Eclipse SUMO - Simulation of Urban MObility
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#include <config.h>
#include <netedit/GNENet.h>
#include <netedit/GNEUndoList.h>
#include <netedit/GNEViewNet.h>
#include <netedit/GNEViewParent.h>
#include <netedit/changes/GNEChange_Attribute.h>
#include <netedit/changes/GNEChange_Lane.h>
#include <netedit/elements/additional/GNERouteProbe.h>
#include <netedit/elements/demand/GNEPlanParents.h>
#include <netedit/elements/demand/GNERoute.h>
#include <netedit/frames/common/GNEInspectorFrame.h>
#include <netedit/frames/common/GNEDeleteFrame.h>
#include <netedit/frames/common/GNEMoveFrame.h>
#include <netedit/frames/data/GNEEdgeDataFrame.h>
#include <netedit/frames/data/GNEEdgeRelDataFrame.h>
#include <netedit/frames/demand/GNEVehicleFrame.h>
#include <netedit/frames/demand/GNEPersonFrame.h>
#include <netedit/frames/demand/GNEPersonPlanFrame.h>
#include <netedit/frames/demand/GNEContainerFrame.h>
#include <netedit/frames/demand/GNEContainerPlanFrame.h>
#include <netedit/frames/network/GNEAdditionalFrame.h>
#include <utils/gui/div/GLHelper.h>
#include <utils/gui/globjects/GLIncludes.h>
#include <utils/options/OptionsCont.h>
#include <utils/gui/div/GUIGlobalViewObjectsHandler.h>
#include "GNEConnection.h"
#include "GNECrossing.h"
#include "GNEEdge.h"
#include "GNEEdgeType.h"
#include "GNELaneType.h"
#include "GNEEdgeTemplate.h"
#include "GNELaneTemplate.h"
Go to the source code of this file.
Macros | |
#define | ENDPOINT_TOLERANCE 2 |
#define | VEHICLE_GAP 1 |
Definition in file GNEEdge.cpp.
#define ENDPOINT_TOLERANCE 2 |
Definition at line 60 of file GNEEdge.cpp.
#define VEHICLE_GAP 1 |
Definition at line 59 of file GNEEdge.cpp.