Eclipse SUMO - Simulation of Urban MObility
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NBContHelper.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// Some methods for traversing lists of edges
21/****************************************************************************/
22#include <config.h>
23
24#include <vector>
25#include <map>
26#include <cassert>
27#include "NBContHelper.h"
29
30
31// ===========================================================================
32// method definitions
33// ===========================================================================
34/* -------------------------------------------------------------------------
35 * utility methods
36 * ----------------------------------------------------------------------- */
37void
38NBContHelper::nextCW(const EdgeVector& edges, EdgeVector::const_iterator& from) {
39 from++;
40 if (from == edges.end()) {
41 from = edges.begin();
42 }
43}
44
45
46void
47NBContHelper::nextCCW(const EdgeVector& edges, EdgeVector::const_iterator& from) {
48 if (from == edges.begin()) {
49 from = edges.end() - 1;
50 } else {
51 --from;
52 }
53}
54
55
56std::ostream&
57NBContHelper::out(std::ostream& os, const std::vector<bool>& v) {
58 for (std::vector<bool>::const_iterator i = v.begin(); i != v.end(); i++) {
59 os << *i;
60 }
61 return os;
62}
63
64
65NBEdge*
67 NBNode* from, NBNode* to) {
68 for (EdgeVector::const_iterator i = edges.begin(); i != edges.end(); i++) {
69 if ((*i)->getToNode() == to && (*i)->getFromNode() == from) {
70 return *i;
71 }
72 }
73 return nullptr;
74}
75
76
77
78double
80 assert(ev.size() > 0);
81 double max = (*(ev.begin()))->getSpeed();
82 for (EdgeVector::const_iterator i = ev.begin() + 1; i != ev.end(); i++) {
83 max =
84 max > (*i)->getSpeed()
85 ? max : (*i)->getSpeed();
86 }
87 return max;
88}
89
90
91
92/* -------------------------------------------------------------------------
93 * methods from node_with_incoming_finder
94 * ----------------------------------------------------------------------- */
97
98
99bool
101 const EdgeVector& incoming = n->getIncomingEdges();
102 return std::find(incoming.begin(), incoming.end(), myEdge) != incoming.end();
103}
104
105
106
107/* -------------------------------------------------------------------------
108 * methods from node_with_outgoing_finder
109 * ----------------------------------------------------------------------- */
112
113
114bool
116 const EdgeVector& outgoing = n->getOutgoingEdges();
117 return std::find(outgoing.begin(), outgoing.end(), myEdge) != outgoing.end();
118}
119
120
121/* -------------------------------------------------------------------------
122 * methods from edge_with_destination_finder
123 * ----------------------------------------------------------------------- */
126
127
128bool
130 return e->getToNode() == myDestinationNode;
131}
132
133
134/* -------------------------------------------------------------------------
135 * methods from relative_outgoing_edge_sorter
136 * ----------------------------------------------------------------------- */
137bool
139 assert(e1 != nullptr && e2 != nullptr);
140 double relAngle1 = NBHelpers::normRelAngle(myAngle, e1->getStartAngle());
141 double relAngle2 = NBHelpers::normRelAngle(myAngle, e2->getStartAngle());
142 const double length1 = e1->getGeometry().length2D();
143 const double length2 = e2->getGeometry().length2D();
144
145 double lookAhead = 2 * NBEdge::ANGLE_LOOKAHEAD;
146 while (fabs(relAngle1 - relAngle2) < 3.0) {
147 // look at further geometry segments to resolve ambiguity
148 const double offset1 = MAX2(0.0, MIN2(length1, lookAhead));
149 const double offset2 = MAX2(0.0, MIN2(length2, lookAhead));
150 const Position referencePos1 = e1->getGeometry().positionAtOffset2D(offset1);
