47#define MAGIC_OFFSET 1.
48#define LOOK_FORWARD 10.
52#define LCA_RIGHT_IMPATIENCE -1.
53#define CUT_IN_LEFT_SPEED_THRESHOLD 27.
55#define LOOK_AHEAD_MIN_SPEED 0.0
56#define LOOK_AHEAD_SPEED_MEMORY 0.9
58#define HELP_DECEL_FACTOR 1.0
60#define HELP_OVERTAKE (10.0 / 3.6)
61#define MIN_FALLBEHIND (7.0 / 3.6)
63#define RELGAIN_NORMALIZATION_MIN_SPEED 10.0
65#define OPPOSITE_URGENCY 5.0
67#define KEEP_RIGHT_TIME 5.0
69#define KEEP_RIGHT_HEADWAY 2.0
70#define MAX_ONRAMP_LENGTH 200.
71#define TURN_LANE_DIST 200.0
73#define LC_RESOLUTION_SPEED_LAT 0.5
75#define REACT_TO_STOPPED_DISTANCE 100
76#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD 5
91#define DEBUG_COND (myVehicle.isSelected())
99 mySpeedGainProbabilityLeft(0),
100 mySpeedGainProbabilityRight(0),
101 myKeepRightProbability(0),
102 myLeadingBlockerLength(0),
121#ifdef DEBUG_CONSTRUCTOR
162 const std::pair<MSVehicle*, double>& leader,
163 const std::pair<MSVehicle*, double>& follower,
164 const std::pair<MSVehicle*, double>& neighLead,
165 const std::pair<MSVehicle*, double>& neighFollow,
167 const std::vector<MSVehicle::LaneQ>& preb,
171#ifdef DEBUG_WANTS_CHANGE
173 std::cout <<
"\nWANTS_CHANGE\n" <<
SIMTIME
180 <<
" considerChangeTo=" << (laneOffset == -1 ?
"right" :
"left")
185 const int result =
_wantsChange(laneOffset, msgPass, blocked, leader, follower, neighLead, neighFollow, neighLane, preb, *lastBlocked, *firstBlocked);
187#ifdef DEBUG_WANTS_CHANGE
200#ifdef DEBUG_PATCH_SPEED
202 std::cout <<
"\nPATCH_SPEED\n"
209 <<
" wanted=" << wanted
216 const double newSpeed =
_patchSpeed(
MAX2(min, 0.0), wanted, max, cfModel);
218#ifdef DEBUG_PATCH_SPEED
220 const std::string patched = (wanted != newSpeed ?
" patched=" +
toString(newSpeed) :
"");
233#ifdef DEBUG_PATCH_SPEED
245 double nVSafe = wanted;
250#ifdef DEBUG_PATCH_SPEED
259 max =
MIN2(max,
MAX2(safe, vMinEmergency));
264 if (safe >= vMinEmergency) {
266 min =
MAX2(vMinEmergency, safe);
269#ifdef DEBUG_PATCH_SPEED
271 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" slowing down for leading blocker, safe=" << safe << (safe + NUMERICAL_EPS < min ?
" (not enough)" :
"") <<
"\n";
274 nVSafe =
MAX2(min, safe);
294 nVSafe =
MIN2(v, nVSafe);
296 nVSafe =
MIN2(v * coopWeight + (1 - coopWeight) * wanted, nVSafe);
299#ifdef DEBUG_PATCH_SPEED
301 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" got nVSafe=" << nVSafe <<
" isOwn: " << i.second <<
" rawV=" << v <<
"\n";
306#ifdef DEBUG_PATCH_SPEED
308 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring low nVSafe=" << v <<
" min=" << min <<
"\n";
312#ifdef DEBUG_PATCH_SPEED
314 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" ignoring high nVSafe=" << v <<
" max=" << max <<
"\n";
322#ifdef DEBUG_PATCH_SPEED
335#ifdef DEBUG_PATCH_SPEED
340 return (max + wanted) / 2.0;
344#ifdef DEBUG_PATCH_SPEED
350 return (
MAX2(0., min) + wanted) / 2.0;
356#ifdef DEBUG_PATCH_SPEED
361 return (max + wanted) / 2.0;
402#ifdef DEBUG_PATCH_SPEED
407 return (max + wanted) / 2.0;
411#ifdef DEBUG_PATCH_SPEED
443 <<
" informedBy=" << sender->
getID()
444 <<
" info=" << pinfo->second
445 <<
" vSafe=" << pinfo->first
457 double overtakeDist = (gap
462 return MAX2(overtakeDist, 0.);
470 const std::pair<MSVehicle*, double>& neighLead,
471 double remainingSeconds) {
474 plannedSpeed =
MIN2(plannedSpeed,
478 const double a = i.first;
485 std::cout <<
"\nINFORM_LEADER"
490 const MSVehicle*
const nv = neighLead.first;
498 neighNextGap = neighLead.second +
SPEED2DIST(neighNextSpeed - plannedSpeed);
509 std::cout <<
" blocked by leader nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
516 const double dv = plannedSpeed - nv->
getSpeed();
519 overtakeTime = overtakeDist / dv;
524 overtakeTime = remainingSeconds - 1;
527 overtakeTime = remainingSeconds + 1;
533 <<
"\nnv = " << nv->
getID()
534 <<
"\nplannedSpeed = " << plannedSpeed
535 <<
"\nleaderSpeed = " << nv->
getSpeed()
537 <<
"\nremainingSeconds = " << remainingSeconds
538 <<
"\novertakeDist = " << overtakeDist
539 <<
"\novertakeTime = " << overtakeTime
554 && (!neighLead.first->isStopped() || (
isOpposite() && neighLead.second >= 0))) {
572 <<
" cannot overtake leader nv=" << nv->
getID()
576 <<
" overtakeDist=" << overtakeDist
577 <<
" overtakeTime=" << overtakeTime
578 <<
" remainingSeconds=" << remainingSeconds
579 <<
" currentGap=" << neighLead.second
581 <<
