Eclipse SUMO - Simulation of Urban MObility
Loading...
Searching...
No Matches
GUIShapeContainer.cpp
Go to the documentation of this file.
1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
20// Storage for geometrical objects extended by mutexes
21/****************************************************************************/
22#include <config.h>
23
24#include "GUIShapeContainer.h"
30
31
32// ===========================================================================
33// method definitions
34// ===========================================================================
36 myVis(vis),
37 myAllowReplacement(false) {
38}
39
40
42
43
44bool
45GUIShapeContainer::addPOI(const std::string& id, const std::string& type, const RGBColor& color, const Position& pos, bool geo,
46 const std::string& lane, double posOverLane, bool friendlyPos, double posLat, const std::string& icon,
47 double layer, double angle, const std::string& imgFile, bool relativePath, double width, double height,
48 bool /* ignorePruning */) {
49 GUIPointOfInterest* p = new GUIPointOfInterest(id, type, color, pos, geo, lane, posOverLane, friendlyPos, posLat, icon,
50 layer, angle, imgFile, relativePath, width, height);
51 FXMutexLock locker(myLock);
52 if (!myPOIs.add(id, p)) {
54 GUIPointOfInterest* oldP = dynamic_cast<GUIPointOfInterest*>(myPOIs.get(id));
56 myPOIs.remove(id);
57 myPOIs.add(id, p);
58 WRITE_WARNINGF(TL("Replacing POI '%'"), id);
59 } else {
60 delete p;
61 return false;
62 }
63 }
65 return true;
66}
67
68
69bool
70GUIShapeContainer::addPolygon(const std::string& id, const std::string& type,
71 const RGBColor& color, double layer,
72 double angle, const std::string& imgFile, bool relativePath,
73 const PositionVector& shape, bool geo, bool fill, double lineWidth, bool /* ignorePruning */,
74 const std::string& name) {
75 GUIPolygon* p = new GUIPolygon(id, type, color, shape, geo, fill, lineWidth, layer, angle, imgFile, relativePath, name);
76 FXMutexLock locker(myLock);
77 if (!myPolygons.add(id, p)) {
79 GUIPolygon* oldP = dynamic_cast<GUIPolygon*>(myPolygons.get(id));
82 myPolygons.add(id, p);
83 WRITE_WARNINGF(TL("Replacing polygon '%'"), id);
84 } else {
85 delete p;
86 return false;
87 }
88 }
89 bool state = myInactivePolygonTypes.empty() || (std::find(myInactivePolygonTypes.begin(), myInactivePolygonTypes.end(), type) == myInactivePolygonTypes.end());
90 p->activate(state);
92 return true;
93}
94
95
98 std::string polyID,
99 SUMOTrafficObject* trackedObject,
100 const std::vector<double>& timeSpan,
101 const std::vector<double>& alphaSpan,
102 bool looped,
103 bool rotate) {
104 PolygonDynamics* pd = ShapeContainer::addPolygonDynamics(simtime, polyID, trackedObject, timeSpan, alphaSpan, looped, rotate);
105 if (pd != nullptr) {
106 pd->setRTree(&myVis);
107 }
108 return pd;
109}
110
111
114 FXMutexLock locker(myLock);
115 GUIPolygon* p = dynamic_cast<GUIPolygon*>(pd->getPolygon());
116 assert(p != nullptr);
119 if (next != 0) {
120 // Update polygon position in RTree
122 }
123 return next;
124}
125
126
127bool
128GUIShapeContainer::removePolygon(const std::string& id, bool useLock) {
129 GUIPolygon* p = dynamic_cast<GUIPolygon*>(myPolygons.get(id));
130 if (p == nullptr) {
131 return false;
132 }
133 FXMutexLock* locker = nullptr;
134 if (useLock) {
135 locker = new FXMutexLock(myLock);
136 }
138 bool succ = ShapeContainer::removePolygon(id);
139 delete locker;
140 return succ;
141}
142
143
144bool
145GUIShapeContainer::removePOI(const std::string& id) {
146 FXMutexLock locker(myLock);
147 GUIPointOfInterest* p = dynamic_cast<GUIPointOfInterest*>(myPOIs.get(id));
148 if (p == nullptr) {
149 return false;
150 }
152 return myPOIs.remove(id);
153}
154
155
156void
157GUIShapeContainer::movePOI(const std::string& id, const Position& pos) {
158 FXMutexLock locker(myLock);
159 GUIPointOfInterest* p = dynamic_cast<GUIPointOfInterest*>(myPOIs.get(id));
160 if (p != nullptr) {
162 static_cast<Position*>(p)->set(pos);
164 }
165}
166
167
168void
169GUIShapeContainer::reshapePolygon(const std::string& id, const PositionVector& shape) {
170 FXMutexLock locker(myLock);
171 GUIPolygon* p = dynamic_cast<GUIPolygon*>(myPolygons.get(id));
172 if (p != nullptr) {
174 p->setShape(shape);
176 }
177}
178
179
180
181std::vector<GUIGlID>
183 FXMutexLock locker(myLock);
184 std::vector<GUIGlID> ret;
185 for (const auto& poi : getPOIs()) {
186 ret.push_back(static_cast<GUIPointOfInterest*>(poi.second)->getGlID());
187 }
188 return ret;
189}
190
191
192std::vector<GUIGlID>
194 FXMutexLock locker(myLock);
195 std::vector<GUIGlID> ret;
196 for (const auto& poly : getPolygons()) {
197 ret.push_back(static_cast<GUIPolygon*>(poly.second)->getGlID());
198 }
199 return ret;
200}
201
202
203void
207
208
209void
210GUIShapeContainer::setInactivePolygonTypes(std::set<std::string> inactivePolygonTypes) {
211 myInactivePolygonTypes = inactivePolygonTypes;
213}
214
215
216void
217GUIShapeContainer::addInactivePolygonTypes(std::set<std::string> inactivePolygonTypes) {
218 myInactivePolygonTypes.insert(inactivePolygonTypes.begin(), inactivePolygonTypes.end());
220}
221
222
223void
224GUIShapeContainer::removeInactivePolygonTypes(std::set<std::string> inactivePolygonTypes) {
225 for (std::string type : inactivePolygonTypes) {
226 myInactivePolygonTypes.erase(type);
227 }
229}
230
231
232void
234 for (auto polygonWithID : myPolygons) {
235 GUIPolygon* polygon = (GUIPolygon*)polygonWithID.second;
236 bool state = std::find(myInactivePolygonTypes.begin(), myInactivePolygonTypes.end(), polygon->getShapeType()) == myInactivePolygonTypes.end();
237 polygon->activate(state);
238 }
239}
240
241/****************************************************************************/
long long int SUMOTime
Definition GUI.h:36
#define WRITE_WARNINGF(...)
