111#define DEBUG_COND (isSelected())
113#define DEBUG_COND2(obj) (obj->isSelected())
118#define STOPPING_PLACE_OFFSET 0.5
120#define CRLL_LOOK_AHEAD 5
122#define JUNCTION_BLOCKAGE_TIME 5
125#define DIST_TO_STOPLINE_EXPECT_PRIORITY 1.0
127#define NUMERICAL_EPS_SPEED (0.1 * NUMERICAL_EPS * TS)
165 return (myPos != state.
myPos ||
175 myPos(pos), mySpeed(speed), myPosLat(posLat), myBackPos(backPos), myPreviousSpeed(previousSpeed), myLastCoveredDist(
SPEED2DIST(speed)) {}
187 assert(memorySpan <= myMemorySize);
188 if (memorySpan == -1) {
189 memorySpan = myMemorySize;
192 for (
const auto& interval : myWaitingIntervals) {
193 if (interval.second >= memorySpan) {
194 if (interval.first >= memorySpan) {
197 totalWaitingTime += memorySpan - interval.first;
200 totalWaitingTime += interval.second - interval.first;
203 return totalWaitingTime;
209 auto i = myWaitingIntervals.begin();
210 const auto end = myWaitingIntervals.end();
211 const bool startNewInterval = i == end || (i->first != 0);
214 if (i->first >= myMemorySize) {
222 auto d = std::distance(i, end);
224 myWaitingIntervals.pop_back();
230 }
else if (!startNewInterval) {
231 myWaitingIntervals.begin()->first = 0;
233 myWaitingIntervals.push_front(std::make_pair(0, dt));
241 std::ostringstream state;
242 state << myMemorySize <<
" " << myWaitingIntervals.size();
243 for (
const auto& interval : myWaitingIntervals) {
244 state <<
" " << interval.first <<
" " << interval.second;
252 std::istringstream is(state);
255 is >> myMemorySize >> numIntervals;
256 while (numIntervals-- > 0) {
258 myWaitingIntervals.emplace_back(begin, end);
277 if (GapControlState::refVehMap.find(msVeh) != end(GapControlState::refVehMap)) {
279 GapControlState::refVehMap[msVeh]->deactivate();
289std::map<const MSVehicle*, MSVehicle::Influencer::GapControlState*>
295 tauOriginal(-1), tauCurrent(-1), tauTarget(-1), addGapCurrent(-1), addGapTarget(-1),
296 remainingDuration(-1), changeRate(-1), maxDecel(-1), referenceVeh(nullptr), active(false), gapAttained(false), prevLeader(nullptr),
297 lastUpdate(-1), timeHeadwayIncrement(0.0), spaceHeadwayIncrement(0.0) {}
307 if (myVehStateListener ==
nullptr) {
313 WRITE_ERROR(
"MSVehicle::Influencer::GapControlState::init(): No MSNet instance found!")
319 if (myVehStateListener !=
nullptr) {
321 delete myVehStateListener;
322 myVehStateListener =
nullptr;
333 tauOriginal = tauOrig;
334 tauCurrent = tauOrig;
337 addGapTarget = additionalGap;
338 remainingDuration = dur;
341 referenceVeh = refVeh;
344 prevLeader =
nullptr;
346 timeHeadwayIncrement = changeRate *
TS * (tauTarget - tauOriginal);
347 spaceHeadwayIncrement = changeRate *
TS * addGapTarget;
349 if (referenceVeh !=
nullptr) {
359 if (referenceVeh !=
nullptr) {
362 referenceVeh =
nullptr;
397 GapControlState::init();
402 GapControlState::cleanup();
407 mySpeedAdaptationStarted =
true;
408 mySpeedTimeLine = speedTimeLine;
413 if (myGapControlState ==
nullptr) {
414 myGapControlState = std::make_shared<GapControlState>();
417 myGapControlState->activate(originalTau, newTimeHeadway, newSpaceHeadway, duration, changeRate, maxDecel, refVeh);
422 if (myGapControlState !=
nullptr && myGapControlState->active) {
423 myGapControlState->deactivate();
429 myLaneTimeLine = laneTimeLine;
435 for (
auto& item : myLaneTimeLine) {
436 item.second += indexShift;
448 return (1 * myConsiderSafeVelocity +
449 2 * myConsiderMaxAcceleration +
450 4 * myConsiderMaxDeceleration +
451 8 * myRespectJunctionPriority +
452 16 * myEmergencyBrakeRedLight +
453 32 * !myRespectJunctionLeaderPriority +
454 64 * !myConsiderSpeedLimit
461 return (1 * myStrategicLC +
462 4 * myCooperativeLC +
464 64 * myRightDriveLC +
465 256 * myTraciLaneChangePriority +
472 for (std::vector<std::pair<SUMOTime, int>>::iterator i = myLaneTimeLine.begin(); i != myLaneTimeLine.end(); ++i) {
476 duration -= i->first;
484 if (!myLaneTimeLine.empty()) {
485 return myLaneTimeLine.back().first;
495 while (mySpeedTimeLine.size() == 1 || (mySpeedTimeLine.size() > 1 && currentTime > mySpeedTimeLine[1].first)) {
496 mySpeedTimeLine.erase(mySpeedTimeLine.begin());
499 if (!(mySpeedTimeLine.size() < 2 || currentTime < mySpeedTimeLine[0].first)) {
501 if (!mySpeedAdaptationStarted) {
502 mySpeedTimeLine[0].second = speed;
503 mySpeedAdaptationStarted =
true;
506 const double td =
STEPS2TIME(currentTime - mySpeedTimeLine[0].first) /
MAX2(
TS,
STEPS2TIME(mySpeedTimeLine[1].first - mySpeedTimeLine[0].first));
508 speed = mySpeedTimeLine[0].second - (mySpeedTimeLine[0].second - mySpeedTimeLine[1].second) * td;
509 if (myConsiderSafeVelocity) {
510 speed =
MIN2(speed, vSafe);
512 if (myConsiderMaxAcceleration) {
513 speed =
MIN2(speed, vMax);
515 if (myConsiderMaxDeceleration) {
516 speed =
MAX2(speed, vMin);
526 std::cout << currentTime <<
" Influencer::gapControlSpeed(): speed=" << speed
527 <<
", vSafe=" << vSafe
533 double gapControlSpeed = speed;
534 if (myGapControlState !=
nullptr && myGapControlState->active) {
536 const double currentSpeed = veh->
getSpeed();
538 assert(msVeh !=
nullptr);
539 const double desiredTargetTimeSpacing = myGapControlState->tauTarget * currentSpeed;
540 std::pair<const MSVehicle*, double> leaderInfo;
541 if (myGapControlState->referenceVeh ==
nullptr) {
544 leaderInfo = msVeh->
getLeader(
MAX2(desiredTargetTimeSpacing, myGapControlState->addGapCurrent) +
MAX2(brakeGap, 20.0));
547 std::cout <<
" --- no refVeh; myGapControlState->addGapCurrent: " << myGapControlState->addGapCurrent <<
", brakeGap: " << brakeGap <<
" in simstep: " <<
SIMSTEP << std::endl;
552 const MSVehicle* leader = myGapControlState->referenceVeh;
560 if (dist < -100000) {
562 std::cout <<
" Ego and reference vehicle are not in CF relation..." << std::endl;
564 std::cout <<
" Reference vehicle is behind ego..." << std::endl;
571 const double fakeDist =
MAX2(0.0, leaderInfo.second - myGapControlState->addGapCurrent);
574 const double desiredCurrentSpacing = myGapControlState->tauCurrent * currentSpeed;
575 std::cout <<
" Gap control active:"
576 <<
" currentSpeed=" << currentSpeed
577 <<
", desiredTargetTimeSpacing=" << desiredTargetTimeSpacing
578 <<
", desiredCurrentSpacing=" << desiredCurrentSpacing
579 <<
", leader=" << (leaderInfo.first ==
nullptr ?
"NULL" : leaderInfo.first->getID())
580 <<
", dist=" << leaderInfo.second
581 <<
", fakeDist=" << fakeDist
582 <<
",\n tauOriginal=" << myGapControlState->tauOriginal
583 <<
", tauTarget=" << myGapControlState->tauTarget
584 <<
", tauCurrent=" << myGapControlState->tauCurrent
588 if (leaderInfo.first !=
nullptr) {
589 if (myGapControlState->prevLeader !=
nullptr && myGapControlState->prevLeader != leaderInfo.first) {
593 myGapControlState->prevLeader = leaderInfo.first;
599 gapControlSpeed =
MIN2(gapControlSpeed,
600 cfm->
followSpeed(msVeh, currentSpeed, fakeDist, leaderInfo.first->
getSpeed(), leaderInfo.first->getCurrentApparentDecel(), leaderInfo.first));
604 std::cout <<
" -> gapControlSpeed=" << gapControlSpeed;
605 if (myGapControlState->maxDecel > 0) {
606 std::cout <<
", with maxDecel bound: " <<
MAX2(gapControlSpeed, currentSpeed -
TS * myGapControlState->maxDecel);
608 std::cout << std::endl;
611 if (myGapControlState->maxDecel > 0) {
612 gapControlSpeed =
MAX2(gapControlSpeed, currentSpeed -
TS * myGapControlState->maxDecel);
619 if (myGapControlState->lastUpdate < currentTime) {
622 std::cout <<
" Updating GapControlState." << std::endl;
625 if (myGapControlState->tauCurrent == myGapControlState->tauTarget && myGapControlState->addGapCurrent == myGapControlState->addGapTarget) {
626 if (!myGapControlState->gapAttained) {
628 myGapControlState->gapAttained = leaderInfo.first ==
nullptr || leaderInfo.second >
MAX2(desiredTargetTimeSpacing, myGapControlState->addGapTarget) - POSITION_EPS;
631 if (myGapControlState->gapAttained) {
632 std::cout <<
" Target gap was established." << std::endl;
638 myGapControlState->remainingDuration -=
TS;
641 std::cout <<
" Gap control remaining duration: " << myGapControlState->remainingDuration << std::endl;
644 if (myGapControlState->remainingDuration <= 0) {
647 std::cout <<
" Gap control duration expired, deactivating control." << std::endl;
651 myGapControlState->deactivate();
656 myGapControlState->tauCurrent =
MIN2(myGapControlState->tauCurrent + myGapControlState->timeHeadwayIncrement, myGapControlState->tauTarget);
657 myGapControlState->addGapCurrent =
MIN2(myGapControlState->addGapCurrent + myGapControlState->spaceHeadwayIncrement, myGapControlState->addGapTarget);
660 if (myConsiderSafeVelocity) {
661 gapControlSpeed =
MIN2(gapControlSpeed, vSafe);
663 if (myConsiderMaxAcceleration) {
664 gapControlSpeed =
MIN2(gapControlSpeed, vMax);
666 if (myConsiderMaxDeceleration) {
667 gapControlSpeed =
MAX2(gapControlSpeed, vMin);
669 return MIN2(speed, gapControlSpeed);
677 return myOriginalSpeed;
682 myOriginalSpeed = speed;
689 while (myLaneTimeLine.size() == 1 || (myLaneTimeLine.size() > 1 && currentTime > myLaneTimeLine[1].first)) {
690 myLaneTimeLine.erase(myLaneTimeLine.begin());
694 if (myLaneTimeLine.size() >= 2 && currentTime >= myLaneTimeLine[0].first) {
695 const int destinationLaneIndex = myLaneTimeLine[1].second;
696 if (destinationLaneIndex < (
int)currentEdge.
getLanes().size()) {
697 if (currentLaneIndex > destinationLaneIndex) {
699 }
else if (currentLaneIndex < destinationLaneIndex) {
704 }
else if (currentEdge.
getLanes().back()->getOpposite() !=
nullptr) {
713 if ((state &
LCA_TRACI) != 0 && myLatDist != 0) {
722 mode = myStrategicLC;
724 mode = myCooperativeLC;
726 mode = mySpeedGainLC;
728 mode = myRightDriveLC;
738 state &= ~LCA_WANTS_LANECHANGE_OR_STAY;
739 state &= ~LCA_URGENT;
742 state &= ~LCA_CHANGE_REASONS |
LCA_TRACI;
750 state &= ~LCA_WANTS_LANECHANGE_OR_STAY;
751 state &= ~LCA_URGENT;
771 switch (changeRequest) {
787 assert(myLaneTimeLine.size() >= 2);
788 assert(currentTime >= myLaneTimeLine[0].first);
789 return STEPS2TIME(myLaneTimeLine[1].first - currentTime);
795 myConsiderSafeVelocity = ((speedMode & 1) != 0);
796 myConsiderMaxAcceleration = ((speedMode & 2) != 0);
797 myConsiderMaxDeceleration = ((speedMode & 4) != 0);
798 myRespectJunctionPriority = ((speedMode & 8) != 0);
799 myEmergencyBrakeRedLight = ((speedMode & 16) != 0);
800 myRespectJunctionLeaderPriority = ((speedMode & 32) == 0);
801 myConsiderSpeedLimit = ((speedMode & 64) == 0);
818 myRemoteXYPos = xyPos;
821 myRemotePosLat = posLat;
822 myRemoteAngle = angle;
823 myRemoteEdgeOffset = edgeOffset;
824 myRemoteRoute = route;
825 myLastRemoteAccess = t;
837 return myLastRemoteAccess >= t -
TIME2STEPS(10);
843 if (myRemoteRoute.size() != 0 && myRemoteRoute != v->
getRoute().
getEdges()) {
846#ifdef DEBUG_REMOTECONTROL
859 const bool wasOnRoad = v->
isOnRoad();
860 const bool withinLane = myRemoteLane !=
nullptr && fabs(myRemotePosLat) < 0.5 * (myRemoteLane->getWidth() + v->
getVehicleType().
getWidth());
861 const bool keepLane = wasOnRoad && v->
getLane() == myRemoteLane;
862 if (v->
isOnRoad() && !(keepLane && withinLane)) {
863 if (myRemoteLane !=
nullptr && &v->
getLane()->
getEdge() == &myRemoteLane->getEdge()) {
870 if (myRemoteRoute.size() != 0 && myRemoteRoute != v->
getRoute().
getEdges()) {
872#ifdef DEBUG_REMOTECONTROL
873 std::cout <<
SIMSTEP <<
" postProcessRemoteControl veh=" << v->
getID()
877 <<
" newRoute=" <<
toString(myRemoteRoute)
878 <<
" newRouteEdge=" << myRemoteRoute[myRemoteEdgeOffset]->getID()
884 myRemoteRoute.clear();
887 if (myRemoteLane !=
nullptr && myRemotePos > myRemoteLane->getLength()) {
888 myRemotePos = myRemoteLane->getLength();
890 if (myRemoteLane !=
nullptr && withinLane) {
896 if (needFurtherUpdate) {
906 myRemoteLane->forceVehicleInsertion(v, myRemotePos, notify, myRemotePosLat);
913 myRemoteLane->requireCollisionCheck();
941 if (myRemoteLane !=
nullptr) {
947 if (distAlongRoute != std::numeric_limits<double>::max()) {
948 dist = distAlongRoute;
952 const double minSpeed = myConsiderMaxDeceleration ?
954 const double maxSpeed = (myRemoteLane !=
nullptr
955 ? myRemoteLane->getVehicleMaxSpeed(veh)
966 if (myRemoteLane ==
nullptr) {
976 if (dist == std::numeric_limits<double>::max()) {
980 WRITE_WARNINGF(
TL(
"Vehicle '%' moved by TraCI from % to % (dist %) with implied speed of % (exceeding maximum speed %). time=%."),
1042 further->resetPartialOccupation(
this);
1043 if (further->getBidiLane() !=
nullptr
1044 && (!
isRailway(
getVClass()) || (further->getPermissions() & ~SVC_RAIL_CLASSES) != 0)) {
1045 further->getBidiLane()->resetPartialOccupation(
this);
1062#ifdef DEBUG_ACTIONSTEPS
1064 std::cout <<
SIMTIME <<
" Removing vehicle '" <<
getID() <<
"' (reason: " <<
toString(reason) <<
")" << std::endl;
1089 if (!(*myCurrEdge)->isTazConnector()) {
1091 if ((*myCurrEdge)->getDepartLane(*
this) ==
nullptr) {
1092 msg =
"Invalid departlane definition for vehicle '" +
getID() +
"'.";
1101 if ((*myCurrEdge)->allowedLanes(
getVClass()) ==
nullptr) {
1102 msg =
"Vehicle '" +
getID() +
"' is not allowed to depart on any lane of edge '" + (*myCurrEdge)->
getID() +
"'.";
1108 msg =
"Departure speed for vehicle '" +
getID() +
"' is too high for the vehicle type '" +
myType->
getID() +
"'.";
1139 updateBestLanes(
true, onInit ? (*myCurrEdge)->getLanes().front() : 0);
1142 myStopDist = std::numeric_limits<double>::max();
1160 if (!rem->first->notifyMove(*
this, oldPos + rem->second, newPos + rem->second,
MAX2(0., newSpeed))) {
1162 if (myTraceMoveReminders) {
1163 traceMoveReminder(
"notifyMove", rem->first, rem->second,
false);
1169 if (myTraceMoveReminders) {
1170 traceMoveReminder(
"notifyMove", rem->first, rem->second,
true);
1189 rem.first->notifyIdle(*
this);
1194 rem->notifyIdle(*
this);
1205 rem.second += oldLaneLength;
1209 if (myTraceMoveReminders) {
1210 traceMoveReminder(
"adaptedPos", rem.first, rem.second,
true);
1224 return getStops().begin()->parkingarea->getVehicleSlope(*
this);
1262 if (
myStops.begin()->parkingarea !=
nullptr) {
1263 return myStops.begin()->parkingarea->getVehiclePosition(*
this);
1273 if (offset == 0. && !changingLanes) {
1296 double relOffset = fabs(posLat) / centerDist;
1297 double newZ = (1 - relOffset) * pos.
z() + relOffset * shadowPos.
z();
1308 return MAX2(0.0, result);
1326 auto nextBestLane = bestLanes.begin();
1331 bool success =
true;
1333 while (offset > 0) {
1338 lane = lane->
getLinkCont()[0]->getViaLaneOrLane();
1340 if (lane ==
nullptr) {
1350 while (nextBestLane != bestLanes.end() && *nextBestLane ==
nullptr) {
1355 assert(lane == *nextBestLane);
1359 assert(nextBestLane == bestLanes.end() || *nextBestLane != 0);
1360 if (nextBestLane == bestLanes.end()) {
1365 assert(link !=
nullptr);
1396 int furtherIndex = 0;
1405 offset += lastLength;
1415ConstMSEdgeVector::const_iterator
1436 std::cout <<
SIMTIME <<
" veh '" <<
getID() <<
" setAngle(" << angle <<
") straightenFurther=" << straightenFurther << std::endl;
1445 if (link !=
nullptr) {
1460 const bool newActionStepLength = actionStepLengthMillisecs != previousActionStepLength;
1461 if (newActionStepLength) {
1491 if (
myStops.begin()->parkingarea !=
nullptr) {
1492 return myStops.begin()->parkingarea->getVehicleAngle(*
this);
1529 double result = (p1 != p2 ? p2.
angleTo2D(p1) :
1596 ||
myStops.front().pars.breakDown || (
myStops.front().getSpeed() > 0
1608 return myStops.front().duration;
1636 return currentVelocity;
1641 std::cout <<
"\nPROCESS_NEXT_STOP\n" <<
SIMTIME <<
" vehicle '" <<
getID() <<
"'" << std::endl;
1652 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' reached stop.\n"
1686 if (taxiDevice !=
nullptr) {
1690 return currentVelocity;
1696 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' resumes from stopping." << std::endl;
1720 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' registers as waiting for person." << std::endl;
1735 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' registers as waiting for container." << std::endl;
1758 return currentVelocity;
1774 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' hasn't reached next stop." << std::endl;
1784 if (noExits && noEntries) {
1793 bool fitsOnStoppingPlace =
true;
1795 if (stop.
busstop !=
nullptr) {
1805 fitsOnStoppingPlace =
false;
1809 if (rem->isParkingRerouter()) {
1813 if (
myStops.empty() ||
myStops.front().parkingarea != oldParkingArea) {
1815 return currentVelocity;
1818 fitsOnStoppingPlace =
false;
1820 fitsOnStoppingPlace =
false;
1828 std::cout <<
" pos=" <<
myState.
pos() <<
" speed=" << currentVelocity <<
" targetPos=" << targetPos <<
" fits=" << fitsOnStoppingPlace
1829 <<
" reachedThresh=" << reachedThreshold
1847 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' reached next stop." << std::endl;
1872 if (stop.
busstop !=
nullptr) {
1898 if (splitVeh ==
nullptr) {
1929 return currentVelocity;
1952 bool unregister =
false;
1982 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' unregisters as waiting for transportable." << std::endl;
1997 myStops.begin()->joinTriggered =
false;
2016 double skippedLaneLengths = 0;
2031 std::string warn =
TL(
"Cannot join vehicle '%' to vehicle '%' due to incompatible routes. time=%.");
2038 std::string warn =
TL(
"Cannot join vehicle '%' to vehicle '%' due to incompatible routes. time=%.");
2051 myStops.begin()->joinTriggered =
false;
2088 if (timeSinceLastAction == 0) {
2090 timeSinceLastAction = oldActionStepLength;
2092 if (timeSinceLastAction >= newActionStepLength) {
2096 SUMOTime timeUntilNextAction = newActionStepLength - timeSinceLastAction;
2105#ifdef DEBUG_PLAN_MOVE
2111 <<
" veh=" <<
getID()
2126#ifdef DEBUG_ACTIONSTEPS
2128 std::cout <<
STEPS2TIME(t) <<
" vehicle '" <<
getID() <<
"' skips action." << std::endl;
2136#ifdef DEBUG_ACTIONSTEPS
2138 std::cout <<
STEPS2TIME(t) <<
" vehicle = '" <<
getID() <<
"' takes action." << std::endl;
2146#ifdef DEBUG_PLAN_MOVE
2148 DriveItemVector::iterator i;
2151 <<
" vPass=" << (*i).myVLinkPass
2152 <<
" vWait=" << (*i).myVLinkWait
2153 <<
" linkLane=" << ((*i).myLink == 0 ?