" neighNextSpeed=" << neighNextSpeed
582 <<
" neighNextGap=" << neighNextGap
583 <<
" targetSpeed=" << targetSpeed
584 <<
" nextSpeed=" << nextSpeed
595 <<
" cannot overtake fast leader nv=" << nv->
getID()
599 <<
" overtakeDist=" << overtakeDist
601 <<
" overtakeTime=" << overtakeTime
602 <<
" remainingSeconds=" << remainingSeconds
603 <<
" currentGap=" << neighLead.second
604 <<
" neighNextSpeed=" << neighNextSpeed
605 <<
" neighNextGap=" << neighNextGap
606 <<
" targetSpeed=" << targetSpeed
618 <<
" wants to overtake leader nv=" << nv->
getID()
620 <<
" overtakeDist=" << overtakeDist
621 <<
" remainingSeconds=" << remainingSeconds
622 <<
" overtakeTime=" << overtakeTime
623 <<
" currentGap=" << neighLead.second
636 const double targetSpeed =
MAX2(
642 std::cout <<
" not blocked by leader nv=" << nv->
getID()
644 <<
" gap=" << neighLead.second
645 <<
" neighNextSpeed=" << neighNextSpeed
646 <<
" neighNextGap=" << neighNextGap
648 <<
" targetSpeed=" << targetSpeed
652 return MIN2(targetSpeed, plannedSpeed);
660 const std::pair<MSVehicle*, double>& neighFollow,
661 double remainingSeconds,
662 double plannedSpeed) {
669 std::cout <<
"\nINFORM_FOLLOWER"
681 std::cout <<
" blocked by follower nv=" << nv->
getID() <<
" nvSpeed=" << nv->
getSpeed() <<
" needGap="
689 if ((neededGap - neighFollow.second) / remainingSeconds < (
MAX2(plannedSpeed, 0.) - nv->
getSpeed())) {
692 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" without any help." <<
"\nneededGap = " << neededGap <<
"\n";
712 double neighNewSpeed;
714 double neighNewSpeed1s;
724 dv = plannedSpeed - neighNewSpeed1s;
731 decelGap = neighFollow.second + dv;
738 neighNewSpeed1s = nv->
getSpeed() - helpDecel;
754 <<
" plannedSpeed=" << plannedSpeed
755 <<
" threshold=" << onRampThreshold
756 <<
" neighNewSpeed=" << neighNewSpeed
757 <<
" neighNewSpeed1s=" << neighNewSpeed1s
759 <<
" gap=" << neighFollow.second
760 <<
" decelGap=" << decelGap
761 <<
" secureGap=" << secureGap
768 && neighNewSpeed1s < onRampThreshold) {
772 if (decelGap > 0 && decelGap >= secureGap) {
780 double vsafe, vsafe1;
802 std::cout <<
"nextGap=" << nextGap <<
" (without help decel) \n";
810 MAX2(0., plannedSpeed),
818 nv->
getSpeed(), plannedAccel, -decel2,
828 MAX2(0., plannedSpeed),
831 assert(vsafe >= vsafe1 - NUMERICAL_EPS);
835 std::cout <<
"nextGap=" << nextGap
836 <<
" (with vsafe1 and help decel) \nvsafe1=" << vsafe1
837 <<
" vsafe=" << vsafe
846 if (nextGap < nextSecureGap) {
848 vsafe = neighNewSpeed;
853 std::cout <<
"nextGap=" << nextGap
854 <<
" minNextSecureGap=" << nextSecureGap
855 <<
" vsafe=" << vsafe <<
"\n";
865 std::cout <<
" wants to cut in before nv=" << nv->
getID()
866 <<
" vsafe1=" << vsafe1 <<
" vsafe=" << vsafe
894 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (eventually)\n";
903 std::cout <<
" wants to cut in before nv=" << nv->
getID() <<
" (nv cannot overtake right)\n";
926 std::cout <<
" wants right follower to slow down a bit\n";
936 std::cout <<
" wants to cut in before right follower nv=" << nv->
getID() <<
" (eventually)\n";
958 if (gapAfterRemainingSecs >= secureGapAfterRemainingSecs) {
961 std::cout <<
" wants to cut in before follower nv=" << nv->
getID() <<
" (eventually)\n";
978 <<
" informs follower " << nv->
getID()
979 <<
" vhelp=" << vhelp
988 const double needDV = overtakeDist / remainingSeconds;
996 <<
" wants to be overtaken by=" << nv->
getID()
997 <<
" overtakeDist=" << overtakeDist
999 <<
" vhelp=" << vhelp
1000 <<
" needDV=" << needDV
1011#ifdef DEBUG_INFORMER
1013 std::cout <<
" wants to cut in before non-blocking follower nv=" << nv->
getID() <<
"\n";
1043 scaledDelta =
MIN2(overlap, maxDist);
1052 deltaPosLat =
MAX2(
MIN2(deltaPosLat, maxDist), -maxDist);
1100 const std::pair<MSVehicle*, double>& leader,
1101 const std::pair<MSVehicle*, double>& follower,
1102 const std::pair<MSVehicle*, double>& neighLead,
1103 const std::pair<MSVehicle*, double>& neighFollow,
1105 const std::vector<MSVehicle::LaneQ>& preb,
1108 assert(laneOffset == 1 || laneOffset == -1);
1112 int bestLaneOffset = 0;
1117 double currentDist = 0;
1118 double neighDist = 0;
1131 const int prebOffset = laneOffset;
1132 for (
int p = 0; p < (int) preb.size(); ++p) {
1136 if (preb[p].lane == prebLane && p + laneOffset >= 0) {
1137 assert(p + prebOffset < (
int)preb.size());
1139 neigh = preb[p + prebOffset];
1140 currentDist = curr.
