47#define LOOK_FORWARD 10.
51#define LCA_RIGHT_IMPATIENCE -1.
52#define CUT_IN_LEFT_SPEED_THRESHOLD 27.
54#define LOOK_AHEAD_MIN_SPEED 0.0
55#define LOOK_AHEAD_SPEED_MEMORY 0.9
57#define HELP_DECEL_FACTOR 1.0
59#define HELP_OVERTAKE (10.0 / 3.6)
60#define MIN_FALLBEHIND (7.0 / 3.6)
62#define RELGAIN_NORMALIZATION_MIN_SPEED 10.0
64#define OPPOSITE_URGENCY 5.0
66#define KEEP_RIGHT_TIME 5.0
68#define KEEP_RIGHT_HEADWAY 2.0
69#define MAX_ONRAMP_LENGTH 200.
70#define TURN_LANE_DIST 200.0
72#define LC_RESOLUTION_SPEED_LAT 0.5
74#define REACT_TO_STOPPED_DISTANCE 100
75#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD 5
77#define HYST_PRECISION 10000000
92#define DEBUG_COND (myVehicle.isSelected())
100 mySpeedGainProbabilityLeft(0),
101 mySpeedGainProbabilityRight(0),
102 myKeepRightProbability(0),
103 myLeadingBlockerLength(0),
122#ifdef DEBUG_CONSTRUCTOR
163 const std::pair<MSVehicle*, double>& leader,
164 const std::pair<MSVehicle*, double>& follower,
165 const std::pair<MSVehicle*, double>& neighLead,
166 const std::pair<MSVehicle*, double>& neighFollow,
168 const std::vector<MSVehicle::LaneQ>& preb,
172#ifdef DEBUG_WANTS_CHANGE
174 std::cout <<
"\nWANTS_CHANGE\n" <<
SIMTIME
181 <<
" considerChangeTo=" << (laneOffset == -1 ?
"right" :
"left")
186 const int result =
_wantsChange(laneOffset, msgPass, blocked, leader, follower, neighLead, neighFollow, neighLane, preb, *lastBlocked, *firstBlocked);
188#ifdef DEBUG_WANTS_CHANGE
201#ifdef DEBUG_PATCH_SPEED
203 std::cout <<
"\nPATCH_SPEED\n"
210 <<
" wanted=" << wanted
217 const double newSpeed =
_patchSpeed(
MAX2(min, 0.0), wanted, max, cfModel);
219#ifdef DEBUG_PATCH_SPEED
221 const std::string patched = (wanted != newSpeed ?
" patched=" +
toString(newSpeed) :
"");
234#ifdef DEBUG_PATCH_SPEED
246 double nVSafe = wanted;
251#ifdef DEBUG_PATCH_SPEED
260 max =
MIN2(max,
MAX2(safe, vMinEmergency));
265 if (safe >= vMinEmergency) {
267 min =
MAX2(vMinEmergency, safe);
270#ifdef DEBUG_PATCH_SPEED
272 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" slowing down for leading blocker, safe=" << safe << (safe + NUMERICAL_EPS < min ?
" (not enough)" :
"") <<
"\n";
275 nVSafe =
MAX2(min, safe);
295 nVSafe =
MIN2(v, nVSafe);
297 nVSafe =
MIN2(v * coopWeight + (1 - coopWeight) * wanted, nVSafe);
300#ifdef DEBUG_PATCH_SPEED
302 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" got nVSafe=" << nVSafe <<
" isOwn: " << i.second <<
" rawV=" << v <<
"\n";
307#ifdef DEBUG_PATCH_SPEED
309 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring low nVSafe=" << v <<
" min=" << min <<
"\n";
313#ifdef DEBUG_PATCH_SPEED
315 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring high nVSafe=" << v <<
" max=" << max <<
"\n";
323#ifdef DEBUG_PATCH_SPEED
336#ifdef DEBUG_PATCH_SPEED
341 return (max + wanted) / 2.0;
345#ifdef DEBUG_PATCH_SPEED
351 return (
MAX2(0., min) + wanted) / 2.0;
357#ifdef DEBUG_PATCH_SPEED
362 return (max + wanted) / 2.0;
403#ifdef DEBUG_PATCH_SPEED
408 return (max + wanted) / 2.0;
412#ifdef DEBUG_PATCH_SPEED
444 <<
" informedBy=" << sender->
getID()
445 <<
" info=" << pinfo->second
446 <<
" vSafe=" << pinfo->first
458 double overtakeDist = (gap
463 return MAX2(overtakeDist, 0.);
471 const std::pair<MSVehicle*, double>& neighLead,
472 double remainingSeconds) {
475 plannedSpeed =
MIN2(plannedSpeed,
479 const double a = i.first;
486 std::cout <<
"\nINFORM_LEADER"
491 const MSVehicle*
const nv = neighLead.first;
499 neighNextGap = neighLead.second +
SPEED2DIST(neighNextSpeed - plannedSpeed);
510 std::cout <<
" blocked by leader nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
517 const double dv = plannedSpeed - nv->
getSpeed();
520 overtakeTime = overtakeDist / dv;
525 overtakeTime = remainingSeconds - 1;
528 overtakeTime = remainingSeconds + 1;
534 <<
