95#define DEBUG_COND (isSelected())
96#define DEBUG_COND2(obj) ((obj != nullptr && (obj)->isSelected()))
142 for (
auto p : persons) {
171 if (nextIsMyVehicles()) {
172 if (myI1 != myI1End) {
174 }
else if (myI3 != myI3End) {
188 if (nextIsMyVehicles()) {
189 if (myI1 != myI1End) {
190 return myLane->myVehicles[myI1];
191 }
else if (myI3 != myI3End) {
192 return myLane->myTmpVehicles[myI3];
194 assert(myI2 == myI2End);
198 return myLane->myPartialVehicles[myI2];
206 if (
DEBUG_COND2(myLane)) std::cout <<
SIMTIME <<
" AnyVehicleIterator::nextIsMyVehicles lane=" << myLane->getID()
208 <<
" myI1End=" << myI1End
210 <<
" myI2End=" << myI2End
212 <<
" myI3End=" << myI3End
215 if (myI1 == myI1End && myI3 == myI3End) {
216 if (myI2 != myI2End) {
222 if (myI2 == myI2End) {
225 MSVehicle* cand = myI1 == myI1End ? myLane->myTmpVehicles[myI3] : myLane->myVehicles[myI1];
228 <<
" veh1=" << cand->
getID()
229 <<
" isTmp=" << (myI1 == myI1End)
230 <<
" veh2=" << myLane->myPartialVehicles[myI2]->getID()
232 <<
" pos2=" << myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)
235 if (cand->
getPositionOnLane() < myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)) {
238 return !myDownstream;
250#pragma warning(disable: 4355)
256 int index,
bool isRampAccel,
257 const std::string& type,
288 mySimulationTask(*this, 0),
293 assert(
myRNGs.size() > 0);
295 if (outlineShape.size() > 0) {
363 veh->addReminder(rem);
376 veh->removeReminder(rem);
388 std::cout <<
SIMTIME <<
" setPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
408 std::cout <<
SIMTIME <<
" resetPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
428 std::cout <<
SIMTIME <<
" setManeuverReservation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
439 std::cout <<
SIMTIME <<
" resetManeuverReservation(): lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
484 if (leader ==
nullptr) {
489 leader = leaderInfo.first;
495 if (leader ==
nullptr) {
501 if (leaderBack >= frontGapNeeded) {
502 pos =
MIN2(pos, leaderBack - frontGapNeeded);
528 if (missingRearGap > 0) {
529 if (minPos + missingRearGap <= maxPos) {
536 return isInsertionSuccess(&veh, mspeed, minPos + missingRearGap, posLat,
true, notification);
547 const double speed = leader->
getSpeed();
549 if (leaderPos >= frontGapNeeded) {
559 MSLane::VehCont::iterator predIt =
myVehicles.begin();
570 double speed = mspeed;
571 if (leader !=
nullptr) {
576 double frontMax = maxPos;
577 if (leader !=
nullptr) {
580 frontMax =
MIN2(maxPos, leaderRearPos - frontGapNeeded);
588 if (frontMax > minPos && backMin + POSITION_EPS < frontMax) {
590 if (
isInsertionSuccess(&veh, speed, backMin + POSITION_EPS, posLat,
true, notification)) {
639 if (last !=
nullptr) {
691 bool patchSpeed =
true;
708 for (
int i = 0; i < 10; i++) {
763 for (
int i = 0; i < 10; i++) {
790#ifdef DEBUG_EXTRAPOLATE_DEPARTPOS
799 double dist = speed *
STEPS2TIME(relevantDelay);
801 if (leaderInfo.first !=
nullptr) {
805 dist =
MIN2(dist, leaderInfo.second - frontGapNeeded);
817 if (nspeed < speed) {
819 speed =
MIN2(nspeed, speed);
821 }
else if (speed > 0) {
828 if (emergencyBrakeGap <= dist) {
836 if (errorMsg !=
"") {
837 WRITE_ERRORF(
TL(
"Vehicle '%' will not be able to depart on lane '%' with speed % (%), time=%."),
850 double speed,
double pos,
double posLat,
bool patchSpeed,
855 WRITE_WARNINGF(
TL(
"Invalid departPos % given for vehicle '%', time=%. Inserting at lane end instead."),
860#ifdef DEBUG_INSERTION
862 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
864 <<
" veh '" << aVehicle->
getID()
867 <<
" speed=" << speed
868 <<
" patchSpeed=" << patchSpeed
877 std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
880 const bool isRail = aVehicle->
isRail();
887#ifdef DEBUG_INSERTION
892#ifdef DEBUG_INSERTION
894 std::cout <<
" foe of driveway " + dw->
getID() +
" has occupied edges " +
toString(occupied) <<
"\n";
900#ifdef DEBUG_INSERTION
907#ifdef DEBUG_INSERTION
909 std::cout <<
" bidi-lane occupied\n";
915 MSLink* firstRailSignal =
nullptr;
916 double firstRailSignalDist = -1;
922 if (nextStop.
lane ==
this) {
923 std::stringstream msg;
924 double distToStop, safeSpeed;
926 msg <<
"scheduled waypoint on lane '" <<
myID <<
"' too close";
930 msg <<
"scheduled stop on lane '" <<
myID <<
"' too close";
947#ifdef DEBUG_INSERTION
949 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
950 <<
" veh=" << aVehicle->
getID()
952 <<
" posLat=" << posLat
953 <<
" patchSpeed=" << patchSpeed
954 <<
" speed=" << speed
955 <<
" nspeed=" << nspeed
956 <<
" leaders=" << leaders.
toString()
957 <<
" failed (@700)!\n";
962#ifdef DEBUG_INSERTION
964 std::cout <<
SIMTIME <<
" speed = " << speed <<
" nspeed = " << nspeed <<
" leaders=" << leaders.
toString() <<
"\n";
971 MSLane* currentLane =
this;
974 while ((seen < dist || (isRail && firstRailSignal ==
nullptr)) && ri != bestLaneConts.end()) {
976 std::vector<MSLink*>::const_iterator link =
succLinkSec(*aVehicle, nRouteSuccs, *currentLane, bestLaneConts);
1000 if (isRail && firstRailSignal ==
nullptr) {
1001 std::string constraintInfo;
1002 bool isInsertionOrder;
1004 setParameter((isInsertionOrder ?
"insertionOrder" :
"insertionConstraint:")
1005 + aVehicle->
getID(), constraintInfo);
1006#ifdef DEBUG_INSERTION
1008 std::cout <<
" insertion constraint at link " << (*link)->getDescription() <<
" not cleared \n";
1016 if (firstRailSignal ==
nullptr && (*link)->
getTLLogic() !=
nullptr) {
1017 firstRailSignal = *link;
1018 firstRailSignalDist = seen;
1020 nextLane = (*link)->getViaLaneOrLane();
1022 cfModel.
getMaxDecel(), 0, posLat,
nullptr,
false, aVehicle)
1023 || (*link)->railSignalWasPassed()
1024 || !(*link)->havePriority()) {
1026 std::string errorMsg =
"";
1027 const LinkState state = (*link)->getState();
1033 errorMsg =
"unpriorised junction too close";
1034 }
else if ((*link)->getTLLogic() !=
nullptr && !(*link)->getTLLogic()->getsMajorGreen((*link)->getTLIndex())) {
1036 errorMsg =
"tlLogic '" + (*link)->getTLLogic()->
getID() +
"' link " +
toString((*link)->getTLIndex()) +
" never switches to 'G'";
1040 const double remaining = seen - laneStopOffset;
1050#ifdef DEBUG_INSERTION
1052 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1053 <<
" veh=" << aVehicle->
getID()
1054 <<
" patchSpeed=" << patchSpeed
1055 <<
" speed=" << speed
1056 <<
" remaining=" << remaining
1060 <<
" failed (@926)!\n";
1065#ifdef DEBUG_INSERTION
1067 std::cout <<
"trying insertion before minor link: "
1068 <<
"insertion speed = " << speed <<
" dist=" << dist
1077 bool dummyReq =
true;
1078#ifdef DEBUG_INSERTION
1080 std::cout <<
"checking linkLeader for lane '" << nextLane->
getID() <<
"'\n";
1084 double nSpeed = speed;
1086#ifdef DEBUG_INSERTION
1091#ifdef DEBUG_INSERTION
1093 std::cout <<
" linkLeader nSpeed=" << nSpeed <<
" failed (@1058)!\n";
1100 if (nextLane !=
nullptr) {
1105#ifdef DEBUG_INSERTION
1107 std::cout <<
" nextLane=" << nextLane->
getID() <<
" occupiedBidi\n";
1118 if (nextStop.
lane == nextLane) {
1119 std::stringstream msg;
1120 msg <<
"scheduled stop on lane '" << nextStop.
lane->
getID() <<
"' too close";
1121 const double distToStop = seen + nextStop.
pars.
endPos;
1133 const double nextLaneSpeed = nextLane->
safeInsertionSpeed(aVehicle, seen, nextLeaders, speed);
1134#ifdef DEBUG_INSERTION
1136 std::cout <<
SIMTIME <<
" leader on lane '" << nextLane->
getID() <<
"': " << nextLeaders.
toString() <<
" nspeed=" << nextLaneSpeed <<
"\n";
1141#ifdef DEBUG_INSERTION
1143 std::cout <<
" isInsertionSuccess lane=" <<
getID()
1144 <<
" veh=" << aVehicle->
getID()
1146 <<
" posLat=" << posLat
1147 <<
" patchSpeed=" << patchSpeed
1148 <<
" speed=" << speed
1149 <<
" nspeed=" << nextLaneSpeed
1150 <<
" nextLane=" << nextLane->
getID()
1151 <<
" lead=" << nextLeaders.