length;
1141 neighDist = neigh.
length;
1143 if (bestLaneOffset == 0 && preb[p + prebOffset].bestLaneOffset == 0 && !checkOpposite) {
1144#ifdef DEBUG_WANTS_CHANGE
1148 <<
" bestLaneOffsetOld=" << bestLaneOffset
1149 <<
" bestLaneOffsetNew=" << laneOffset
1153 bestLaneOffset = prebOffset;
1155 best = preb[p + bestLaneOffset];
1160 assert(curr.
lane !=
nullptr);
1161 assert(neigh.
lane !=
nullptr);
1162 assert(best.
lane !=
nullptr);
1164 const bool right = (laneOffset == -1);
1166 double driveToNextStop = -std::numeric_limits<double>::max();
1174#ifdef DEBUG_WANTS_CHANGE
1179 <<
" stopPos=" << stopPos
1180 <<
" currentDist=" << currentDist
1181 <<
" neighDist=" << neighDist
1185 currentDist =
MAX2(currentDist, stopPos);
1186 neighDist =
MAX2(neighDist, stopPos);
1191 bool changeToBest = (right && bestLaneOffset < 0) || (!right && bestLaneOffset > 0);
1197 if (lastBlocked != firstBlocked) {
1201#ifdef DEBUG_WANTS_CHANGE
1210 <<
" leaderGap=" << leader.second
1212 <<
" followerGap=" << follower.second
1214 <<
" neighLeadGap=" << neighLead.second
1216 <<
" neighFollowGap=" << neighFollow.second
1239 assert(memoryFactor > 0.);
1245 const bool hasStoppedLeader = leader.first != 0 && leader.first->isStopped() && leader.second < (currentDist - posOnLane);
1249 if (bestLaneOffset == 0 && hasBidiLeader) {
1252 }
else if (bestLaneOffset == 0 && hasStoppedLeader) {
1257 + leader.first->getVehicleType().getLengthWithGap()
1259 }
else if (bestLaneOffset == laneOffset && neighLead.first != 0 && (neighLead.first->isStopped() || hasBidiNeighLeader) && neighLead.second < (currentDist - posOnLane)) {
1264 + neighLead.first->getVehicleType().getLengthWithGap()
1265 + neighLead.second);
1266 }
else if (!hasStoppedLeader &&
1268 || hasBidiNeighLeader)) {
1271 changeToBest =
false;
1290 currentDist += roundaboutBonus;
1291 neighDist += roundaboutBonus;
1295 const double maxJam =
MAX2(preb[currIdx + prebOffset].occupation, preb[currIdx].occupation);
1299 double thisLaneVSafe = vMax;
1302 double neighLeftPlace =
MAX2(0.0, neighDist - posOnLane - maxJam);
1303 if (neighLead.first != 0 && neighLead.first->isStopped()) {
1304 neighLeftPlace =
MIN2(neighLeftPlace, neighLead.second);
1307#ifdef DEBUG_WANTS_CHANGE
1312 <<
" laDist=" << laDist
1313 <<
" currentDist=" << currentDist
1314 <<
" usableDist=" << usableDist
1315 <<
" bestLaneOffset=" << bestLaneOffset
1317 <<
" best.length=" << best.
length
1318 <<
"\n roundaboutBonus=" << roundaboutBonus
1319 <<
" maxJam=" << maxJam
1320 <<
" neighDist=" << neighDist
1321 <<
" neighLeftPlace=" << neighLeftPlace
1322 << (hasBidiLeader ?
" bidiLeader" :
"")
1323 << (hasBidiNeighLeader ?