"\nnv = " << nv->
getID()
535 <<
"\nplannedSpeed = " << plannedSpeed
536 <<
"\nleaderSpeed = " << nv->
getSpeed()
538 <<
"\nremainingSeconds = " << remainingSeconds
539 <<
"\novertakeDist = " << overtakeDist
540 <<
"\novertakeTime = " << overtakeTime
555 && (!neighLead.first->isStopped() || (
isOpposite() && neighLead.second >= 0))) {
573 <<
" cannot overtake leader nv=" << nv->
getID()
577 <<
" overtakeDist=" << overtakeDist
578 <<
" overtakeTime=" << overtakeTime
579 <<
" remainingSeconds=" << remainingSeconds
580 <<
" currentGap=" << neighLead.second
582 <<
" neighNextSpeed=" << neighNextSpeed
583 <<
" neighNextGap=" << neighNextGap
584 <<
" targetSpeed=" << targetSpeed
585 <<
" nextSpeed=" << nextSpeed
596 <<
" cannot overtake fast leader nv=" << nv->
getID()
600 <<
" overtakeDist=" << overtakeDist
602 <<
" overtakeTime=" << overtakeTime
603 <<
" remainingSeconds=" << remainingSeconds
604 <<
" currentGap=" << neighLead.second
605 <<
" neighNextSpeed=" << neighNextSpeed
606 <<
" neighNextGap=" << neighNextGap
607 <<
" targetSpeed=" << targetSpeed
619 <<
" wants to overtake leader nv=" << nv->
getID()
621 <<
" overtakeDist=" << overtakeDist
622 <<
" remainingSeconds=" << remainingSeconds
623 <<
" overtakeTime=" << overtakeTime
624 <<
" currentGap=" << neighLead.second
637 const double targetSpeed =
MAX2(
643 std::cout <<
" not blocked by leader nv=" << nv->
getID()
645 <<
" gap=" << neighLead.second
646 <<
" neighNextSpeed=" << neighNextSpeed
647 <<
" neighNextGap=" << neighNextGap
649 <<
" targetSpeed=" << targetSpeed
653 return MIN2(targetSpeed, plannedSpeed);
661 const std::pair<MSVehicle*, double>& neighFollow,
662 double remainingSeconds,
663 double plannedSpeed) {
670 std::cout <<
"\nINFORM_FOLLOWER"
682 std::cout <<
" blocked by follower nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
690 if ((neededGap - neighFollow.second) / remainingSeconds < (
MAX2(plannedSpeed, 0.) - nv->
getSpeed())) {
693 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" without any help." <<
"\nneededGap = " << neededGap <<
"\n";
713 double neighNewSpeed;
715 double neighNewSpeed1s;
725 dv = plannedSpeed - neighNewSpeed1s;
732 decelGap = neighFollow.second + dv;
739 neighNewSpeed1s = nv->
getSpeed() - helpDecel;
755 <<
" plannedSpeed=" << plannedSpeed
756 <<
" threshold=" << onRampThreshold
757 <<
" neighNewSpeed=" << neighNewSpeed
758 <<
" neighNewSpeed1s=" << neighNewSpeed1s
760 <<
" gap=" << neighFollow.second
761 <<
" decelGap=" << decelGap
762 <<
" secureGap=" << secureGap
769 && neighNewSpeed1s < onRampThreshold) {
773 if (decelGap > 0 && decelGap >= secureGap) {
781 double vsafe, vsafe1;
803 std::cout <<
"nextGap=" << nextGap <<
" (without help decel) \n";
811 MAX2(0., plannedSpeed),
819 nv->
getSpeed(), plannedAccel, -decel2,
829 MAX2(0., plannedSpeed),
832 assert(vsafe >= vsafe1 - NUMERICAL_EPS);
836 std::cout <<
"nextGap=" << nextGap
837 <<
" (with vsafe1 and help decel) \nvsafe1=" << vsafe1
838 <<
" vsafe=" << vsafe
847 if (nextGap < nextSecureGap) {
849 vsafe = neighNewSpeed;
854 std::cout <<
"nextGap=" << nextGap
855 <<
" minNextSecureGap=" << nextSecureGap
856 <<
" vsafe=" << vsafe <<
"\n";
866 std::cout <<
" wants to cut in before nv=" << nv->
getID()
867 <<
" vsafe1=" << vsafe1 <<
" vsafe=" << vsafe
895 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (eventually)\n";
904 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (nv cannot overtake right)\n";
927 std::cout <<
" wants right follower to slow down a bit\n";
937 std::cout <<
" wants to cut in before right follower nv=" << nv->
getID() <<
" (eventually)\n";
959 if (gapAfterRemainingSecs >= secureGapAfterRemainingSecs) {
962 std::cout <<
" wants to cut in before follower nv=" << nv->
getID() <<
" (eventually)\n";
979 <<
" informs follower " << nv->