toString()
1152 <<
" failed (@641)!\n";
1163 if (freeSpeed < speed) {
1170 WRITE_WARNINGF(
TL(
"Vehicle '%' is inserted too fast and will violate the speed limit on a lane '%', time=%."),
1185 if ((*link)->hasApproachingFoe(arrivalTime, leaveTime, speed, cfModel.
getMaxDecel())) {
1193 currentLane = nextLane;
1194 if ((*link)->getViaLane() ==
nullptr) {
1203 for (
int i = 0; i < followers.
numSublanes(); ++i) {
1204 const MSVehicle* follower = followers[i].first;
1205 if (follower !=
nullptr) {
1207 if (followers[i].second < backGapNeeded
1211#ifdef DEBUG_INSERTION
1213 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1214 <<
" veh=" << aVehicle->
getID()
1216 <<
" posLat=" << posLat
1217 <<
" speed=" << speed
1218 <<
" nspeed=" << nspeed
1219 <<
" follower=" << follower->
getID()
1220 <<
" backGapNeeded=" << backGapNeeded
1221 <<
" gap=" << followers[i].second
1222 <<
" failure (@719)!\n";
1235#ifdef DEBUG_INSERTION
1240 if (shadowLane !=
nullptr) {
1242 for (
int i = 0; i < shadowFollowers.
numSublanes(); ++i) {
1243 const MSVehicle* follower = shadowFollowers[i].first;
1244 if (follower !=
nullptr) {
1246 if (shadowFollowers[i].second < backGapNeeded
1250#ifdef DEBUG_INSERTION
1253 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1254 <<
" veh=" << aVehicle->
getID()
1256 <<
" posLat=" << posLat
1257 <<
" speed=" << speed
1258 <<
" nspeed=" << nspeed
1259 <<
" follower=" << follower->
getID()
1260 <<
" backGapNeeded=" << backGapNeeded
1261 <<
" gap=" << shadowFollowers[i].second
1262 <<
" failure (@812)!\n";
1272 if (veh !=
nullptr) {
1279#ifdef DEBUG_INSERTION
1282 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1283 <<
" veh=" << aVehicle->
getID()
1285 <<
" posLat=" << posLat
1286 <<
" speed=" << speed
1287 <<
" nspeed=" << nspeed
1288 <<
" leader=" << veh->
getID()
1289 <<
" gapNeeded=" << gapNeeded
1291 <<
" failure (@842)!\n";
1303 if (missingRearGap > 0
1306#ifdef DEBUG_INSERTION
1309 <<
" isInsertionSuccess lane=" <<
getID()
1310 <<
" veh=" << aVehicle->
getID()
1312 <<
" posLat=" << posLat
1313 <<
" speed=" << speed
1314 <<
" nspeed=" << nspeed
1315 <<
" missingRearGap=" << missingRearGap
1316 <<
" failure (@728)!\n";
1323 speed =
MAX2(0.0, speed);
1327#ifdef DEBUG_INSERTION
1330 <<
" isInsertionSuccess lane=" <<
getID()
1331 <<
" veh=" << aVehicle->
getID()
1333 <<
" posLat=" << posLat
1334 <<
" speed=" << speed
1335 <<
" nspeed=" << nspeed
1336 <<
" failed (@733)!\n";
1343 if (extraReservation > 0) {
1344 std::stringstream msg;
1345 msg <<
"too many lane changes required on lane '" <<
myID <<
"'";
1348 if (distToStop >= 0) {
1350#ifdef DEBUG_INSERTION
1352 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
1353 <<
SIMTIME <<
" veh=" << aVehicle->
getID() <<
" bestLaneOffset=" << bestLaneOffset <<
" bestLaneDist=" << aVehicle->
getBestLaneDist() <<
" extraReservation=" << extraReservation
1354 <<
" distToStop=" << distToStop <<
" v=" << speed <<
" v2=" << stopSpeed <<
"\n";
1366 return v->getPositionOnLane() >= pos;
1368#ifdef DEBUG_INSERTION
1371 <<
" isInsertionSuccess lane=" <<
getID()
1372 <<
" veh=" << aVehicle->
getID()
1374 <<
" posLat=" << posLat
1375 <<
" speed=" << speed
1376 <<
" nspeed=" << nspeed
1403 return v->getPositionOnLane() >= pos;
1410 double nspeed = speed;
1411#ifdef DEBUG_INSERTION
1413 std::cout <<
SIMTIME <<
" safeInsertionSpeed veh=" << veh->
getID() <<
" speed=" << speed <<
"\n";
1418 if (leader !=
nullptr) {
1425#ifdef DEBUG_INSERTION
1436 nspeed =
MIN2(nspeed,
1438#ifdef DEBUG_INSERTION
1440 std::cout <<
" leader=" << leader->
getID() <<
" bPos=" << leader->
getBackPositionOnLane(
this) <<
" gap=" << gap <<
" nspeed=" << nspeed <<
"\n";
1455 int freeSublanes = 1;
1460 while (freeSublanes > 0 && veh !=
nullptr) {
1461#ifdef DEBUG_PLAN_MOVE
1464 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" minPos=" << minPos <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
"\n";
1469 freeSublanes = leaderTmp.
addLeader(veh,
true, vehLatOffset);
1470#ifdef DEBUG_PLAN_MOVE
1472 std::cout <<
" latOffset=" << vehLatOffset <<
" newLeaders=" << leaderTmp.
toString() <<
"\n";
1478 if (ego ==
nullptr && minPos == 0) {
1486#ifdef DEBUG_PLAN_MOVE
1515 int freeSublanes = 1;
1517 while (freeSublanes > 0 && veh !=
nullptr) {
1518#ifdef DEBUG_PLAN_MOVE
1520 std::cout <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
" maxPos=" << maxPos <<
"\n";
1527#ifdef DEBUG_PLAN_MOVE
1529 std::cout <<
" veh=" << veh->
getID() <<
" latOffset=" << vehLatOffset <<
"\n";
1532 freeSublanes = followerTmp.
addLeader(veh,
true, vehLatOffset);
1536 if (ego ==
nullptr && maxPos == std::numeric_limits<double>::max()) {
1541#ifdef DEBUG_PLAN_MOVE
1564 double cumulatedVehLength = 0.;
1568 VehCont::reverse_iterator veh =
myVehicles.rbegin();
1571#ifdef DEBUG_PLAN_MOVE
1575 <<
" planMovements() lane=" <<
getID()
1583#ifdef DEBUG_PLAN_MOVE
1585 std::cout <<
" plan move for: " << (*veh)->getID();
1589#ifdef DEBUG_PLAN_MOVE
1591 std::cout <<
" leaders=" << leaders.
toString() <<
"\n";
1594 (*veh)->planMove(t, leaders, cumulatedVehLength);
1595 cumulatedVehLength += (*veh)->getVehicleType().getLengthWithGap();
1604 veh->setApproachingForAllLinks();
1613 bool nextToConsiderIsPartial;
1616 while (moreReservationsAhead || morePartialVehsAhead) {
1617 if ((!moreReservationsAhead || (*vehRes)->getPositionOnLane(
this) <= veh->
getPositionOnLane())
1618 && (!morePartialVehsAhead || (*vehPart)->getPositionOnLane(
this) <= veh->
getPositionOnLane())) {
1624 if (moreReservationsAhead && !morePartialVehsAhead) {
1625 nextToConsiderIsPartial =
false;
1626 }
else if (morePartialVehsAhead && !moreReservationsAhead) {
1627 nextToConsiderIsPartial =
true;
1629 assert(morePartialVehsAhead && moreReservationsAhead);
1631 nextToConsiderIsPartial = (*vehPart)->getPositionOnLane(
this) > (*vehRes)->getPositionOnLane(
this);
1634 if (nextToConsiderIsPartial) {
1635 const double latOffset = (*vehPart)->getLatOffset(
this);
1636#ifdef DEBUG_PLAN_MOVE
1638 std::cout <<
" partial ahead: " << (*vehPart)->getID() <<
" latOffset=" << latOffset <<
"\n";
1642 && !(*vehPart)->getLaneChangeModel().isChangingLanes())) {
1643 ahead.
addLeader(*vehPart,
false, latOffset);
1648 const double latOffset = (*vehRes)->getLatOffset(
this);
1649#ifdef DEBUG_PLAN_MOVE
1651 std::cout <<
" reservation ahead: " << (*vehRes)->getID() <<
" latOffset=" << latOffset <<
"\n";
1654 ahead.