151 const Position referencePos2 = e2->getGeometry().positionAtOffset2D(offset2);
152 const double angle1 = GeomHelper::legacyDegree(e1->getFromNode()->getPosition().angleTo2D(referencePos1), true);
153 const double angle2 = GeomHelper::legacyDegree(e2->getFromNode()->getPosition().angleTo2D(referencePos2), true);
154 relAngle1 = NBHelpers::normRelAngle(myAngle, angle1);
155 relAngle2 = NBHelpers::normRelAngle(myAngle, angle2);
156 if (lookAhead > MAX2(length1, length2)) {
157 break;
158 }
159 lookAhead *= 2;
160 }
161 if (fabs(relAngle1 - relAngle2) < NUMERICAL_EPS) {
162 // need to break ties for windows debug version, numerical id may be -1 for both
163 return e1->getID() > e2->getID();
164 }
165 return relAngle1 > relAngle2;
166}
167
168
169/* -------------------------------------------------------------------------
170 * methods from relative_incoming_edge_sorter
171 * ----------------------------------------------------------------------- */
172bool
174 assert(e1 != nullptr && e2 != nullptr);
175 double relAngle1 = NBHelpers::normRelAngle(myAngle, e1->getEndAngle());
176 double relAngle2 = NBHelpers::normRelAngle(myAngle, e2->getEndAngle());
177 const double length1 = e1->getGeometry().length2D();
178 const double length2 = e2->getGeometry().length2D();
179
180 double lookAhead = 2 * NBEdge::ANGLE_LOOKAHEAD;
181 while (fabs(relAngle1 - relAngle2) < 3.0) {
182 // look at further geometry segments to resolve ambiguity
183 const double offset1 = MAX2(0.0, MIN2(length1, length1 - lookAhead));
184 const double offset2 = MAX2(0.0, MIN2(length2, length2 - lookAhead));
185 const Position referencePos1 = e1->getGeometry().positionAtOffset2D(offset1);
186 const Position referencePos2 = e2->getGeometry().positionAtOffset2D(offset2);
187 const double angle1 = GeomHelper::legacyDegree(referencePos1.angleTo2D(e1->getToNode()->getPosition()), true);
188 const double angle2 = GeomHelper::legacyDegree(referencePos2.angleTo2D(e2->getToNode()->getPosition()), true);
189 relAngle1 = NBHelpers::normRelAngle(myAngle, angle1);
190 relAngle2 = NBHelpers::normRelAngle(myAngle, angle2);
191 if (lookAhead > MAX2(length1, length2)) {
192 break;
193 }
194 lookAhead *= 2;
195 }
196 if (fabs(relAngle1 - relAngle2) < NUMERICAL_EPS) {
197 // need to break ties for windows debug version, numerical id may be -1 for both
198 return e1->getID() > e2->getID();
199 }
200 return relAngle1 > relAngle2;
201}
202
203
204std::ostream&
205operator<<(std::ostream& os, const EdgeVector& ev) {
206 for (EdgeVector::const_iterator i = ev.begin(); i != ev.end(); i++) {
207 if (i != ev.begin()) {
208 os << ", ";
209 }
210 os << (*i)->getID();
211 }
212 return os;
213}
214
215
216double
218 if (edges.size() == 0) {
219 return -1;
220 }
221 double ret = (*(edges.begin()))->getSpeed();
222 for (EdgeVector::const_iterator i = edges.begin() + 1; i != edges.end(); i++) {
223 if ((*i)->getSpeed() > ret) {
224 ret = (*i)->getSpeed();
225 }
226 }
227 return ret;
228}
229
230
231double
233 if (edges.size() == 0) {
234 return -1;
235 }
236 double ret = (*(edges.begin()))->getSpeed();
237 for (EdgeVector::const_iterator i = edges.begin() + 1; i != edges.end(); i++) {
238 if ((*i)->getSpeed() < ret) {
239 ret = (*i)->getSpeed();
240 }
241 }
242 return ret;
243}
244
245
246bool
248 assert(e1->getFromNode() == myNode || e1->getToNode() == myNode);
249 assert(e2->getFromNode() == myNode || e2->getToNode() == myNode);
250 const double angle1 = e1->getAngleAtNodeToCenter(myNode);
251 const double angle2 = e2->getAngleAtNodeToCenter(myNode);
252 const double absDiff = fabs(angle1 - angle2);
253
254 // cannot trust the angle difference hence a heuristic:
255 if (absDiff < 2 || absDiff > (360 - 2)) {