"NULL" : (*i).myLink->getViaLaneOrLane()->getID())
2154 <<
" request=" << (*i).mySetRequest
2183 const bool result = (
overlap > POSITION_EPS
2196#ifdef DEBUG_PLAN_MOVE
2211 newStopDist = std::numeric_limits<double>::max();
2219 double lateralShift = 0;
2223 laneMaxV =
MIN2(laneMaxV, l->getVehicleMaxSpeed(
this));
2224#ifdef DEBUG_PLAN_MOVE
2226 std::cout <<
" laneMaxV=" << laneMaxV <<
" lane=" << l->getID() <<
"\n";
2232 laneMaxV =
MAX2(laneMaxV, vMinComfortable);
2234 laneMaxV = std::numeric_limits<double>::max();
2248 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" speedBeforeTraci=" << v;
2254 std::cout <<
" influencedSpeed=" << v;
2260 std::cout <<
" gapControlSpeed=" << v <<
"\n";
2268#ifdef DEBUG_PLAN_MOVE
2270 std::cout <<
" dist=" << dist <<
" bestLaneConts=" <<
toString(bestLaneConts)
2271 <<
"\n maxV=" << maxV <<
" laneMaxV=" << laneMaxV <<
" v=" << v <<
"\n";
2274 assert(bestLaneConts.size() > 0);
2275 bool hadNonInternal =
false;
2278 nextTurn.first = seen;
2279 nextTurn.second =
nullptr;
2281 double seenNonInternal = 0;
2286 bool slowedDownForMinor =
false;
2287 double mustSeeBeforeReversal = 0;
2292 bool foundRailSignal = !
isRail();
2293 bool planningToStop =
false;
2294#ifdef PARALLEL_STOPWATCH
2300 if (v > vMinComfortable &&
hasStops() &&
myStops.front().pars.arrival >= 0 && sfp > 0
2302 && !
myStops.front().reached) {
2304 v =
MIN2(v, vSlowDown);
2306 auto stopIt =
myStops.begin();
2317 const double gapOffset = leaderLane ==
myLane ? 0 : seen - leaderLane->
getLength();
2323 if (cand.first != 0) {
2324 if ((cand.first->myLaneChangeModel->isOpposite() && cand.first->getLaneChangeModel().getShadowLane() != leaderLane)
2325 || (!cand.first->myLaneChangeModel->isOpposite() && cand.first->getLaneChangeModel().getShadowLane() == leaderLane)) {
2327 oppositeLeaders.
addLeader(cand.first, cand.second + gapOffset -
getVehicleType().getMinGap() + cand.first->getVehicleType().
getMinGap() - cand.first->getVehicleType().getLength());
2330 const bool assumeStopped = cand.first->isStopped() || cand.first->getWaitingSeconds() > 1;
2331 const double predMaxDist = cand.first->getSpeed() + (assumeStopped ? 0 : cand.first->getCarFollowModel().getMaxAccel()) * minTimeToLeaveLane;
2332 if (cand.second >= 0 && (cand.second - v * minTimeToLeaveLane - predMaxDist < 0 || assumeStopped)) {
2338#ifdef DEBUG_PLAN_MOVE
2340 std::cout <<
" leaderLane=" << leaderLane->
getID() <<
" gapOffset=" << gapOffset <<
" minTimeToLeaveLane=" << minTimeToLeaveLane
2341 <<
" cands=" << cands.
toString() <<
" oppositeLeaders=" << oppositeLeaders.
toString() <<
"\n";
2349 const bool outsideLeft = leftOL > lane->
getWidth();
2350#ifdef DEBUG_PLAN_MOVE
2352 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" lane=" << lane->
getID() <<
" rightOL=" << rightOL <<
" leftOL=" << leftOL <<
"\n";
2355 if (rightOL < 0 || outsideLeft) {
2359 int sublaneOffset = 0;
2366#ifdef DEBUG_PLAN_MOVE
2368 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" lane=" << lane->
getID() <<
" sublaneOffset=" << sublaneOffset <<
" outsideLeft=" << outsideLeft <<
"\n";
2373 && ((!outsideLeft && cand->getLeftSideOnEdge() < 0)
2374 || (outsideLeft && cand->getLeftSideOnEdge() > lane->
getEdge().
getWidth()))) {
2376#ifdef DEBUG_PLAN_MOVE
2378 std::cout <<
" outsideLeader=" << cand->getID() <<
" ahead=" << outsideLeaders.
toString() <<
"\n";
2385 adaptToLeaders(outsideLeaders, lateralShift, seen, lastLink, leaderLane, v, vLinkPass);
2389 adaptToLeaders(ahead, lateralShift, seen, lastLink, leaderLane, v, vLinkPass);
2391 if (lastLink !=
nullptr) {
2394#ifdef DEBUG_PLAN_MOVE
2396 std::cout <<
"\nv = " << v <<
"\n";
2404 if (shadowLane !=
nullptr
2418#ifdef DEBUG_PLAN_MOVE
2420 std::cout <<
SIMTIME <<
" opposite veh=" <<
getID() <<
" shadowLane=" << shadowLane->
getID() <<
" latOffset=" << latOffset <<
" shadowLeaders=" << shadowLeaders.
toString() <<
"\n";
2428 adaptToLeaders(shadowLeaders, latOffset, seen - turningDifference, lastLink, shadowLane, v, vLinkPass);
2433 const double latOffset = 0;
2434#ifdef DEBUG_PLAN_MOVE
2436 std::cout <<
SIMTIME <<
" opposite shadows veh=" <<
getID() <<
" shadowLane=" << shadowLane->
getID()
2437 <<
" latOffset=" << latOffset <<
" shadowLeaders=" << shadowLeaders.
toString() <<
"\n";
2441#ifdef DEBUG_PLAN_MOVE
2443 std::cout <<
" shadowLeadersFixed=" << shadowLeaders.
toString() <<
"\n";
2452 const double relativePos = lane->
getLength() - seen;
2453#ifdef DEBUG_PLAN_MOVE
2455 std::cout <<
SIMTIME <<
" adapt to pedestrians on lane=" << lane->
getID() <<
" relPos=" << relativePos <<
"\n";
2461 if (leader.first != 0) {
2463 v =
MIN2(v, stopSpeed);
2464#ifdef DEBUG_PLAN_MOVE
2466 std::cout <<
SIMTIME <<
" pedLeader=" << leader.first->getID() <<
" dist=" << leader.second <<
" v=" << v <<
"\n";
2475 const double relativePos = seen;
2476#ifdef DEBUG_PLAN_MOVE
2478 std::cout <<
SIMTIME <<
" adapt to pedestrians on lane=" << lane->
getID() <<
" relPos=" << relativePos <<
"\n";
2485 if (leader.first != 0) {
2487 v =
MIN2(v, stopSpeed);
2488#ifdef DEBUG_PLAN_MOVE
2490 std::cout <<
SIMTIME <<
" pedLeader=" << leader.first->getID() <<
" dist=" << leader.second <<
" v=" << v <<
"\n";
2498 bool foundRealStop =
false;
2499 while (stopIt !=
myStops.end()
2500 && ((&stopIt->lane->getEdge() == &lane->
getEdge())
2501 || (stopIt->isOpposite && stopIt->lane->getEdge().getOppositeEdge() == &lane->
getEdge()))
2504 double stopDist = std::numeric_limits<double>::max();
2505 const MSStop& stop = *stopIt;
2506 const bool isFirstStop = stopIt ==
myStops.begin();
2510 bool isWaypoint = stop.
getSpeed() > 0;
2511 double endPos = stop.
getEndPos(*
this) + NUMERICAL_EPS;
2516 }
else if (isWaypoint && !stop.
reached) {
2519 stopDist = seen + endPos - lane->
getLength();
2522 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" stopDist=" << stopDist <<
" stopLane=" << stop.
lane->
getID() <<
" stopEndPos=" << endPos <<
"\n";
2526 double stopSpeed = laneMaxV;
2528 bool waypointWithStop =
false;
2541 if (stop.
getUntil() > t + time2end) {
2543 double distToEnd = stopDist;
2548 waypointWithStop =
true;
2554 stopDist = std::numeric_limits<double>::max();
2561 if (lastLink !=
nullptr) {
2567 if (lastLink !=
nullptr) {
2571 v =
MIN2(v, stopSpeed);
2573 std::vector<MSLink*>::const_iterator exitLink =
MSLane::succLinkSec(*
this, view + 1, *lane, bestLaneConts);
2575 bool dummySetRequest;
2576 double dummyVLinkWait;
2580#ifdef DEBUG_PLAN_MOVE
2582 std::cout <<
"\n" <<
SIMTIME <<
" next stop: distance = " << stopDist <<
" requires stopSpeed = " << stopSpeed <<
"\n";
2587 newStopDist = stopDist;
2591 planningToStop =
true;
2593 lfLinks.emplace_back(v, stopDist);
2594 foundRealStop =
true;
2601 if (foundRealStop) {
2607 std::vector<MSLink*>::const_iterator link =
MSLane::succLinkSec(*
this, view + 1, *lane, bestLaneConts);
2610 if (!encounteredTurn) {
2618 nextTurn.first = seen;
2619 nextTurn.second = *link;
2620 encounteredTurn =
true;
2621#ifdef DEBUG_NEXT_TURN
2624 <<
" at " << nextTurn.first <<
"m." << std::endl;
2639 const double va =
MAX2(NUMERICAL_EPS, cfModel.
freeSpeed(
this,
getSpeed(), distToArrival, arrivalSpeed));
2641 if (lastLink !=
nullptr) {
2650 || (opposite && (*link)->getViaLaneOrLane()->getParallelOpposite() ==
nullptr
2653 if (lastLink !=
nullptr) {
2661#ifdef DEBUG_PLAN_MOVE
2663 std::cout <<
" braking for link end lane=" << lane->
getID() <<
" seen=" << seen
2669 lfLinks.emplace_back(v, seen);
2673 lateralShift += (*link)->getLateralShift();
2674 const bool yellowOrRed = (*link)->haveRed() || (*link)->haveYellow();
2683 double laneStopOffset;
2688 const bool canBrakeBeforeLaneEnd = seen >= brakeDist;
2692 laneStopOffset = majorStopOffset;
2693 }
else if ((*link)->havePriority()) {
2695 laneStopOffset =
MIN2((*link)->getFoeVisibilityDistance() - POSITION_EPS, majorStopOffset);
2699#ifdef DEBUG_PLAN_MOVE
2701 std::cout <<
" minorStopOffset=" << minorStopOffset <<
" distToFoePedCrossing=" << (*link)->getDistToFoePedCrossing() <<
"\n";
2710 laneStopOffset =
MIN2((*link)->getFoeVisibilityDistance() - POSITION_EPS, minorStopOffset);
2712#ifdef DEBUG_PLAN_MOVE
2714 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" desired stopOffset on lane '" << lane->
getID() <<
"' is " << laneStopOffset <<
"\n";
2717 if (canBrakeBeforeLaneEnd) {
2719 laneStopOffset =
MIN2(laneStopOffset, seen - brakeDist);
2721 laneStopOffset =
MAX2(POSITION_EPS, laneStopOffset);
2722 double stopDist =
MAX2(0., seen - laneStopOffset);
2726 stopDist = std::numeric_limits<double>::max();
2728 if (newStopDist != std::numeric_limits<double>::max()) {
2729 stopDist =
MAX2(stopDist, newStopDist);
2731#ifdef DEBUG_PLAN_MOVE
2733 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" effective stopOffset on lane '" << lane->
getID()
2734 <<
"' is " << laneStopOffset <<
" (-> stopDist=" << stopDist <<
")" << std::endl;
2744 mustSeeBeforeReversal = 2 * seen +
getLength();
2746 v =
MIN2(v, vMustReverse);
2749 foundRailSignal |= ((*link)->getTLLogic() !=
nullptr
2754 bool canReverseEventually =
false;
2755 const double vReverse =
checkReversal(canReverseEventually, laneMaxV, seen);
2756 v =
MIN2(v, vReverse);
2757#ifdef DEBUG_PLAN_MOVE
2759 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" canReverseEventually=" << canReverseEventually <<
" v=" << v <<
"\n";
2772 assert(timeRemaining != 0);
2775 (seen - POSITION_EPS) / timeRemaining);
2776#ifdef DEBUG_PLAN_MOVE
2778 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" slowing down to finish continuous change before"
2779 <<
" link=" << (*link)->getViaLaneOrLane()->getID()
2780 <<
" timeRemaining=" << timeRemaining
2793 const bool abortRequestAfterMinor = slowedDownForMinor && (*link)->getInternalLaneBefore() ==
nullptr;
2795 bool setRequest = (v >
NUMERICAL_EPS_SPEED && !abortRequestAfterMinor) || (leavingCurrentIntersection);
2798 double vLinkWait =
MIN2(v, stopSpeed);
2799#ifdef DEBUG_PLAN_MOVE
2802 <<
" stopDist=" << stopDist
2803 <<
" stopDecel=" << stopDecel
2804 <<
" vLinkWait=" << vLinkWait
2805 <<
" brakeDist=" << brakeDist
2807 <<
" leaveIntersection=" << leavingCurrentIntersection
2808 <<
" setRequest=" << setRequest
2817 if (yellowOrRed && canBrakeBeforeStopLine && !
ignoreRed(*link, canBrakeBeforeStopLine) && seen >= mustSeeBeforeReversal) {
2824 lfLinks.push_back(
DriveProcessItem(*link, v, vLinkWait,
false, arrivalTime, vLinkWait, 0, seen, -1));
2835#ifdef DEBUG_PLAN_MOVE
2837 <<
" ignoreRed spent=" <<
STEPS2TIME(t - (*link)->getLastStateChange())
2838 <<
" redSpeed=" << redSpeed
2847 if (lastLink !=
nullptr) {
2850 double arrivalSpeed = vLinkPass;
2856 const double visibilityDistance = (*link)->getFoeVisibilityDistance();
2857 const double determinedFoePresence = seen <= visibilityDistance;
2862#ifdef DEBUG_PLAN_MOVE
2864 std::cout <<
" approaching link=" << (*link)->getViaLaneOrLane()->getID() <<
" prio=" << (*link)->havePriority() <<
" seen=" << seen <<
" visibilityDistance=" << visibilityDistance <<
" brakeDist=" << brakeDist <<
"\n";
2868 const bool couldBrakeForMinor = !(*link)->havePriority() && brakeDist < seen && !(*link)->lastWasContMajor();
2869 if (couldBrakeForMinor && !determinedFoePresence) {
2874 arrivalSpeed =
MIN2(vLinkPass, maxArrivalSpeed);
2875 slowedDownForMinor =
true;
2876#ifdef DEBUG_PLAN_MOVE
2878 std::cout <<
" slowedDownForMinor maxSpeedAtVisDist=" << maxSpeedAtVisibilityDist <<
" maxArrivalSpeed=" << maxArrivalSpeed <<
" arrivalSpeed=" << arrivalSpeed <<
"\n";
2884 std::pair<const SUMOVehicle*, const MSLink*> blocker = (*link)->getFirstApproachingFoe(*link);
2887 while (blocker.second !=
nullptr && blocker.second != *link && n > 0) {
2888 blocker = blocker.second->getFirstApproachingFoe(*link);
2896 if (blocker.second == *link) {
2906 if (couldBrakeForMinor && determinedFoePresence && (*link)->getLane()->getEdge().isRoundabout()) {
2907 const bool wasOpened = (*link)->opened(arrivalTime, arrivalSpeed, arrivalSpeed,
2911 nullptr,
false,
this);
2913 slowedDownForMinor =
true;
2915#ifdef DEBUG_PLAN_MOVE
2917 std::cout <<
" slowedDownForMinor at roundabout=" << (!wasOpened) <<
"\n";
2924 double arrivalSpeedBraking = 0;
2925 const double bGap = cfModel.
brakeGap(v);
2926 if (seen < bGap && !
isStopped() && !planningToStop) {
2931 arrivalSpeedBraking =
MIN2(arrivalSpeedBraking, arrivalSpeed);
2940 const double estimatedLeaveSpeed =
MIN2((*link)->getViaLaneOrLane()->getVehicleMaxSpeed(
this),
2943 arrivalTime, arrivalSpeed,
2944 arrivalSpeedBraking,
2945 seen, estimatedLeaveSpeed));
2946 if ((*link)->getViaLane() ==
nullptr) {
2947 hadNonInternal =
true;
2950#ifdef DEBUG_PLAN_MOVE
2952 std::cout <<
" checkAbort setRequest=" << setRequest <<
" v=" << v <<
" seen=" << seen <<
" dist=" << dist
2953 <<
" seenNonInternal=" << seenNonInternal
2954 <<
" seenInternal=" << seenInternal <<
" length=" << vehicleLength <<
"\n";
2958 if ((!setRequest || v <= 0 || seen > dist) && hadNonInternal && seenNonInternal >
MAX2(vehicleLength *
CRLL_LOOK_AHEAD, vehicleLength + seenInternal) && foundRailSignal) {
2962 lane = (*link)->getViaLaneOrLane();
2965 laneMaxV = std::numeric_limits<double>::max();
2973#ifdef DEBUG_PLAN_MOVE
2975 std::cout <<
" laneMaxV=" << laneMaxV <<
" freeSpeed=" << va <<
" v=" << v <<
"\n";
2985 if (leaderLane ==
nullptr) {
2992 lastLink = &lfLinks.back();
3001#ifdef PARALLEL_STOPWATCH
3025 const double s = timeDist.second;
3032 const double radicand = 4 * t * t * b * b - 8 * s * b;
3033 const double x = radicand >= 0 ? t * b - sqrt(radicand) * 0.5 : vSlowDownMin;
3034 double vSlowDown = x < vSlowDownMin ? vSlowDownMin : x;
3035#ifdef DEBUG_PLAN_MOVE
3037 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" ad=" << arrivalDelay <<
" t=" << t <<
" vsm=" << vSlowDownMin
3038 <<
" r=" << radicand <<
" vs=" << vSlowDown <<
"\n";
3072 const MSLane*
const lane,
double& v,
double& vLinkPass)
const {
3075 ahead.
getSubLanes(
this, latOffset, rightmost, leftmost);
3076#ifdef DEBUG_PLAN_MOVE
3078 <<
"\nADAPT_TO_LEADERS\nveh=" <<
getID()
3079 <<
" lane=" << lane->
getID()
3080 <<
" latOffset=" << latOffset
3081 <<
" rm=" << rightmost
3082 <<
" lm=" << leftmost
3097 for (
int sublane = rightmost; sublane <= leftmost; ++sublane) {
3099 if (pred !=
nullptr && pred !=
this) {
3102 double gap = (lastLink ==
nullptr
3105 bool oncoming =
false;
3109 gap = (lastLink ==
nullptr
3114 gap = (lastLink ==
nullptr
3123#ifdef DEBUG_PLAN_MOVE
3125 std::cout <<
" fixedGap=" << gap <<
" predMaxDist=" << predMaxDist <<
"\n";
3135#ifdef DEBUG_PLAN_MOVE
3137 std::cout <<
" pred=" << pred->
getID() <<
" predLane=" << pred->
getLane()->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
" gap=" << gap <<
" predBack=" << predBack <<
" seen=" << seen <<
" lane=" << lane->
getID() <<
" myLane=" <<
myLane->
getID() <<
" lastLink=" << (lastLink ==
nullptr ?
