48#define LOOK_FORWARD 10.
52#define LCA_RIGHT_IMPATIENCE -1.
53#define CUT_IN_LEFT_SPEED_THRESHOLD 27.
55#define LOOK_AHEAD_MIN_SPEED 0.0
56#define LOOK_AHEAD_SPEED_MEMORY 0.9
58#define HELP_DECEL_FACTOR 1.0
60#define HELP_OVERTAKE (10.0 / 3.6)
61#define MIN_FALLBEHIND (7.0 / 3.6)
63#define RELGAIN_NORMALIZATION_MIN_SPEED 10.0
65#define OPPOSITE_URGENCY 5.0
67#define KEEP_RIGHT_TIME 5.0
69#define KEEP_RIGHT_HEADWAY 2.0
70#define MAX_ONRAMP_LENGTH 200.
71#define TURN_LANE_DIST 200.0
73#define LC_RESOLUTION_SPEED_LAT 0.5
75#define REACT_TO_STOPPED_DISTANCE 100
76#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD 5
78#define HYST_PRECISION 10000000
93#define DEBUG_COND (myVehicle.isSelected())
101 mySpeedGainProbabilityLeft(0),
102 mySpeedGainProbabilityRight(0),
103 myKeepRightProbability(0),
104 myLeadingBlockerLength(0),
124#ifdef DEBUG_CONSTRUCTOR
165 const std::pair<MSVehicle*, double>& leader,
166 const std::pair<MSVehicle*, double>& follower,
167 const std::pair<MSVehicle*, double>& neighLead,
168 const std::pair<MSVehicle*, double>& neighFollow,
170 const std::vector<MSVehicle::LaneQ>& preb,
174#ifdef DEBUG_WANTS_CHANGE
176 std::cout <<
"\nWANTS_CHANGE\n" <<
SIMTIME
183 <<
" considerChangeTo=" << (laneOffset == -1 ?
"right" :
"left")
188 const int result =
_wantsChange(laneOffset, msgPass, blocked, leader, follower, neighLead, neighFollow, neighLane, preb, *lastBlocked, *firstBlocked);
190#ifdef DEBUG_WANTS_CHANGE
203#ifdef DEBUG_PATCH_SPEED
205 std::cout <<
"\nPATCH_SPEED\n"
212 <<
" wanted=" << wanted
219 const double newSpeed =
_patchSpeed(
MAX2(min, 0.0), wanted, max, cfModel);
221#ifdef DEBUG_PATCH_SPEED
223 const std::string patched = (wanted != newSpeed ?
" patched=" +
toString(newSpeed) :
"");
236#ifdef DEBUG_PATCH_SPEED
248 double nVSafe = wanted;
253#ifdef DEBUG_PATCH_SPEED
262 max =
MIN2(max,
MAX2(safe, vMinEmergency));
267 if (safe >= vMinEmergency) {
269 min =
MAX2(vMinEmergency, safe);
272#ifdef DEBUG_PATCH_SPEED
274 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" slowing down for leading blocker, safe=" << safe << (safe + NUMERICAL_EPS < min ?
" (not enough)" :
"") <<
"\n";
277 nVSafe =
MAX2(min, safe);
297 nVSafe =
MIN2(v, nVSafe);
299 nVSafe =
MIN2(v * coopWeight + (1 - coopWeight) * wanted, nVSafe);
302#ifdef DEBUG_PATCH_SPEED
304 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" got nVSafe=" << nVSafe <<
" isOwn: " << i.second <<
" rawV=" << v <<
"\n";
309#ifdef DEBUG_PATCH_SPEED
311 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring low nVSafe=" << v <<
" min=" << min <<
"\n";
315#ifdef DEBUG_PATCH_SPEED
317 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring high nVSafe=" << v <<
" max=" << max <<
"\n";
325#ifdef DEBUG_PATCH_SPEED
338#ifdef DEBUG_PATCH_SPEED
343 return (max + wanted) / 2.0;
347#ifdef DEBUG_PATCH_SPEED
353 return (
MAX2(0., min) + wanted) / 2.0;
359#ifdef DEBUG_PATCH_SPEED
364 return (max + wanted) / 2.0;
405#ifdef DEBUG_PATCH_SPEED
410 return (max + wanted) / 2.0;
414#ifdef DEBUG_PATCH_SPEED
446 <<
" informedBy=" << sender->
getID()
447 <<
" info=" << pinfo->second
448 <<
" vSafe=" << pinfo->first
460 double overtakeDist = (gap
465 return MAX2(overtakeDist, 0.);
473 const std::pair<MSVehicle*, double>& neighLead,
474 double remainingSeconds) {
477 plannedSpeed =
MIN2(plannedSpeed,
481 const double a = i.first;
488 std::cout <<
"\nINFORM_LEADER"
493 const MSVehicle*
const nv = neighLead.first;
501 neighNextGap = neighLead.second +
SPEED2DIST(neighNextSpeed - plannedSpeed);
512 std::cout <<
" blocked by leader nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
519 const double dv = plannedSpeed - nv->
getSpeed();
522 overtakeTime = overtakeDist / dv;
527 overtakeTime = remainingSeconds - 1;
530 overtakeTime = remainingSeconds + 1;
536 <<
"\nnv = " << nv->
getID()
537 <<
"\nplannedSpeed = " << plannedSpeed
538 <<
"\nleaderSpeed = " << nv->
getSpeed()
540 <<
"\nremainingSeconds = " << remainingSeconds
541 <<
"\novertakeDist = " << overtakeDist
542 <<
"\novertakeTime = " << overtakeTime
557 && (!neighLead.first->isStopped() || (
isOpposite() && neighLead.second >= 0))) {
575 <<
" cannot overtake leader nv=" << nv->
getID()
579 <<
" overtakeDist=" << overtakeDist
580 <<
" overtakeTime=" << overtakeTime
581 <<
" remainingSeconds=" << remainingSeconds
582 <<
" currentGap=" << neighLead.second
584 <<
