
SIMTIME <<
" getLeadersOnConsecutive lane=" <<
getID() <<
" nextLane=" << nextLane->
getID() <<
" leaders=" << leaders.
toString() <<
"\n";
4034 for (
int i = 0; i < iMax; ++i) {
4036 if (veh !=
nullptr) {
4053 if (!nextInternal) {
4067#ifdef DEBUG_SURROUNDING
4069 std::cout <<
" addLeaders lane=" <<
getID() <<
" veh=" << vehicle->
getID() <<
" vehPos=" << vehPos <<
" opposite=" << opposite <<
"\n";
4073 for (
int i = 0; i < aheadSamePos.
numSublanes(); ++i) {
4075 if (veh !=
nullptr && veh != vehicle) {
4077#ifdef DEBUG_SURROUNDING
4088 double speed = vehicle->
getSpeed();
4096#ifdef DEBUG_SURROUNDING
4098 std::cout <<
" aborting forward search. dist=" << dist <<
" seen=" << seen <<
"\n";
4103#ifdef DEBUG_SURROUNDING
4105 std::cout <<
" add consecutive before=" << result.
toString() <<
" seen=" << seen <<
" dist=" << dist;
4110#ifdef DEBUG_SURROUNDING
4112 std::cout <<
" upstreamOpposite=" <<
toString(bestLaneConts);
4120#ifdef DEBUG_SURROUNDING
4122 std::cout <<
" after=" << result.
toString() <<
"\n";
4138 std::cout <<
SIMTIME <<
" getPartialBehind lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" found=" << veh->
getID() <<
"\n";
4169 assert(checkedLanes !=
nullptr);
4170 if (checkedLanes->find(
this) != checkedLanes->end()) {
4171#ifdef DEBUG_SURROUNDING
4172 std::cout <<
"Skipping previously scanned lane: " <<
getID() << std::endl;
4174 return std::set<MSVehicle*>();
4177 (*checkedLanes)[
this] = std::make_pair(
MAX2(0.0, startPos - upstreamDist),
MIN2(startPos + downstreamDist,
getLength()));
4179#ifdef DEBUG_SURROUNDING
4180 std::cout <<
"Scanning on lane " <<
myID <<
"(downstr. " << downstreamDist <<
", upstr. " << upstreamDist <<
", startPos " << startPos <<
"): " << std::endl;
4183 if (startPos < upstreamDist) {
4186 MSLane* incoming = incomingInfo.lane;
4187#ifdef DEBUG_SURROUNDING
4188 std::cout <<
"Checking on incoming: " << incoming->
getID() << std::endl;
4189 if (checkedLanes->find(incoming) != checkedLanes->end()) {
4190 std::cout <<
"Skipping previous: " << incoming->
getID() << std::endl;
4194 foundVehicles.insert(newVehs.begin(), newVehs.end());
4198 if (
getLength() < startPos + downstreamDist) {
4202#ifdef DEBUG_SURROUNDING
4203 std::cout <<
"Checking on outgoing: " << l->getViaLaneOrLane()->getID() << std::endl;
4205 std::set<MSVehicle*> newVehs = l->getViaLaneOrLane()->getSurroundingVehicles(0.0, downstreamDist - (
myLength - startPos), upstreamDist, checkedLanes);
4206 foundVehicles.insert(newVehs.begin(), newVehs.end());
4209#ifdef DEBUG_SURROUNDING
4210 std::cout <<
"On lane (2) " <<
myID <<
": \nFound vehicles: " << std::endl;
4212 std::cout << v->getID() <<
" pos = " << v->getPositionOnLane() << std::endl;
4215 return foundVehicles;
4221 std::set<MSVehicle*> res;
4224 if (!vehs.empty()) {
4226 if (veh->getPositionOnLane() >= a) {
4227 if (veh->getBackPositionOnLane() > b) {
4239std::vector<const MSJunction*>
4242 std::vector<const MSJunction*> junctions;
4244 junctions.insert(junctions.end(), l->getJunction());
4250std::vector<const MSLink*>
4252#ifdef DEBUG_SURROUNDING
4253 std::cout <<
"getUpcoming links on lane '" <<
getID() <<
"' with pos=" << pos
4254 <<
" range=" << range << std::endl;
4257 std::vector<const MSLink*> links;
4260 const MSLane* lane =
this;
4263 std::vector<MSLane*>::const_iterator contLanesIt = contLanes.begin();
4267 const MSLink* link =
nullptr;
4269 assert(*contLanesIt ==
nullptr);
4271 links.insert(links.end(), link);
4276 assert(*(contLanesIt + 1) == lane);
