Eclipse SUMO - Simulation of Urban MObility
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MSVehicle.h
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1/****************************************************************************/
2// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
3// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
4// This program and the accompanying materials are made available under the
5// terms of the Eclipse Public License 2.0 which is available at
6// https://www.eclipse.org/legal/epl-2.0/
7// This Source Code may also be made available under the following Secondary
8// Licenses when the conditions for such availability set forth in the Eclipse
9// Public License 2.0 are satisfied: GNU General Public License, version 2
10// or later which is available at
11// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
12// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
13/****************************************************************************/
27// Representation of a vehicle in the micro simulation
28/****************************************************************************/
29#pragma once
30#include <config.h>
31
32#include <list>
33#include <deque>
34#include <map>
35#include <set>
36#include <string>
37#include <vector>
38#include <memory>
39#include "MSGlobals.h"
40#include "MSBaseVehicle.h"
41#include "MSNet.h"
42
43#define INVALID_SPEED 299792458 + 1 // nothing can go faster than the speed of light! Refs. #2577
44
45// ===========================================================================
46// class declarations
47// ===========================================================================
49class MSMoveReminder;
50class MSLaneChanger;
53class MSStoppingPlace;
54class MSStop;
56class MSOverheadWire;
57class MSParkingArea;
58class MSPerson;
59class MSDevice;
60class OutputDevice;
61class Position;
62class MSJunction;
63class MSLeaderInfo;
68
69
70// ===========================================================================
71// class definitions
72// ===========================================================================
77class MSVehicle : public MSBaseVehicle {
78public:
79
81 friend class MSLaneChanger;
83
87 class State {
89 friend class MSVehicle;
90 friend class MSLaneChanger;
92
93 public:
95 State(double pos, double speed, double posLat, double backPos, double previousSpeed);
96
98 State(const State& state);
99
101 State& operator=(const State& state);
102
104 bool operator!=(const State& state);
105
107 double pos() const {
108 return myPos;
109 }
110
112 double speed() const {
113 return mySpeed;
114 };
115
117 double posLat() const {
118 return myPosLat;
119 }
120
122 double backPos() const {
123 return myBackPos;
124 }
125
127 double lastCoveredDist() const {
128 return myLastCoveredDist;
129 }
130
131
132 private:
134 double myPos;
135
137 double mySpeed;
138
140 double myPosLat;
141
143 // if the vehicle occupies multiple lanes, this is the position relative
144 // to the lane occupied by its back
145 double myBackPos;
146
149
155
156 };
157
158
163 public:
166
167 // return the waiting time within the last memory millisecs
168 SUMOTime cumulatedWaitingTime(SUMOTime memory = -1) const;
169
170 // process time passing for dt millisecs
171 void passTime(SUMOTime dt, bool waiting);
172
173 const std::string getState() const;
174
175 void setState(const std::string& state);
176
177 private:
180
184 std::deque<std::pair<SUMOTime, SUMOTime> > myWaitingIntervals;
185 };
186
187
201
210 MSVehicleType* type, const double speedFactor);
211
213 virtual ~MSVehicle();
214
215 void initDevices();
216
218 bool hasValidRouteStart(std::string& msg);
219
221
222
232
233
234
236
237
241 bool hasArrived() const;
242
253 bool replaceRoute(ConstMSRoutePtr route, const std::string& info, bool onInit = false, int offset = 0, bool addStops = true, bool removeStops = true, std::string* msgReturn = nullptr);
254
256
257
259
260
278 void workOnMoveReminders(double oldPos, double newPos, double newSpeed);
280
286 void workOnIdleReminders();
287
293 bool checkActionStep(const SUMOTime t);
294
300 void resetActionOffset(const SUMOTime timeUntilNextAction = 0);