addLeader(*vehRes,
false, latOffset);
1665#ifdef DEBUG_COLLISIONS
1667 std::vector<const MSVehicle*> all;
1669 all.push_back(*last);
1671 std::cout <<
SIMTIME <<
" detectCollisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1674 <<
" all=" <<
toString(all) <<
"\n"
1683 std::set<const MSVehicle*, ComparatorNumericalIdLess> toRemove;
1684 std::set<const MSVehicle*, ComparatorNumericalIdLess> toTeleport;
1687#ifdef DEBUG_JUNCTION_COLLISIONS
1689 std::cout <<
SIMTIME <<
" detect junction Collisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1696 const std::vector<const MSLane*>& foeLanes =
myLinks.front()->getFoeLanes();
1703 for (
const MSLane*
const foeLane : foeLanes) {
1704#ifdef DEBUG_JUNCTION_COLLISIONS
1706 std::cout <<
" foeLane " << foeLane->getID()
1707 <<
" foeVehs=" <<
toString(foeLane->myVehicles)
1708 <<
" foePart=" <<
toString(foeLane->myPartialVehicles) <<
"\n";
1713 const MSVehicle*
const victim = *it_veh;
1714 if (victim == collider) {
1718#ifdef DEBUG_JUNCTION_COLLISIONS
1721 <<
" bound=" << colliderBoundary <<
" foeBound=" << victim->
getBoundingBox()
1744 foeLane->handleCollisionBetween(timestep, stage, victim, collider, -1, 0, toRemove, toTeleport);
1753 if (
myLinks.front()->getWalkingAreaFoe() !=
nullptr) {
1756 if (
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr) {
1764#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1766 std::cout <<
SIMTIME <<
" detect pedestrian collisions stage=" << stage <<
" lane=" <<
getID() <<
"\n";
1780#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1783 <<
" dist=" << leader.second <<
" jammed=" << (leader.first ==
nullptr ? false : leader.first->isJammed()) <<
"\n";
1786 if (leader.first != 0 && leader.second < length && !leader.first->isJammed()) {
1791 const double gap = leader.second - length;
1802 VehCont::reverse_iterator lastVeh =
myVehicles.rend() - 1;
1803 for (VehCont::reverse_iterator pred =
myVehicles.rbegin(); pred != lastVeh; ++pred) {
1804 VehCont::reverse_iterator veh = pred + 1;
1815 double high = (*veh)->getPositionOnLane(
this);
1816 double low = (*veh)->getBackPositionOnLane(
this);
1824 if (*veh == *veh2 && !(*veh)->isRail()) {
1827 if ((*veh)->getLane() == (*veh2)->getLane() ||
1828 (*veh)->getLane() == (*veh2)->getBackLane() ||
1829 (*veh)->getBackLane() == (*veh2)->getLane()) {
1833 double low2 =
myLength - (*veh2)->getPositionOnLane(bidiLane);
1834 double high2 =
myLength - (*veh2)->getBackPositionOnLane(bidiLane);
1840 if (!(high < low2 || high2 < low)) {
1841#ifdef DEBUG_COLLISIONS
1843 std::cout <<
SIMTIME <<
" bidi-collision veh=" << (*veh)->getID() <<
" bidiVeh=" << (*veh2)->getID()
1844 <<
" vehFurther=" <<
toString((*veh)->getFurtherLanes())
1845 <<
" high=" << high <<
" low=" << low <<
" high2=" << high2 <<
" low2=" << low2 <<
"\n";
1874 if (lead == follow) {
1889 for (std::set<const MSVehicle*, ComparatorNumericalIdLess>::iterator it = toRemove.begin(); it != toRemove.end(); ++it) {
1893 if (toTeleport.count(veh) > 0) {
1905 SUMOTime timestep,
const std::string& stage,
1906 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1907 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) {
1909#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1911 std::cout <<
SIMTIME <<
" detect pedestrian junction collisions stage=" << stage <<
" lane=" <<
getID() <<
" foeLane=" << foeLane->
getID() <<
"\n";
1915 for (std::vector<MSTransportable*>::const_iterator it_p = persons.begin(); it_p != persons.end(); ++it_p) {
1916#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1918 std::cout <<
" collider=" << collider->
getID()
1919 <<
" ped=" << (*it_p)->getID()
1920 <<
" jammed=" << (*it_p)->isJammed()
1921 <<
" colliderBoundary=" << colliderBoundary
1922 <<
" pedBoundary=" << (*it_p)->getBoundingBox()
1926 if ((*it_p)->isJammed()) {
1929 if (colliderBoundary.
overlapsWith((*it_p)->getBoundingBox())
1931 std::string collisionType =
"junctionPedestrian";
1933 collisionType =
"crossing";
1935 collisionType =
"walkingarea";
1946 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1947 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
1954 if (collider == victim) {
1960 const bool bothOpposite = victimOpposite && colliderOpposite;
1976 }
else if (colliderOpposite) {
1980#ifdef DEBUG_COLLISIONS
1983 <<
" thisLane=" <<
getID()
1984 <<
" collider=" << collider->
getID()
1985 <<
" victim=" << victim->
getID()
1986 <<
" colOpposite=" << colliderOpposite
1987 <<
" vicOpposite=" << victimOpposite
1990 <<
" colPos=" << colliderPos
1991 <<
" vicBack=" << victimBack
1995 <<
" minGapFactor=" << minGapFactor
2004 if (gap < -NUMERICAL_EPS) {
2009 if (latGap + NUMERICAL_EPS > 0) {
2015 double gapDelta = 0;
2016 const MSVehicle* otherLaneVeh = collider->
getLane() ==
this ? victim : collider;
2021 if (&cand->getEdge() == &
getEdge()) {
2022 gapDelta =
getLength() - cand->getLength();
2027 if (gap + gapDelta >= 0) {
2035 && victim->
getLane() !=
this) {
2039#ifdef DEBUG_COLLISIONS
2041 std::cout <<
SIMTIME <<
" detectedCollision gap=" << gap <<
" latGap=" << latGap <<
"\n";
2053 double gap,
double latGap, std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2054 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2058 std::string collisionType;
2059 std::string collisionText;
2061 collisionType =
"frontal";
2062 collisionText =
TL(
"frontal collision");
2064 collisionType =
"side";
2065 collisionText =
TL(
"side collision");
2067 collisionType =
"junction";
2068 collisionText =
TL(
"junction collision");
2070 collisionType =
"collision";
2071 collisionText =
TL(
"collision");
2078 std::string prefix =
TLF(
"Vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2083 std::string dummyError;
2089 double victimSpeed = victim->
getSpeed();
2090 double colliderSpeed = collider->
getSpeed();
2093 if (collisionAngle < 45) {
2095 colliderSpeed =
MIN2(colliderSpeed, victimSpeed);
2096 }
else if (collisionAngle < 135) {
2135 prefix =
TLF(
"Teleporting vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2136 toRemove.insert(collider);
2137 toTeleport.insert(collider);
2140 prefix =
TLF(
"Removing % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2141 bool removeCollider =
true;
2142 bool removeVictim =
true;
2146 toRemove.insert(victim);
2148 if (removeCollider) {
2149 toRemove.insert(collider);
2151 if (!removeVictim) {
2152 if (!removeCollider) {
2153 prefix =
TLF(
"Keeping remote-controlled % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2155 prefix =
TLF(
"Removing % participant: vehicle '%', keeping remote-controlled vehicle '%", collisionText, collider->
getID(), victim->
getID());
2157 }
else if (!removeCollider) {
2158 prefix =
TLF(
"Keeping remote-controlled % participant: vehicle '%', removing vehicle '%", collisionText, collider->
getID(), victim->
getID());
2175#ifdef DEBUG_COLLISIONS
2177 toRemove.erase(collider);
2178 toTeleport.erase(collider);
2181 toRemove.erase(victim);
2182 toTeleport.erase(victim);
2190 double gap,
const std::string& collisionType,
2191 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2192 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2196 std::string prefix =
TLF(
"Vehicle '%'", collider->
getID());
2201 std::string dummyError;
2206 double colliderSpeed = collider->
getSpeed();
2207 const double victimStopPos = victim->
getEdgePos();
2225 prefix =
TLF(
"Teleporting vehicle '%' after", collider->
getID());
2226 toRemove.insert(collider);
2227 toTeleport.insert(collider);
2230 prefix =
TLF(
"Removing vehicle '%' after", collider->
getID());
2231 bool removeCollider =
true;
2233 if (!removeCollider) {
2234 prefix =
TLF(
"Keeping remote-controlled vehicle '%' after", collider->
getID());
2236 toRemove.insert(collider);
2247 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', gap=%, time=%, stage=%.",
2250 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', time=%, stage=%.",
2256#ifdef DEBUG_COLLISIONS
2258 toRemove.erase(collider);
2259 toTeleport.erase(collider);
2275 if (&further->getEdge() == victimBidi) {
2303#ifdef DEBUG_EXEC_MOVE
2305 std::cout <<
SIMTIME <<
" veh " << veh->
getID() <<
" has arrived." << std::endl;
2310 }
else if (target !=
nullptr && moved) {
2330 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after breaking down, lane='%', time=%."),
2341 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%'; beyond end of lane, target lane='%', time=%."),
2349 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after earlier collision, lane='%', time=%."),
2354 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%' after earlier collision, lane='%', time=%."),
2358 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2359 firstNotStopped = *i;
2365 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2366 firstNotStopped = *i;
2374 i = VehCont::reverse_iterator(
myVehicles.erase(i.base()));
2376 if (firstNotStopped !=
nullptr) {
2380 const bool wrongLane = !
appropriate(firstNotStopped);
2382 && firstNotStopped->
succEdge(1) !=
nullptr
2385 const bool r1 = ttt > 0 && firstNotStopped->
getWaitingTime() > ttt && !disconnected
2393 const bool r4 = !r1 && !r2 && !r3 && tttb > 0
2397 if (r1 || r2 || r3 || r4 || r5) {
2399 const bool minorLink = !wrongLane && (link !=
myLinks.end()) && !((*link)->havePriority());
2400 std::string reason = (wrongLane ?
" (wrong lane" : (minorLink ?