4278 while (++contLanesIt != contLanes.end()) {
4282#ifdef DEBUG_SURROUNDING
4283 std::cout <<
"Distance until end of lane '" << lane->
getID() <<
"' is " << dist <<
"." << std::endl;
4289 if (link !=
nullptr) {
4290 links.insert(links.end(), link);
4292 lane = *contLanesIt;
4315std::pair<MSVehicle* const, double>
4322 std::cout <<
" getFollower lane=" <<
getID() <<
" egoPos=" << egoPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane(
this) <<
"\n";
4330 if (dist > 0 && backOffset > dist) {
4331 return std::make_pair(
nullptr, -1);
4335 return std::make_pair(
const_cast<MSVehicle*
>(result.first), result.second);
4338std::pair<MSVehicle* const, double>
4340#ifdef DEBUG_OPPOSITE
4342 <<
" ego=" << ego->
getID()
4346 <<
" oppositeDir=" << oppositeDir
4354 std::pair<MSVehicle* const, double> result =
getFollower(ego, egoPos + egoLength, dist, mLinkMode);
4355 if (result.first !=
nullptr) {
4357 if (result.first->getLaneChangeModel().isOpposite()) {
4358 result.second -= result.first->getVehicleType().getLength();
4366std::pair<MSVehicle* const, double>
4368#ifdef DEBUG_OPPOSITE
4370 <<
" ego=" << ego->
getID()
4380 std::pair<MSVehicle*, double> result =
getLeader(ego, vehPos, std::vector<MSLane*>());
4383 while (result.first ==
nullptr && dist > 0) {
4388 if (next ==
nullptr) {
4392 result = next->
getLeader(ego, vehPos, std::vector<MSLane*>());
4394 if (result.first !=
nullptr) {
4395 if (result.first->getLaneChangeModel().isOpposite()) {
4396 result.second -= result.first->getVehicleType().getLength();
4398 if (result.second > POSITION_EPS) {
4400 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
4410 const std::string action = oc.
getString(option);
4411 if (action ==
"none") {
4413 }
else if (action ==
"warn") {
4415 }
else if (action ==
"teleport") {
4417 }
else if (action ==
"remove") {
4498#ifdef DEBUG_INSERTION
4500 std::cout <<
SIMTIME <<
" check for pedestrians on lane=" <<
getID() <<
" pos=" << pos <<
"\n";
4505 if (leader.first != 0) {
4511#ifdef DEBUG_INSERTION
4513 <<
" isInsertionSuccess lane=" <<
getID()
4514 <<
" veh=" << aVehicle->
getID()
4517 <<
" patchSpeed=" << patchSpeed
4518 <<
" speed=" << speed
4519 <<
" stopSpeed=" << stopSpeed
4520 <<
" pedestrianLeader=" << leader.first->getID()
4521 <<
" failed (@796)!\n";
4534 const int numRNGs = oc.
getInt(
"thread-rngs");
4535 const bool random = oc.
getBool(
"random");
4536 int seed = oc.
getInt(
"seed");
4538 for (
int i = 0; i < numRNGs; i++) {
4572 myLinks.front()->getFoeLanes().size() > 0
4573 ||
myLinks.front()->getWalkingAreaFoe() !=
nullptr
4574 ||
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr);
4587 foundStopped =
true;
4588 const double lastBrakeGap = last->getCarFollowModel().brakeGap(last->getSpeed());
4589 const double ret = last->getBackPositionOnLane() + lastBrakeGap - lengths;
4593 lengths += last->getVehicleType().getLengthWithGap() * (last->getVehicleType().getWidth() + last->getVehicleType().getMinGapLat()) /
getWidth();
4595 lengths += last->getVehicleType().getLengthWithGap();
std::vector< MSEdge * > MSEdgeVector
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
ConstMSEdgeVector::const_iterator MSRouteIterator
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
@ AIRCRAFT
render as aircraft
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_SHIP
is an arbitrary ship
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_BICYCLE
vehicle is a bicycle
const int STOP_DURATION_SET
@ GIVEN
The speed is given.