256 const bool sameDir = ((e1->getFromNode() == myNode && e2->getFromNode() == myNode)
257 || (e1->getToNode() == myNode && e2->getToNode() == myNode));
258 if (sameDir) {
259 // put edges that allow pedestrians on the 'outside', but be aware if both allow / disallow
260 const bool e1Peds = (e1->getPermissions() & SVC_PEDESTRIAN) != 0;
261 const bool e2Peds = (e2->getPermissions() & SVC_PEDESTRIAN) != 0;
262 if (e1->getToNode() == myNode) {
263 if (e1Peds && !e2Peds) {
264 return true;
265 } else if (!e1Peds && e2Peds) {
266 return false;
267 }
268 } else {
269 if (!e1Peds && e2Peds) {
270 return true;
271 } else if (e1Peds && !e2Peds) {
272 return false;
273 }
274 }
275 // break ties to ensure strictly weak ordering
276 return e1->getID() < e2->getID();
277 } else {
278 // sort incoming before outgoing, no need to break ties here
279 return e1->getToNode() == myNode;
280 }
281 }
282 return angle1 < angle2;
283}
284
285
286/****************************************************************************/
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
Definition NBCont.h:42
@ SVC_PEDESTRIAN
pedestrian
T MIN2(T a, T b)
Definition StdDefs.h:76
T MAX2(T a, T b)
Definition StdDefs.h:82
static double legacyDegree(const double angle, const bool positive=false)
bool operator()(const NBEdge *e1, const NBEdge *e2) const
comparing operation
edge_with_destination_finder(NBNode *dest)
constructor
bool operator()(const NBNode *const n) const
node_with_incoming_finder(const NBEdge *const e)
constructor
bool operator()(const NBNode *const n) const
node_with_outgoing_finder(const NBEdge *const e)
constructor
bool operator()(const NBEdge *e1, const NBEdge *e2) const
comparing operation
bool operator()(const NBEdge *e1, const NBEdge *e2) const
comparing operation
static NBEdge * findConnectingEdge(const EdgeVector &edges, NBNode *from, NBNode *to)
static double getMaxSpeed(const EdgeVector &edges)
static void nextCCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
static double getMinSpeed(const EdgeVector &edges)
static double maxSpeed(const EdgeVector &ev)
static std::ostream & out(std::ostream &os, const std::vector< bool > &v)
friend std::ostream & operator<<(std::ostream &os, const EdgeVector &ev)
The representation of a single edge during network building.
Definition NBEdge.h:92
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
Definition NBEdge.cpp:4378
NBNode * getToNode() const
Returns the destination node of the edge.
Definition NBEdge.h:546
const PositionVector & getGeometry() const
Returns the geometry of the edge.
Definition NBEdge.h:783
const std::string & getID() const
Definition NBEdge.h:1528
static const double ANGLE_LOOKAHEAD
the distance at which to take the default angle
Definition NBEdge.h:370
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
Definition NBEdge.h:555
double getAngleAtNodeToCenter(const NBNode *const node) const
Returns the angle of from the node shape center to where the edge meets the node shape.
Definition NBEdge.cpp:2184
NBNode * getFromNode() const
Returns the origin node of the edge.
Definition NBEdge.h:539
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
Definition NBEdge.h:564
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
Definition NBHelpers.cpp:58
Represents a single node (junction) during network building.
Definition NBNode.h:66
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
Definition NBNode.h:268
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
Definition NBNode.h:273
const Position & getPosition() const
Definition NBNode.h:260
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
Definition Position.h:286
double length2D() const
Returns the length.
Position positionAtOffset2D(double pos, double lateralOffset=0) const
Returns the position at the given length.