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MSLCM_SL2015.cpp
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2013-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
18// A lane change model for heterogeneous traffic (based on sub-lanes)
19/****************************************************************************/
20#include <config.h>
21
22#include <iostream>
25#include <microsim/MSEdge.h>
26#include <microsim/MSLane.h>
27#include <microsim/MSLink.h>
28#include <microsim/MSNet.h>
30#include <microsim/MSGlobals.h>
31#include <microsim/MSStop.h>
34#include "MSLCHelper.h"
35#include "MSLCM_SL2015.h"
36
37// ===========================================================================
38// variable definitions
39// ===========================================================================
40#define MAGIC_OFFSET 1.
41#define LOOK_FORWARD 10.
42
43#define JAM_FACTOR 1.
44
45#define LCA_RIGHT_IMPATIENCE -1.
46#define CUT_IN_LEFT_SPEED_THRESHOLD 27.
47#define MAX_ONRAMP_LENGTH 200.
48
49#define LOOK_AHEAD_MIN_SPEED 0.0
50#define LOOK_AHEAD_SPEED_MEMORY 0.9
51
52#define HELP_DECEL_FACTOR 1.0
53
54#define HELP_OVERTAKE (10.0 / 3.6)
55#define MIN_FALLBEHIND (7.0 / 3.6)
56
57#define URGENCY 2.0
58
59#define KEEP_RIGHT_TIME 5.0 // the number of seconds after which a vehicle should move to the right lane
60
61#define RELGAIN_NORMALIZATION_MIN_SPEED 10.0
62
63#define TURN_LANE_DIST 200.0 // the distance at which a lane leading elsewhere is considered to be a turn-lane that must be avoided
64#define GAIN_PERCEPTION_THRESHOLD 0.05 // the minimum relative speed gain which affects the behavior
65
66#define ARRIVALPOS_LAT_THRESHOLD 100.0
67
68// the speed at which the desired lateral gap grows now further
69#define LATGAP_SPEED_THRESHOLD (50 / 3.6)
70// the speed at which the desired lateral gap shrinks now further.
71// @note: when setting LATGAP_SPEED_THRESHOLD = LATGAP_SPEED_THRESHOLD2, no speed-specif reduction of minGapLat is done
72#define LATGAP_SPEED_THRESHOLD2 (50 / 3.6)
73
74// intention to change decays over time
75#define SPEEDGAIN_DECAY_FACTOR 0.5
76// exponential averaging factor for expected sublane speeds
77#define SPEEDGAIN_MEMORY_FACTOR 0.5
78
79#define REACT_TO_STOPPED_DISTANCE 100
80
81
82// ===========================================================================
83// Debug flags
84// ===========================================================================
85//#define DEBUG_MANEUVER
86//#define DEBUG_WANTSCHANGE
87//#define DEBUG_STRATEGIC_CHANGE
88//#define DEBUG_KEEP_LATGAP
89//#define DEBUG_STATE
90//#define DEBUG_ACTIONSTEPS
91//#define DEBUG_COMMITTED_SPEED
92//#define DEBUG_PATCHSPEED
93//#define DEBUG_INFORM
94//#define DEBUG_ROUNDABOUTS
95//#define DEBUG_COOPERATE
96//#define DEBUG_SLOWDOWN
97//#define DEBUG_SAVE_BLOCKER_LENGTH
98//#define DEBUG_BLOCKING
99//#define DEBUG_TRACI
100//#define DEBUG_EXPECTED_SLSPEED
101//#define DEBUG_SLIDING
102//#define DEBUG_COND (myVehicle.getID() == "moped.18" || myVehicle.getID() == "moped.16")
103//#define DEBUG_COND (myVehicle.getID() == "Togliatti_71_0")
104#define DEBUG_COND (myVehicle.isSelected())
105//#define DEBUG_COND (myVehicle.getID() == "pkw150478" || myVehicle.getID() == "pkw150494" || myVehicle.getID() == "pkw150289")
106//#define DEBUG_COND (myVehicle.getID() == "A" || myVehicle.getID() == "B") // fail change to left
107//#define DEBUG_COND (myVehicle.getID() == "disabled") // test stops_overtaking
108//#define DEBUG_COND true
109
110
111// ===========================================================================
112// member method definitions
113// ===========================================================================
116 mySpeedGainProbabilityRight(0),
117 mySpeedGainProbabilityLeft(0),
118 myKeepRightProbability(0),
119 myLeadingBlockerLength(0),
120 myLeftSpace(0),
121 myLookAheadSpeed(LOOK_AHEAD_MIN_SPEED),
122 myLastEdge(nullptr),
123 myCanChangeFully(true),
124 mySafeLatDistRight(0),
125 mySafeLatDistLeft(0),
126 myStrategicParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_STRATEGIC_PARAM, 1)),
127 myCooperativeParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_COOPERATIVE_PARAM, 1)),
128 mySpeedGainParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_SPEEDGAIN_PARAM, 1)),
129 myKeepRightParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_KEEPRIGHT_PARAM, 1)),
130 myOppositeParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_OPPOSITE_PARAM, 1)),
131 mySublaneParam(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_SUBLANE_PARAM, 1)),
132 // by default use SUMO_ATTR_LCA_PUSHY. If that is not set, try SUMO_ATTR_LCA_PUSHYGAP
133 myMinGapLat(v.getVehicleType().getMinGapLat()),
134 myPushy(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_PUSHY,
135 1 - (v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_PUSHYGAP,
136 MAX2(NUMERICAL_EPS, myMinGapLat)) /
137 MAX2(NUMERICAL_EPS, myMinGapLat)))),
138 myAssertive(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_ASSERTIVE, 1)),
139 myImpatience(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_IMPATIENCE, 0)),
140 myMinImpatience(myImpatience),
141 myTimeToImpatience(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_TIME_TO_IMPATIENCE, std::numeric_limits<double>::max())),
142 myAccelLat(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_ACCEL_LAT, 1.0)),
143 myTurnAlignmentDist(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_TURN_ALIGNMENT_DISTANCE, 0.0)),
144 myLookaheadLeft(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_LOOKAHEADLEFT, 2.0)),
145 mySpeedGainRight(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_SPEEDGAINRIGHT, 0.1)),
146 myLaneDiscipline(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_LANE_DISCIPLINE, 0.0)),
147 mySpeedGainLookahead(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD, 5)),
148 mySpeedGainRemainTime(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME, 20)),
149 myRoundaboutBonus(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_COOPERATIVE_ROUNDABOUT, myCooperativeParam)),
150 myCooperativeSpeed(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_COOPERATIVE_SPEED, myCooperativeParam)),
151 myKeepRightAcceptanceTime(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_KEEPRIGHT_ACCEPTANCE_TIME, -1)),
152 myOvertakeDeltaSpeedFactor(v.getVehicleType().getParameter().getLCParam(SUMO_ATTR_LCA_OVERTAKE_DELTASPEED_FACTOR, 0)),
153 mySigmaState(0) {
155}
156
160
161
162void
164 if (mySpeedGainParam <= 0) {
165 myChangeProbThresholdRight = std::numeric_limits<double>::max();
166 myChangeProbThresholdLeft = std::numeric_limits<double>::max();
167 } else {
170 }
172}
173
174
175bool
177 return DEBUG_COND;
178}
179
180
181int
183 int laneOffset,
184 LaneChangeAction alternatives,
185 const MSLeaderDistanceInfo& leaders,
186 const MSLeaderDistanceInfo& followers,
187 const MSLeaderDistanceInfo& blockers,
188 const MSLeaderDistanceInfo& neighLeaders,
189 const MSLeaderDistanceInfo& neighFollowers,
190 const MSLeaderDistanceInfo& neighBlockers,
191 const MSLane& neighLane,
192 const std::vector<MSVehicle::LaneQ>& preb,
193 MSVehicle** lastBlocked,
194 MSVehicle** firstBlocked,
195 double& latDist, double& maneuverDist, int& blocked) {
196
198 const std::string changeType = laneOffset == -1 ? "right" : (laneOffset == 1 ? "left" : "current");
199
200#ifdef DEBUG_MANEUVER
201 if (gDebugFlag2) {
202 std::cout << "\n" << SIMTIME
203 << std::setprecision(gPrecision)
204 << " veh=" << myVehicle.getID()
205 << " lane=" << myVehicle.getLane()->getID()
206 << " neigh=" << neighLane.getID()
207 << " pos=" << myVehicle.getPositionOnLane()
208 << " posLat=" << myVehicle.getLateralPositionOnLane()
209 << " posLatError=" << mySigmaState
210 << " speed=" << myVehicle.getSpeed()
211 << " considerChangeTo=" << changeType
212 << "\n";
213 }
214#endif
215
216 int result = _wantsChangeSublane(laneOffset,
217 alternatives,
218 leaders, followers, blockers,
219 neighLeaders, neighFollowers, neighBlockers,
220 neighLane, preb,
221 lastBlocked, firstBlocked, latDist, maneuverDist, blocked);
222
223 result = keepLatGap(result, leaders, followers, blockers,
224 neighLeaders, neighFollowers, neighBlockers,
225 neighLane, laneOffset, latDist, maneuverDist, blocked);
226
227 result |= getLCA(result, latDist);
228 // take into account lateral acceleration
229#if defined(DEBUG_MANEUVER) || defined(DEBUG_STATE)
230 double latDistTmp = latDist;
231#endif
232 latDist = SPEED2DIST(computeSpeedLat(latDist, maneuverDist, (result & LCA_URGENT) != 0));
233#if defined(DEBUG_MANEUVER) || defined(DEBUG_STATE)
234 if (gDebugFlag2 && latDist != latDistTmp) {
235 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " maneuverDist=" << maneuverDist << " latDist=" << latDistTmp << " mySpeedPrev=" << mySpeedLat << " speedLat=" << DIST2SPEED(latDist) << " latDist2=" << latDist << "\n";
236 }
237
238 if (gDebugFlag2) {
239 if (result & LCA_WANTS_LANECHANGE) {
240 std::cout << SIMTIME
241 << " veh=" << myVehicle.getID()
242 << " wantsChangeTo=" << changeType
243 << " latDist=" << latDist
244 << " maneuverDist=" << maneuverDist
245 << " state=" << toString((LaneChangeAction)result)
246 << ((blocked & LCA_BLOCKED) ? " (blocked)" : "")
247 << ((blocked & LCA_OVERLAPPING) ? " (overlap)" : "")
248 << "\n\n";
249 } else {
250 std::cout << SIMTIME
251 << " veh=" << myVehicle.getID()
252 << " wantsNoChangeTo=" << changeType
253 << " state=" << toString((LaneChangeAction)result)
254 << "\n\n";
255 }
256 }
257#endif
258 gDebugFlag2 = false;
259 return result;
260}
261
262void
265 if (myVehicle.isActive()) {
266 if ((state & (LCA_STRATEGIC | LCA_SPEEDGAIN)) != 0 && (state & LCA_BLOCKED) != 0) {
268 } else {
269 // impatience decays only to the driver-specific level
271 }
272#ifdef DEBUG_STATE
273 if (DEBUG_COND) {
274 std::cout << SIMTIME << " veh=" << myVehicle.getID()
275 << " setOwnState=" << toString((LaneChangeAction)state)
276 << " myMinImpatience=" << myMinImpatience
277 << " myImpatience=" << myImpatience
278 << "\n";
279 }
280#endif
281 if ((state & LCA_STAY) != 0) {
282 myCanChangeFully = true;
283// if (DEBUG_COND) {
284// std::cout << " myCanChangeFully=true\n";
285// }
286 }
287 }
288}
289
290
291void
292MSLCM_SL2015::updateSafeLatDist(const double travelledLatDist) {
293 mySafeLatDistLeft -= travelledLatDist;
294 mySafeLatDistRight += travelledLatDist;
295
296 if (fabs(mySafeLatDistLeft) < NUMERICAL_EPS) {
298 }
299 if (fabs(mySafeLatDistRight) < NUMERICAL_EPS) {
301 }
302}
303
304
305double
306MSLCM_SL2015::patchSpeed(const double min, const double wanted, const double max, const MSCFModel& cfModel) {
308 // negative min speed may be passed when using ballistic updated
309 const double newSpeed = _patchSpeed(MAX2(min, 0.0), wanted, max, cfModel);
310#ifdef DEBUG_PATCHSPEED
311 if (gDebugFlag2) {
312 const std::string patched = (wanted != newSpeed ? " patched=" + toString(newSpeed) : "");
313 std::cout << SIMTIME
314 << " veh=" << myVehicle.getID()
315 << " lane=" << myVehicle.getLane()->getID()
316 << " pos=" << myVehicle.getPositionOnLane()
317 << " v=" << myVehicle.getSpeed()
318 << " min=" << min
319 << " wanted=" << wanted
320 << " max=" << max
321 << patched
322 << "\n\n";
323 }
324#endif
325 gDebugFlag2 = false;
326 return newSpeed;
327}
328
329
330double
331MSLCM_SL2015::_patchSpeed(double min, const double wanted, double max, const MSCFModel& cfModel) {
332 if (wanted <= 0) {
333 return wanted;
334 }
335
336 int state = myOwnState;
337
338 double nVSafe = wanted;
339 bool gotOne = false;
340 // letting vehicles merge in at the end of the lane in case of counter-lane change, step#2
341 // if we want to change and have a blocking leader and there is enough room for him in front of us
342 if (myLeadingBlockerLength != 0) {
344#ifdef DEBUG_PATCHSPEED
345 if (gDebugFlag2) {
346 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " myLeadingBlockerLength=" << myLeadingBlockerLength << " space=" << space << "\n";
347 }
348#endif
349 if (space >= 0) { // XXX space > -MAGIC_OFFSET
350 // compute speed for decelerating towards a place which allows the blocking leader to merge in in front
352 max = MIN2(max, safe);
353 // if we are approaching this place
354 if (safe < wanted) {
355 if (safe < min) {
357 if (safe >= vMinEmergency) {
358 // permit harder braking if needed and helpful
359 min = MAX2(vMinEmergency, safe);
360 }
361 }
362#ifdef DEBUG_PATCHSPEED
363 if (gDebugFlag2) {
364 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " slowing down for leading blocker, safe=" << safe << (safe + NUMERICAL_EPS < min ? " (not enough)" : "") << "\n";
365 }
366#endif
367 nVSafe = MAX2(min, safe);
368 gotOne = true;
369 }
370 }
371 }
372 const double coopWeight = MAX2(0.0, MIN2(1.0, myCooperativeSpeed));
373 for (auto i : myLCAccelerationAdvices) {
374 double accel = i.first;
375 double v = myVehicle.getSpeed() + ACCEL2SPEED(accel);
376 if (v >= min && v <= max) {
377 if (i.second) {
378 // own advice, no scaling needed
379 nVSafe = MIN2(v, nVSafe);
380 } else {
381 nVSafe = MIN2(v * coopWeight + (1 - coopWeight) * wanted, nVSafe);
382 }
383 gotOne = true;
384#ifdef DEBUG_PATCHSPEED
385 if (gDebugFlag2) {
386 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " got accel=" << accel << " nVSafe=" << nVSafe << "\n";
387 }
388#endif
389 } else {
390#ifdef DEBUG_PATCHSPEED
391 if (v < min) {
392 if (gDebugFlag2) {
393 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " ignoring low nVSafe=" << v << " (accel=" << accel << ") min=" << min << "\n";
394 }
395 } else {
396 if (gDebugFlag2) {
397 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " ignoring high nVSafe=" << v << " (accel=" << accel << ") max=" << max << "\n";
398 }
399 }
400#endif
401 }
402 }
403
404 if (gotOne && !myDontBrake) {
405#ifdef DEBUG_PATCHSPEED
406 if (gDebugFlag2) {
407 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " got vSafe\n";
408 }
409#endif
410 return nVSafe;
411 }
412
413 // check whether the vehicle is blocked
414 if ((state & LCA_WANTS_LANECHANGE) != 0 && (state & LCA_BLOCKED) != 0) {
415 if ((state & LCA_STRATEGIC) != 0) {
416 // necessary decelerations are controlled via vSafe. If there are
417 // none it means we should speed up
418#if defined(DEBUG_PATCHSPEED) || defined(DEBUG_STATE)
419 if (gDebugFlag2) {
420 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_WANTS_LANECHANGE (strat, no vSafe)\n";
421 }
422#endif
423 return (max + wanted) / 2.0;
424 } else if ((state & LCA_COOPERATIVE) != 0) {
425 // only minor adjustments in speed should be done
426 if ((state & LCA_BLOCKED_BY_LEADER) != 0) {
427#if defined(DEBUG_PATCHSPEED) || defined(DEBUG_STATE)
428 if (gDebugFlag2) {
429 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_BLOCKED_BY_LEADER (coop)\n";
430 }
431#endif
432 return (min + wanted) / 2.0;
433 }
434 if ((state & LCA_BLOCKED_BY_FOLLOWER) != 0) {
435#if defined(DEBUG_PATCHSPEED) || defined(DEBUG_STATE)
436 if (gDebugFlag2) {
437 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_BLOCKED_BY_FOLLOWER (coop)\n";
438 }
439#endif
440 return (max + wanted) / 2.0;
441 }
442 //} else { // VARIANT_16
443 // // only accelerations should be performed
444 // if ((state & LCA_BLOCKED_BY_FOLLOWER) != 0) {
445 // if (gDebugFlag2) std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_BLOCKED_BY_FOLLOWER\n";
446 // return (max + wanted) / 2.0;
447 // }
448 }
449 }
450
451 /*
452 // decelerate if being a blocking follower
453 // (and does not have to change lanes)
454 if ((state & LCA_AMBLOCKINGFOLLOWER) != 0) {
455 if (fabs(max - myVehicle.getCarFollowModel().maxNextSpeed(myVehicle.getSpeed(), &myVehicle)) < 0.001 && min == 0) { // !!! was standing
456 if (gDebugFlag2) std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBLOCKINGFOLLOWER (standing)\n";
457 return 0;
458 }
459 if (gDebugFlag2) std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBLOCKINGFOLLOWER\n";
460
461 //return min; // VARIANT_3 (brakeStrong)
462 return (min + wanted) / 2.0;
463 }
464 if ((state & LCA_AMBACKBLOCKER) != 0) {
465 if (max <= myVehicle.getCarFollowModel().maxNextSpeed(myVehicle.getSpeed(), &myVehicle) && min == 0) { // !!! was standing
466 if (gDebugFlag2) std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBACKBLOCKER (standing)\n";
467 //return min; VARIANT_9 (backBlockVSafe)
468 return nVSafe;
469 }
470 }
471 if ((state & LCA_AMBACKBLOCKER_STANDING) != 0) {
472 if (gDebugFlag2) std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBACKBLOCKER_STANDING\n";
473 //return min;
474 return nVSafe;
475 }
476 */
477
478 // accelerate if being a blocking leader or blocking follower not able to brake
479 // (and does not have to change lanes)
480 if ((state & LCA_AMBLOCKINGLEADER) != 0) {
481#if defined(DEBUG_PATCHSPEED) || defined(DEBUG_STATE)
482 if (gDebugFlag2) {
483 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBLOCKINGLEADER\n";
484 }
485#endif
486 return (max + wanted) / 2.0;
487 }
488
489 if ((state & LCA_AMBLOCKINGFOLLOWER_DONTBRAKE) != 0) {
490#if defined(DEBUG_PATCHSPEED) || defined(DEBUG_STATE)
491 if (gDebugFlag2) {
492 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " LCA_AMBLOCKINGFOLLOWER_DONTBRAKE\n";
493 }
494#endif
495 /*
496 // VARIANT_4 (dontbrake)
497 if (max <= myVehicle.getCarFollowModel().maxNextSpeed(myVehicle.getSpeed(), &myVehicle) && min == 0) { // !!! was standing
498 return wanted;
499 }
500 return (min + wanted) / 2.0;
501 */
502 }
503 return wanted;
504}
505
506
507void*
508MSLCM_SL2015::inform(void* info, MSVehicle* sender) {
509 Info* pinfo = (Info*) info;
510 if (pinfo->first >= 0) {
511 addLCSpeedAdvice(pinfo->first, false);
512 }
513 //myOwnState &= 0xffffffff; // reset all bits of MyLCAEnum but only those
514 myOwnState |= pinfo->second;
515#ifdef DEBUG_INFORM
517 std::cout << SIMTIME
518 << " veh=" << myVehicle.getID()
519 << " informedBy=" << sender->getID()
520 << " info=" << pinfo->second
521 << " vSafe=" << pinfo->first
522 << "\n";
523 }
524#else
525 UNUSED_PARAMETER(sender);
526#endif
527 delete pinfo;
528 return (void*) true;
529}
530
531
532void
533MSLCM_SL2015::msg(const CLeaderDist& cld, double speed, int state) {
534 assert(cld.first != 0);
535 ((MSVehicle*)cld.first)->getLaneChangeModel().inform(new Info(speed, state), &myVehicle);
536}
537
538
539double
541 int dir,
542 const CLeaderDist& neighLead,
543 double remainingSeconds) {
544 double plannedSpeed = MIN2(myVehicle.getSpeed(),
546 for (auto i : myLCAccelerationAdvices) {
547 double v = myVehicle.getSpeed() + ACCEL2SPEED(i.first);
549 plannedSpeed = MIN2(plannedSpeed, v);
550 }
551 }
552#ifdef DEBUG_INFORM
553 if (gDebugFlag2) {
554 std::cout << " informLeader speed=" << myVehicle.getSpeed() << " planned=" << plannedSpeed << "\n";
555 }
556#endif
557
558 if ((blocked & LCA_BLOCKED_BY_LEADER) != 0 && neighLead.first != 0) {
559 const MSVehicle* nv = neighLead.first;
561 //std::cout << SIMTIME << " ego=" << myVehicle.getID() << " ignoresDivergentBlockingLeader=" << nv->getID() << "\n";
562 return plannedSpeed;
563 }
564#ifdef DEBUG_INFORM
565 if (gDebugFlag2) std::cout << " blocked by leader nv=" << nv->getID() << " nvSpeed=" << nv->getSpeed() << " needGap="
567#endif
568 // decide whether we want to overtake the leader or follow it
569 const double dv = plannedSpeed - nv->getSpeed();
570 const double overtakeDist = (neighLead.second // drive to back of follower
571 + nv->getVehicleType().getLengthWithGap() // drive to front of follower
572 + myVehicle.getVehicleType().getLength() // ego back reaches follower front
573 + nv->getCarFollowModel().getSecureGap( // save gap to follower
575
576 if ((dv < myOvertakeDeltaSpeedFactor * myVehicle.getLane()->getSpeedLimit() + NUMERICAL_EPS
577 // overtaking on the right on an uncongested highway is forbidden (noOvertakeLCLeft)
579 // not enough space to overtake? (we will start to brake when approaching a dead end)
581 // not enough time to overtake?
582 || dv * remainingSeconds < overtakeDist)
583 && (!neighLead.first->isStopped() || (isOpposite() && neighLead.second >= 0))) {
584 // cannot overtake
585 msg(neighLead, -1, dir | LCA_AMBLOCKINGLEADER);
586 // slow down smoothly to follow leader
587 const double targetSpeed = getCarFollowModel().followSpeed(
588 &myVehicle, myVehicle.getSpeed(), neighLead.second, nv->getSpeed(), nv->getCarFollowModel().getMaxDecel());
589 if (targetSpeed < myVehicle.getSpeed()) {
590 // slow down smoothly to follow leader
591 const double decel = ACCEL2SPEED(MIN2(myVehicle.getCarFollowModel().getMaxDecel(),
592 MAX2(MIN_FALLBEHIND, (myVehicle.getSpeed() - targetSpeed) / remainingSeconds)));
593 //const double nextSpeed = MAX2(0., MIN2(plannedSpeed, myVehicle.getSpeed() - decel));
594 const double nextSpeed = MIN2(plannedSpeed, MAX2(0.0, myVehicle.getSpeed() - decel));
595#ifdef DEBUG_INFORM
596 if (gDebugFlag2) {
597 std::cout << SIMTIME
598 << " cannot overtake leader nv=" << nv->getID()
599 << " dv=" << dv
600 << " remainingSeconds=" << remainingSeconds
601 << " targetSpeed=" << targetSpeed
602 << " nextSpeed=" << nextSpeed
603 << "\n";
604 }
605#endif
606 addLCSpeedAdvice(nextSpeed);
607 return nextSpeed;
608 } else {
609 // leader is fast enough anyway
610#ifdef DEBUG_INFORM
611 if (gDebugFlag2) {
612 std::cout << SIMTIME
613 << " cannot overtake fast leader nv=" << nv->getID()
614 << " dv=" << dv
615 << " remainingSeconds=" << remainingSeconds
616 << " targetSpeed=" << targetSpeed
617 << "\n";
618 }
619#endif
620 addLCSpeedAdvice(targetSpeed);
621 return plannedSpeed;
622 }
623 } else {
624#ifdef DEBUG_INFORM
625 if (gDebugFlag2) {
626 std::cout << SIMTIME
627 << " wants to overtake leader nv=" << nv->getID()
628 << " dv=" << dv
629 << " remainingSeconds=" << remainingSeconds
630 << " currentGap=" << neighLead.second
632 << " overtakeDist=" << overtakeDist
633 << " leftSpace=" << myLeftSpace
634 << " blockerLength=" << myLeadingBlockerLength
635 << "\n";
636 }
637#endif
638 // overtaking, leader should not accelerate
639 msg(neighLead, nv->getSpeed(), dir | LCA_AMBLOCKINGLEADER);
640 return -1;
641 }
642 } else if (neighLead.first != 0) { // (remainUnblocked)
643 // we are not blocked now. make sure we stay far enough from the leader
644 const MSVehicle* nv = neighLead.first;
645 double dv, nextNVSpeed;
647 // XXX: the decrement (HELP_OVERTAKE) should be scaled with timestep length, I think.
648 // It seems to function as an estimate nv's speed in the next simstep!? (so HELP_OVERTAKE should be an acceleration value.)
649 nextNVSpeed = nv->getSpeed() - HELP_OVERTAKE; // conservative
650 dv = SPEED2DIST(myVehicle.getSpeed() - nextNVSpeed);
651 } else {
652 // Estimate neigh's speed after actionstep length
653 // @note The possible breaking can be underestimated by the formula, so this is a potential
654 // source of collisions if actionsteplength>simsteplength.
655 const double nvMaxDecel = HELP_OVERTAKE;
656 nextNVSpeed = nv->getSpeed() - nvMaxDecel * myVehicle.getActionStepLengthSecs(); // conservative
657 // Estimated gap reduction until next action step if own speed stays constant
658 dv = SPEED2DIST(myVehicle.getSpeed() - nextNVSpeed);
659 }
660 const double targetSpeed = getCarFollowModel().followSpeed(
661 &myVehicle, myVehicle.getSpeed(), neighLead.second - dv, nextNVSpeed, nv->getCarFollowModel().getMaxDecel());
662 addLCSpeedAdvice(targetSpeed);
663#ifdef DEBUG_INFORM
664 if (gDebugFlag2) {
665 std::cout << " not blocked by leader nv=" << nv->getID()
666 << " nvSpeed=" << nv->getSpeed()
667 << " gap=" << neighLead.second
668 << " nextGap=" << neighLead.second - dv
670 << " targetSpeed=" << targetSpeed
671 << "\n";
672 }
673#endif
674 return MIN2(targetSpeed, plannedSpeed);
675 } else {
676 // not overtaking
677 return plannedSpeed;
678 }
679}
680
681
682void
684 int dir,
685 const CLeaderDist& neighFollow,
686 double remainingSeconds,
687 double plannedSpeed) {
688 if ((blocked & LCA_BLOCKED_BY_FOLLOWER) != 0 && neighFollow.first != 0) {
689 const MSVehicle* nv = neighFollow.first;
691 //std::cout << SIMTIME << " ego=" << myVehicle.getID() << " ignoresDivergentBlockingFollower=" << nv->getID() << "\n";
692 return;
693 }
694#ifdef DEBUG_INFORM
695 if (gDebugFlag2) std::cout << " blocked by follower nv=" << nv->getID() << " nvSpeed=" << nv->getSpeed() << " needGap="
697#endif
698
699 // are we fast enough to cut in without any help?