" bidiNeighLeader" :
"")
1328 bool changeLeftToAvoidOvertakeRight =
false;
1335 if (neighLead.first != 0 && checkOverTakeRight && !right) {
1347 if (vSafeFollow >= vMaxDecel) {
1348 vSafe = vSafeFollow;
1350 vSafe =
MAX2(vMaxDecel, vStayBehind);
1355 thisLaneVSafe =
MIN2(thisLaneVSafe, vSafe);
1358 const double deltaGapFuture = deltaV * 8;
1361 if (vSafeFuture < vSafe) {
1362 const double relativeGain = deltaV /
MAX2(vMax,
1365 changeLeftToAvoidOvertakeRight =
true;
1367#ifdef DEBUG_WANTS_CHANGE
1370 <<
" avoid overtaking on the right nv=" << nv->
getID()
1371 <<
" deltaV=" << deltaV
1381 const bool currFreeUntilNeighEnd = leader.first ==
nullptr || neighDist - posOnLane <= leader.second;
1382 const double overtakeDist = (leader.first == 0 || hasBidiLeader ? -1 :
1384 const double overtakeDist2 = (neighLead.first == 0 || !neighLead.first->isStopped() ? -1 :
1388 &&
MIN2(neighDist, currentDist) - posOnLane > overtakeDist
1390 && (!checkOverTakeRight || !right)
1392 && (neighLead.first == 0 || !neighLead.first->isStopped()
1394 || neighLead.second > overtakeDist
1396 || (overtakeDist2 > leader.second &&
hasFreeLane(laneOffset, neighLead)))) {
1399#ifdef DEBUG_WANTS_CHANGE
1401 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" overtake stopped leader=" << leader.first->getID()
1402 <<
" overtakeDist=" << overtakeDist
1403 <<
" overtakeDist2=" << overtakeDist
1404 <<
" hasFreeLane=" <<
hasFreeLane(laneOffset, neighLead)
1405 <<
" remaining=" <<
MIN2(neighDist, currentDist) - posOnLane
1410 }
else if (!changeToBest &&
currentDistDisallows(neighLeftPlace, abs(bestLaneOffset) + 2, laDist) && !hasBidiLeader) {
1417#ifdef DEBUG_WANTS_CHANGE
1419 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (1) neighLeftPlace=" << neighLeftPlace <<
"\n";
1423 }
else if (bestLaneOffset == 0 && (neighLeftPlace * 2. < laDist)) {
1428#ifdef DEBUG_WANTS_CHANGE
1430 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" could not change back and forth in time (2) neighLeftPlace=" << neighLeftPlace <<
"\n";
1434 }
else if (bestLaneOffset == 0
1435 && (leader.first == 0 || !leader.first->isStopped())
1438 && roundaboutBonus == 0
1447#ifdef DEBUG_WANTS_CHANGE
1449 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to leave the bestLane (neighDist=" << neighDist <<
")\n";
1456#ifdef DEBUG_WANTS_CHANGE
1464 if ((ret & lcaCounter) != 0) {
1468#ifdef DEBUG_WANTS_CHANGE
1486#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1488 std::cout <<
" reserving space for unseen blockers myLeadingBlockerLength=" <<
myLeadingBlockerLength <<
"\n";
1497 if (firstBlocked != neighLead.first) {
1500#ifdef DEBUG_SAVE_BLOCKER_LENGTH
1502 std::cout <<
SIMTIME <<
" canReserve=" << canReserve <<
" canContinue=" << canContinue <<
"\n";
1511 const int remainingLanes =
MAX2(1, abs(bestLaneOffset));
1513 const double remainingSeconds = ((ret &
LCA_TRACI) == 0 ?
1517 if (!hasBidiNeighLeader) {
1518 const double plannedSpeed =
informLeader(msgPass, blocked, myLca, neighLead, remainingSeconds);
1524 if (!hasBidiNeighFollower) {
1525 informFollower(msgPass, blocked, myLca, neighFollow, remainingSeconds, plannedSpeed);
1528#ifdef DEBUG_WANTS_CHANGE
1533 <<
" remainingSeconds=" << remainingSeconds
1534 <<
" plannedSpeed=" << plannedSpeed
1539#ifdef DEBUG_WANTS_CHANGE
1544 <<
" remainingSeconds=" << remainingSeconds
1545 <<
" hasBidiNeighLeader\n";
1558 const bool acceleratingLeader = (neighLead.first != 0 && neighLead.first->getAcceleration() > 0)
1559 || (leader.first != 0 && leader.first->getAcceleration() > 0);
1570 double inconvenience = laneOffset < 0
1574 const double relSpeedDiff = thisLaneVSafe == 0 ? 0 : (thisLaneVSafe - neighLaneVSafe) /
MAX2(thisLaneVSafe, neighLaneVSafe);
1575 inconvenience =
MAX2(relSpeedDiff, inconvenience);
1576 inconvenience =
MIN2(1.0, inconvenience);
1580#ifdef DEBUG_WANTS_CHANGE
1586 <<
" neighSpeedFactor=" << (thisLaneVSafe / neighLaneVSafe - 1)
1587 <<
" inconvenience=" << inconvenience
1588 <<
" speedInconv=" << speedGainInconvenient
1589 <<
" occInconv=" << neighOccupancyInconvenient
1595 if (roundaboutBonus > 0) {
1597#ifdef DEBUG_WANTS_CHANGE
1601 <<
" roundaboutBonus=" << roundaboutBonus
1631#ifdef DEBUG_WANTS_CHANGE
1633 std::cout <<
" veh=" <<
myVehicle.