"NULL" : lastLink->
myLink->
getDescription()) <<
" oncoming=" << oncoming <<
"\n";
3140 if (oncoming && gap >= 0) {
3143 adaptToLeader(std::make_pair(pred, gap), seen, lastLink, v, vLinkPass);
3153 double& v,
double& vLinkPass)
const {
3156 ahead.
getSubLanes(
this, latOffset, rightmost, leftmost);
3157#ifdef DEBUG_PLAN_MOVE
3159 <<
"\nADAPT_TO_LEADERS_DISTANCE\nveh=" <<
getID()
3160 <<
" latOffset=" << latOffset
3161 <<
" rm=" << rightmost
3162 <<
" lm=" << leftmost
3166 for (
int sublane = rightmost; sublane <= leftmost; ++sublane) {
3169 if (pred !=
nullptr && pred !=
this) {
3170#ifdef DEBUG_PLAN_MOVE
3172 std::cout <<
" pred=" << pred->
getID() <<
" predLane=" << pred->
getLane()->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
" gap=" << predDist.second <<
"\n";
3185 double& v,
double& vLinkPass)
const {
3186 if (leaderInfo.first != 0) {
3188#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3190 std::cout <<
" foe ignored\n";
3196 double vsafeLeader = 0;
3198 vsafeLeader = -std::numeric_limits<double>::max();
3200 bool backOnRoute =
true;
3201 if (leaderInfo.second < 0 && lastLink !=
nullptr && lastLink->
myLink !=
nullptr) {
3202 backOnRoute =
false;
3207 if (leaderInfo.first->getBackLane() == current) {
3211 if (lane == current) {
3214 if (leaderInfo.first->getBackLane() == lane) {
3219#ifdef DEBUG_PLAN_MOVE
3221 std::cout <<
SIMTIME <<
" current=" << current->
getID() <<
" leaderBackLane=" << leaderInfo.first->getBackLane()->getID() <<
" backOnRoute=" << backOnRoute <<
"\n";
3225 double stopDist = seen - current->
getLength() - POSITION_EPS;
3234 vsafeLeader = cfModel.
followSpeed(
this,
getSpeed(), leaderInfo.second, leaderInfo.first->getSpeed(), leaderInfo.first->getCurrentApparentDecel(), leaderInfo.first);
3236 if (lastLink !=
nullptr) {
3239#ifdef DEBUG_PLAN_MOVE
3241 std::cout <<
" vlinkpass=" << lastLink->
myVLinkPass <<
" futureVSafe=" << futureVSafe <<
"\n";
3245 v =
MIN2(v, vsafeLeader);
3246 vLinkPass =
MIN2(vLinkPass, vsafeLeader);
3247#ifdef DEBUG_PLAN_MOVE
3251 <<
" veh=" <<
getID()
3252 <<
" lead=" << leaderInfo.first->getID()
3253 <<
" leadSpeed=" << leaderInfo.first->getSpeed()
3254 <<
" gap=" << leaderInfo.second
3255 <<
" leadLane=" << leaderInfo.first->getLane()->getID()
3256 <<
" predPos=" << leaderInfo.first->getPositionOnLane()
3259 <<
" vSafeLeader=" << vsafeLeader
3260 <<
" vLinkPass=" << vLinkPass
3270 const MSLane*
const lane,
double& v,
double& vLinkPass,
3271 double distToCrossing)
const {
3272 if (leaderInfo.first != 0) {
3274#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3276 std::cout <<
" junction foe ignored\n";
3282 double vsafeLeader = 0;
3284 vsafeLeader = -std::numeric_limits<double>::max();
3286 if (leaderInfo.second >= 0) {
3288 vsafeLeader = cfModel.
followSpeed(
this,
getSpeed(), leaderInfo.second, leaderInfo.first->getSpeed(), leaderInfo.first->getCurrentApparentDecel(), leaderInfo.first);
3291 vsafeLeader = cfModel.
insertionFollowSpeed(
this,
getSpeed(), leaderInfo.second, leaderInfo.first->getSpeed(), leaderInfo.first->getCurrentApparentDecel(), leaderInfo.first);
3293 }
else if (leaderInfo.first !=
this) {
3297#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3299 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" stopping before junction: lane=" << lane->
getID() <<
" seen=" << seen
3301 <<
" stopDist=" << seen - lane->
getLength() - POSITION_EPS
3302 <<
" vsafeLeader=" << vsafeLeader
3303 <<
" distToCrossing=" << distToCrossing
3308 if (distToCrossing >= 0) {
3311 if (leaderInfo.first ==
this) {
3313 const double vStopCrossing = cfModel.
stopSpeed(
this,
getSpeed(), distToCrossing);
3314 vsafeLeader = vStopCrossing;
3315#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3317 std::cout <<
" breaking for pedestrian distToCrossing=" << distToCrossing <<
" vStopCrossing=" << vStopCrossing <<
"\n";
3320 if (lastLink !=
nullptr) {
3323 }
else if (leaderInfo.second == -std::numeric_limits<double>::max()) {
3325#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3327 std::cout <<
" stop at crossing point for critical leader vStop=" << vStop <<
"\n";
3330 vsafeLeader =
MAX2(vsafeLeader, vStop);
3332 const double leaderDistToCrossing = distToCrossing - leaderInfo.second;
3340 vsafeLeader =
MAX2(vsafeLeader,
MIN2(v2, vStop));
3341#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3343 std::cout <<
" driving up to the crossing point (distToCrossing=" << distToCrossing <<
")"
3344 <<
" leaderPastCPTime=" << leaderPastCPTime
3345 <<
" vFinal=" << vFinal
3347 <<
" vStop=" << vStop
3348 <<
" vsafeLeader=" << vsafeLeader <<
"\n";
3353 if (lastLink !=
nullptr) {
3356 v =
MIN2(v, vsafeLeader);
3357 vLinkPass =
MIN2(vLinkPass, vsafeLeader);
3358#ifdef DEBUG_PLAN_MOVE
3362 <<
" veh=" <<
getID()
3363 <<
" lead=" << leaderInfo.first->getID()
3364 <<
" leadSpeed=" << leaderInfo.first->getSpeed()
3365 <<
" gap=" << leaderInfo.second
3366 <<
" leadLane=" << leaderInfo.first->getLane()->getID()
3367 <<
" predPos=" << leaderInfo.first->getPositionOnLane()
3369 <<
" lane=" << lane->
getID()
3371 <<
" dTC=" << distToCrossing
3373 <<
" vSafeLeader=" << vsafeLeader
3374 <<
" vLinkPass=" << vLinkPass
3384 double& v,
double& vLinkPass)
const {
3385 if (leaderInfo.first != 0) {
3387#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3389 std::cout <<
" oncoming foe ignored\n";
3395 const MSVehicle* lead = leaderInfo.first;
3400 const double gapSum = leaderBrakeGap + egoBrakeGap;
3404 double gap = leaderInfo.second;
3405 if (egoExit + leaderExit < gap) {
3406 gap -= egoExit + leaderExit;
3411 const double freeGap =
MAX2(0.0, gap - gapSum);
3412 const double splitGap =
MIN2(gap, gapSum);
3414 const double gapRatio = gapSum > 0 ? egoBrakeGap / gapSum : 0.5;
3415 const double vsafeLeader = cfModel.
stopSpeed(
this,
getSpeed(), splitGap * gapRatio + egoExit + 0.5 * freeGap);
3416 if (lastLink !=
nullptr) {
3419#ifdef DEBUG_PLAN_MOVE
3421 std::cout <<
" vlinkpass=" << lastLink->
myVLinkPass <<
" futureVSafe=" << futureVSafe <<
"\n";
3425 v =
MIN2(v, vsafeLeader);
3426 vLinkPass =
MIN2(vLinkPass, vsafeLeader);
3427#ifdef DEBUG_PLAN_MOVE
3431 <<
" veh=" <<
getID()
3432 <<
" oncomingLead=" << lead->
getID()
3433 <<
" leadSpeed=" << lead->
getSpeed()
3434 <<
" gap=" << leaderInfo.second
3436 <<
" gapRatio=" << gapRatio
3441 <<
" vSafeLeader=" << vsafeLeader
3442 <<
" vLinkPass=" << vLinkPass
3451 DriveProcessItem*
const lastLink,
double& v,
double& vLinkPass,
double& vLinkWait,
bool& setRequest)
const {
3454 checkLinkLeader(link, lane, seen, lastLink, v, vLinkPass, vLinkWait, setRequest);
3457 if (parallelLink !=
nullptr) {
3458 checkLinkLeader(parallelLink, lane, seen, lastLink, v, vLinkPass, vLinkWait, setRequest,
true);
3467 DriveProcessItem*
const lastLink,
double& v,
double& vLinkPass,
double& vLinkWait,
bool& setRequest,
3468 bool isShadowLink)
const {
3469#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3475#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3480 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
3482 const MSVehicle* leader = (*it).vehAndGap.first;
3483 if (leader ==
nullptr) {
3485#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3487 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" is blocked on link to " << link->
getViaLaneOrLane()->
getID() <<
" by pedestrian. dist=" << it->distToCrossing <<
"\n";
3492#ifdef DEBUG_PLAN_MOVE
3494 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" is ignoring pedestrian (jmIgnoreJunctionFoeProb)\n";
3499 adaptToJunctionLeader(std::make_pair(
this, -1), seen, lastLink, lane, v, vLinkPass, it->distToCrossing);
3503#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3505 std::cout <<
" aborting request\n";
3509 }
else if (
isLeader(link, leader, (*it).vehAndGap.second) || (*it).inTheWay()) {
3512#ifdef DEBUG_PLAN_MOVE
3514 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" is ignoring linkLeader=" << leader->
getID() <<
" (jmIgnoreJunctionFoeProb)\n";
3525 linkLeadersAhead.
addLeader(leader,
false, 0);
3529#ifdef DEBUG_PLAN_MOVE
3533 <<
" isShadowLink=" << isShadowLink
3534 <<
" lane=" << lane->
getID()
3535 <<
" foe=" << leader->
getID()
3537 <<
" latOffset=" << latOffset
3539 <<
" linkLeadersAhead=" << linkLeadersAhead.
toString()
3544#ifdef DEBUG_PLAN_MOVE
3546 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" linkLeader=" << leader->
getID() <<
" gap=" << it->vehAndGap.second
3555 if (lastLink !=
nullptr) {
3569#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3571 std::cout <<
" aborting request\n";
3578#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3580 std::cout <<
" aborting previous request\n";
3586#ifdef DEBUG_PLAN_MOVE_LEADERINFO
3589 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" ignoring leader " << leader->
getID() <<
" gap=" << (*it).vehAndGap.second <<
" dtC=" << (*it).distToCrossing
3599 vLinkWait =
MIN2(vLinkWait, v);
3629 double vSafeZipper = std::numeric_limits<double>::max();
3632 bool canBrakeVSafeMin =
false;
3637 MSLink*
const link = dpi.myLink;
3639#ifdef DEBUG_EXEC_MOVE
3643 <<
" veh=" <<
getID()
3645 <<
" req=" << dpi.mySetRequest
3646 <<
" vP=" << dpi.myVLinkPass
3647 <<
" vW=" << dpi.myVLinkWait
3648 <<
" d=" << dpi.myDistance
3655 if (link !=
nullptr && dpi.mySetRequest) {
3664 const bool ignoreRedLink =
ignoreRed(link, canBrake) || beyondStopLine;
3665 if (yellow && canBrake && !ignoreRedLink) {
3666 vSafe = dpi.myVLinkWait;
3668#ifdef DEBUG_CHECKREWINDLINKLANES
3670 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (yellow)\n";
3677 bool opened = (yellow || influencerPrio
3678 || link->
opened(dpi.myArrivalTime, dpi.myArrivalSpeed, dpi.getLeaveSpeed(),
3684 ignoreRedLink,
this, dpi.myDistance));
3687 if (parallelLink !=
nullptr) {
3690 opened = yellow || influencerPrio || (opened && parallelLink->
opened(dpi.myArrivalTime, dpi.myArrivalSpeed, dpi.getLeaveSpeed(),
3694 ignoreRedLink,
this, dpi.myDistance));
3695#ifdef DEBUG_EXEC_MOVE
3698 <<
" veh=" <<
getID()
3702 <<
" opened=" << opened
3709#ifdef DEBUG_EXEC_MOVE
3712 <<
" opened=" << opened
3713 <<
" influencerPrio=" << influencerPrio
3716 <<
" isCont=" << link->
isCont()
3717 <<
" ignoreRed=" << ignoreRedLink
3722 bool determinedFoePresence = dpi.myDistance <= visibilityDistance;
3724 if (!determinedFoePresence && (canBrake || !yellow)) {
3725 vSafe = dpi.myVLinkWait;
3727#ifdef DEBUG_CHECKREWINDLINKLANES
3729 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (minor)\n";
3745 vSafeMinDist = dpi.myDistance;
3751 canBrakeVSafeMin = canBrake;
3752#ifdef DEBUG_EXEC_MOVE
3754 std::cout <<
" vSafeMin=" << vSafeMin <<
" vSafeMinDist=" << vSafeMinDist <<
" canBrake=" << canBrake <<
"\n";
3761 vSafe = dpi.myVLinkPass;
3765#ifdef DEBUG_CHECKREWINDLINKLANES
3767 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (very slow)\n";
3775 vSafeZipper =
MIN2(vSafeZipper,
3776 link->
getZipperSpeed(
this, dpi.myDistance, dpi.myVLinkPass, dpi.myArrivalTime, &collectFoes));
3777 }
else if (!canBrake
3782#ifdef DEBUG_EXEC_MOVE
3784 std::cout <<
SIMTIME <<
" too fast to brake for closed link\n";
3787 vSafe = dpi.myVLinkPass;
3789 vSafe = dpi.myVLinkWait;
3791#ifdef DEBUG_CHECKREWINDLINKLANES
3793 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (closed)\n";
3796#ifdef DEBUG_EXEC_MOVE
3807#ifdef DEBUG_EXEC_MOVE
3809 std::cout <<
SIMTIME <<
" resetting junctionEntryTime at junction '" << link->
getJunction()->
getID() <<
"' beause of non-request exitLink\n";
3816 vSafe = dpi.myVLinkWait;
3819#ifdef DEBUG_CHECKREWINDLINKLANES
3821 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (no request, braking) vSafe=" << vSafe <<
"\n";
3826#ifdef DEBUG_CHECKREWINDLINKLANES
3828 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (no request, stopping)\n";
3863#ifdef DEBUG_EXEC_MOVE
3865 std::cout <<
"vSafeMin Problem? vSafe=" << vSafe <<
" vSafeMin=" << vSafeMin <<
" vSafeMinDist=" << vSafeMinDist << std::endl;
3868 if (canBrakeVSafeMin && vSafe <
getSpeed()) {
3874#ifdef DEBUG_CHECKREWINDLINKLANES
3876 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" haveToWait (vSafe=" << vSafe <<
" < vSafeMin=" << vSafeMin <<
")\n";
3894 vSafe =
MIN2(vSafe, vSafeZipper);
3904 std::cout <<
SIMTIME <<
" MSVehicle::processTraCISpeedControl() for vehicle '" <<
getID() <<
"'"
3905 <<
" vSafe=" << vSafe <<
" (init)vNext=" << vNext <<
" keepStopping=" <<
keepStopping();
3914 vMin =
MAX2(0., vMin);
3923 std::cout <<
" (processed)vNext=" << vNext << std::endl;
3933#ifdef DEBUG_ACTIONSTEPS
3935 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" removePassedDriveItems()\n"
3936 <<
" Current items: ";
3938 if (j.myLink == 0) {
3939 std::cout <<
"\n Stop at distance " << j.myDistance;
3941 const MSLane* to = j.myLink->getViaLaneOrLane();
3942 const MSLane* from = j.myLink->getLaneBefore();
3943 std::cout <<
"\n Link at distance " << j.myDistance <<
": '"
3944 << (from == 0 ?
"NONE" : from->
getID()) <<
"' -> '" << (to == 0 ?
"NONE" : to->
getID()) <<
"'";
3947 std::cout <<
"\n myNextDriveItem: ";
3954 std::cout <<
"\n Link at distance " <<
myNextDriveItem->myDistance <<
": '"
3955 << (from == 0 ?
"NONE" : from->
getID()) <<
"' -> '" << (to == 0 ?
"NONE" : to->
getID()) <<
"'";
3958 std::cout << std::endl;
3962#ifdef DEBUG_ACTIONSTEPS
3964 std::cout <<
" Removing item: ";
3965 if (j->myLink == 0) {
3966 std::cout <<
"Stop at distance " << j->myDistance;
3968 const MSLane* to = j->myLink->getViaLaneOrLane();
3969 const MSLane* from = j->myLink->getLaneBefore();
3970 std::cout <<
"Link at distance " << j->myDistance <<
": '"
3971 << (from == 0 ?
"NONE" : from->
getID()) <<
"' -> '" << (to == 0 ?
"NONE" : to->
getID()) <<
"'";
3973 std::cout << std::endl;
3976 if (j->myLink !=
nullptr) {
3977 j->myLink->removeApproaching(
this);
3987#ifdef DEBUG_ACTIONSTEPS
3989 std::cout <<
SIMTIME <<
" updateDriveItems(), veh='" <<
getID() <<
"' (lane: '" <<
getLane()->
getID() <<
"')\nCurrent drive items:" << std::endl;
3992 <<
" vPass=" << dpi.myVLinkPass
3993 <<
" vWait=" << dpi.myVLinkWait
3994 <<
" linkLane=" << (dpi.myLink == 0 ?
"NULL" : dpi.myLink->getViaLaneOrLane()->getID())
3995 <<
" request=" << dpi.mySetRequest
3998 std::cout <<
" myNextDriveItem's linked lane: " << (
myNextDriveItem->myLink == 0 ?
"NULL" :
myNextDriveItem->myLink->getViaLaneOrLane()->getID()) << std::endl;
4005 const MSLink* nextPlannedLink =
nullptr;
4008 while (i !=
myLFLinkLanes.end() && nextPlannedLink ==
nullptr) {
4009 nextPlannedLink = i->myLink;
4013 if (nextPlannedLink ==
nullptr) {
4015#ifdef DEBUG_ACTIONSTEPS
4017 std::cout <<
"Found no link-related drive item." << std::endl;
4025#ifdef DEBUG_ACTIONSTEPS
4027 std::cout <<
"Continuing on planned lane sequence, no update required." << std::endl;
4049#ifdef DEBUG_ACTIONSTEPS
4051 std::cout <<
"Changed lane. Drive items will be updated along the current lane continuation." << std::endl;
4063 MSLink* newLink =
nullptr;
4065 if (driveItemIt->myLink ==
nullptr) {
4075#ifdef DEBUG_ACTIONSTEPS
4077 std::cout <<
"Reached end of the new continuation sequence. Erasing leftover link-items." << std::endl;
4081 if (driveItemIt->myLink ==
nullptr) {
4092 const MSLane*
const target = *bestLaneIt;
4096 if (link->getLane() == target) {
4102 if (newLink == driveItemIt->myLink) {
4104#ifdef DEBUG_ACTIONSTEPS
4106 std::cout <<
"Old and new continuation sequences merge at link\n"
4108 <<
"\nNo update beyond merge required." << std::endl;
4114#ifdef DEBUG_ACTIONSTEPS
4116 std::cout <<
"lane=" << lane->
getID() <<
"\nUpdating link\n '" << driveItemIt->myLink->getLaneBefore()->getID() <<
"'->'" << driveItemIt->myLink->getViaLaneOrLane()->getID() <<
"'"
4120 newLink->
setApproaching(
this, driveItemIt->myLink->getApproaching(
this));
4121 driveItemIt->myLink->removeApproaching(
this);
4122 driveItemIt->myLink = newLink;
4129#ifdef DEBUG_ACTIONSTEPS
4131 std::cout <<
"Updated drive items:" << std::endl;
4134 <<
" vPass=" << dpi.myVLinkPass
4135 <<
" vWait=" << dpi.myVLinkWait
4136 <<
" linkLane=" << (dpi.myLink == 0 ?
"NULL" : dpi.myLink->getViaLaneOrLane()->getID())
4137 <<
" request=" << dpi.mySetRequest
4154 brakelightsOn =
true;
4195#ifdef DEBUG_REVERSE_BIDI
4199 <<
" speedThreshold=" << speedThreshold
4201 <<
" isRail=" <<
isRail()
4207 <<
" stopOk=" << stopOk
4226 if (remainingRoute < neededFutureRoute) {
4227#ifdef DEBUG_REVERSE_BIDI
4239#ifdef DEBUG_REVERSE_BIDI
4250 const double stopPos =
myStops.front().getEndPos(*
this);
4253 if (newPos > stopPos) {
4254#ifdef DEBUG_REVERSE_BIDI
4259 if (seen >
MAX2(brakeDist, 1.0)) {
4262#ifdef DEBUG_REVERSE_BIDI
4264 std::cout <<
" train is too long, skipping stop at " << stopPos <<
" cannot be avoided\n";
4278 if (!further->getEdge().isInternal()) {
4279 if (further->getEdge().getBidiEdge() != *(
myCurrEdge + view)) {
4280#ifdef DEBUG_REVERSE_BIDI
4282 std::cout <<
" noBidi view=" << view <<
" further=" << further->
getID() <<
" furtherBidi=" <<
Named::getIDSecure(further->getEdge().getBidiEdge()) <<
" future=" << (*(
myCurrEdge + view))->getID() <<
"\n";
4289 if (toNext ==
nullptr) {
4294#ifdef DEBUG_REVERSE_BIDI
4296 std::cout <<
" do not reverse on a red signal\n";
4304 const double stopPos =
myStops.front().getEndPos(*
this);
4306 if (newPos > stopPos) {
4307#ifdef DEBUG_REVERSE_BIDI
4309 std::cout <<
" reversal would go past stop on further-opposite lane " << further->getBidiLane()->getID() <<
"\n";
4312 if (seen >
MAX2(brakeDist, 1.0)) {
4316#ifdef DEBUG_REVERSE_BIDI
4318 std::cout <<
" train is too long, skipping stop at " << stopPos <<
" cannot be avoided\n";
4329#ifdef DEBUG_REVERSE_BIDI
4331 std::cout <<
SIMTIME <<
" seen=" << seen <<
" vReverseOK=" << vMinComfortable <<
"\n";
4335 return vMinComfortable;
4344 passedLanes.push_back(*i);
4346 if (passedLanes.size() == 0 || passedLanes.back() !=
myLane) {
4347 passedLanes.push_back(
myLane);
4350 bool reverseTrain =
false;
4358#ifdef DEBUG_REVERSE_BIDI
4383 if (link !=
nullptr) {
4389 emergencyReason =
" because it must reverse direction";
4390 approachedLane =
nullptr;
4406 if (link->
haveRed() && !
ignoreRed(link,
false) && !beyondStopLine && !reverseTrain) {
4407 emergencyReason =
" because of a red traffic light";
4411 if (reverseTrain && approachedLane->
isInternal()) {
4419 }
else if (reverseTrain) {
4420 approachedLane = (*(
myCurrEdge + 1))->getLanes()[0];
4428 emergencyReason =
" because there is no connection to the next edge";
4429 approachedLane =
nullptr;
4432 if (approachedLane !=
myLane && approachedLane !=
nullptr) {
4453#ifdef DEBUG_PLAN_MOVE_LEADERINFO
4469 WRITE_WARNING(
"Vehicle '" +
getID() +
"' could not finish continuous lane change (turn lane) time=" +
4478 passedLanes.push_back(approachedLane);
4483#ifdef DEBUG_ACTIONSTEPS
4485 std::cout <<
"Updated drive items:" << std::endl;
4488 <<
" vPass=" << (*i).myVLinkPass
4489 <<
" vWait=" << (*i).myVLinkWait
4490 <<
" linkLane=" << ((*i).myLink == 0 ?