301
302
312 void updateActionOffset(const SUMOTime oldActionStepLength, const SUMOTime newActionStepLength);
313
314
332 void planMove(const SUMOTime t, const MSLeaderInfo& ahead, const double lengthsInFront);
333
337
339 void registerInsertionApproach(MSLink* link, double dist);
340
341
354 bool executeMove();
355
357 void executeFractionalMove(double dist);
358
365 double getDeltaPos(const double accel) const;
366
367
369
370
374 double getPositionOnLane() const {
375 return myState.myPos;
376 }
377
381 double getLastStepDist() const {
382 return myState.lastCoveredDist();
383 }
384
388 double getPositionOnLane(const MSLane* lane) const;
389
398 inline double getBackPositionOnLane(const MSLane* lane) const {
399 return getBackPositionOnLane(lane, false);
400 }
401
405 double getBackPositionOnLane() const {
407 }
408
414 return myState.myPosLat;
415 }
416
417 void setLateralPositionOnLane(double posLat) {
418 myState.myPosLat = posLat;
419 }
420
424
429 double getRightSideOnLane() const;
430
435 double getLeftSideOnLane() const;
436
441 double getRightSideOnLane(const MSLane* lane) const;
442
447 double getLeftSideOnLane(const MSLane* lane) const;
448
452 double lateralDistanceToLane(const int offset) const;
453
455 double getLateralOverlap() const;
456 double getLateralOverlap(const MSLane* lane) const;
457 double getLateralOverlap(double posLat, const MSLane* lane) const;
458
464 double getLeftSideOnEdge(const MSLane* lane = 0) const;
465
471 double getRightSideOnEdge(const MSLane* lane = 0) const;
472
478 double getCenterOnEdge(const MSLane* lane = 0) const;
479
485 double getLatOffset(const MSLane* lane) const;
486
490 double getSpeed() const {
491 return myState.mySpeed;
492 }
493
494
498 double getPreviousSpeed() const {
500 }
501
502
507 void setPreviousSpeed(double prevSpeed, double prevAcceleration);
508
509
514 double getAcceleration() const {
515 return myAcceleration;
516 }
517
519 double getCurrentApparentDecel() const;
520
528
533 double getActionStepLengthSecs() const {
535 }
536
537
542 return myLastActionTime;
543 }
544
546
547
548
550
551
555 double getSlope() const;
556
557
565 Position getPosition(const double offset = 0) const;
566
567
575 Position getPositionAlongBestLanes(double offset) const;
576
577
581 const MSLane* getLane() const {
582 return myLane;
583 }
584
590 return myLane;
591 }
592
593 // @brief return the lane on which the back of this vehicle resides
594 const MSLane* getBackLane() const;
595
600 double getMaxSpeedOnLane() const;
601
605 inline bool isOnRoad() const {
606 return myAmOnNet;
607 }
608
612 void
613 setIdling(bool amIdling) {
614 myAmIdling = amIdling;
615 }
616
621 inline bool isIdling() const {
622 return myAmIdling;
623 }
624
628 inline bool isActive() const {
629 return myActionStep;
630 }
631
635 inline bool isActionStep(SUMOTime t) const {
636 return (t - myLastActionTime) % getActionStepLength() == 0;
637// return t%getActionStepLength() == 0; // synchronized actions for all vehicles with identical actionsteplengths
638 }
639
640
644 bool isFrontOnLane(const MSLane* lane) const;
645
649 const MSEdge* getCurrentEdge() const;
650
652 const MSEdge* getNextEdgePtr() const;
653
660 ConstMSEdgeVector::const_iterator getRerouteOrigin() const;
661
662
670 SUMOTime getWaitingTime(const bool accumulated = false) const {
671 if (!accumulated) {
672 return myWaitingTime;
673 }
675 }
676
678 SUMOTime getWaitingTimeFor(const MSLink* link) const;
679
680
690
691 inline double getTimeSinceStartupSeconds() const {
693 }
694
705 return TIME2STEPS(myTimeLoss);
706 }
707
708
715 return STEPS2TIME(getWaitingTime(true));
716 }
717
720 double getTimeLossSeconds() const {
721 return myTimeLoss;
722 }
723
726 double getStopDelay() const;
727
730 double getStopArrivalDelay() const;
731
735 double getAngle() const {
736 return myAngle;
737 }
738
739
744 return Position(std::cos(myAngle) * myState.speed(), std::sin(myAngle) * myState.speed());
745 }
747
749 double computeAngle() const;
750
752 void setAngle(double angle, bool straightenFurther = false);
753
760 void setActionStepLength(double actionStepLength, bool resetActionOffset = true);
761