getID() <<
" does not want to get stranded on the on-ramp of a highway\n";
1653 && (!speedGainInconvenient)
1655 && (changeToBest ||
currentDistAllows(neighDist, abs(bestLaneOffset) + 1, laDist))) {
1658#ifdef DEBUG_COOPERATE
1662 <<
" wantsChangeToHelp=" << (right ?
"right" :
"left")
1664 << (((
myOwnState & myLca) == 0) ?
" (counter)" :
"")
1673 if (nv !=
nullptr && !hasBidiNeighFollower) {
1703 const double relativeGain = (neighLaneVSafe - thisLaneVSafe) /
MAX2(neighLaneVSafe,
1706#ifdef DEBUG_WANTS_CHANGE
1710 <<
" currentDist=" << currentDist
1711 <<
" neighDist=" << neighDist
1712 <<
" thisVSafe=" << thisLaneVSafe
1713 <<
" neighVSafe=" << neighLaneVSafe
1714 <<
" relGain=" <<
toString(relativeGain, 8)
1721 if (thisLaneVSafe - 5 / 3.6 > neighLaneVSafe) {
1731 double acceptanceTime;
1738 if (follower.first !=
nullptr && follower.second < 2 * follower.first->getCarFollowModel().brakeGap(follower.first->getSpeed())) {
1742 const double fRSF = follower.first->getLane()->getVehicleMaxSpeed(follower.first) / follower.first->getLane()->getSpeedLimit();
1743 if (fRSF > roadSpeedFactor) {
1744 acceptanceTime /= fRSF;
1750 double fullSpeedDrivingSeconds =
MIN2(acceptanceTime, fullSpeedGap / vMax);
1751 if (neighLead.first != 0 && neighLead.first->getSpeed() < vMax) {
1752 fullSpeedGap =
MAX2(0.,
MIN2(fullSpeedGap,
1754 vMax, neighLead.first->
getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel())));
1755 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - neighLead.first->getSpeed()));
1758 if (checkOverTakeRight && leader.first != 0
1759 && leader.first->getLane()->getVehicleMaxSpeed(leader.first) < vMax) {
1760 fullSpeedGap =
MIN2(fullSpeedGap, leader.second);
1761 fullSpeedDrivingSeconds =
MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - leader.first->getSpeed()));
1775#ifdef DEBUG_WANTS_CHANGE
1780 <<
" neighDist=" << neighDist
1782 <<
" leaderSpeed=" << (neighLead.first == 0 ? -1 : neighLead.first->getSpeed())
1784 myVehicle.
getSpeed(), neighLead.first->getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel()))
1785 <<
" acceptanceTime=" << acceptanceTime
1786 <<
" fullSpeedGap=" << fullSpeedGap
1787 <<
" fullSpeedDrivingSeconds=" << fullSpeedDrivingSeconds
1788 <<
" dProb=" << deltaProb
1801#ifdef DEBUG_WANTS_CHANGE
1808 <<
" thisLaneVSafe=" << thisLaneVSafe
1809 <<
" neighLaneVSafe=" << neighLaneVSafe
1810 <<
" relativeGain=" << relativeGain
1811 <<
" blocked=" << blocked
1828 if (thisLaneVSafe > neighLaneVSafe) {
1831 }
else if (thisLaneVSafe == neighLaneVSafe) {
1846#ifdef DEBUG_WANTS_CHANGE
1853 <<
" thisLaneVSafe=" << thisLaneVSafe
1854 <<
" neighLaneVSafe=" << neighLaneVSafe
1855 <<
" relativeGain=" << relativeGain
1856 <<
" blocked=" << blocked
1862 && (relativeGain > NUMERICAL_EPS || changeLeftToAvoidOvertakeRight)
1872 if (nv !=
nullptr && !hasBidiNeighFollower) {
1884 && relativeGain >= 0
1892#ifdef DEBUG_WANTS_CHANGE
1899 <<
" thisLaneVSafe=" << thisLaneVSafe
1900 <<
" neighLaneVSafe=" << neighLaneVSafe
1911 const MSVehicle* leader = leaderDist.first;
1912 const double gap = leaderDist.second;
1914 if (acceleratingLeader) {
1918 if (leader ==
nullptr) {
1930 if (leader ==
nullptr) {
1941 futureSpeed =
MIN2(vMax, futureSpeed);
1944 const double deltaV = vMax - futureLeaderSpeed;
1945 if (deltaV > 0 && gap > 0) {
1947 const double fullSpeedGap = gap - secGap;
1951 const double gapClosingTime =
MAX2(0.0, fullSpeedGap / deltaV);
1954 futureSpeed =
MIN2(futureSpeed, (gapClosingTime * futureSpeed + (foreCastTime - gapClosingTime) * futureLeaderSpeed) / foreCastTime);
1966 if (blocked !=
nullptr) {
1968#ifdef DEBUG_SLOW_DOWN
1977 if (gap > POSITION_EPS) {
1991 gap - POSITION_EPS, blocked->
getSpeed(),
1995#ifdef DEBUG_SLOW_DOWN
1999 <<
" slowing down for"
2023#ifdef DEBUG_WANTS_CHANGE
2025 std::cout <<
SIMTIME <<
" adapt to pedestrians on lane=" << lane->
getID() <<
"\n";
2031 if (leader.first != 0) {
2033 v =
MIN2(v, stopSpeed);
2034#ifdef DEBUG_WANTS_CHANGE
2036 std::cout <<
SIMTIME <<
" pedLeader=" << leader.first->getID() <<
" dist=" << leader.second <<
" v=" << v <<
"\n";
2047#ifdef DEBUG_WANTS_CHANGE
2049 std::cout <<
SIMTIME <<
" veh=" <<
myVehicle.