700 if (plannedSpeed - nv->getSpeed() >= HELP_OVERTAKE) {
701 const double neededGap = nv->getCarFollowModel().getSecureGap(nv, &myVehicle, nv->getSpeed(), plannedSpeed, myVehicle.getCarFollowModel().getMaxDecel());
702 if ((neededGap - neighFollow.second) / remainingSeconds < (plannedSpeed - nv->getSpeed())) {
703#ifdef DEBUG_INFORM
704 if (gDebugFlag2) {
705 std::cout << " wants to cut in before nv=" << nv->getID() << " without any help neededGap=" << neededGap << "\n";
706 }
707#endif
708 // follower might even accelerate but not to much
709 msg(neighFollow, plannedSpeed - HELP_OVERTAKE, dir | LCA_AMBLOCKINGFOLLOWER);
710 return;
711 }
712 }
713 // decide whether we will request help to cut in before the follower or allow to be overtaken
714
715 // PARAMETERS
716 // assume other vehicle will assume the equivalent of 1 second of
717 // maximum deceleration to help us (will probably be spread over
718 // multiple seconds)
719 // -----------
720 const double helpDecel = nv->getCarFollowModel().getMaxDecel() * HELP_DECEL_FACTOR ;
721
722 // change in the gap between ego and blocker over 1 second (not STEP!)
723 const double neighNewSpeed = MAX2(0., nv->getSpeed() - ACCEL2SPEED(helpDecel));
724 const double neighNewSpeed1s = MAX2(0., nv->getSpeed() - helpDecel);
725 const double dv = plannedSpeed - neighNewSpeed1s;
726 // new gap between follower and self in case the follower does brake for 1s
727 const double decelGap = neighFollow.second + dv;
728 const double secureGap = nv->getCarFollowModel().getSecureGap(nv, &myVehicle, neighNewSpeed1s, plannedSpeed, myVehicle.getCarFollowModel().getMaxDecel());
729#ifdef DEBUG_INFORM
730 if (gDebugFlag2) {
731 std::cout << SIMTIME
732 << " egoV=" << myVehicle.getSpeed()
733 << " egoNV=" << plannedSpeed
734 << " nvNewSpeed=" << neighNewSpeed
735 << " nvNewSpeed1s=" << neighNewSpeed1s
736 << " deltaGap=" << dv
737 << " decelGap=" << decelGap
738 << " secGap=" << secureGap
739 << "\n";
740 }
741#endif
742 if (decelGap > 0 && decelGap >= secureGap) {
743 // if the blocking neighbor brakes it could actually help
744 // how hard does it actually need to be?
745 // to be safe in the next step the following equation has to hold:
746 // vsafe <= followSpeed(gap=currentGap - SPEED2DIST(vsafe), ...)
747 // we compute an upper bound on vsafe by doing the computation twice
748 const double vsafe1 = MAX2(neighNewSpeed, nv->getCarFollowModel().followSpeed(
749 nv, nv->getSpeed(), neighFollow.second + SPEED2DIST(plannedSpeed), plannedSpeed, myVehicle.getCarFollowModel().getMaxDecel()));
750 const double vsafe = MAX2(neighNewSpeed, nv->getCarFollowModel().followSpeed(
751 nv, nv->getSpeed(), neighFollow.second + SPEED2DIST(plannedSpeed - vsafe1), plannedSpeed, myVehicle.getCarFollowModel().getMaxDecel()));
752 // the following assertion cannot be guaranteed because the CFModel handles small gaps differently, see MSCFModel::maximumSafeStopSpeed
753 // assert(vsafe <= vsafe1);
754 msg(neighFollow, vsafe, dir | LCA_AMBLOCKINGFOLLOWER);
755#ifdef DEBUG_INFORM
756 if (gDebugFlag2) {
757 std::cout << " wants to cut in before nv=" << nv->getID()
758 << " vsafe1=" << vsafe1
759 << " vsafe=" << vsafe
760 << " newSecGap=" << nv->getCarFollowModel().getSecureGap(nv, &myVehicle, vsafe, plannedSpeed, myVehicle.getCarFollowModel().getMaxDecel())
761 << "\n";
762 }
763#endif
764 } else if (dv > 0 && dv * remainingSeconds > (secureGap - decelGap + POSITION_EPS)) {
765 // decelerating once is sufficient to open up a large enough gap in time
766 msg(neighFollow, neighNewSpeed, dir | LCA_AMBLOCKINGFOLLOWER);
767#ifdef DEBUG_INFORM
768 if (gDebugFlag2) {
769 std::cout << " wants to cut in before nv=" << nv->getID() << " (eventually)\n";
770 }
771#endif
772 } else if (dir == LCA_MRIGHT && !myAllowOvertakingRight && !nv->congested()) {
773 const double vhelp = MAX2(neighNewSpeed, HELP_OVERTAKE);
774 msg(neighFollow, vhelp, dir | LCA_AMBLOCKINGFOLLOWER);
775#ifdef DEBUG_INFORM
776 if (gDebugFlag2) {
777 std::cout << " wants to cut in before nv=" << nv->getID() << " (nv cannot overtake right)\n";
778 }
779#endif
780 } else {
781 double vhelp = MAX2(nv->getSpeed(), myVehicle.getSpeed() + HELP_OVERTAKE);
782 if (nv->getSpeed() > myVehicle.getSpeed() &&
784 || (dir == LCA_MLEFT && plannedSpeed > CUT_IN_LEFT_SPEED_THRESHOLD) // VARIANT_22 (slowDownLeft)
785 // XXX this is a hack to determine whether the vehicles is on an on-ramp. This information should be retrieved from the network itself
787 )) {
788 // let the follower slow down to increase the likelyhood that later vehicles will be slow enough to help
789 // follower should still be fast enough to open a gap
790 vhelp = MAX2(neighNewSpeed, myVehicle.getSpeed() + HELP_OVERTAKE);
791#ifdef DEBUG_INFORM
792 if (gDebugFlag2) {
793 std::cout << " wants right follower to slow down a bit\n";
794 }
795#endif
796 if ((nv->getSpeed() - myVehicle.getSpeed()) / helpDecel < remainingSeconds) {
797#ifdef DEBUG_INFORM
798 if (gDebugFlag2) {
799 std::cout << " wants to cut in before right follower nv=" << nv->getID() << " (eventually)\n";
800 }
801#endif
802 msg(neighFollow, vhelp, dir | LCA_AMBLOCKINGFOLLOWER);
803 return;
804 }
805 }
806 msg(neighFollow, vhelp, dir | LCA_AMBLOCKINGFOLLOWER);
807 // this follower is supposed to overtake us. slow down smoothly to allow this
808 const double overtakeDist = (neighFollow.second // follower reaches ego back
809 + myVehicle.getVehicleType().getLengthWithGap() // follower reaches ego front
810 + nv->getVehicleType().getLength() // follower back at ego front
811 + myVehicle.getCarFollowModel().getSecureGap( // follower has safe dist to ego
812 &myVehicle, nv, plannedSpeed, vhelp, nv->getCarFollowModel().getMaxDecel()));
813 // speed difference to create a sufficiently large gap
814 const double needDV = overtakeDist / remainingSeconds;
815 // make sure the deceleration is not to strong
817
818#ifdef DEBUG_INFORM
819 if (gDebugFlag2) {
820 std::cout << SIMTIME
821 << " veh=" << myVehicle.getID()
822 << " wants to be overtaken by=" << nv->getID()
823 << " overtakeDist=" << overtakeDist
824 << " vneigh=" << nv->getSpeed()
825 << " vhelp=" << vhelp
826 << " needDV=" << needDV
827 << " vsafe=" << myVehicle.getSpeed() + ACCEL2SPEED(myLCAccelerationAdvices.back().first)
828 << "\n";
829 }
830#endif
831 }
832 } else if (neighFollow.first != 0) {
833 const double vsafe = MSLCHelper::getSpeedPreservingSecureGap(myVehicle, *neighFollow.first, neighFollow.second, plannedSpeed);
834 msg(neighFollow, vsafe, dir | LCA_AMBLOCKINGFOLLOWER);
835#ifdef DEBUG_INFORM
836 if (gDebugFlag2) {
837 std::cout << " wants to cut in before non-blocking follower nv=" << neighFollow.first->getID() << "\n";
838 }
839#endif
840 }
841}
842
843double
844MSLCM_SL2015::informLeaders(int blocked, int dir,
845 const std::vector<CLeaderDist>& blockers,
846 double remainingSeconds) {
847 double plannedSpeed = myVehicle.getSpeed();
848 double space = myLeftSpace;
849 if (myLeadingBlockerLength != 0) {
850 // see patchSpeed @todo: refactor
852 if (space <= 0) {
853 // ignore leading blocker
854 space = myLeftSpace;
855 }
856 }
858 plannedSpeed = MIN2(plannedSpeed, safe);
859
860 for (std::vector<CLeaderDist>::const_iterator it = blockers.begin(); it != blockers.end(); ++it) {
861 plannedSpeed = MIN2(plannedSpeed, informLeader(blocked, dir, *it, remainingSeconds));
862 }
863 return plannedSpeed;
864}
865
866
867void
868MSLCM_SL2015::informFollowers(int blocked, int dir,
869 const std::vector<CLeaderDist>& blockers,
870 double remainingSeconds,
871 double plannedSpeed) {
872 // #3727
873 for (std::vector<CLeaderDist>::const_iterator it = blockers.begin(); it != blockers.end(); ++it) {
874 informFollower(blocked, dir, *it, remainingSeconds, plannedSpeed);
875 }
876}
877
878
879void
882 // keep information about strategic change direction
884#ifdef DEBUG_INFORM
885 if (debugVehicle()) {
886 std::cout << SIMTIME
887 << " veh=" << myVehicle.getID()
888 << " prepareStep"
889 << " myCanChangeFully=" << myCanChangeFully
890 << "\n";
891 }
892#endif
894 myLeftSpace = 0;
896 myDontBrake = false;
897 myCFRelated.clear();
898 myCFRelatedReady = false;
899 const double halfWidth = getWidth() * 0.5;
900 // only permit changing within lane bounds but open up the range depending on the checked duration in _wantsChangeSublane()
903 if (isOpposite()) {
905 }
906 // truncate to work around numerical instability between different builds
907 mySpeedGainProbabilityRight = ceil(mySpeedGainProbabilityRight * 100000.0) * 0.00001;
908 mySpeedGainProbabilityLeft = ceil(mySpeedGainProbabilityLeft * 100000.0) * 0.00001;
909 myKeepRightProbability = ceil(myKeepRightProbability * 100000.0) * 0.00001;
910 // updated myExpectedSublaneSpeeds
911 // XXX only do this when (sub)lane changing is possible
912 std::vector<double> newExpectedSpeeds;
913#ifdef DEBUG_INFORM
914 if (DEBUG_COND) {
915 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " myExpectedSublaneSpeeds=" << toString(myExpectedSublaneSpeeds) << "\n";
916 }
917#endif
919 // initialize
920 const MSEdge* currEdge = &myVehicle.getLane()->getEdge();
921 const std::vector<MSLane*>& lanes = currEdge->getLanes();
922 for (std::vector<MSLane*>::const_iterator it_lane = lanes.begin(); it_lane != lanes.end(); ++it_lane) {
923 const int subLanes = MAX2(1, int(ceil((*it_lane)->getWidth() / MSGlobals::gLateralResolution)));
924 for (int i = 0; i < subLanes; ++i) {
925 newExpectedSpeeds.push_back((*it_lane)->getVehicleMaxSpeed(&myVehicle));
926 }
927 }
928 if (currEdge->canChangeToOpposite()) {
929 MSLane* opposite = lanes.back()->getOpposite();
930 const int subLanes = MAX2(1, int(ceil(opposite->getWidth() / MSGlobals::gLateralResolution)));
931 for (int i = 0; i < subLanes; ++i) {
932 newExpectedSpeeds.push_back(lanes.back()->getVehicleMaxSpeed(&myVehicle));
933 }
934 }
935 if (myExpectedSublaneSpeeds.size() > 0) {
936 // copy old values
937 assert(myLastEdge != 0);
938 if (myLastEdge->getSubLaneSides().size() == myExpectedSublaneSpeeds.size()) {
939 const int subLaneShift = computeSublaneShift(myLastEdge, currEdge);
940 if (subLaneShift < std::numeric_limits<int>::max()) {
941 for (int i = 0; i < (int)myExpectedSublaneSpeeds.size(); ++i) {
942 const int newI = i + subLaneShift;
943 if (newI > 0 && newI < (int)newExpectedSpeeds.size()) {
944 newExpectedSpeeds[newI] = myExpectedSublaneSpeeds[i];
945 }
946 }
947 }
948 }
949 }
950 myExpectedSublaneSpeeds = newExpectedSpeeds;
951 myLastEdge = currEdge;
952 }
953 assert(myExpectedSublaneSpeeds.size() == myVehicle.getLane()->getEdge().getSubLaneSides().size());
954 if (mySigma > 0) {
956 }
957}
958
959double
960MSLCM_SL2015::getExtraReservation(int bestLaneOffset) const {
961 if (bestLaneOffset < -1) {
962 return 20;
963 } else if (bestLaneOffset > 1) {
964 return 40;
965 }
966 return 0;
967}
968
969
970double
972 //OUProcess::step(double state, double dt, double timeScale, double noiseIntensity)
973 const double deltaState = OUProcess::step(mySigmaState,
975 MAX2(NUMERICAL_EPS, (1 - mySigma) * 100), mySigma) - mySigmaState;
976 const double scaledDelta = deltaState * myVehicle.getSpeed() / myVehicle.getLane()->getSpeedLimit();
977 return scaledDelta;
978}
979
980double
984
985int
986MSLCM_SL2015::computeSublaneShift(const MSEdge* prevEdge, const MSEdge* curEdge) {
987 // find the first lane that targets the new edge
988 int prevShift = 0;
989 for (const MSLane* const lane : prevEdge->getLanes()) {
990 for (const MSLink* const link : lane->getLinkCont()) {
991 if (&link->getLane()->getEdge() == curEdge) {
992 int curShift = 0;
993 const MSLane* target = link->getLane();
994 const std::vector<MSLane*>& lanes2 = curEdge->getLanes();
995 for (std::vector<MSLane*>::const_iterator it_lane2 = lanes2.begin(); it_lane2 != lanes2.end(); ++it_lane2) {
996 const MSLane* lane2 = *it_lane2;
997 if (lane2 == target) {
998 return prevShift + curShift;
999 }
1000 MSLeaderInfo ahead(lane2->getWidth());
1001 curShift += ahead.numSublanes();
1002 }
1003 assert(false);
1004 }
1005 }
1006 MSLeaderInfo ahead(lane->getWidth());
1007 prevShift -= ahead.numSublanes();
1008 }
1009 return std::numeric_limits<int>::max();
1010}
1011
1012
1013void
1015 if (!myCanChangeFully) {
1016 // do not reset state yet so we can continue our maneuver but acknowledge
1017 // a change to the right (movement should continue due to lane alignment desire)
1018 if (getManeuverDist() < 0) {
1020 }
1021#ifdef DEBUG_STATE
1022 if (DEBUG_COND) {
1023 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " state not reset. maneuverDist=" << getManeuverDist() << "\n";
1024 }
1025#endif
1026 return;
1027 }
1028 myOwnState = 0;
1029 // XX do not reset values for unfinished maneuvers
1033
1034 if (myVehicle.getBestLaneOffset() == 0) {
1035 // if we are not yet on our best lane there might still be unseen blockers
1036 // (during patchSpeed)
1038 myLeftSpace = 0;
1039 }
1042 myDontBrake = false;
1043#if defined(DEBUG_MANEUVER) || defined(DEBUG_STATE)
1044 if (DEBUG_COND) {
1045 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " changed()\n";
1046 }
1047#endif
1048}
1049
1050
1051void
1063
1064
1065int
1067 int laneOffset,
1068 LaneChangeAction alternatives,
1069 const MSLeaderDistanceInfo& leaders,
1070 const MSLeaderDistanceInfo& followers,
1071 const MSLeaderDistanceInfo& blockers,
1072 const MSLeaderDistanceInfo& neighLeaders,
1073 const MSLeaderDistanceInfo& neighFollowers,
1074 const MSLeaderDistanceInfo& neighBlockers,
1075 const MSLane& neighLane,
1076 const std::vector<MSVehicle::LaneQ>& preb,
1077 MSVehicle** lastBlocked,
1078 MSVehicle** firstBlocked,
1079 double& latDist, double& maneuverDist, int& blocked) {
1080
1081 if (laneOffset != 0) {
1082 // update mySafeLatDist w.r.t. the direction being checkd
1083 const double halfWidth = getWidth() * 0.5;
1084 double center = getVehicleCenter();
1085 if (laneOffset < 0) {
1086 mySafeLatDistRight = center - halfWidth;
1087 } else {
1088 mySafeLatDistLeft = getLeftBorder() - center - halfWidth;
1089 }
1090 }
1091
1092 const SUMOTime currentTime = MSNet::getInstance()->getCurrentTimeStep();
1093 // compute bestLaneOffset
1094 MSVehicle::LaneQ curr, neigh, best;
1095 int bestLaneOffset = 0;
1096 double currentDist = 0;
1097 double neighDist = 0;
1098 const MSLane* prebLane = myVehicle.getLane();
1099 if (prebLane->getEdge().isInternal()) {
1100 // internal edges are not kept inside the bestLanes structure
1101 if (isOpposite()) {
1102 prebLane = prebLane->getNormalPredecessorLane();
1103 } else {
1104 prebLane = prebLane->getLinkCont()[0]->getLane();
1105 }
1106 }
1107 // special case: vehicle considers changing to the opposite direction edge
1108 const bool checkOpposite = &neighLane.getEdge() != &myVehicle.getLane()->getEdge();
1109 const int prebOffset = (checkOpposite ? 0 : laneOffset);
1110 for (int p = 0; p < (int) preb.size(); ++p) {
1111 if (preb[p].lane == prebLane && p + laneOffset >= 0) {
1112 assert(p + prebOffset < (int)preb.size());
1113 curr = preb[p];
1114 neigh = preb[p + prebOffset];
1115 currentDist = curr.length;
1116 neighDist = neigh.length;
1117 bestLaneOffset = curr.bestLaneOffset;
1118 // VARIANT_13 (equalBest)
1119 if (bestLaneOffset == 0 && preb[p + prebOffset].bestLaneOffset == 0 && !checkOpposite) {
1120#ifdef DEBUG_WANTSCHANGE
1121 if (gDebugFlag2) {
1122 std::cout << STEPS2TIME(currentTime)
1123 << " veh=" << myVehicle.getID()
1124 << " bestLaneOffsetOld=" << bestLaneOffset
1125 << " bestLaneOffsetNew=" << laneOffset
1126 << "\n";
1127 }
1128#endif
1129 bestLaneOffset = prebOffset;
1130 }
1131 best = preb[p + bestLaneOffset];
1132 break;
1133 }
1134 }
1135 assert(curr.lane != nullptr);
1136 assert(neigh.lane != nullptr);
1137 assert(best.lane != nullptr);
1138 double driveToNextStop = -std::numeric_limits<double>::max();
1139 UNUSED_PARAMETER(driveToNextStop); // XXX use when computing usableDist
1140 if (myVehicle.nextStopDist() < std::numeric_limits<double>::max()
1142 // vehicle can always drive up to stop distance
1143 // @note this information is dynamic and thus not available in updateBestLanes()
1144 // @note: nextStopDist was compute before the vehicle moved
1145 driveToNextStop = myVehicle.nextStopDist();
1146 const double stopPos = getForwardPos() + myVehicle.nextStopDist() - myVehicle.getLastStepDist();
1147#ifdef DEBUG_WANTS_CHANGE
1148 if (DEBUG_COND) {
1149 std::cout << SIMTIME << std::setprecision(gPrecision) << " veh=" << myVehicle.getID()
1150 << " stopDist=" << myVehicle.nextStopDist()
1151 << " lastDist=" << myVehicle.getLastStepDist()
1152 << " stopPos=" << stopPos
1153 << " currentDist=" << currentDist
1154 << " neighDist=" << neighDist
1155 << "\n";
1156 }
1157#endif
1158 currentDist = MAX2(currentDist, stopPos);
1159 neighDist = MAX2(neighDist, stopPos);
1160 }
1161 // direction specific constants
1162 const bool right = (laneOffset == -1);
1163 const bool left = (laneOffset == 1);
1164 const int myLca = (right ? LCA_MRIGHT : (left ? LCA_MLEFT : 0));
1165 const int lcaCounter = (right ? LCA_LEFT : (left ? LCA_RIGHT : LCA_NONE));
1166 const bool changeToBest = (right && bestLaneOffset < 0) || (left && bestLaneOffset > 0) || (laneOffset == 0 && bestLaneOffset == 0);
1167 // keep information about being a leader/follower but remove information
1168 // about previous lane change request or urgency
1169 int ret = (myOwnState & 0xffff0000);
1170
1171 // compute the distance when changing to the neighboring lane
1172 // (ensure we do not lap into the line behind neighLane since there might be unseen blockers)
1173 // minimum distance to move the vehicle fully onto the new lane
1174 double latLaneDist = laneOffset == 0 ? 0. : myVehicle.lateralDistanceToLane(laneOffset);
1175
1176 // VARIANT_5 (disableAMBACKBLOCKER1)
1177 /*
1178 if (leader.first != 0
1179 && (myOwnState & LCA_AMBLOCKINGFOLLOWER_DONTBRAKE) != 0
1180 && (leader.first->getLaneChangeModel().getOwnState() & LCA_AMBLOCKINGFOLLOWER_DONTBRAKE) != 0) {
1181
1182 myOwnState &= (0xffffffff - LCA_AMBLOCKINGFOLLOWER_DONTBRAKE);
1183 if (myVehicle.getSpeed() > SUMO_const_haltingSpeed) {
1184 myOwnState |= LCA_AMBACKBLOCKER;
1185 } else {
1186 ret |= LCA_AMBACKBLOCKER;
1187 myDontBrake = true;
1188 }
1189 }
1190 */
1191
1192#ifdef DEBUG_WANTSCHANGE
1193 if (gDebugFlag2) {
1194 std::cout << STEPS2TIME(currentTime)
1195 << " veh=" << myVehicle.getID()
1196 << " myState=" << toString((LaneChangeAction)myOwnState)
1197 << " firstBlocked=" << Named::getIDSecure(*firstBlocked)
1198 << " lastBlocked=" << Named::getIDSecure(*lastBlocked)
1199 << "\n leaders=" << leaders.toString()
1200 << "\n followers=" << followers.toString()
1201 << "\n blockers=" << blockers.toString()
1202 << "\n neighLeaders=" << neighLeaders.toString()
1203 << "\n neighFollowers=" << neighFollowers.toString()
1204 << "\n neighBlockers=" << neighBlockers.toString()
1205 << "\n changeToBest=" << changeToBest
1206 << " latLaneDist=" << latLaneDist
1207 << " alts=" << toString((LaneChangeAction)alternatives)
1208 << "\n expectedSpeeds=" << toString(myExpectedSublaneSpeeds)
1209 << std::endl;
1210 }
1211#endif
1212
1213 ret = slowDownForBlocked(lastBlocked, ret);
1214 // VARIANT_14 (furtherBlock)
1215 if (lastBlocked != firstBlocked) {
1216 ret = slowDownForBlocked(firstBlocked, ret);
1217 }
1218
1219
1220 // we try to estimate the distance which is necessary to get on a lane
1221 // we have to get on in order to keep our route
1222 // we assume we need something that depends on our velocity
1223 // and compare this with the free space on our wished lane
1224 //
1225 // if the free space is somehow less than the space we need, we should
1226 // definitely try to get to the desired lane
1227 //
1228 // this rule forces our vehicle to change the lane if a lane changing is necessary soon
1229 // lookAheadDistance:
1230 // we do not want the lookahead distance to change all the time so we discrectize the speed a bit
1231
1232 // VARIANT_18 (laHyst)
1235 } else {
1236 // FIXME: This strongly dependent on the value of TS, see LC2013 for the fix (l.1153, currently)
1239 }
1240 //myLookAheadSpeed = myVehicle.getLane()->getVehicleMaxSpeed(&myVehicle);
1241
1242 //double laDist = laSpeed > LOOK_FORWARD_SPEED_DIVIDER
1243 // ? laSpeed * LOOK_FORWARD_FAR
1244 // : laSpeed * LOOK_FORWARD_NEAR;
1245 double laDist = myLookAheadSpeed * LOOK_FORWARD * myStrategicParam * (right ? 1 : myLookaheadLeft);
1246 laDist += myVehicle.getVehicleType().getLengthWithGap() * 2.;
1247 // aggressive drivers may elect to use reduced strategic lookahead to optimize speed
1248 /*
1249 if (mySpeedGainProbabilityRight > myChangeProbThresholdRight
1250 || mySpeedGainProbabilityLeft > myChangeProbThresholdLeft) {
1251 laDist *= MAX2(0.0, (1 - myPushy));
1252 laDist *= MAX2(0,0, (1 - myAssertive));
1253 laDist *= MAX2(0,0, (2 - mySpeedGainParam));
1254 }
1255 */
1256
1257 // react to a stopped leader on the current lane
1258 if (bestLaneOffset == 0 && leaders.hasStoppedVehicle()) {
1259 // value is doubled for the check since we change back and forth
1260 // laDist = 0.5 * (myVehicle.getVehicleType().getLengthWithGap() + leader.first->getVehicleType().getLengthWithGap());
1261 // XXX determine length of longest stopped vehicle
1263 } else if (checkOpposite && isOpposite() && neighLeaders.hasStoppedVehicle()) {
1264 // compute exact distance to overtake stopped vehicle
1265 laDist = 0;
1266 for (int i = 0; i < neighLeaders.numSublanes(); ++i) {
1267 CLeaderDist vehDist = neighLeaders[i];
1268 if (vehDist.first != nullptr && vehDist.first->isStopped()) {
1269 laDist = MAX2(laDist, myVehicle.getVehicleType().getMinGap() + vehDist.second + vehDist.first->getVehicleType().getLengthWithGap());
1270 }
1271 }
1272 laDist += myVehicle.getVehicleType().getLength();
1273 }
1274 if (myStrategicParam < 0) {
1275 laDist = -1e3; // never perform strategic change
1276 }
1277
1278 // free space that is available for changing
1279 //const double neighSpeed = (neighLead.first != 0 ? neighLead.first->getSpeed() :
1280 // neighFollow.first != 0 ? neighFollow.first->getSpeed() :
1281 // best.lane->getSpeedLimit());
1282 // @note: while this lets vehicles change earlier into the correct direction
1283 // it also makes the vehicles more "selfish" and prevents changes which are necessary to help others
1284
1285 const double roundaboutBonus = MSLCHelper::getRoundaboutDistBonus(myVehicle, myRoundaboutBonus, curr, neigh, best);
1286 currentDist += roundaboutBonus;
1287 neighDist += roundaboutBonus;
1288
1289 if (laneOffset != 0) {
1290 ret = checkStrategicChange(ret,
1291 neighLane,
1292 laneOffset,
1293 leaders,
1294 neighLeaders,
1295 curr, neigh, best,
1296 bestLaneOffset,
1297 changeToBest,
1298 currentDist,
1299 neighDist,
1300 laDist,
1301 roundaboutBonus,
1302 latLaneDist,
1303 checkOpposite,
1304 latDist);
1305 }
1306
1307 if ((ret & LCA_STAY) != 0 && latDist == 0) {
1308 // ensure that mySafeLatDistLeft / mySafeLatDistRight are up to date for the
1309 // subsquent check with laneOffset = 0
1310 const double center = myVehicle.getCenterOnEdge();
1311 const double neighRight = getNeighRight(neighLane);
1312 updateGaps(neighLeaders, neighRight, center, 1.0, mySafeLatDistRight, mySafeLatDistLeft);
1313 updateGaps(neighFollowers, neighRight, center, 1.0, mySafeLatDistRight, mySafeLatDistLeft);
1314 // remove TraCI flags because it should not be included in "state-without-traci"
1315 ret = getCanceledState(laneOffset);
1316 return ret;
1317 }
1318 if ((ret & LCA_URGENT) != 0) {
1319 // prepare urgent lane change maneuver
1320 if (changeToBest && abs(bestLaneOffset) > 1
1321 && curr.bestContinuations.back()->getLinkCont().size() != 0
1322 ) {
1323 // there might be a vehicle which needs to counter-lane-change one lane further and we cannot see it yet
1324 const double reserve = MIN2(myLeftSpace - MAGIC_OFFSET - myVehicle.getVehicleType().getMinGap(), right ? 20.0 : 40.0);
1326#ifdef DEBUG_WANTSCHANGE
1327 if (gDebugFlag2) {
1328 std::cout << " reserving space for unseen blockers myLeadingBlockerLength=" << myLeadingBlockerLength << "\n";
1329 }
1330#endif
1331 }
1332
1333 // letting vehicles merge in at the end of the lane in case of counter-lane change, step#1
1334 // if there is a leader and he wants to change to the opposite direction
1335 MSVehicle* neighLeadLongest = const_cast<MSVehicle*>(getLongest(neighLeaders).first);
1336 const bool canContinue = curr.bestContinuations.size() > 1;
1337#ifdef DEBUG_WANTSCHANGE
1338 if (DEBUG_COND) {
1339 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " neighLeaders=" << neighLeaders.toString() << " longest=" << Named::getIDSecure(neighLeadLongest) << " firstBlocked=" << Named::getIDSecure(*firstBlocked) << "\n";
1340 }
1341#endif
1342 bool canReserve = MSLCHelper::updateBlockerLength(myVehicle, neighLeadLongest, lcaCounter, myLeftSpace - MAGIC_OFFSET, canContinue, myLeadingBlockerLength);
1343 if (*firstBlocked != neighLeadLongest && tieBrakeLeader(*firstBlocked)) {
1344 canReserve &= MSLCHelper::updateBlockerLength(myVehicle, *firstBlocked, lcaCounter, myLeftSpace - MAGIC_OFFSET, canContinue, myLeadingBlockerLength);
1345 }
1346 if (!canReserve && !isOpposite()) {
1347 // we have a low-priority relief connection
1348 // std::cout << SIMTIME << " veh=" << myVehicle.getID() << " cannotReserve for blockers\n";
1349 myDontBrake = canContinue;
1350 }
1351
1352 std::vector<CLeaderDist> collectLeadBlockers;
1353 std::vector<CLeaderDist> collectFollowBlockers;
1354 int blockedFully = 0; // wether execution of the full maneuver is blocked
1355 maneuverDist = latDist;
1356 const double gapFactor = computeGapFactor(LCA_STRATEGIC);
1357 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1358 leaders, followers, blockers,
1359 neighLeaders, neighFollowers, neighBlockers, &collectLeadBlockers, &collectFollowBlockers,
1360 false, gapFactor, &blockedFully);
1361
1362 const double absLaneOffset = fabs(bestLaneOffset != 0 ? bestLaneOffset : latDist / SUMO_const_laneWidth);
1363 const double remainingSeconds = ((ret & LCA_TRACI) == 0 ?
