Eclipse SUMO - Simulation of Urban MObility
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NLEdgeControlBuilder.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// Interface for building edges
22/****************************************************************************/
23#include <config.h>
24
25#include <vector>
26#include <string>
27#include <map>
28#include <algorithm>
29#include <iterator>
30#include <mesosim/MELoop.h>
31#include <microsim/MSGlobals.h>
32#include <microsim/MSLane.h>
33#include <microsim/MSEdge.h>
38#include "NLBuilder.h"
41
42
43// ===========================================================================
44// method definitions
45// ===========================================================================
47 : myCurrentNumericalLaneID(0), myCurrentNumericalEdgeID(0), myEdges(0), myCurrentLaneIndex(-1) {
48 myActiveEdge = (MSEdge*) nullptr;
49 myLaneStorage = new std::vector<MSLane*>();
50}
51
52
56
57
58void
60 const std::string& id, const SumoXMLEdgeFunc function,
61 const std::string& streetName,
62 const std::string& edgeType,
63 const std::string& routingType,
64 int priority,
65 const std::string& bidi,
66 double distance) {
67 // closeEdge might not have been called because the last edge had an error, so we clear the lane storage
68 myLaneStorage->clear();
69 myActiveEdge = buildEdge(id, function, streetName, edgeType, routingType, priority, distance);
70 if (MSEdge::dictionary(id) != nullptr) {
71 throw InvalidArgument("Another edge with the id '" + id + "' exists.");
72 }
73 myEdges.push_back(myActiveEdge);
74 if (bidi != "") {
76 }
77}
78
79
80MSLane*
81NLEdgeControlBuilder::addLane(const std::string& id,
82 double maxSpeed, double friction, double length,
83 const PositionVector& shape, double width,
84 SVCPermissions permissions,
85 SVCPermissions changeLeft, SVCPermissions changeRight,
86 int index, bool isRampAccel,
87 const std::string& type,
88 const PositionVector& outlineShape) {
89 MSLane* lane = new MSLane(id, maxSpeed, friction, length, myActiveEdge, myCurrentNumericalLaneID++, shape, width, permissions, changeLeft, changeRight, index, isRampAccel, type, outlineShape);
90 myLaneStorage->push_back(lane);
91 myCurrentLaneIndex = index;
92 return lane;
93}
94
95
96void
98 if (myCurrentLaneIndex == -1) {
99 setDefaultStopOffset(stopOffset);
100 } else {
101 updateCurrentLaneStopOffset(stopOffset);
102 }
103}
104
105
106std::string
108 std::stringstream ss;
109 if (myCurrentLaneIndex != -1) {
110 ss << "lane " << myCurrentLaneIndex << " of ";
111 }
112 ss << "edge '" << myActiveEdge->getID() << "'";
113 return ss.str();
114}
115
116
117void
119 if (myLaneStorage->size() == 0) {
120 throw ProcessError("myLaneStorage cannot be empty");
121 }
122 if (stopOffset.isDefined()) {
123 if (myLaneStorage->back()->getLaneStopOffsets().isDefined()) {
124 WRITE_WARNING("Duplicate stopOffset definition for lane " + toString(myLaneStorage->back()->getIndex()) +
125 " on edge " + myActiveEdge->getID() + "!")
126 } else {
127 myLaneStorage->back()->setLaneStopOffset(stopOffset);
128 }
129 }
130}
131
132
133void
136 WRITE_WARNING("Duplicate stopOffset definition for edge " + myActiveEdge->getID() + ". Ignoring duplicate specification.")