" neighNextSpeed=" << neighNextSpeed
585 <<
" neighNextGap=" << neighNextGap
586 <<
" targetSpeed=" << targetSpeed
587 <<
" nextSpeed=" << nextSpeed
598 <<
" cannot overtake fast leader nv=" << nv->
getID()
602 <<
" overtakeDist=" << overtakeDist
604 <<
" overtakeTime=" << overtakeTime
605 <<
" remainingSeconds=" << remainingSeconds
606 <<
" currentGap=" << neighLead.second
607 <<
" neighNextSpeed=" << neighNextSpeed
608 <<
" neighNextGap=" << neighNextGap
609 <<
" targetSpeed=" << targetSpeed
621 <<
" wants to overtake leader nv=" << nv->
getID()
623 <<
" overtakeDist=" << overtakeDist
624 <<
" remainingSeconds=" << remainingSeconds
625 <<
" overtakeTime=" << overtakeTime
626 <<
" currentGap=" << neighLead.second
639 const double targetSpeed =
MAX2(
645 std::cout <<
" not blocked by leader nv=" << nv->
getID()
647 <<
" gap=" << neighLead.second
648 <<
" neighNextSpeed=" << neighNextSpeed
649 <<
" neighNextGap=" << neighNextGap
651 <<
" targetSpeed=" << targetSpeed
655 return MIN2(targetSpeed, plannedSpeed);
663 const std::pair<MSVehicle*, double>& neighFollow,
664 double remainingSeconds,
665 double plannedSpeed) {
672 std::cout <<
"\nINFORM_FOLLOWER"
684 std::cout <<
" blocked by follower nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
692 if ((neededGap - neighFollow.second) / remainingSeconds < (
MAX2(plannedSpeed, 0.) - nv->
getSpeed())) {
695 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" without any help." <<
"\nneededGap = " << neededGap <<
"\n";
715 double neighNewSpeed;
717 double neighNewSpeed1s;
727 dv = plannedSpeed - neighNewSpeed1s;
734 decelGap = neighFollow.second + dv;
741 neighNewSpeed1s = nv->
getSpeed() - helpDecel;
757 <<
" plannedSpeed=" << plannedSpeed
758 <<
" threshold=" << onRampThreshold
759 <<
" neighNewSpeed=" << neighNewSpeed
760 <<
" neighNewSpeed1s=" << neighNewSpeed1s
762 <<
" gap=" << neighFollow.second
763 <<
" decelGap=" << decelGap
764 <<
" secureGap=" << secureGap
771 && neighNewSpeed1s < onRampThreshold) {
775 if (decelGap > 0 && decelGap >= secureGap) {
783 double vsafe, vsafe1;
805 std::cout <<
"nextGap=" << nextGap <<
" (without help decel) \n";
813 MAX2(0., plannedSpeed),
821 nv->
getSpeed(), plannedAccel, -decel2,
831 MAX2(0., plannedSpeed),
834 assert(vsafe >= vsafe1 - NUMERICAL_EPS);
838 std::cout <<
"nextGap=" << nextGap
839 <<
" (with vsafe1 and help decel) \nvsafe1=" << vsafe1
840 <<
" vsafe=" << vsafe
849 if (nextGap < nextSecureGap) {
851 vsafe = neighNewSpeed;
856 std::cout <<
"nextGap=" << nextGap
857 <<
" minNextSecureGap=" << nextSecureGap
858 <<
" vsafe=" << vsafe <<
"\n";
868 std::cout <<
" wants to cut in before nv=" << nv->
getID()
869 <<
" vsafe1=" << vsafe1 <<
" vsafe=" << vsafe
897 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (eventually)\n";
906 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (nv cannot overtake right)\n";
929 std::cout <<
" wants right follower to slow down a bit\n";
939 std::cout <<
" wants to cut in before right follower nv=" << nv->
getID() <<
" (eventually)\n";
961 if (gapAfterRemainingSecs >= secureGapAfterRemainingSecs) {
964 std::cout <<
" wants to cut in before follower nv=" << nv->
getID() <<
" (eventually)\n";
981 <<
" informs follower " << nv->
getID()
982 <<
" vhelp=" << vhelp
991 const double needDV = overtakeDist / remainingSeconds;
999 <<
" wants to be overtaken by=" << nv->
getID()
1000 <<
" overtakeDist=" << overtakeDist
1002 <<
" vhelp=" << vhelp
1003 <<
" needDV=" << needDV
1014#ifdef DEBUG_INFORMER
1016 std::cout <<
" wants to cut in before non-blocking follower nv=" << nv->
getID() <<
"\n";
1043 scaledDelta =
MIN2(overlap, maxDist);
1052 deltaPosLat =
MAX2(
MIN2(deltaPosLat, maxDist), -maxDist);
1101 const std::pair<MSVehicle*, double>& leader,
1102 const std::pair<MSVehicle*, double>& follower,
1103 const std::pair<MSVehicle*, double>& neighLead,
1104 const std::pair<MSVehicle*, double>& neighFollow,
1106 const std::vector<MSVehicle::LaneQ>& preb,
1109 assert(laneOffset == 1 || laneOffset == -1);
1113 int bestLaneOffset = 0;
1118 double currentDist = 0;
1119 double neighDist = 0;
1132 const int prebOffset = laneOffset;
1133 for (
int p = 0; p < (int) preb.size(); ++p) {
1137 if (preb[p].lane == prebLane && p + laneOffset >= 0) {
1138 assert(p + prebOffset < (
int)preb.size());
1140 neigh = preb[p + prebOffset];
1141 currentDist = curr.