" (yield" :
" (jam"));
2407 reason =
" (blocked";
2409 WRITE_WARNINGF(
"Teleporting vehicle '%'; waited too long" + reason
2410 + (r2 ?
", highway" :
"")
2411 + (r3 ?
", disconnected" :
"")
2412 + (r4 ?
", bidi" :
"")
2413 + (r5 ?
", railSignal" :
"")
2417 }
else if (minorLink) {
2482 const MSLane* firstInternal =
this;
2484 while (pred !=
nullptr && pred->
isInternal()) {
2485 firstInternal = pred;
2489 return firstInternal;
2496 const DictType::iterator it =
myDict.lower_bound(
id);
2497 if (it ==
myDict.end() || it->first !=
id) {
2499 myDict.emplace_hint(it,
id, ptr);
2508 const DictType::iterator it =
myDict.find(
id);
2509 if (it ==
myDict.end()) {
2519 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2528 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2529 into.push_back((*i).first);
2534template<
class RTREE>
void
2536 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2540 const float cmin[2] = {(float) b.
xmin(), (float) b.
ymin()};
2541 const float cmax[2] = {(float) b.
xmax(), (float) b.
ymax()};
2542 into.Insert(cmin, cmax, l);
2546template void MSLane::fill<NamedRTree>(
NamedRTree& into);
2567 return (link !=
myLinks.end());
2577 assert(veh->getLane() ==
this);
2591#ifdef DEBUG_VEHICLE_CONTAINER
2611 std::cout <<
"sortManeuverReservations on lane " <<
getID()
2706std::vector<MSLink*>::const_iterator
2708 const MSLane& succLinkSource,
const std::vector<MSLane*>& conts) {
2711 if (nRouteEdge ==
nullptr) {
2713 return succLinkSource.
myLinks.end();
2717 assert(succLinkSource.
myLinks.size() == 1);
2720 return succLinkSource.
myLinks.begin();
2731 if (nRouteSuccs < (
int)conts.size()) {
2733 for (std::vector<MSLink*>::const_iterator link = succLinkSource.
myLinks.begin(); link != succLinkSource.
myLinks.end(); ++link) {
2734 if ((*link)->getLane() !=
nullptr && (*link)->getLane()->myEdge == nRouteEdge
2735 && (*link)->getLane()->allowsVehicleClass(veh.
getVClass())
2736 && ((*link)->getViaLane() ==
nullptr || (*link)->getViaLane()->allowsVehicleClass(veh.
getVClass()))) {
2738 if ((*link)->getLane() == conts[nRouteSuccs]) {
2745 return succLinkSource.
myLinks.end();
2748#ifdef DEBUG_NO_CONNECTION
2750 WRITE_WARNING(
"Could not find connection between lane " + succLinkSource.
getID() +
" and lane " + conts[nRouteSuccs]->getID() +
2753 return succLinkSource.
myLinks.end();
2761 if ((internal && l->getViaLane() == target) || (!internal && l->getLane() == target)) {
2772 if (l->getLane() == target) {
2773 return l->getViaLane();
2785 const MSLane* internal =
this;
2787 assert(lane !=
nullptr);
2791 assert(lane !=
nullptr);
2804 while (first !=
nullptr) {
2845 assert(remVehicle->
getLane() ==
this);
2847 if (remVehicle == *it) {
2882 }
else if (!approachingEdge->
isInternal() && warnMultiCon) {
2885 WRITE_WARNINGF(
TL(
"Lane '%' is approached multiple times from edge '%'. This may cause collisions."),
2894 std::map<MSEdge*, std::vector<MSLane*> >::const_iterator i =
myApproachingLanes.find(edge);
2898 const std::vector<MSLane*>& lanes = (*i).second;
2899 return std::find(lanes.begin(), lanes.end(), lane) != lanes.end();
2910 const MSVehicle* v = followerInfo.first;
2925 return MIN2(maxSpeed * maxSpeed * 0.5 / minDecel,
2930std::pair<MSVehicle* const, double>
2931MSLane::getLeader(
const MSVehicle* veh,
const double vehPos,
const std::vector<MSLane*>& bestLaneConts,
double dist,
bool checkTmpVehicles)
const {
2939 if (checkTmpVehicles) {
2948 std::cout << std::setprecision(
gPrecision) <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
"\n";
2964 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos
2981 if (bestLaneConts.size() > 0) {
2989 std::cout <<
" getLeader lane=" <<
getID() <<
" seen=" << seen <<
" dist=" << dist <<
"\n";
2993 return std::pair<MSVehicle* const, double>(
static_cast<MSVehicle*
>(
nullptr), -1);
2997 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3002std::pair<MSVehicle* const, double>
3004 const std::vector<MSLane*>& bestLaneConts,
bool considerCrossingFoes)
const {
3007 std::cout <<
" getLeaderOnConsecutive lane=" <<
getID() <<
" ego=" << veh.
getID() <<
" seen=" << seen <<
" dist=" << dist <<
" conts=" <<
toString(bestLaneConts) <<
"\n";
3011 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3026 return std::pair<MSVehicle* const, double>(pred, gap);
3034 const MSLane* nextLane =
this;
3038 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3044 if ((*link)->getLane() == nextEdge->
getLanes().front()) {
3053 std::cout <<
" cannot continue after nextLane=" << nextLane->
getID() <<
"\n";
3060 const bool laneChanging = veh.
getLane() !=
this;
3063 if (linkLeaders.size() > 0) {
3064 std::pair<MSVehicle*, double> result;
3065 double shortestGap = std::numeric_limits<double>::max();
3066 for (
auto ll : linkLeaders) {
3067 double gap = ll.vehAndGap.second;
3069 if (lVeh !=
nullptr) {
3076 <<
" isLeader=" << veh.
isLeader(*link, lVeh, ll.vehAndGap.second)
3077 <<
" gap=" << ll.vehAndGap.second
3078 <<
" gap+brakeing=" << gap
3083 if (!considerCrossingFoes && !ll.sameTarget()) {
3087 if (lVeh !=
nullptr && !laneChanging && !veh.
isLeader(*link, lVeh, ll.vehAndGap.second)) {
3090 if (gap < shortestGap) {
3095 ll.vehAndGap.second =
MAX2(seen - nextLane->
getLength(), ll.distToCrossing);
3097 result = ll.vehAndGap;
3100 if (shortestGap != std::numeric_limits<double>::max()) {
3103 std::cout <<
" found linkLeader after nextLane=" << nextLane->
getID() <<
"\n";
3110 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3111 nextLane = (*link)->getViaLaneOrLane();
3112 if (nextLane ==
nullptr) {
3117 if (leader !=
nullptr) {
3120 std::cout <<
" found leader " << leader->
getID() <<
" on nextLane=" << nextLane->
getID() <<
"\n";
3125 return std::make_pair(leader, leaderDist);
3132 if (!nextInternal) {
3135 }
while (seen <= dist || nextLane->
isInternal());
3139 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3143std::pair<MSVehicle* const, double>
3147 std::cout <<
SIMTIME <<
" getCriticalLeader. lane=" <<
getID() <<
" veh=" << veh.
getID() <<
"\n";
3151 std::pair<MSVehicle*, double> result = std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3152 double safeSpeed = std::numeric_limits<double>::max();
3157 const MSLane* nextLane =
this;
3161 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3178 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
3179 const MSVehicle* leader = (*it).vehAndGap.first;
3180 if (leader !=
nullptr && leader != result.first) {
3184 double tmpSpeed = safeSpeed;
3185 veh.
adaptToJunctionLeader((*it).vehAndGap, seen,
nullptr, nextLane, tmpSpeed, tmpSpeed, (*it).distToCrossing);
3188 std::cout <<
" linkLeader=" << leader->
getID() <<
" gap=" << result.second <<
" tmpSpeed=" << tmpSpeed <<
" safeSpeed=" << safeSpeed <<
"\n";
3191 if (tmpSpeed < safeSpeed) {
3192 safeSpeed = tmpSpeed;
3193 result = (*it).vehAndGap;
3197 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3198 nextLane = (*link)->getViaLaneOrLane();
3199 if (nextLane ==
nullptr) {
3203 if (leader !=
nullptr && leader != result.first) {
3206 if (tmpSpeed < safeSpeed) {
3207 safeSpeed = tmpSpeed;
3208 result = std::make_pair(leader, gap);
3219 if (!nextInternal) {
3222 }
while (seen <= dist || nextLane->
isInternal());
3232 for (MSEdgeVector::iterator i = pred.begin(); i != pred.end();) {
3241 if (pred.size() != 0) {
3243 MSEdge* best = *pred.begin();
3275 if (&(cand.lane->getEdge()) == &fromEdge) {
3300#ifdef DEBUG_LANE_SORTER
3316 std::vector<MSLink*> candidateLinks =
myLinks;
3319 MSLane* best = (*candidateLinks.begin())->getViaLaneOrLane();
3320#ifdef DEBUG_LANE_SORTER
3321 std::cout <<
"\nBest successor lane for lane '" <<
myID <<
"': '" << best->
getID() <<
"'" << std::endl;
3331 if (pred ==
nullptr) {
3339const std::vector<std::pair<const MSLane*, const MSEdge*> >
3341 std::vector<std::pair<const MSLane*, const MSEdge*> > result;
3343 assert(link->getLane() !=
nullptr);
3344 result.push_back(std::make_pair(link->getLane(), link->getViaLane() ==
nullptr ?