763 static bool overlap(const MSVehicle* veh1, const MSVehicle* veh2) {
764 if (veh1->myState.myPos < veh2->myState.myPos) {
765 return veh2->myState.myPos - veh2->getVehicleType().getLengthWithGap() < veh1->myState.myPos;
766 }
767 return veh1->myState.myPos - veh1->getVehicleType().getLengthWithGap() < veh2->myState.myPos;
768 }
769
772 bool congested() const;
773
774
781 void enterLaneAtMove(MSLane* enteredLane, bool onTeleporting = false);
782
783
784
793 void enterLaneAtInsertion(MSLane* enteredLane, double pos, double speed, double posLat,
794 MSMoveReminder::Notification notification);
795
800 void setTentativeLaneAndPosition(MSLane* lane, double pos, double posLat = 0);
801
806 void enterLaneAtLaneChange(MSLane* enteredLane);
807
808
810 void leaveLane(const MSMoveReminder::Notification reason, const MSLane* approachedLane = 0);
811
814 void leaveLaneBack(const MSMoveReminder::Notification reason, const MSLane* leftLane);
815
822 void updateDriveItems();
823
827 const std::pair<double, const MSLink*>& getNextTurn() {
828 return myNextTurn;
829 }
830
831
834
835 const std::vector<MSLane*>& getFurtherLanes() const {
836 return myFurtherLanes;
837 }
838
839 const std::vector<double>& getFurtherLanesPosLat() const {
841 }
842
843
845 bool onFurtherEdge(const MSEdge* edge) const;
846
848 bool isBidiOn(const MSLane* lane) const;
849
852
853 //
857 struct LaneQ {
859 MSLane* lane = nullptr;
861 double length;
872 /* @brief Longest sequence of (normal-edge) lanes that can be followed without a lane change
873 * The 'length' attribute is the sum of these lane lengths
874 * (There may be alternative sequences that have equal length)
875 * It is the 'best' in the strategic sense of reducing required lane-changes
876 */
877 std::vector<MSLane*> bestContinuations;
878 };
879
883 const std::vector<LaneQ>& getBestLanes() const;
884
902 void updateBestLanes(bool forceRebuild = false, const MSLane* startLane = 0);
903
906 void updateLaneBruttoSum();
907
911 const std::vector<MSLane*>& getBestLanesContinuation() const;
912
913
917 const std::vector<MSLane*>& getBestLanesContinuation(const MSLane* const l) const;
918
925 const std::vector<const MSLane*> getUpcomingLanesUntil(double distance) const;
926
932 const std::vector<const MSLane*> getPastLanesUntil(double distance) const;
933
938 const std::vector<MSLane*> getUpstreamOppositeLanes() const;
939
940 /* @brief returns the current signed offset from the lane that is most
941 * suited for continuing the current route (in the strategic sense of reducing lane-changes)
942 * - 0 if the vehicle is on its best lane
943 * - negative if the vehicle should change to the right
944 * - positive if the vehicle should change to the left
945 */
946 int getBestLaneOffset() const;
947
949 double getBestLaneDist() const;
950
952 void adaptBestLanesOccupation(int laneIndex, double density);
953
955
957 void fixPosition();
958
960 std::pair<const MSLane*, double> getLanePosAfterDist(double distance) const;
961
969 inline const MSCFModel& getCarFollowModel() const {
970 return myType->getCarFollowModel();
971 }
972
978 std::shared_ptr<MSSimpleDriverState> getDriverState() const;
979
984 double getFriction() const;
985
993
996 inline bool hasDriverState() const {
997 return myDriverState != nullptr;
998 }
1000
1001
1004
1007 bool willStop() const;
1008
1010 bool isStoppedOnLane() const;
1011
1013 bool keepStopping(bool afterProcessing = false) const;
1014
1019
1022 bool brokeDown() const;
1023
1027 bool isRemoteControlled() const;
1028
1032 bool wasRemoteControlled(SUMOTime lookBack = DELTA_T) const;
1033
1035 double nextStopDist() const {
1036 return myStopDist;
1037 }
1039
1040 int getLaneIndex() const;
1041
1051 double getDistanceToPosition(double destPos, const MSLane* destLane) const;
1052
1053
1061 double processNextStop(double currentVelocity);
1062
1063
1072 std::pair<const MSVehicle* const, double> getLeader(double dist = 0, bool considerFoes = true) const;
1073
1082 std::pair<const MSVehicle* const, double> getFollower(double dist = 0) const;
1083
1090 double getTimeGapOnLane() const;
1091
1092
1097 void addTransportable(MSTransportable* transportable);
1098
1101