"NULL" : (*i).myLink->getViaLaneOrLane()->getID())
4491 <<
" request=" << (*i).mySetRequest
4508#ifdef DEBUG_EXEC_MOVE
4510 std::cout <<
"\nEXECUTE_MOVE\n"
4512 <<
" veh=" <<
getID()
4520 double vSafe = std::numeric_limits<double>::max();
4522 double vSafeMin = -std::numeric_limits<double>::max();
4525 double vSafeMinDist = 0;
4530#ifdef DEBUG_ACTIONSTEPS
4532 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"'\n"
4533 " vsafe from processLinkApproaches(): vsafe " << vSafe << std::endl;
4539#ifdef DEBUG_ACTIONSTEPS
4541 std::cout <<
SIMTIME <<
" vehicle '" <<
getID() <<
"' skips processLinkApproaches()\n"
4543 <<
"speed: " <<
getSpeed() <<
" -> " << vSafe << std::endl;
4557 double vNext = vSafe;
4576 vNext =
MAX2(vNext, vSafeMin);
4585#ifdef DEBUG_EXEC_MOVE
4587 std::cout <<
SIMTIME <<
" finalizeSpeed vSafe=" << vSafe <<
" vSafeMin=" << (vSafeMin == -std::numeric_limits<double>::max() ?
"-Inf" :
toString(vSafeMin))
4588 <<
" vNext=" << vNext <<
" (i.e. accel=" <<
SPEED2ACCEL(vNext -
getSpeed()) <<
")" << std::endl;
4605 vNext =
MAX2(vNext, 0.);
4615 if (elecHybridOfVehicle !=
nullptr) {
4617 elecHybridOfVehicle->
setConsum(elecHybridOfVehicle->
consumption(*
this, (vNext - this->getSpeed()) /
TS, vNext));
4621 if (elecHybridOfVehicle->
getConsum() /
TS > maxPower) {
4626 vNext =
MAX2(vNext, 0.);
4628 elecHybridOfVehicle->
setConsum(elecHybridOfVehicle->
consumption(*
this, (vNext - this->getSpeed()) /
TS, vNext));
4646 std::vector<MSLane*> passedLanes;
4650 std::string emergencyReason;
4658 if (emergencyReason ==
"") {
4659 emergencyReason =
TL(
" for unknown reasons");
4661 WRITE_WARNINGF(
TL(
"Vehicle '%' performs emergency stop at the end of lane '%'% (decel=%, offset=%), time=%."),
4672 passedLanes.clear();
4674#ifdef DEBUG_ACTIONSTEPS
4676 std::cout <<
SIMTIME <<
" veh '" <<
getID() <<
"' updates further lanes." << std::endl;
4680 if (passedLanes.size() > 1 &&
isRail()) {
4681 for (
auto pi = passedLanes.rbegin(); pi != passedLanes.rend(); ++pi) {
4713#ifdef DEBUG_ACTIONSTEPS
4715 std::cout <<
SIMTIME <<
" veh '" <<
getID() <<
"' skips LCM->prepareStep()." << std::endl;
4723#ifdef DEBUG_EXEC_MOVE
4731 MSLane* newOpposite =
nullptr;
4733 if (newOppositeEdge !=
nullptr) {
4735#ifdef DEBUG_EXEC_MOVE
4737 std::cout <<
SIMTIME <<
" newOppositeEdge=" << newOppositeEdge->
getID() <<
" oldLaneOffset=" << oldLaneOffset <<
" leftMost=" << newOppositeEdge->
getNumLanes() - 1 <<
" newOpposite=" <<
Named::getIDSecure(newOpposite) <<
"\n";
4741 if (newOpposite ==
nullptr) {
4744 WRITE_WARNINGF(
TL(
"Unexpected end of opposite lane for vehicle '%' at lane '%', time=%."),
4751 if (oldOpposite !=
nullptr) {
4764 oldLane = oldLaneMaybeOpposite;
4772 return myLane != oldLane;
4783 for (
int i = 0; i < (int)lanes.size(); i++) {
4785 if (i + 1 < (
int)lanes.size()) {
4786 const MSLane*
const to = lanes[i + 1];
4788 for (
MSLink*
const l : lanes[i]->getLinkCont()) {
4789 if ((internal && l->getViaLane() == to) || (!internal && l->getLane() == to)) {
4798 std::vector<MSLane*> passedLanes;
4800 if (lanes.size() > 1) {
4803 std::string emergencyReason;
4805#ifdef DEBUG_EXTRAPOLATE_DEPARTPOS
4807 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" executeFractionalMove dist=" << dist
4808 <<
" passedLanes=" <<
toString(passedLanes) <<
" lanes=" <<
toString(lanes)
4816 if (lanes.size() > 1) {
4820 std::cout <<
SIMTIME <<
" leaveLane \n";
4823 (*i)->resetPartialOccupation(
this);
4848#ifdef DEBUG_EXEC_MOVE
4850 std::cout <<
SIMTIME <<
" updateState() for veh '" <<
getID() <<
"': deltaPos=" << deltaPos
4855 if (decelPlus > 0) {
4859 decelPlus += 2 * NUMERICAL_EPS;
4862 WRITE_WARNINGF(
TL(
"Vehicle '%' performs emergency braking on lane '%' with decel=%, wished=%, severity=%, time=%."),
4899 dev->notifyParking();
4924 const std::vector<MSLane*>& passedLanes) {
4925#ifdef DEBUG_SETFURTHER
4927 <<
" updateFurtherLanes oldFurther=" <<
toString(furtherLanes)
4928 <<
" oldFurtherPosLat=" <<
toString(furtherLanesPosLat)
4929 <<
" passed=" <<
toString(passedLanes)
4932 for (
MSLane* further : furtherLanes) {
4934 if (further->getBidiLane() !=
nullptr
4935 && (!
isRailway(
getVClass()) || (further->getPermissions() & ~SVC_RAIL_CLASSES) != 0)) {
4936 further->getBidiLane()->resetPartialOccupation(
this);
4940 std::vector<MSLane*> newFurther;
4941 std::vector<double> newFurtherPosLat;
4944 if (passedLanes.size() > 1) {
4946 std::vector<MSLane*>::const_iterator fi = furtherLanes.begin();
4947 std::vector<double>::const_iterator fpi = furtherLanesPosLat.begin();
4948 for (
auto pi = passedLanes.rbegin() + 1; pi != passedLanes.rend() && backPosOnPreviousLane < 0; ++pi) {
4951 newFurther.push_back(further);
4957 if (fi != furtherLanes.end() && further == *fi) {
4959 newFurtherPosLat.push_back(*fpi);
4967 if (newFurtherPosLat.size() == 0) {
4974 newFurtherPosLat.push_back(newFurtherPosLat.back());
4977#ifdef DEBUG_SETFURTHER
4979 std::cout <<
SIMTIME <<
" updateFurtherLanes \n"
4980 <<
" further lane '" << further->
getID() <<
"' backPosOnPreviousLane=" << backPosOnPreviousLane
4985 furtherLanes = newFurther;
4986 furtherLanesPosLat = newFurtherPosLat;
4988 furtherLanes.clear();
4989 furtherLanesPosLat.clear();
4991#ifdef DEBUG_SETFURTHER
4993 <<
" newFurther=" <<
toString(furtherLanes)
4994 <<
" newFurtherPosLat=" <<
toString(furtherLanesPosLat)
4995 <<
" newBackPos=" << backPosOnPreviousLane
4998 return backPosOnPreviousLane;
5007 <<
" getBackPositionOnLane veh=" <<
getID()
5009 <<
" cbgP=" << calledByGetPosition
5064 leftLength -= (*i)->getLength();
5077 leftLength -= (*i)->getLength();
5088 auto j = furtherTargetLanes.begin();
5089 while (leftLength > 0 && j != furtherTargetLanes.end()) {
5090 leftLength -= (*i)->getLength();
5121 double seenSpace = -lengthsInFront;
5122#ifdef DEBUG_CHECKREWINDLINKLANES
5124 std::cout <<
"\nCHECK_REWIND_LINKLANES\n" <<
" veh=" <<
getID() <<
" lengthsInFront=" << lengthsInFront <<
"\n";
5127 bool foundStopped =
false;
5130 for (
int i = 0; i < (int)lfLinks.size(); ++i) {
5133#ifdef DEBUG_CHECKREWINDLINKLANES
5136 <<
" foundStopped=" << foundStopped;
5138 if (item.
myLink ==
nullptr || foundStopped) {
5139 if (!foundStopped) {
5144#ifdef DEBUG_CHECKREWINDLINKLANES
5153 if (approachedLane !=
nullptr) {
5156 if (approachedLane ==
myLane) {
5163#ifdef DEBUG_CHECKREWINDLINKLANES
5165 <<
" approached=" << approachedLane->
getID()
5168 <<
" seenSpace=" << seenSpace
5170 <<
" lengthsInFront=" << lengthsInFront
5177 if (last ==
nullptr || last ==
this) {
5180 seenSpace += approachedLane->
getLength();
5183#ifdef DEBUG_CHECKREWINDLINKLANES
5189 bool foundStopped2 =
false;
5195 const double oncomingBGap = oncomingVeh->
getBrakeGap(
true);
5198 const double spaceTillOncoming = oncomingGap - oncomingBGap - oncomingMove;
5199 spaceTillLastStanding =
MIN2(spaceTillLastStanding, spaceTillOncoming);
5201 foundStopped =
true;
5203#ifdef DEBUG_CHECKREWINDLINKLANES
5205 std::cout <<
" oVeh=" << oncomingVeh->
getID()
5206 <<
" oGap=" << oncomingGap
5207 <<
" bGap=" << oncomingBGap
5208 <<
" mGap=" << oncomingMove
5209 <<
" sto=" << spaceTillOncoming;
5214 seenSpace += spaceTillLastStanding;
5215 if (foundStopped2) {
5216 foundStopped =
true;
5221 foundStopped =
true;
5224#ifdef DEBUG_CHECKREWINDLINKLANES
5226 <<
" approached=" << approachedLane->
getID()
5227 <<
" last=" << last->
getID()
5234 <<
" stls=" << spaceTillLastStanding
5236 <<
" seenSpace=" << seenSpace
5237 <<
" foundStopped=" << foundStopped
5238 <<
" foundStopped2=" << foundStopped2
5245 for (
int i = ((
int)lfLinks.size() - 1); i > 0; --i) {
5249 const bool opened = (item.
myLink !=
nullptr
5250 && (canLeaveJunction || (
5261#ifdef DEBUG_CHECKREWINDLINKLANES
5264 <<
" canLeave=" << canLeaveJunction
5265 <<
" opened=" << opened
5266 <<
" allowsContinuation=" << allowsContinuation
5267 <<
" foundStopped=" << foundStopped
5270 if (!opened && item.
myLink !=
nullptr) {
5271 foundStopped =
true;
5275 allowsContinuation =
true;
5279 if (allowsContinuation) {
5281#ifdef DEBUG_CHECKREWINDLINKLANES
5291 int removalBegin = -1;
5292 for (
int i = 0; foundStopped && i < (int)lfLinks.size() && removalBegin < 0; ++i) {
5295 if (item.
myLink ==
nullptr) {
5306#ifdef DEBUG_CHECKREWINDLINKLANES
5309 <<
" veh=" <<
getID()
5312 <<
" leftSpace=" << leftSpace
5315 if (leftSpace < 0/* && item.myLink->willHaveBlockedFoe()*/) {
5316 double impatienceCorrection = 0;
5323 if (leftSpace < -impatienceCorrection / 10. &&
keepClear(item.
myLink)) {
5332 while (removalBegin < (
int)(lfLinks.size())) {
5334 if (dpi.
myLink ==
nullptr) {
5338#ifdef DEBUG_CHECKREWINDLINKLANES
5343 if (dpi.
myDistance >= brakeGap + POSITION_EPS) {
5345 if (!dpi.
myLink->
isExitLink() || !lfLinks[removalBegin - 1].mySetRequest) {
5363 if (dpi.myLink !=
nullptr) {
5367 dpi.myLink->setApproaching(
this, dpi.myArrivalTime, dpi.myArrivalSpeed, dpi.getLeaveSpeed(),
5373 if (dpi.myLink !=
nullptr && dpi.myLink->getTLLogic() !=
nullptr && dpi.myLink->getTLLogic()->getLogicType() ==
TrafficLightType::RAIL_SIGNAL) {
5381 if (dpi.myLink !=
nullptr) {
5387 if (parallelLink !=
nullptr) {
5389 parallelLink->
setApproaching(
this, dpi.myArrivalTime, dpi.myArrivalSpeed, dpi.getLeaveSpeed(),
5390 dpi.mySetRequest, dpi.myArrivalSpeedBraking,
getWaitingTimeFor(dpi.myLink), dpi.myDistance,
5397#ifdef DEBUG_PLAN_MOVE
5400 <<
" veh=" <<
getID()
5401 <<
" after checkRewindLinkLanes\n";
5404 <<
" vPass=" << dpi.myVLinkPass
5405 <<
" vWait=" << dpi.myVLinkWait
5406 <<
" linkLane=" << (dpi.myLink == 0 ?
"NULL" : dpi.myLink->getViaLaneOrLane()->getID())
5407 <<
" request=" << dpi.mySetRequest
5408 <<
" atime=" << dpi.myArrivalTime
5454 if (!onTeleporting) {
5458 assert(oldLane !=
nullptr);
5460 if (link !=
nullptr) {
5504 int deleteFurther = 0;
5505#ifdef DEBUG_SETFURTHER
5516 if (lane !=
nullptr) {
5519#ifdef DEBUG_SETFURTHER
5521 std::cout <<
" enterLaneAtLaneChange i=" << i <<
" lane=" <<
Named::getIDSecure(lane) <<
" leftLength=" << leftLength <<
"\n";
5524 if (leftLength > 0) {
5525 if (lane !=
nullptr) {
5541#ifdef DEBUG_SETFURTHER
5554#ifdef DEBUG_SETFURTHER
5569 if (deleteFurther > 0) {
5570#ifdef DEBUG_SETFURTHER
5572 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" shortening myFurtherLanes by " << deleteFurther <<
"\n";
5578#ifdef DEBUG_SETFURTHER
5593 MSLane* clane = enteredLane;
5595 while (leftLength > 0) {
5599 const MSEdge* fromRouteEdge =
myRoute->getEdges()[routeIndex];
5603 if (ili.lane->getEdge().getNormalBefore() == fromRouteEdge) {
5629#ifdef DEBUG_SETFURTHER
5637#ifdef DEBUG_SETFURTHER
5639 std::cout <<
SIMTIME <<
" opposite: resetPartialOccupation " << further->getID() <<
" \n";
5642 further->resetPartialOccupation(
this);
5643 if (further->getBidiLane() !=
nullptr
5644 && (!
isRailway(
getVClass()) || (further->getPermissions() & ~SVC_RAIL_CLASSES) != 0)) {
5645 further->getBidiLane()->resetPartialOccupation(
this);
5681 &&
myStops.front().pars.endPos < pos) {
5703 if (further->mustCheckJunctionCollisions()) {
5714 if (rem->first->notifyLeave(*
this,
myState.
myPos + rem->second, reason, approachedLane)) {
5716 if (myTraceMoveReminders) {
5717 traceMoveReminder(
"notifyLeave", rem->first, rem->second,
true);
5723 if (myTraceMoveReminders) {
5724 traceMoveReminder(
"notifyLeave", rem->first, rem->second,
false);
5746 std::cout <<
SIMTIME <<
" leaveLane \n";
5749 further->resetPartialOccupation(
this);
5750 if (further->getBidiLane() !=
nullptr
5751 && (!
isRailway(
getVClass()) || (further->getPermissions() & ~SVC_RAIL_CLASSES) != 0)) {
5752 further->getBidiLane()->resetPartialOccupation(
this);
5763 myStopDist = std::numeric_limits<double>::max();
5770 if (
myStops.front().getSpeed() <= 0) {
5787 if (stop.
busstop !=
nullptr) {
5803 myStopDist = std::numeric_limits<double>::max();
5812 if (rem->first->notifyLeaveBack(*
this, reason, leftLane)) {
5814 if (myTraceMoveReminders) {
5815 traceMoveReminder(
"notifyLeaveBack", rem->first, rem->second,
true);
5821 if (myTraceMoveReminders) {
5822 traceMoveReminder(
"notifyLeaveBack", rem->first, rem->second,
false);
5828#ifdef DEBUG_MOVEREMINDERS
5830 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" myReminders:";
5832 std::cout << rem.first->getDescription() <<
" ";
5858const std::vector<MSVehicle::LaneQ>&
5866#ifdef DEBUG_BESTLANES
5871 if (startLane ==
nullptr) {
5874 assert(startLane != 0);
5882 assert(startLane != 0);
5883#ifdef DEBUG_BESTLANES
5885 std::cout <<
" startLaneIsOpposite newStartLane=" << startLane->
getID() <<
"\n";
5896#ifdef DEBUG_BESTLANES
5898 std::cout <<
" only updateOccupancyAndCurrentBestLane\n";
5909#ifdef DEBUG_BESTLANES
5911 std::cout <<
" nothing to do on internal\n";
5921 std::vector<LaneQ>& lanes = *it;
5922 assert(lanes.size() > 0);
5923 if (&(lanes[0].lane->getEdge()) == nextEdge) {
5925 std::vector<LaneQ> oldLanes = lanes;
5927 const std::vector<MSLane*>& sourceLanes = startLane->
getEdge().
getLanes();
5928 for (std::vector<MSLane*>::const_iterator it_source = sourceLanes.begin(); it_source != sourceLanes.end(); ++it_source) {
5929 for (std::vector<LaneQ>::iterator it_lane = oldLanes.begin(); it_lane != oldLanes.end(); ++it_lane) {
5930 if ((*it_source)->getLinkCont()[0]->getLane() == (*it_lane).lane) {
5931 lanes.push_back(*it_lane);
5938 for (
int i = 0; i < (int)lanes.size(); ++i) {
5939 if (i + lanes[i].bestLaneOffset < 0) {
5940 lanes[i].bestLaneOffset = -i;
5942 if (i + lanes[i].bestLaneOffset >= (
int)lanes.size()) {
5943 lanes[i].bestLaneOffset = (int)lanes.size() - i - 1;
5945 assert(i + lanes[i].bestLaneOffset >= 0);
5946 assert(i + lanes[i].bestLaneOffset < (
int)lanes.size());
5947 if (lanes[i].bestContinuations[0] != 0) {
5949 lanes[i].bestContinuations.insert(lanes[i].bestContinuations.begin(), (
MSLane*)
nullptr);
5951 if (startLane->
getLinkCont()[0]->getLane() == lanes[i].lane) {
5954 assert(&(lanes[i].lane->getEdge()) == nextEdge);
5958#ifdef DEBUG_BESTLANES
5960 std::cout <<
" updated for internal\n";
5978 const MSLane* nextStopLane =
nullptr;
5979 double nextStopPos = 0;
5980 bool nextStopIsWaypoint =
false;
5983 nextStopLane = nextStop.
lane;
5988 nextStopEdge = nextStop.
edge;
5990 nextStopIsWaypoint = nextStop.
getSpeed() > 0;
5994 nextStopEdge = (
myRoute->end() - 1);
5998 if (nextStopEdge !=
myRoute->end()) {
6001 nextStopPos =
MAX2(POSITION_EPS,
MIN2((
double)nextStopPos, (
double)(nextStopLane->
getLength() - 2 * POSITION_EPS)));
6004 nextStopPos = (*nextStopEdge)->getLength();
6013 double seenLength = 0;
6014 bool progress =
true;
6019 std::vector<LaneQ> currentLanes;
6020 const std::vector<MSLane*>* allowed =
nullptr;
6021 const MSEdge* nextEdge =
nullptr;
6023 nextEdge = *(ce + 1);
6026 const std::vector<MSLane*>& lanes = (*ce)->getLanes();
6027 for (std::vector<MSLane*>::const_iterator i = lanes.begin(); i != lanes.end(); ++i) {
6036 q.