@ RANDOM
The lateral position is chosen randomly.
@ RIGHT
At the rightmost side of the lane.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ LEFT
At the leftmost side of the lane.
@ FREE
A free lateral position is chosen.
@ CENTER
At the center of the lane.
@ RANDOM_FREE
If a fixed number of random choices fails, a free lateral position is chosen.
@ RANDOM
A random position is chosen.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ STOP
depart position is endPos of first stop
@ FREE
A free position is chosen.
@ SPLIT_FRONT
depart position for a split vehicle is in front of the continuing vehicle
@ BASE
Back-at-zero position.
@ LAST
Insert behind the last vehicle as close as possible to still allow the specified departSpeed....
@ RANDOM_FREE
If a fixed number of random choices fails, a free position is chosen.
@ RANDOM
The speed is chosen randomly.
@ MAX
The maximum safe speed is used.
@ GIVEN
The speed is given.
@ LIMIT
The maximum lane speed is used (speedLimit)
@ DEFAULT
No information given; use default.
@ DESIRED
The maximum lane speed is used (speedLimit * speedFactor)
@ LAST
The speed of the last vehicle. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ AVG
The average speed on the lane. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
const long long int VEHPARS_INSERTION_CHECKS_SET
@ SPLIT
The departure is triggered by a train split.
InsertionCheck
different checking levels for vehicle insertion
@ SUMO_TAG_LINK
Link information for state-saving.
@ SUMO_TAG_APPROACHING
Link-approaching vehicle information for state-saving.
@ SUMO_TAG_VIEWSETTINGS_VEHICLES
@ SUMO_TAG_LANE
begin/end of the description of a single lane
@ STRAIGHT
The link is a straight direction.
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_STOP
This is an uncontrolled, minor link, has to stop.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_DEADEND
This is a dead end link.
@ LINKSTATE_MINOR
This is an uncontrolled, minor link, has to brake.
@ SUMO_ATTR_JM_STOPLINE_CROSSING_GAP
@ SUMO_ATTR_ARRIVALSPEEDBRAKING
@ SUMO_ATTR_STATE
The state of a link.
int gPrecision
the precision for floating point outputs
double roundDecimal(double x, int precision)
round to the given number of decimal digits
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
static double sum(double val)
Computes the resulting noise.
MESegment * getSegmentForEdge(const MSEdge &e, double pos=0)
Get the segment for a given edge at a given position.
A single mesoscopic segment (cell)
void setSpeed(double newSpeed, SUMOTime currentTime, double jamThresh=DO_NOT_PATCH_JAM_THRESHOLD, int qIdx=-1)
reset mySpeed and patch the speed of all vehicles in it. Also set/recompute myJamThreshold
MESegment * getNextSegment() const
Returns the following segment on the same edge (0 if it is the last).
Container & getContainer()
bool hasBlueLight() const
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
virtual double getExtraReservation(int) const
reserve extra space for unseen blockers when more tnan one lane change is required
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
The base class for microscopic and mesoscopic vehicles.
double getImpatience() const
Returns this vehicles impatience.
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double getChosenSpeedFactor() const
Returns the precomputed factor by which the driver wants to be faster than the speed limit.
const SUMOVehicleParameter::Stop * getNextStopParameter() const
return parameters for the next stop (SUMOVehicle Interface)
bool isJumping() const
Returns whether the vehicle is perform a jump.
const MSRouteIterator & getCurrentRouteEdge() const
Returns an iterator pointing to the current edge in this vehicles route.
double getLength() const
Returns the vehicle's length.
bool isParking() const
Returns whether the vehicle is parking.