length;
1142 neighDist = neigh.
length;
1144 if (bestLaneOffset == 0 && preb[p + prebOffset].bestLaneOffset == 0 && !checkOpposite) {
1145#ifdef DEBUG_WANTS_CHANGE
1149 <<
" bestLaneOffsetOld=" << bestLaneOffset
1150 <<
" bestLaneOffsetNew=" << laneOffset
1154 bestLaneOffset = prebOffset;
1156 best = preb[p + bestLaneOffset];
1161 assert(curr.
lane !=
nullptr);
1162 assert(neigh.
lane !=
nullptr);
1163 assert(best.
lane !=
nullptr);
1165 const bool right = (laneOffset == -1);
1167 double driveToNextStop = -std::numeric_limits<double>::max();
1175#ifdef DEBUG_WANTS_CHANGE
1180 <<
" stopPos=" << stopPos
1181 <<
" currentDist=" << currentDist
1182 <<
" neighDist=" << neighDist
1186 currentDist =
MAX2(currentDist, stopPos);
1187 neighDist =
MAX2(neighDist, stopPos);
1192 bool changeToBest = (right && bestLaneOffset < 0) || (!right && bestLaneOffset > 0);
1198 if (lastBlocked != firstBlocked) {
1202#ifdef DEBUG_WANTS_CHANGE
1211 <<
" leaderGap=" << leader.second
1213 <<
" followerGap=" << follower.second
1215 <<
" neighLeadGap=" << neighLead.second
1217 <<
" neighFollowGap=" << neighFollow.second
1240 assert(memoryFactor > 0.);
1246 const bool hasStoppedLeader = leader.first != 0 && leader.first->isStopped() && leader.second < (currentDist - posOnLane);
1250 if (bestLaneOffset == 0 && hasBidiLeader) {
1253 }
else if (bestLaneOffset == 0 && hasStoppedLeader) {
1258 + leader.first->getVehicleType().getLengthWithGap()
1260 }
else if (bestLaneOffset == laneOffset && neighLead.first != 0 && (neighLead.first->isStopped() || hasBidiNeighLeader) && neighLead.second < (currentDist - posOnLane)) {
1265 + neighLead.first->getVehicleType().getLengthWithGap()
1266 + neighLead.second);
1267 }
else if (!hasStoppedLeader &&
1269 || hasBidiNeighLeader)) {
1272 changeToBest =
false;
1291 currentDist += roundaboutBonus;
1292 neighDist += roundaboutBonus;
1296 const double maxJam =
MAX2(preb[currIdx + prebOffset].occupation, preb[currIdx].occupation);
1300 double thisLaneVSafe = vMax;
1303 double neighLeftPlace =
MAX2(0.0, neighDist - posOnLane - maxJam);
1304 if (neighLead.first != 0 && neighLead.first->isStopped()) {
1305 neighLeftPlace =
MIN2(neighLeftPlace, neighLead.second);
1308#ifdef DEBUG_WANTS_CHANGE
1313 <<
" laDist=" << laDist
1314 <<
" currentDist=" << currentDist
1315 <<
" usableDist=" << usableDist
1316 <<
" bestLaneOffset=" << bestLaneOffset
1318 <<
" best.length=" << best.
length
1319 <<
"\n roundaboutBonus=" << roundaboutBonus
1320 <<
" maxJam=" << maxJam
1321 <<
" neighDist=" << neighDist
1322 <<
" neighLeftPlace=" << neighLeftPlace
1323 << (hasBidiLeader ?
" bidiLeader" :
"")
1324 << (hasBidiNeighLeader ?