allowsContinuation = allowed ==
nullptr || std::find(allowed->begin(), allowed->end(), cl) != allowed->end();
6039 currentLanes.push_back(q);
6042 if (nextStopEdge == ce
6045 if (!nextStopLane->
isInternal() && !continueAfterStop) {
6049 for (std::vector<LaneQ>::iterator q = currentLanes.begin(); q != currentLanes.end(); ++q) {
6050 if (nextStopLane !=
nullptr && normalStopLane != (*q).lane) {
6051 (*q).allowsContinuation =
false;
6052 (*q).length = nextStopPos;
6053 (*q).currentLength = (*q).length;
6060 seenLength += currentLanes[0].lane->
getLength();
6062 if (lookahead >= 0) {
6063 progress &= (seen <= 2 || seenLength < lookahead);
6065 progress &= (seen <= 4 || seenLength <
MAX2(maxBrakeDist, 3000.0));
6068 progress &= ce !=
myRoute->end();
6078 double bestLength = -1;
6080 int bestThisIndex = 0;
6081 int bestThisMaxIndex = 0;
6084 for (std::vector<LaneQ>::iterator j = last.begin(); j != last.end(); ++j, ++index) {
6085 if ((*j).length > bestLength) {
6086 bestLength = (*j).length;
6087 bestThisIndex = index;
6088 bestThisMaxIndex = index;
6089 }
else if ((*j).length == bestLength) {
6090 bestThisMaxIndex = index;
6094 bool requiredChangeRightForbidden =
false;
6095 int requireChangeToLeftForbidden = -1;
6096 for (std::vector<LaneQ>::iterator j = last.begin(); j != last.end(); ++j, ++index) {
6097 if ((*j).length < bestLength) {
6098 if (abs(bestThisIndex - index) < abs(bestThisMaxIndex - index)) {
6099 (*j).bestLaneOffset = bestThisIndex - index;
6101 (*j).bestLaneOffset = bestThisMaxIndex - index;
6103 if ((*j).bestLaneOffset < 0 && (!(*j).lane->allowsChangingRight(
getVClass())
6104 || !(*j).lane->getParallelLane(-1,
false)->allowsVehicleClass(
getVClass())
6105 || requiredChangeRightForbidden)) {
6107 requiredChangeRightForbidden =
true;
6109 }
else if ((*j).bestLaneOffset > 0 && (!(*j).lane->allowsChangingLeft(
getVClass())
6110 || !(*j).lane->getParallelLane(1,
false)->allowsVehicleClass(
getVClass()))) {
6112 requireChangeToLeftForbidden = (*j).lane->getIndex();
6116 for (
int i = requireChangeToLeftForbidden; i >= 0; i--) {
6117 if (last[i].bestLaneOffset > 0) {
6121#ifdef DEBUG_BESTLANES
6123 std::cout <<
" last edge=" << last.front().lane->getEdge().getID() <<
" (bestIndex=" << bestThisIndex <<
" bestMaxIndex=" << bestThisMaxIndex <<
"):\n";
6125 for (std::vector<LaneQ>::iterator j = laneQs.begin(); j != laneQs.end(); ++j) {
6126 std::cout <<
" lane=" << (*j).lane->getID() <<
" length=" << (*j).length <<
" bestOffset=" << (*j).bestLaneOffset <<
"\n";
6133 for (std::vector<std::vector<LaneQ> >::reverse_iterator i =
myBestLanes.rbegin() + 1; i !=
myBestLanes.rend(); ++i) {
6134 std::vector<LaneQ>& nextLanes = (*(i - 1));
6135 std::vector<LaneQ>& clanes = (*i);
6136 MSEdge*
const cE = &clanes[0].lane->getEdge();
6138 double bestConnectedLength = -1;
6139 double bestLength = -1;
6140 for (
const LaneQ& j : nextLanes) {
6141 if (j.lane->isApproachedFrom(cE) && bestConnectedLength < j.length) {
6142 bestConnectedLength = j.length;
6144 if (bestLength < j.length) {
6145 bestLength = j.length;
6149 int bestThisIndex = 0;
6150 int bestThisMaxIndex = 0;
6151 if (bestConnectedLength > 0) {
6153 for (
LaneQ& j : clanes) {
6154 const LaneQ* bestConnectedNext =
nullptr;
6155 if (j.allowsContinuation) {
6156 for (
const LaneQ& m : nextLanes) {
6157 if ((m.lane->allowsVehicleClass(
getVClass()) || m.lane->hadPermissionChanges())
6158 && m.lane->isApproachedFrom(cE, j.lane)) {
6160 bestConnectedNext = &m;
6164 if (bestConnectedNext !=
nullptr) {
6165 if (bestConnectedNext->
length == bestConnectedLength && abs(bestConnectedNext->
bestLaneOffset) < 2) {
6168 j.length += bestConnectedNext->
length;
6176 j.allowsContinuation =
false;
6178 if (clanes[bestThisIndex].length < j.length
6179 || (clanes[bestThisIndex].length == j.length && abs(clanes[bestThisIndex].bestLaneOffset) > abs(j.bestLaneOffset))
6180 || (clanes[bestThisIndex].length == j.length && abs(clanes[bestThisIndex].bestLaneOffset) == abs(j.bestLaneOffset) &&
6183 bestThisIndex = index;
6184 bestThisMaxIndex = index;
6185 }
else if (clanes[bestThisIndex].length == j.length
6186 && abs(clanes[bestThisIndex].bestLaneOffset) == abs(j.bestLaneOffset)
6188 bestThisMaxIndex = index;
6196 for (
const LaneQ& j : clanes) {
6198 if (overheadWireSegmentID !=
"") {
6199 bestThisIndex = index;
6200 bestThisMaxIndex = index;
6208 int bestNextIndex = 0;
6209 int bestDistToNeeded = (int) clanes.size();
6211 for (std::vector<LaneQ>::iterator j = clanes.begin(); j != clanes.end(); ++j, ++index) {
6212 if ((*j).allowsContinuation) {
6214 for (std::vector<LaneQ>::const_iterator m = nextLanes.begin(); m != nextLanes.end(); ++m, ++nextIndex) {
6215 if ((*m).lane->isApproachedFrom(cE, (*j).lane)) {
6216 if (bestDistToNeeded > abs((*m).bestLaneOffset)) {
6217 bestDistToNeeded = abs((*m).bestLaneOffset);
6218 bestThisIndex = index;
6219 bestThisMaxIndex = index;
6220 bestNextIndex = nextIndex;
6226 clanes[bestThisIndex].length += nextLanes[bestNextIndex].length;
6227 copy(nextLanes[bestNextIndex].bestContinuations.begin(), nextLanes[bestNextIndex].bestContinuations.end(), back_inserter(clanes[bestThisIndex].bestContinuations));
6232 bool requiredChangeRightForbidden =
false;
6233 int requireChangeToLeftForbidden = -1;
6234 for (std::vector<LaneQ>::iterator j = clanes.begin(); j != clanes.end(); ++j, ++index) {
6235 if ((*j).length < clanes[bestThisIndex].length
6236 || ((*j).length == clanes[bestThisIndex].length && abs((*j).bestLaneOffset) > abs(clanes[bestThisIndex].bestLaneOffset))
6239 if (abs(bestThisIndex - index) < abs(bestThisMaxIndex - index)) {
6240 (*j).bestLaneOffset = bestThisIndex - index;
6242 (*j).bestLaneOffset = bestThisMaxIndex - index;
6246 (*j).length = (*j).currentLength;
6248 if ((*j).bestLaneOffset < 0 && (!(*j).lane->allowsChangingRight(
getVClass())
6249 || !(*j).lane->getParallelLane(-1,
false)->allowsVehicleClass(
getVClass())
6250 || requiredChangeRightForbidden)) {
6252 requiredChangeRightForbidden =
true;
6253 if ((*j).length == (*j).currentLength) {
6256 }
else if ((*j).bestLaneOffset > 0 && (!(*j).lane->allowsChangingLeft(
getVClass())
6257 || !(*j).lane->getParallelLane(1,
false)->allowsVehicleClass(
getVClass()))) {
6259 requireChangeToLeftForbidden = (*j).lane->getIndex();
6262 (*j).bestLaneOffset = 0;
6265 for (
int idx = requireChangeToLeftForbidden; idx >= 0; idx--) {
6266 if (clanes[idx].length == clanes[idx].currentLength) {
6267 clanes[idx].length = 0;
6275 if (overheadWireID !=
"") {
6276 for (std::vector<LaneQ>::iterator j = clanes.begin(); j != clanes.end(); ++j, ++index) {
6277 (*j).bestLaneOffset = bestThisIndex - index;
6282#ifdef DEBUG_BESTLANES
6284 std::cout <<
" edge=" << cE->
getID() <<
" (bestIndex=" << bestThisIndex <<
" bestMaxIndex=" << bestThisMaxIndex <<
"):\n";
6285 std::vector<LaneQ>& laneQs = clanes;
6286 for (std::vector<LaneQ>::iterator j = laneQs.begin(); j != laneQs.end(); ++j) {
6287 std::cout <<
" lane=" << (*j).lane->getID() <<
" length=" << (*j).length <<
" bestOffset=" << (*j).bestLaneOffset <<
" allowCont=" << (*j).allowsContinuation <<
"\n";
6294#ifdef DEBUG_BESTLANES
6310 if (bestConnectedNext ==
nullptr) {
6337 if (conts.size() < 2) {
6340 const MSLink*
const link = conts[0]->getLinkTo(conts[1]);
6341 if (link !=
nullptr) {
6353 std::vector<LaneQ>& currLanes = *
myBestLanes.begin();
6354 std::vector<LaneQ>::iterator i;
6355 for (i = currLanes.begin(); i != currLanes.end(); ++i) {
6356 double nextOccupation = 0;
6357 for (std::vector<MSLane*>::const_iterator j = (*i).bestContinuations.begin() + 1; j != (*i).bestContinuations.end(); ++j) {
6358 nextOccupation += (*j)->getBruttoVehLenSum();
6360 (*i).nextOccupation = nextOccupation;
6361#ifdef DEBUG_BESTLANES
6363 std::cout <<
" lane=" << (*i).lane->getID() <<
" nextOccupation=" << nextOccupation <<
"\n";
6366 if ((*i).lane == startLane) {
6373const std::vector<MSLane*>&
6378 return (*myCurrentLaneInBestLanes).bestContinuations;
6382const std::vector<MSLane*>&
6394 if ((*i).lane == lane) {
6395 return (*i).bestContinuations;
6401const std::vector<const MSLane*>
6403 std::vector<const MSLane*> lanes;
6416 while (lane->
isInternal() && (distance > 0.)) {
6417 lanes.insert(lanes.end(), lane);
6419 lane = lane->
getLinkCont().front()->getViaLaneOrLane();
6423 if (contLanes.empty()) {
6426 auto contLanesIt = contLanes.begin();
6428 while (distance > 0.) {
6430 if (contLanesIt != contLanes.end()) {
6433 assert(l->
getEdge().
getID() == (*routeIt)->getLanes().front()->getEdge().getID());
6442 }
else if (routeIt !=
myRoute->end()) {
6444 l = (*routeIt)->getLanes().back();
6450 assert(l !=
nullptr);
6454 while ((internalLane !=
nullptr) && internalLane->
isInternal() && (distance > 0.)) {
6455 lanes.insert(lanes.end(), internalLane);
6457 internalLane = internalLane->
getLinkCont().front()->getViaLaneOrLane();
6459 if (distance <= 0.) {
6463 lanes.insert(lanes.end(), l);
6470const std::vector<const MSLane*>
6472 std::vector<const MSLane*> lanes;
6474 if (distance <= 0.) {
6486 while (lane->
isInternal() && (distance > 0.)) {
6487 lanes.insert(lanes.end(), lane);
6492 while (distance > 0.) {
6494 MSLane* l = (*routeIt)->getLanes().back();
6498 const MSLane* internalLane = internalEdge !=
nullptr ? internalEdge->
getLanes().front() :
nullptr;
6499 std::vector<const MSLane*> internalLanes;
6500 while ((internalLane !=
nullptr) && internalLane->
isInternal()) {
6501 internalLanes.insert(internalLanes.begin(), internalLane);
6502 internalLane = internalLane->
getLinkCont().front()->getViaLaneOrLane();
6504 for (
auto it = internalLanes.begin(); (it != internalLanes.end()) && (distance > 0.); ++it) {
6505 lanes.insert(lanes.end(), *it);
6506 distance -= (*it)->getLength();
6508 if (distance <= 0.) {
6512 lanes.insert(lanes.end(), l);
6517 if (routeIt !=
myRoute->begin()) {
6528const std::vector<MSLane*>
6531 std::vector<MSLane*> result;
6532 for (
const MSLane* lane : routeLanes) {
6534 if (opposite !=
nullptr) {
6535 result.push_back(opposite);
6549 return (*myCurrentLaneInBestLanes).bestLaneOffset;
6558 return (*myCurrentLaneInBestLanes).length;
6566 std::vector<MSVehicle::LaneQ>& preb =
myBestLanes.front();
6567 assert(laneIndex < (
int)preb.size());
6568 preb[laneIndex].occupation = density + preb[laneIndex].nextOccupation;
6579std::pair<const MSLane*, double>
6581 if (distance == 0) {
6586 for (
const MSLane* lane : lanes) {
6587 if (lane->getLength() > distance) {
6588 return std::make_pair(lane, distance);
6590 distance -= lane->getLength();
6592 return std::make_pair(
nullptr, -1);
6598 if (
isOnRoad() && destLane !=
nullptr) {
6601 return std::numeric_limits<double>::max();
6605std::pair<const MSVehicle* const, double>
6608 return std::make_pair(
static_cast<const MSVehicle*
>(
nullptr), -1);
6617 MSLane::VehCont::const_iterator it = std::find(vehs.begin(), vehs.end(),
this);
6618 if (it != vehs.end() && it + 1 != vehs.end()) {
6621 if (lead !=
nullptr) {
6622 std::pair<const MSVehicle* const, double> result(
6635std::pair<const MSVehicle* const, double>
6638 return std::make_pair(
static_cast<const MSVehicle*
>(
nullptr), -1);
6650 std::pair<const MSVehicle* const, double> leaderInfo =
getLeader(-1);
6651 if (leaderInfo.first ==
nullptr ||
getSpeed() == 0) {
6663 if (
myStops.front().triggered &&
myStops.front().numExpectedPerson > 0) {
6664 myStops.front().numExpectedPerson -= (int)
myStops.front().pars.awaitedPersons.count(transportable->
getID());
6667 if (
myStops.front().pars.containerTriggered &&
myStops.front().numExpectedContainer > 0) {
6668 myStops.front().numExpectedContainer -= (int)
myStops.front().pars.awaitedContainers.count(transportable->
getID());
6680 const bool blinkerManoeuvre = (((state &
LCA_SUBLANE) == 0) && (
6688 if ((state &
LCA_LEFT) != 0 && blinkerManoeuvre) {
6690 }
else if ((state &
LCA_RIGHT) != 0 && blinkerManoeuvre) {
6702 switch ((*link)->getDirection()) {
6719 && (
myStops.begin()->reached ||
6722 if (
myStops.begin()->lane->getIndex() > 0 &&
myStops.begin()->lane->getParallelLane(-1)->allowsVehicleClass(
getVClass())) {
6740 if (currentTime % 1000 == 0) {
6837 for (
int i = 0; i < (int)shadowFurther.size(); ++i) {
6839 if (shadowFurther[i] == lane) {
6886 for (
int i = 0; i < (int)shadowFurther.size(); ++i) {
6887 if (shadowFurther[i] == lane) {
6891 <<
" lane=" << lane->
getID()
6905 MSLane* targetLane = furtherTargets[i];
6906 if (targetLane == lane) {
6909#ifdef DEBUG_TARGET_LANE
6911 std::cout <<
" getLatOffset veh=" <<
getID()
6917 <<
" targetDir=" << targetDir
6918 <<
" latOffset=" << latOffset
6935 assert(offset == 0 || offset == 1 || offset == -1);
6936 assert(
myLane !=
nullptr);
6939 const double halfVehWidth = 0.5 * (
getWidth() + NUMERICAL_EPS);
6942 double leftLimit = halfCurrentLaneWidth - halfVehWidth - oppositeSign * latPos;
6943 double rightLimit = -halfCurrentLaneWidth + halfVehWidth - oppositeSign * latPos;
6944 double latLaneDist = 0;
6946 if (latPos + halfVehWidth > halfCurrentLaneWidth) {
6948 latLaneDist = halfCurrentLaneWidth - latPos - halfVehWidth;
6949 }
else if (latPos - halfVehWidth < -halfCurrentLaneWidth) {
6951 latLaneDist = -halfCurrentLaneWidth - latPos + halfVehWidth;
6953 latLaneDist *= oppositeSign;
6954 }
else if (offset == -1) {
6955 latLaneDist = rightLimit - (
getWidth() + NUMERICAL_EPS);
6956 }
else if (offset == 1) {
6957 latLaneDist = leftLimit + (
getWidth() + NUMERICAL_EPS);
6959#ifdef DEBUG_ACTIONSTEPS
6962 <<
" veh=" <<
getID()
6963 <<
" halfCurrentLaneWidth=" << halfCurrentLaneWidth
6964 <<
" halfVehWidth=" << halfVehWidth
6965 <<
" latPos=" << latPos
6966 <<
" latLaneDist=" << latLaneDist
6967 <<
" leftLimit=" << leftLimit
6968 <<
" rightLimit=" << rightLimit
6996 if (dpi.myLink !=
nullptr) {
6997 dpi.myLink->removeApproaching(
this);
7015 std::vector<MSLink*>::const_iterator link =
MSLane::succLinkSec(*
this, view, *lane, bestLaneConts);
7017 while (!lane->
isLinkEnd(link) && seen <= dist) {
7019 && (((*link)->getState() ==
LINKSTATE_ZIPPER && seen < (*link)->getFoeVisibilityDistance())
7020 || !(*link)->havePriority()))
7025 if ((*di).myLink !=
nullptr) {
7026 const MSLane* diPredLane = (*di).myLink->getLaneBefore();
7027 if (diPredLane !=
nullptr) {
7038 const SUMOTime leaveTime = (*link)->getLeaveTime((*di).myArrivalTime, (*di).myArrivalSpeed,
7051 lane = (*link)->getViaLaneOrLane();
7067 centerLine.push_back(pos);
7076 centerLine.push_back(lane->getShape().back());
7088 backPos = pos +
Position(l * cos(a), l * sin(a));
7090 centerLine.push_back(backPos);
7123 result.push_back(line1[0]);
7124 result.push_back(line2[0]);
7125 result.push_back(line2[1]);
7126 result.push_back(line1[1]);
7129 result.push_back(line1[1]);
7130 result.push_back(line2[1]);
7131 result.push_back(line2[0]);
7132 result.push_back(line1[0]);
7144 if (&(*i)->getEdge() == edge) {
7170 if (destParkArea ==
nullptr) {
7172 errorMsg =
"Vehicle " +
getID() +
" is not driving to a parking area so it cannot be rerouted.";
7185 if (newParkingArea ==
nullptr) {
7186 errorMsg =
"Parking area ID " +
toString(parkingAreaID) +
" not found in the network.";
7199 if (!newDestination) {
7210 if (edgesFromPark.size() > 0) {
7211 edges.insert(edges.end(), edgesFromPark.begin() + 1, edgesFromPark.end());
7214 if (newDestination) {
7225 const bool onInit =
myLane ==
nullptr;
7238 const int numStops = (int)
myStops.size();
7283 if (stop.