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
bool hasDeparted() const
Returns whether this vehicle has already departed.
double basePos(const MSEdge *edge) const
departure position where the vehicle fits fully onto the edge (if possible)
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
NumericalID getNumericalID() const
return the numerical ID which is only for internal usage
const MSRoute & getRoute() const
Returns the current route.
int getRoutePosition() const
return index of edge within route
SUMOTime getDepartDelay() const
Returns the depart delay.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
The car-following model abstraction.
double getCollisionMinGapFactor() const
Get the factor of minGap that must be maintained to avoid a collision event.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed without a leader.
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage....
@ FUTURE
the return value is used for calculating future speeds
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
virtual double insertionStopSpeed(const MSVehicle *const veh, double speed, double gap) const
Computes the vehicle's safe speed for approaching an obstacle at insertion without constraints due to...
std::string toString() const
print a debugging representation
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
static const MSDriveWay * getDepartureDriveway(const SUMOVehicle *veh)
bool foeDriveWayOccupied(bool store, const SUMOVehicle *ego, MSEdgeVector &occupied) const
whether any of myFoes is occupied (vehicles that are the target of a join must be ignored)
void gotActive(MSLane *l)
Informs the control that the given lane got active.
void checkCollisionForInactive(MSLane *l)
trigger collision checking for inactive lane
void needsVehicleIntegration(MSLane *const l)
A road/street connecting two junctions.
void changeLanes(SUMOTime t) const
Performs lane changing on this edge.
bool isCrossing() const
return whether this edge is a pedestrian crossing
int getPriority() const
Returns the priority of the edge.
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
const MSEdge * getNormalSuccessor() const
if this edge is an internal edge, return its first normal successor, otherwise the edge itself
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Get the allowed lanes to reach the destination-edge.
const MSEdge * getBidiEdge() const
return opposite superposable/congruent edge, if it exist and 0 else
bool isNormal() const
return whether this edge is an internal edge
std::vector< MSTransportable * > getSortedPersons(SUMOTime timestep, bool includeRiding=false) const
Returns this edge's persons sorted by pos.
void recalcCache()
Recalculates the cached values.
bool hasLaneChanger() const
const MSJunction * getToJunction() const
bool isInternal() const
return whether this edge is an internal edge
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
MSLane * parallelLane(const MSLane *const lane, int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to the given lane one or 0 if it does not exist.
const std::string & getEdgeType() const
Returns the type of the edge.
const MSEdgeVector & getPredecessors() const
static SUMOTime gTimeToTeleportDisconnected
static SUMOTime gTimeToGridlockHighways
static double gGridlockHighwaysSpeed
static bool gRemoveGridlocked
static SUMOTime gTimeToTeleportBidi
static MELoop * gMesoNet
mesoscopic simulation infrastructure
static double gLateralResolution
static int gInsertionChecks
The default value for insertion checks.
static SUMOTime gTimeToTeleportRSDeadlock
static bool gClearState
whether the simulation is in the process of clearing state (MSNet::clearState)
static bool gComputeLC
whether the simulationLoop is in the lane changing phase
static bool gEmergencyInsert
static int gNumSimThreads
how many threads to use for simulation
static bool gSublane
whether sublane simulation is enabled (sublane model or continuous lanechanging)
static SUMOTime gLaneChangeDuration
static bool gUnitTests
whether unit tests are being run
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
static SUMOTime gTimeToGridlock
void retractDescheduleDeparture(const SUMOVehicle *veh)
reverts a previous call to descheduleDeparture (only needed for departPos="random_free")
void descheduleDeparture(const SUMOVehicle *veh)
stops trying to emit the given vehicle (and delete it)
SumoXMLNodeType getType() const
return the type of this Junction
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
bool nextIsMyVehicles() const
AnyVehicleIterator & operator++()
const MSVehicle * operator*()
void add(const MSLane *const l) const
Adds the given object to the container.
std::set< const Named * > & myObjects
The container.
const PositionVector & myShape
Sorts edges by their angle relative to the given edge (straight comes first)
by_connections_to_sorter(const MSEdge *const e)
constructor
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
incoming_lane_priority_sorter(const MSLane *targetLane)
constructor
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
outgoing_lane_priority_sorter(const MSLane *sourceLane)
constructor
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Sorts vehicles by their position (descending)
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Representation of a lane in the micro simulation.
void addApproachingLane(MSLane *lane, bool warnMultiCon)
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
static SUMOTime myIntermodalCollisionStopTime
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
SVCPermissions myPermissions
The vClass permissions for this lane.