" bidiNeighLeader" :
"")
1329 bool changeLeftToAvoidOvertakeRight =
false;
1336 if (neighLead.first != 0 && checkOverTakeRight && !right) {
1348 if (vSafeFollow >= vMaxDecel) {
1349 vSafe = vSafeFollow;
1351 vSafe =
MAX2(vMaxDecel, vStayBehind);
1356 thisLaneVSafe =
MIN2(thisLaneVSafe, vSafe);
1359 const double deltaGapFuture = deltaV * 8;
1362 if (vSafeFuture < vSafe) {
1363 const double relativeGain = deltaV /
MAX2(vMax,
1366 changeLeftToAvoidOvertakeRight =
true;
1368#ifdef DEBUG_WANTS_CHANGE
1371 <<
" avoid overtaking on the right nv=" << nv->
getID()
1372 <<
" deltaV=" << deltaV
1382 const bool currFreeUntilNeighEnd = leader.first ==
nullptr || neighDist - posOnLane <= leader.second;
1383 const double overtakeDist = (leader.first == 0 || hasBidiLeader ? -1 :
1385 const double overtakeDist2 = (neighLead.first == 0 || !neighLead.first->isStopped() ? -1 :
1389 &&
MIN2(neighDist, currentDist) - posOnLane > overtakeDist
1391 && (!checkOverTakeRight || !right)
1393 && (neighLead.first == 0 || !neighLead.first->isStopped()
1395 || neighLead.second > overtakeDist
1397 || (overtakeDist2 > leader.second &&
hasFreeLane(laneOffset, neighLead)))) {
1400#ifdef DEBUG_WANTS_CHANGE
1402 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" overtake stopped leader=" << leader.first->getID()
1403 <<
" overtakeDist=" << overtakeDist
1404 <<
" overtakeDist2=" << overtakeDist
1405 <<
" hasFreeLane=" <<
hasFreeLane(laneOffset, neighLead)
1406 <<
" remaining=" <<
MIN2(neighDist, currentDist) - posOnLane
1411 }
else if (!changeToBest &&
currentDistDisallows(neighLeftPlace, abs(bestLaneOffset) + 2, laDist) && !hasBidiLeader) {
1418#ifdef DEBUG_WANTS_CHANGE
1420 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (1) neighLeftPlace=" << neighLeftPlace <<
"\n";
1424 }
else if (bestLaneOffset == 0 && (neighLeftPlace * 2. < laDist)) {
1429#ifdef DEBUG_WANTS_CHANGE
1431 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (2) neighLeftPlace=" << neighLeftPlace <<
"\n";
1435 }
else if (bestLaneOffset == 0
1436 && (leader.first == 0 || !leader.first->isStopped())
1439 && roundaboutBonus == 0
1448#ifdef DEBUG_WANTS_CHANGE
1450 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to leave the bestLane (neighDist=" << neighDist <<
")\n";
1457#ifdef DEBUG_WANTS_CHANGE
1465 if ((ret & lcaCounter) != 0) {
1469#ifdef DEBUG_WANTS_CHANGE
1487#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1489 std::cout <<
" reserving space for unseen blockers myLeadingBlockerLength=" <<
myLeadingBlockerLength <<
"\n";
1498 if (firstBlocked != neighLead.first) {
1501#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1503 std::cout <<
SIMTIME <<
" canReserve=" << canReserve <<
" canContinue=" << canContinue <<
"\n";
1512 const int remainingLanes =
MAX2(1, abs(bestLaneOffset));
1514 const double remainingSeconds = ((ret &
LCA_TRACI) == 0 ?
1518 if (!hasBidiNeighLeader) {
1519 const double plannedSpeed =
informLeader(msgPass, blocked, myLca, neighLead, remainingSeconds);
1525 if (!hasBidiNeighFollower) {
1526 informFollower(msgPass, blocked, myLca, neighFollow, remainingSeconds, plannedSpeed);
1529#ifdef DEBUG_WANTS_CHANGE
1534 <<
" remainingSeconds=" << remainingSeconds
1535 <<
" plannedSpeed=" << plannedSpeed
1540#ifdef DEBUG_WANTS_CHANGE
1545 <<
" remainingSeconds=" << remainingSeconds
1546 <<
" hasBidiNeighLeader\n";
1559 const bool acceleratingLeader = (neighLead.first != 0 && neighLead.first->getAcceleration() > 0)
1560 || (leader.first != 0 && leader.first->getAcceleration() > 0);
1571 double inconvenience = laneOffset < 0
1575 const double relSpeedDiff = thisLaneVSafe == 0 ? 0 : (thisLaneVSafe - neighLaneVSafe) /
MAX2(thisLaneVSafe, neighLaneVSafe);
1576 inconvenience =
MAX2(relSpeedDiff, inconvenience);
1577 inconvenience =
MIN2(1.0, inconvenience);
1581#ifdef DEBUG_WANTS_CHANGE
1587 <<
" neighSpeedFactor=" << (thisLaneVSafe / neighLaneVSafe - 1)
1588 <<
" inconvenience=" << inconvenience
1589 <<
" speedInconv=" << speedGainInconvenient
1590 <<
" occInconv=" << neighOccupancyInconvenient
1596 if (roundaboutBonus > 0) {
1598#ifdef DEBUG_WANTS_CHANGE
1602 <<
" roundaboutBonus=" << roundaboutBonus
1632#ifdef DEBUG_WANTS_CHANGE
1634 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to get stranded on the on-ramp of a highway\n";
1654 && (!speedGainInconvenient)
1656 && (changeToBest ||
currentDistAllows(neighDist, abs(bestLaneOffset) + 1, laDist))) {
1659#ifdef DEBUG_COOPERATE
1663 <<
" wantsChangeToHelp=" << (right ?