busstop !=
nullptr) {
7312 rem.first->notifyStopEnded();
7324 myStopDist = std::numeric_limits<double>::max();
7423#ifdef DEBUG_IGNORE_RED
7428 if (ignoreRedTime < 0) {
7430 if (ignoreYellowTime > 0 && link->
haveYellow()) {
7434 return !canBrake || ignoreYellowTime > yellowDuration;
7444#ifdef DEBUG_IGNORE_RED
7448 <<
" ignoreRedTime=" << ignoreRedTime
7449 <<
" spentRed=" << redDuration
7450 <<
" canBrake=" << canBrake <<
"\n";
7454 return !canBrake || ignoreRedTime > redDuration;
7471 if (
id == foe->
getID()) {
7497 if (veh ==
nullptr) {
7524 assert(logic !=
nullptr);
7541#ifdef DEBUG_PLAN_MOVE_LEADERINFO
7543 std::cout <<
" foeGap=" << foeGap <<
" foeBGap=" << foeBrakeGap <<
"\n";
7547 if (foeGap < foeBrakeGap) {
7556 response = foeEntry->
haveRed();
7571#ifdef DEBUG_PLAN_MOVE_LEADERINFO
7574 <<
" foeLane=" << foeLane->
getID()
7576 <<
" linkIndex=" << link->
getIndex()
7577 <<
" foeLinkIndex=" << foeLink->
getIndex()
7580 <<
" response=" << response
7581 <<
" response2=" << response2
7589 }
else if (response && response2) {
7595 if (egoET == foeET) {
7599#ifdef DEBUG_PLAN_MOVE_LEADERINFO
7601 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" equal ET " << egoET <<
" with foe " << veh->
getID()
7602 <<
" foeIsLeaderByID=" << (
getID() < veh->
getID()) <<
"\n";
7607#ifdef DEBUG_PLAN_MOVE_LEADERINFO
7609 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" equal ET " << egoET <<
" with foe " << veh->
getID()
7619#ifdef DEBUG_PLAN_MOVE_LEADERINFO
7621 std::cout <<
SIMTIME <<
" veh=" <<
getID() <<
" egoET " << egoET <<
" with foe " << veh->
getID()
7622 <<
" foeET=" << foeET <<
" isLeader=" << (egoET > foeET) <<
"\n";
7625 return egoET > foeET;
7641 std::vector<std::string> internals;
7660 stop.write(out,
false);
7668 stop.writeParams(out);
7678 dev->saveState(out);
7686 throw ProcessError(
TL(
"Error: Invalid vehicles in state (may be a meso state)!"));
7715 while (pastStops > 0) {
7741 myStops.front().startedFromState =
true;
7750 SUMOTime arrivalTime,
double arrivalSpeed,
7751 double arrivalSpeedBraking,
7752 double dist,
double leaveSpeed) {
7755 arrivalTime, arrivalSpeed, arrivalSpeedBraking, dist, leaveSpeed));
7760std::shared_ptr<MSSimpleDriverState>
7776 if (prevAcceleration != std::numeric_limits<double>::min()) {
7836 return (myGUIIncrement);
7842 return (myManoeuvreType);
7860 myManoeuvreType = mType;
7875 if (abs(GUIAngle) < 0.1) {
7878 myManoeuvreVehicleID = veh->
getID();
7881 myManoeuvreStartTime = currentTime;
7883 myGUIIncrement = GUIAngle / (
STEPS2TIME(myManoeuvreCompleteTime - myManoeuvreStartTime) /
TS);
7887 std::cout <<
"ENTRY manoeuvre start: vehicle=" << veh->
getID() <<
" Manoeuvre Angle=" << manoeuverAngle <<
" Rotation angle=" <<
RAD2DEG(GUIAngle) <<
" Road Angle" <<
RAD2DEG(veh->
getAngle()) <<
" increment=" <<
RAD2DEG(myGUIIncrement) <<
" currentTime=" << currentTime <<
7888 " endTime=" << myManoeuvreCompleteTime <<
" manoeuvre time=" << myManoeuvreCompleteTime - currentTime <<
" parkArea=" << myManoeuvreStop << std::endl;
7914 if (abs(GUIAngle) < 0.1) {
7918 myManoeuvreVehicleID = veh->
getID();
7921 myManoeuvreStartTime = currentTime;
7923 myGUIIncrement = -GUIAngle / (
STEPS2TIME(myManoeuvreCompleteTime - myManoeuvreStartTime) /
TS);
7930 std::cout <<
"EXIT manoeuvre start: vehicle=" << veh->
getID() <<
" Manoeuvre Angle=" << manoeuverAngle <<
" increment=" <<
RAD2DEG(myGUIIncrement) <<
" currentTime=" << currentTime
7931 <<
" endTime=" << myManoeuvreCompleteTime <<
" manoeuvre time=" << myManoeuvreCompleteTime - currentTime <<
" parkArea=" << myManoeuvreStop << std::endl;
7949 if (configureEntryManoeuvre(veh)) {
7966 if (checkType != myManoeuvreType) {
7990std::pair<double, double>
7994 if (lane ==
nullptr) {
8005 travelTime += (*it)->getMinimumTravelTime(
this);
8006 dist += (*it)->getLength();
8011 dist += stopEdgeDist;
8018 const double d = dist;
8024 const double maxVD =
MAX2(c, ((sqrt(
MAX2(0.0, pow(2 * c * b, 2) + (4 * ((b * ((a * (2 * d * (b + a) + (vs * vs) - (c * c))) - (b * (c * c))))
8025 + pow((a * vs), 2))))) * 0.5) + (c * b)) / (b + a));
8029 double timeLossAccel = 0;
8030 double timeLossDecel = 0;
8031 double timeLossLength = 0;
8033 double v =
MIN2(maxVD, (*it)->getVehicleMaxSpeed(
this));
8035 if (edgeLength <= len && v0Stable && v0 < v) {
8036 const double lengthDist =
MIN2(len, edgeLength);
8037 const double dTL = lengthDist / v0 - lengthDist / v;
8039 timeLossLength += dTL;
8041 if (edgeLength > len) {
8042 const double dv = v - v0;
8045 const double dTA = dv / a - dv * (v + v0) / (2 * a * v);
8047 timeLossAccel += dTA;
8049 }
else if (dv < 0) {
8051 const double dTD = -dv / b + dv * (v + v0) / (2 * b * v0);
8053 timeLossDecel += dTD;
8062 const double dv = v - v0;
8065 const double dTA = dv / a - dv * (v + v0) / (2 * a * v);
8067 timeLossAccel += dTA;
8069 }
else if (dv < 0) {
8071 const double dTD = -dv / b + dv * (v + v0) / (2 * b * v0);
8073 timeLossDecel += dTD;
8075 const double result = travelTime + timeLossAccel + timeLossDecel + timeLossLength;
8078 return {
MAX2(0.0, result), dist};
8139 return nextInternal ? nextInternal : nextNormal;
8151 bool resultInternal;
8154 if (furtherIndex % 2 == 0) {
8155 routeIndex -= (furtherIndex + 0) / 2;
8156 resultInternal =
false;
8158 routeIndex -= (furtherIndex + 1) / 2;
8159 resultInternal =
false;
8162 if (furtherIndex % 2 != 0) {
8163 routeIndex -= (furtherIndex + 1) / 2;
8164 resultInternal =
false;
8166 routeIndex -= (furtherIndex + 2) / 2;
8167 resultInternal =
true;
8171 routeIndex -= furtherIndex;
8172 resultInternal =
false;
8175 if (routeIndex >= 0) {
8176 if (resultInternal) {
8179 for (
MSLink* link : cand->getLinkCont()) {
8180 if (link->getLane() == current) {
8181 if (link->getViaLane() !=
nullptr) {
8182 return link->getViaLane();
8184 return const_cast<MSLane*
>(link->getLaneBefore());
8190 return myRoute->getEdges()[routeIndex]->getLanes()[0];
8206 bool diverged =
false;
8210 if (dpi.myLink !=
nullptr) {
8212 const MSEdge* next = route[ri + 1];
8213 if (&dpi.myLink->getLane()->getEdge() != next) {
8216 if (dpi.myLink->getViaLane() ==
nullptr) {
8222 dpi.myLink->removeApproaching(
this);
std::vector< const MSEdge * > ConstMSEdgeVector
std::vector< MSEdge * > MSEdgeVector
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
ConstMSEdgeVector::const_iterator MSRouteIterator
#define NUMERICAL_EPS_SPEED
#define STOPPING_PLACE_OFFSET
#define JUNCTION_BLOCKAGE_TIME
#define DIST_TO_STOPLINE_EXPECT_PRIORITY
#define WRITE_WARNINGF(...)
#define WRITE_WARNING(msg)
std::shared_ptr< const MSRoute > ConstMSRoutePtr
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
@ RAIL_CARGO
render as a cargo train
@ PASSENGER_VAN
render as a van
@ PASSENGER
render as a passenger vehicle
@ RAIL_CAR
render as a (city) rail without locomotive
@ PASSENGER_HATCHBACK
render as a hatchback passenger vehicle ("Fliessheck")
@ BUS_FLEXIBLE
render as a flexible city bus
@ TRUCK_1TRAILER
render as a transport vehicle with one trailer
@ PASSENGER_SEDAN
render as a sedan passenger vehicle ("Stufenheck")
@ PASSENGER_WAGON
render as a wagon passenger vehicle ("Combi")
@ TRUCK_SEMITRAILER
render as a semi-trailer transport vehicle ("Sattelschlepper")
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_EMERGENCY
public emergency vehicles
const long long int VEHPARS_FORCE_REROUTE
@ GIVEN
The lane is given.
@ GIVEN
The speed is given.
@ SPLIT_FRONT
depart position for a split vehicle is in front of the continuing vehicle
const long long int VEHPARS_CFMODEL_PARAMS_SET
@ GIVEN
The arrival lane is given.
@ GIVEN
The speed is given.
@ GIVEN
The arrival position is given.
const int STOP_STARTED_SET
@ SUMO_TAG_PARKING_AREA_REROUTE
entry for an alternative parking zone
@ SUMO_TAG_PARKING_AREA
A parking area.
@ SUMO_TAG_OVERHEAD_WIRE_SEGMENT
An overhead wire segment.
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
@ PARTLEFT
The link is a partial left direction.
@ RIGHT
The link is a (hard) right direction.
@ TURN
The link is a 180 degree turn.
@ LEFT
The link is a (hard) left direction.
@ STRAIGHT
The link is a straight direction.
@ TURN_LEFTHAND
The link is a 180 degree turn (left-hand network)
@ PARTRIGHT
The link is a partial right direction.
@ NODIR
The link has no direction (is a dead end link)
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_ZIPPER
This is an uncontrolled, zipper-merge link.
@ LCA_KEEPRIGHT
The action is due to the default of keeping right "Rechtsfahrgebot".
@ LCA_BLOCKED
blocked in all directions
@ LCA_URGENT
The action is urgent (to be defined by lc-model)
@ LCA_STAY
Needs to stay on the current lane.
@ LCA_SUBLANE
used by the sublane model
@ LCA_WANTS_LANECHANGE_OR_STAY
lane can change or stay
@ LCA_COOPERATIVE
The action is done to help someone else.
@ LCA_OVERLAPPING
The vehicle is blocked being overlapping.
@ LCA_LEFT
Wants go to the left.
@ LCA_STRATEGIC
The action is needed to follow the route (navigational lc)
@ LCA_TRACI
The action is due to a TraCI request.
@ LCA_SPEEDGAIN
The action is due to the wish to be faster (tactical lc)
@ LCA_RIGHT
Wants go to the right.
@ SUMO_ATTR_JM_STOPLINE_GAP_MINOR
@ SUMO_ATTR_JM_STOPLINE_CROSSING_GAP
@ SUMO_ATTR_JM_IGNORE_KEEPCLEAR_TIME
@ SUMO_ATTR_MAXIMUMPOWER
Maximum Power.
@ SUMO_ATTR_CF_IGNORE_IDS
@ SUMO_ATTR_JM_STOPLINE_GAP
@ SUMO_ATTR_JM_DRIVE_AFTER_RED_TIME
@ SUMO_ATTR_JM_DRIVE_AFTER_YELLOW_TIME
@ SUMO_ATTR_LCA_CONTRIGHT
@ SUMO_ATTR_CF_IGNORE_TYPES
@ SUMO_ATTR_ARRIVALPOS_RANDOMIZED
@ SUMO_ATTR_JM_IGNORE_JUNCTION_FOE_PROB
@ SUMO_ATTR_STATE
The state of a link.
@ SUMO_ATTR_JM_DRIVE_RED_SPEED
int gPrecision
the precision for floating point outputs
bool gDebugFlag1
global utility flags for debugging
const double INVALID_DOUBLE
invalid double
const double SUMO_const_laneWidth
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
#define SOFT_ASSERT(expr)
define SOFT_ASSERT raise an assertion in debug mode everywhere except on the windows test server
double getDoubleOptional(SumoXMLAttr attr, const double def) const
Returns the value for a given key with an optional default. SUMO_ATTR_MASS and SUMO_ATTR_FRONTSURFACE...
void setDynamicValues(const SUMOTime stopDuration, const bool parking, const SUMOTime waitingTime, const double angle)
Sets the values which change possibly in every simulation step and are relevant for emsssion calculat...
static double naviDegree(const double angle)
static double fromNaviDegree(const double angle)
Interface for lane-change models.
double getLaneChangeCompletion() const
Get the current lane change completion ratio.
MSLane * updateTargetLane()
bool hasBlueLight() const
const std::vector< double > & getShadowFurtherLanesPosLat() const
double getCommittedSpeed() const
virtual void resetSpeedLat()
double getManeuverDist() const
Returns the remaining unblocked distance for the current maneuver. (only used by sublane model)
int getLaneChangeDirection() const
return the direction of the current lane change maneuver
virtual void prepareStep()
void resetChanged()
reset the flag whether a vehicle already moved to false
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
virtual void saveState(OutputDevice &out) const
Save the state of the laneChangeModel.
void endLaneChangeManeuver(const MSMoveReminder::Notification reason=MSMoveReminder::NOTIFICATION_LANE_CHANGE)
void setNoShadowPartialOccupator(MSLane *lane)
MSLane * getTargetLane() const
Returns the lane the vehicle has committed to enter during a sublane lane change.
double getStrategicLookahead() const
SUMOTime remainingTime() const
Compute the remaining time until LC completion.
void setShadowApproachingInformation(MSLink *link) const
set approach information for the shadow vehicle
static MSAbstractLaneChangeModel * build(LaneChangeModel lcm, MSVehicle &vehicle)
Factory method for instantiating new lane changing models.
void changedToOpposite()
called when a vehicle changes between lanes in opposite directions
int getShadowDirection() const
return the direction in which the current shadow lane lies
virtual void loadState(const SUMOSAXAttributes &attrs)
Loads the state of the laneChangeModel from the given attributes.
double calcAngleOffset()
return the angle offset during a continuous change maneuver
void setPreviousAngleOffset(const double angleOffset)
set the angle offset of the previous time step
const std::vector< MSLane * > & getFurtherTargetLanes() const
virtual void resetState()
double getAngleOffset() const
return the angle offset resulting from lane change and sigma
const std::vector< MSLane * > & getShadowFurtherLanes() const
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
void removeShadowApproachingInformation() const
void setExtraImpatience(double value)
Sets routing behavior.
The base class for microscopic and mesoscopic vehicles.
double getMaxSpeed() const
Returns the maximum speed (the minimum of desired and technical maximum speed)
bool haveValidStopEdges(bool silent=false) const
check whether all stop.edge MSRouteIterators are valid and in order
virtual bool isSelected() const
whether this vehicle is selected in the GUI
std::list< MSStop > myStops
The vehicle's list of stops.
double getImpatience() const
Returns this vehicles impatience.
const std::vector< MSTransportable * > & getPersons() const
retrieve riding persons
virtual void initDevices()
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
void calculateArrivalParams(bool onInit)
(Re-)Calculates the arrival position and lane from the vehicle parameters
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
MSVehicleType * myType
This vehicle's type.
MoveReminderCont myMoveReminders
Currently relevant move reminders.
double myDepartPos
The real depart position.
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
void replaceParameter(const SUMOVehicleParameter *newParameter)
replace the vehicle parameter (deleting the old one)
double getChosenSpeedFactor() const
Returns the precomputed factor by which the driver wants to be faster than the speed limit.
std::vector< MSVehicleDevice * > myDevices
The devices this vehicle has.
virtual void addTransportable(MSTransportable *transportable)
Adds a person or container to this vehicle.
const SUMOVehicleParameter::Stop * getNextStopParameter() const
return parameters for the next stop (SUMOVehicle Interface)
virtual bool replaceRoute(ConstMSRoutePtr route, const std::string &info, bool onInit=false, int offset=0, bool addRouteStops=true, bool removeStops=true, std::string *msgReturn=nullptr)
Replaces the current route by the given one.
MSVehicleType & getSingularType()
Replaces the current vehicle type with a new one used by this vehicle only.
virtual void replaceVehicleType(MSVehicleType *type)
Replaces the current vehicle type by the one given.
double getLength() const
Returns the vehicle's length.
bool isParking() const
Returns whether the vehicle is parking.
MSParkingArea * getCurrentParkingArea()
get the current parking area stop or nullptr
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
int getPersonNumber() const
Returns the number of persons.
MSRouteIterator myCurrEdge
Iterator to current route-edge.
bool hasDeparted() const
Returns whether this vehicle has already departed.
ConstMSRoutePtr myRoute
This vehicle's route.
double getWidth() const
Returns the vehicle's width.
MSDevice_Transportable * myContainerDevice
The containers this vehicle may have.
const std::list< MSStop > & getStops() const
void addReminder(MSMoveReminder *rem, double pos=0)
Adds a MoveReminder dynamically.
SUMOTime getDeparture() const
Returns this vehicle's real departure time.
EnergyParams * getEmissionParameters() const
retrieve parameters for the energy consumption model
MSDevice_Transportable * myPersonDevice
The passengers this vehicle may have.
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
virtual void activateReminders(const MSMoveReminder::Notification reason, const MSLane *enteredLane=0)
"Activates" all current move reminder
const MSStop & getNextStop() const
@ ROUTE_START_INVALID_LANE
@ ROUTE_START_INVALID_PERMISSIONS
void addStops(const bool ignoreStopErrors, MSRouteIterator *searchStart=nullptr, bool addRouteStops=true)
Adds stops to the built vehicle.
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
MSParkingArea * getNextParkingArea()
get the upcoming parking area stop or nullptr
int myArrivalLane
The destination lane where the vehicle stops.
SUMOTime myDeparture
The real departure time.
bool isStoppedTriggered() const
Returns whether the vehicle is on a triggered stop.
std::vector< SUMOVehicleParameter::Stop > myPastStops
The list of stops that the vehicle has already reached.
void onDepart()
Called when the vehicle is inserted into the network.
virtual bool addTraciStop(SUMOVehicleParameter::Stop stop, std::string &errorMsg)
const MSRoute & getRoute() const
Returns the current route.
int getRoutePosition() const
return index of edge within route
bool replaceParkingArea(MSParkingArea *parkingArea, std::string &errorMsg)
replace the current parking area stop with a new stop with merge duration
static const SUMOTime NOT_YET_DEPARTED
bool myAmRegisteredAsWaiting
Whether this vehicle is registered as waiting for a person or container (for deadlock-recognition)
SUMOAbstractRouter< MSEdge, SUMOVehicle > & getRouterTT() const
EnergyParams * myEnergyParams
The emission parameters this vehicle may have.
const SUMOVehicleParameter * myParameter
This vehicle's parameter.
int myRouteValidity
status of the current vehicle route
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
MSDevice * getDevice(const std::type_info &type) const
Returns a device of the given type if it exists, nullptr otherwise.
int myNumberReroutes
The number of reroutings.
double myArrivalPos
The position on the destination lane where the vehicle stops.
virtual void saveState(OutputDevice &out)
Saves the (common) state of a vehicle.
double myOdometer
A simple odometer to keep track of the length of the route already driven.
int getContainerNumber() const
Returns the number of containers.
bool replaceRouteEdges(ConstMSEdgeVector &edges, double cost, double savings, const std::string &info, bool onInit=false, bool check=false, bool removeStops=true, std::string *msgReturn=nullptr)
Replaces the current route by the given edges.
The car-following model abstraction.
double estimateSpeedAfterDistance(const double dist, const double v, const double accel) const
virtual double maxNextSpeed(double speed, const MSVehicle *const veh) const
Returns the maximum speed given the current speed.
virtual double minNextSpeedEmergency(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed after emergency braking, given the current speed (depends on the numerical ...
virtual VehicleVariables * createVehicleVariables() const
Returns model specific values which are stored inside a vehicle and must be used with casting.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
SUMOTime getStartupDelay() const
Get the vehicle type's startupDelay.
double getMinimalArrivalSpeed(double dist, double currentSpeed) const
Computes the minimal possible arrival speed after covering a given distance.
virtual void setHeadwayTime(double headwayTime)
Sets a new value for desired headway [s].
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed without a leader.
virtual double minNextSpeed(double speed, const MSVehicle *const veh=0) const
Returns the minimum speed given the current speed (depends on the numerical update scheme and its ste...
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage....
SUMOTime getMinimalArrivalTime(double dist, double currentSpeed, double arrivalSpeed) const
Computes the minimal time needed to cover a distance given the desired speed at arrival.
virtual double finalizeSpeed(MSVehicle *const veh, double vPos) const
Applies interaction with stops and lane changing model influences. Called at most once per simulation...
@ FUTURE
the return value is used for calculating future speeds
@ CURRENT_WAIT
the return value is used for calculating junction stop speeds
double getApparentDecel() const
Get the vehicle type's apparent deceleration [m/s^2] (the one regarded by its followers.
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
virtual double maximumLaneSpeedCF(const MSVehicle *const veh, double maxSpeed, double maxSpeedLane) const
Returns the maximum velocity the CF-model wants to achieve in the next step.
double maximumSafeStopSpeed(double gap, double decel, double currentSpeed, bool onInsertion=false, double headway=-1, bool relaxEmergency=true) const
Returns the maximum next velocity for stopping within gap.
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double getMinimalArrivalSpeedEuler(double dist, double currentSpeed) const
Computes the minimal possible arrival speed after covering a given distance for Euler update.
virtual double followSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0, const CalcReason usage=CalcReason::CURRENT) const =0
Computes the vehicle's follow speed (no dawdling)
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
virtual double getHeadwayTime() const
Get the driver's desired headway [s].
The ToC Device controls transition of control between automated and manual driving.
std::shared_ptr< MSSimpleDriverState > getDriverState() const
return internal state
void update()
update internal state
A device which collects info on the vehicle trip (mainly on departure and arrival)
double consumption(SUMOVehicle &veh, double a, double newSpeed)
return energy consumption in Wh (power multiplied by TS)
void setConsum(const double consumption)
double acceleration(SUMOVehicle &veh, double power, double oldSpeed)
double getConsum() const
Get consum.
A device which collects info on current friction Coefficient on the road.
double getMeasuredFriction()
A device which collects info on the vehicle trip (mainly on departure and arrival)
A device which collects info on the vehicle trip (mainly on departure and arrival)
void cancelCurrentCustomers()
remove the persons the taxi is currently waiting for from reservations
bool notifyMove(SUMOTrafficObject &veh, double oldPos, double newPos, double newSpeed)
Checks whether the vehicle is at a stop and transportable action is needed.
bool anyLeavingAtStop(const MSStop &stop) const
void transferAtSplitOrJoin(MSBaseVehicle *otherVeh)
transfers transportables that want to continue in the other train part (without boarding/loading dela...
void checkCollisionForInactive(MSLane *l)
trigger collision checking for inactive lane
A road/street connecting two junctions.
static void clear()
Clears the dictionary.
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
const MSEdge * getOppositeEdge() const
Returns the opposite direction edge if on exists else a nullptr.
bool isFringe() const
return whether this edge is at the fringe of the network
const MSEdge * getNormalSuccessor() const
if this edge is an internal edge, return its first normal successor, otherwise the edge itself
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Get the allowed lanes to reach the destination-edge.
const MSEdge * getBidiEdge() const
return opposite superposable/congruent edge, if it exist and 0 else
bool isNormal() const
return whether this edge is an internal edge
double getSpeedLimit() const
Returns the speed limit of the edge @caution The speed limit of the first lane is retured; should pro...
bool hasChangeProhibitions(SUMOVehicleClass svc, int index) const
return whether this edge prohibits changing for the given vClass when starting on the given lane inde...
const MSJunction * getToJunction() const
const MSJunction * getFromJunction() const
double getMinimumTravelTime(const SUMOVehicle *const veh) const
returns the minimum travel time for the given vehicle
bool isRoundabout() const
bool isInternal() const
return whether this edge is an internal edge
double getWidth() const
Returns the edges's width (sum over all lanes)
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
void addWaiting(SUMOVehicle *vehicle) const
Adds a vehicle to the list of waiting vehicles.
const MSEdge * getInternalFollowingEdge(const MSEdge *followerAfterInternal, SUMOVehicleClass vClass) const
void removeWaiting(const SUMOVehicle *vehicle) const
Removes a vehicle from the list of waiting vehicles.
const MSEdgeVector & getSuccessors(SUMOVehicleClass vClass=SVC_IGNORING) const
Returns the following edges, restricted by vClass.
static bool gModelParkingManoeuver
whether parking simulation includes manoeuver time and any associated lane blocking
static bool gUseStopStarted
static SUMOTime gStartupWaitThreshold
The minimum waiting time before applying startupDelay.
static double gTLSYellowMinDecel
The minimum deceleration at a yellow traffic light (only overruled by emergencyDecel)
static double gLateralResolution
static bool gSemiImplicitEulerUpdate
static bool gLefthand
Whether lefthand-drive is being simulated.
static bool gSublane
whether sublane simulation is enabled (sublane model or continuous lanechanging)
static SUMOTime gLaneChangeDuration
static double gEmergencyDecelWarningThreshold
threshold for warning about strong deceleration
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
void add(SUMOVehicle *veh)
Adds a single vehicle for departure.
virtual const MSJunctionLogic * getLogic() const
virtual const MSLogicJunction::LinkBits & getResponseFor(int linkIndex) const
Returns the response for the given link.