getID()
980 <<
" vhelp=" << vhelp
989 const double needDV = overtakeDist / remainingSeconds;
997 <<
" wants to be overtaken by=" << nv->
getID()
998 <<
" overtakeDist=" << overtakeDist
1000 <<
" vhelp=" << vhelp
1001 <<
" needDV=" << needDV
1012#ifdef DEBUG_INFORMER
1014 std::cout <<
" wants to cut in before non-blocking follower nv=" << nv->
getID() <<
"\n";
1041 scaledDelta =
MIN2(overlap, maxDist);
1050 deltaPosLat =
MAX2(
MIN2(deltaPosLat, maxDist), -maxDist);
1099 const std::pair<MSVehicle*, double>& leader,
1100 const std::pair<MSVehicle*, double>& follower,
1101 const std::pair<MSVehicle*, double>& neighLead,
1102 const std::pair<MSVehicle*, double>& neighFollow,
1104 const std::vector<MSVehicle::LaneQ>& preb,
1107 assert(laneOffset == 1 || laneOffset == -1);
1111 int bestLaneOffset = 0;
1116 double currentDist = 0;
1117 double neighDist = 0;
1130 const int prebOffset = laneOffset;
1131 for (
int p = 0; p < (int) preb.size(); ++p) {
1135 if (preb[p].lane == prebLane && p + laneOffset >= 0) {
1136 assert(p + prebOffset < (
int)preb.size());
1138 neigh = preb[p + prebOffset];
1139 currentDist = curr.
length;
1140 neighDist = neigh.
length;
1142 if (bestLaneOffset == 0 && preb[p + prebOffset].bestLaneOffset == 0 && !checkOpposite) {
1143#ifdef DEBUG_WANTS_CHANGE
1147 <<
" bestLaneOffsetOld=" << bestLaneOffset
1148 <<
" bestLaneOffsetNew=" << laneOffset
1152 bestLaneOffset = prebOffset;
1154 best = preb[p + bestLaneOffset];
1159 assert(curr.
lane !=
nullptr);
1160 assert(neigh.
lane !=
nullptr);
1161 assert(best.
lane !=
nullptr);
1163 const bool right = (laneOffset == -1);
1165 double driveToNextStop = -std::numeric_limits<double>::max();
1173#ifdef DEBUG_WANTS_CHANGE
1178 <<
" stopPos=" << stopPos
1179 <<
" currentDist=" << currentDist
1180 <<
" neighDist=" << neighDist
1184 currentDist =
MAX2(currentDist, stopPos);
1185 neighDist =
MAX2(neighDist, stopPos);
1190 bool changeToBest = (right && bestLaneOffset < 0) || (!right && bestLaneOffset > 0);
1196 if (lastBlocked != firstBlocked) {
1200#ifdef DEBUG_WANTS_CHANGE
1209 <<
" leaderGap=" << leader.second
1211 <<
" followerGap=" << follower.second
1213 <<
" neighLeadGap=" << neighLead.second
1215 <<
" neighFollowGap=" << neighFollow.second
1238 assert(memoryFactor > 0.);
1244 const bool hasStoppedLeader = leader.first != 0 && leader.first->isStopped() && leader.second < (currentDist - posOnLane);
1248 if (bestLaneOffset == 0 && hasBidiLeader) {
1251 }
else if (bestLaneOffset == 0 && hasStoppedLeader) {
1256 + leader.first->getVehicleType().getLengthWithGap()
1258 }
else if (bestLaneOffset == laneOffset && neighLead.first != 0 && (neighLead.first->isStopped() || hasBidiNeighLeader) && neighLead.second < (currentDist - posOnLane)) {
1263 + neighLead.first->getVehicleType().getLengthWithGap()
1264 + neighLead.second);
1265 }
else if (!hasStoppedLeader &&
1267 || hasBidiNeighLeader)) {
1270 changeToBest =
false;
1289 currentDist += roundaboutBonus;
1290 neighDist += roundaboutBonus;
1294 const double maxJam =
MAX2(preb[currIdx + prebOffset].occupation, preb[currIdx].occupation);
1298 double thisLaneVSafe = vMax;
1301 double neighLeftPlace =
MAX2(0.0, neighDist - posOnLane - maxJam);
1302 if (neighLead.first != 0 && neighLead.first->isStopped()) {
1303 neighLeftPlace =
MIN2(neighLeftPlace, neighLead.second);
1306#ifdef DEBUG_WANTS_CHANGE
1311 <<
" laDist=" << laDist
1312 <<
" currentDist=" << currentDist
1313 <<
" usableDist=" << usableDist
1314 <<
" bestLaneOffset=" << bestLaneOffset
1316 <<
" best.length=" << best.
length
1317 <<
"\n roundaboutBonus=" << roundaboutBonus
1318 <<
" maxJam=" << maxJam
1319 <<
" neighDist=" << neighDist
1320 <<
" neighLeftPlace=" << neighLeftPlace
1321 << (hasBidiLeader ?
" bidiLeader" :
"")
1322 << (hasBidiNeighLeader ?