getID() <<
" myLeftSpace=" <<
myLeftSpace <<
" latDist=" << latDist <<
" maneuverDist=" << maneuverDist <<
" result=" << result <<
"\n";
2057 result =
MAX2(-speedBound,
MIN2(speedBound, result));
2070 return myOppositeParam <= 0 ? std::numeric_limits<double>::max() : 1 /
myOppositeParam;
2078#ifdef DEBUG_SAVE_BLOCKER_LENGTH
2080 std::cout <<
SIMTIME <<
" saveBlockerLength veh=" <<
myVehicle.
getID() <<
" canReserve=" << canReserve <<
" myLeftSpace=" <<
myLeftSpace <<
" foeLeftSpace=" << foeLeftSpace <<
"\n";
2096 if (neighLeadStopped.first ==
nullptr) {
2099 int dir = (laneOffset > 0 ? 1 : -1);
2106 int nextOffset = laneOffset + dir;
2111 const double overtakeDist = neighLeadStopped.second + neighLeadStopped.first->getVehicleType().getLengthWithGap() +
myVehicle.
getLength() + POSITION_EPS;
2113 return nextLead.first ==
nullptr || nextLead.second >= overtakeDist ||
hasFreeLane(nextOffset, nextLead);
2160 }
else if (key ==
"speedGainProbabilityRight") {
2162 }
else if (key ==
"speedGainProbabilityLeft") {
2164 }
else if (key ==
"keepRightProbability") {
2166 }
else if (key ==
"lookAheadSpeed") {
2169 }
else if (key ==
"speedGainRP") {
2171 }
else if (key ==
"speedGainLP") {
2173 }
else if (key ==
"keepRightP") {
2229 }
else if (key ==
"speedGainProbabilityRight") {
2231 }
else if (key ==
"speedGainProbabilityLeft") {
2233 }
else if (key ==
"keepRightProbability") {
2235 }
else if (key ==
"lookAheadSpeed") {
#define HELP_DECEL_FACTOR
#define LOOK_AHEAD_MIN_SPEED
#define LCA_RIGHT_IMPATIENCE
#define REACT_TO_STOPPED_DISTANCE
#define RELGAIN_NORMALIZATION_MIN_SPEED
#define CUT_IN_LEFT_SPEED_THRESHOLD
#define MAX_ONRAMP_LENGTH
#define LOOK_AHEAD_SPEED_MEMORY
#define BLOCKER_IS_BLOCKED_TIME_THRESHOLD
#define LC_RESOLUTION_SPEED_LAT
std::pair< const MSPerson *, double > PersonDist
LaneChangeAction
The state of a vehicle's lane-change behavior.
@ LCA_KEEPRIGHT
The action is due to the default of keeping right "Rechtsfahrgebot".
@ LCA_BLOCKED
blocked in all directions
@ LCA_URGENT
The action is urgent (to be defined by lc-model)
@ LCA_STAY
Needs to stay on the current lane.
@ LCA_BLOCKED_BY_LEADER
blocked by leader
@ LCA_BLOCKED_BY_LEFT_FOLLOWER
The vehicle is blocked by left follower.
@ LCA_AMBLOCKINGFOLLOWER_DONTBRAKE
@ LCA_COOPERATIVE
The action is done to help someone else.
@ LCA_LEFT
Wants go to the left.
@ LCA_STRATEGIC
The action is needed to follow the route (navigational lc)
@ LCA_AMBACKBLOCKER_STANDING
@ LCA_TRACI
The action is due to a TraCI request.
@ LCA_SPEEDGAIN
The action is due to the wish to be faster (tactical lc)
@ LCA_WANTS_LANECHANGE
lane can change
@ LCA_RIGHT
Wants go to the right.