Representation of a lane in the micro simulation.
std::vector< StopWatch< std::chrono::nanoseconds > > & getStopWatch()
const std::vector< MSMoveReminder * > & getMoveReminders() const
Return the list of this lane's move reminders.
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
double getBruttoVehLenSum() const
Returns the sum of lengths of vehicles, including their minGaps, which were on the lane during the la...
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
std::vector< MSVehicle * > VehCont
Container for vehicles.
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
MSLane * getCanonicalPredecessorLane() const
double getLength() const
Returns the lane's length.
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
bool allowsVehicleClass(SUMOVehicleClass vclass) const
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
double getRightSideOnEdge() const
bool hasPedestrians() const
whether the lane has pedestrians on it
int getIndex() const
Returns the lane's index.
MSLane * getCanonicalSuccessorLane() const
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double getCenterOnEdge() const
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
double interpolateLanePosToGeometryPos(double lanePos) const
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
virtual const PositionVector & getShape(bool) const
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
MSEdge & getEdge() const
Returns the lane's edge.
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
static CollisionAction getCollisionAction()
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
void fixOppositeGaps(bool isFollower)
subtract vehicle length from all gaps if the leader vehicle is driving in the opposite direction
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
void setSublaneOffset(int offset)
set number of sublanes by which to shift positions
void removeOpposite(const MSLane *lane)
remove vehicles that are driving in the opposite direction (fully or partially) on the given lane
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0.)
virtual std::string toString() const
print a debugging representation
virtual void clear()
discard all information
int getSublaneOffset() const
void getSubLanes(const MSVehicle *veh, double latOffset, int &rightmost, int &leftmost) const
bool fromInternalLane() const
return whether the fromLane of this link is an internal lane
bool isIndirect() const
whether this link is the start of an indirect turn
const MSLane * getInternalLaneBefore() const
return myInternalLaneBefore (always 0 when compiled without internal lanes)
LinkState getState() const
Returns the current state of the link.
bool hasApproachingFoe(SUMOTime arrivalTime, SUMOTime leaveTime, double speed, double decel) const
Returns the information whether a vehicle is approaching on one of the link's foe streams.
MSJunction * getJunction() const
void setApproaching(const SUMOVehicle *approaching, const SUMOTime arrivalTime, const double arrivalSpeed, const double leaveSpeed, const bool setRequest, const double arrivalSpeedBraking, const SUMOTime waitingTime, double dist, double latOffset)
Sets the information about an approaching vehicle.
SUMOTime getLastStateChange() const
MSLane * getLane() const
Returns the connected lane.
bool opened(SUMOTime arrivalTime, double arrivalSpeed, double leaveSpeed, double vehicleLength, double impatience, double decel, SUMOTime waitingTime, double posLat=0, BlockingFoes *collectFoes=nullptr, bool ignoreRed=false, const SUMOTrafficObject *ego=nullptr, double dist=-1) const
Returns the information whether the link may be passed.
bool isConflictEntryLink() const
return whether this link enters the conflict area (not a continuation link)
int getIndex() const
Returns the respond index (for visualization)
bool havePriority() const
Returns whether this link is a major link.
const LinkLeaders getLeaderInfo(const MSVehicle *ego, double dist, std::vector< const MSPerson * > *collectBlockers=0, bool isShadowLink=false) const
Returns all potential link leaders (vehicles on foeLanes) Valid during the planMove() phase.
bool isEntryLink() const
return whether the toLane of this link is an internal lane and fromLane is a normal lane
const MSLane * getLaneBefore() const
return the internalLaneBefore if it exists and the laneBefore otherwise
bool isInternalJunctionLink() const
return whether the fromLane and the toLane of this link are internal lanes
bool isExitLink() const
return whether the fromLane of this link is an internal lane and toLane is a normal lane
std::vector< LinkLeader > LinkLeaders
MSLane * getViaLane() const
Returns the following inner lane.
std::string getDescription() const
get string description for this link
bool hasFoes() const
Returns whether this link belongs to a junction where more than one edge is incoming.
const MSLink * getCorrespondingEntryLink() const
returns the corresponding entry link for exitLinks to a junction.
void removeApproaching(const SUMOVehicle *veh)
removes the vehicle from myApproachingVehicles
bool isExitLinkAfterInternalJunction() const
return whether the fromLane of this link is an internal lane and its incoming lane is also an interna...
MSLink * getParallelLink(int direction) const
return the link that is parallel to this lane or 0
MSLane * getViaLaneOrLane() const
return the via lane if it exists and the lane otherwise
std::vector< const SUMOTrafficObject * > BlockingFoes
double getLateralShift() const
return lateral shift that must be applied when passing this link
double getFoeVisibilityDistance() const
Returns the distance on the approaching lane from which an approaching vehicle is able to see all rel...
bool lastWasContMajor() const
whether this is a link past an internal junction which currently has priority
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
double getZipperSpeed(const MSVehicle *ego, const double dist, double vSafe, SUMOTime arrivalTime, const BlockingFoes *foes) const
return the speed at which ego vehicle must approach the zipper link
MSLink * getOppositeDirectionLink() const
return the link that is the opposite entry link to this one
LinkDirection getDirection() const
Returns the direction the vehicle passing this link take.
bool keepClear() const
whether the junction after this link must be kept clear
bool haveRed() const
Returns whether this link is blocked by a red (or redyellow) traffic light.
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_TELEPORT_ARRIVED
The vehicle was teleported out of the net.
@ NOTIFICATION_PARKING_REROUTE
The vehicle needs another parking area.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
@ NOTIFICATION_LANE_CHANGE
The vehicle changes lanes (micro only)
@ NOTIFICATION_VAPORIZED_VAPORIZER
The vehicle got vaporized with a vaporizer.
@ NOTIFICATION_JUNCTION
The vehicle arrived at a junction.
@ NOTIFICATION_PARKING
The vehicle starts or ends parking.
@ NOTIFICATION_VAPORIZED_COLLISION
The vehicle got removed by a collision.
@ NOTIFICATION_LOAD_STATE
The vehicle has been loaded from a state file.
@ NOTIFICATION_TELEPORT
The vehicle is being teleported.
@ NOTIFICATION_TELEPORT_CONTINUATION
The vehicle continues being teleported past an edge.
The simulated network and simulation perfomer.
void removeVehicleStateListener(VehicleStateListener *listener)
Removes a vehicle states listener.
VehicleState
Definition of a vehicle state.
@ STARTING_STOP
The vehicles starts to stop.
@ STARTING_PARKING
The vehicles starts to park.
@ STARTING_TELEPORT
The vehicle started to teleport.
@ ENDING_STOP
The vehicle ends to stop.
@ ARRIVED
The vehicle arrived at his destination (is deleted)
@ EMERGENCYSTOP
The vehicle had to brake harder than permitted.
@ MANEUVERING
Vehicle maneuvering either entering or exiting a parking space.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
virtual MSTransportableControl & getContainerControl()
Returns the container control.
std::string getStoppingPlaceID(const MSLane *lane, const double pos, const SumoXMLTag category) const
Returns the stop of the given category close to the given position.
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
static bool hasInstance()
Returns whether the network was already constructed.
MSStoppingPlace * getStoppingPlace(const std::string &id, const SumoXMLTag category) const
Returns the named stopping place of the given category.
void addVehicleStateListener(VehicleStateListener *listener)
Adds a vehicle states listener.
bool hasContainers() const
Returns whether containers are simulated.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
bool hasPersons() const
Returns whether persons are simulated.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
MSEdgeControl & getEdgeControl()
Returns the edge control.
bool hasElevation() const
return whether the network contains elevation data
static const double SAFETY_GAP
A lane area vehicles can halt at.
int getOccupancyIncludingReservations(const SUMOVehicle *forVehicle) const
void leaveFrom(SUMOVehicle *what)
Called if a vehicle leaves this stop.
int getCapacity() const
Returns the area capacity.
void enter(SUMOVehicle *veh)
Called if a vehicle enters this stop.
int getLotIndex(const SUMOVehicle *veh) const
compute lot for this vehicle
int getLastFreeLotAngle() const
Return the angle of myLastFreeLot - the next parking lot only expected to be called after we have est...
bool parkOnRoad() const
whether vehicles park on the road
double getLastFreePosWithReservation(SUMOTime t, const SUMOVehicle &forVehicle, double brakePos)
Returns the last free position on this stop including reservations from the current lane and time ste...
double getLastFreeLotGUIAngle() const
Return the GUI angle of myLastFreeLot - the angle the GUI uses to rotate into the next parking lot as...
int getManoeuverAngle(const SUMOVehicle &forVehicle) const
Return the manoeuver angle of the lot where the vehicle is parked.
int getOccupancy() const
Returns the area occupancy.
double getGUIAngle(const SUMOVehicle &forVehicle) const
Return the GUI angle of the lot where the vehicle is parked.
void notifyApproach(const MSLink *link)
switch rail signal to active
static MSRailSignalControl & getInstance()
const ConstMSEdgeVector & getEdges() const
const MSEdge * getLastEdge() const
returns the destination edge
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
const MSLane * lane
The lane to stop at (microsim only)
bool triggered
whether an arriving person lets the vehicle continue
bool containerTriggered
whether an arriving container lets the vehicle continue
SUMOTime timeToLoadNextContainer
The time at which the vehicle is able to load another container.
MSStoppingPlace * containerstop
(Optional) container stop if one is assigned to the stop
double getSpeed() const
return speed for passing waypoint / skipping on-demand stop
bool joinTriggered
whether coupling another vehicle (train) the vehicle continue
bool isOpposite
whether this an opposite-direction stop
SUMOTime getMinDuration(SUMOTime time) const
return minimum stop duration when starting stop at time
int numExpectedContainer
The number of still expected containers.
bool reached
Information whether the stop has been reached.
MSRouteIterator edge
The edge in the route to stop at.
SUMOTime timeToBoardNextPerson
The time at which the vehicle is able to board another person.
bool skipOnDemand
whether the decision to skip this stop has been made
const MSEdge * getEdge() const
double getReachedThreshold() const
return startPos taking into account opposite stopping
SUMOTime endBoarding
the maximum time at which persons may board this vehicle
double getEndPos(const SUMOVehicle &veh) const
return halting position for upcoming stop;
int numExpectedPerson
The number of still expected persons.
MSParkingArea * parkingarea
(Optional) parkingArea if one is assigned to the stop
bool startedFromState
whether the 'started' value was loaded from simulaton state
MSStoppingPlace * chargingStation
(Optional) charging station if one is assigned to the stop
SUMOTime duration
The stopping duration.
SUMOTime getUntil() const
return until / ended time
const SUMOVehicleParameter::Stop pars
The stop parameter.
MSStoppingPlace * busstop
(Optional) bus stop if one is assigned to the stop
void stopBlocked(const SUMOVehicle *veh, SUMOTime time)
void stopNotStarted(const SUMOVehicle *veh)
void stopStarted(const SUMOVehicle *veh, int numPersons, int numContainers, SUMOTime time)
void stopEnded(const SUMOVehicle *veh, const SUMOVehicleParameter::Stop &stop, const std::string &laneOrEdgeID, bool simEnd=false)
static MSStopOut * getInstance()
double getBeginLanePosition() const
Returns the begin position of this stop.
bool fits(double pos, const SUMOVehicle &veh) const
return whether the given vehicle fits at the given position
double getEndLanePosition() const
Returns the end position of this stop.
void enter(SUMOVehicle *veh, bool parking)
Called if a vehicle enters this stop.
const MSLane & getLane() const
Returns the lane this stop is located at.
void leaveFrom(SUMOVehicle *what)
Called if a vehicle leaves this stop.
bool hasAnyWaiting(const MSEdge *edge, SUMOVehicle *vehicle) const
check whether any transportables are waiting for the given vehicle
bool loadAnyWaiting(const MSEdge *edge, SUMOVehicle *vehicle, SUMOTime &timeToLoadNext, SUMOTime &stopDuration, MSTransportable *const force=nullptr)
load any applicable transportables Loads any person / container that is waiting on that edge for the ...
bool isPerson() const
Whether it is a person.
A static instance of this class in GapControlState deactivates gap control for vehicles whose referen...
void vehicleStateChanged(const SUMOVehicle *const vehicle, MSNet::VehicleState to, const std::string &info="")
Called if a vehicle changes its state.
Changes the wished vehicle speed / lanes.
void setLaneChangeMode(int value)
Sets lane changing behavior.
TraciLaneChangePriority myTraciLaneChangePriority
flags for determining the priority of traci lane change requests
bool getEmergencyBrakeRedLight() const
Returns whether red lights shall be a reason to brake.
SUMOTime getLaneTimeLineEnd()
void adaptLaneTimeLine(int indexShift)
Adapts lane timeline when moving to a new lane and the lane index changes.
void setRemoteControlled(Position xyPos, MSLane *l, double pos, double posLat, double angle, int edgeOffset, const ConstMSEdgeVector &route, SUMOTime t)
bool isRemoteAffected(SUMOTime t) const
int getSpeedMode() const
return the current speed mode
void deactivateGapController()
Deactivates the gap control.
void setSpeedMode(int speedMode)
Sets speed-constraining behaviors.
std::shared_ptr< GapControlState > myGapControlState
The gap control state.
bool myConsiderMaxDeceleration
Whether the maximum deceleration shall be regarded.
void setLaneTimeLine(const std::vector< std::pair< SUMOTime, int > > &laneTimeLine)
Sets a new lane timeline.
bool myRespectJunctionLeaderPriority
Whether the junction priority rules are respected (within)
void setOriginalSpeed(double speed)
Stores the originally longitudinal speed.
double myOriginalSpeed
The velocity before influence.
bool myConsiderSpeedLimit
Whether the speed limit shall be regarded.
double implicitDeltaPosRemote(const MSVehicle *veh)
return the change in longitudinal position that is implicit in the new remote position
double implicitSpeedRemote(const MSVehicle *veh, double oldSpeed)
return the speed that is implicit in the new remote position
void postProcessRemoteControl(MSVehicle *v)
update position from remote control
double gapControlSpeed(SUMOTime currentTime, const SUMOVehicle *veh, double speed, double vSafe, double vMin, double vMax)
Applies gap control logic on the speed.
void setSublaneChange(double latDist)
Sets a new sublane-change request.
double getOriginalSpeed() const
Returns the originally longitudinal speed to use.
SUMOTime myLastRemoteAccess
bool getRespectJunctionLeaderPriority() const
Returns whether junction priority rules within the junction shall be respected (concerns vehicles wit...
LaneChangeMode myStrategicLC
lane changing which is necessary to follow the current route
LaneChangeMode mySpeedGainLC
lane changing to travel with higher speed
void init()
Static initalization.
LaneChangeMode mySublaneLC
changing to the prefered lateral alignment
bool getRespectJunctionPriority() const
Returns whether junction priority rules shall be respected (concerns approaching vehicles outside the...
static void cleanup()
Static cleanup.
int getLaneChangeMode() const
return the current lane change mode
SUMOTime getLaneTimeLineDuration()
double influenceSpeed(SUMOTime currentTime, double speed, double vSafe, double vMin, double vMax)
Applies stored velocity information on the speed to use.
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
bool myConsiderSafeVelocity
Whether the safe velocity shall be regarded.
bool mySpeedAdaptationStarted
Whether influencing the speed has already started.
void setSignals(int signals)
double myLatDist
The requested lateral change.
bool considerSpeedLimit() const
Returns whether speed limits shall be considered.
bool myEmergencyBrakeRedLight
Whether red lights are a reason to brake.
LaneChangeMode myRightDriveLC
changing to the rightmost lane
void setSpeedTimeLine(const std::vector< std::pair< SUMOTime, double > > &speedTimeLine)
Sets a new velocity timeline.
void updateRemoteControlRoute(MSVehicle *v)
update route if provided by remote control
SUMOTime getLastAccessTimeStep() const
bool myConsiderMaxAcceleration
Whether the maximum acceleration shall be regarded.
LaneChangeMode myCooperativeLC
lane changing with the intent to help other vehicles
bool isRemoteControlled() const
bool myRespectJunctionPriority
Whether the junction priority rules are respected (approaching)
int influenceChangeDecision(const SUMOTime currentTime, const MSEdge ¤tEdge, const int currentLaneIndex, int state)
Applies stored LaneChangeMode information and laneTimeLine.
void activateGapController(double originalTau, double newTimeHeadway, double newSpaceHeadway, double duration, double changeRate, double maxDecel, MSVehicle *refVeh=nullptr)
Activates the gap control with the given parameters,.
Container for manouevering time associated with stopping.
SUMOTime myManoeuvreCompleteTime
Time at which this manoeuvre should complete.
MSVehicle::ManoeuvreType getManoeuvreType() const
Accessor (get) for manoeuvre type.
std::string myManoeuvreStop
The name of the stop associated with the Manoeuvre - for debug output.
bool manoeuvreIsComplete() const
Check if any manoeuver is ongoing and whether the completion time is beyond currentTime.
bool configureExitManoeuvre(MSVehicle *veh)
Setup the myManoeuvre for exiting (Sets completion time and manoeuvre type)
void setManoeuvreType(const MSVehicle::ManoeuvreType mType)
Accessor (set) for manoeuvre type.
Manoeuvre & operator=(const Manoeuvre &manoeuvre)
Assignment operator.
ManoeuvreType myManoeuvreType
Manoeuvre type - currently entry, exit or none.
double getGUIIncrement() const
Accessor for GUI rotation step when parking (radians)
SUMOTime myManoeuvreStartTime
Time at which the Manoeuvre for this stop started.
bool operator!=(const Manoeuvre &manoeuvre)
Operator !=.
bool entryManoeuvreIsComplete(MSVehicle *veh)
Configure an entry manoeuvre if nothing is configured - otherwise check if complete.
bool manoeuvreIsComplete(const ManoeuvreType checkType) const
Check if specific manoeuver is ongoing and whether the completion time is beyond currentTime.
bool configureEntryManoeuvre(MSVehicle *veh)
Setup the entry manoeuvre for this vehicle (Sets completion time and manoeuvre type)
Container that holds the vehicles driving state (position+speed).
double myPosLat
the stored lateral position
State(double pos, double speed, double posLat, double backPos, double previousSpeed)
Constructor.
double myPreviousSpeed
the speed at the begin of the previous time step
double myPos
the stored position
bool operator!=(const State &state)
Operator !=.
double mySpeed
the stored speed (should be >=0 at any time)
State & operator=(const State &state)
Assignment operator.
double pos() const
Position of this state.
double myBackPos
the stored back position
void passTime(SUMOTime dt, bool waiting)
const std::string getState() const
SUMOTime cumulatedWaitingTime(SUMOTime memory=-1) const
void setState(const std::string &state)
WaitingTimeCollector(SUMOTime memory=MSGlobals::gWaitingTimeMemory)
Constructor.
void registerEmergencyStop()
register emergency stop
SUMOVehicle * getVehicle(const std::string &id) const
Returns the vehicle with the given id.
void registerStopEnded()
register emergency stop
void registerEmergencyBraking()
register emergency stop
void removeVType(const MSVehicleType *vehType)
void registerOneWaiting()
increases the count of vehicles waiting for a transport to allow recognition of person / container re...
void unregisterOneWaiting()
decreases the count of vehicles waiting for a transport to allow recognition of person / container re...
void registerStopStarted()
register emergency stop
Abstract in-vehicle device.
Representation of a vehicle in the micro simulation.
void setManoeuvreType(const MSVehicle::ManoeuvreType mType)
accessor function to myManoeuvre equivalent
TraciLaneChangePriority
modes for prioritizing traci lane change requests
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
bool wasRemoteControlled(SUMOTime lookBack=DELTA_T) const
Returns the information whether the vehicle is fully controlled via TraCI within the lookBack time.
void processLinkApproaches(double &vSafe, double &vSafeMin, double &vSafeMinDist)
This method iterates through the driveprocess items for the vehicle and adapts the given in/out param...
const MSLane * getPreviousLane(const MSLane *current, int &furtherIndex) const
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void checkRewindLinkLanes(const double lengthsInFront, DriveItemVector &lfLinks) const
runs heuristic for keeping the intersection clear in case of downstream jamming
bool willStop() const
Returns whether the vehicle will stop on the current edge.
bool hasDriverState() const
Whether this vehicle is equipped with a MSDriverState.
static int nextLinkPriority(const std::vector< MSLane * > &conts)
get a numerical value for the priority of the upcoming link
double getTimeGapOnLane() const
Returns the time gap in seconds to the leader of the vehicle on the same lane.
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool myAmIdling
Whether the vehicle is trying to enter the network (eg after parking so engine is running)
SUMOTime myWaitingTime
The time the vehicle waits (is not faster than 0.1m/s) in seconds.
double getStopDelay() const
Returns the public transport stop delay in seconds.
double computeAngle() const
compute the current vehicle angle
double myTimeLoss
the time loss in seconds due to driving with less than maximum speed
SUMOTime myLastActionTime
Action offset (actions are taken at time myActionOffset + N*getActionStepLength()) Initialized to 0,...
ConstMSEdgeVector::const_iterator getRerouteOrigin() const
Returns the starting point for reroutes (usually the current edge)
bool hasArrivedInternal(bool oppositeTransformed=true) const
Returns whether this vehicle has already arived (reached the arrivalPosition on its final edge) metho...
double getFriction() const
Returns the current friction on the road as perceived by the friction device.
bool ignoreFoe(const SUMOTrafficObject *foe) const
decide whether a given foe object may be ignored
void boardTransportables(MSStop &stop)
board persons and load transportables at the given stop
const std::vector< const MSLane * > getUpcomingLanesUntil(double distance) const
Returns the upcoming (best followed by default 0) sequence of lanes to continue the route starting at...