MSLane * myLogicalPredecessorLane
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
virtual void setJunctionApproaches(const SUMOTime t) const
Register junction approaches for all vehicles after velocities have been planned.
std::set< const MSBaseVehicle * > myParkingVehicles
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
virtual ~MSLane()
Destructor.
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
double myLength
Lane length [m].
bool isApproachedFrom(MSEdge *const edge)
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
PositionVector myShape
The shape of the lane.
PositionVector * myOutlineShape
the outline of the lane (optional)
std::map< long long, SVCPermissions > myPermissionChanges
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
void initRestrictions()
initialized vClass-specific speed limits
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
bool hasApproaching() const
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
MSLane(const std::string &id, double maxSpeed, double friction, double length, MSEdge *const edge, int numericalID, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape)
Constructor.
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
static SUMOTime myCollisionStopTime
static CollisionAction myCollisionAction
the action to take on collisions
MSLane * myCanonicalSuccessorLane
Main successor lane,.
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
bool hadPermissionChanges() const
void sortPartialVehicles()
sorts myPartialVehicles
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
static bool myCheckJunctionCollisions
static void clear()
Clears the dictionary.
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
MSEdge *const myEdge
The lane's edge, for routing only.
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
static int getInsertionChecks(const MSVehicle *veh)
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
double myMaxSpeed
Lane-wide speed limit [m/s].
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
const bool myIsRampAccel
whether this lane is an acceleration lane
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
static void initCollisionOptions(const OptionsCont &oc)
int myNumericalID
Unique numerical ID (set on reading by netload)
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
std::vector< MSVehicle * > VehCont
Container for vehicles.
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
static DictType myDict
Static dictionary to associate string-ids with objects.
static void fill(RTREE &into)
Fills the given RTree with lane instances.
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
void addIncomingLane(MSLane *lane, MSLink *viaLink)
bool isWalkingArea() const
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
void addLink(MSLink *link)
Delayed initialization.
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
void enteredByLaneChange(MSVehicle *v)
double getDepartPosLat(const MSVehicle &veh)
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
static const long CHANGE_PERMISSIONS_PERMANENT
MSLane * getCanonicalPredecessorLane() const
void resetPermissions(long long transientID)
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
const std::string myLaneType
the type of this lane
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
static double myCheckJunctionCollisionMinGap
double getLength() const
Returns the lane's length.
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
const PositionVector & getShape() const
Returns this lane's shape.
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
static int getNumRNGs()
return the number of RNGs
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
static CollisionAction myIntermodalCollisionAction
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
static std::vector< SumoRNG > myRNGs
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
StopOffset myLaneStopOffset
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
static void initRNGs(const OptionsCont &oc)
initialize rngs
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
void clearState()
Remove all vehicles before quick-loading state.
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
bool myNeedsCollisionCheck
whether a collision check is currently needed
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
bool allowsVehicleClass(SUMOVehicleClass vclass) const
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
double getRightSideOnEdge() const
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
bool mySpeedByTraCI
Whether the current speed limit has been set through TraCI.
bool hasPedestrians() const
whether the lane has pedestrians on it
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
MSVehicle * getPartialBehind(const MSVehicle *ego) const
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void leftByLaneChange(MSVehicle *v)
MSLane * getCanonicalSuccessorLane() const
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
const double myWidth
Lane width [m].
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
void changeLanes(const SUMOTime time)
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
SVCPermissions myChangeRight
const double myLengthGeometryFactor
precomputed myShape.length / myLength
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
int myIndex
The lane index.
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
std::vector< MSLink * > myLinks
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
void sortManeuverReservations()
sorts myManeuverReservations
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
bool mySpeedByVSS
Whether the current speed limit is set by a variable speed sign (VSS)
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
static bool myExtrapolateSubstepDepart
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
static double myCollisionMinGapFactor
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts) const
Returns the immediate leader and the distance to him.
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
@ COLLISION_ACTION_TELEPORT
@ COLLISION_ACTION_REMOVE
virtual const PositionVector & getShape(bool) const
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
MSEdge & getEdge() const
Returns the lane's edge.