@ LCA_BLOCKED_BY_FOLLOWER
blocker by follower
@ SUMO_ATTR_LCA_COOPERATIVE_SPEED
@ SUMO_ATTR_LCA_ASSERTIVE
@ SUMO_ATTR_LCA_LOOKAHEADLEFT
@ SUMO_ATTR_LCA_SPEEDGAIN_PARAM
@ SUMO_ATTR_LCA_MAXDISTLATSTANDING
@ SUMO_ATTR_LCA_COOPERATIVE_ROUNDABOUT
@ SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD
@ SUMO_ATTR_LCA_MAXSPEEDLATFACTOR
@ SUMO_ATTR_LCA_MAXSPEEDLATSTANDING
@ SUMO_ATTR_LCA_KEEPRIGHT_PARAM
@ SUMO_ATTR_LCA_STRATEGIC_LOOKAHEAD
@ SUMO_ATTR_LCA_COOPERATIVE_PARAM
@ SUMO_ATTR_LCA_OPPOSITE_PARAM
@ SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME
@ SUMO_ATTR_LCA_OVERTAKE_DELTASPEED_FACTOR
@ SUMO_ATTR_LCA_OVERTAKE_RIGHT
@ SUMO_ATTR_LCA_STRATEGIC_PARAM
@ SUMO_ATTR_LCA_KEEPRIGHT_ACCEPTANCE_TIME
@ SUMO_ATTR_LCA_EXPERIMENTAL1
@ SUMO_ATTR_LCA_SPEEDGAIN_URGENCY
@ SUMO_ATTR_LCA_SPEEDGAINRIGHT
int gPrecision
the precision for floating point outputs
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class responsible for exchanging messages between cars involved in lane-change interaction.
void * informNeighFollower(void *info, MSVehicle *sender)
Informs the follower on the desired lane.
void * informNeighLeader(void *info, MSVehicle *sender)
Informs the leader on the desired lane.
Interface for lane-change models.
double getForwardPos() const
get vehicle position relative to the forward direction lane
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
virtual double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const
decides the next lateral speed depending on the remaining lane change distance to be covered and upda...
virtual void resetSpeedLat()
int myOwnState
The current state of the vehicle.
virtual void prepareStep()
double myMaxDistLatStanding
static bool myAllowOvertakingRight
whether overtaking on the right is permitted
void addLCSpeedAdvice(const double vSafe, bool ownAdvice=true)
Takes a vSafe (speed advice for speed in the next simulation step), converts it into an acceleration ...
int & getCanceledState(const int dir)
double myMaxSpeedLatFactor
const LaneChangeModel myModel
the type of this model
bool cancelRequest(int state, int laneOffset)
whether the influencer cancels the given request
std::vector< std::pair< double, bool > > myLCAccelerationAdvices
void setSpeedLat(double speedLat)
set the lateral speed and update lateral acceleraton
double myOvertakeRightParam
const MSCFModel & getCarFollowModel() const
The vehicle's car following model.
double myMaxSpeedLatStanding
double myStrategicLookahead
MSVehicle & myVehicle
The vehicle this lane-changer belongs to.
virtual bool avoidOvertakeRight() const
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
double getImpatience() const
Returns this vehicles impatience.
int getNumRemainingEdges() const
return the number of edges remaining in the route (include the current)
double getLength() const
Returns the vehicle's length.
double getWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s)
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
The car-following model abstraction.
static double gapExtrapolation(const double duration, const double currentGap, double v1, double v2, double a1=0, double a2=0, const double maxV1=std::numeric_limits< double >::max(), const double maxV2=std::numeric_limits< double >::max())
return the resulting gap if, starting with gap currentGap, two vehicles continue with constant accele...
virtual double minNextSpeedEmergency(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed after emergency braking, given the current speed (depends on the numerical ...
virtual double minNextSpeed(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed given the current speed (depends on the numerical update scheme and its ste...
double maximumSafeFollowSpeed(double gap, double egoSpeed, double predSpeed, double predMaxDecel, bool onInsertion=false) const
Returns the maximum safe velocity for following the given leader.
@ LANE_CHANGE
the return value is used for lane change calculations
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double maximumSafeStopSpeed(double gap, double decel, double currentSpeed, bool onInsertion=false, double headway=-1, bool relaxEmergency=true) const
Returns the maximum next velocity for stopping within gap.
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
virtual double getSpeedAfterMaxDecel(double v) const
Returns the velocity after maximum deceleration.
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0, const CalcReason usage=CalcReason::CURRENT) const =0
Computes the vehicle's follow speed (no dawdling)
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool hasLaneChanger() const
bool isRoundabout() const
bool isInternal() const
return whether this edge is an internal edge
static bool gSemiImplicitEulerUpdate
static bool isBidiFollower(const MSVehicle *ego, const MSVehicle *follower)
static bool canSaveBlockerLength(const MSVehicle &veh, double requested, double leftSpace)
static double getSpeedPreservingSecureGap(const MSVehicle &leader, const MSVehicle &follower, double currentGap, double leaderPlannedSpeed)
static double getRoundaboutDistBonus(const MSVehicle &veh, double bonusParam, const MSVehicle::LaneQ &curr, const MSVehicle::LaneQ &neigh, const MSVehicle::LaneQ &best)
static bool isBidiLeader(const MSVehicle *leader, const std::vector< MSLane * > &cont)
static bool updateBlockerLength(const MSVehicle &veh, MSVehicle *blocker, int lcaCounter, double leftSpace, bool reliefConnection, double &leadingBlockerLength)
static bool divergentRoute(const MSVehicle &v1, const MSVehicle &v2)
return whether the vehicles are on the same junction but on divergent paths
bool currentDistAllows(double dist, int laneOffset, double lookForwardDist)
int wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked) override
Called to examine whether the vehicle wants to change using the given laneOffset. This method gets th...