1364 MAX2(STEPS2TIME(TS), myLeftSpace / MAX2(myLookAheadSpeed, NUMERICAL_EPS) / absLaneOffset / URGENCY) :
1366 const double plannedSpeed = informLeaders(blocked, myLca, collectLeadBlockers, remainingSeconds);
1367 // coordinate with direct obstructions
1368 if (plannedSpeed >= 0) {
1369 // maybe we need to deal with a blocking follower
1370 informFollowers(blocked, myLca, collectFollowBlockers, remainingSeconds, plannedSpeed);
1371 }
1372 if (plannedSpeed > 0) {
1373 commitManoeuvre(blocked, blockedFully, leaders, neighLeaders, neighLane, maneuverDist);
1374 }
1375#if defined(DEBUG_WANTSCHANGE) || defined(DEBUG_STATE)
1376 if (gDebugFlag2) {
1377 std::cout << STEPS2TIME(currentTime)
1378 << " veh=" << myVehicle.getID()
1379 << " myLeftSpace=" << myLeftSpace
1380 << " changeFully=" << myCanChangeFully
1381 << " blockedFully=" << toString((LaneChangeAction)blockedFully)
1382 << " remainingSeconds=" << remainingSeconds
1383 << " plannedSpeed=" << plannedSpeed
1384 << " mySafeLatDistRight=" << mySafeLatDistRight
1385 << " mySafeLatDistLeft=" << mySafeLatDistLeft
1386 << "\n";
1387 }
1388#endif
1389 // remove TraCI flags because it should not be included in "state-without-traci"
1390 ret = getCanceledState(laneOffset);
1391 return ret;
1392 }
1393 // VARIANT_15
1394 if (roundaboutBonus > 0) {
1395
1396#ifdef DEBUG_WANTS_CHANGE
1397 if (DEBUG_COND) {
1398 std::cout << STEPS2TIME(currentTime)
1399 << " veh=" << myVehicle.getID()
1400 << " roundaboutBonus=" << roundaboutBonus
1401 << " myLeftSpace=" << myLeftSpace
1402 << "\n";
1403 }
1404#endif
1405 // try to use the inner lanes of a roundabout to increase throughput
1406 // unless we are approaching the exit
1407 if (left) {
1408 ret |= LCA_COOPERATIVE;
1409 if (!cancelRequest(ret | LCA_LEFT, laneOffset)) {
1410 if ((ret & LCA_STAY) == 0) {
1411 latDist = latLaneDist;
1412 maneuverDist = latLaneDist;
1413 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1414 leaders, followers, blockers,
1415 neighLeaders, neighFollowers, neighBlockers);
1416 }
1417 return ret;
1418 } else {
1419 ret &= ~LCA_COOPERATIVE;
1420 }
1421 } else {
1423 }
1424 }
1425
1426 // --------
1427
1428 // -------- make place on current lane if blocking follower
1429 //if (amBlockingFollowerPlusNB()) {
1430 // std::cout << myVehicle.getID() << ", " << currentDistAllows(neighDist, bestLaneOffset, laDist)
1431 // << " neighDist=" << neighDist
1432 // << " currentDist=" << currentDist
1433 // << "\n";
1434 //}
1435 const double inconvenience = (latLaneDist < 0
1438#ifdef DEBUG_COOPERATE
1439 if (gDebugFlag2) {
1440 std::cout << STEPS2TIME(currentTime)
1441 << " veh=" << myVehicle.getID()
1442 << " amBlocking=" << amBlockingFollowerPlusNB()
1443 << " state=" << toString((LaneChangeAction)myOwnState)
1444 << " myLca=" << toString((LaneChangeAction)myLca)
1445 << " prevState=" << toString((LaneChangeAction)myPreviousState)
1446 << " inconvenience=" << inconvenience
1447 << " origLatDist=" << getManeuverDist()
1448 << " wantsChangeToHelp=" << (right ? "right" : "left")
1449 << " state=" << myOwnState
1450 << "\n";
1451 }
1452#endif
1453
1454 if (laneOffset != 0
1456 // VARIANT_6 : counterNoHelp
1457 && ((myOwnState & myLca) != 0))
1458 ||
1459 // continue previous cooperative change
1462 // change is in the right direction
1463 && (laneOffset * getManeuverDist() > 0)))
1464 && (inconvenience < myCooperativeParam)
1465 && (changeToBest || currentDistAllows(neighDist, abs(bestLaneOffset) + 1, laDist))) {
1466
1467 // VARIANT_2 (nbWhenChangingToHelp)
1468#ifdef DEBUG_COOPERATE
1469 if (gDebugFlag2) {
1470 std::cout << " wants cooperative change\n";
1471 }
1472#endif
1473
1474 ret |= LCA_COOPERATIVE | LCA_URGENT ;//| LCA_CHANGE_TO_HELP;
1475 if (!cancelRequest(ret | getLCA(ret, latLaneDist), laneOffset)) {
1476 latDist = amBlockingFollowerPlusNB() ? latLaneDist : getManeuverDist();
1477 maneuverDist = latDist;
1478 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1479 leaders, followers, blockers,
1480 neighLeaders, neighFollowers, neighBlockers);
1481 return ret;
1482 } else {
1483 ret &= ~(LCA_COOPERATIVE | LCA_URGENT);
1484 }
1485 }
1486
1487 // --------
1488
1489
1492 //if ((blocked & LCA_BLOCKED) != 0) {
1493 // return ret;
1494 //}
1496
1497 // -------- higher speed
1498 //if ((congested(neighLead.first) && neighLead.second < 20) || predInteraction(leader.first)) { //!!!
1499 // return ret;
1500 //}
1501
1502 // iterate over all possible combinations of sublanes this vehicle might cover and check the potential speed
1503 const MSEdge& edge = (isOpposite() ? myVehicle.getLane()->getParallelOpposite() : myVehicle.getLane())->getEdge();
1504 const std::vector<double>& sublaneSides = edge.getSubLaneSides();
1505 assert(sublaneSides.size() == myExpectedSublaneSpeeds.size());
1506 const double vehWidth = getWidth();
1507 const double rightVehSide = getVehicleCenter() - 0.5 * vehWidth;
1508 const double leftVehSide = rightVehSide + vehWidth;
1509 // figure out next speed when staying where we are
1510 double defaultNextSpeed = std::numeric_limits<double>::max();
1512 int leftmostOnEdge = (int)sublaneSides.size() - 1;
1513 while (leftmostOnEdge > 0 && sublaneSides[leftmostOnEdge] > leftVehSide) {
1514 leftmostOnEdge--;
1515 }
1516 int rightmostOnEdge = leftmostOnEdge;
1517 while (rightmostOnEdge > 0 && sublaneSides[rightmostOnEdge] > rightVehSide + NUMERICAL_EPS) {
1518 defaultNextSpeed = MIN2(defaultNextSpeed, myExpectedSublaneSpeeds[rightmostOnEdge]);
1519#ifdef DEBUG_WANTSCHANGE
1520 if (gDebugFlag2) {
1521 std::cout << " adapted to current sublane=" << rightmostOnEdge << " defaultNextSpeed=" << defaultNextSpeed << "\n";
1522 std::cout << " sublaneSides[rightmostOnEdge]=" << sublaneSides[rightmostOnEdge] << " rightVehSide=" << rightVehSide << "\n";
1523 }
1524#endif
1525 rightmostOnEdge--;
1526 }
1527 defaultNextSpeed = MIN2(defaultNextSpeed, myExpectedSublaneSpeeds[rightmostOnEdge]);
1528#ifdef DEBUG_WANTSCHANGE
1529 if (gDebugFlag2) {
1530 std::cout << " adapted to current sublane=" << rightmostOnEdge << " defaultNextSpeed=" << defaultNextSpeed << "\n";
1531 std::cout << " sublaneSides[rightmostOnEdge]=" << sublaneSides[rightmostOnEdge] << " rightVehSide=" << rightVehSide << "\n";
1532 }
1533#endif
1534 double maxGain = -std::numeric_limits<double>::max();
1535 double maxGainRight = -std::numeric_limits<double>::max();
1536 double maxGainLeft = -std::numeric_limits<double>::max();
1537 double latDistNice = std::numeric_limits<double>::max();
1538
1539 const int iMin = MIN2(myVehicle.getLane()->getRightmostSublane(), neighLane.getRightmostSublane());
1540 double leftMax = MAX2(
1542 neighLane.getRightSideOnEdge() + neighLane.getWidth());
1543 double rightMin = MIN2(myVehicle.getLane()->getRightSideOnEdge(), neighLane.getRightSideOnEdge());
1544 if (checkOpposite || isOpposite()) {
1545 leftMax = getLeftBorder();
1546 } else {
1547 assert(leftMax <= edge.getWidth());
1548 }
1549 int sublaneCompact = MAX2(iMin, rightmostOnEdge - 1); // try to compactify to the right by default
1550
1551 const double laneBoundary = laneOffset < 0 ? myVehicle.getLane()->getRightSideOnEdge() : neighLane.getRightSideOnEdge();
1552 // if there is a neighboring lane we could change to, check sublanes on all lanes of the edge
1553 // but restrict maneuver to the currently visible lanes (current, neigh) to ensure safety
1554 // This way we can discover a fast lane beyond the immediate neighbor lane
1555 const double maxLatDist = leftMax - leftVehSide;
1556 const double minLatDist = rightMin - rightVehSide;
1557 const int iStart = laneOffset == 0 ? iMin : 0;
1558 const double rightEnd = laneOffset == 0 ? leftMax : (checkOpposite ? getLeftBorder() : edge.getWidth());
1559#ifdef DEBUG_WANTSCHANGE
1560 if (gDebugFlag2) std::cout
1561 << " checking sublanes rightmostOnEdge=" << rightmostOnEdge
1562 << " rightEnd=" << rightEnd
1563 << " leftmostOnEdge=" << leftmostOnEdge
1564 << " iStart=" << iStart
1565 << " iMin=" << iMin
1566 << " sublaneSides=" << sublaneSides.size()
1567 << " leftMax=" << leftMax
1568 << " minLatDist=" << minLatDist
1569 << " maxLatDist=" << maxLatDist
1570 << " sublaneCompact=" << sublaneCompact
1571 << "\n";
1572#endif
1573 for (int i = iStart; i < (int)sublaneSides.size(); ++i) {
1574 if (sublaneSides[i] + vehWidth < rightEnd) {
1575 // i is the rightmost sublane and the left side of vehicles still fits on the edge,
1576 // compute min speed of all sublanes covered by the vehicle in this case
1577 double vMin = myExpectedSublaneSpeeds[i];
1578 //std::cout << " i=" << i << "\n";
1579 int j = i;
1580 while (vMin > 0 && j < (int)sublaneSides.size() && sublaneSides[j] < sublaneSides[i] + vehWidth) {
1581 vMin = MIN2(vMin, myExpectedSublaneSpeeds[j]);
1582#ifdef DEBUG_WANTSCHANGE
1583 if (gDebugFlag2) {
1584 //std::cout << " j=" << j << " vMin=" << vMin << " sublaneSides[j]=" << sublaneSides[j] << " leftVehSide=" << leftVehSide << " rightVehSide=" << rightVehSide << "\n";
1585 }
1586#endif
1587 ++j;
1588 }
1589 // check whether the vehicle is between lanes
1590 if (laneOffset != 0 && overlap(sublaneSides[i], sublaneSides[i] + vehWidth, laneBoundary, laneBoundary)) {
1591 vMin *= (1 - myLaneDiscipline);
1592 }
1593 double relativeGain = (vMin - defaultNextSpeed) / MAX2(vMin, RELGAIN_NORMALIZATION_MIN_SPEED);
1594 const double currentLatDist = MIN2(MAX2(sublaneSides[i] - rightVehSide, minLatDist), maxLatDist);
1595 if (currentLatDist > 0 && myVehicle.getLane()->getBidiLane() != nullptr) {
1596 // penalize overtaking on the left if the lane is used in both
1597 // directions
1598 relativeGain *= 0.5;
1599 }
1600 // @note this is biased for changing to the left since we compare the sublanes in ascending order
1601 if (relativeGain > maxGain) {
1602 maxGain = relativeGain;
1603 if (maxGain > GAIN_PERCEPTION_THRESHOLD) {
1604 sublaneCompact = i;
1605 latDist = currentLatDist;
1606#ifdef DEBUG_WANTSCHANGE
1607 if (gDebugFlag2) {
1608 std::cout << " i=" << i << " vMin=" << vMin << " newLatDist=" << latDist << " relGain=" << relativeGain << "\n";
1609 }
1610#endif
1611 }
1612 } else {
1613 // if anticipated gains to the left are higher then to the right and current gains are equal, prefer left
1614 if (currentLatDist > 0
1615 //&& latDist < 0 // #7184 compensates for #7185
1617 && relativeGain > GAIN_PERCEPTION_THRESHOLD
1618 && maxGain - relativeGain < NUMERICAL_EPS) {
1619 latDist = currentLatDist;
1620 }
1621 }
1622#ifdef DEBUG_WANTSCHANGE
1623 if (gDebugFlag2) {
1624 std::cout << " i=" << i << " rightmostOnEdge=" << rightmostOnEdge << " vMin=" << vMin << " relGain=" << relativeGain << " sublaneCompact=" << sublaneCompact << " curLatDist=" << currentLatDist << "\n";
1625 }
1626#endif
1627 if (currentLatDist < -NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) {
1628 maxGainRight = MAX2(maxGainRight, relativeGain);
1629 } else if (currentLatDist > NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) {
1630 maxGainLeft = MAX2(maxGainLeft, relativeGain);
1631 }
1632 const double subAlignDist = sublaneSides[i] - rightVehSide;
1633 if (fabs(subAlignDist) < fabs(latDistNice)) {
1634 latDistNice = subAlignDist;
1635#ifdef DEBUG_WANTSCHANGE
1636 if (gDebugFlag2) std::cout
1637 << " nicest sublane=" << i
1638 << " side=" << sublaneSides[i]
1639 << " rightSide=" << rightVehSide
1640 << " latDistNice=" << latDistNice
1641 << " maxGainR=" << maxGainRight
1642 << " maxGainL=" << maxGainLeft
1643 << "\n";
1644#endif
1645 }
1646 }
1647 }
1648 // updated change probabilities
1649 if (maxGainRight != -std::numeric_limits<double>::max()) {
1650#ifdef DEBUG_WANTSCHANGE
1651 if (gDebugFlag2) {
1652 std::cout << " speedGainR_old=" << mySpeedGainProbabilityRight;
1653 }
1654#endif
1656#ifdef DEBUG_WANTSCHANGE
1657 if (gDebugFlag2) {
1658 std::cout << " speedGainR_new=" << mySpeedGainProbabilityRight << "\n";
1659 }
1660#endif
1661 }
1662 if (maxGainLeft != -std::numeric_limits<double>::max()) {
1663#ifdef DEBUG_WANTSCHANGE
1664 if (gDebugFlag2) {
1665 std::cout << " speedGainL_old=" << mySpeedGainProbabilityLeft;
1666 }
1667#endif
1669#ifdef DEBUG_WANTSCHANGE
1670 if (gDebugFlag2) {
1671 std::cout << " speedGainL_new=" << mySpeedGainProbabilityLeft << "\n";
1672 }
1673#endif
1674 }
1675 // decay if there is no reason for or against changing (only if we have enough information)
1676 if ((fabs(maxGainRight) < NUMERICAL_EPS || maxGainRight == -std::numeric_limits<double>::max())
1677 && (right || (alternatives & LCA_RIGHT) == 0)) {
1679 }
1680 if ((fabs(maxGainLeft) < NUMERICAL_EPS || maxGainLeft == -std::numeric_limits<double>::max())
1681 && (left || (alternatives & LCA_LEFT) == 0)) {
1683 }
1684
1685
1686#ifdef DEBUG_WANTSCHANGE
1687 if (gDebugFlag2) std::cout << SIMTIME
1688 << " veh=" << myVehicle.getID()
1689 << " defaultNextSpeed=" << defaultNextSpeed
1690 << " maxGain=" << maxGain
1691 << " maxGainRight=" << maxGainRight
1692 << " maxGainLeft=" << maxGainLeft
1693 << " probRight=" << mySpeedGainProbabilityRight
1694 << " probLeft=" << mySpeedGainProbabilityLeft
1695 << " latDist=" << latDist
1696 << " latDistNice=" << latDistNice
1697 << " sublaneCompact=" << sublaneCompact
1698 << "\n";
1699#endif
1700
1701 if (!left) {
1702 // ONLY FOR CHANGING TO THE RIGHT
1703 // start keepRight maneuver when no speed loss is expected and continue
1704 // started maneuvers if the loss isn't too big
1705 if (right && myVehicle.getSpeed() > 0 && (maxGainRight >= 0
1706 || ((myPreviousState & LCA_KEEPRIGHT) != 0 && maxGainRight >= -myKeepRightParam))) {
1707 // honor the obligation to keep right (Rechtsfahrgebot)
1708 const double vMax = myVehicle.getLane()->getVehicleMaxSpeed(&myVehicle);
1709 const double roadSpeedFactor = vMax / myVehicle.getLane()->getSpeedLimit(); // differse from speedFactor if vMax < speedLimit
1710 double acceptanceTime;
1711 if (myKeepRightAcceptanceTime == -1) {
1712 // legacy behavior: scale acceptance time with current speed and
1713 // use old hard-coded constant
1714 acceptanceTime = 7 * roadSpeedFactor * MAX2(1.0, myVehicle.getSpeed());
1715 } else {
1716 acceptanceTime = myKeepRightAcceptanceTime * roadSpeedFactor;
1717 if (followers.hasVehicles()) {
1718 // reduce acceptanceTime if a follower vehicle is faster or wants to drive faster
1719 double minFactor = 1.0;
1720 for (int i = 0; i < followers.numSublanes(); ++i) {
1721 CLeaderDist follower = followers[i];
1722 if (follower.first != nullptr && follower.second < 2 * follower.first->getCarFollowModel().brakeGap(follower.first->getSpeed())) {
1723 if (follower.first->getSpeed() >= myVehicle.getSpeed()) {
1724 double factor = MAX2(1.0, myVehicle.getSpeed()) / MAX2(1.0, follower.first->getSpeed());
1725 const double fRSF = follower.first->getLane()->getVehicleMaxSpeed(follower.first) / follower.first->getLane()->getSpeedLimit();
1726 if (fRSF > roadSpeedFactor) {
1727 factor /= fRSF;
1728 }
1729 if (factor < minFactor) {
1730 minFactor = factor;
1731 }
1732 }
1733 }
1734 }
1735 acceptanceTime *= minFactor;
1736 }
1737 }
1738 double fullSpeedGap = MAX2(0., neighDist - myVehicle.getCarFollowModel().brakeGap(vMax));
1739 double fullSpeedDrivingSeconds = MIN2(acceptanceTime, fullSpeedGap / vMax);
1740 CLeaderDist neighLead = getSlowest(neighLeaders);
1741 if (neighLead.first != 0 && neighLead.first->getSpeed() < vMax) {
1742 fullSpeedGap = MAX2(0., MIN2(fullSpeedGap,
1743 neighLead.second - myVehicle.getCarFollowModel().getSecureGap(&myVehicle, neighLead.first,
1744 vMax, neighLead.first->getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel())));
1745 fullSpeedDrivingSeconds = MIN2(fullSpeedDrivingSeconds, fullSpeedGap / (vMax - neighLead.first->getSpeed()));
1746 }
1747 const double deltaProb = (myChangeProbThresholdRight * (fullSpeedDrivingSeconds / acceptanceTime) / KEEP_RIGHT_TIME) * myVehicle.getActionStepLengthSecs();
1748 const bool isSlide = preventSliding(latLaneDist);
1749 // stay below threshold
1750 if (!isSlide || !wantsKeepRight(myKeepRightProbability + deltaProb)) {
1751 myKeepRightProbability += deltaProb;
1752 }
1753
1754#ifdef DEBUG_WANTSCHANGE
1755 if (gDebugFlag2) {
1756 std::cout << STEPS2TIME(currentTime)
1757 << " considering keepRight:"
1758 << " vMax=" << vMax
1759 << " neighDist=" << neighDist
1760 << " brakeGap=" << myVehicle.getCarFollowModel().brakeGap(myVehicle.getSpeed())
1761 << " leaderSpeed=" << (neighLead.first == 0 ? -1 : neighLead.first->getSpeed())
1762 << " secGap=" << (neighLead.first == 0 ? -1 : myVehicle.getCarFollowModel().getSecureGap(&myVehicle, neighLead.first,
1763 myVehicle.getSpeed(), neighLead.first->getSpeed(), neighLead.first->getCarFollowModel().getMaxDecel()))
1764 << " acceptanceTime=" << acceptanceTime
1765 << " fullSpeedGap=" << fullSpeedGap
1766 << " fullSpeedDrivingSeconds=" << fullSpeedDrivingSeconds
1767 << " dProb=" << deltaProb
1768 << " isSlide=" << isSlide
1769 << " keepRight=" << myKeepRightProbability
1770 << " speedGainL=" << mySpeedGainProbabilityLeft
1771 << "\n";
1772 }
1773#endif
1775 /*&& latLaneDist <= -NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()*/) {
1776 ret |= LCA_KEEPRIGHT;
1777 assert(myVehicle.getLane()->getIndex() > neighLane.getIndex() || isOpposite());
1778 if (!cancelRequest(ret | LCA_RIGHT, laneOffset)) {
1779 latDist = latLaneDist;
1780 maneuverDist = latLaneDist;
1781 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1782 leaders, followers, blockers,
1783 neighLeaders, neighFollowers, neighBlockers);
1784 return ret;
1785 } else {
1786 ret &= ~LCA_KEEPRIGHT;
1787 }
1788 }
1789 }
1790
1791 const double bidiRightFactor = myVehicle.getLane()->getBidiLane() == nullptr ? 1 : 0.05;
1792#ifdef DEBUG_WANTSCHANGE
1793 if (gDebugFlag2) {
1794 std::cout << STEPS2TIME(currentTime)
1795 << " speedGainR=" << mySpeedGainProbabilityRight
1796 << " speedGainL=" << mySpeedGainProbabilityLeft
1797 << " neighDist=" << neighDist
1798 << " neighTime=" << neighDist / MAX2(.1, myVehicle.getSpeed())
1799 << " rThresh=" << myChangeProbThresholdRight
1800 << " rThresh2=" << myChangeProbThresholdRight* bidiRightFactor
1801 << " latDist=" << latDist
1802 << "\n";
1803 }
1804#endif
1805
1806 // make changing on the right more attractive on bidi edges
1807 if (latDist < 0 && mySpeedGainProbabilityRight >= MAX2(myChangeProbThresholdRight * bidiRightFactor, mySpeedGainProbabilityLeft)
1808 && neighDist / MAX2(.1, myVehicle.getSpeed()) > mySpeedGainRemainTime) {
1809 ret |= LCA_SPEEDGAIN;
1810 if (!cancelRequest(ret | getLCA(ret, latDist), laneOffset)) {
1811 int blockedFully = 0;
1812 maneuverDist = latDist;
1813 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1814 leaders, followers, blockers,
1815 neighLeaders, neighFollowers, neighBlockers,
1816 nullptr, nullptr, false, 0, &blockedFully);
1817 //commitManoeuvre(blocked, blockedFully, leaders, neighLeaders, neighLane);
1818 return ret;
1819 } else {
1820 // @note: restore ret so subsequent calls to cancelRequest work correctly
1821 latDist = 0;
1822 ret &= ~LCA_SPEEDGAIN;
1823 }
1824 }
1825 }
1826 if (!right || isOpposite()) {
1827
1828 const bool stayInLane = myVehicle.getLateralPositionOnLane() + latDist < 0.5 * myVehicle.getLane()->getWidth();
1829#ifdef DEBUG_WANTSCHANGE
1830 if (gDebugFlag2) {
1831 std::cout << STEPS2TIME(currentTime)
1832 << " speedGainL=" << mySpeedGainProbabilityLeft
1833 << " speedGainR=" << mySpeedGainProbabilityRight
1834 << " latDist=" << latDist
1835 << " neighDist=" << neighDist
1836 << " neighTime=" << neighDist / MAX2(.1, myVehicle.getSpeed())
1837 << " lThresh=" << myChangeProbThresholdLeft
1838 << " stayInLane=" << stayInLane
1839 << "\n";
1840 }
1841#endif
1842
1844 // if we leave our lane, we should be able to stay in the new
1845 // lane for some time
1846 (stayInLane || neighDist / MAX2(.1, myVehicle.getSpeed()) > mySpeedGainRemainTime)) {
1847 ret |= LCA_SPEEDGAIN;
1848 if (!cancelRequest(ret + getLCA(ret, latDist), laneOffset)) {
1849 int blockedFully = 0;
1850 maneuverDist = latDist;
1851 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1852 leaders, followers, blockers,
1853 neighLeaders, neighFollowers, neighBlockers,
1854 nullptr, nullptr, false, 0, &blockedFully);
1855 //commitManoeuvre(blocked, blockedFully, leaders, neighLeaders, neighLane);
1856 return ret;
1857 } else {
1858 latDist = 0;
1859 ret &= ~LCA_SPEEDGAIN;
1860 }
1861 }
1862 }
1863
1864 double latDistSublane = 0.;
1865 const double halfLaneWidth = myVehicle.getLane()->getWidth() * 0.5;
1866 const double halfVehWidth = getWidth() * 0.5;
1869 && bestLaneOffset == 0
1871 // vehicle is on its final edge, on the correct lane and close to
1872 // its arrival position. Change to the desired lateral position
1876 break;
1878 latDistSublane = -halfLaneWidth + halfVehWidth - myVehicle.getLateralPositionOnLane();
1879 break;
1881 latDistSublane = -myVehicle.getLateralPositionOnLane();
1882 break;
1884 latDistSublane = halfLaneWidth - halfVehWidth - myVehicle.getLateralPositionOnLane();
1885 break;
1886 default:
1887 assert(false);
1888 }
1889#ifdef DEBUG_WANTSCHANGE
1890 if (gDebugFlag2) std::cout << SIMTIME
1891 << " arrivalPosLatProcedure=" << (int)myVehicle.getParameter().arrivalPosLatProcedure
1892 << " arrivalPosLat=" << myVehicle.getParameter().arrivalPosLat << "\n";
1893#endif
1894
1895 } else {
1896
1898 switch (align) {
1900 latDistSublane = -halfLaneWidth + halfVehWidth - getPosLat();
1901 break;