" bidiNeighLeader" :
"")
1327 bool changeLeftToAvoidOvertakeRight =
false;
1334 if (neighLead.first != 0 && checkOverTakeRight && !right) {
1346 if (vSafeFollow >= vMaxDecel) {
1347 vSafe = vSafeFollow;
1349 vSafe =
MAX2(vMaxDecel, vStayBehind);
1354 thisLaneVSafe =
MIN2(thisLaneVSafe, vSafe);
1357 const double deltaGapFuture = deltaV * 8;
1360 if (vSafeFuture < vSafe) {
1361 const double relativeGain = deltaV /
MAX2(vMax,
1364 changeLeftToAvoidOvertakeRight =
true;
1366#ifdef DEBUG_WANTS_CHANGE
1369 <<
" avoid overtaking on the right nv=" << nv->
getID()
1370 <<
" deltaV=" << deltaV
1380 const bool currFreeUntilNeighEnd = leader.first ==
nullptr || neighDist - posOnLane <= leader.second;
1381 const double overtakeDist = (leader.first == 0 || hasBidiLeader ? -1 :
1383 const double overtakeDist2 = (neighLead.first == 0 || !neighLead.first->isStopped() ? -1 :
1387 &&
MIN2(neighDist, currentDist) - posOnLane > overtakeDist
1389 && (!checkOverTakeRight || !right)
1391 && (neighLead.first == 0 || !neighLead.first->isStopped()
1393 || neighLead.second > overtakeDist
1395 || (overtakeDist2 > leader.second &&
hasFreeLane(laneOffset, neighLead)))) {
1398#ifdef DEBUG_WANTS_CHANGE
1400 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" overtake stopped leader=" << leader.first->getID()
1401 <<
" overtakeDist=" << overtakeDist
1402 <<
" overtakeDist2=" << overtakeDist
1403 <<
" hasFreeLane=" <<
hasFreeLane(laneOffset, neighLead)
1404 <<
" remaining=" <<
MIN2(neighDist, currentDist) - posOnLane
1409 }
else if (!changeToBest &&
currentDistDisallows(neighLeftPlace, abs(bestLaneOffset) + 2, laDist) && !hasBidiLeader) {
1416#ifdef DEBUG_WANTS_CHANGE
1418 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (1) neighLeftPlace=" << neighLeftPlace <<
"\n";
1422 }
else if (bestLaneOffset == 0 && (neighLeftPlace * 2. < laDist)) {
1427#ifdef DEBUG_WANTS_CHANGE
1429 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (2) neighLeftPlace=" << neighLeftPlace <<
"\n";
1433 }
else if (bestLaneOffset == 0
1434 && (leader.first == 0 || !leader.first->isStopped())
1437 && roundaboutBonus == 0
1446#ifdef DEBUG_WANTS_CHANGE
1448 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to leave the bestLane (neighDist=" << neighDist <<
")\n";
1455#ifdef DEBUG_WANTS_CHANGE
1463 if ((ret & lcaCounter) != 0) {
1467#ifdef DEBUG_WANTS_CHANGE
1485#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1487 std::cout <<
" reserving space for unseen blockers myLeadingBlockerLength=" <<
myLeadingBlockerLength <<
"\n";
1496 if (firstBlocked != neighLead.first) {
1499#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1501 std::cout <<
SIMTIME <<
" canReserve=" << canReserve <<
" canContinue=" << canContinue <<
"\n";
1510 const int remainingLanes =
MAX2(1, abs(bestLaneOffset));
1512 const double remainingSeconds = ((ret &
LCA_TRACI) == 0 ?
1516 if (!hasBidiNeighLeader) {
1517 const double plannedSpeed =
informLeader(msgPass, blocked, myLca, neighLead, remainingSeconds);
1523 if (!hasBidiNeighFollower) {
1524 informFollower(msgPass, blocked, myLca, neighFollow, remainingSeconds, plannedSpeed);
1527#ifdef DEBUG_WANTS_CHANGE
1532 <<
" remainingSeconds=" << remainingSeconds
1533 <<
" plannedSpeed=" << plannedSpeed
1538#ifdef DEBUG_WANTS_CHANGE
1543 <<
" remainingSeconds=" << remainingSeconds
1544 <<
" hasBidiNeighLeader\n";
1557 const bool acceleratingLeader = (neighLead.first != 0 && neighLead.first->getAcceleration() > 0)
1558 || (leader.first != 0 && leader.first->getAcceleration() > 0);
1569 double inconvenience = laneOffset < 0
1573 const double relSpeedDiff = thisLaneVSafe == 0 ? 0 : (thisLaneVSafe - neighLaneVSafe) /
MAX2(thisLaneVSafe, neighLaneVSafe);
1574 inconvenience =
MAX2(relSpeedDiff, inconvenience);
1575 inconvenience =
MIN2(1.0, inconvenience);
1579#ifdef DEBUG_WANTS_CHANGE
1585 <<
" neighSpeedFactor=" << (thisLaneVSafe / neighLaneVSafe - 1)
1586 <<
" inconvenience=" << inconvenience
1587 <<
" speedInconv=" << speedGainInconvenient
1588 <<
" occInconv=" << neighOccupancyInconvenient
1594 if (roundaboutBonus > 0) {
1596#ifdef DEBUG_WANTS_CHANGE
1600 <<
" roundaboutBonus=" << roundaboutBonus
1630#ifdef DEBUG_WANTS_CHANGE
1632 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to get stranded on the on-ramp of a highway\n";
1652 && (!speedGainInconvenient)
1654 && (changeToBest ||
currentDistAllows(neighDist, abs(bestLaneOffset) + 1, laDist))) {
1657#ifdef DEBUG_COOPERATE
1661 <<
" wantsChangeToHelp=" << (right ?