137 } else {
138 myCurrentDefaultStopOffset = stopOffsets;
139 }
140}
141
142
143void
145 if (myActiveEdge == nullptr) {
146 throw ProcessError("myActiveEdge cannot be nullptr");
147 }
149 for (const auto& l : *myLaneStorage) {
150 if (!l->getLaneStopOffsets().isDefined()) {
151 l->setLaneStopOffset(myCurrentDefaultStopOffset);
152 }
153 }
154 }
155}
156
157
158void
159NLEdgeControlBuilder::addNeigh(const std::string id) {
160 myOppositeLanes.push_back({myLaneStorage->back(), id});
161}
162
163
164MSEdge*
167 std::vector<MSLane*>* lanes = new std::vector<MSLane*>();
168 lanes->reserve(myLaneStorage->size());
169 copy(myLaneStorage->begin(), myLaneStorage->end(), back_inserter(*lanes));
170 myLaneStorage->clear();
171 myActiveEdge->initialize(lanes);
173 return myActiveEdge;
174}
175
176
177void
181
182
185 if (MSGlobals::gUseMesoSim && !OptionsCont::getOptions().getBool("meso-lane-queue")) {
186 MSEdge::setMesoIgnoredVClasses(parseVehicleClasses(OptionsCont::getOptions().getStringVector("meso-ignore-lanes-by-vclass")));
187 }
188 // connecting opposite lanes must happen before MSEdge::closeBuilding
189 for (auto item : myOppositeLanes) {
190 MSLane* oppo = MSLane::dictionary(item.second);
191 if (oppo == nullptr) {
192 WRITE_ERRORF("Unknown neigh lane '%' for lane '%'", item.second, item.first->getID());
193 } else {
194 item.first->setOpposite(oppo);
195 }
196 }
197 // consistency check
198 std::set<const MSLane*> checked;
199 for (auto item : myOppositeLanes) {
200 if (item.first->getOpposite() != nullptr) {
201 if (item.first->getOpposite()->getOpposite() != item.first) {
202 if (checked.count(item.first->getOpposite()) == 0) {
203 WRITE_WARNINGF(TL("Asymmetrical neigh lane '%' for lane '%'"), item.second, item.first->getID());
204 item.first->getOpposite()->setOpposite(item.first);
205 } else {
206 throw ProcessError(TLF("Mutually inconsistent neigh lane definitions for lanes '%', '%' and '%'",
207 item.first->getID(), item.first->getOpposite()->getID(), Named::getIDSecure(item.first->getOpposite()->getOpposite())));
208 }
209 }
210 checked.insert(item.first);
211 checked.insert(item.first->getOpposite());
212 }
213 }
214 for (MSEdge* const edge : myEdges) {
215 edge->closeBuilding();
216 }
217 for (MSEdge* const edge : myEdges) {
218 edge->rebuildAllowedTargets(false);
219 // segment building depends on the finished list of successors (for multi-queue)
220 if (MSGlobals::gUseMesoSim && !edge->getLanes().empty()) {
222 }
223 }
224 // mark internal edges belonging to a roundabout (after all edges are build)
226 for (MSEdge* const edge : myEdges) {
227 if (edge->isInternal()) {
228 if (edge->getNumSuccessors() != 1 || edge->getNumPredecessors() != 1) {
229 throw ProcessError(TLF("Internal edge '%' is not properly connected (probably a manually modified net.xml).", edge->getID()));
230 }
231 if (edge->getSuccessors()[0]->isRoundabout() || edge->getPredecessors()[0]->isRoundabout()) {
232 edge->markAsRoundabout();
233 }
234 }
235 }
236 }
237 if (!deprecatedVehicleClassesSeen.empty()) {
238 WRITE_WARNINGF(TL("Deprecated vehicle classes '%' in input network."), toString(deprecatedVehicleClassesSeen));
240 }
241 // check for bi-directional edges (this are edges in opposing direction and superposable/congruent shapes)
242 if (myBidiEdges.size() > 0 || networkVersion > MMVersion(1, 0)) {
243 for (auto& item : myBidiEdges) {
244 item.first->checkAndRegisterBiDirEdge(item.second);
245 }
246 //WRITE_MESSAGEF(TL("Loaded % bidirectional edges"), toString(myBidiEdges.size()));
247 } else {
248 // legacy network
249 for (MSEdge* e : myEdges) {
250 e->checkAndRegisterBiDirEdge();
251 }
252 }
253 // take into account bidi lanes when deciding on whether an edge allows changing
254 for (MSEdge* const edge : myEdges) {
255 edge->buildLaneChanger();
256 }
257 return new MSEdgeControl(myEdges);
258}
259
260
261MSEdge*
262NLEdgeControlBuilder::buildEdge(const std::string& id, const SumoXMLEdgeFunc function,
263 const std::string& streetName, const std::string& edgeType, const std::string& routingType,
264 const int priority, const double distance) {
265 return new MSEdge(id, myCurrentNumericalEdgeID++, function, streetName, edgeType, routingType, priority, distance);
266}
267
268void NLEdgeControlBuilder::addCrossingEdges(const std::vector<std::string>& crossingEdges) {
269 myActiveEdge->setCrossingEdges(crossingEdges);
270}
271
272
273/****************************************************************************/
#define WRITE_WARNINGF(...)