1903 latDistSublane = halfLaneWidth - halfVehWidth - getPosLat();
1904 break;
1907 latDistSublane = -getPosLat();
1908 break;
1910 latDistSublane = latDistNice;
1911 break;
1913 latDistSublane = sublaneSides[sublaneCompact] - rightVehSide;
1914 break;
1916 latDistSublane = myVehicle.getLateralPositionOnLane() - getPosLat();
1917 break;
1919 // sublane alignment should not cause the vehicle to leave the lane
1920 const double hw = myVehicle.getLane()->getWidth() / 2 - NUMERICAL_EPS;
1921 const double offset = MAX2(-hw, MIN2(hw, myVehicle.getVehicleType().getPreferredLateralAlignmentOffset()));
1922 latDistSublane = -getPosLat() + offset;
1923 }
1924 break;
1925 default:
1926 break;
1927 }
1928 }
1929 // only factor in preferred lateral alignment if there is no speedGain motivation or it runs in the same direction
1930 if (fabs(latDist) <= NUMERICAL_EPS * myVehicle.getActionStepLengthSecs() ||
1931 latDistSublane * latDist > 0) {
1932
1933#if defined(DEBUG_WANTSCHANGE) || defined(DEBUG_STATE) || defined(DEBUG_MANEUVER)
1934 if (gDebugFlag2) std::cout << SIMTIME
1936 << " mySpeedGainR=" << mySpeedGainProbabilityRight
1937 << " mySpeedGainL=" << mySpeedGainProbabilityLeft
1938 << " latDist=" << latDist
1939 << " latDistSublane=" << latDistSublane
1940 << " relGainSublane=" << computeSpeedGain(latDistSublane, defaultNextSpeed)
1941 << " maneuverDist=" << maneuverDist
1942 << " myCanChangeFully=" << myCanChangeFully
1943 << " myTurnAlignmentDist=" << myTurnAlignmentDist
1944 << " nextTurn=" << myVehicle.getNextTurn().first << ":" << toString(myVehicle.getNextTurn().second)
1945 << " prevState=" << toString((LaneChangeAction)myPreviousState)
1946 << "\n";
1947#endif
1948
1949 if ((latDistSublane < 0 && mySpeedGainProbabilityRight < mySpeedLossProbThreshold)
1950 || (latDistSublane > 0 && mySpeedGainProbabilityLeft < mySpeedLossProbThreshold)
1951 || computeSpeedGain(latDistSublane, defaultNextSpeed) < -mySublaneParam) {
1952 // do not risk losing speed
1953#if defined(DEBUG_WANTSCHANGE)
1954 if (gDebugFlag2) std::cout << " aborting sublane change to avoid speed loss (mySpeedLossProbThreshold=" << mySpeedLossProbThreshold
1955 << " speedGain=" << computeSpeedGain(latDistSublane, defaultNextSpeed) << ")\n";
1956#endif
1957 latDistSublane = 0;
1958 }
1959 // Ignore preferred lateral alignment if we are in the middle of an unfinished non-alignment maneuver into the opposite direction
1960 if (!myCanChangeFully
1962 && ((getManeuverDist() < 0 && latDistSublane > 0) || (getManeuverDist() > 0 && latDistSublane < 0))) {
1963#if defined(DEBUG_WANTSCHANGE)
1964 if (gDebugFlag2) {
1965 std::cout << " aborting sublane change due to prior maneuver\n";
1966 }
1967#endif
1968 latDistSublane = 0;
1969 }
1970 latDist = latDistSublane * (isOpposite() ? -1 : 1);
1971 // XXX first compute preferred adaptation and then override with speed
1972 // (this way adaptation is still done if changing for speedgain is
1973 // blocked)
1974 if (fabs(latDist) >= NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) {
1975#ifdef DEBUG_WANTSCHANGE
1976 if (gDebugFlag2) std::cout << SIMTIME
1977 << " adapting to preferred alignment=" << toString(myVehicle.getVehicleType().getPreferredLateralAlignment())
1978 << " latDist=" << latDist
1979 << "\n";
1980#endif
1981 ret |= LCA_SUBLANE;
1982 // include prior motivation when sublane-change is part of finishing an ongoing maneuver in the same direction
1983 if (getPreviousManeuverDist() * latDist > 0) {
1984 int priorReason = (myPreviousState & LCA_CHANGE_REASONS & ~LCA_SUBLANE);
1985 ret |= priorReason;
1986#ifdef DEBUG_WANTSCHANGE
1987 if (gDebugFlag2 && priorReason != 0) std::cout << " including prior reason " << toString((LaneChangeAction)priorReason)
1988 << " prevManeuverDist=" << getPreviousManeuverDist() << "\n";
1989#endif
1990 }
1991 if (!cancelRequest(ret + getLCA(ret, latDist), laneOffset)) {
1992 maneuverDist = latDist;
1993 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset,
1994 leaders, followers, blockers,
1995 neighLeaders, neighFollowers, neighBlockers);
1996 return ret;
1997 } else {
1998 ret &= ~LCA_SUBLANE;
1999 }
2000 } else {
2001 return ret | LCA_SUBLANE | LCA_STAY;
2002 }
2003 }
2004 latDist = 0;
2005
2006
2007 // --------
2008 /*
2009 if (changeToBest && bestLaneOffset == curr.bestLaneOffset && laneOffset != 0
2010 && (right
2011 ? mySpeedGainProbabilityRight > MAX2(0., mySpeedGainProbabilityLeft)
2012 : mySpeedGainProbabilityLeft > MAX2(0., mySpeedGainProbabilityRight))) {
2013 // change towards the correct lane, speedwise it does not hurt
2014 ret |= LCA_STRATEGIC;
2015 if (!cancelRequest(ret, laneOffset)) {
2016 latDist = latLaneDist;
2017 blocked = checkBlocking(neighLane, latDist, laneOffset,
2018 leaders, followers, blockers,
2019 neighLeaders, neighFollowers, neighBlockers);
2020 return ret;
2021 }
2022 }
2023 */
2024#ifdef DEBUG_WANTSCHANGE
2025 if (gDebugFlag2) {
2026 std::cout << STEPS2TIME(currentTime)
2027 << " veh=" << myVehicle.getID()
2028 << " mySpeedGainR=" << mySpeedGainProbabilityRight
2029 << " mySpeedGainL=" << mySpeedGainProbabilityLeft
2030 << " myKeepRight=" << myKeepRightProbability
2031 << "\n";
2032 }
2033#endif
2034 return ret;
2035}
2036
2037
2038int
2040 // if this vehicle is blocking someone in front, we maybe decelerate to let him in
2041 if ((*blocked) != nullptr) {
2042 double gap = (*blocked)->getPositionOnLane() - (*blocked)->getVehicleType().getLength() - myVehicle.getPositionOnLane() - myVehicle.getVehicleType().getMinGap();
2043#ifdef DEBUG_SLOWDOWN
2044 if (gDebugFlag2) {
2045 std::cout << SIMTIME
2046 << " veh=" << myVehicle.getID()
2047 << " blocked=" << Named::getIDSecure(*blocked)
2048 << " gap=" << gap
2049 << "\n";
2050 }
2051#endif
2052 if (gap > POSITION_EPS) {
2053 //const bool blockedWantsUrgentRight = (((*blocked)->getLaneChangeModel().getOwnState() & LCA_RIGHT != 0)
2054 // && ((*blocked)->getLaneChangeModel().getOwnState() & LCA_URGENT != 0));
2055
2057 //|| blockedWantsUrgentRight // VARIANT_10 (helpblockedRight)
2058 ) {
2059 if ((*blocked)->getSpeed() < SUMO_const_haltingSpeed) {
2061 } else {
2062 state |= LCA_AMBACKBLOCKER;
2063 }
2064 addLCSpeedAdvice(getCarFollowModel().followSpeed(
2066 (gap - POSITION_EPS), (*blocked)->getSpeed(),
2067 (*blocked)->getCarFollowModel().getMaxDecel()), false);
2068 //(*blocked) = 0; // VARIANT_14 (furtherBlock)
2069 }
2070 }
2071 }
2072 return state;
2073}
2074
2075
2076bool
2077MSLCM_SL2015::isBidi(const MSLane* lane) const {
2078 if (!MSNet::getInstance()->hasBidiEdges()) {
2079 return false;
2080 }
2081 if (lane == myVehicle.getLane()->getBidiLane()) {
2082 return true;
2083 }
2084 for (const MSLane* cand : myVehicle.getBestLanesContinuation()) {
2085 if (cand != nullptr && cand->getBidiLane() == lane) {
2086 return true;
2087 }
2088 }
2089 return false;
2090}
2091
2092void
2093MSLCM_SL2015::updateExpectedSublaneSpeeds(const MSLeaderDistanceInfo& ahead, int sublaneOffset, int laneIndex) {
2094 const std::vector<MSLane*>& lanes = myVehicle.getLane()->getEdge().getLanes();
2095 const std::vector<MSVehicle::LaneQ>& preb = myVehicle.getBestLanes();
2096 const MSLane* lane = isOpposite() ? myVehicle.getLane()->getParallelOpposite() : lanes[laneIndex];
2097 const MSLane* bidi = myVehicle.getLane()->getBidiLane();
2098 const double vMax = lane->getVehicleMaxSpeed(&myVehicle);
2099 assert(preb.size() == lanes.size() || isOpposite());
2100#ifdef DEBUG_EXPECTED_SLSPEED
2101 if (DEBUG_COND) {
2102 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " updateExpectedSublaneSpeeds opposite=" << isOpposite()
2103 << " sublaneOffset=" << sublaneOffset << " laneIndex=" << laneIndex << " lane=" << lane->getID() << " ahead=" << ahead.toString() << "\n";
2104 }
2105#endif
2106
2107 for (int sublane = 0; sublane < (int)ahead.numSublanes(); ++sublane) {
2108 const int edgeSublane = sublane + sublaneOffset;
2109 if (edgeSublane >= (int)myExpectedSublaneSpeeds.size()) {
2110 // this may happen if a sibling lane is wider than the changer lane
2111 continue;
2112 }
2114 // lane allowed, find potential leaders and compute safe speeds
2115 // XXX anticipate future braking if leader has a lower speed than myVehicle
2116 const MSVehicle* leader = ahead[sublane].first;
2117 const double gap = ahead[sublane].second;
2118 double vSafe;
2119 if (leader == nullptr) {
2120 if (hasBlueLight()) {
2121 // can continue from any lane if necessary
2122 vSafe = vMax;
2123 } else {
2124 const int prebIndex = isOpposite() ? (int)preb.size() - 1 : laneIndex;
2125 const double dist = preb[prebIndex].length - myVehicle.getPositionOnLane();
2126 vSafe = getCarFollowModel().followSpeed(&myVehicle, vMax, dist, 0, 0);
2127 }
2128 } else if (bidi != nullptr && leader->getLane()->getBidiLane() != nullptr && isBidi(leader->getLane())) {
2129 // oncoming
2130 if (gap < (1 + mySpeedGainLookahead * 2) * (vMax + leader->getSpeed())) {
2131 vSafe = 0;
2132 } else {
2133 vSafe = vMax;
2134 }
2135#ifdef DEBUG_EXPECTED_SLSPEED
2136 if (DEBUG_COND) {
2137 std::cout << SIMTIME << " updateExpectedSublaneSpeeds sublane=" << sublane << " leader=" << leader->getID() << " bidi=" << bidi->getID() << " gap=" << gap << " vSafe=" << vSafe << "\n";
2138 }
2139#endif
2140 } else {
2141 if (leader->getAcceleration() > 0.5 * leader->getCarFollowModel().getMaxAccel()) {
2142 // assume that the leader will continue accelerating to its maximum speed
2143 vSafe = leader->getLane()->getVehicleMaxSpeed(leader);
2144 } else {
2146 &myVehicle, vMax, gap, leader->getSpeed(), leader->getCarFollowModel().getMaxDecel());
2147#ifdef DEBUG_EXPECTED_SLSPEED
2148 if (DEBUG_COND) {
2149 std::cout << " updateExpectedSublaneSpeeds edgeSublane=" << edgeSublane << " leader=" << leader->getID() << " gap=" << gap << " vSafe=" << vSafe << "\n";
2150 }
2151#endif
2152 vSafe = forecastAverageSpeed(vSafe, vMax, gap, leader->getSpeed());
2153 }
2154 }
2155 // take pedestrians into account
2156 if (lane->getEdge().getPersons().size() > 0 && lane->hasPedestrians()) {
2158 double foeRight, foeLeft;
2159 ahead.getSublaneBorders(sublane, 0, foeRight, foeLeft);
2160 // get all leaders ahead or overlapping
2161 const PersonDist pedLeader = lane->nextBlocking(myVehicle.getPositionOnLane() - myVehicle.getVehicleType().getLength(), foeRight, foeLeft);
2162 if (pedLeader.first != 0) {
2163 const double pedGap = pedLeader.second - myVehicle.getVehicleType().getMinGap() - myVehicle.getVehicleType().getLength();
2164 // we do not know the walking direction here so we take the pedestrian speed as 0
2165 vSafe = MIN2(getCarFollowModel().stopSpeed(&myVehicle, vMax, pedGap),
2166 forecastAverageSpeed(vSafe, vMax, pedGap, 0));
2167#ifdef DEBUG_EXPECTED_SLSPEED
2168 if (DEBUG_COND) {
2169 std::cout << " updateExpectedSublaneSpeeds edgeSublane=" << edgeSublane << " pedLeader=" << pedLeader.first->getID() << " gap=" << pedGap << " vSafe=" << vSafe << "\n";
2170 }
2171#endif
2172 }
2173 }
2174 // take bidi pedestrians into account
2175 if (bidi != nullptr && bidi->getEdge().getPersons().size() > 0 && bidi->hasPedestrians()) {
2177 double foeRight, foeLeft;
2178 ahead.getSublaneBorders(sublane, 0, foeRight, foeLeft);
2179 const double foeRightBidi = bidi->getWidth() - foeLeft;
2180 const double foeLeftBidi = bidi->getWidth() - foeRight;
2181 // get all leaders ahead or overlapping
2182 const double relativeBackPos = myVehicle.getLane()->getLength() - myVehicle.getPositionOnLane() + myVehicle.getLength();
2183 const double stopTime = ceil(myVehicle.getSpeed() / myVehicle.getCarFollowModel().getMaxDecel());
2184 PersonDist pedLeader = bidi->nextBlocking(relativeBackPos, foeRightBidi, foeLeftBidi, stopTime, true);
2185 if (pedLeader.first != 0) {
2186 const double pedGap = pedLeader.second - myVehicle.getVehicleType().getMinGap() - myVehicle.getVehicleType().getLength();
2187 // we do not know the walking direction here so we take the pedestrian speed as 0
2188 vSafe = MIN2(getCarFollowModel().stopSpeed(&myVehicle, vMax, pedGap),
2189 forecastAverageSpeed(vSafe, vMax, pedGap, 0));
2190#ifdef DEBUG_EXPECTED_SLSPEED
2191 if (DEBUG_COND) {
2192 std::cout << " updateExpectedSublaneSpeeds edgeSublane=" << edgeSublane << " pedLeader=" << pedLeader.first->getID() << " (bidi) gap=" << pedGap << " vSafe=" << vSafe << "\n";
2193 }
2194#endif
2195 }
2196 }
2197 vSafe = MIN2(vMax, vSafe);
2198 // forget old data when on the opposite side
2199 const double memoryFactor = isOpposite() ? 0 : pow(SPEEDGAIN_MEMORY_FACTOR, myVehicle.getActionStepLengthSecs());
2200 myExpectedSublaneSpeeds[edgeSublane] = memoryFactor * myExpectedSublaneSpeeds[edgeSublane] + (1 - memoryFactor) * vSafe;
2201 } else {
2202 // lane forbidden
2203 myExpectedSublaneSpeeds[edgeSublane] = -1;
2204 }
2205 }
2206 // XXX deal with leaders on subsequent lanes based on preb
2207}
2208
2209
2210double
2211MSLCM_SL2015::forecastAverageSpeed(double vSafe, double vMax, double gap, double vLeader) const {
2212 const double deltaV = vMax - vLeader;
2213 if (deltaV > 0 && gap / deltaV < mySpeedGainLookahead && mySpeedGainLookahead > 0) {
2214 // anticipate future braking by computing the average
2215 // speed over the next few seconds
2216 const double foreCastTime = mySpeedGainLookahead * 2;
2217 const double gapClosingTime = MAX2(0.0, gap / deltaV);
2218 const double vSafe2 = (gapClosingTime * vSafe + (foreCastTime - gapClosingTime) * vLeader) / foreCastTime;
2219#ifdef DEBUG_EXPECTED_SLSPEED
2220 if (DEBUG_COND && vSafe2 != vSafe) {
2221 std::cout << " foreCastTime=" << foreCastTime << " gapClosingTime=" << gapClosingTime << " extrapolated vSafe=" << vSafe2 << "\n";
2222 }
2223#endif
2224 vSafe = vSafe2;
2225 }
2226 return vSafe;
2227}
2228
2229
2230double
2231MSLCM_SL2015::computeSpeedGain(double latDistSublane, double defaultNextSpeed) const {
2232 double result = std::numeric_limits<double>::max();
2233 const std::vector<double>& sublaneSides = myVehicle.getLane()->getEdge().getSubLaneSides();
2234 const double vehWidth = getWidth();
2235 const double rightVehSide = myVehicle.getCenterOnEdge() - vehWidth * 0.5 + latDistSublane;
2236 const double leftVehSide = rightVehSide + vehWidth;
2237 for (int i = 0; i < (int)sublaneSides.size(); ++i) {
2238 const double leftSide = i + 1 < (int)sublaneSides.size() ? sublaneSides[i + 1] : MAX2(myVehicle.getLane()->getEdge().getWidth(), sublaneSides[i] + POSITION_EPS);
2239 if (overlap(rightVehSide, leftVehSide, sublaneSides[i], leftSide)) {
2240 result = MIN2(result, myExpectedSublaneSpeeds[i]);
2241 }
2242 //std::cout << " i=" << i << " rightVehSide=" << rightVehSide << " leftVehSide=" << leftVehSide << " sublaneR=" << sublaneSides[i] << " sublaneL=" << leftSide << " overlap=" << overlap(rightVehSide, leftVehSide, sublaneSides[i], leftSide) << " speed=" << myExpectedSublaneSpeeds[i] << " result=" << result << "\n";
2243 }
2244 return result - defaultNextSpeed;
2245}
2246
2247
2250 int iMax = -1;
2251 double maxLength = -1;
2252 for (int i = 0; i < ldi.numSublanes(); ++i) {
2253 const MSVehicle* veh = ldi[i].first;
2254 if (veh) {
2255 const double length = veh->getVehicleType().getLength();
2256 if (length > maxLength && tieBrakeLeader(veh)) {
2257 maxLength = length;
2258 iMax = i;
2259 }
2260 }
2261 }
2262 return iMax >= 0 ? ldi[iMax] : std::make_pair(nullptr, -1);
2263}
2264
2265
2266bool
2268 // tie braker if the leader is at the same lane position
2269 return veh != nullptr && (veh->getPositionOnLane() != myVehicle.getPositionOnLane()
2270 || veh->getSpeed() < myVehicle.getSpeed()
2271 || &veh->getLane()->getEdge() != &myVehicle.getLane()->getEdge()
2272 || veh->getLane()->getIndex() > myVehicle.getLane()->getIndex());
2273}
2274
2275
2278 int iMax = 0;
2279 double minSpeed = std::numeric_limits<double>::max();
2280 for (int i = 0; i < ldi.numSublanes(); ++i) {
2281 if (ldi[i].first != 0) {
2282 const double speed = ldi[i].first->getSpeed();
2283 if (speed < minSpeed) {
2284 minSpeed = speed;
2285 iMax = i;
2286 }
2287 }
2288 }
2289 return ldi[iMax];
2290}
2291
2292
2293int
2294MSLCM_SL2015::checkBlocking(const MSLane& neighLane, double& latDist, double maneuverDist, int laneOffset,
2295 const MSLeaderDistanceInfo& leaders,
2296 const MSLeaderDistanceInfo& followers,
2297 const MSLeaderDistanceInfo& /*blockers */,
2298 const MSLeaderDistanceInfo& neighLeaders,
2299 const MSLeaderDistanceInfo& neighFollowers,
2300 const MSLeaderDistanceInfo& /* neighBlockers */,
2301 std::vector<CLeaderDist>* collectLeadBlockers,
2302 std::vector<CLeaderDist>* collectFollowBlockers,
2303 bool keepLatGapManeuver,
2304 double gapFactor,
2305 int* retBlockedFully) {
2306 // truncate latDist according to maxSpeedLat
2307 const double maxDist = SPEED2DIST(getMaxSpeedLat2());
2308 latDist = MAX2(MIN2(latDist, maxDist), -maxDist);
2310 return 0;
2311 }
2312
2313 const double neighRight = getNeighRight(neighLane);
2314 if (!myCFRelatedReady) {
2315 updateCFRelated(followers, myVehicle.getLane()->getRightSideOnEdge(), false);
2317 if (laneOffset != 0) {
2318 updateCFRelated(neighFollowers, neighRight, false);
2319 updateCFRelated(neighLeaders, neighRight, true);
2320 }
2321 myCFRelatedReady = true;
2322 }
2323
2324 // reduce latDist to avoid blockage with overlapping vehicles (no minGapLat constraints)
2325 const double center = myVehicle.getCenterOnEdge();
2326 updateGaps(leaders, myVehicle.getLane()->getRightSideOnEdge(), center, gapFactor, mySafeLatDistRight, mySafeLatDistLeft, false, 0, latDist, collectLeadBlockers);
2327 updateGaps(followers, myVehicle.getLane()->getRightSideOnEdge(), center, gapFactor, mySafeLatDistRight, mySafeLatDistLeft, false, 0, latDist, collectFollowBlockers);
2328 if (laneOffset != 0) {
2329 updateGaps(neighLeaders, neighRight, center, gapFactor, mySafeLatDistRight, mySafeLatDistLeft, false, 0, latDist, collectLeadBlockers);
2330 updateGaps(neighFollowers, neighRight, center, gapFactor, mySafeLatDistRight, mySafeLatDistLeft, false, 0, latDist, collectFollowBlockers);
2331 }
2332#ifdef DEBUG_BLOCKING
2333 if (gDebugFlag2) {
2334 std::cout << " checkBlocking latDist=" << latDist << " mySafeLatDistRight=" << mySafeLatDistRight << " mySafeLatDistLeft=" << mySafeLatDistLeft << "\n";
2335 }
2336#endif
2337 // if we can move at least a little bit in the desired direction, do so (rather than block)
2338 const bool forcedTraCIChange = (myVehicle.hasInfluencer()
2341 if (latDist < 0) {
2342 if (mySafeLatDistRight <= NUMERICAL_EPS) {
2344 } else if (!forcedTraCIChange) {
2345 latDist = MAX2(latDist, -mySafeLatDistRight);
2346 }
2347 } else {
2348 if (mySafeLatDistLeft <= NUMERICAL_EPS) {
2350 } else if (!forcedTraCIChange) {
2351 latDist = MIN2(latDist, mySafeLatDistLeft);
2352 }
2353 }
2354
2355 myCanChangeFully = (maneuverDist == 0 || latDist == maneuverDist);
2356#ifdef DEBUG_BLOCKING
2357 if (gDebugFlag2) {
2358 std::cout << " checkBlocking fully=" << myCanChangeFully << " latDist=" << latDist << " maneuverDist=" << maneuverDist << "\n";
2359 }
2360#endif
2361 // destination sublanes must be safe
2362 // intermediate sublanes must not be blocked by overlapping vehicles
2363
2364 // XXX avoid checking the same leader multiple times
2365 // XXX ensure that only changes within the same lane are undertaken if laneOffset = 0
2366
2367 int blocked = 0;
2368 blocked |= checkBlockingVehicles(&myVehicle, leaders, laneOffset, latDist, myVehicle.getLane()->getRightSideOnEdge(), true,
2369 mySafeLatDistRight, mySafeLatDistLeft, collectLeadBlockers);
2370 blocked |= checkBlockingVehicles(&myVehicle, followers, laneOffset, latDist, myVehicle.getLane()->getRightSideOnEdge(), false,
2371 mySafeLatDistRight, mySafeLatDistLeft, collectFollowBlockers);
2372 if (laneOffset != 0) {
2373 blocked |= checkBlockingVehicles(&myVehicle, neighLeaders, laneOffset, latDist, neighRight, true,
2374 mySafeLatDistRight, mySafeLatDistLeft, collectLeadBlockers);
2375 blocked |= checkBlockingVehicles(&myVehicle, neighFollowers, laneOffset, latDist, neighRight, false,
2376 mySafeLatDistRight, mySafeLatDistLeft, collectFollowBlockers);
2377 }
2378
2379 int blockedFully = 0;
2380 blockedFully |= checkBlockingVehicles(&myVehicle, leaders, laneOffset, maneuverDist, myVehicle.getLane()->getRightSideOnEdge(), true,
2381 mySafeLatDistRight, mySafeLatDistLeft, collectLeadBlockers);
2382 blockedFully |= checkBlockingVehicles(&myVehicle, followers, laneOffset, maneuverDist, myVehicle.getLane()->getRightSideOnEdge(), false,
2383 mySafeLatDistRight, mySafeLatDistLeft, collectFollowBlockers);
2384 if (laneOffset != 0) {
2385 blockedFully |= checkBlockingVehicles(&myVehicle, neighLeaders, laneOffset, maneuverDist, neighRight, true,
2386 mySafeLatDistRight, mySafeLatDistLeft, collectLeadBlockers);
2387 blockedFully |= checkBlockingVehicles(&myVehicle, neighFollowers, laneOffset, maneuverDist, neighRight, false,
2388 mySafeLatDistRight, mySafeLatDistLeft, collectFollowBlockers);
2389 }
2390 if (retBlockedFully != nullptr) {
2391 *retBlockedFully = blockedFully;
2392 }
2393 if (blocked == 0 && !myCanChangeFully && myPushy == 0 && !keepLatGapManeuver) {
2394 // aggressive drivers immediately start moving towards potential
2395 // blockers and only check that the start of their maneuver (latDist) is safe. In
2396 // contrast, cautious drivers need to check latDist and origLatDist to
2397 // ensure that the maneuver can be finished without encroaching on other vehicles.