"right" :
"left")
1665 << (((
myOwnState & myLca) == 0) ?
" (counter)" :
"")
1674 if (nv !=
nullptr && !hasBidiNeighFollower) {
1704 const double relativeGain = (neighLaneVSafe - thisLaneVSafe) /
MAX2(neighLaneVSafe,
1707#ifdef DEBUG_WANTS_CHANGE
1711 <<
" currentDist=" << currentDist
1712 <<
" neighDist=" << neighDist
1713 <<
" thisVSafe=" << thisLaneVSafe
1714 <<
" neighVSafe=" << neighLaneVSafe
1715 <<
" relGain=" <<
toString(relativeGain, 8)
1722 if (thisLaneVSafe - 5 / 3.6 > neighLaneVSafe) {
1732 double acceptanceTime;
1739 if (follower.first !=
nullptr && follower.second < 2 * follower.first->getCarFollowModel().brakeGap(follower.first->getSpeed())) {
1743 const double fRSF = follower.first->getLane()->getVehicleMaxSpeed(follower.first) / follower.first->getLane()->getSpeedLimit();
1744 if (fRSF > roadSpeedFactor) {
1745 acceptanceTime /= fRSF;
1751 double fullSpeedDrivingSeconds =
MIN2(acceptanceTime, fullSpeedGap / vMax);
1752 if (neighLead.first != 0 && neighLead.first->getSpeed() < vMax) {
1753 fullSpeedGap =
MAX2(0.,
MIN2(fullSpeedGap,
1755 vMax, neighLead.first->
getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel())));
1756 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - neighLead.first->getSpeed()));
1759 if (checkOverTakeRight && leader.first != 0
1760 && leader.first->getLane()->getVehicleMaxSpeed(leader.first) < vMax) {
1761 fullSpeedGap =
MIN2(fullSpeedGap, leader.second);
1762 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - leader.first->getSpeed()));
1777#ifdef DEBUG_WANTS_CHANGE
1782 <<
" neighDist=" << neighDist
1784 <<
" leaderSpeed=" << (neighLead.first == 0 ? -1 : neighLead.first->getSpeed())
1786 myVehicle.
getSpeed(), neighLead.first->getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel()))
1787 <<
" acceptanceTime=" << acceptanceTime
1788 <<
" fullSpeedGap=" << fullSpeedGap
1789 <<
" fullSpeedDrivingSeconds=" << fullSpeedDrivingSeconds
1803#ifdef DEBUG_WANTS_CHANGE
1810 <<
" thisLaneVSafe=" << thisLaneVSafe
1811 <<
" neighLaneVSafe=" << neighLaneVSafe
1812 <<
" relativeGain=" << relativeGain
1813 <<
" blocked=" << blocked
1830 if (thisLaneVSafe > neighLaneVSafe) {
1833 }
else if (thisLaneVSafe == neighLaneVSafe) {
1848#ifdef DEBUG_WANTS_CHANGE
1855 <<
" thisLaneVSafe=" << thisLaneVSafe
1856 <<
" neighLaneVSafe=" << neighLaneVSafe
1857 <<
" relativeGain=" << relativeGain
1858 <<
" blocked=" << blocked
1864 && (relativeGain > NUMERICAL_EPS || changeLeftToAvoidOvertakeRight)
1874 if (nv !=
nullptr && !hasBidiNeighFollower) {
1886 && relativeGain >= 0
1894#ifdef DEBUG_WANTS_CHANGE
1901 <<
" thisLaneVSafe=" << thisLaneVSafe
1902 <<
" neighLaneVSafe=" << neighLaneVSafe
1913 const MSVehicle* leader = leaderDist.first;
1914 const double gap = leaderDist.second;
1916 if (acceleratingLeader) {
1920 if (leader ==
nullptr) {
1932 if (leader ==
nullptr) {
1943 futureSpeed =
MIN2(vMax, futureSpeed);
1946 const double deltaV = vMax - futureLeaderSpeed;
1947 if (deltaV > 0 && gap > 0) {
1949 const double fullSpeedGap = gap - secGap;
1953 const double gapClosingTime =
MAX2(0.0, fullSpeedGap / deltaV);
1956 futureSpeed =
MIN2(futureSpeed, (gapClosingTime * futureSpeed + (foreCastTime - gapClosingTime) * futureLeaderSpeed) / foreCastTime);
1968 if (blocked !=
nullptr) {
1970#ifdef DEBUG_SLOW_DOWN
1979 if (gap > POSITION_EPS) {
1993 gap - POSITION_EPS, blocked->
getSpeed(),
1997#ifdef DEBUG_SLOW_DOWN
2001 <<
" slowing down for"
2025#ifdef DEBUG_WANTS_CHANGE
2027 std::cout <<
SIMTIME <<
" adapt to pedestrians on lane=" << lane->
getID() <<
"\n";
2033 if (leader.first != 0) {
2035 v =
MIN2(v, stopSpeed);
2036#ifdef DEBUG_WANTS_CHANGE
2038 std::cout <<
SIMTIME <<
" pedLeader=" << leader.first->getID() <<
" dist=" << leader.second <<
" v=" << v <<
"\n";
2049#ifdef DEBUG_WANTS_CHANGE
2051 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" myLeftSpace=" <<
myLeftSpace <<
" latDist=" << latDist <<
" maneuverDist=" << maneuverDist <<
" result=" << result <<
"\n";
2059 result =
MAX2(-speedBound,
MIN2(speedBound, result));
2072 return myOppositeParam <= 0 ? std::numeric_limits<double>::max() : 1 /
myOppositeParam;
2080#ifdef DEBUG_SAVE_BLOCKER_LENGTH
2082 std::cout <<
SIMTIME <<
" saveBlockerLength veh=" <<
myVehicle.