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
virtual bool appropriate(const MSVehicle *veh) const
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
void setMaxSpeed(double val, bool byVSS=false, bool byTraCI=false, double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI and MSCalibrator)
virtual void addMoveReminder(MSMoveReminder *rem)
Add a move-reminder to move-reminder container.
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
double getMeanSpeed() const
Returns the mean speed on this lane.
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void loadState(const std::vector< std::string > &vehIDs, MSVehicleControl &vc)
Loads the state of this segment with the given parameters.
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
static CollisionAction getCollisionAction()
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
CLeaderDist getClosest() const
return vehicle with the smalles gap
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
void setSublaneOffset(int offset)
set number of sublanes by which to shift positions
int numFreeSublanes() const
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0.)
virtual std::string toString() const
print a debugging representation
int getSublaneOffset() const
LinkState getState() const
Returns the current state of the link.
MSJunction * getJunction() const
MSLane * getLane() const
Returns the connected lane.
const std::vector< MSLink * > & getFoeLinks() const
std::vector< LinkLeader > LinkLeaders
double getInternalLengthsAfter() const
Returns the cumulative length of all internal lanes after this link.
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_ARRIVED
The vehicle arrived at its destination (is deleted)
@ NOTIFICATION_TELEPORT_ARRIVED
The vehicle was teleported out of the net.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
@ NOTIFICATION_VAPORIZED_VAPORIZER
The vehicle got vaporized with a vaporizer.
@ NOTIFICATION_VAPORIZED_BREAKDOWN
The vehicle got removed via stationfinder device.
@ NOTIFICATION_VAPORIZED_COLLISION
The vehicle got removed by a collision.
@ NOTIFICATION_LOAD_STATE
The vehicle has been loaded from a state file.
@ NOTIFICATION_TELEPORT
The vehicle is being teleported.
The simulated network and simulation perfomer.
@ COLLISION
The vehicle is involved in a collision.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
static const std::string STAGE_MOVEMENTS
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const std::map< SUMOVehicleClass, double > * getRestrictions(const std::string &id) const
Returns the restrictions for an edge type If no restrictions are present, 0 is returned.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
bool hasPersons() const
Returns whether persons are simulated.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
bool registerCollision(const SUMOTrafficObject *collider, const SUMOTrafficObject *victim, const std::string &collisionType, const MSLane *lane, double pos)
register collision and return whether it was the first one involving these vehicles
MSEdgeControl & getEdgeControl()
Returns the edge control.
virtual PersonDist nextBlocking(const MSLane *lane, double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false)
returns the next pedestrian beyond minPos that is laterally between minRight and maxLeft or nullptr
virtual bool hasPedestrians(const MSLane *lane)
whether the given lane has pedestrians on it
static const double SAFETY_GAP
static bool hasInstance()
static MSRailSignalControl & getInstance()
bool haveDeadlock(const SUMOVehicle *veh) const
whether there is a circle in the waiting-for relationships that contains the given vehicle
static bool hasInsertionConstraint(MSLink *link, const MSVehicle *veh, std::string &info, bool &isInsertionOrder)
int size() const
Returns the number of edges to pass.
const MSEdge * getLastEdge() const
returns the destination edge
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
const MSLane * lane
The lane to stop at (microsim only)
double getEndPos(const SUMOVehicle &veh) const
return halting position for upcoming stop;
const SUMOVehicleParameter::Stop pars
The stop parameter.
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
virtual double getEdgePos() const
Return the position on the edge.
const MSVehicleType & getVehicleType() const
Returns the object's "vehicle" type.
bool isRemoteAffected(SUMOTime t) const
The class responsible for building and deletion of vehicles.
void registerTeleportYield()
register one non-collision-related teleport
double getMinDeceleration() const
return the minimum deceleration capability for all road vehicles that ever entered the network
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
void registerTeleportJam()
register one non-collision-related teleport
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
double getMinDecelerationRail() const
return the minimum deceleration capability for all ral vehicles that ever entered the network
void scheduleVehicleRemoval(SUMOVehicle *veh, bool checkDuplicate=false)
Removes a vehicle after it has ended.
void registerTeleportWrongLane()
register one non-collision-related teleport
void registerCollision(bool teleport)
registers one collision-related teleport
Representation of a vehicle in the micro simulation.