Definition MsgHandler.h:287
#define WRITE_ERRORF(...)
Definition MsgHandler.h:296
#define WRITE_WARNING(msg)
Definition MsgHandler.h:286
#define TL(string)
Definition MsgHandler.h:304
#define TLF(string,...)
Definition MsgHandler.h:306
std::set< std::string > deprecatedVehicleClassesSeen
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SumoXMLEdgeFunc
Numbers representing special SUMO-XML-attribute values for representing edge functions used in netbui...
std::pair< int, double > MMVersion
(M)ajor/(M)inor version for written networks and default version for loading
Definition StdDefs.h:71
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition ToString.h:46
void buildSegmentsFor(const MSEdge &e, const OptionsCont &oc)
Build the segments for a given edge.
Definition MELoop.cpp:304
Stores edges and lanes, performs moving of vehicle.
A road/street connecting two junctions.
Definition MSEdge.h:77
void setCrossingEdges(const std::vector< std::string > &crossingEdges)
Sets the crossed edge ids for a crossing edge.
Definition MSEdge.h:359
static void setMesoIgnoredVClasses(SVCPermissions ignored)
Definition MSEdge.h:838
void initialize(const std::vector< MSLane * > *lanes)
Initialize the edge.
Definition MSEdge.cpp:105
static bool dictionary(const std::string &id, MSEdge *edge)
Inserts edge into the static dictionary Returns true if the key id isn't already in the dictionary....
Definition MSEdge.cpp:1057
static bool gUseMesoSim
Definition MSGlobals.h:106
static MELoop * gMesoNet
mesoscopic simulation infrastructure
Definition MSGlobals.h:112
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
Definition MSGlobals.h:81
Representation of a lane in the micro simulation.
Definition MSLane.h:84
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
Definition MSLane.cpp:2490
virtual MSEdge * closeEdge()
Closes the building of an edge; The edge is completely described by now and may not be opened again.
virtual void addNeigh(const std::string id)
Adds a neighbor to the current lane.
MSEdgeVector myEdges
Temporary, internal storage for built edges.
MSEdge * myActiveEdge
pointer to the currently chosen edge
void updateCurrentLaneStopOffset(const StopOffset &stopOffset)
set the stopOffset for the last added lane.
void closeLane()
Closes the building of a lane; The edge is completely described by now and may not be opened again.
int myCurrentLaneIndex
The index of the currently active lane (-1 if none is active)
std::vector< std::pair< MSLane *, std::string > > myOppositeLanes
std::string reportCurrentEdgeOrLane() const
Return info about currently processed edge or lane.
void beginEdgeParsing(const std::string &id, const SumoXMLEdgeFunc function, const std::string &streetName, const std::string &edgeType, const std::string &routingType, int priority, const std::string &bidi, double distance)
Begins building of an MSEdge.
int myCurrentNumericalLaneID
A running number for lane numbering.
virtual MSEdge * buildEdge(const std::string &id, const SumoXMLEdgeFunc function, const std::string &streetName, const std::string &edgeType, const std::string &routingType, const int priority, const double distance)
Builds an edge instance (MSEdge in this case)
void setDefaultStopOffset(const StopOffset &stopOffset)
set the stopOffset for the last added lane.
virtual void addCrossingEdges(const std::vector< std::string > &)
add the crossingEdges in a crossing edge if present
void addStopOffsets(const StopOffset &stopOffsets)
process a stopOffset element (originates either from the active edge or lane).
virtual MSLane * addLane(const std::string &id, double maxSpeed, double friction, double length, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape)
Adds a lane to the current edge.
std::vector< MSLane * > * myLaneStorage
pointer to a temporary lane storage
int myCurrentNumericalEdgeID
A running number for edge numbering.
StopOffset myCurrentDefaultStopOffset
The default stop offset for all lanes belonging to the active edge (this is set if the edge was given...
virtual ~NLEdgeControlBuilder()
Destructor.
std::map< MSEdge *, std::string, ComparatorNumericalIdLess > myBidiEdges
temporary storage for bidi attributes (to be resolved after loading all edges)
MSEdgeControl * build(const MMVersion &networkVersion)
builds the MSEdgeControl-class which holds all edges
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
Definition Named.h:67
const std::string & getID() const
Returns the id.
Definition Named.h:74
static OptionsCont & getOptions()
Retrieves the options.
A list of positions.
stop offset
bool isDefined() const
check if stopOffset was defined
void reset()
reset stopOffset