getID() <<
" canReserve=" << canReserve <<
" myLeftSpace=" <<
myLeftSpace <<
" foeLeftSpace=" << foeLeftSpace <<
"\n";
2098 if (neighLeadStopped.first ==
nullptr) {
2101 int dir = (laneOffset > 0 ? 1 : -1);
2108 int nextOffset = laneOffset + dir;
2113 const double overtakeDist = neighLeadStopped.second + neighLeadStopped.first->getVehicleType().getLengthWithGap() +
myVehicle.
getLength() + POSITION_EPS;
2115 return nextLead.first ==
nullptr || nextLead.second >= overtakeDist ||
hasFreeLane(nextOffset, nextLead);
2162 }
else if (key ==
"speedGainProbabilityRight") {
2164 }
else if (key ==
"speedGainProbabilityLeft") {
2166 }
else if (key ==
"keepRightProbability") {
2168 }
else if (key ==
"lookAheadSpeed") {
2171 }
else if (key ==
"speedGainRP") {
2173 }
else if (key ==
"speedGainLP") {
2175 }
else if (key ==
"keepRightP") {
2231 }
else if (key ==
"speedGainProbabilityRight") {
2233 }
else if (key ==
"speedGainProbabilityLeft") {
2235 }
else if (key ==
"keepRightProbability") {
2237 }
else if (key ==
"lookAheadSpeed") {
2249 std::vector<long long int> lcState;
#define HELP_DECEL_FACTOR
#define LOOK_AHEAD_MIN_SPEED
#define LCA_RIGHT_IMPATIENCE
#define REACT_TO_STOPPED_DISTANCE
#define RELGAIN_NORMALIZATION_MIN_SPEED
#define CUT_IN_LEFT_SPEED_THRESHOLD
#define MAX_ONRAMP_LENGTH
#define LOOK_AHEAD_SPEED_MEMORY
#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD
#define LC_RESOLUTION_SPEED_LAT
std::pair< const MSPerson *, double > PersonDist
LaneChangeAction
The state of a vehicle's lane-change behavior.
@ LCA_KEEPRIGHT
The action is due to the default of keeping right "Rechtsfahrgebot".
@ LCA_BLOCKED
blocked in all directions
@ LCA_URGENT
The action is urgent (to be defined by lc-model)
@ LCA_STAY
Needs to stay on the current lane.
@ LCA_BLOCKED_BY_LEADER
blocked by leader
@ LCA_BLOCKED_BY_LEFT_FOLLOWER
The vehicle is blocked by left follower.
@ LCA_AMBLOCKINGFOLLOWER_DONTBRAKE
@ LCA_COOPERATIVE
The action is done to help someone else.
@ LCA_LEFT
Wants go to the left.
@ LCA_STRATEGIC
The action is needed to follow the route (navigational lc)
@ LCA_AMBACKBLOCKER_STANDING
@ LCA_TRACI
The action is due to a TraCI request.
@ LCA_SPEEDGAIN
The action is due to the wish to be faster (tactical lc)
@ LCA_WANTS_LANECHANGE
lane can change
@ LCA_RIGHT
Wants go to the right.
@ LCA_BLOCKED_BY_FOLLOWER
blocker by follower
@ SUMO_ATTR_LCA_COOPERATIVE_SPEED
@ SUMO_ATTR_LCA_ASSERTIVE
@ SUMO_ATTR_LCA_LOOKAHEADLEFT
@ SUMO_ATTR_LCA_SPEEDGAIN_PARAM
@ SUMO_ATTR_LCA_MAXDISTLATSTANDING
@ SUMO_ATTR_LCA_COOPERATIVE_ROUNDABOUT
@ SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD
@ SUMO_ATTR_LCA_MAXSPEEDLATFACTOR
@ SUMO_ATTR_LCA_MAXSPEEDLATSTANDING
@ SUMO_ATTR_LCA_KEEPRIGHT_PARAM
@ SUMO_ATTR_LCA_STRATEGIC_LOOKAHEAD
@ SUMO_ATTR_LCA_COOPERATIVE_PARAM
@ SUMO_ATTR_LCA_OPPOSITE_PARAM
@ SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME
@ SUMO_ATTR_LCA_OVERTAKE_DELTASPEED_FACTOR
@ SUMO_ATTR_LCA_OVERTAKE_RIGHT
@ SUMO_ATTR_LCA_STRATEGIC_PARAM
@ SUMO_ATTR_LCA_KEEPRIGHT_ACCEPTANCE_TIME
@ SUMO_ATTR_LCA_EXPERIMENTAL1
@ SUMO_ATTR_LCA_SPEEDGAIN_URGENCY
@ SUMO_ATTR_LCA_SPEEDGAINRIGHT
int gPrecision
the precision for floating point outputs
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class responsible for exchanging messages between cars involved in lane-change interaction.