nullptr : &link->getViaLane()->getEdge()));
3349std::vector<const MSLane*>
3351 std::vector<const MSLane*> result = {};
3353 for (std::vector<MSLane*>::const_iterator it_lane = (*it).second.begin(); it_lane != (*it).second.end(); ++it_lane) {
3354 if (!((*it_lane)->isInternal())) {
3355 result.push_back(*it_lane);
3379 for (std::vector<MSLink*>::const_iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
3380 if ((*i)->getLane()->isCrossing()) {
3381 return (
int)(i -
myLinks.begin());
3397 if (cand->getLane() == bidi) {
3398 sum += (brutto ? cand->getVehicleType().getLengthWithGap() : cand->getVehicleType().getLength());
3400 sum +=
myLength - cand->getBackPositionOnLane(
this);
3444 wtime += (*i)->getWaitingSeconds();
3459 v += veh->getSpeed();
3481 v += veh->getSpeed();
3500 if (vehs.size() == 0) {
3504 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
3505 double sv = (*i)->getHarmonoise_NoiseEmissions();
3506 ret += (double) pow(10., (sv / 10.));
3539 myLaneDir(e->getLanes()[0]->
getShape().angleAt2D(0)) {
3550 if (ae1 !=
nullptr && ae1->size() != 0) {
3560 if (ae2 !=
nullptr && ae2->size() != 0) {
3580 myLaneDir(targetLane->
getShape().angleAt2D(0)) {}
3598#ifdef DEBUG_LANE_SORTER
3599 std::cout <<
"\nincoming_lane_priority sorter()\n"
3600 <<
"noninternal predecessor for lane '" << laneInfo1.
lane->
getID()
3601 <<
"': '" << noninternal1->
getID() <<
"'\n"
3602 <<
"noninternal predecessor for lane '" << laneInfo2.
lane->
getID()
3603 <<
"': '" << noninternal2->
getID() <<
"'\n";
3611 bool priorized1 =
true;
3612 bool priorized2 =
true;
3614#ifdef DEBUG_LANE_SORTER
3615 std::cout <<
"FoeLinks of '" << noninternal1->
getID() <<
"'" << std::endl;
3618#ifdef DEBUG_LANE_SORTER
3619 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3621 if (foeLink == link2) {
3627#ifdef DEBUG_LANE_SORTER
3628 std::cout <<
"FoeLinks of '" << noninternal2->
getID() <<
"'" << std::endl;
3631#ifdef DEBUG_LANE_SORTER
3632 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3635 if (foeLink == link1) {
3643 if (priorized1 != priorized2) {
3657 myLaneDir(sourceLane->
getShape().angleAt2D(0)) {}
3663 if (target2 ==
nullptr) {
3666 if (target1 ==
nullptr) {
3670#ifdef DEBUG_LANE_SORTER
3671 std::cout <<
"\noutgoing_lane_priority sorter()\n"
3672 <<
"noninternal successors for lane '" << myLane->
getID()
3673 <<
"': '" << target1->
getID() <<
"' and "
3674 <<
"'" << target2->
getID() <<
"'\n";
3681 if (priority1 != priority2) {
3682 return priority1 > priority2;
3708 if (link->getApproaching().size() > 0) {
3717 const bool toRailJunction =
myLinks.size() > 0 && (
3720 const bool hasVehicles =
myVehicles.size() > 0;
3729 if (toRailJunction) {
3731 if (link->getApproaching().size() > 0) {
3734 for (
auto item : link->getApproaching()) {
3744 if (item.second.latOffset != 0) {
3816 bool allSublanes,
double searchDist,
MinorLinkMode mLinkMode)
const {
3825 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3826 <<
" backOffset=" << backOffset <<
" pos=" << egoPos
3827 <<
" allSub=" << allSublanes <<
" searchDist=" << searchDist <<
" ignoreMinor=" << mLinkMode
3828 <<
" egoLatDist=" << egoLatDist
3829 <<
" getOppositeLeaders=" << getOppositeLeaders
3845 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3871 std::cout <<
" (1) added veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
" result=" << result.
toString() <<
"\n";
3878 std::cout <<
" result.numFreeSublanes=" << result.
numFreeSublanes() <<
"\n";
3886 if (searchDist == -1) {
3890 std::cout <<
" computed searchDist=" << searchDist <<
"\n";
3894 std::set<const MSEdge*> egoFurther;
3896 egoFurther.insert(&further->getEdge());
3909 std::vector<MSLane::IncomingLaneInfo> newFound;
3911 while (toExamine.size() != 0) {
3912 for (std::vector<MSLane::IncomingLaneInfo>::iterator it = toExamine.begin(); it != toExamine.end(); ++it) {
3913 MSLane* next = (*it).lane;
3919 std::cout <<
" next=" << next->
getID() <<
" seen=" << (*it).length <<
" first=" << first.
toString() <<
" firstFront=" << firstFront.
toString() <<
" backOffset=" << backOffset <<
"\n";
3923 if (backOffset + (*it).length - next->
getLength() < 0
3924 && egoFurther.count(&next->
getEdge()) != 0
3930 for (
const auto& ll : linkLeaders) {
3931 if (ll.vehAndGap.first !=
nullptr) {
3932 const bool bidiFoe = (*it).viaLink->getLane() == ll.vehAndGap.first->getLane()->getNormalPredecessorLane()->getBidiLane();
3933 const bool egoIsLeader = !bidiFoe && ll.vehAndGap.first->isLeader((*it).viaLink, ego, ll.vehAndGap.second);
3936 const double gap = (egoIsLeader
3937 ? -ll.vehAndGap.second - ll.vehAndGap.first->getVehicleType().getLengthWithGap() - ego->
getVehicleType().
getMinGap()
3942 std::cout <<
SIMTIME <<
" ego=" << ego->
getID() <<
" link=" << (*it).viaLink->getViaLaneOrLane()->getID()
3944 <<
" gap=" << ll.vehAndGap.second <<
" dtC=" << ll.distToCrossing
3945 <<
" bidiFoe=" << bidiFoe
3946 <<
" egoIsLeader=" << egoIsLeader <<
" gap2=" << gap
3960 const MSVehicle* v = first[i] == ego ? firstFront[i] : first[i];
3963 if (v !=
nullptr && v != ego) {
3970 agap = (*it).length - next->
getLength() + backOffset;
3977 std::cout <<
" agap1=" << agap <<
"\n";
3981 if (agap > 0 && differentEdge) {
3984 if (!getOppositeLeaders) {
3989 if (v !=
nullptr && v != ego) {
3995 }
else if (differentEdge && result.
hasVehicle(v)) {
4005 if (!(*it).viaLink->havePriority() && egoFurther.count(&(*it).lane->getEdge()) == 0
4011 agap =
MAX2(agap, 0.0);
4022 if ((*it).length < searchDist) {
4023 const std::vector<MSLane::IncomingLaneInfo>& followers = next->
getIncomingLanes();
4024 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator j = followers.begin(); j != followers.end(); ++j) {
4025 if (visited.find((*j).lane) == visited.end() && (((*j).viaLink->havePriority() && !(*j).viaLink->isTurnaround())
4028 visited.insert((*j).lane);
4030 ili.
lane = (*j).lane;
4031 ili.
length = (*j).length + (*it).length;
4033 newFound.push_back(ili);
4039 swap(newFound, toExamine);
4051 bool oppositeDirection)
const {
4070 const MSLane* nextLane =
this;
4075 bool nextInternal =
false;
4076 if (oppositeDirection) {
4077 if (view >= (
int)bestLaneConts.size()) {
4080 nextLane = bestLaneConts[view];
4082 std::vector<MSLink*>::const_iterator link =
succLinkSec(*ego, view, *nextLane, bestLaneConts);
4088 if (linkLeaders.size() > 0) {
4098 std::cout <<
" linkleader=" << veh->
getID() <<
" gap=" << ll.
vehAndGap.second <<
" leaderOffset=" << ll.
latOffset <<
" flags=" << ll.
llFlags <<
"\n";
4115 nextInternal = (*link)->getViaLane() !=
nullptr;
4116 nextLane = (*link)->getViaLaneOrLane();
4117 if (nextLane ==
nullptr) {
4125 std::cout <<
SIMTIME <<
" getLeadersOnConsecutive lane=" <<
getID() <<
" nextLane=" << nextLane->
getID() <<
" leaders=" << leaders.
toString() <<
"\n";
4130 for (
int i = 0; i < iMax; ++i) {
4132 if (veh !=
nullptr) {
4149 if (!nextInternal) {
4163#ifdef DEBUG_SURROUNDING
4165 std::cout <<
" addLeaders lane=" <<
getID() <<
" veh=" << vehicle->
getID() <<
" vehPos=" << vehPos <<
" opposite=" << opposite <<
"\n";
4169 for (
int i = 0; i < aheadSamePos.
numSublanes(); ++i) {
4171 if (veh !=
nullptr && veh != vehicle) {
4173#ifdef DEBUG_SURROUNDING
4184 double speed = vehicle->
getSpeed();
4192#ifdef DEBUG_SURROUNDING
4194 std::cout <<
" aborting forward search. dist=" << dist <<
" seen=" << seen <<
"\n";
4199#ifdef DEBUG_SURROUNDING
4201 std::cout <<
" add consecutive before=" << result.
toString() <<
" seen=" << seen <<
" dist=" << dist;
4206#ifdef DEBUG_SURROUNDING
4208 std::cout <<
" upstreamOpposite=" <<
toString(bestLaneConts);
4216#ifdef DEBUG_SURROUNDING
4218 std::cout <<
" after=" << result.