2398 blocked |= blockedFully;
2399 } else {
2400 // XXX: in case of action step length > simulation step length, pushing may lead to collisions,
2401 // because maneuver is continued until maneuverDist is reached (perhaps set maneuverDist=latDist)
2402 }
2403 if (collectFollowBlockers != nullptr && collectLeadBlockers != nullptr) {
2404 // prevent vehicles from being classified as leader and follower simultaneously
2405 for (std::vector<CLeaderDist>::const_iterator it2 = collectLeadBlockers->begin(); it2 != collectLeadBlockers->end(); ++it2) {
2406 for (std::vector<CLeaderDist>::iterator it = collectFollowBlockers->begin(); it != collectFollowBlockers->end();) {
2407 if ((*it2).first == (*it).first) {
2408#ifdef DEBUG_BLOCKING
2409 if (gDebugFlag2) {
2410 std::cout << " removed follower " << (*it).first->getID() << " because it is already a leader\n";
2411 }
2412#endif
2413 it = collectFollowBlockers->erase(it);
2414 } else {
2415 ++it;
2416 }
2417 }
2418 }
2419 }
2420 return blocked;
2421}
2422
2423
2424int
2426 const MSVehicle* ego, const MSLeaderDistanceInfo& vehicles,
2427 int laneOffset, double latDist, double foeOffset, bool leaders,
2428 double& safeLatGapRight, double& safeLatGapLeft,
2429 std::vector<CLeaderDist>* collectBlockers) const {
2430 // determine borders where safety/no-overlap conditions must hold
2431 const LaneChangeAction blockType = (laneOffset == 0
2433 : (laneOffset > 0
2436 const double vehWidth = getWidth();
2437 const double rightVehSide = ego->getRightSideOnEdge();
2438 const double leftVehSide = rightVehSide + vehWidth;
2439 const double rightVehSideDest = rightVehSide + latDist;
2440 const double leftVehSideDest = leftVehSide + latDist;
2441 const double rightNoOverlap = MIN2(rightVehSideDest, rightVehSide);
2442 const double leftNoOverlap = MAX2(leftVehSideDest, leftVehSide);
2443#ifdef DEBUG_BLOCKING
2444 if (gDebugFlag2) {
2445 std::cout << " checkBlockingVehicles"
2446 << " laneOffset=" << laneOffset
2447 << " latDist=" << latDist
2448 << " foeOffset=" << foeOffset
2449 << " vehRight=" << rightVehSide
2450 << " vehLeft=" << leftVehSide
2451 << " rightNoOverlap=" << rightNoOverlap
2452 << " leftNoOverlap=" << leftNoOverlap
2453 << " destRight=" << rightVehSideDest
2454 << " destLeft=" << leftVehSideDest
2455 << " leaders=" << leaders
2456 << " blockType=" << toString((LaneChangeAction) blockType)
2457 << "\n";
2458 }
2459#endif
2460 int result = 0;
2461 for (int i = 0; i < vehicles.numSublanes(); ++i) {
2462 CLeaderDist vehDist = vehicles[i];
2463 if (vehDist.first != 0 && myCFRelated.count(vehDist.first) == 0) {
2464 const MSVehicle* leader = vehDist.first;
2465 const MSVehicle* follower = ego;
2466 if (!leaders) {
2467 std::swap(leader, follower);
2468 }
2469 // only check the current stripe occupied by foe (transform into edge-coordinates)
2470 double foeRight, foeLeft;
2471 vehicles.getSublaneBorders(i, foeOffset, foeRight, foeLeft);
2472 const bool overlapBefore = overlap(rightVehSide, leftVehSide, foeRight, foeLeft);
2473 const bool overlapDest = overlap(rightVehSideDest, leftVehSideDest, foeRight, foeLeft);
2474 const bool overlapAny = overlap(rightNoOverlap, leftNoOverlap, foeRight, foeLeft);
2475#ifdef DEBUG_BLOCKING
2476 if (gDebugFlag2) {
2477 std::cout << " foe=" << vehDist.first->getID()
2478 << " gap=" << vehDist.second
2479 << " secGap=" << follower->getCarFollowModel().getSecureGap(follower, leader, follower->getSpeed(), leader->getSpeed(), leader->getCarFollowModel().getMaxDecel())
2480 << " foeRight=" << foeRight
2481 << " foeLeft=" << foeLeft
2482 << " overlapBefore=" << overlapBefore
2483 << " overlap=" << overlapAny
2484 << " overlapDest=" << overlapDest
2485 << "\n";
2486 }
2487#endif
2488 if (overlapAny) {
2489 if (vehDist.second < 0) {
2490 if (overlapBefore && !overlapDest && !outsideEdge()) {
2491#ifdef DEBUG_BLOCKING
2492 if (gDebugFlag2) {
2493 std::cout << " ignoring current overlap to come clear\n";
2494 }
2495#endif
2496 } else {
2497#ifdef DEBUG_BLOCKING
2498 if (gDebugFlag2) {
2499 std::cout << " overlap (" << toString((LaneChangeAction)blockType) << ")\n";
2500 }
2501#endif
2502 result |= (blockType | LCA_OVERLAPPING);
2503 if (collectBlockers == nullptr) {
2504 return result;
2505 } else {
2506 collectBlockers->push_back(vehDist);
2507 }
2508 }
2509 } else if (overlapDest || !myCanChangeFully) {
2510 // Estimate state after actionstep (follower may be accelerating!)
2511 // A comparison between secure gap depending on the expected speeds and the extrapolated gap
2512 // determines whether the s is blocking the lane change.
2513 // (Note that the longitudinal state update has already taken effect before LC dynamics (thus "-TS" below), would be affected by #3665)
2514
2515 // Use conservative estimate for time until next action step
2516 // (XXX: how can the ego know the foe's action step length?)
2517 const double timeTillAction = MAX2(follower->getActionStepLengthSecs(), leader->getActionStepLengthSecs()) - TS;
2518 // Ignore decel for follower
2519 const double followerAccel = MAX2(0., follower->getAcceleration());
2520 const double leaderAccel = leader->getAcceleration();
2521 // Expected gap after next actionsteps
2522 const double expectedGap = MSCFModel::gapExtrapolation(timeTillAction, vehDist.second, leader->getSpeed(), follower->getSpeed(), leaderAccel, followerAccel, std::numeric_limits<double>::max(), std::numeric_limits<double>::max());
2523
2524 // Determine expected speeds and corresponding secure gap at the extrapolated timepoint
2525 const double followerExpectedSpeed = follower->getSpeed() + timeTillAction * followerAccel;
2526 const double leaderExpectedSpeed = MAX2(0., leader->getSpeed() + timeTillAction * leaderAccel);
2527 const double expectedSecureGap = follower->getCarFollowModel().getSecureGap(follower, leader, followerExpectedSpeed, leaderExpectedSpeed, leader->getCarFollowModel().getMaxDecel());
2528
2529#if defined(DEBUG_ACTIONSTEPS) && defined(DEBUG_BLOCKING)
2530 if (gDebugFlag2) {
2531 std::cout << " timeTillAction=" << timeTillAction
2532 << " followerAccel=" << followerAccel
2533 << " followerExpectedSpeed=" << followerExpectedSpeed
2534 << " leaderAccel=" << leaderAccel
2535 << " leaderExpectedSpeed=" << leaderExpectedSpeed
2536 << "\n gap=" << vehDist.second
2537 << " gapChange=" << (expectedGap - vehDist.second)
2538 << " expectedGap=" << expectedGap
2539 << " expectedSecureGap=" << expectedSecureGap
2540 << " safeLatGapLeft=" << safeLatGapLeft
2541 << " safeLatGapRight=" << safeLatGapRight
2542 << std::endl;
2543 }
2544#endif
2545
2546 // @note for euler-update, a different value for secureGap2 may be obtained when applying safetyFactor to followerDecel rather than secureGap
2547 const double secureGap2 = expectedSecureGap * getSafetyFactor();
2548 if (expectedGap < secureGap2) {
2549 // Foe is a blocker. Update lateral safe gaps accordingly.
2550 if (foeRight > leftVehSide) {
2551 safeLatGapLeft = MIN2(safeLatGapLeft, foeRight - leftVehSide);
2552 } else if (foeLeft < rightVehSide) {
2553 safeLatGapRight = MIN2(safeLatGapRight, rightVehSide - foeLeft);
2554 }
2555
2556#ifdef DEBUG_BLOCKING
2557 if (gDebugFlag2) {
2558 std::cout << " blocked by " << vehDist.first->getID() << " gap=" << vehDist.second << " expectedGap=" << expectedGap
2559 << " expectedSecureGap=" << expectedSecureGap << " secGap2=" << secureGap2 << " safetyFactor=" << getSafetyFactor()
2560 << " safeLatGapLeft=" << safeLatGapLeft << " safeLatGapRight=" << safeLatGapRight
2561 << "\n";
2562 }
2563#endif
2564 result |= blockType;
2565 if (collectBlockers == nullptr) {
2566 return result;
2567 }
2568#ifdef DEBUG_BLOCKING
2569 } else if (gDebugFlag2 && expectedGap < expectedSecureGap) {
2570 std::cout << " ignore blocker " << vehDist.first->getID() << " gap=" << vehDist.second << " expectedGap=" << expectedGap
2571 << " expectedSecureGap=" << expectedSecureGap << " secGap2=" << secureGap2 << " safetyFactor=" << getSafetyFactor() << "\n";
2572#endif
2573 }
2574 if (collectBlockers != nullptr) {
2575 // collect non-blocking followers as well to make sure
2576 // they remain non-blocking
2577 collectBlockers->push_back(vehDist);
2578 }
2579 }
2580 }
2581 }
2582 }
2583 return result;
2584
2585}
2586
2587
2588void
2589MSLCM_SL2015::updateCFRelated(const MSLeaderDistanceInfo& vehicles, double foeOffset, bool leaders) {
2590 // to ensure that we do not ignore the wrong vehicles due to numerical
2591 // instability we slightly reduce the width
2592 const double vehWidth = myVehicle.getVehicleType().getWidth() - NUMERICAL_EPS;
2593 const double rightVehSide = myVehicle.getCenterOnEdge() - 0.5 * vehWidth;
2594 const double leftVehSide = rightVehSide + vehWidth;
2595#ifdef DEBUG_BLOCKING
2596 if (gDebugFlag2) {
2597 std::cout << " updateCFRelated foeOffset=" << foeOffset << " vehicles=" << vehicles.toString() << "\n";
2598 }
2599#endif
2600 for (int i = 0; i < vehicles.numSublanes(); ++i) {
2601 CLeaderDist vehDist = vehicles[i];
2602 if (vehDist.first != 0 && (myCFRelated.count(vehDist.first) == 0 || vehDist.second < 0)) {
2603 double foeRight, foeLeft;
2604 vehicles.getSublaneBorders(i, foeOffset, foeRight, foeLeft);
2605#ifdef DEBUG_BLOCKING
2606 if (gDebugFlag2) {
2607 std::cout << " foe=" << vehDist.first->getID() << " gap=" << vehDist.second
2608 << " sublane=" << i
2609 << " foeOffset=" << foeOffset
2610 << " egoR=" << rightVehSide << " egoL=" << leftVehSide
2611 << " iR=" << foeRight << " iL=" << foeLeft
2612 << " egoV=" << myVehicle.getSpeed() << " foeV=" << vehDist.first->getSpeed()
2613 << " egoE=" << myVehicle.getLane()->getEdge().getID() << " foeE=" << vehDist.first->getLane()->getEdge().getID()
2614 << "\n";
2615 }
2616#endif
2617 if (overlap(rightVehSide, leftVehSide, foeRight, foeLeft) && !outsideEdge() && (vehDist.second >= 0
2618 // avoid deadlock due to #3729
2619 || (!leaders
2622 && vehDist.first->getSpeed() < SUMO_const_haltingSpeed
2623 && -vehDist.second < vehDist.first->getVehicleType().getMinGap()
2624 && &(myVehicle.getLane()->getEdge()) != &(vehDist.first->getLane()->getEdge()))
2625 )) {
2626#ifdef DEBUG_BLOCKING
2627 if (gDebugFlag2) {
2628 std::cout << " ignoring cfrelated foe=" << vehDist.first->getID() << "\n";
2629 }
2630#endif
2631 myCFRelated.insert(vehDist.first);
2632 } else {
2633 const int erased = (int)myCFRelated.erase(vehDist.first);
2634#ifdef DEBUG_BLOCKING
2635 if (gDebugFlag2 && erased > 0) {
2636 std::cout << " restoring cfrelated foe=" << vehDist.first->getID() << "\n";
2637 }
2638#else
2639 UNUSED_PARAMETER(erased);
2640#endif
2641 }
2642 }
2643 }
2644}
2645
2646
2647bool
2648MSLCM_SL2015::overlap(double right, double left, double right2, double left2) {
2649 assert(right <= left);
2650 assert(right2 <= left2);
2651 return left2 >= right + NUMERICAL_EPS && left >= right2 + NUMERICAL_EPS;
2652}
2653
2654
2655int
2656MSLCM_SL2015::lowest_bit(int changeReason) {
2657 if ((changeReason & LCA_STRATEGIC) != 0) {
2658 return LCA_STRATEGIC;
2659 }
2660 if ((changeReason & LCA_COOPERATIVE) != 0) {
2661 return LCA_COOPERATIVE;
2662 }
2663 if ((changeReason & LCA_SPEEDGAIN) != 0) {
2664 return LCA_SPEEDGAIN;
2665 }
2666 if ((changeReason & LCA_KEEPRIGHT) != 0) {
2667 return LCA_KEEPRIGHT;
2668 }
2669 if ((changeReason & LCA_TRACI) != 0) {
2670 return LCA_TRACI;
2671 }
2672 return changeReason;
2673}
2674
2675
2678 // ignore dummy decisions (returned if mayChange() failes)
2679 if (sd1.state == 0) {
2680 return sd2;
2681 } else if (sd2.state == 0) {
2682 return sd1;
2683 }
2684 // LCA_SUBLANE is special because LCA_STAY|LCA_SUBLANE may override another LCA_SUBLANE command
2685 const bool want1 = ((sd1.state & LCA_WANTS_LANECHANGE) != 0) || ((sd1.state & LCA_SUBLANE) != 0 && (sd1.state & LCA_STAY) != 0);
2686 const bool want2 = ((sd2.state & LCA_WANTS_LANECHANGE) != 0) || ((sd2.state & LCA_SUBLANE) != 0 && (sd2.state & LCA_STAY) != 0);
2687 const bool can1 = ((sd1.state & LCA_BLOCKED) == 0);
2688 const bool can2 = ((sd2.state & LCA_BLOCKED) == 0);
2689 int reason1 = lowest_bit(sd1.state & LCA_CHANGE_REASONS);
2690 int reason2 = lowest_bit(sd2.state & LCA_CHANGE_REASONS);
2691#ifdef DEBUG_WANTSCHANGE
2692 if (DEBUG_COND) std::cout << SIMTIME
2693 << " veh=" << myVehicle.getID()
2694 << " state1=" << toString((LaneChangeAction)sd1.state)
2695 << " want1=" << (sd1.state & LCA_WANTS_LANECHANGE)
2696 << " dist1=" << sd1.latDist
2697 << " dir1=" << sd1.dir
2698 << " state2=" << toString((LaneChangeAction)sd2.state)
2699 << " want2=" << (sd2.state & LCA_WANTS_LANECHANGE)
2700 << " dist2=" << sd2.latDist
2701 << " dir2=" << sd2.dir
2702 << " reason1=" << toString((LaneChangeAction)reason1)
2703 << " reason2=" << toString((LaneChangeAction)reason2)
2704 << "\n";
2705#endif
2706 if (want1) {
2707 if (want2) {
2708 if ((sd1.state & LCA_TRACI) != 0 && (sd2.state & LCA_TRACI) != 0) {
2709 // influencer may assign LCA_WANTS_LANECHANGE despite latDist = 0
2710 if (sd1.latDist == 0 && sd2.latDist != 0) {
2711 return sd2;
2712 } else if (sd2.latDist == 0 && sd1.latDist != 0) {
2713 return sd1;
2714 }
2715 }
2716 // decide whether right or left has higher priority (lower value in enum LaneChangeAction)
2717 if (reason1 < reason2) {
2718 //if (DEBUG_COND) std::cout << " " << (sd1.state & LCA_CHANGE_REASONS) << " < " << (sd2.state & LCA_CHANGE_REASONS) << "\n";
2719 return (!can1 && can2 && sd1.sameDirection(sd2)) ? sd2 : sd1;
2720 //return sd1;
2721 } else if (reason1 > reason2) {
2722 //if (DEBUG_COND) std::cout << " " << (sd1.state & LCA_CHANGE_REASONS) << " > " << (sd2.state & LCA_CHANGE_REASONS) << "\n";
2723 return (!can2 && can1 && sd1.sameDirection(sd2)) ? sd1 : sd2;
2724 //return sd2;
2725 } else {
2726 // same priority.
2727 if ((sd1.state & LCA_SUBLANE) != 0) {
2728 // special treatment: prefer action with dir != 0
2729 if (sd1.dir == 0) {
2730 return sd2;
2731 } else if (sd2.dir == 0) {
2732 return sd1;
2733 } else {
2734 // prefer action that knows more about the desired direction
2735 // @note when deciding between right and left, right is always given as sd1
2736 assert(sd1.dir == -1);
2737 assert(sd2.dir == 1);
2738 if (sd1.latDist <= 0) {
2739 return sd1;
2740 } else if (sd2.latDist >= 0) {
2741 return sd2;
2742 }
2743 // when in doubt, prefer moving to the right
2744 return sd1.latDist <= sd2.latDist ? sd1 : sd2;
2745 }
2746 } else {
2747 if (can1) {
2748 if (can2) {
2749 return fabs(sd1.latDist) > fabs(sd2.latDist) ? sd1 : sd2;
2750 } else {
2751 return sd1;
2752 }
2753 } else {
2754 return sd2;
2755 }
2756 }
2757 }
2758 } else {
2759 return sd1;
2760 }
2761 } else {
2762 return sd2;
2763 }
2764
2765}
2766
2767
2769MSLCM_SL2015::getLCA(int state, double latDist) {
2770 return ((latDist == 0 || (state & LCA_CHANGE_REASONS) == 0)
2771 ? LCA_NONE : (latDist < 0 ? LCA_RIGHT : LCA_LEFT));
2772}
2773
2774
2775int
2777 const MSLane& neighLane,
2778 int laneOffset,
2779 const MSLeaderDistanceInfo& leaders,
2780 const MSLeaderDistanceInfo& neighLeaders,
2781 const MSVehicle::LaneQ& curr,
2782 const MSVehicle::LaneQ& neigh,
2783 const MSVehicle::LaneQ& best,
2784 int bestLaneOffset,
2785 bool changeToBest,
2786 double& currentDist,
2787 double neighDist,
2788 double laDist,
2789 double roundaboutBonus,
2790 double latLaneDist,
2791 bool checkOpposite,
2792 double& latDist
2793 ) {
2794 const bool right = (laneOffset == -1);
2795 const bool left = (laneOffset == 1);
2796
2797 const double forwardPos = getForwardPos();
2798 myLeftSpace = currentDist - forwardPos;
2799 const double usableDist = (currentDist - forwardPos - best.occupation * JAM_FACTOR);
2800 //- (best.lane->getVehicleNumber() * neighSpeed)); // VARIANT 9 jfSpeed
2801 const double maxJam = MAX2(neigh.occupation, curr.occupation);
2802 const double neighLeftPlace = MAX2(0., neighDist - forwardPos - maxJam);
2803 // save the left space
2804
2805#ifdef DEBUG_STRATEGIC_CHANGE
2806 if (gDebugFlag2) {
2807 std::cout << SIMTIME
2808 << " veh=" << myVehicle.getID()
2809 << " forwardPos=" << forwardPos
2810 << " laSpeed=" << myLookAheadSpeed
2811 << " laDist=" << laDist
2812 << " currentDist=" << currentDist
2813 << " usableDist=" << usableDist
2814 << " bestLaneOffset=" << bestLaneOffset
2815 << " best.length=" << best.length
2816 << " maxJam=" << maxJam
2817 << " neighLeftPlace=" << neighLeftPlace
2818 << " myLeftSpace=" << myLeftSpace
2819 << "\n";
2820 }
2821#endif
2822
2823 if (laneOffset != 0 && changeToBest && bestLaneOffset == curr.bestLaneOffset
2824 && currentDistDisallows(usableDist, bestLaneOffset, laDist)) {
2826 if (!mustOvertakeStopped(false, neighLane, neighLeaders, leaders, forwardPos, neighDist, right, latLaneDist, currentDist, latDist)) {
2827 latDist = latLaneDist;
2828 ret |= LCA_STRATEGIC | LCA_URGENT;
2829#ifdef DEBUG_STRATEGIC_CHANGE
2830 if (gDebugFlag2) {
2831 std::cout << SIMTIME << " mustChangeToBest\n";
2832 }
2833#endif
2834 } else {
2835#ifdef DEBUG_STRATEGIC_CHANGE
2836 if (gDebugFlag2) {
2837 std::cout << " veh=" << myVehicle.getID() << " avoidStoppedNeigh\n";
2838 }
2839#endif
2840 }
2841 } else {
2842 // VARIANT_20 (noOvertakeRight)
2843 if (left && avoidOvertakeRight() && neighLeaders.hasVehicles()) {
2844 // check for slower leader on the left. we should not overtake but
2845 // rather move left ourselves (unless congested)
2846 // XXX only adapt as much as possible to get a lateral gap
2847 CLeaderDist cld = getSlowest(neighLeaders);
2848 const MSVehicle* nv = cld.first;
2849 if (nv->getSpeed() < myVehicle.getSpeed()) {
2850 const double vSafe = getCarFollowModel().followSpeed(
2851 &myVehicle, myVehicle.getSpeed(), cld.second, nv->getSpeed(), nv->getCarFollowModel().getMaxDecel());
2852 addLCSpeedAdvice(vSafe);
2853 if (vSafe < myVehicle.getSpeed()) {
2855 }
2856#ifdef DEBUG_STRATEGIC_CHANGE
2857 if (gDebugFlag2) {
2858 std::cout << SIMTIME
2859 << " avoid overtaking on the right nv=" << nv->getID()
2860 << " nvSpeed=" << nv->getSpeed()
2861 << " mySpeedGainProbabilityR=" << mySpeedGainProbabilityRight
2862 << " plannedSpeed=" << myVehicle.getSpeed() + ACCEL2SPEED(myLCAccelerationAdvices.back().first)
2863 << "\n";
2864 }
2865#endif
2866 }
2867 }
2868
2869 // handling reaction to stopped for opposite direction driving NYI
2870 const bool noOpposites = &myVehicle.getLane()->getEdge() == &neighLane.getEdge();
2871 if (laneOffset != 0 && myStrategicParam >= 0 && noOpposites && mustOvertakeStopped(true, neighLane, leaders, neighLeaders, forwardPos, neighDist, right, latLaneDist, currentDist, latDist)) {
2872#ifdef DEBUG_STRATEGIC_CHANGE
2873 if (gDebugFlag2) {
2874 std::cout << " veh=" << myVehicle.getID() << " mustOvertakeStopped\n";
2875 }
2876#endif
2877 if (latDist == 0) {
2878 ret |= LCA_STAY | LCA_STRATEGIC;
2879 } else {
2880 ret |= LCA_STRATEGIC | LCA_URGENT;
2881 }
2882
2883 } else if (!changeToBest && (currentDistDisallows(neighLeftPlace, abs(bestLaneOffset) + 2, laDist))) {
2884 // the opposite lane-changing direction should be done than the one examined herein
2885 // we'll check whether we assume we could change anyhow and get back in time...
2886 //
2887 // this rule prevents the vehicle from moving in opposite direction of the best lane
2888 // unless the way till the end where the vehicle has to be on the best lane
2889 // is long enough
2890#ifdef DEBUG_STRATEGIC_CHANGE
2891 if (gDebugFlag2) {
2892 std::cout << " veh=" << myVehicle.getID() << " could not change back and forth in time (1) neighLeftPlace=" << neighLeftPlace << "\n";
2893 }
2894#endif
2895 ret |= LCA_STAY | LCA_STRATEGIC;
2896 } else if (
2897 laneOffset != 0
2898 && bestLaneOffset == 0
2899 && !leaders.hasStoppedVehicle()
2900 && neigh.bestContinuations.back()->getLinkCont().size() != 0
2901 && roundaboutBonus == 0
2902 && !checkOpposite
2903 && neighDist < TURN_LANE_DIST
2904 && myStrategicParam >= 0) {
2905 // VARIANT_21 (stayOnBest)
2906 // we do not want to leave the best lane for a lane which leads elsewhere
2907 // unless our leader is stopped or we are approaching a roundabout
2908#ifdef DEBUG_STRATEGIC_CHANGE
2909 if (gDebugFlag2) {
2910 std::cout << " veh=" << myVehicle.getID() << " does not want to leave the bestLane (neighDist=" << neighDist << ")\n";
2911 }
2912#endif
2913 ret |= LCA_STAY | LCA_STRATEGIC;
2914 } else if (right
2915 && bestLaneOffset == 0
2916 && myVehicle.getLane()->getSpeedLimit() > 80. / 3.6
2918 ) {
2919 // let's also regard the case where the vehicle is driving on a highway...