void * informNeighFollower(void *info, MSVehicle *sender)
Informs the follower on the desired lane.
void * informNeighLeader(void *info, MSVehicle *sender)
Informs the leader on the desired lane.
Interface for lane-change models.
double getForwardPos() const
get vehicle position relative to the forward direction lane
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
virtual double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const
decides the next lateral speed depending on the remaining lane change distance to be covered and upda...
virtual void resetSpeedLat()
int myOwnState
The current state of the vehicle.
virtual void prepareStep()
virtual void saveState(OutputDevice &out) const
Save the state of the laneChangeModel.
double myMaxDistLatStanding
static bool myAllowOvertakingRight
whether overtaking on the right is permitted
void addLCSpeedAdvice(const double vSafe, bool ownAdvice=true)
Takes a vSafe (speed advice for speed in the next simulation step), converts it into an acceleration ...
int & getCanceledState(const int dir)
double myMaxSpeedLatFactor
const LaneChangeModel myModel
the type of this model
bool cancelRequest(int state, int laneOffset)
whether the influencer cancels the given request
std::vector< std::pair< double, bool > > myLCAccelerationAdvices
void setSpeedLat(double speedLat)
set the lateral speed and update lateral acceleraton
double myOvertakeRightParam
const MSCFModel & getCarFollowModel() const
The vehicle's car following model.
double myMaxSpeedLatStanding
double myStrategicLookahead
virtual void loadState(const SUMOSAXAttributes &attrs)
Loads the state of the laneChangeModel from the given attributes.
MSVehicle & myVehicle
The vehicle this lane-changer belongs to.
virtual bool avoidOvertakeRight() const
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
double getImpatience() const
Returns this vehicles impatience.
int getNumRemainingEdges() const
return the number of edges remaining in the route (include the current)
double getLength() const
Returns the vehicle's length.
double getWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s)
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
The car-following model abstraction.
static double gapExtrapolation(const double duration, const double currentGap, double v1, double v2, double a1=0, double a2=0, const double maxV1=std::numeric_limits< double >::max(), const double maxV2=std::numeric_limits< double >::max())
return the resulting gap if, starting with gap currentGap, two vehicles continue with constant accele...
virtual double minNextSpeedEmergency(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed after emergency braking, given the current speed (depends on the numerical ...
virtual double minNextSpeed(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed given the current speed (depends on the numerical update scheme and its ste...
double maximumSafeFollowSpeed(double gap, double egoSpeed, double predSpeed, double predMaxDecel, bool onInsertion=false) const
Returns the maximum safe velocity for following the given leader.
@ LANE_CHANGE
the return value is used for lane change calculations
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double maximumSafeStopSpeed(double gap, double decel, double currentSpeed, bool onInsertion=false, double headway=-1, bool relaxEmergency=true) const
Returns the maximum next velocity for stopping within gap.
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
virtual double getSpeedAfterMaxDecel(double v) const
Returns the velocity after maximum deceleration.
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0, const CalcReason usage=CalcReason::CURRENT) const =0
Computes the vehicle's follow speed (no dawdling)
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool hasLaneChanger() const
bool isRoundabout() const
bool isInternal() const
return whether this edge is an internal edge
static bool gSemiImplicitEulerUpdate
static bool isBidiFollower(const MSVehicle *ego, const MSVehicle *follower)
static bool canSaveBlockerLength(const MSVehicle &veh, double requested, double leftSpace)
static double getSpeedPreservingSecureGap(const MSVehicle &leader, const MSVehicle &follower, double currentGap, double leaderPlannedSpeed)
static double getRoundaboutDistBonus(const MSVehicle &veh, double bonusParam, const MSVehicle::LaneQ &curr, const MSVehicle::LaneQ &neigh, const MSVehicle::LaneQ &best)
static bool isBidiLeader(const MSVehicle *leader, const std::vector< MSLane * > &cont)
static bool updateBlockerLength(const MSVehicle &veh, MSVehicle *blocker, int lcaCounter, double leftSpace, bool reliefConnection, double &leadingBlockerLength)
static bool divergentRoute(const MSVehicle &v1, const MSVehicle &v2)
return whether the vehicles are on the same junction but on divergent paths
bool currentDistAllows(double dist, int laneOffset, double lookForwardDist)
int wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked) override
Called to examine whether the vehicle wants to change using the given laneOffset. This method gets th...