"right" :
"left")
1663 << (((
myOwnState & myLca) == 0) ?
" (counter)" :
"")
1672 if (nv !=
nullptr && !hasBidiNeighFollower) {
1702 const double relativeGain = (neighLaneVSafe - thisLaneVSafe) /
MAX2(neighLaneVSafe,
1705#ifdef DEBUG_WANTS_CHANGE
1709 <<
" currentDist=" << currentDist
1710 <<
" neighDist=" << neighDist
1711 <<
" thisVSafe=" << thisLaneVSafe
1712 <<
" neighVSafe=" << neighLaneVSafe
1713 <<
" relGain=" <<
toString(relativeGain, 8)
1720 if (thisLaneVSafe - 5 / 3.6 > neighLaneVSafe) {
1730 double acceptanceTime;
1737 if (follower.first !=
nullptr && follower.second < 2 * follower.first->getCarFollowModel().brakeGap(follower.first->getSpeed())) {
1741 const double fRSF = follower.first->getLane()->getVehicleMaxSpeed(follower.first) / follower.first->getLane()->getSpeedLimit();
1742 if (fRSF > roadSpeedFactor) {
1743 acceptanceTime /= fRSF;
1749 double fullSpeedDrivingSeconds =
MIN2(acceptanceTime, fullSpeedGap / vMax);
1750 if (neighLead.first != 0 && neighLead.first->getSpeed() < vMax) {
1751 fullSpeedGap =
MAX2(0.,
MIN2(fullSpeedGap,
1753 vMax, neighLead.first->
getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel())));
1754 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - neighLead.first->getSpeed()));
1757 if (checkOverTakeRight && leader.first != 0
1758 && leader.first->getLane()->getVehicleMaxSpeed(leader.first) < vMax) {
1759 fullSpeedGap =
MIN2(fullSpeedGap, leader.second);
1760 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - leader.first->getSpeed()));
1774#ifdef DEBUG_WANTS_CHANGE
1779 <<
" neighDist=" << neighDist
1781 <<
" leaderSpeed=" << (neighLead.first == 0 ? -1 : neighLead.first->getSpeed())
1783 myVehicle.
getSpeed(), neighLead.first->getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel()))
1784 <<
" acceptanceTime=" << acceptanceTime
1785 <<
" fullSpeedGap=" << fullSpeedGap
1786 <<
" fullSpeedDrivingSeconds=" << fullSpeedDrivingSeconds
1800#ifdef DEBUG_WANTS_CHANGE
1807 <<
" thisLaneVSafe=" << thisLaneVSafe
1808 <<
" neighLaneVSafe=" << neighLaneVSafe
1809 <<
" relativeGain=" << relativeGain
1810 <<
" blocked=" << blocked
1827 if (thisLaneVSafe > neighLaneVSafe) {
1830 }
else if (thisLaneVSafe == neighLaneVSafe) {
1845#ifdef DEBUG_WANTS_CHANGE
1852 <<
" thisLaneVSafe=" << thisLaneVSafe
1853 <<
" neighLaneVSafe=" << neighLaneVSafe
1854 <<
" relativeGain=" << relativeGain
1855 <<
" blocked=" << blocked
1861 && (relativeGain > NUMERICAL_EPS || changeLeftToAvoidOvertakeRight)
1871 if (nv !=
nullptr && !hasBidiNeighFollower) {
1883 && relativeGain >= 0
1891#ifdef DEBUG_WANTS_CHANGE
1898 <<
" thisLaneVSafe=" << thisLaneVSafe
1899 <<
" neighLaneVSafe=" << neighLaneVSafe
1910 const MSVehicle* leader = leaderDist.first;
1911 const double gap = leaderDist.second;
1913 if (acceleratingLeader) {
1917 if (leader ==
nullptr) {
1929 if (leader ==
nullptr) {
1940 futureSpeed =
MIN2(vMax, futureSpeed);
1943 const double deltaV = vMax - futureLeaderSpeed;
1944 if (deltaV > 0 && gap > 0) {
1946 const double fullSpeedGap = gap - secGap;
1950 const double gapClosingTime =
MAX2(0.0, fullSpeedGap / deltaV);
1953 futureSpeed =
MIN2(futureSpeed, (gapClosingTime * futureSpeed + (foreCastTime - gapClosingTime) * futureLeaderSpeed) / foreCastTime);