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
void adaptLaneEntering2MoveReminder(const MSLane &enteredLane)
Adapts the vehicle's entering of a new lane.
void addTransportable(MSTransportable *transportable)
Adds a person or container to this vehicle.
SUMOTime myJunctionConflictEntryTime
double getLeftSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brakeForOverlap(const MSLink *link, const MSLane *lane) const
handle with transitions
void workOnMoveReminders(double oldPos, double newPos, double newSpeed)
Processes active move reminder.
bool isStoppedOnLane() const
double getDistanceToPosition(double destPos, const MSLane *destLane) const
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
double myAcceleration
The current acceleration after dawdling in m/s.
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
void cleanupFurtherLanes()
remove vehicle from further lanes (on leaving the network)
void adaptToLeaders(const MSLeaderInfo &ahead, double latOffset, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass) const
const MSLane * getBackLane() const
Returns the lane the where the rear of the object is currently at.
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
double getBackPositionOnLane() const
Get the vehicle's position relative to its current lane.
void setPreviousSpeed(double prevSpeed, double prevAcceleration)
Sets the influenced previous speed.
SUMOTime getArrivalTime(SUMOTime t, double seen, double v, double arrivalSpeed) const
double getAccumulatedWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s) within the last millisecs.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
virtual ~MSVehicle()
Destructor.
void processLaneAdvances(std::vector< MSLane * > &passedLanes, std::string &emergencyReason)
This method checks if the vehicle has advanced over one or several lanes along its route and triggers...
MSAbstractLaneChangeModel & getLaneChangeModel()
void setEmergencyBlueLight(SUMOTime currentTime)
sets the blue flashing light for emergency vehicles
bool isActionStep(SUMOTime t) const
Returns whether the next simulation step will be an action point for the vehicle.
MSAbstractLaneChangeModel * myLaneChangeModel
Position getPositionAlongBestLanes(double offset) const
Return the (x,y)-position, which the vehicle would reach if it continued along its best continuation ...
bool hasValidRouteStart(std::string &msg)
checks wether the vehicle can depart on the first edge
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
std::vector< MSLane * > myFurtherLanes
The information into which lanes the vehicle laps into.
bool signalSet(int which) const
Returns whether the given signal is on.
MSCFModel::VehicleVariables * myCFVariables
The per vehicle variables of the car following model.
bool betterContinuation(const LaneQ *bestConnectedNext, const LaneQ &m) const
comparison between different continuations from the same lane
bool addTraciStop(SUMOVehicleParameter::Stop stop, std::string &errorMsg)
void checkLinkLeaderCurrentAndParallel(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest) const
checks for link leaders of the current link as well as the parallel link (if there is one)
void planMoveInternal(const SUMOTime t, MSLeaderInfo ahead, DriveItemVector &lfLinks, double &myStopDist, std::pair< double, const MSLink * > &myNextTurn) const
std::pair< double, const MSLink * > myNextTurn
the upcoming turn for the vehicle
double getDistanceToLeaveJunction() const
get the distance from the start of this lane to the start of the next normal lane (or 0 if this lane ...
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double getMaxSpeedOnLane() const
Returns the maximal speed for the vehicle on its current lane (including speed factor and deviation,...
bool isRemoteControlled() const
Returns the information whether the vehicle is fully controlled via TraCI.
bool myAmOnNet
Whether the vehicle is on the network (not parking, teleported, vaporized, or arrived)
void enterLaneAtMove(MSLane *enteredLane, bool onTeleporting=false)
Update when the vehicle enters a new lane in the move step.
void adaptBestLanesOccupation(int laneIndex, double density)
update occupation from MSLaneChanger
std::pair< double, double > estimateTimeToNextStop() const
return time (s) and distance to the next stop
double accelThresholdForWaiting() const
maximum acceleration to consider a vehicle as 'waiting' at low speed
void setAngle(double angle, bool straightenFurther=false)
Set a custom vehicle angle in rad, optionally updates furtherLanePosLat.
std::vector< LaneQ >::iterator myCurrentLaneInBestLanes
void setApproachingForAllLinks()
Register junction approaches for all link items in the current plan.
double getDeltaPos(const double accel) const
calculates the distance covered in the next integration step given an acceleration and assuming the c...
const MSLane * myLastBestLanesInternalLane
void updateOccupancyAndCurrentBestLane(const MSLane *startLane)
updates LaneQ::nextOccupation and myCurrentLaneInBestLanes
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
WaitingTimeCollector myWaitingTimeCollector
void setRemoteState(Position xyPos)
sets position outside the road network
void fixPosition()
repair errors in vehicle position after changing between internal edges
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
double getSpeedWithoutTraciInfluence() const
Returns the uninfluenced velocity.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
ManoeuvreType
flag identifying which, if any, manoeuvre is in progress
@ MANOEUVRE_ENTRY
Manoeuvre into stopping place.
@ MANOEUVRE_NONE
not manouevring
@ MANOEUVRE_EXIT
Manoeuvre out of stopping place.
const MSEdge * getNextEdgePtr() const
returns the next edge (possibly an internal edge)
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
void setBrakingSignals(double vNext)
sets the braking lights on/off
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
const MSEdge * myLastBestLanesEdge
bool ignoreCollision() const
whether this vehicle is except from collision checks
Influencer * myInfluencer
An instance of a velocity/lane influencing instance; built in "getInfluencer".
void saveState(OutputDevice &out)
Saves the states of a vehicle.
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
void planMove(const SUMOTime t, const MSLeaderInfo &ahead, const double lengthsInFront)
Compute safe velocities for the upcoming lanes based on positions and speeds from the last time step....
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double lateralDistanceToLane(const int offset) const
Get the minimal lateral distance required to move fully onto the lane at given offset.
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
void leaveLaneBack(const MSMoveReminder::Notification reason, const MSLane *leftLane)
Update of reminders if vehicle back leaves a lane during (during forward movement.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
std::vector< DriveProcessItem > DriveItemVector
Container for used Links/visited Lanes during planMove() and executeMove.
void interpolateLateralZ(Position &pos, double offset, double posLat) const
perform lateral z interpolation in elevated networks
void setBlinkerInformation()
sets the blue flashing light for emergency vehicles
const MSEdge * getCurrentEdge() const
Returns the edge the vehicle is currently at (possibly an internal edge or nullptr)
void adaptToLeaderDistance(const MSLeaderDistanceInfo &ahead, double latOffset, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
DriveItemVector::iterator myNextDriveItem
iterator pointing to the next item in myLFLinkLanes
bool unsafeLinkAhead(const MSLane *lane, double zipperDist) const
whether the vehicle may safely move to the given lane with regard to upcoming links
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
const MSLink * myHaveStoppedFor
bool isIdling() const
Returns whether a sim vehicle is waiting to enter a lane (after parking has completed)
std::shared_ptr< MSSimpleDriverState > getDriverState() const
Returns the vehicle driver's state.
void removeApproachingInformation(const DriveItemVector &lfLinks) const
unregister approach from all upcoming links
void replaceVehicleType(MSVehicleType *type)
Replaces the current vehicle type by the one given.
SUMOTime myJunctionEntryTimeNeverYield
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool rerouteParkingArea(const std::string &parkingAreaID, std::string &errorMsg)
bool hasArrived() const
Returns whether this vehicle has already arived (reached the arrivalPosition on its final edge)
void switchOffSignal(int signal)
Switches the given signal off.
double getStopArrivalDelay() const
Returns the estimated public transport stop arrival delay in seconds.
int mySignals
State of things of the vehicle that can be on or off.
bool setExitManoeuvre()
accessor function to myManoeuvre equivalent
bool isOppositeLane(const MSLane *lane) const
whether the give lane is reverse direction of the current route or not
double myStopDist
distance to the next stop or doubleMax if there is none
Signalling
Some boolean values which describe the state of some vehicle parts.
@ VEH_SIGNAL_BLINKER_RIGHT
Right blinker lights are switched on.
@ VEH_SIGNAL_BRAKELIGHT
The brake lights are on.
@ VEH_SIGNAL_EMERGENCY_BLUE
A blue emergency light is on.
@ VEH_SIGNAL_BLINKER_LEFT
Left blinker lights are switched on.
SUMOTime getActionStepLength() const
Returns the vehicle's action step length in millisecs, i.e. the interval between two action points.
bool myHaveToWaitOnNextLink
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
const std::vector< const MSLane * > getPastLanesUntil(double distance) const
Returns the sequence of past lanes (right-most on edge) based on the route starting at the current la...
double getBestLaneDist() const
returns the distance that can be driven without lane change
void updateState(double vNext, bool parking=false)
updates the vehicles state, given a next value for its speed. This value can be negative in case of t...
double slowDownForSchedule(double vMinComfortable) const
optionally return an upper bound on speed to stay within the schedule
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
std::pair< const MSVehicle *const, double > getFollower(double dist=0) const
Returns the follower of the vehicle looking for a fixed distance.
SUMOTime getWaitingTimeFor(const MSLink *link) const
getWaitingTime, but taking into account having stopped for a stop-link
ChangeRequest
Requests set via TraCI.
@ REQUEST_HOLD
vehicle want's to keep the current lane
@ REQUEST_LEFT
vehicle want's to change to left lane
@ REQUEST_NONE
vehicle doesn't want to change
@ REQUEST_RIGHT
vehicle want's to change to right lane
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
void resetApproachOnReroute()
reset rail signal approach information
void computeFurtherLanes(MSLane *enteredLane, double pos, bool collision=false)
updates myFurtherLanes on lane insertion or after collision
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
std::pair< const MSLane *, double > getLanePosAfterDist(double distance) const
return lane and position along bestlanes at the given distance
SUMOTime myCollisionImmunity
amount of time for which the vehicle is immune from collisions
bool passingMinor() const
decide whether the vehicle is passing a minor link or has comitted to do so
void updateWaitingTime(double vNext)
Updates the vehicle's waiting time counters (accumulated and consecutive)
void enterLaneAtLaneChange(MSLane *enteredLane)
Update when the vehicle enters a new lane in the laneChange step.
BaseInfluencer & getBaseInfluencer()
Returns the velocity/lane influencer.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getCurrentApparentDecel() const
get apparent deceleration based on vType parameters and current acceleration
double updateFurtherLanes(std::vector< MSLane * > &furtherLanes, std::vector< double > &furtherLanesPosLat, const std::vector< MSLane * > &passedLanes)
update a vector of further lanes and return the new backPos
DriveItemVector myLFLinkLanesPrev
planned speeds from the previous step for un-registering from junctions after the new container is fi...
std::vector< std::vector< LaneQ > > myBestLanes
void setActionStepLength(double actionStepLength, bool resetActionOffset=true)
Sets the action steplength of the vehicle.
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSlope() const
Returns the slope of the road at vehicle's position in degrees.
bool myActionStep
The flag myActionStep indicates whether the current time step is an action point for the vehicle.
const Position getBackPosition() const
void loadState(const SUMOSAXAttributes &attrs, const SUMOTime offset)
Loads the state of this vehicle from the given description.
SUMOTime myTimeSinceStartup
duration of driving (speed > SUMO_const_haltingSpeed) after the last halting episode
double getSpeed() const
Returns the vehicle's current speed.
SUMOTime remainingStopDuration() const
Returns the remaining stop duration for a stopped vehicle or 0.
bool keepStopping(bool afterProcessing=false) const
Returns whether the vehicle is stopped and must continue to do so.
void workOnIdleReminders()
cycle through vehicle devices invoking notifyIdle
static std::vector< MSLane * > myEmptyLaneVector
Position myCachedPosition
bool replaceRoute(ConstMSRoutePtr route, const std::string &info, bool onInit=false, int offset=0, bool addStops=true, bool removeStops=true, std::string *msgReturn=nullptr)
Replaces the current route by the given one.
MSVehicle::ManoeuvreType getManoeuvreType() const
accessor function to myManoeuvre equivalent
double checkReversal(bool &canReverse, double speedThreshold=SUMO_const_haltingSpeed, double seen=0) const
void updateLaneBruttoSum()
Update the lane brutto occupancy after a change in minGap.
void removePassedDriveItems()
Erase passed drive items from myLFLinkLanes (and unregister approaching information for corresponding...
const std::vector< MSLane * > & getFurtherLanes() const
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
std::vector< double > myFurtherLanesPosLat
lateral positions on further lanes
bool checkActionStep(const SUMOTime t)
Returns whether the vehicle is supposed to take action in the current simulation step Updates myActio...
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
Position validatePosition(Position result, double offset=0) const
ensure that a vehicle-relative position is not invalid
void loadPreviousApproaching(MSLink *link, bool setRequest, SUMOTime arrivalTime, double arrivalSpeed, double arrivalSpeedBraking, double dist, double leaveSpeed)
bool keepClear(const MSLink *link) const
decide whether the given link must be kept clear
bool manoeuvreIsComplete() const
accessor function to myManoeuvre equivalent
double processNextStop(double currentVelocity)
Processes stops, returns the velocity needed to reach the stop.
double myAngle
the angle in radians (
bool ignoreRed(const MSLink *link, bool canBrake) const
decide whether a red (or yellow light) may be ignored
double getPositionOnLane() const
Get the vehicle's position along the lane.
void updateTimeLoss(double vNext)
Updates the vehicle's time loss.
MSDevice_DriverState * myDriverState
This vehicle's driver state.
bool joinTrainPart(MSVehicle *veh)
try joining the given vehicle to the rear of this one (to resolve joinTriggered)
MSLane * myLane
The lane the vehicle is on.
bool onFurtherEdge(const MSEdge *edge) const
whether this vehicle has its back (and no its front) on the given edge
double processTraCISpeedControl(double vSafe, double vNext)
Check for speed advices from the traci client and adjust the speed vNext in the current (euler) / aft...
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
bool handleCollisionStop(MSStop &stop, const double distToStop)
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
MSDevice_Friction * myFrictionDevice
This vehicle's friction perception.
double getPreviousSpeed() const
Returns the vehicle's speed before the previous time step.
MSVehicle()
invalidated default constructor
bool joinTrainPartFront(MSVehicle *veh)
try joining the given vehicle to the front of this one (to resolve joinTriggered)
void updateActionOffset(const SUMOTime oldActionStepLength, const SUMOTime newActionStepLength)
Process an updated action step length value (only affects the vehicle's action offset,...
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
std::pair< const MSVehicle *const, double > getLeader(double dist=0, bool considerFoes=true) const
Returns the leader of the vehicle looking for a fixed distance.
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
LaneChangeMode
modes for resolving conflicts between external control (traci) and vehicle control over lane changing...
virtual void drawOutsideNetwork(bool)
register vehicle for drawing while outside the network
void adaptToOncomingLeader(const std::pair< const MSVehicle *, double > leaderInfo, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
State myState
This Vehicles driving state (pos and speed)
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void adaptToLeader(const std::pair< const MSVehicle *, double > leaderInfo, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
void switchOnSignal(int signal)
Switches the given signal on.
static bool overlap(const MSVehicle *veh1, const MSVehicle *veh2)
void updateParkingState()
update state while parking
DriveItemVector myLFLinkLanes
container for the planned speeds in the current step
void updateDriveItems()
Check whether the drive items (myLFLinkLanes) are up to date, and update them if required.
SUMOTime myJunctionEntryTime
time at which the current junction was entered
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
void remove(MSVehicle *veh)
Remove a vehicle from this transfer object.
The car-following model and parameter.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
SUMOVehicleClass getVehicleClass() const
Get this vehicle type's vehicle class.
double getMaxSpeed() const
Get vehicle's (technical) maximum speed [m/s].
const std::string & getID() const
Returns the name of the vehicle type.
double getMinGap() const
Get the free space in front of vehicles of this class.
LaneChangeModel getLaneChangeModel() const
void setLength(const double &length)
Set a new value for this type's length.
SUMOTime getExitManoeuvreTime(const int angle) const
Accessor function for parameter equivalent returning exit time for a specific manoeuver angle.
const MSCFModel & getCarFollowModel() const
Returns the vehicle type's car following model definition (const version)
bool isVehicleSpecific() const
Returns whether this type belongs to a single vehicle only (was modified)
void setActionStepLength(const SUMOTime actionStepLength, bool resetActionOffset)
Set a new value for this type's action step length.
double getLength() const
Get vehicle's length [m].
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
SUMOTime getEntryManoeuvreTime(const int angle) const
Accessor function for parameter equivalent returning entry time for a specific manoeuver angle.
const SUMOVTypeParameter & getParameter() const
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
Static storage of an output device and its base (abstract) implementation.
OutputDevice & writeAttr(const SumoXMLAttr attr, const T &val)
writes a named attribute
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
bool hasParameter(const std::string &key) const
Returns whether the parameter is set.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
void writeParams(OutputDevice &device) const
write Params in the given outputdevice
A point in 2D or 3D with translation and scaling methods.
double slopeTo2D(const Position &other) const
returns the slope of the vector pointing from here to the other position (in radians between -M_PI an...
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
void setz(double z)
set position z
double z() const
Returns the z-position.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double rotationAtOffset(double pos) const
Returns the rotation at the given length.
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
double slopeDegreeAtOffset(double pos) const
Returns the slope at the given length.
void extrapolate2D(const double val, const bool onlyFirst=false)
extrapolate position vector in two dimensions (Z is ignored)
void scaleRelative(double factor)
enlarges/shrinks the polygon by a factor based at the centroid
PositionVector reverse() const
reverse position vector
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
virtual bool compute(const E *from, const E *to, const V *const vehicle, SUMOTime msTime, std::vector< const E * > &into, bool silent=false)=0
Builds the route between the given edges using the minimum effort at the given time The definition of...
virtual double recomputeCosts(const std::vector< const E * > &edges, const V *const v, SUMOTime msTime, double *lengthp=nullptr) const
Encapsulated SAX-Attributes.
virtual std::string getString(int id, bool *isPresent=nullptr) const =0
Returns the string-value of the named (by its enum-value) attribute.
T get(int attr, const char *objectid, bool &ok, bool report=true) const
Tries to read given attribute assuming it is an int.
virtual bool hasAttribute(int id) const =0
Returns the information whether the named (by its enum-value) attribute is within the current list.
double getFloat(int id) const
Returns the double-value of the named (by its enum-value) attribute.
Representation of a vehicle, person, or container.
virtual const MSVehicleType & getVehicleType() const =0
Returns the object's "vehicle" type.
virtual double getSpeed() const =0
Returns the object's current speed.
double locomotiveLength
the length of the locomotive
double speedFactorPremature
the possible speed reduction when a train is ahead of schedule
double getLCParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
double getJMParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
Representation of a vehicle.
Definition of vehicle stop (position and duration)
SUMOTime started
the time at which this stop was reached
ParkingType parking
whether the vehicle is removed from the net while stopping
SUMOTime extension
The maximum time extension for boarding / loading.
std::string split
the id of the vehicle (train portion) that splits of upon reaching this stop
double startPos
The stopping position start.
std::string line
the new line id of the trip within a cyclical public transport route
double posLat
the lateral offset when stopping
bool onDemand
whether the stop may be skipped
std::string join
the id of the vehicle (train portion) to which this vehicle shall be joined
SUMOTime until
The time at which the vehicle may continue its journey.
SUMOTime ended
the time at which this stop was ended
double endPos
The stopping position end.
SUMOTime waitUntil
The earliest pickup time for a taxi stop.
std::string tripId
id of the trip within a cyclical public transport route
bool collision
Whether this stop was triggered by a collision.
SUMOTime arrival
The (expected) time at which the vehicle reaches the stop.
SUMOTime duration
The stopping duration.
Structure representing possible vehicle parameter.
int departLane
(optional) The lane the vehicle shall depart from (index in edge)
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
double departSpeed
(optional) The initial speed of the vehicle
std::vector< std::string > via
List of the via-edges the vehicle must visit.
ArrivalLaneDefinition arrivalLaneProcedure
Information how the vehicle shall choose the lane to arrive on.
long long int parametersSet
Information for the router which parameter were set, TraCI may modify this (when changing color)
DepartLaneDefinition departLaneProcedure
Information how the vehicle shall choose the lane to depart from.
bool wasSet(long long int what) const
Returns whether the given parameter was set.
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
double arrivalPos
(optional) The position the vehicle shall arrive on
ArrivalPosDefinition arrivalPosProcedure
Information how the vehicle shall choose the arrival position.
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
int arrivalEdge
(optional) The final edge within the route of the vehicle
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
static SUMOTime processActionStepLength(double given)
Checks and converts given value for the action step length from seconds to miliseconds assuring it be...
std::vector< std::string > getVector()
return vector of strings
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
Drive process items represent bounds on the safe velocity corresponding to the upcoming links.
void adaptStopSpeed(const double v)
double getLeaveSpeed() const
void adaptLeaveSpeed(const double v)
static std::map< const MSVehicle *, GapControlState * > refVehMap
stores reference vehicles currently in use by a gapController
static GapControlVehStateListener * myVehStateListener
void activate(double tauOriginal, double tauTarget, double additionalGap, double duration, double changeRate, double maxDecel, const MSVehicle *refVeh)
Start gap control with given params.
static void cleanup()
Static cleanup (removes vehicle state listener)
virtual ~GapControlState()
void deactivate()
Stop gap control.
static void init()
Static initalization (adds vehicle state listener)
A structure representing the best lanes for continuing the current route starting at 'lane'.
double length
The overall length which may be driven when using this lane without a lane change.
bool allowsContinuation
Whether this lane allows to continue the drive.
double nextOccupation
As occupation, but without the first lane.
std::vector< MSLane * > bestContinuations
MSLane * lane
The described lane.
double currentLength
The length which may be driven on this lane.
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.