void informFollower(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighFollow, double remainingSeconds, double plannedSpeed)
decide whether we will try cut in before the follower or allow to be overtaken
long long int myKeepRightProbability
double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const override
decides the next lateral speed (for continuous lane changing)
double myOvertakeDeltaSpeedFactor
bool debugVehicle() const override
whether the current vehicles shall be debugged
long long int mySpeedGainProbabilityRight
double mySpeedGainLookahead
const double myExperimentalParam1
double patchSpeed(const double min, const double wanted, const double max, const MSCFModel &cfModel) override
Called to adapt the speed in order to allow a lane change. It uses information on LC-related desired ...
void initDerivedParameters()
init cached parameters derived directly from model parameters
double myCooperativeParam
MSLCM_LC2013(MSVehicle &v)
double anticipateFollowSpeed(const std::pair< MSVehicle *, double > &leaderDist, double dist, double vMax, bool acceleratingLeader)
anticipate future follow speed for the given leader
std::string getParameter(const std::string &key) const override
try to retrieve the given parameter from this device. Throw exception for unsupported key
void setParameter(const std::string &key, const std::string &value) override
try to set the given parameter for this laneChangeModel. Throw exception for unsupported key
bool hasFreeLane(int laneOffset, const std::pair< MSVehicle *, double > &neighLeadStopped) const
whether there is a lane beyond laneOffset that can be used to overtake the stopped leader on the neig...
double myCooperativeSpeed
double informLeader(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighLead, double remainingSeconds)
double _patchSpeed(double min, const double wanted, double max, const MSCFModel &cfModel)
double myLeadingBlockerLength
int _wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle *lastBlocked, MSVehicle *firstBlocked)
helper function for doing the actual work
std::pair< double, int > Info
information regarding save velocity (unused) and state flags of the ego vehicle
void prepareStep() override
double getSafetyFactor() const override
return factor for modifying the safety constraints of the car-following model
bool amBlockingFollowerPlusNB()
bool currentDistDisallows(double dist, int laneOffset, double lookForwardDist)
void adaptSpeedToPedestrians(const MSLane *lane, double &v)
react to pedestrians on the given lane
virtual void saveState(OutputDevice &out) const override
Save the state of the laneChangeModel.
long long int myChangeProbThresholdRight
double getOppositeSafetyFactor() const override
return factor for modifying the safety constraints for opposite-diretction overtaking of the car-foll...
long long int mySpeedGainProbabilityLeft
a value for tracking the probability that a change to that side is beneficial
void resetState() override
double myKeepRightAcceptanceTime
double mySpeedGainUrgency
int slowDownForBlocked(MSVehicle *blocked, int state)
compute useful slowdowns for blocked vehicles
bool saveBlockerLength(double length, double foeLeftSpace) override
reserve space at the end of the lane to avoid dead locks
double mySpeedGainRemainTime
void * inform(void *info, MSVehicle *sender) override
long long int myChangeProbThresholdLeft
virtual void loadState(const SUMOSAXAttributes &attrs) override
Loads the state of the laneChangeModel from the given attributes.
static double overtakeDistance(const MSVehicle *follower, const MSVehicle *leader, const double gap, double followerSpeed=INVALID_SPEED, double leaderSpeed=INVALID_SPEED)
Representation of a lane in the micro simulation.
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
bool isAccelLane() const
return whether this lane is an acceleration lane
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
double getLength() const
Returns the lane's length.
bool allowsChangingLeft(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
bool allowsVehicleClass(SUMOVehicleClass vclass) const
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
bool hasPedestrians() const
whether the lane has pedestrians on it
int getIndex() const
Returns the lane's index.
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
MSEdge & getEdge() const
Returns the lane's edge.
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const MSLane * lane
The lane to stop at (microsim only)
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
Representation of a vehicle in the micro simulation.
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double getMaxSpeedOnLane() const
Returns the maximal speed for the vehicle on its current lane (including speed factor and deviation,...
double nextStopDist() const
return the distance to the next stop or doubleMax if there is none.
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
int getBestLaneOffset() const
const MSEdge * getCurrentEdge() const
Returns the edge the vehicle is currently at (possibly an internal edge or nullptr)
const MSLane * getLane() const
Returns the lane the vehicle is on.
double getLastStepDist() const
Get the distance the vehicle covered in the previous timestep.
Influencer & getInfluencer()
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
void setLateralPositionOnLane(double posLat)
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getMaxSpeedLat() const
Get vehicle's maximum lateral speed [m/s].
double getLength() const
Get vehicle's length [m].
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
void step(double dt)
evolve for a time step of length dt.
Static storage of an output device and its base (abstract) implementation.
OutputDevice & writeAttr(const ATTR_TYPE &attr, const T &val, const bool isNull=false)
writes a named attribute
Encapsulated SAX-Attributes.
virtual std::string getString(int id, bool *isPresent=nullptr) const =0
Returns the string-value of the named (by its enum-value) attribute.
virtual bool hasAttribute(int id) const =0
Returns the information whether the named (by its enum-value) attribute is within the current list.
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
#define UNUSED_PARAMETER(x)
A structure representing the best lanes for continuing the current route starting at 'lane'.
double length
The overall length which may be driven when using this lane without a lane change.
std::vector< MSLane * > bestContinuations
MSLane * lane
The described lane.
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.