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
SUMOTime getLastActionTime() const
Returns the time of the vehicle's last action point.
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
MSAbstractLaneChangeModel & getLaneChangeModel()
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
bool ignoreCollision() const
whether this vehicle is except from collision checks
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool hasArrived() const
Returns whether this vehicle has already arived (reached the arrivalPosition on its final edge)
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
double getBestLaneDist() const
returns the distance that can be driven without lane change
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< MSLane * > & getFurtherLanes() const
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double processNextStop(double currentVelocity)
Processes stops, returns the velocity needed to reach the stop.
double getPositionOnLane() const
Get the vehicle's position along the lane.
bool onFurtherEdge(const MSEdge *edge) const
whether this vehicle has its back (and no its front) on the given edge
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
void add(const SUMOTime t, MSVehicle *veh)
Adds a vehicle to this transfer object.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
SUMOVehicleClass getVehicleClass() const
Get this vehicle type's vehicle class.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getLength() const
Get vehicle's length [m].
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
const SUMOVTypeParameter & getParameter() const
Base class for objects which have an id.
std::string myID
The name of the object.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
Static storage of an output device and its base (abstract) implementation.
OutputDevice & writeAttr(const SumoXMLAttr attr, const T &val)
writes a named attribute
OutputDevice & openTag(const std::string &xmlElement)
Opens an XML tag.
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
void unsetParameter(const std::string &key)
Removes a parameter.
virtual void setParameter(const std::string &key, const std::string &value)
Sets a parameter.
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
static void loadState(const std::string &state, SumoRNG *rng=nullptr)
load rng state from string
static void initRand(SumoRNG *which=nullptr, const bool random=false, const int seed=23423)
Initialises the random number generator with hardware randomness or seed.
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
static std::string saveState(SumoRNG *rng=nullptr)
save rng state to string
virtual const MSVehicleType & getVehicleType() const =0
Returns the object's "vehicle" type.
SUMOTime getTimeToTeleport(SUMOTime defaultValue) const
return time-to-teleport (either custom or default)
SUMOTime getTimeToTeleportBidi(SUMOTime defaultValue) const
return time-to-teleport.bidi (either custom or default)
double getJMParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
Representation of a vehicle.
virtual const MSEdge * succEdge(int nSuccs) const =0
Returns the nSuccs'th successor of edge the vehicle is currently at.
Definition of vehicle stop (position and duration)
std::string lane
The lane to stop at.
double speed
the speed at which this stop counts as reached (waypoint mode)
std::string split
the id of the vehicle (train portion) that splits of upon reaching this stop
double startPos
The stopping position start.
int parametersSet
Information for the output which parameter were set.
double endPos
The stopping position end.
bool collision
Whether this stop was triggered by a collision.
SUMOTime duration
The stopping duration.
Structure representing possible vehicle parameter.
double departPosLat
(optional) The lateral position the vehicle shall depart from
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
double departSpeed
(optional) The initial speed of the vehicle
DepartPosLatDefinition departPosLatProcedure
Information how the vehicle shall choose the lateral departure position.
bool wasSet(long long int what) const
Returns whether the given parameter was set.
double departPos
(optional) The position the vehicle shall depart from
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
DepartDefinition departProcedure
Information how the vehicle shall choose the depart time.
int insertionChecks
bitset of InsertionCheck
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
A scoped lock which only triggers on condition.
bool isDefined() const
check if stopOffset was defined
SVCPermissions getPermissions() const
get permissions
double getOffset() const
get offset
TRACI_CONST int CMD_GET_VEHICLE_VARIABLE
TRACI_CONST int CMD_GET_EDGE_VARIABLE
TRACI_CONST int CMD_GET_PERSON_VARIABLE
TRACI_CONST int CMD_GET_LANE_VARIABLE
TRACI_CONST int ROUTING_MODE_IGNORE_TRANSIENT_PERMISSIONS
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
std::pair< MSVehicle *, double > vehAndGap