Definition MsgHandler.h:296
#define TL(string)
Definition MsgHandler.h:315
GUIGlID getGlID() const
Returns the numerical id of the object.
void activate(bool isActive)
Definition GUIPolygon.h:177
virtual void setShape(const PositionVector &shape) override
set a new shape and update the tesselation
void removeInactivePolygonTypes(std::set< std::string > inactivePolygonTypes)
Remove some polygon types that were deemed as inactive.
void setInactivePolygonTypes(std::set< std::string > inactivePolygonTypes)
Sets polygon types that define which one is active or not.
virtual void movePOI(const std::string &id, const Position &pos) override
Assigns a new position to the named PoI.
virtual bool removePOI(const std::string &id) override
Removes a PoI from the container.
SUMORTree & myVis
The RTree structure to add and remove visualization elements.
virtual ~GUIShapeContainer()
Destructor.
virtual bool addPolygon(const std::string &id, const std::string &type, const RGBColor &color, double layer, double angle, const std::string &imgFile, bool relativePath, const PositionVector &shape, bool geo, bool fill, double lineWidth, bool ignorePruning=false, const std::string &name=Shape::DEFAULT_NAME) override
Builds a polygon using the given values and adds it to the container.
void allowReplacement()
allow replacement
SUMOTime polygonDynamicsUpdate(SUMOTime t, PolygonDynamics *pd) override
Update PolygonDynamics,.
std::vector< GUIGlID > getPOIIds() const
Returns the gl-ids of all pois.
std::set< std::string > myInactivePolygonTypes
The polygon types that define the inactive polygons.
std::vector< GUIGlID > getPolygonIDs() const
Returns the gl-ids of all polygons.
virtual bool removePolygon(const std::string &id, bool useLock=true) override
Removes a polygon from the container.
FXMutex myLock
The mutex for adding/removing operations.
GUIShapeContainer(SUMORTree &vis)
Constructor.
void computeActivePolygons(void)
Determine which polygons are active based on their type.
virtual bool addPOI(const std::string &id, const std::string &type, const RGBColor &color, const Position &pos, bool geo, const std::string &lane, double posOverLane, bool friendlyPos, double posLat, const std::string &icon, double layer, double angle, const std::string &imgFile, bool relativePath, double width, double height, bool ignorePruning=false) override
Builds a POI using the given values and adds it to the container.
bool myAllowReplacement
whether existing ids shall be replaced
virtual void reshapePolygon(const std::string &id, const PositionVector &shape) override
Assigns a shape to the named polygon.
void addInactivePolygonTypes(std::set< std::string > inactivePolygonTypes)
Adds new polygon types to the set of inactive ones.
PolygonDynamics * addPolygonDynamics(double simtime, std::string polyID, SUMOTrafficObject *trackedObject, const std::vector< double > &timeSpan, const std::vector< double > &alphaSpan, bool looped, bool rotate) override
Adds dynamics to the given Polygon,.
T get(const std::string &id) const
Retrieves an item.
bool remove(const std::string &id, const bool del=true)
Removes an item.
bool add(const std::string &id, T item)
Adds an item.
SUMOPolygon * getPolygon() const
void setRTree(SUMORTree *rtree)
Set the RTree.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
A list of positions.
A RT-tree for efficient storing of SUMO's GL-objects.
Definition SUMORTree.h:66
void addAdditionalGLObject(GUIGlObject *o, const double exaggeration=1)
Adds an additional object (detector/shape/trigger) for visualisation.
Definition SUMORTree.h:124
void removeAdditionalGLObject(GUIGlObject *o, const double exaggeration=1)
Removes an additional object (detector/shape/trigger) from being visualised.
Definition SUMORTree.h:162
Representation of a vehicle, person, or container.
virtual SUMOTime polygonDynamicsUpdate(SUMOTime t, PolygonDynamics *pd)
Regular update event for updating polygon dynamics.
virtual bool removePolygon(const std::string &id, bool useLock=true)
Removes a polygon from the container.
const Polygons & getPolygons() const
Returns all polygons.
POIs myPOIs
stored POIs
virtual PolygonDynamics * addPolygonDynamics(double simtime, std::string polyID, SUMOTrafficObject *trackedObject, const std::vector< double > &timeSpan, const std::vector< double > &alphaSpan, bool looped, bool rotate)
Adds dynamics (animation / tracking) to the given polygon.
const POIs & getPOIs() const
Returns all pois.
Polygons myPolygons
stored Polygons
const std::string & getShapeType() const
Returns the (abstract) type of the Shape.
Definition Shape.h:77