1965 if (blocked !=
nullptr) {
1967#ifdef DEBUG_SLOW_DOWN
1976 if (gap > POSITION_EPS) {
1990 gap - POSITION_EPS, blocked->
getSpeed(),
1994#ifdef DEBUG_SLOW_DOWN
1998 <<
" slowing down for"
2022#ifdef DEBUG_WANTS_CHANGE
2024 std::cout <<
SIMTIME <<
" adapt to pedestrians on lane=" << lane->
getID() <<
"\n";
2030 if (leader.first != 0) {
2032 v =
MIN2(v, stopSpeed);
2033#ifdef DEBUG_WANTS_CHANGE
2035 std::cout <<
SIMTIME <<
" pedLeader=" << leader.first->getID() <<
" dist=" << leader.second <<
" v=" << v <<
"\n";
2046#ifdef DEBUG_WANTS_CHANGE
2048 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" myLeftSpace=" <<
myLeftSpace <<
" latDist=" << latDist <<
" maneuverDist=" << maneuverDist <<
" result=" << result <<
"\n";
2056 result =
MAX2(-speedBound,
MIN2(speedBound, result));
2069 return myOppositeParam <= 0 ? std::numeric_limits<double>::max() : 1 /
myOppositeParam;
2077#ifdef DEBUG_SAVE_BLOCKER_LENGTH
2079 std::cout <<
SIMTIME <<
" saveBlockerLength veh=" <<
myVehicle.
getID() <<
" canReserve=" << canReserve <<
" myLeftSpace=" <<
myLeftSpace <<
" foeLeftSpace=" << foeLeftSpace <<
"\n";
2095 if (neighLeadStopped.first ==
nullptr) {
2098 int dir = (laneOffset > 0 ? 1 : -1);
2105 int nextOffset = laneOffset + dir;
2110 const double overtakeDist = neighLeadStopped.second + neighLeadStopped.first->getVehicleType().getLengthWithGap() +
myVehicle.
getLength() + POSITION_EPS;
2112 return nextLead.first ==
nullptr || nextLead.second >= overtakeDist ||
hasFreeLane(nextOffset, nextLead);
2159 }
else if (key ==
"speedGainProbabilityRight") {
2161 }
else if (key ==
"speedGainProbabilityLeft") {
2163 }
else if (key ==
"keepRightProbability") {
2165 }
else if (key ==
"lookAheadSpeed") {
2168 }
else if (key ==
"speedGainRP") {
2170 }
else if (key ==
"speedGainLP") {
2172 }
else if (key ==
"keepRightP") {
2228 }
else if (key ==
"speedGainProbabilityRight") {
2230 }
else if (key ==
"speedGainProbabilityLeft") {
2232 }
else if (key ==
"keepRightProbability") {
2234 }
else if (key ==
"lookAheadSpeed") {
#define HELP_DECEL_FACTOR
#define LOOK_AHEAD_MIN_SPEED
#define LCA_RIGHT_IMPATIENCE
#define REACT_TO_STOPPED_DISTANCE
#define RELGAIN_NORMALIZATION_MIN_SPEED
#define CUT_IN_LEFT_SPEED_THRESHOLD
#define MAX_ONRAMP_LENGTH
#define LOOK_AHEAD_SPEED_MEMORY
#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD
#define LC_RESOLUTION_SPEED_LAT
std::pair< const MSPerson *, double > PersonDist
LaneChangeAction
The state of a vehicle's lane-change behavior.
@ LCA_KEEPRIGHT
The action is due to the default of keeping right "Rechtsfahrgebot".
@ LCA_BLOCKED
blocked in all directions
@ LCA_URGENT
The action is urgent (to be defined by lc-model)
@ LCA_STAY
Needs to stay on the current lane.
@ LCA_BLOCKED_BY_LEADER
blocked by leader
@ LCA_BLOCKED_BY_LEFT_FOLLOWER
The vehicle is blocked by left follower.
@ LCA_AMBLOCKINGFOLLOWER_DONTBRAKE
@ LCA_COOPERATIVE
The action is done to help someone else.
@ LCA_LEFT
Wants go to the left.
@ LCA_STRATEGIC
The action is needed to follow the route (navigational lc)
@ LCA_AMBACKBLOCKER_STANDING
@ LCA_TRACI
The action is due to a TraCI request.
@ LCA_SPEEDGAIN
The action is due to the wish to be faster (tactical lc)
@ LCA_WANTS_LANECHANGE
lane can change
@ LCA_RIGHT
Wants go to the right.