toString() <<
"\n";
4234 std::cout <<
SIMTIME <<
" getPartialBehind lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" found=" << veh->
getID() <<
"\n";
4265 assert(checkedLanes !=
nullptr);
4266 if (checkedLanes->find(
this) != checkedLanes->end()) {
4267#ifdef DEBUG_SURROUNDING
4268 std::cout <<
"Skipping previously scanned lane: " <<
getID() << std::endl;
4270 return std::set<MSVehicle*>();
4273 (*checkedLanes)[
this] = std::make_pair(
MAX2(0.0, startPos - upstreamDist),
MIN2(startPos + downstreamDist,
getLength()));
4275#ifdef DEBUG_SURROUNDING
4276 std::cout <<
"Scanning on lane " <<
myID <<
"(downstr. " << downstreamDist <<
", upstr. " << upstreamDist <<
", startPos " << startPos <<
"): " << std::endl;
4279 if (startPos < upstreamDist) {
4282 MSLane* incoming = incomingInfo.lane;
4283#ifdef DEBUG_SURROUNDING
4284 std::cout <<
"Checking on incoming: " << incoming->
getID() << std::endl;
4285 if (checkedLanes->find(incoming) != checkedLanes->end()) {
4286 std::cout <<
"Skipping previous: " << incoming->
getID() << std::endl;
4290 foundVehicles.insert(newVehs.begin(), newVehs.end());
4294 if (
getLength() < startPos + downstreamDist) {
4298#ifdef DEBUG_SURROUNDING
4299 std::cout <<
"Checking on outgoing: " << l->getViaLaneOrLane()->getID() << std::endl;
4301 std::set<MSVehicle*> newVehs = l->getViaLaneOrLane()->getSurroundingVehicles(0.0, downstreamDist - (
myLength - startPos), upstreamDist, checkedLanes);
4302 foundVehicles.insert(newVehs.begin(), newVehs.end());
4305#ifdef DEBUG_SURROUNDING
4306 std::cout <<
"On lane (2) " <<
myID <<
": \nFound vehicles: " << std::endl;
4308 std::cout << v->getID() <<
" pos = " << v->getPositionOnLane() << std::endl;
4311 return foundVehicles;
4317 std::set<MSVehicle*> res;
4320 if (!vehs.empty()) {
4322 if (veh->getPositionOnLane() >= a) {
4323 if (veh->getBackPositionOnLane() > b) {
4335std::vector<const MSJunction*>
4338 std::vector<const MSJunction*> junctions;
4340 junctions.insert(junctions.end(), l->getJunction());
4346std::vector<const MSLink*>
4348#ifdef DEBUG_SURROUNDING
4349 std::cout <<
"getUpcoming links on lane '" <<
getID() <<
"' with pos=" << pos
4350 <<
" range=" << range << std::endl;
4353 std::vector<const MSLink*> links;
4356 const MSLane* lane =
this;
4359 std::vector<MSLane*>::const_iterator contLanesIt = contLanes.begin();
4363 const MSLink* link =
nullptr;
4365 assert(*contLanesIt ==
nullptr);
4367 links.insert(links.end(), link);
4372 assert(*(contLanesIt + 1) == lane);
4374 while (++contLanesIt != contLanes.end()) {
4378#ifdef DEBUG_SURROUNDING
4379 std::cout <<
"Distance until end of lane '" << lane->
getID() <<
"' is " << dist <<
"." << std::endl;
4385 if (link !=
nullptr) {
4386 links.insert(links.end(), link);
4388 lane = *contLanesIt;
4411std::pair<MSVehicle* const, double>
4418 std::cout <<
" getFollower lane=" <<
getID() <<
" egoPos=" << egoPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane(
this) <<
"\n";
4426 if (dist > 0 && backOffset > dist) {
4427 return std::make_pair(
nullptr, -1);
4431 return std::make_pair(
const_cast<MSVehicle*
>(result.first), result.second);
4434std::pair<MSVehicle* const, double>
4436#ifdef DEBUG_OPPOSITE
4438 <<
" ego=" << ego->
getID()
4442 <<
" oppositeDir=" << oppositeDir
4450 std::pair<MSVehicle* const, double> result =
getFollower(ego, egoPos + egoLength, dist, mLinkMode);
4451 if (result.first !=
nullptr) {
4453 if (result.first->getLaneChangeModel().isOpposite()) {
4454 result.second -= result.first->getVehicleType().getLength();
4462std::pair<MSVehicle* const, double>
4464#ifdef DEBUG_OPPOSITE
4466 <<
" ego=" << ego->
getID()
4476 std::pair<MSVehicle*, double> result =
getLeader(ego, vehPos, std::vector<MSLane*>());
4479 while (result.first ==
nullptr && dist > 0) {
4484 if (next ==
nullptr) {
4488 result = next->
getLeader(ego, vehPos, std::vector<MSLane*>());
4490 if (result.first !=
nullptr) {
4491 if (result.first->getLaneChangeModel().isOpposite()) {
4492 result.second -= result.first->getVehicleType().getLength();
4494 if (result.second > POSITION_EPS) {
4496 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
4506 const std::string action = oc.
getString(option);
4507 if (action ==
"none") {
4509 }
else if (action ==
"warn") {
4511 }
else if (action ==
"teleport") {
4513 }
else if (action ==
"remove") {
4594#ifdef DEBUG_INSERTION
4596 std::cout <<
SIMTIME <<
" check for pedestrians on lane=" <<
getID() <<
" pos=" << pos <<
"\n";
4601 if (leader.first != 0) {
4607#ifdef DEBUG_INSERTION
4609 <<
" isInsertionSuccess lane=" <<
getID()
4610 <<
" veh=" << aVehicle->
getID()
4613 <<
" patchSpeed=" << patchSpeed
4614 <<
" speed=" << speed
4615 <<
" stopSpeed=" << stopSpeed
4616 <<
" pedestrianLeader=" << leader.first->getID()
4617 <<
" failed (@796)!\n";
4623 double backLength = aVehicle->
getLength() - pos;
4627 const MSLane* cur =
this;
4628 while (backLength > 0 && prev !=
nullptr) {
4632 if (foe->isCrossing() && (foe->hasPedestrians() ||
4633 (foe->getIncomingLanes()[0].viaLink->getApproachingPersons() !=
nullptr
4634 && foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size() > 0))) {
4635#ifdef DEBUG_INSERTION
4637 <<
" isInsertionSuccess lane=" <<
getID()
4638 <<
" veh=" << aVehicle->
getID()
4640 <<
" backCrossing=" << foe->getID()
4642 <<
" approaching=" << foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size()
4643 <<
" failed (@4550)!\n";
4661 const int numRNGs = oc.
getInt(
"thread-rngs");
4662 const bool random = oc.
getBool(
"random");
4663 int seed = oc.
getInt(
"seed");
4665 for (
int i = 0; i < numRNGs; i++) {
4699 myLinks.front()->getFoeLanes().size() > 0
4700 ||
myLinks.front()->getWalkingAreaFoe() !=
nullptr
4701 ||
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr);
4714 foundStopped =
true;
4715 const double lastBrakeGap = last->getCarFollowModel().brakeGap(last->getSpeed());
4716 const double ret = last->getBackPositionOnLane() + lastBrakeGap - lengths;
4720 lengths += last->getVehicleType().getLengthWithGap() * (last->getVehicleType().getWidth() + last->getVehicleType().getMinGapLat()) /
getWidth();
4722 lengths += last->getVehicleType().getLengthWithGap();
std::vector< MSEdge * > MSEdgeVector
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
ConstMSEdgeVector::const_iterator MSRouteIterator
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isRailwayOrShared(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge or a shared road/rail edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
@ AIRCRAFT
render as aircraft
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_SHIP
is an arbitrary ship
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_BICYCLE
vehicle is a bicycle
const int STOP_DURATION_SET
@ GIVEN
The speed is given.
@ RANDOM
The lateral position is chosen randomly.
@ RIGHT
At the rightmost side of the lane.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ LEFT
At the leftmost side of the lane.
@ FREE
A free lateral position is chosen.
@ CENTER
At the center of the lane.
@ RANDOM_FREE
If a fixed number of random choices fails, a free lateral position is chosen.
@ RANDOM
A random position is chosen.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ STOP
depart position is endPos of first stop
@ FREE
A free position is chosen.
@ SPLIT_FRONT
depart position for a split vehicle is in front of the continuing vehicle
@ BASE
Back-at-zero position.
@ LAST
Insert behind the last vehicle as close as possible to still allow the specified departSpeed....
@ RANDOM_FREE
If a fixed number of random choices fails, a free position is chosen.
DepartSpeedDefinition
Possible ways to choose the departure speed.
@ RANDOM
The speed is chosen randomly.
@ MAX
The maximum safe speed is used.
@ GIVEN
The speed is given.
@ LIMIT
The maximum lane speed is used (speedLimit)
@ DEFAULT
No information given; use default.
@ DESIRED
The maximum lane speed is used (speedLimit * speedFactor)
@ LAST
The speed of the last vehicle. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ AVG
The average speed on the lane. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ SPLIT
The departure is triggered by a train split.
InsertionCheck
different checking levels for vehicle insertion
@ SUMO_TAG_LINK
Link information for state-saving.
@ SUMO_TAG_APPROACHING
Link-approaching vehicle information for state-saving.
@ SUMO_TAG_VIEWSETTINGS_VEHICLES
@ SUMO_TAG_LANE
begin/end of the description of a single lane
@ STRAIGHT
The link is a straight direction.