void informFollower(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighFollow, double remainingSeconds, double plannedSpeed)
decide whether we will try cut in before the follower or allow to be overtaken
double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const override
decides the next lateral speed (for continuous lane changing)
double myOvertakeDeltaSpeedFactor
double mySpeedGainProbabilityRight
bool debugVehicle() const override
whether the current vehicles shall be debugged
double mySpeedGainLookahead
const double myExperimentalParam1
double patchSpeed(const double min, const double wanted, const double max, const MSCFModel &cfModel) override
Called to adapt the speed in order to allow a lane change. It uses information on LC-related desired ...
void initDerivedParameters()
init cached parameters derived directly from model parameters
double myCooperativeParam
MSLCM_LC2013(MSVehicle &v)
double myChangeProbThresholdRight
double anticipateFollowSpeed(const std::pair< MSVehicle *, double > &leaderDist, double dist, double vMax, bool acceleratingLeader)
anticipate future follow speed for the given leader
std::string getParameter(const std::string &key) const override
try to retrieve the given parameter from this device. Throw exception for unsupported key
void setParameter(const std::string &key, const std::string &value) override
try to set the given parameter for this laneChangeModel. Throw exception for unsupported key
bool hasFreeLane(int laneOffset, const std::pair< MSVehicle *, double > &neighLeadStopped) const
whether there is a lane beyond laneOffset that can be used to overtake the stopped leader on the neig...
double myCooperativeSpeed
double informLeader(MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, int dir, const std::pair< MSVehicle *, double > &neighLead, double remainingSeconds)
double _patchSpeed(double min, const double wanted, double max, const MSCFModel &cfModel)
double myLeadingBlockerLength
int _wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle *lastBlocked, MSVehicle *firstBlocked)
helper function for doing the actual work
std::pair< double, int > Info
information regarding save velocity (unused) and state flags of the ego vehicle
void prepareStep() override
double getSafetyFactor() const override
return factor for modifying the safety constraints of the car-following model
bool amBlockingFollowerPlusNB()
double myKeepRightProbability
bool currentDistDisallows(double dist, int laneOffset, double lookForwardDist)
void adaptSpeedToPedestrians(const MSLane *lane, double &v)
react to pedestrians on the given lane
double getOppositeSafetyFactor() const override
return factor for modifying the safety constraints for opposite-diretction overtaking of the car-foll...
void resetState() override
double myKeepRightAcceptanceTime
double mySpeedGainUrgency
int slowDownForBlocked(MSVehicle *blocked, int state)
compute useful slowdowns for blocked vehicles
bool saveBlockerLength(double length, double foeLeftSpace) override
reserve space at the end of the lane to avoid dead locks
double mySpeedGainRemainTime
double myChangeProbThresholdLeft
void * inform(void *info, MSVehicle *sender) override
double mySpeedGainProbabilityLeft
a value for tracking the probability that a change to that side is beneficial
static double overtakeDistance(const MSVehicle *follower, const MSVehicle *leader, const double gap, double followerSpeed=INVALID_SPEED, double leaderSpeed=INVALID_SPEED)
Representation of a lane in the micro simulation.
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
bool isAccelLane() const
return whether this lane is an acceleration lane
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
double getLength() const
Returns the lane's length.
bool allowsChangingLeft(SUMOVehicleClass vclass) const
Returns whether the given vehicle class may change left from this lane.
bool allowsVehicleClass(SUMOVehicleClass vclass) const
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
bool hasPedestrians() const
whether the lane has pedestrians on it
int getIndex() const
Returns the lane's index.
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
MSEdge & getEdge() const
Returns the lane's edge.
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const MSLane * lane
The lane to stop at (microsim only)
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
Representation of a vehicle in the micro simulation.
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double getMaxSpeedOnLane() const
Returns the maximal speed for the vehicle on its current lane (including speed factor and deviation,...
double nextStopDist() const
return the distance to the next stop or doubleMax if there is none.
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
int getBestLaneOffset() const
const MSEdge * getCurrentEdge() const
Returns the edge the vehicle is currently at (possibly an internal edge or nullptr)
const MSLane * getLane() const
Returns the lane the vehicle is on.
double getLastStepDist() const
Get the distance the vehicle covered in the previous timestep.
Influencer & getInfluencer()
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
void setLateralPositionOnLane(double posLat)
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getMaxSpeedLat() const
Get vehicle's maximum lateral speed [m/s].
double getLength() const
Get vehicle's length [m].
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
void step(double dt)
evolve for a time step of length dt.
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
#define UNUSED_PARAMETER(x)
A structure representing the best lanes for continuing the current route starting at 'lane'.
double length
The overall length which may be driven when using this lane without a lane change.
std::vector< MSLane * > bestContinuations
MSLane * lane
The described lane.
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.