@ LCA_BLOCKED_BY_FOLLOWER
blocker by follower
@ SUMO_ATTR_LCA_COOPERATIVE_SPEED
@ SUMO_ATTR_LCA_ASSERTIVE
@ SUMO_ATTR_LCA_LOOKAHEADLEFT
@ SUMO_ATTR_LCA_SPEEDGAIN_PARAM
@ SUMO_ATTR_LCA_MAXDISTLATSTANDING
@ SUMO_ATTR_LCA_COOPERATIVE_ROUNDABOUT
@ SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD
@ SUMO_ATTR_LCA_MAXSPEEDLATFACTOR
@ SUMO_ATTR_LCA_MAXSPEEDLATSTANDING
@ SUMO_ATTR_LCA_KEEPRIGHT_PARAM
@ SUMO_ATTR_LCA_STRATEGIC_LOOKAHEAD
@ SUMO_ATTR_LCA_COOPERATIVE_PARAM
@ SUMO_ATTR_LCA_OPPOSITE_PARAM
@ SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME
@ SUMO_ATTR_LCA_OVERTAKE_DELTASPEED_FACTOR
@ SUMO_ATTR_LCA_OVERTAKE_RIGHT
@ SUMO_ATTR_LCA_STRATEGIC_PARAM
@ SUMO_ATTR_LCA_KEEPRIGHT_ACCEPTANCE_TIME
@ SUMO_ATTR_LCA_EXPERIMENTAL1
@ SUMO_ATTR_LCA_SPEEDGAIN_URGENCY
@ SUMO_ATTR_LCA_SPEEDGAINRIGHT
int gPrecision
the precision for floating point outputs
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class responsible for exchanging messages between cars involved in lane-change interaction.
void * informNeighFollower(void *info, MSVehicle *sender)
Informs the follower on the desired lane.
void * informNeighLeader(void *info, MSVehicle *sender)
Informs the leader on the desired lane.
Interface for lane-change models.
double getForwardPos() const
get vehicle position relative to the forward direction lane
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
virtual double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const
decides the next lateral speed depending on the remaining lane change distance to be covered and upda...
virtual void resetSpeedLat()
int myOwnState
The current state of the vehicle.
virtual void prepareStep()
double myMaxDistLatStanding
static bool myAllowOvertakingRight
whether overtaking on the right is permitted
void addLCSpeedAdvice(const double vSafe, bool ownAdvice=true)
Takes a vSafe (speed advice for speed in the next simulation step), converts it into an acceleration ...
int & getCanceledState(const int dir)
double myMaxSpeedLatFactor
const LaneChangeModel myModel
the type of this model
bool cancelRequest(int state, int laneOffset)
whether the influencer cancels the given request
std::vector< std::pair< double, bool > > myLCAccelerationAdvices
void setSpeedLat(double speedLat)
set the lateral speed and update lateral acceleraton
double myOvertakeRightParam
const MSCFModel & getCarFollowModel() const
The vehicle's car following model.
double myMaxSpeedLatStanding
double myStrategicLookahead
MSVehicle & myVehicle
The vehicle this lane-changer belongs to.
virtual bool avoidOvertakeRight() const
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
double getImpatience() const
Returns this vehicles impatience.
int getNumRemainingEdges() const
return the number of edges remaining in the route (include the current)
double getLength() const
Returns the vehicle's length.
double getWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s)
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
The car-following model abstraction.
static double gapExtrapolation(const double duration, const double currentGap, double v1, double v2, double a1=0, double a2=0, const double maxV1=std::numeric_limits< double >::max(), const double maxV2=std::numeric_limits< double >::max())
return the resulting gap if, starting with gap currentGap, two vehicles continue with constant accele...
virtual double minNextSpeedEmergency(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed after emergency braking, given the current speed (depends on the numerical ...
virtual double minNextSpeed(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed given the current speed (depends on the numerical update scheme and its ste...
double maximumSafeFollowSpeed(double gap, double egoSpeed, double predSpeed, double predMaxDecel, bool onInsertion=false) const
Returns the maximum safe velocity for following the given leader.
@ LANE_CHANGE
the return value is used for lane change calculations
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double maximumSafeStopSpeed(double gap, double decel, double currentSpeed, bool onInsertion=false, double headway=-1, bool relaxEmergency=true) const
Returns the maximum next velocity for stopping within gap.
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
virtual double getSpeedAfterMaxDecel(double v) const
Returns the velocity after maximum deceleration.
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0, const CalcReason usage=CalcReason::CURRENT) const =0
Computes the vehicle's follow speed (no dawdling)
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool hasLaneChanger() const
bool isRoundabout() const
bool isInternal() const
return whether this edge is an internal edge
static bool gSemiImplicitEulerUpdate
static bool isBidiFollower(const MSVehicle *ego, const MSVehicle *follower)
static bool canSaveBlockerLength(const MSVehicle &veh, double requested, double leftSpace)
static double getSpeedPreservingSecureGap(const MSVehicle &leader, const MSVehicle &follower, double currentGap, double leaderPlannedSpeed)
static double getRoundaboutDistBonus(const MSVehicle &veh, double bonusParam, const MSVehicle::LaneQ &curr, const MSVehicle::LaneQ &neigh, const MSVehicle::LaneQ &best)
static bool isBidiLeader(const MSVehicle *leader, const std::vector< MSLane * > &cont)
static bool updateBlockerLength(const MSVehicle &veh, MSVehicle *blocker, int lcaCounter, double leftSpace, bool reliefConnection, double &leadingBlockerLength)
static bool divergentRoute(const MSVehicle &v1, const MSVehicle &v2)
return whether the vehicles are on the same junction but on divergent paths
bool currentDistAllows(double dist, int laneOffset, double lookForwardDist)
int wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked) override
Called to examine whether the vehicle wants to change using the given laneOffset. This method gets th...