2920 // in this case, we do not want to get to the dead-end of an on-ramp
2921#ifdef DEBUG_STRATEGIC_CHANGE
2922 if (gDebugFlag2) {
2923 std::cout << " veh=" << myVehicle.getID() << " does not want to get stranded on the on-ramp of a highway\n";
2924 }
2925#endif
2926 ret |= LCA_STAY | LCA_STRATEGIC;
2927 }
2928 }
2929 if ((ret & LCA_URGENT) == 0 && getShadowLane() != nullptr &&
2930 // ignore overlap if it goes in the correct direction
2931 bestLaneOffset * myVehicle.getLateralPositionOnLane() <= 0) {
2932 // no decision or decision to stay
2933 // make sure to stay within lane bounds in case the shadow lane ends
2934 //const double requiredDist = MAX2(2 * myVehicle.getLateralOverlap(), getSublaneWidth()) / SUMO_const_laneWidth * laDist;
2935 const double requiredDist = 2 * myVehicle.getLateralOverlap() / SUMO_const_laneWidth * laDist;
2936 double currentShadowDist = -myVehicle.getPositionOnLane();
2937 MSLane* shadowPrev = nullptr;
2938 for (std::vector<MSLane*>::const_iterator it = curr.bestContinuations.begin(); it != curr.bestContinuations.end(); ++it) {
2939 if (*it == nullptr) {
2940 continue;
2941 }
2942 MSLane* shadow = getShadowLane(*it);
2943 if (shadow == nullptr || currentShadowDist >= requiredDist) {
2944 break;
2945 }
2946 if (shadowPrev != nullptr) {
2947 currentShadowDist += shadowPrev->getEdge().getInternalFollowingLengthTo(&shadow->getEdge(), myVehicle.getVClass());
2948 }
2949 currentShadowDist += shadow->getLength();
2950 shadowPrev = shadow;
2951#ifdef DEBUG_STRATEGIC_CHANGE
2952 if (gDebugFlag2) {
2953 std::cout << " shadow=" << shadow->getID() << " currentShadowDist=" << currentShadowDist << "\n";
2954 }
2955#endif
2956 }
2957#ifdef DEBUG_STRATEGIC_CHANGE
2958 if (gDebugFlag2) {
2959 std::cout << " veh=" << myVehicle.getID() << " currentShadowDist=" << currentShadowDist << " requiredDist=" << requiredDist << " overlap=" << myVehicle.getLateralOverlap() << "\n";
2960 }
2961#endif
2962 if (currentShadowDist < requiredDist && currentShadowDist < usableDist) {
2963 myLeftSpace = currentShadowDist;
2965#ifdef DEBUG_STRATEGIC_CHANGE
2966 if (gDebugFlag2) {
2967 std::cout << " must change for shadowLane end latDist=" << latDist << " myLeftSpace=" << myLeftSpace << "\n";
2968 }
2969#endif
2970 ret |= LCA_STRATEGIC | LCA_URGENT | LCA_STAY ;
2971 }
2972 }
2973
2974 // check for overriding TraCI requests
2975#if defined(DEBUG_STRATEGIC_CHANGE) || defined(DEBUG_TRACI)
2976 if (gDebugFlag2) {
2977 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " ret=" << ret;
2978 }
2979#endif
2980 // store state before canceling
2981 getCanceledState(laneOffset) |= ret;
2982 int retTraCI = myVehicle.influenceChangeDecision(ret);
2983 if ((retTraCI & LCA_TRACI) != 0) {
2984 if ((retTraCI & LCA_STAY) != 0) {
2985 ret = retTraCI;
2986 latDist = 0;
2987 } else if (((retTraCI & LCA_RIGHT) != 0 && laneOffset < 0)
2988 || ((retTraCI & LCA_LEFT) != 0 && laneOffset > 0)) {
2989 ret = retTraCI;
2990 latDist = latLaneDist;
2991 }
2992 }
2993#if defined(DEBUG_STRATEGIC_CHANGE) || defined(DEBUG_TRACI)
2994 if (gDebugFlag2) {
2995 std::cout << " reqAfterInfluence=" << toString((LaneChangeAction)retTraCI) << " ret=" << toString((LaneChangeAction)ret) << "\n";
2996 }
2997#endif
2998 return ret;
2999}
3000
3001
3002bool
3003MSLCM_SL2015::mustOvertakeStopped(bool checkCurrent, const MSLane& neighLane, const MSLeaderDistanceInfo& leaders, const MSLeaderDistanceInfo& neighLead,
3004 double posOnLane, double neighDist, bool right, double latLaneDist, double& currentDist, double& latDist) {
3005 bool mustOvertake = false;
3006 const bool checkOverTakeRight = avoidOvertakeRight();
3007 int rightmost;
3008 int leftmost;
3009 const bool curHasStopped = leaders.hasStoppedVehicle();
3010 const int dir = latLaneDist < 0 ? -1 : 1;
3011 const MSLane* neighBeyond = neighLane.getParallelLane(dir);
3012 const bool hasLaneBeyond = checkCurrent && neighBeyond != nullptr && neighBeyond->allowsVehicleClass(myVehicle.getVClass());
3013 UNUSED_PARAMETER(hasLaneBeyond);
3014 if (curHasStopped) {
3015 leaders.getSubLanes(&myVehicle, 0, rightmost, leftmost);
3016 for (int i = rightmost; i <= leftmost; i++) {
3017 const CLeaderDist& leader = leaders[i];
3018 if (leader.first != 0 && leader.first->isStopped() && leader.second < REACT_TO_STOPPED_DISTANCE) {
3019 const double overtakeDist = leader.second + myVehicle.getVehicleType().getLength() + leader.first->getVehicleType().getLengthWithGap();
3020 const double remaining = MIN2(neighDist, currentDist) - posOnLane;
3021#ifdef DEBUG_STRATEGIC_CHANGE
3022 if (DEBUG_COND) {
3023 std::cout << " overtakeDist=" << overtakeDist << " remaining=" << remaining
3024 << " minDistToStopped=" << neighLead.getMinDistToStopped()
3025 << " hasLaneBeyond=" << hasLaneBeyond
3026 << "\n";
3027 }
3028#endif
3029 if (// current destination leaves enough space to overtake the leader
3030 remaining > overtakeDist
3031 // maybe do not overtake on the right at high speed
3032 && (!checkCurrent || !checkOverTakeRight || !right)
3033 && (!neighLead.hasStoppedVehicle() || neighLead.getMinDistToStopped() > overtakeDist /*|| (hasLaneBeyond && hasFreeLaneBeyond(neighBeyond, dir))*/)
3034 //&& (neighLead.first == 0 || !neighLead.first->isStopped()
3035 // // neighboring stopped vehicle leaves enough space to overtake leader
3036 // || neighLead.second > overtakeDist))
3037 ) {
3038 // avoid becoming stuck behind a stopped leader
3039 currentDist = myVehicle.getPositionOnLane() + leader.second;
3040 myLeftSpace = currentDist - posOnLane;
3041 latDist = latLaneDist;
3042 mustOvertake = true;
3043#ifdef DEBUG_STRATEGIC_CHANGE
3044 if (DEBUG_COND) {
3045 std::cout << " veh=" << myVehicle.getID() << " overtake stopped leader=" << leader.first->getID()
3046 << " newCurrentDist=" << currentDist
3047 << " overtakeDist=" << overtakeDist
3048 << " remaining=" << remaining
3049 << "\n";
3050 }
3051#endif
3052 }
3053 }
3054
3055 }
3056 }
3057 if (!mustOvertake && !curHasStopped && neighLead.hasStoppedVehicle()) {
3058 // #todo fix this if the neigh lane has a different width
3059 const double offset = (latLaneDist < 0 ? -1 : 1) * myVehicle.getLane()->getWidth();
3060 neighLead.getSubLanes(&myVehicle, offset, rightmost, leftmost);
3061 for (int i = 0; i < leaders.numSublanes(); i++) {
3062 const CLeaderDist& leader = leaders[i];
3063 if (leader.first != 0 && leader.first->isStopped() && leader.second < REACT_TO_STOPPED_DISTANCE) {
3064 mustOvertake = true;
3065 if (i >= rightmost && i <= leftmost) {
3066 latDist = myVehicle.getLateralOverlap() * (latLaneDist > 0 ? -1 : 1);
3067 break;
3068 }
3069 }
3070 }
3071 }
3072 return mustOvertake;
3073}
3074
3075
3076double
3078 return (state & LCA_STRATEGIC) != 0 ? MAX2(0.0, (1.0 - myPushy * (1 + 0.5 * myImpatience))) : 1.0;
3079}
3080
3081
3082int
3084 const MSLeaderDistanceInfo& leaders,
3085 const MSLeaderDistanceInfo& followers,
3086 const MSLeaderDistanceInfo& blockers,
3087 const MSLeaderDistanceInfo& neighLeaders,
3088 const MSLeaderDistanceInfo& neighFollowers,
3089 const MSLeaderDistanceInfo& neighBlockers,
3090 const MSLane& neighLane,
3091 int laneOffset,
3092 double& latDist,
3093 double& maneuverDist,
3094 int& blocked) {
3095
3096 /* @notes
3097 * vehicles may need to compromise between fulfilling lane change objectives
3098 * (LCA_STRATEGIC, LCA_SPEED etc) and maintaining lateral gap. The minimum
3099 * acceptable lateral gap depends on
3100 * - the cultural context (China vs Europe)
3101 * - the driver agressiveness (willingness to encroach on other vehicles to force them to move laterally as well)
3102 * - see @note in checkBlocking
3103 * - the vehicle type (car vs motorcycle)
3104 * - the current speed
3105 * - the speed difference
3106 * - the importance / urgency of the desired maneuver
3107 *
3108 * the object of this method is to evaluate the above circumstances and
3109 * either:
3110 * - allow the current maneuver (state, latDist)
3111 * - to override the current maneuver with a distance-keeping maneuver
3112 *
3113 *
3114 * laneChangeModel/driver parameters
3115 * - bool pushy (willingness to encroach)
3116 * - float minGap at 100km/h (to be interpolated for lower speeds (assume 0 at speed 0)
3117 * - gapFactors (a factor for each of the change reasons
3118 *
3119 * further assumptions
3120 * - the maximum of egoSpeed and deltaSpeed can be used when interpolating minGap
3121 * - distance keeping to the edges of the road can be ignored (for now)
3122 *
3123 * currentMinGap = minGap * min(1.0, max(v, abs(v - vOther)) / 100) * gapFactor[lc_reason]
3124 *
3125 * */
3126
3128 double gapFactor = computeGapFactor(state);
3129 const double oldLatDist = latDist;
3130 const double oldManeuverDist = maneuverDist;
3132 const int traciState = myVehicle.influenceChangeDecision(state);
3133
3134 // compute gaps after maneuver
3135 const double halfWidth = getWidth() * 0.5;
3136 // if the current maneuver is blocked we will stay where we are
3137 const double oldCenter = myVehicle.getCenterOnEdge();
3138 // surplus gaps. these are used to collect various constraints
3139 // if they do not permit the desired maneuvre, should override it to better maintain distance
3140 // stay within the current edge
3141 double surplusGapRight = oldCenter - halfWidth;
3142 double surplusGapLeft = getLeftBorder(laneOffset != 0) - oldCenter - halfWidth;
3143 const bool stayInLane = (laneOffset == 0
3144 || ((traciState & LCA_STRATEGIC) != 0
3145 && (traciState & LCA_STAY) != 0
3146 // permit wide vehicles to stay on the road
3147 && (surplusGapLeft >= 0 && surplusGapRight >= 0)));
3148
3149 if (isOpposite()) {
3150 std::swap(surplusGapLeft, surplusGapRight);
3151 }
3152#ifdef DEBUG_KEEP_LATGAP
3153 if (gDebugFlag2) {
3154 std::cout << "\n " << SIMTIME << " keepLatGap() laneOffset=" << laneOffset
3155 << " latDist=" << latDist
3156 << " maneuverDist=" << maneuverDist
3157 << " state=" << toString((LaneChangeAction)state)
3158 << " traciState=" << toString((LaneChangeAction)traciState)
3159 << " blocked=" << toString((LaneChangeAction)blocked)
3160 << " gapFactor=" << gapFactor
3161 << " stayInLane=" << stayInLane << "\n"
3162 << " stayInEdge: surplusGapRight=" << surplusGapRight << " surplusGapLeft=" << surplusGapLeft << "\n";
3163 }
3164#endif
3165 // staying within the edge overrides all minGap considerations
3166 if (surplusGapLeft < 0 || surplusGapRight < 0) {
3167 gapFactor = 0;
3168 }
3169
3170 // maintain gaps to vehicles on the current lane
3171 // ignore vehicles that are too far behind
3172 const double netOverlap = -myVehicle.getVehicleType().getLength() * 0.5;
3173 updateGaps(leaders, myVehicle.getLane()->getRightSideOnEdge(), oldCenter, gapFactor, surplusGapRight, surplusGapLeft, true);
3174 updateGaps(followers, myVehicle.getLane()->getRightSideOnEdge(), oldCenter, gapFactor, surplusGapRight, surplusGapLeft, true, netOverlap);
3175
3176 if (laneOffset != 0) {
3177 // maintain gaps to vehicles on the target lane
3178 const double neighRight = getNeighRight(neighLane);
3179 updateGaps(neighLeaders, neighRight, oldCenter, gapFactor, surplusGapRight, surplusGapLeft, true);
3180 updateGaps(neighFollowers, neighRight, oldCenter, gapFactor, surplusGapRight, surplusGapLeft, true, netOverlap);
3181 }
3182#ifdef DEBUG_KEEP_LATGAP
3183 if (gDebugFlag2) {
3184 std::cout << " minGapLat: surplusGapRight=" << surplusGapRight << " surplusGapLeft=" << surplusGapLeft << "\n"
3185 << " lastGaps: right=" << myLastLateralGapRight << " left=" << myLastLateralGapLeft << "\n";
3186 }
3187#endif
3188 // we also need to track the physical gap, in addition to the psychological gap
3189 double physicalGapLeft = myLastLateralGapLeft == NO_NEIGHBOR ? surplusGapLeft : myLastLateralGapLeft;
3190 double physicalGapRight = myLastLateralGapRight == NO_NEIGHBOR ? surplusGapRight : myLastLateralGapRight;
3191
3192 const double halfLaneWidth = myVehicle.getLane()->getWidth() * 0.5;
3193 const double posLat = myVehicle.getLateralPositionOnLane() * (isOpposite() ? -1 : 1);
3194 if (stayInLane || laneOffset == 1) {
3195 // do not move past the right boundary of the current lane (traffic wasn't checked there)
3196 // but assume it's ok to be where we are in case we are already beyond
3197 surplusGapRight = MIN2(surplusGapRight, MAX2(0.0, halfLaneWidth + posLat - halfWidth));
3198 physicalGapRight = MIN2(physicalGapRight, MAX2(0.0, halfLaneWidth + posLat - halfWidth));
3199 }
3200 if (stayInLane || laneOffset == -1) {
3201 // do not move past the left boundary of the current lane (traffic wasn't checked there)
3202 // but assume it's ok to be where we are in case we are already beyond
3203 surplusGapLeft = MIN2(surplusGapLeft, MAX2(0.0, halfLaneWidth - posLat - halfWidth));
3204 physicalGapLeft = MIN2(physicalGapLeft, MAX2(0.0, halfLaneWidth - posLat - halfWidth));
3205 }
3206#ifdef DEBUG_KEEP_LATGAP
3207 if (gDebugFlag2) {
3208 std::cout << " stayInLane: surplusGapRight=" << surplusGapRight << " surplusGapLeft=" << surplusGapLeft << "\n";
3209 }
3210#endif
3211
3212 if (surplusGapRight + surplusGapLeft < 0) {
3213 // insufficient lateral space to fulfill all requirements. apportion space proportionally
3214 if ((state & LCA_CHANGE_REASONS) == 0) {
3215 state |= LCA_SUBLANE;
3216 }
3217 const double equalDeficit = 0.5 * (surplusGapLeft + surplusGapRight);
3218 if (surplusGapRight < surplusGapLeft) {
3219 // shift further to the left but no further than there is physical space
3220 const double delta = MIN2(equalDeficit - surplusGapRight, physicalGapLeft);
3221 latDist = delta;
3222 maneuverDist = delta;
3223#ifdef DEBUG_KEEP_LATGAP
3224 if (gDebugFlag2) {
3225 std::cout << " insufficient latSpace, move left: delta=" << delta << "\n";
3226 }
3227#endif
3228 } else {
3229 // shift further to the right but no further than there is physical space
3230 const double delta = MIN2(equalDeficit - surplusGapLeft, physicalGapRight);
3231 latDist = -delta;
3232 maneuverDist = -delta;
3233#ifdef DEBUG_KEEP_LATGAP
3234 if (gDebugFlag2) {
3235 std::cout << " insufficient latSpace, move right: delta=" << delta << "\n";
3236 }
3237#endif
3238 }
3239 } else {
3240 // sufficient space. move as far as the gaps permit
3241 latDist = MAX2(MIN2(latDist, surplusGapLeft), -surplusGapRight);
3242 maneuverDist = MAX2(MIN2(maneuverDist, surplusGapLeft), -surplusGapRight);
3243 if ((state & LCA_KEEPRIGHT) != 0 && maneuverDist != oldManeuverDist) {
3244 // don't start keepRight unless it can be completed
3245 latDist = oldLatDist;
3246 maneuverDist = oldManeuverDist;
3247 }
3248#ifdef DEBUG_KEEP_LATGAP
3249 if (gDebugFlag2) {
3250 std::cout << " adapted latDist=" << latDist << " maneuverDist=" << maneuverDist << " (old=" << oldLatDist << ")\n";
3251 }
3252#endif
3253 }
3254 // take into account overriding traci sublane-request
3256 // @note: the influence is reset in MSAbstractLaneChangeModel::setOwnState at the end of the lane-changing code for this vehicle
3257 latDist = myVehicle.getInfluencer().getLatDist();
3258 maneuverDist = myVehicle.getInfluencer().getLatDist();
3259 if (latDist < 0) {
3261 } else {
3263 }
3264 state |= LCA_TRACI;
3265#ifdef DEBUG_KEEP_LATGAP
3266 if (gDebugFlag2) {
3267 std::cout << " traci influenced latDist=" << latDist << "\n";
3268 }
3269#endif
3270 }
3271 // if we cannot move in the desired direction, consider the maneuver blocked anyway
3272 const bool nonSublaneChange = (state & (LCA_STRATEGIC | LCA_COOPERATIVE | LCA_SPEEDGAIN | LCA_KEEPRIGHT)) != 0;
3273 const bool traciChange = ((state | traciState) & LCA_TRACI) != 0;
3274 if (nonSublaneChange && !traciChange) {
3275 if ((latDist < NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) && (oldLatDist > 0)) {
3276#ifdef DEBUG_KEEP_LATGAP
3277 if (gDebugFlag2) {
3278 std::cout << " wanted changeToLeft oldLatDist=" << oldLatDist << ", blocked latGap changeToRight\n";
3279 }
3280#endif
3281 latDist = oldLatDist; // restore old request for usage in decideDirection()
3283 } else if ((latDist > -NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) && (oldLatDist < 0)) {
3284#ifdef DEBUG_KEEP_LATGAP
3285 if (gDebugFlag2) {
3286 std::cout << " wanted changeToRight oldLatDist=" << oldLatDist << ", blocked latGap changeToLeft\n";
3287 }
3288#endif
3289 latDist = oldLatDist; // restore old request for usage in decideDirection()
3291 }
3292 }
3293 // if we move, even though we wish to stay, update the change reason (except for TraCI)
3294 if (fabs(latDist) > NUMERICAL_EPS * myVehicle.getActionStepLengthSecs() && oldLatDist == 0) {
3295 state &= (~(LCA_CHANGE_REASONS | LCA_STAY) | LCA_TRACI);
3296 }
3297 // update blocked status
3298 if (fabs(latDist - oldLatDist) > NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) {
3299#ifdef DEBUG_KEEP_LATGAP
3300 if (gDebugFlag2) {
3301 std::cout << " latDistUpdated=" << latDist << " oldLatDist=" << oldLatDist << "\n";
3302 }
3303#endif
3304 blocked = checkBlocking(neighLane, latDist, maneuverDist, laneOffset, leaders, followers, blockers, neighLeaders, neighFollowers, neighBlockers, nullptr, nullptr, nonSublaneChange);
3305 }
3306 if (fabs(latDist) > NUMERICAL_EPS * myVehicle.getActionStepLengthSecs()) {
3307 state = (state & ~LCA_STAY);
3308 if ((state & LCA_CHANGE_REASONS) == 0) {
3309 state |= LCA_SUBLANE;
3310 }
3311 } else {
3312 if ((state & LCA_SUBLANE) != 0) {
3313 state |= LCA_STAY;
3314 }
3315 // avoid setting blinker due to numerical issues
3316 latDist = 0;
3317 }
3318#if defined(DEBUG_KEEP_LATGAP) || defined(DEBUG_STATE)
3319 if (gDebugFlag2) {
3320 std::cout << " latDist2=" << latDist
3321 << " state2=" << toString((LaneChangeAction)state)
3322 << " lastGapLeft=" << myLastLateralGapLeft
3323 << " lastGapRight=" << myLastLateralGapRight
3324 << " blockedAfter=" << toString((LaneChangeAction)blocked)
3325 << "\n";
3326 }
3327#endif
3328 return state;
3329}
3330
3331
3332void
3333MSLCM_SL2015::updateGaps(const MSLeaderDistanceInfo& others, double foeOffset, double oldCenter, double gapFactor,
3334 double& surplusGapRight, double& surplusGapLeft,
3335 bool saveMinGap, double netOverlap,
3336 double latDist,
3337 std::vector<CLeaderDist>* collectBlockers) {
3338 if (others.hasVehicles()) {
3339 const double halfWidth = getWidth() * 0.5 + NUMERICAL_EPS;
3340 const double baseMinGap = myMinGapLat;
3341 for (int i = 0; i < others.numSublanes(); ++i) {
3342 if (others[i].first != 0 && others[i].second <= 0
3343 && myCFRelated.count(others[i].first) == 0
3344 && (netOverlap == 0 || others[i].second + others[i].first->getVehicleType().getMinGap() < netOverlap)) {
3346 const MSVehicle* foe = others[i].first;
3347 const double res = MSGlobals::gLateralResolution > 0 ? MSGlobals::gLateralResolution : others[i].first->getLane()->getWidth();
3348 double foeRight, foeLeft;
3349 others.getSublaneBorders(i, foeOffset, foeRight, foeLeft);
3350 const double foeCenter = foeRight + 0.5 * res;
3351 const double gap = MIN2(fabs(foeRight - oldCenter), fabs(foeLeft - oldCenter)) - halfWidth;
3353 const double desiredMinGap = baseMinGap * deltaV / LATGAP_SPEED_THRESHOLD;
3354 const double currentMinGap = desiredMinGap * gapFactor; // pushy vehicles may accept a lower lateral gap temporarily
3355 /*
3356 if (netOverlap != 0) {
3357 // foe vehicle is follower with its front ahead of the ego midpoint
3358 // scale gap requirements so it gets lower for foe which are further behind ego
3359 //
3360 // relOverlap approaches 0 as the foe gets closer to the midpoint and it equals 1 if the foe is driving head-to-head
3361 const double relOverlap = 1 - (others[i].second + others[i].first->getVehicleType().getMinGap()) / netOverlap;
3362 currentMinGap *= currOverlap * relOverlap;
3363 }
3364 */
3365#if defined(DEBUG_BLOCKING) || defined(DEBUG_KEEP_LATGAP)
3366 if (debugVehicle()) {
3367 std::cout << " updateGaps"
3368 << " i=" << i
3369 << " foe=" << foe->getID()
3370 << " foeRight=" << foeRight
3371 << " foeLeft=" << foeLeft
3372 << " oldCenter=" << oldCenter
3373 << " gap=" << others[i].second
3374 << " latgap=" << gap
3375 << " currentMinGap=" << currentMinGap
3376 << " surplusGapRight=" << surplusGapRight
3377 << " surplusGapLeft=" << surplusGapLeft
3378 << "\n";
3379 }
3380#endif
3381
3382 // If foe is maneuvering towards ego, reserve some additional distance.
3383 // But don't expect the foe to come closer than currentMinGap if it isn't already there.
3384 // (XXX: How can the ego know the foe's maneuver dist?)
3385 if (foeCenter < oldCenter) { // && foe->getLaneChangeModel().getSpeedLat() > 0) {
3386 const double foeManeuverDist = MAX2(0., foe->getLaneChangeModel().getManeuverDist());
3387 surplusGapRight = MIN3(surplusGapRight, gap - currentMinGap, MAX2(currentMinGap, gap - foeManeuverDist));
3388 } else { //if (foeCenter > oldCenter && foe->getLaneChangeModel().getSpeedLat() < 0) {
3389 const double foeManeuverDist = -MIN2(0., foe->getLaneChangeModel().getManeuverDist());
3390 surplusGapLeft = MIN3(surplusGapLeft, gap - currentMinGap, MAX2(currentMinGap, gap - foeManeuverDist));
3391 }
3392 if (saveMinGap) {
3393 if (foeCenter < oldCenter) {
3394#if defined(DEBUG_BLOCKING) || defined(DEBUG_KEEP_LATGAP)
3395 if (gDebugFlag2 && gap < myLastLateralGapRight) {
3396 std::cout << " new minimum rightGap=" << gap << "\n";
3397 }
3398#endif
3400 } else {
3401#if defined(DEBUG_BLOCKING) || defined(DEBUG_KEEP_LATGAP)
3402 if (gDebugFlag2 && gap < myLastLateralGapLeft) {
3403 std::cout << " new minimum leftGap=" << gap << "\n";
3404 }
3405#endif
3407 }
3408 }
3409 if (collectBlockers != nullptr) {
3410 // check if the vehicle is blocking a desire lane change
3411 if ((foeCenter < oldCenter && latDist < 0 && gap < (desiredMinGap - latDist))
3412 || (foeCenter > oldCenter && latDist > 0 && gap < (desiredMinGap + latDist))) {
3413 collectBlockers->push_back(others[i]);
3414 }
3415 }
3416 }
3417 }
3418 }
3419}
3420
3421
3422double
3424 return myVehicle.getVehicleType().getWidth() + NUMERICAL_EPS;
3425}
3426
3427
3428double
3429MSLCM_SL2015::computeSpeedLat(double latDist, double& maneuverDist, bool urgent) const {
3430 int currentDirection = mySpeedLat >= 0 ? 1 : -1;
3431 int directionWish = latDist >= 0 ? 1 : -1;
3432 double maxSpeedLat = myVehicle.getVehicleType().getMaxSpeedLat();
3433 double accelLat = myAccelLat;
3434 if (!urgent && (myLeftSpace > POSITION_EPS || myMaxSpeedLatFactor < 0)) {
3435 const double speedBound = myMaxSpeedLatStanding + myMaxSpeedLatFactor * myVehicle.getSpeed();
3436 if (myMaxSpeedLatFactor >= 0) {
3437 // speedbound increases with speed and needs an upper bound
3438 maxSpeedLat = MIN2(maxSpeedLat, speedBound);
3439 } else {
3440 // speedbound decreases with speed and needs a lower bound
3441 // (only useful if myMaxSpeedLatStanding > maxSpeedLat)
3442 maxSpeedLat = MAX2(maxSpeedLat, speedBound);
3443 // increase (never decrease) lateral acceleration in proportion
3444 accelLat *= MAX2(1.0, speedBound / myVehicle.getVehicleType().getMaxSpeedLat());
3445 }
3446 }
3447
3448#ifdef DEBUG_MANEUVER
3449 if (debugVehicle()) {
3450 std::cout << SIMTIME
3451 << " veh=" << myVehicle.getID()
3452 << " computeSpeedLat()"
3453 << " latDist=" << latDist
3454 << " maneuverDist=" << maneuverDist
3455 << " urgent=" << urgent
3456 << " speedLat=" << mySpeedLat
3457 << " currentDirection=" << currentDirection
3458 << " directionWish=" << directionWish
3459 << " myLeftSpace=" << myLeftSpace
3460 << " maxSpeedLat=" << maxSpeedLat
3461 << std::endl;
3462 }
3463#endif
3464 // reduced lateral speed (in the desired direction). Don't change direction against desired.