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_MAJOR
This is an uncontrolled, major link, may pass.
@ LINKSTATE_STOP
This is an uncontrolled, minor link, has to stop.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_DEADEND
This is a dead end link.
@ LINKSTATE_MINOR
This is an uncontrolled, minor link, has to brake.
@ SUMO_ATTR_JM_STOPLINE_CROSSING_GAP
@ SUMO_ATTR_ARRIVALSPEEDBRAKING
@ SUMO_ATTR_STATE
The state of a link.
int gPrecision
the precision for floating point outputs
double roundDecimal(double x, int precision)
round to the given number of decimal digits
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string joinNamedToString(const std::set< T *, C > &ns, const T_BETWEEN &between)
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
static double sum(double val)
Computes the resulting noise.
MESegment * getSegmentForEdge(const MSEdge &e, double pos=0)
Get the segment for a given edge at a given position.
A single mesoscopic segment (cell)
void setSpeed(double newSpeed, SUMOTime currentTime, double jamThresh=DO_NOT_PATCH_JAM_THRESHOLD, int qIdx=-1)
reset mySpeed and patch the speed of all vehicles in it. Also set/recompute myJamThreshold
MESegment * getNextSegment() const
Returns the following segment on the same edge (0 if it is the last).
Container & getContainer()
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
The base class for microscopic and mesoscopic vehicles.
double getImpatience() const
Returns this vehicles impatience.
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
int getInsertionChecks() const
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double getChosenSpeedFactor() const
Returns the precomputed factor by which the driver wants to be faster than the speed limit.
const SUMOVehicleParameter::Stop * getNextStopParameter() const
return parameters for the next stop (SUMOVehicle Interface)
bool isJumping() const
Returns whether the vehicle is perform a jump.
const MSRouteIterator & getCurrentRouteEdge() const
Returns an iterator pointing to the current edge in this vehicles route.
double getLength() const
Returns the vehicle's length.
bool isParking() const
Returns whether the vehicle is parking.
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
bool hasDeparted() const
Returns whether this vehicle has already departed.
double basePos(const MSEdge *edge) const
departure position where the vehicle fits fully onto the edge (if possible)
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
NumericalID getNumericalID() const
return the numerical ID which is only for internal usage
const MSRoute & getRoute() const
Returns the current route.
int getRoutePosition() const
return index of edge within route
SUMOTime getDepartDelay() const
Returns the depart delay.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
MSDevice * getDevice(const std::type_info &type) const
Returns a device of the given type if it exists, nullptr otherwise.
The car-following model abstraction.
double getCollisionMinGapFactor() const
Get the factor of minGap that must be maintained to avoid a collision event.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed without a leader.
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage....
@ FUTURE
the return value is used for calculating future speeds
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
virtual double insertionStopSpeed(const MSVehicle *const veh, double speed, double gap) const
Computes the vehicle's safe speed for approaching an obstacle at insertion without constraints due to...
std::string toString() const
print a debugging representation
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
A device which collects info on the vehicle trip (mainly on departure and arrival)
static const MSDriveWay * getDepartureDriveway(const SUMOVehicle *veh, bool init=false)
bool foeDriveWayOccupied(bool store, const SUMOVehicle *ego, MSEdgeVector &occupied) const
whether any of myFoes is occupied (vehicles that are the target of a join must be ignored)
void gotActive(MSLane *l)
Informs the control that the given lane got active.
void checkCollisionForInactive(MSLane *l)
trigger collision checking for inactive lane
void needsVehicleIntegration(MSLane *const l)
A road/street connecting two junctions.
void changeLanes(SUMOTime t) const
Performs lane changing on this edge.
bool isCrossing() const
return whether this edge is a pedestrian crossing
int getPriority() const
Returns the priority of the edge.
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
const MSEdge * getNormalSuccessor() const
if this edge is an internal edge, return its first normal successor, otherwise the edge itself
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Get the allowed lanes to reach the destination-edge.
const MSEdge * getBidiEdge() const
return opposite superposable/congruent edge, if it exist and 0 else
bool isNormal() const
return whether this edge is an internal edge
std::vector< MSTransportable * > getSortedPersons(SUMOTime timestep, bool includeRiding=false) const
Returns this edge's persons sorted by pos.
void recalcCache()
Recalculates the cached values.
bool hasLaneChanger() const
const MSJunction * getToJunction() const
const MSJunction * getFromJunction() const
bool isInternal() const
return whether this edge is an internal edge
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
MSLane * parallelLane(const MSLane *const lane, int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to the given lane one or 0 if it does not exist.
const std::string & getEdgeType() const
Returns the type of the edge.
const MSEdgeVector & getPredecessors() const
static SUMOTime gTimeToTeleportDisconnected
static SUMOTime gTimeToGridlockHighways
static double gGridlockHighwaysSpeed
static bool gRemoveGridlocked
static SUMOTime gTimeToTeleportBidi
static MELoop * gMesoNet
mesoscopic simulation infrastructure
static double gLateralResolution
static SUMOTime gTimeToTeleportRSDeadlock
static bool gClearState
whether the simulation is in the process of clearing state (MSNet::clearState)
static bool gComputeLC
whether the simulationLoop is in the lane changing phase
static bool gEmergencyInsert
static int gNumSimThreads
how many threads to use for simulation
static SUMOTime gIgnoreJunctionBlocker
static bool gSublane
whether sublane simulation is enabled (sublane model or continuous lanechanging)
static SUMOTime gLaneChangeDuration
static bool gUnitTests
whether unit tests are being run
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
static SUMOTime gTimeToGridlock
void retractDescheduleDeparture(const SUMOVehicle *veh)
reverts a previous call to descheduleDeparture (only needed for departPos="random_free")
void descheduleDeparture(const SUMOVehicle *veh)
stops trying to emit the given vehicle (and delete it)
The base class for an intersection.
SumoXMLNodeType getType() const
return the type of this Junction
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
bool nextIsMyVehicles() const
AnyVehicleIterator & operator++()
const MSVehicle * operator*()
void add(const MSLane *const l) const
Adds the given object to the container.
std::set< const Named * > & myObjects
The container.
const PositionVector & myShape
Sorts edges by their angle relative to the given edge (straight comes first)
by_connections_to_sorter(const MSEdge *const e)
constructor
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
incoming_lane_priority_sorter(const MSLane *targetLane)
constructor
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
outgoing_lane_priority_sorter(const MSLane *sourceLane)
constructor
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Sorts vehicles by their position (descending)
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Representation of a lane in the micro simulation.
void addApproachingLane(MSLane *lane, bool warnMultiCon)
void loadState(const std::vector< SUMOVehicle * > &vehs)
Loads the state of this segment with the given parameters.
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
static SUMOTime myIntermodalCollisionStopTime
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
SVCPermissions myPermissions
The vClass permissions for this lane.
MSLane * myLogicalPredecessorLane
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
std::set< const MSBaseVehicle * > myParkingVehicles
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
static double myDefaultDepartSpeed
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
virtual ~MSLane()
Destructor.
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
bool mySpeedModified
Whether the current speed limit is set by a variable speed sign (VSS), TraCI or a MSCalibrator.
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
double myLength
Lane length [m].
bool isApproachedFrom(MSEdge *const edge)
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
PositionVector myShape
The shape of the lane.
PositionVector * myOutlineShape
the outline of the lane (optional)
std::map< long long, SVCPermissions > myPermissionChanges
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
void initRestrictions()
initialized vClass-specific speed limits
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
bool hasApproaching() const
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
static DepartSpeedDefinition myDefaultDepartSpeedDefinition
MSLane(const std::string &id, double maxSpeed, double friction, double length, MSEdge *const edge, int numericalID, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape)
Constructor.
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
static SUMOTime myCollisionStopTime
static CollisionAction myCollisionAction
the action to take on collisions
MSLane * myCanonicalSuccessorLane
Main successor lane,.
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
bool hadPermissionChanges() const
void sortPartialVehicles()
sorts myPartialVehicles
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
static bool myCheckJunctionCollisions
static void clear()
Clears the dictionary.
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
MSEdge *const myEdge
The lane's edge, for routing only.
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
double myMaxSpeed
Lane-wide speed limit [m/s].
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
const bool myIsRampAccel
whether this lane is an acceleration lane
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
static void initCollisionOptions(const OptionsCont &oc)
int myNumericalID
Unique numerical ID (set on reading by netload)
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
std::vector< MSVehicle * > VehCont
Container for vehicles.
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
static DictType myDict
Static dictionary to associate string-ids with objects.
static void fill(RTREE &into)
Fills the given RTree with lane instances.
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
void addIncomingLane(MSLane *lane, MSLink *viaLink)
bool isWalkingArea() const
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
void addLink(MSLink *link)
Delayed initialization.
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
void enteredByLaneChange(MSVehicle *v)
double getDepartPosLat(const MSVehicle &veh)
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
static const long CHANGE_PERMISSIONS_PERMANENT
virtual void addMoveReminder(MSMoveReminder *rem, bool addToVehicles=true)
Add a move-reminder to move-reminder container.
MSLane * getCanonicalPredecessorLane() const
void resetPermissions(long long transientID)
bool isPriorityCrossing() const
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
const std::string myLaneType
the type of this lane
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
const MSJunction * getToJunction() const
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
static double myCheckJunctionCollisionMinGap
double getLength() const
Returns the lane's length.
