Eclipse SUMO - Simulation of Urban MObility
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GUIVehicle.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2024 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
21// A MSVehicle extended by some values for usage within the gui
22/****************************************************************************/
23#pragma once
24#include <config.h>
25
26#include <vector>
27#include <string>
29#include <microsim/MSVehicle.h>
30#include "GUIBaseVehicle.h"
31
32
33// ===========================================================================
34// class declarations
35// ===========================================================================
37
38
39// ===========================================================================
40// class definitions
41// ===========================================================================
51class GUIVehicle : public MSVehicle, public GUIBaseVehicle {
52public:
61 MSVehicleType* type, const double speedFactor);
62
63
66
71 Position getPosition(const double offset = 0) const {
72 return MSVehicle::getPosition(offset);
73 }
74
75 Position getVisualPosition(bool s2, const double offset = 0) const;
76
81 double getAngle() const {
82 return MSVehicle::getAngle();
83 }
84
89 double getVisualAngle(bool s2) const;
90
94 void drawRouteHelper(const GUIVisualizationSettings& s, ConstMSRoutePtr r, bool future, bool noLoop, const RGBColor& col) const;
95
96 void drawAction_drawVehicleBlinker(double length) const;
97 void drawAction_drawVehicleBrakeLight(double length, bool onlyOne = false) const;
100
105 double getLastLaneChangeOffset() const;
106
107
110 void drawBestLanes() const;
112
114 void selectBlockingFoes() const;
115
117 double getColorValue(const GUIVisualizationSettings& s, int activeScheme) const;
118
127
135
137 bool isSelected() const;
138
140 double getRightSideOnEdge2() const {
141 return getRightSideOnEdge();
142 }
144 double getLeftSideOnEdge() const {
146 }
147
149 int getRightSublaneOnEdge() const;
150 int getLeftSublaneOnEdge() const;
151
153 std::string getLCStateRight() const;
154 std::string getLCStateLeft() const;
155 std::string getLCStateCenter() const;
156
158 std::string getLaneID() const;
159 std::string getBackLaneIDs() const;
160 std::string getShadowLaneID() const;
161 std::string getTargetLaneID() const;
162
163 std::string getDriveWays() const;
164
166 double getManeuverDist() const;
168 std::string getSpeedMode() const;
170 std::string getLaneChangeMode() const;
171
173 std::string getDynamicAlignment() const;
174
176 void rerouteDRTStop(MSStoppingPlace* busStop);
177
178protected:
180 void drawOutsideNetwork(bool add);
181
182private:
183
184 /* @brief draw train with individual carriages. The number of carriages is
185 * determined from defaultLength of carriages and vehicle length
186 * passengerSeats are computed beginning at firstPassengerCarriage */
187 void drawAction_drawCarriageClass(const GUIVisualizationSettings& s, bool asImage) const;
188
190 std::string getStopInfo() const;
191
192};
std::shared_ptr< const MSRoute > ConstMSRoutePtr
Definition Route.h:32
A MSVehicle extended by some values for usage within the gui.
A window containing a gl-object's parameter.
A MSVehicle extended by some values for usage within the gui.
Definition GUIVehicle.h:51
bool isSelected() const
whether this vehicle is selected in the GUI
int getLeftSublaneOnEdge() const
double getAngle() const
Return current angle.
Definition GUIVehicle.h:81
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
Definition GUIVehicle.h:71
double getColorValue(const GUIVisualizationSettings &s, int activeScheme) const
gets the color value according to the current scheme index
std::string getDynamicAlignment() const
return the current lateral alignment as string
double getVisualAngle(bool s2) const
Returns the vehicle's direction in radians taking into account secondary shape.
void selectBlockingFoes() const
adds the blocking foes to the current selection
GUIParameterTableWindow * getTypeParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own type parameter window.
void drawBestLanes() const
Draws the vehicle's best lanes.
void drawOutsideNetwork(bool add)
register vehicle for drawing while outside the network
int getRightSublaneOnEdge() const
return the righmost sublane on the edge occupied by the vehicle
void drawRouteHelper(const GUIVisualizationSettings &s, ConstMSRoutePtr r, bool future, bool noLoop, const RGBColor &col) const
Draws the route.
std::string getStopInfo() const
retrieve information about the current stop state
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
std::string getBackLaneIDs() const
double getLeftSideOnEdge() const
return left vehicle side on current edge
Definition GUIVehicle.h:144
void drawAction_drawCarriageClass(const GUIVisualizationSettings &s, bool asImage) const
draws the given guiShape with distinct carriages/modules
std::string getShadowLaneID() const
double getManeuverDist() const
return the lane-change maneuver distance
double getRightSideOnEdge2() const
return right vehicle side on current edge (without argument)
Definition GUIVehicle.h:140
std::string getSpeedMode() const
return the speed mode as bit string
void drawAction_drawVehicleBlinker(double length) const
void rerouteDRTStop(MSStoppingPlace *busStop)
handle route to accomodate to given stop
std::string getLCStateRight() const
return the lanechange state
void drawAction_drawVehicleBlueLight() const
double getLastLaneChangeOffset() const
Returns the time since the last lane change in seconds.
std::string getLaneID() const
return vehicle lane id
void drawAction_drawLinkItems(const GUIVisualizationSettings &s) const
std::string getTargetLaneID() const
std::string getLCStateLeft() const
Position getVisualPosition(bool s2, const double offset=0) const
Return current position taking into account secondary shape.
void drawAction_drawVehicleBrakeLight(double length, bool onlyOne=false) const
std::string getDriveWays() const
~GUIVehicle()
destructor
std::string getLCStateCenter() const
std::string getLaneChangeMode() const
return the lane change mode as bit string
Stores the information about how to visualize structures.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
A lane area vehicles can halt at.
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
double getAngle() const
Returns the vehicle's direction in radians.
Definition MSVehicle.h:735
The car-following model and parameter.
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
Structure representing possible vehicle parameter.