3465 double speedDecel;
3466 if (directionWish == 1) {
3467 speedDecel = MAX2(mySpeedLat - ACCEL2SPEED(accelLat), 0.);
3468 } else {
3469 speedDecel = MIN2(mySpeedLat + ACCEL2SPEED(accelLat), 0.);
3470 }
3471 // increased lateral speed (in the desired direction)
3472 double speedAccel = MAX2(MIN2(mySpeedLat + directionWish * ACCEL2SPEED(accelLat), maxSpeedLat), -maxSpeedLat);
3473
3474 // can we reach the target distance in a single step? (XXX: assumes "Euler" update)
3475 double speedBound = DIST2SPEED(latDist);
3476 // for lat-gap keeping maneuvres myOrigLatDist may be 0
3477 const double fullLatDist = latDist > 0 ? MIN2(mySafeLatDistLeft, MAX2(maneuverDist, latDist)) : MAX2(-mySafeLatDistRight, MIN2(maneuverDist, latDist));
3478
3479 // update maneuverDist, if safety constraints apply in its direction
3480 if (maneuverDist * latDist > 0) {
3481 maneuverDist = fullLatDist;
3482 }
3483
3484#ifdef DEBUG_MANEUVER
3485 if (debugVehicle()) {
3486 std::cout << " mySafeLatDistRight=" << mySafeLatDistRight
3487 << " mySafeLatDistLeft=" << mySafeLatDistLeft
3488 << " fullLatDist=" << fullLatDist
3489 << " speedAccel=" << speedAccel
3490 << " speedDecel=" << speedDecel
3491 << " speedBound=" << speedBound
3492 << std::endl;
3493 }
3494#endif
3495 if (speedDecel * speedAccel <= 0 && (
3496 // speedAccel and speedDecel bracket speed 0. This means we can end the maneuver
3497 (latDist >= 0 && speedAccel >= speedBound && speedBound >= speedDecel)
3498 || (latDist <= 0 && speedAccel <= speedBound && speedBound <= speedDecel))) {
3499 // we can reach the desired value in this step
3500#ifdef DEBUG_MANEUVER
3501 if (debugVehicle()) {
3502 std::cout << " computeSpeedLat a)\n";
3503 }
3504#endif
3505 return speedBound;
3506 }
3507 // are we currently moving in the wrong direction?
3508 if (latDist * mySpeedLat < 0) {
3509#ifdef DEBUG_MANEUVER
3510 if (debugVehicle()) {
3511 std::cout << " computeSpeedLat b)\n";
3512 }
3513#endif
3514 return emergencySpeedLat(speedAccel);
3515 }
3516 // check if the remaining distance allows to accelerate laterally
3517 double minDistAccel = SPEED2DIST(speedAccel) + currentDirection * MSCFModel::brakeGapEuler(fabs(speedAccel), accelLat, 0); // most we can move in the target direction
3518 if ((fabs(minDistAccel) < fabs(fullLatDist)) || (fabs(minDistAccel - fullLatDist) < NUMERICAL_EPS)) {
3519#ifdef DEBUG_MANEUVER
3520 if (debugVehicle()) {
3521 std::cout << " computeSpeedLat c)\n";
3522 }
3523#endif
3524 return speedAccel;
3525 } else {
3526#ifdef DEBUG_MANEUVER
3527 if (debugVehicle()) {
3528 std::cout << " minDistAccel=" << minDistAccel << "\n";
3529 }
3530#endif
3531 // check if the remaining distance allows to maintain current lateral speed
3532 double minDistCurrent = SPEED2DIST(mySpeedLat) + currentDirection * MSCFModel::brakeGapEuler(fabs(mySpeedLat), accelLat, 0);
3533 if ((fabs(minDistCurrent) < fabs(fullLatDist)) || (fabs(minDistCurrent - fullLatDist) < NUMERICAL_EPS)) {
3534#ifdef DEBUG_MANEUVER
3535 if (debugVehicle()) {
3536 std::cout << " computeSpeedLat d)\n";
3537 }
3538#endif
3539 return mySpeedLat;
3540 }
3541 }
3542 // reduce lateral speed
3543#ifdef DEBUG_MANEUVER
3544 if (debugVehicle()) {
3545 std::cout << " computeSpeedLat e)\n";
3546 }
3547#endif
3548 return emergencySpeedLat(speedDecel);
3549}
3550
3551
3552double
3553MSLCM_SL2015::emergencySpeedLat(double speedLat) const {
3554 // reduce lateral speed for safety purposes
3555 if (speedLat < 0 && SPEED2DIST(-speedLat) > mySafeLatDistRight) {
3556 speedLat = -DIST2SPEED(mySafeLatDistRight);
3557#ifdef DEBUG_MANEUVER
3558 if (debugVehicle()) {
3559 std::cout << " rightDanger speedLat=" << speedLat << "\n";
3560 }
3561#endif
3562 } else if (speedLat > 0 && SPEED2DIST(speedLat) > mySafeLatDistLeft) {
3563 speedLat = DIST2SPEED(mySafeLatDistLeft);
3564#ifdef DEBUG_MANEUVER
3565 if (debugVehicle()) {
3566 std::cout << " leftDanger speedLat=" << speedLat << "\n";
3567 }
3568#endif
3569 }
3570 return speedLat;
3571}
3572
3573
3577 // Check whether the vehicle should adapt its alignment to an upcoming turn
3578 if (myTurnAlignmentDist > 0) {
3579 const std::pair<double, const MSLink*>& turnInfo = myVehicle.getNextTurn();
3580 const LinkDirection turnDir = turnInfo.second == nullptr ? LinkDirection::NODIR : turnInfo.second->getDirection();
3581 const bool indirect = turnInfo.second == nullptr ? false : turnInfo.second->isIndirect();
3582 if (turnInfo.first < myTurnAlignmentDist) {
3583 // Vehicle is close enough to the link to change its default alignment
3584 switch (turnDir) {
3588 if (myVehicle.getLane()->getBidiLane() == nullptr) {
3589 // no left alignment on bidi lane to avoid blocking oncoming traffic
3591 }
3592 break;
3597 break;
3600 default:
3601 break;
3602 }
3603 }
3604 }
3605 return align;
3606}
3607
3608
3609void
3610MSLCM_SL2015::commitManoeuvre(int blocked, int blockedFully,
3611 const MSLeaderDistanceInfo& leaders,
3612 const MSLeaderDistanceInfo& neighLeaders,
3613 const MSLane& neighLane,
3614 double maneuverDist) {
3615 if (!blocked && !blockedFully && !myCanChangeFully) {
3616 // round to full action steps
3617 double secondsToLeaveLane;
3619 secondsToLeaveLane = ceil(fabs(maneuverDist) / myVehicle.getVehicleType().getMaxSpeedLat() / myVehicle.getActionStepLengthSecs()) * myVehicle.getActionStepLengthSecs();
3620 // XXX myAccelLat must be taken into account (refs #3601, see ballistic case for solution)
3621
3622 // XXX This also causes probs: if the difference between the current speed and the committed is higher than the maximal decel,
3623 // the vehicle may pass myLeftSpace before completing the maneuver.
3624 myCommittedSpeed = MIN3(myLeftSpace / secondsToLeaveLane,
3627#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3628 if (debugVehicle()) {
3629 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " myCommittedSpeed=" << myCommittedSpeed << " leftSpace=" << myLeftSpace << " secondsToLeave=" << secondsToLeaveLane << "\n";
3630 }
3631#endif
3632 } else {
3633
3634 // Calculate seconds needed for leaving lane assuming start from lateral speed zero, and lat.accel == -lat.decel
3635 secondsToLeaveLane = MSCFModel::estimateArrivalTime(fabs(maneuverDist), 0., 0., myVehicle.getVehicleType().getMaxSpeedLat(), myAccelLat, myAccelLat);
3636 // round to full action steps
3637 secondsToLeaveLane = ceil(secondsToLeaveLane / myVehicle.getActionStepLengthSecs()) * myVehicle.getActionStepLengthSecs();
3638
3639 // committed speed will eventually be pushed into a drive item during the next planMove() step. This item
3640 // will not be read before the next action step at current time + actionStepLength-TS, so we need to schedule the corresponding speed.
3641 const double timeTillActionStep = myVehicle.getActionStepLengthSecs() - TS;
3642 const double nextActionStepSpeed = MAX2(0., myVehicle.getSpeed() + timeTillActionStep * myVehicle.getAcceleration());
3643 double nextLeftSpace;
3644 if (nextActionStepSpeed > 0.) {
3645 nextLeftSpace = myLeftSpace - timeTillActionStep * (myVehicle.getSpeed() + nextActionStepSpeed) * 0.5;
3646 } else if (myVehicle.getAcceleration() == 0) {
3647 nextLeftSpace = myLeftSpace;
3648 } else {
3649 assert(myVehicle.getAcceleration() < 0.);
3650 nextLeftSpace = myLeftSpace + (myVehicle.getSpeed() * myVehicle.getSpeed() / myVehicle.getAcceleration()) * 0.5;
3651 }
3652 const double avoidArrivalSpeed = nextActionStepSpeed + ACCEL2SPEED(MSCFModel::avoidArrivalAccel(
3653 nextLeftSpace, secondsToLeaveLane - timeTillActionStep, nextActionStepSpeed, myVehicle.getCarFollowModel().getEmergencyDecel()));
3654
3655 myCommittedSpeed = MIN3(avoidArrivalSpeed,
3658
3659#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3660 if (gDebugFlag2) {
3661 std::cout << SIMTIME
3662 << " veh=" << myVehicle.getID()
3663 << " avoidArrivalSpeed=" << avoidArrivalSpeed
3664 << " currentSpeed=" << myVehicle.getSpeed()
3665 << " myLeftSpace=" << myLeftSpace
3666 << "\n nextLeftSpace=" << nextLeftSpace
3667 << " nextActionStepSpeed=" << nextActionStepSpeed
3668 << " nextActionStepRemainingSeconds=" << secondsToLeaveLane - timeTillActionStep
3669 << "\n";
3670 }
3671#endif
3672 }
3673 myCommittedSpeed = commitFollowSpeed(myCommittedSpeed, maneuverDist, secondsToLeaveLane, leaders, myVehicle.getLane()->getRightSideOnEdge());
3674 myCommittedSpeed = commitFollowSpeed(myCommittedSpeed, maneuverDist, secondsToLeaveLane, neighLeaders, neighLane.getRightSideOnEdge());
3676 myCommittedSpeed = 0;
3677 }
3678#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3679 if (gDebugFlag2) {
3680 std::cout << SIMTIME
3681 << " veh=" << myVehicle.getID()
3682 << " secondsToLeave=" << secondsToLeaveLane
3684 << " committed=" << myCommittedSpeed
3685 << "\n";
3686 }
3687#endif
3688 }
3689}
3690
3691double
3692MSLCM_SL2015::commitFollowSpeed(double speed, double latDist, double secondsToLeaveLane, const MSLeaderDistanceInfo& leaders, double foeOffset) const {
3693 if (leaders.hasVehicles()) {
3694 // we distinguish 3 cases
3695 // - vehicles with lateral overlap at the end of the maneuver: try to follow safely
3696 // - vehicles with overlap at the start of the maneuver: avoid collision within secondsToLeaveLane
3697 // - vehicles without overlap: ignore
3698
3699 const double maxDecel = myVehicle.getCarFollowModel().getMaxDecel();
3700 // temporarily use another decel value
3701 MSCFModel& cfmodel = const_cast<MSCFModel&>(myVehicle.getCarFollowModel());
3702 cfmodel.setMaxDecel(maxDecel / getSafetyFactor());
3703
3704 const double vehWidth = getWidth();
3705 const double rightVehSide = myVehicle.getCenterOnEdge() - 0.5 * vehWidth;
3706 const double leftVehSide = rightVehSide + vehWidth;
3707 const double rightVehSideDest = rightVehSide + latDist;
3708 const double leftVehSideDest = leftVehSide + latDist;
3709#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3710 if (gDebugFlag2) {
3711 std::cout << " commitFollowSpeed"
3712 << " latDist=" << latDist
3713 << " foeOffset=" << foeOffset
3714 << " vehRight=" << rightVehSide
3715 << " vehLeft=" << leftVehSide
3716 << " destRight=" << rightVehSideDest
3717 << " destLeft=" << leftVehSideDest
3718 << "\n";
3719 }
3720#endif
3721 for (int i = 0; i < leaders.numSublanes(); ++i) {
3722 CLeaderDist vehDist = leaders[i];
3723 if (vehDist.first != 0) {
3724 const MSVehicle* leader = vehDist.first;
3725 // only check the current stripe occuped by foe (transform into edge-coordinates)
3726 double foeRight, foeLeft;
3727 leaders.getSublaneBorders(i, foeOffset, foeRight, foeLeft);
3728#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3729 if (gDebugFlag2) {
3730 std::cout << " foe=" << vehDist.first->getID()
3731 << " gap=" << vehDist.second
3732 << " secGap=" << myVehicle.getCarFollowModel().getSecureGap(&myVehicle, leader, myVehicle.getSpeed(), leader->getSpeed(), leader->getCarFollowModel().getMaxDecel())
3733 << " foeRight=" << foeRight
3734 << " foeLeft=" << foeLeft
3735 << " overlapBefore=" << overlap(rightVehSide, leftVehSide, foeRight, foeLeft)
3736 << " overlapDest=" << overlap(rightVehSideDest, leftVehSideDest, foeRight, foeLeft)
3737 << "\n";
3738 }
3739#endif
3740 if (overlap(rightVehSideDest, leftVehSideDest, foeRight, foeLeft)) {
3741 // case 1
3742 const double vSafe = myVehicle.getCarFollowModel().followSpeed(
3743 &myVehicle, speed, vehDist.second, leader->getSpeed(), leader->getCarFollowModel().getMaxDecel());
3744 speed = MIN2(speed, vSafe);
3745#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3746 if (gDebugFlag2) {
3747 std::cout << " case1 vsafe=" << vSafe << " speed=" << speed << "\n";
3748 }
3749#endif
3750 } else if (overlap(rightVehSide, leftVehSide, foeRight, foeLeft)) {
3751 // case 2
3752 const double vSafe = myVehicle.getCarFollowModel().followSpeedTransient(
3753 secondsToLeaveLane,
3754 &myVehicle, speed, vehDist.second, leader->getSpeed(), leader->getCarFollowModel().getMaxDecel());
3755 speed = MIN2(speed, vSafe);
3756#if defined(DEBUG_MANEUVER) || defined(DEBUG_COMMITTED_SPEED)
3757 if (gDebugFlag2) {
3758 std::cout << " case2 vsafe=" << vSafe << " speed=" << speed << "\n";
3759 }
3760#endif
3761 }
3762 }
3763 }
3764 // restore original deceleration
3765 cfmodel.setMaxDecel(maxDecel);
3766
3767 }
3768 return speed;
3769}
3770
3771double
3773 return 1 / ((1 + 0.5 * myImpatience) * myAssertive);
3774}
3775
3776double
3778 return myOppositeParam <= 0 ? std::numeric_limits<double>::max() : 1 / myOppositeParam;
3779}
3780
3781
3782std::string
3783MSLCM_SL2015::getParameter(const std::string& key) const {
3785 return toString(myStrategicParam);
3786 } else if (key == toString(SUMO_ATTR_LCA_COOPERATIVE_PARAM)) {
3788 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_PARAM)) {
3789 return toString(mySpeedGainParam);
3790 } else if (key == toString(SUMO_ATTR_LCA_KEEPRIGHT_PARAM)) {
3791 return toString(myKeepRightParam);
3792 } else if (key == toString(SUMO_ATTR_LCA_OPPOSITE_PARAM)) {
3793 return toString(myOppositeParam);
3794 } else if (key == toString(SUMO_ATTR_LCA_SUBLANE_PARAM)) {
3795 return toString(mySublaneParam);
3796 } else if (key == toString(SUMO_ATTR_MINGAP_LAT)) {
3797 return toString(myMinGapLat);
3798 } else if (key == toString(SUMO_ATTR_LCA_PUSHY)) {
3799 return toString(myPushy);
3800 } else if (key == toString(SUMO_ATTR_LCA_PUSHYGAP)) {
3801 return toString((myPushy - 1) * myMinGapLat);
3802 } else if (key == toString(SUMO_ATTR_LCA_ASSERTIVE)) {
3803 return toString(myAssertive);
3804 } else if (key == toString(SUMO_ATTR_LCA_IMPATIENCE)) {
3805 return toString(myImpatience);
3806 } else if (key == toString(SUMO_ATTR_LCA_TIME_TO_IMPATIENCE)) {
3808 } else if (key == toString(SUMO_ATTR_LCA_ACCEL_LAT)) {
3809 return toString(myAccelLat);
3810 } else if (key == toString(SUMO_ATTR_LCA_LOOKAHEADLEFT)) {
3811 return toString(myLookaheadLeft);
3812 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAINRIGHT)) {
3813 return toString(mySpeedGainRight);
3814 } else if (key == toString(SUMO_ATTR_LCA_LANE_DISCIPLINE)) {
3815 return toString(myLaneDiscipline);
3816 } else if (key == toString(SUMO_ATTR_LCA_SIGMA)) {
3817 return toString(mySigma);
3822 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD)) {
3824 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME)) {
3828 } else if (key == toString(SUMO_ATTR_LCA_COOPERATIVE_SPEED)) {
3830 } else if (key == toString(SUMO_ATTR_LCA_MAXSPEEDLATSTANDING)) {
3832 } else if (key == toString(SUMO_ATTR_LCA_MAXSPEEDLATFACTOR)) {
3834 } else if (key == toString(SUMO_ATTR_LCA_MAXDISTLATSTANDING)) {
3836 // access to internal state for debugging in sumo-gui (not documented since it may change at any time)
3837 } else if (key == "speedGainProbabilityRight") {
3839 } else if (key == "speedGainProbabilityLeft") {
3841 } else if (key == "keepRightProbability") {
3843 } else if (key == "lookAheadSpeed") {
3844 return toString(myLookAheadSpeed);
3845 } else if (key == "sigmaState") {
3846 return toString(mySigmaState);
3847 // motivation relative to threshold
3848 } else if (key == "speedGainRP") {
3850 } else if (key == "speedGainLP") {
3852 } else if (key == "keepRightP") {
3854 }
3855 throw InvalidArgument("Parameter '" + key + "' is not supported for laneChangeModel of type '" + toString(myModel) + "'");
3856}
3857
3858void
3859MSLCM_SL2015::setParameter(const std::string& key, const std::string& value) {
3860 double doubleValue;
3861 try {
3862 doubleValue = StringUtils::toDouble(value);
3863 } catch (NumberFormatException&) {
3864 throw InvalidArgument("Setting parameter '" + key + "' requires a number for laneChangeModel of type '" + toString(myModel) + "'");
3865 }
3867 myStrategicParam = doubleValue;
3868 } else if (key == toString(SUMO_ATTR_LCA_COOPERATIVE_PARAM)) {
3869 myCooperativeParam = doubleValue;
3870 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_PARAM)) {
3871 mySpeedGainParam = doubleValue;
3872 } else if (key == toString(SUMO_ATTR_LCA_KEEPRIGHT_PARAM)) {
3873 myKeepRightParam = doubleValue;
3874 } else if (key == toString(SUMO_ATTR_LCA_OPPOSITE_PARAM)) {
3875 myOppositeParam = doubleValue;
3876 } else if (key == toString(SUMO_ATTR_LCA_SUBLANE_PARAM)) {
3877 mySublaneParam = doubleValue;
3878 } else if (key == toString(SUMO_ATTR_MINGAP_LAT)) {
3879 myMinGapLat = doubleValue;
3880 } else if (key == toString(SUMO_ATTR_LCA_PUSHY)) {
3881 myPushy = doubleValue;
3882 } else if (key == toString(SUMO_ATTR_LCA_PUSHYGAP)) {
3883 myPushy = 1 - doubleValue / myMinGapLat;
3884 } else if (key == toString(SUMO_ATTR_LCA_ASSERTIVE)) {
3885 myAssertive = doubleValue;
3886 } else if (key == toString(SUMO_ATTR_LCA_IMPATIENCE)) {
3887 myImpatience = doubleValue;
3888 myMinImpatience = doubleValue;
3889 } else if (key == toString(SUMO_ATTR_LCA_TIME_TO_IMPATIENCE)) {
3890 myTimeToImpatience = doubleValue;
3891 } else if (key == toString(SUMO_ATTR_LCA_ACCEL_LAT)) {
3892 myAccelLat = doubleValue;
3894 myTurnAlignmentDist = doubleValue;
3895 } else if (key == toString(SUMO_ATTR_LCA_LOOKAHEADLEFT)) {
3896 myLookaheadLeft = doubleValue;
3897 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAINRIGHT)) {
3898 mySpeedGainRight = doubleValue;
3899 } else if (key == toString(SUMO_ATTR_LCA_LANE_DISCIPLINE)) {
3900 myLaneDiscipline = doubleValue;
3901 } else if (key == toString(SUMO_ATTR_LCA_SIGMA)) {
3902 mySigma = doubleValue;
3904 myKeepRightAcceptanceTime = doubleValue;
3906 myOvertakeDeltaSpeedFactor = doubleValue;
3907 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD)) {
3908 mySpeedGainLookahead = doubleValue;
3909 } else if (key == toString(SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME)) {
3910 mySpeedGainRemainTime = doubleValue;
3912 myRoundaboutBonus = doubleValue;
3913 } else if (key == toString(SUMO_ATTR_LCA_COOPERATIVE_SPEED)) {
3914 myCooperativeSpeed = doubleValue;
3915 } else if (key == toString(SUMO_ATTR_LCA_MAXSPEEDLATSTANDING)) {
3916 myMaxSpeedLatStanding = doubleValue;
3917 } else if (key == toString(SUMO_ATTR_LCA_MAXSPEEDLATFACTOR)) {
3918 myMaxSpeedLatFactor = doubleValue;
3919 } else if (key == toString(SUMO_ATTR_LCA_MAXDISTLATSTANDING)) {
3920 myMaxDistLatStanding = doubleValue;
3921 // access to internal state
3922 } else if (key == "speedGainProbabilityRight") {
3923 mySpeedGainProbabilityRight = doubleValue;
3924 } else if (key == "speedGainProbabilityLeft") {
3925 mySpeedGainProbabilityLeft = doubleValue;
3926 } else if (key == "keepRightProbability") {
3927 myKeepRightProbability = doubleValue;
3928 } else if (key == "lookAheadSpeed") {
3929 myLookAheadSpeed = doubleValue;
3930 } else if (key == "sigmaState") {
3931 mySigmaState = doubleValue;
3932 } else {
3933 throw InvalidArgument("Setting parameter '" + key + "' is not supported for laneChangeModel of type '" + toString(myModel) + "'");
3934 }
3936}
3937
3938
3939int
3941 int laneOffset,
3943 int blocked,
3944 const std::pair<MSVehicle*, double>& leader,
3945 const std::pair<MSVehicle*, double>& follower,
3946 const std::pair<MSVehicle*, double>& neighLead,
3947 const std::pair<MSVehicle*, double>& neighFollow,
3948 const MSLane& neighLane,
3949 const std::vector<MSVehicle::LaneQ>& preb,
3950 MSVehicle** lastBlocked,
3951 MSVehicle** firstBlocked) {
3952
3953 const LaneChangeAction alternatives = LCA_NONE; // @todo pas this data
3954
3955#ifdef DEBUG_WANTSCHANGE
3956 if (DEBUG_COND) {
3957 std::cout << "\nWANTS_CHANGE\n" << SIMTIME
3958 //<< std::setprecision(10)
3959 << " veh=" << myVehicle.getID()
3960 << " lane=" << myVehicle.getLane()->getID()
3961 << " neigh=" << neighLane.getID()
3962 << " pos=" << myVehicle.getPositionOnLane()
3963 << " posLat=" << myVehicle.getLateralPositionOnLane()
3964 << " speed=" << myVehicle.getSpeed()
3965 << " considerChangeTo=" << (laneOffset == -1 ? "right" : "left")
3966 << "\n";
3967 }
3968#endif
3969
3970 double latDist = 0;
3971 const double laneWidth = myVehicle.getLane()->getWidth();
3972 MSLeaderDistanceInfo leaders(leader, laneWidth);
3973 MSLeaderDistanceInfo followers(follower, laneWidth);
3974 MSLeaderDistanceInfo blockers(std::make_pair((MSVehicle*)nullptr, -1), laneWidth);
3975 MSLeaderDistanceInfo neighLeaders(neighLead, laneWidth);
3976 MSLeaderDistanceInfo neighFollowers(neighFollow, laneWidth);
3977 MSLeaderDistanceInfo neighBlockers(std::make_pair((MSVehicle*)nullptr, -1), laneWidth);
3978
3979 double maneuverDist;
3980 int result = _wantsChangeSublane(laneOffset,
3981 alternatives,
3982 leaders, followers, blockers,
3983 neighLeaders, neighFollowers, neighBlockers,
3984 neighLane, preb,
3985 lastBlocked, firstBlocked, latDist, maneuverDist, blocked);
3986
3987 myCanChangeFully = true;
3988 // ignore sublane motivation
3989 result &= ~LCA_SUBLANE;
3990 result |= getLCA(result, latDist);
3991
3992#if defined(DEBUG_WANTSCHANGE) || defined(DEBUG_STATE)
3993 if (DEBUG_COND) {
3994 if (result & LCA_WANTS_LANECHANGE) {
3995 std::cout << SIMTIME
3996 << " veh=" << myVehicle.getID()
3997 << " wantsChangeTo=" << (laneOffset == -1 ? "right" : "left")
3998 << ((result & LCA_URGENT) ? " (urgent)" : "")
3999 << ((result & LCA_CHANGE_TO_HELP) ? " (toHelp)" : "")
4000 << ((result & LCA_STRATEGIC) ? " (strat)" : "")
4001 << ((result & LCA_COOPERATIVE) ? " (coop)" : "")
4002 << ((result & LCA_SPEEDGAIN) ? " (speed)" : "")
4003 << ((result & LCA_KEEPRIGHT) ? " (keepright)" : "")
4004 << ((result & LCA_TRACI) ? " (traci)" : "")
4005 << ((blocked & LCA_BLOCKED) ? " (blocked)" : "")
4006 << ((blocked & LCA_OVERLAPPING) ? " (overlap)" : "")
4007 << "\n\n\n";
4008 }
4009 }
4010#endif
4011
4012 return result;
4013}
4014
4015
4016double
4017MSLCM_SL2015::getLeftBorder(bool checkOpposite) const {
4018 return (myVehicle.getLane()->getEdge().getWidth()
4019 + ((myVehicle.getLane()->getParallelOpposite() != nullptr && checkOpposite) ? myVehicle.getLane()->getParallelOpposite()->getEdge().getWidth() : 0));
4020}
4021
4022double
4024 if (isOpposite()) {
4026 } else {
4027 return myVehicle.getCenterOnEdge();
4028 }
4029}
4030
4031double
4032MSLCM_SL2015::getNeighRight(const MSLane& neighLane) const {
4033 if (isOpposite()) {
4035 } else if ((&myVehicle.getLane()->getEdge() != &neighLane.getEdge())) {
4037 } else {
4038 // the normal case
4039 return neighLane.getRightSideOnEdge();
4040 }
4041}
4042
4043
4044bool
4045MSLCM_SL2015::preventSliding(double maneuverDist) const {
4046 // prevent wide maneuvers with unsufficient forward space
4047 if (fabs(maneuverDist) > myMaxDistLatStanding) {
4048 // emergency vehicles should not be restricted (TODO solve this with LCA_URGENT)
4050 return false;
4051 }
4052 const double brakeGap = myVehicle.getCarFollowModel().brakeGap(myVehicle.getSpeed());
4053 const bool isSlide = fabs(maneuverDist) > myMaxDistLatStanding + brakeGap * fabs(myMaxSpeedLatFactor);
4054#ifdef DEBUG_SLIDING
4055 if (gDebugFlag2) {
4056 std::cout << SIMTIME << " veh=" << myVehicle.getID() << " bgap=" << brakeGap << " maneuverDist=" << maneuverDist
4057 << " mds=" << myMaxDistLatStanding << " isSlide=" << isSlide << "\n";
4058 }
4059#endif
4060 return isSlide;
4061 }
4062 return false;
4063}
4064
4065bool
4066MSLCM_SL2015::wantsKeepRight(double keepRightProb) const {
4068}
4069
4070
4071bool
4072MSLCM_SL2015::saveBlockerLength(double length, double foeLeftSpace) {
4073 const bool canReserve = MSLCHelper::canSaveBlockerLength(myVehicle, length, myLeftSpace);
4074 if (!isOpposite() && (canReserve || myLeftSpace > foeLeftSpace)) {
4076 if (myLeftSpace == 0 && foeLeftSpace < 0) {
4077 // called from opposite overtaking, myLeftSpace must be initialized
4079 }
4080 return true;
4081 } else {
4082 return false;
4083 }
4084}
4085
4086
4087bool
4091/****************************************************************************/
long long int SUMOTime
Definition GUI.h:36
#define JAM_FACTOR
#define MAGIC_OFFSET
#define HELP_DECEL_FACTOR
#define LOOK_AHEAD_MIN_SPEED
#define LCA_RIGHT_IMPATIENCE
#define LOOK_FORWARD
#define HELP_OVERTAKE
#define REACT_TO_STOPPED_DISTANCE
#define KEEP_RIGHT_TIME
#define RELGAIN_NORMALIZATION_MIN_SPEED
#define CUT_IN_LEFT_SPEED_THRESHOLD
#define MAX_ONRAMP_LENGTH
#define MIN_FALLBEHIND
#define URGENCY
#define LOOK_AHEAD_SPEED_MEMORY
#define TURN_LANE_DIST
#define ARRIVALPOS_LAT_THRESHOLD
#define SPEEDGAIN_MEMORY_FACTOR
#define LOOK_AHEAD_MIN_SPEED
#define SPEEDGAIN_DECAY_FACTOR
#define LATGAP_SPEED_THRESHOLD
#define GAIN_PERCEPTION_THRESHOLD
#define LATGAP_SPEED_THRESHOLD2
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
Definition MSPModel.h:41
#define STEPS2TIME(x)
Definition SUMOTime.h:55
#define SPEED2DIST(x)
Definition SUMOTime.h:45
#define ACCEL2SPEED(x)
Definition SUMOTime.h:51
#define TS
Definition SUMOTime.h:42
#define SIMTIME
Definition SUMOTime.h:62
#define DIST2SPEED(x)
Definition SUMOTime.h:47
LatAlignmentDefinition
Possible ways to choose the lateral alignment, i.e., how vehicles align themselves within their lane.