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
const PositionVector & getShape() const
Returns this lane's shape.
static bool isFrontalCollision(const MSVehicle *collider, const MSVehicle *victim)
detect frontal collisions
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
const MSJunction * getFromJunction() const
static int getNumRNGs()
return the number of RNGs
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
static CollisionAction myIntermodalCollisionAction
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
static std::vector< SumoRNG > myRNGs
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
StopOffset myLaneStopOffset
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
static void initRNGs(const OptionsCont &oc)
initialize rngs
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
void clearState()
Remove all vehicles before quick-loading state.
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
bool myNeedsCollisionCheck
whether a collision check is currently needed
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
bool allowsVehicleClass(SUMOVehicleClass vclass) const
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
double getRightSideOnEdge() const
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
bool hasPedestrians() const
whether the lane has pedestrians on it
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
MSVehicle * getPartialBehind(const MSVehicle *ego) const
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void leftByLaneChange(MSVehicle *v)
MSLane * getCanonicalSuccessorLane() const
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
const double myWidth
Lane width [m].
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
void changeLanes(const SUMOTime time)
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
SVCPermissions myChangeRight
const double myLengthGeometryFactor
precomputed myShape.length / myLength
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
int myIndex
The lane index.
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
std::vector< MSLink * > myLinks
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
void sortManeuverReservations()
sorts myManeuverReservations
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
void setMaxSpeed(const double val, const bool modified=true, const double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI, MSLaneSpeedTrigger (VSS) and MSCalibrator)
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
static bool myExtrapolateSubstepDepart
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
virtual void setJunctionApproaches() const
Register junction approaches for all vehicles after velocities have been planned.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
static double myCollisionMinGapFactor
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
@ COLLISION_ACTION_TELEPORT
@ COLLISION_ACTION_REMOVE
virtual const PositionVector & getShape(bool) const
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
MSEdge & getEdge() const
Returns the lane's edge.
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
virtual bool appropriate(const MSVehicle *veh) const
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
double getMeanSpeed() const
Returns the mean speed on this lane.
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
static CollisionAction getCollisionAction()
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
CLeaderDist getClosest() const
return vehicle with the smalles gap
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
bool hasVehicle(const MSVehicle *veh) const
whether the given vehicle is part of this leaderInfo
void setSublaneOffset(int offset)
set number of sublanes by which to shift positions
int numFreeSublanes() const
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0.)
virtual std::string toString() const
print a debugging representation
int getSublaneOffset() const
const std::vector< const MSLane * > & getFoeLanes() const
LinkState getState() const
Returns the current state of the link.
MSJunction * getJunction() const
MSLane * getLane() const
Returns the connected lane.
bool hasFoeCrossing() const
const std::vector< MSLink * > & getFoeLinks() const
std::vector< LinkLeader > LinkLeaders
double getInternalLengthsAfter() const
Returns the cumulative length of all internal lanes after this link.
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_ARRIVED
The vehicle arrived at its destination (is deleted)
@ NOTIFICATION_TELEPORT_ARRIVED
The vehicle was teleported out of the net.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
@ NOTIFICATION_VAPORIZED_VAPORIZER
The vehicle got vaporized with a vaporizer.
@ NOTIFICATION_VAPORIZED_BREAKDOWN
The vehicle got removed via stationfinder device.
@ NOTIFICATION_VAPORIZED_COLLISION
The vehicle got removed by a collision.
@ NOTIFICATION_LOAD_STATE
The vehicle has been loaded from a state file.
@ NOTIFICATION_TELEPORT
The vehicle is being teleported.
The simulated network and simulation perfomer.
@ COLLISION
The vehicle is involved in a collision.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
static const std::string STAGE_MOVEMENTS
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const std::map< SUMOVehicleClass, double > * getRestrictions(const std::string &id) const
Returns the restrictions for an edge type If no restrictions are present, 0 is returned.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
bool hasPersons() const
Returns whether persons are simulated.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
static const std::string STAGE_LANECHANGE
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
bool registerCollision(const SUMOTrafficObject *collider, const SUMOTrafficObject *victim, const std::string &collisionType, const MSLane *lane, double pos)
register collision and return whether it was the first one involving these vehicles
MSEdgeControl & getEdgeControl()
Returns the edge control.
virtual PersonDist nextBlocking(const MSLane *lane, double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false)
returns the next pedestrian beyond minPos that is laterally between minRight and maxLeft or nullptr
virtual bool hasPedestrians(const MSLane *lane)
whether the given lane has pedestrians on it
static const double SAFETY_GAP
static bool isSignalized(SUMOVehicleClass svc)
static bool hasInstance()
static MSRailSignalControl & getInstance()
bool haveDeadlock(const SUMOVehicle *veh) const
whether there is a circle in the waiting-for relationships that contains the given vehicle
static bool hasInsertionConstraint(MSLink *link, const MSVehicle *veh, std::string &info, bool &isInsertionOrder)
int size() const
Returns the number of edges to pass.
const MSEdge * getLastEdge() const
returns the destination edge
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
const MSLane * lane
The lane to stop at (microsim only)
MSRouteIterator edge
The edge in the route to stop at.
double getEndPos(const SUMOVehicle &veh) const
return halting position for upcoming stop;
const SUMOVehicleParameter::Stop pars
The stop parameter.
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
virtual double getEdgePos() const
Return the position on the edge.
const MSVehicleType & getVehicleType() const override
Returns the object's "vehicle" type.
bool isRemoteAffected(SUMOTime t) const
The class responsible for building and deletion of vehicles.
void registerTeleportYield()
register one non-collision-related teleport
double getMinDeceleration() const
return the minimum deceleration capability for all road vehicles that ever entered the network
void countCollision(bool teleport)
registers one collision-related teleport
void registerTeleportJam()
register one non-collision-related teleport
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
double getMinDecelerationRail() const
return the minimum deceleration capability for all ral vehicles that ever entered the network
void scheduleVehicleRemoval(SUMOVehicle *veh, bool checkDuplicate=false)
Removes a vehicle after it has ended.
void registerTeleportWrongLane()
register one non-collision-related teleport
Representation of a vehicle in the micro simulation.
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
SUMOTime getLastActionTime() const
Returns the time of the vehicle's last action point.
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
MSAbstractLaneChangeModel & getLaneChangeModel()
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
bool ignoreCollision() const
whether this vehicle is except from collision checks
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool hasArrived() const
Returns whether this vehicle has already arrived (reached the arrivalPosition on its final edge)
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
double getBestLaneDist() const
returns the distance that can be driven without lane change
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< MSLane * > & getFurtherLanes() const
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double processNextStop(double currentVelocity)
Processes stops, returns the velocity needed to reach the stop.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
void add(const SUMOTime t, MSVehicle *veh)
Adds a vehicle to this transfer object.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getLength() const
Get vehicle's length [m].
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
const SUMOVTypeParameter & getParameter() const
Base class for objects which have an id.
std::string myID
The name of the object.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
Static storage of an output device and its base (abstract) implementation.
OutputDevice & writeAttr(const SumoXMLAttr attr, const T &val)
writes a named attribute
OutputDevice & openTag(const std::string &xmlElement)
Opens an XML tag.
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
void unsetParameter(const std::string &key)
Removes a parameter.
virtual void setParameter(const std::string &key, const std::string &value)
Sets a parameter.
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
static void loadState(const std::string &state, SumoRNG *rng=nullptr)
load rng state from string
static void initRand(SumoRNG *which=nullptr, const bool random=false, const int seed=23423)
Initialises the random number generator with hardware randomness or seed.
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
static std::string saveState(SumoRNG *rng=nullptr)
save rng state to string
virtual SUMOVehicleClass getVClass() const =0
Returns the object's access class.
SUMOTime getTimeToTeleport(SUMOTime defaultValue) const
return time-to-teleport (either custom or default)
SUMOTime getTimeToTeleportBidi(SUMOTime defaultValue) const
return time-to-teleport.bidi (either custom or default)
double getJMParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
Representation of a vehicle.
virtual const MSEdge * succEdge(int nSuccs) const =0
Returns the nSuccs'th successor of edge the vehicle is currently at.
Definition of vehicle stop (position and duration)
std::string lane
The lane to stop at.
double speed
the speed at which this stop counts as reached (waypoint mode)
std::string split
the id of the vehicle (train portion) that splits of upon reaching this stop
double startPos
The stopping position start.
int parametersSet
Information for the output which parameter were set.
double endPos
The stopping position end.
bool collision
Whether this stop was triggered by a collision.
SUMOTime duration
The stopping duration.
Structure representing possible vehicle parameter.
double departPosLat
(optional) The lateral position the vehicle shall depart from
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
double departSpeed
(optional) The initial speed of the vehicle
DepartPosLatDefinition departPosLatProcedure
Information how the vehicle shall choose the lateral departure position.
double departPos
(optional) The position the vehicle shall depart from
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
DepartDefinition departProcedure
Information how the vehicle shall choose the depart time.
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
A scoped lock which only triggers on condition.
bool isDefined() const
check if stopOffset was defined
SVCPermissions getPermissions() const
get permissions
double getOffset() const
get offset
TRACI_CONST int CMD_GET_VEHICLE_VARIABLE
TRACI_CONST int CMD_GET_EDGE_VARIABLE
TRACI_CONST int CMD_GET_PERSON_VARIABLE
TRACI_CONST int CMD_GET_LANE_VARIABLE
TRACI_CONST int ROUTING_MODE_IGNORE_TRANSIENT_PERMISSIONS
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
std::pair< MSVehicle *, double > vehAndGap