void informFollower(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighFollow, double remainingSeconds, double plannedSpeed)
decide whether we will try cut in before the follower or allow to be overtaken
long long int myKeepRightProbability
double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const override
decides the next lateral speed (for continuous lane changing)
double myOvertakeDeltaSpeedFactor
bool debugVehicle() const override
whether the current vehicles shall be debugged
long long int mySpeedGainProbabilityRight
double mySpeedGainLookahead
const double myExperimentalParam1
double patchSpeed(const double min, const double wanted, const double max, const MSCFModel &cfModel) override
Called to adapt the speed in order to allow a lane change. It uses information on LC-related desired ...
void initDerivedParameters()
init cached parameters derived directly from model parameters
double myCooperativeParam
MSLCM_LC2013(MSVehicle &v)
double anticipateFollowSpeed(const std::pair< MSVehicle *, double > &leaderDist, double dist, double vMax, bool acceleratingLeader)
anticipate future follow speed for the given leader
std::string getParameter(const std::string &key) const override
try to retrieve the given parameter from this device. Throw exception for unsupported key
void setParameter(const std::string &key, const std::string &value) override
try to set the given parameter for this laneChangeModel. Throw exception for unsupported key
bool hasFreeLane(int laneOffset, const std::pair< MSVehicle *, double > &neighLeadStopped) const
whether there is a lane beyond laneOffset that can be used to overtake the stopped leader on the neig...
double myCooperativeSpeed
double informLeader(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighLead, double remainingSeconds)
double _patchSpeed(double min, const double wanted, double max, const MSCFModel &cfModel)
double myLeadingBlockerLength
int _wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle *lastBlocked, MSVehicle *firstBlocked)
helper function for doing the actual work
std::pair< double, int > Info
information regarding save velocity (unused) and state flags of the ego vehicle
void prepareStep() override
double getSafetyFactor() const override
return factor for modifying the safety constraints of the car-following model
bool amBlockingFollowerPlusNB()
bool currentDistDisallows(double dist, int laneOffset, double lookForwardDist)
void adaptSpeedToPedestrians(const MSLane *lane, double &v)
react to pedestrians on the given lane
long long int myChangeProbThresholdRight
double getOppositeSafetyFactor() const override
return factor for modifying the safety constraints for opposite-diretction overtaking of the car-foll...
long long int mySpeedGainProbabilityLeft
a value for tracking the probability that a change to that side is beneficial
void resetState() override
double myKeepRightAcceptanceTime
double mySpeedGainUrgency
int slowDownForBlocked(MSVehicle *blocked, int state)
compute useful slowdowns for blocked vehicles
bool saveBlockerLength(double length, double foeLeftSpace) override
reserve space at the end of the lane to avoid dead locks
double mySpeedGainRemainTime
void * inform(void *info, MSVehicle *sender) override
long long int myChangeProbThresholdLeft
static double overtakeDistance(const MSVehicle *follower, const MSVehicle *leader, const double gap, double followerSpeed=INVALID_SPEED, double leaderSpeed=INVALID_SPEED)
Representation of a lane in the micro simulation.
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
bool isAccelLane() const
return whether this lane is an acceleration lane
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
double getLength() const
Returns the lane's length.
bool allowsChangingLeft(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
bool allowsVehicleClass(SUMOVehicleClass vclass) const
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
bool hasPedestrians() const
whether the lane has pedestrians on it
int getIndex() const
Returns the lane's index.
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
MSEdge & getEdge() const
Returns the lane's edge.
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const MSLane * lane
The lane to stop at (microsim only)
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
Representation of a vehicle in the micro simulation.
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double getMaxSpeedOnLane() const
Returns the maximal speed for the vehicle on its current lane (including speed factor and deviation,...
double nextStopDist() const
return the distance to the next stop or doubleMax if there is none.
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
int getBestLaneOffset() const
const MSEdge * getCurrentEdge() const
Returns the edge the vehicle is currently at (possibly an internal edge or nullptr)
const MSLane * getLane() const
Returns the lane the vehicle is on.
double getLastStepDist() const
Get the distance the vehicle covered in the previous timestep.
Influencer & getInfluencer()
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
void setLateralPositionOnLane(double posLat)
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getMaxSpeedLat() const
Get vehicle's maximum lateral speed [m/s].
double getLength() const
Get vehicle's length [m].
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
void step(double dt)
evolve for a time step of length dt.
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
#define UNUSED_PARAMETER(x)
A structure representing the best lanes for continuing the current route starting at 'lane'.
double length
The overall length which may be driven when using this lane without a lane change.
std::vector< MSLane * > bestContinuations
MSLane * lane
The described lane.
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.