@ RIGHT
drive on the right side
@ GIVEN
The alignment as offset is given.
@ DEFAULT
No information given; use default.
@ LEFT
drive on the left side
@ ARBITRARY
maintain the current alignment
@ NICE
align with the closest sublane border
@ COMPACT
align with the rightmost sublane that allows keeping the current speed
@ CENTER
drive in the middle
@ SVC_EMERGENCY
public emergency vehicles
@ RIGHT
At the rightmost side of the lane.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ LEFT
At the leftmost side of the lane.
@ CENTER
At the center of the lane.
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
@ PARTLEFT
The link is a partial left direction.
@ RIGHT
The link is a (hard) right direction.
@ TURN
The link is a 180 degree turn.
@ LEFT
The link is a (hard) left direction.
@ STRAIGHT
The link is a straight direction.
@ TURN_LEFTHAND
The link is a 180 degree turn (left-hand network)
@ PARTRIGHT
The link is a partial right direction.
@ NODIR
The link has no direction (is a dead end link)
LaneChangeAction
The state of a vehicle's lane-change behavior.
@ LCA_BLOCKED_LEFT
blocked left
@ LCA_KEEPRIGHT
The action is due to the default of keeping right "Rechtsfahrgebot".
@ LCA_CHANGE_TO_HELP
@ LCA_BLOCKED
blocked in all directions
@ LCA_URGENT
The action is urgent (to be defined by lc-model)
@ LCA_BLOCKED_BY_RIGHT_LEADER
The vehicle is blocked by right leader.
@ LCA_STAY
Needs to stay on the current lane.
@ LCA_SUBLANE
used by the sublane model
@ LCA_BLOCKED_BY_LEADER
blocked by leader
@ LCA_AMBACKBLOCKER
@ LCA_BLOCKED_BY_LEFT_FOLLOWER
The vehicle is blocked by left follower.
@ LCA_AMBLOCKINGLEADER
@ LCA_AMBLOCKINGFOLLOWER_DONTBRAKE
@ LCA_COOPERATIVE
The action is done to help someone else.
@ LCA_OVERLAPPING
The vehicle is blocked being overlapping.
@ LCA_LEFT
Wants go to the left.
@ LCA_BLOCKED_RIGHT
blocked right
@ LCA_BLOCKED_BY_RIGHT_FOLLOWER
The vehicle is blocked by right follower.
@ LCA_STRATEGIC
The action is needed to follow the route (navigational lc)
@ LCA_AMBACKBLOCKER_STANDING
@ LCA_CHANGE_REASONS
reasons of lane change
@ LCA_TRACI
The action is due to a TraCI request.
@ LCA_SPEEDGAIN
The action is due to the wish to be faster (tactical lc)
@ LCA_WANTS_LANECHANGE
lane can change
@ LCA_RIGHT
Wants go to the right.
@ LCA_BLOCKED_BY_FOLLOWER
blocker by follower
@ LCA_BLOCKED_BY_LEFT_LEADER
@ LCA_AMBLOCKINGFOLLOWER
@ SUMO_ATTR_LCA_PUSHY
@ SUMO_ATTR_LCA_COOPERATIVE_SPEED
@ SUMO_ATTR_LCA_ASSERTIVE
@ SUMO_ATTR_LCA_LANE_DISCIPLINE
@ SUMO_ATTR_LCA_TURN_ALIGNMENT_DISTANCE
@ SUMO_ATTR_LCA_PUSHYGAP
@ SUMO_ATTR_LCA_LOOKAHEADLEFT
@ SUMO_ATTR_LCA_SPEEDGAIN_PARAM
@ SUMO_ATTR_LCA_MAXDISTLATSTANDING
@ SUMO_ATTR_LCA_IMPATIENCE
@ SUMO_ATTR_LCA_COOPERATIVE_ROUNDABOUT
@ SUMO_ATTR_LCA_SPEEDGAIN_LOOKAHEAD
@ SUMO_ATTR_LCA_MAXSPEEDLATFACTOR
@ SUMO_ATTR_LCA_MAXSPEEDLATSTANDING
@ SUMO_ATTR_LCA_KEEPRIGHT_PARAM
@ SUMO_ATTR_LCA_COOPERATIVE_PARAM
@ SUMO_ATTR_LCA_OPPOSITE_PARAM
@ SUMO_ATTR_LCA_SPEEDGAIN_REMAIN_TIME
@ SUMO_ATTR_MINGAP_LAT
@ SUMO_ATTR_LCA_OVERTAKE_DELTASPEED_FACTOR
@ SUMO_ATTR_LCA_SUBLANE_PARAM
@ SUMO_ATTR_LCA_SIGMA
@ SUMO_ATTR_LCA_ACCEL_LAT
@ SUMO_ATTR_LCA_STRATEGIC_PARAM
@ SUMO_ATTR_LCA_KEEPRIGHT_ACCEPTANCE_TIME
@ SUMO_ATTR_LCA_TIME_TO_IMPATIENCE
@ SUMO_ATTR_LCA_SPEEDGAINRIGHT
int gPrecision
the precision for floating point outputs
Definition StdDefs.cpp:26
bool gDebugFlag2
Definition StdDefs.cpp:38
const double SUMO_const_laneWidth
Definition StdDefs.h:48
T MIN3(T a, T b, T c)
Definition StdDefs.h:89
T MIN2(T a, T b)
Definition StdDefs.h:76
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
Definition StdDefs.h:58
T MAX2(T a, T b)
Definition StdDefs.h:82
T MAX3(T a, T b, T c)
Definition StdDefs.h:96
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
Definition ToString.h:46
A class responsible for exchanging messages between cars involved in lane-change interaction.
Interface for lane-change models.
double getForwardPos() const
get vehicle position relative to the forward direction lane
virtual void setOwnState(const int state)
int myPreviousState
lane changing state from the previous simulation step
double getManeuverDist() const
Returns the remaining unblocked distance for the current maneuver. (only used by sublane model)
int myOwnState
The current state of the vehicle.
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
double myCommittedSpeed
the speed when committing to a change maneuver
virtual LatAlignmentDefinition getDesiredAlignment() const
static bool myAllowOvertakingRight
whether overtaking on the right is permitted
void addLCSpeedAdvice(const double vSafe, bool ownAdvice=true)
Takes a vSafe (speed advice for speed in the next simulation step), converts it into an acceleration ...
const LaneChangeModel myModel
the type of this model
bool cancelRequest(int state, int laneOffset)
whether the influencer cancels the given request
std::vector< std::pair< double, bool > > myLCAccelerationAdvices
double getMaxSpeedLat2() const
return the max of maxSpeedLat and lcMaxSpeedLatStanding
const MSCFModel & getCarFollowModel() const
The vehicle's car following model.
double mySpeedLat
the current lateral speed
MSVehicle & myVehicle
The vehicle this lane-changer belongs to.
double myLastLateralGapLeft
the minimum lateral gaps to other vehicles that were found when last changing to the left and right
virtual bool debugVehicle() const
whether the current vehicles shall be debugged
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double getLength() const
Returns the vehicle's length.
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
double getWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s)
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
const MSRoute & getRoute() const
Returns the current route.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
The car-following model abstraction.
Definition MSCFModel.h:57
virtual double maxNextSpeed(double speed, const MSVehicle *const veh) const
Returns the maximum speed given the current speed.
static double gapExtrapolation(const double duration, const double currentGap, double v1, double v2, double a1=0, double a2=0, const double maxV1=std::numeric_limits< double >::max(), const double maxV2=std::numeric_limits< double >::max())
return the resulting gap if, starting with gap currentGap, two vehicles continue with constant accele...
virtual double minNextSpeedEmergency(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed after emergency braking, given the current speed (depends on the numerical ...
virtual double followSpeedTransient(double duration, const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel) const
Computes the vehicle's follow speed that avoids a collision for the given amount of time.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
Definition MSCFModel.h:277
static double brakeGapEuler(const double speed, const double decel, const double headwayTime)
Definition MSCFModel.cpp:92
static double avoidArrivalAccel(double dist, double time, double speed, double maxDecel)
Computes the acceleration needed to arrive not before the given time.
virtual double minNextSpeed(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed given the current speed (depends on the numerical update scheme and its ste...
virtual void setMaxDecel(double decel)
Sets a new value for maximal comfortable deceleration [m/s^2].
Definition MSCFModel.h:564
@ LANE_CHANGE
the return value is used for lane change calculations
Definition MSCFModel.h:87
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
Definition MSCFModel.h:261
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
Definition MSCFModel.h:408
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
Definition MSCFModel.h:269
static double estimateArrivalTime(double dist, double speed, double maxSpeed, double accel)
Computes the time needed to travel a distance dist given an initial speed and constant acceleration....
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0, const CalcReason usage=CalcReason::CURRENT) const =0
Computes the vehicle's follow speed (no dawdling)
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
Definition MSCFModel.h:173
A road/street connecting two junctions.
Definition MSEdge.h:77
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
Definition MSEdge.h:204
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
Definition MSEdge.h:168
double getInternalFollowingLengthTo(const MSEdge *followerAfterInternal, SUMOVehicleClass vClass) const
returns the length of all internal edges on the junction until reaching the non-internal edge followe...
Definition MSEdge.cpp:922
bool canChangeToOpposite() const
whether this edge allows changing to the opposite direction edge
Definition MSEdge.cpp:1330
bool isInternal() const
return whether this edge is an internal edge
Definition MSEdge.h:268
double getWidth() const
Returns the edges's width (sum over all lanes)
Definition MSEdge.h:656
const std::vector< double > getSubLaneSides() const
Returns the right side offsets of this edge's sublanes.
Definition MSEdge.h:661
static double gLateralResolution
Definition MSGlobals.h:100
static bool gSemiImplicitEulerUpdate
Definition MSGlobals.h:53
static bool gLefthand
Whether lefthand-drive is being simulated.
Definition MSGlobals.h:174
static bool canSaveBlockerLength(const MSVehicle &veh, double requested, double leftSpace)
static double getSpeedPreservingSecureGap(const MSVehicle &leader, const MSVehicle &follower, double currentGap, double leaderPlannedSpeed)
static double getRoundaboutDistBonus(const MSVehicle &veh, double bonusParam, const MSVehicle::LaneQ &curr, const MSVehicle::LaneQ &neigh, const MSVehicle::LaneQ &best)
static bool updateBlockerLength(const MSVehicle &veh, MSVehicle *blocker, int lcaCounter, double leftSpace, bool reliefConnection, double &leadingBlockerLength)
static bool divergentRoute(const MSVehicle &v1, const MSVehicle &v2)
return whether the vehicles are on the same junction but on divergent paths
double mySafeLatDistRight
the lateral distance the vehicle can safely move in the currently considered direction
static bool overlap(double right, double left, double right2, double left2)
return whether the given intervals overlap
double _patchSpeed(double min, const double wanted, double max, const MSCFModel &cfModel)
double informLeaders(int blocked, int dir, const std::vector< CLeaderDist > &blockers, double remainingSeconds)
double myRoundaboutBonus
void commitManoeuvre(int blocked, int blockedFully, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &neighLeaders, const MSLane &neighLane, double maneuverDist)
commit to lane change maneuver potentially overriding safe speed
std::set< const MSVehicle * > myCFRelated
set of vehicles that are in a car-following relationship with ego (leader of followers)
void prepareStep() override
double myKeepRightProbability
double myMinImpatience
double commitFollowSpeed(double speed, double latDist, double secondsToLeaveLane, const MSLeaderDistanceInfo &leaders, double foeOffset) const
compute speed when committing to an urgent change that is safe in regard to leading vehicles
double getLeftBorder(bool checkOpposite=true) const
return current edge width optionally extended by opposite direction lane width
double myChangeProbThresholdRight
double informLeader(int blocked, int dir, const CLeaderDist &neighLead, double remainingSeconds)
double mySafeLatDistLeft
MSLCM_SL2015(MSVehicle &v)
int computeSublaneShift(const MSEdge *prevEdge, const MSEdge *curEdge)
compute shift so that prevSublane + shift = newSublane
double patchSpeed(const double min, const double wanted, const double max, const MSCFModel &cfModel) override
Called to adapt the speed in order to allow a lane change. It uses information on LC-related desired ...
double getSafetyFactor() const override
return factor for modifying the safety constraints of the car-following model
double myCooperativeSpeed
double computeSpeedLat(double latDist, double &maneuverDist, bool urgent) const override
decides the next lateral speed depending on the remaining lane change distance to be covered and upda...
std::vector< double > myExpectedSublaneSpeeds
expected travel speeds on all sublanes on the current edge(!)
double getWidth() const
return the width of this vehicle (padded for numerical stability)
bool myCanChangeFully
whether the current lane changing maneuver can be finished in a single step
void changed() override
int wantsChange(int laneOffset, MSAbstractLaneChangeModel::MSLCMessager &msgPass, int blocked, const std::pair< MSVehicle *, double > &leader, const std::pair< MSVehicle *, double > &follower, const std::pair< MSVehicle *, double > &neighLead, const std::pair< MSVehicle *, double > &neighFollow, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked) override
Called to examine whether the vehicle wants to change using the given laneOffset (this is a wrapper a...
bool mustOvertakeStopped(bool checkCurrent, const MSLane &neighLane, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &neighLead, double posOnLane, double neighDist, bool right, double latLaneDist, double &currentDist, double &latDist)
double myLaneDiscipline
bool outsideEdge() const
whether the ego vehicle is driving outside edgebounds
bool myDontBrake
flag to prevent speed adaptation by slowing down
std::string getParameter(const std::string &key) const override
try to retrieve the given parameter from this device. Throw exception for unsupported key
bool wantsKeepRight(double keepRightProb) const
check against thresholds
double forecastAverageSpeed(double vSafe, double vMax, double gap, double vLeader) const
estimate average speed over mySpeedGainLookahead time
int checkStrategicChange(int ret, const MSLane &neighLane, int laneOffset, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &neighLeaders, const MSVehicle::LaneQ &curr, const MSVehicle::LaneQ &neigh, const MSVehicle::LaneQ &best, int bestLaneOffset, bool changeToBest, double &currentDist, double neighDist, double laDist, double roundaboutBonus, double latLaneDist, bool checkOpposite, double &latDist)
compute strategic lane change actions TODO: Better documentation, refs #2
void updateCFRelated(const MSLeaderDistanceInfo &vehicles, double foeOffset, bool leaders)
find leaders/followers that are already in a car-following relationship with ego
bool debugVehicle() const override
whether the current vehicles shall be debugged
double myAccelLat
int wantsChangeSublane(int laneOffset, LaneChangeAction alternatives, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &followers, const MSLeaderDistanceInfo &blockers, const MSLeaderDistanceInfo &neighLeaders, const MSLeaderDistanceInfo &neighFollowers, const MSLeaderDistanceInfo &neighBlockers, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked, double &latDist, double &maneuverDist, int &blocked) override
Called to examine whether the vehicle wants to change with the given laneOffset (using the sublane mo...
LatAlignmentDefinition getDesiredAlignment() const override
double mySpeedGainProbabilityRight
a value for tracking the probability that a change to the right is beneficial
double myLookAheadSpeed
int slowDownForBlocked(MSVehicle **blocked, int state)
compute useful slowdowns for blocked vehicles
void initDerivedParameters()
init cached parameters derived directly from model parameters
int keepLatGap(int state, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &followers, const MSLeaderDistanceInfo &blockers, const MSLeaderDistanceInfo &neighLeaders, const MSLeaderDistanceInfo &neighFollowers, const MSLeaderDistanceInfo &neighBlockers, const MSLane &neighLane, int laneOffset, double &latDist, double &maneuverDist, int &blocked)
check whether lateral gap requirements are met override the current maneuver if necessary
bool tieBrakeLeader(const MSVehicle *veh) const
bool currentDistAllows(double dist, int laneOffset, double lookForwardDist)
CLeaderDist getLongest(const MSLeaderDistanceInfo &ldi) const
get the longest vehicle in the given info
double myCooperativeParam
double getNeighRight(const MSLane &neighLane) const
return the right offset of the neighboring lane relative to the current edge
double computeSpeedGain(double latDistSublane, double defaultNextSpeed) const
compute speedGain when moving by the given amount
double emergencySpeedLat(double speedLat) const
avoid unsafe lateral speed (overruling lcAccelLat)
double myKeepRightAcceptanceTime
double mySigmaState
void updateGaps(const MSLeaderDistanceInfo &others, double foeOffset, double oldCenter, double gapFactor, double &surplusGapRight, double &surplusGapLeft, bool saveMinGap=false, double netOverlap=0, double latDist=0, std::vector< CLeaderDist > *collectBlockers=0)
check remaining lateral gaps for the given foe vehicles and optionally update minimum lateral gaps
double mySpeedGainParam
virtual void updateSafeLatDist(const double travelledLatDist) override
Updates the value of safe lateral distances (mySafeLatDistLeft and mySafeLatDistRight) during maneuve...
const MSEdge * myLastEdge
expected travel speeds on all sublanes on the current edge(!)
double getOppositeSafetyFactor() const override
return factor for modifying the safety constraints for opposite-diretction overtaking of the car-foll...
StateAndDist decideDirection(StateAndDist sd1, StateAndDist sd2) const override
decide in which direction to move in case both directions are desirable
double myImpatience
double myOppositeParam
double myLeftSpace
std::pair< double, int > Info
information regarding save velocity (unused) and state flags of the ego vehicle
void msg(const CLeaderDist &cld, double speed, int state)
send a speed recommendation to the given vehicle
double mySpeedGainRemainTime
double myLookaheadLeft
int checkBlocking(const MSLane &neighLane, double &latDist, double maneuverDist, int laneOffset, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &followers, const MSLeaderDistanceInfo &blockers, const MSLeaderDistanceInfo &neighLeaders, const MSLeaderDistanceInfo &neighFollowers, const MSLeaderDistanceInfo &neighBlockers, std::vector< CLeaderDist > *collectLeadBlockers=0, std::vector< CLeaderDist > *collectFollowBlockers=0, bool keepLatGapManeuver=false, double gapFactor=0, int *retBlockedFully=0)
restrict latDist to permissible speed and determine blocking state depending on that distance
double myStrategicParam
double getVehicleCenter() const
return vehicle position relative to the current edge (extend by another virtual lane for opposite-dir...
int _wantsChangeSublane(int laneOffset, LaneChangeAction alternatives, const MSLeaderDistanceInfo &leaders, const MSLeaderDistanceInfo &followers, const MSLeaderDistanceInfo &blockers, const MSLeaderDistanceInfo &neighLeaders, const MSLeaderDistanceInfo &neighFollowers, const MSLeaderDistanceInfo &neighBlockers, const MSLane &neighLane, const std::vector< MSVehicle::LaneQ > &preb, MSVehicle **lastBlocked, MSVehicle **firstBlocked, double &latDist, double &maneuverDist, int &blocked)
helper function for doing the actual work
double getLateralDrift()
get lateral drift for the current step
double computeGapFactor(int state) const
compute the gap factor for the given state
double getPosLat()
get lateral position of this vehicle
bool preventSliding(double maneuverDist) const
bool isBidi(const MSLane *lane) const
check whether lane is an upcoming bidi lane
void * inform(void *info, MSVehicle *sender) override
double myMinGapLat
void informFollower(int blocked, int dir, const CLeaderDist &neighFollow, double remainingSeconds, double plannedSpeed)
decide whether we will try cut in before the follower or allow to be overtaken
void setParameter(const std::string &key, const std::string &value) override
try to set the given parameter for this laneChangeModel. Throw exception for unsupported key
bool saveBlockerLength(double length, double foeLeftSpace) override
reserve space at the end of the lane to avoid dead locks
double myOvertakeDeltaSpeedFactor
double myTurnAlignmentDist
double myLeadingBlockerLength
void setOwnState(const int state) override
int checkBlockingVehicles(const MSVehicle *ego, const MSLeaderDistanceInfo &vehicles, int laneOffset, double latDist, double foeOffset, bool leaders, double &safeLatGapRight, double &safeLatGapLeft, std::vector< CLeaderDist > *collectBlockers=0) const
check whether any of the vehicles overlaps with ego
void informFollowers(int blocked, int dir, const std::vector< CLeaderDist > &blockers, double remainingSeconds, double plannedSpeed)
call informFollower for multiple followers
double mySpeedGainLookahead
virtual ~MSLCM_SL2015()
double mySpeedLossProbThreshold
void resetState() override
bool myCFRelatedReady
double mySpeedGainProbabilityLeft
a value for tracking the probability that a change to the left is beneficial
double myAssertive
double mySpeedGainRight
static LaneChangeAction getLCA(int state, double latDist)
compute lane change action from desired lateral distance
double myChangeProbThresholdLeft
void updateExpectedSublaneSpeeds(const MSLeaderDistanceInfo &ahead, int sublaneOffset, int laneIndex) override
update expected speeds for each sublane of the current edge
bool currentDistDisallows(double dist, int laneOffset, double lookForwardDist)
double getExtraReservation(int bestLaneOffset) const override
reserve extra space for unseen blockers when more tnan one lane change is required
double myTimeToImpatience
static int lowest_bit(int changeReason)
return the most important change reason
static CLeaderDist getSlowest(const MSLeaderDistanceInfo &ldi)
get the slowest vehicle in the given info
bool amBlockingFollowerPlusNB()
double myKeepRightParam
double mySublaneParam
Representation of a lane in the micro simulation.
Definition MSLane.h:84
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
Definition MSLane.cpp:4542
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
Definition MSLane.cpp:2824
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
Definition MSLane.h:592
double getLength() const
Returns the lane's length.
Definition MSLane.h:606
bool allowsVehicleClass(SUMOVehicleClass vclass) const
Definition MSLane.h:925
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
Definition MSLane.h:574
double getRightSideOnEdge() const
Definition MSLane.h:1195
bool hasPedestrians() const
whether the lane has pedestrians on it
Definition MSLane.cpp:4535
int getIndex() const
Returns the lane's index.
Definition MSLane.h:642
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
Definition MSLane.cpp:4351
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
Definition MSLane.cpp:4647
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
Definition MSLane.cpp:4357
MSEdge & getEdge() const
Returns the lane's edge.
Definition MSLane.h:764
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
Definition MSLane.cpp:3215
double getWidth() const
Returns the lane's width.
Definition MSLane.h:635
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
Definition MSLane.h:724
int getRightmostSublane() const
Definition MSLane.h:1199
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
double getMinDistToStopped() const
return minimum distance to a stopped vehicle or max double
bool hasStoppedVehicle() const
whether a stopped vehicle is leader
void getSublaneBorders(int sublane, double latOffset, double &rightSide, double &leftSide) const
int numSublanes() const
bool hasVehicles() const
void getSubLanes(const MSVehicle *veh, double latOffset, int &rightmost, int &leftmost) const
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
Definition MSNet.cpp:186
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
Definition MSNet.h:325
const MSEdge * getLastEdge() const
returns the destination edge
Definition MSRoute.cpp:91
const MSLane * lane
The lane to stop at (microsim only)
Definition MSStop.h:50
double getLatDist() const
Definition MSVehicle.h:1591
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
bool ignoreOverlap() const
Definition MSVehicle.h:1599
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
double getLeftSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
bool isActive() const
Returns whether the current simulation step is an action point for the vehicle.
Definition MSVehicle.h:628
const std::pair< double, const MSLink * > & getNextTurn()
Get the distance and direction of the next upcoming turn for the vehicle (within its look-ahead range...
Definition MSVehicle.h:827
MSAbstractLaneChangeModel & getLaneChangeModel()
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
Definition MSVehicle.h:533
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double nextStopDist() const
return the distance to the next stop or doubleMax if there is none.
Definition MSVehicle.h:1035
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
Definition MSVehicle.h:514
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
int getBestLaneOffset() const
double lateralDistanceToLane(const int offset) const
Get the minimal lateral distance required to move fully onto the lane at given offset.
const MSLane * getLane() const
Returns the lane the vehicle is on.
Definition MSVehicle.h:581
double getLastStepDist() const
Get the distance the vehicle covered in the previous timestep.
Definition MSVehicle.h:381
Influencer & getInfluencer()
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
Definition MSVehicle.h:413
bool congested() const
double getSpeed() const
Returns the vehicle's current speed.
Definition MSVehicle.h:490
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
Definition MSVehicle.h:969
double getPositionOnLane() const
Get the vehicle's position along the lane.
Definition MSVehicle.h:374
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
Definition MSVehicle.h:1690
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
SUMOVehicleClass getVehicleClass() const
Get this vehicle type's vehicle class.
const LatAlignmentDefinition & getPreferredLateralAlignment() const
Get vehicle's preferred lateral alignment procedure.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getMaxSpeedLat() const
Get vehicle's maximum lateral speed [m/s].
double getLength() const
Get vehicle's length [m].
double getPreferredLateralAlignmentOffset() const
Get vehicle's preferred lateral alignment offset (in m from center line)
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
Definition Named.h:67
const std::string & getID() const
Returns the id.
Definition Named.h:74
void step(double dt)
evolve for a time step of length dt.
double arrivalPosLat
(optional) The lateral position the vehicle shall arrive on
ArrivalPosLatDefinition arrivalPosLatProcedure
Information how the vehicle shall choose the lateral arrival position.
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
#define UNUSED_PARAMETER(x)
#define DEBUG_COND
Definition json.hpp:4471
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
Definition json.hpp:21884
bool sameDirection(const StateAndDist &other) const
A structure representing the best lanes for continuing the current route starting at 'lane'.
Definition MSVehicle.h:857
double length
The overall length which may be driven when using this lane without a lane change.
Definition MSVehicle.h:861
std::vector< MSLane * > bestContinuations
Definition MSVehicle.h:877
MSLane * lane
The described lane.
Definition MSVehicle.h:859
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
Definition MSVehicle.h:869
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.
Definition MSVehicle.h:865