1137
1138
1144 LC_NEVER = 0, // lcModel shall never trigger changes at this level
1145 LC_NOCONFLICT = 1, // lcModel may trigger changes if not in conflict with TraCI request
1146 LC_ALWAYS = 2 // lcModel may always trigger changes of this level regardless of requests
1148
1149
1152 LCP_ALWAYS = 0, // change regardless of blockers, adapt own speed and speed of blockers
1153 LCP_NOOVERLAP = 1, // change unless overlapping with blockers, adapt own speed and speed of blockers
1154 LCP_URGENT = 2, // change if not blocked, adapt own speed and speed of blockers
1155 LCP_OPPORTUNISTIC = 3 // change if not blocked
1157
1158
1162 void switchOnSignal(int signal) {
1163 mySignals |= signal;
1164 }
1165
1166
1170 void switchOffSignal(int signal) {
1171 mySignals &= ~signal;
1172 }
1173
1174
1178 int getSignals() const {
1179 return mySignals;
1180 }
1181
1182
1187 bool signalSet(int which) const {
1188 return (mySignals & which) != 0;
1189 }
1191
1192
1194 bool unsafeLinkAhead(const MSLane* lane, double zipperDist) const;
1195
1197 bool passingMinor() const;
1198
1199
1200
1208 double getSpeedWithoutTraciInfluence() const;
1209
1214 bool rerouteParkingArea(const std::string& parkingAreaID, std::string& errorMsg);
1215
1222 bool addTraciStop(SUMOVehicleParameter::Stop stop, std::string& errorMsg);
1223
1224 bool handleCollisionStop(MSStop& stop, const double distToStop);
1225
1230 bool resumeFromStopping();
1231
1233 double updateFurtherLanes(std::vector<MSLane*>& furtherLanes,
1234 std::vector<double>& furtherLanesPosLat,
1235 const std::vector<MSLane*>& passedLanes);
1236
1238 PositionVector getBoundingBox(double offset = 0) const;
1239
1241 PositionVector getBoundingPoly(double offset = 0) const;
1242
1254
1257 bool setExitManoeuvre();
1260
1262 bool manoeuvreIsComplete() const;
1265
1266
1274
1275 public:
1277 Manoeuvre();
1278
1280 Manoeuvre(const Manoeuvre& manoeuvre);
1281
1283 Manoeuvre& operator=(const Manoeuvre& manoeuvre);
1284
1286 bool operator!=(const Manoeuvre& manoeuvre);
1287
1290
1293
1296
1298 bool
1299 manoeuvreIsComplete(const ManoeuvreType checkType) const;
1300
1302 bool
1303 manoeuvreIsComplete() const;
1304
1306 double getGUIIncrement() const;
1307
1310
1313
1314 private:
1317
1319 std::string myManoeuvreStop;
1320
1323
1326
1329
1330 // @brief Angle (radians) through which parking vehicle moves in each sim step
1332 };
1333
1334 // Current or previous (completed) manoeuvre
1336
1350 private:
1351
1361 void vehicleStateChanged(const SUMOVehicle* const vehicle, MSNet::VehicleState to, const std::string& info = "");
1362 };
1363
1364
1368 virtual ~GapControlState();
1370 static void init();
1372 static void cleanup();
1374 void activate(double tauOriginal, double tauTarget, double additionalGap, double duration, double changeRate, double maxDecel, const MSVehicle* refVeh);
1376 void deactivate();
1393 double maxDecel;
1406
1408 static std::map<const MSVehicle*, GapControlState*> refVehMap;
1409
1410 private:
1412 };
1413
1414
1415 public:
1417 Influencer();
1418
1420 ~Influencer();
1421
1423 static void cleanup();
1424
1428 void setSpeedTimeLine(const std::vector<std::pair<SUMOTime, double> >& speedTimeLine);
1429
1432 void activateGapController(double originalTau, double newTimeHeadway, double newSpaceHeadway, double duration, double changeRate, double maxDecel, MSVehicle* refVeh = nullptr);
1433
1437
1441 void setLaneTimeLine(const std::vector<std::pair<SUMOTime, int> >& laneTimeLine);
1442
1446 void adaptLaneTimeLine(int indexShift);
1447
1451 void setSublaneChange(double latDist);
1452
1454 int getSpeedMode() const;
1455
1457 int getLaneChangeMode() const;
1458
1460
1462
1474 double influenceSpeed(SUMOTime currentTime, double speed, double vSafe, double vMin, double vMax);
1475
1488 double gapControlSpeed(SUMOTime currentTime, const SUMOVehicle* veh, double speed, double vSafe, double vMin, double vMax);
1489
1497 int influenceChangeDecision(const SUMOTime currentTime, const MSEdge& currentEdge, const int currentLaneIndex, int state);
1498
1499
1505 double changeRequestRemainingSeconds(const SUMOTime currentTime) const;
1506
1511 inline bool getRespectJunctionPriority() const {
1513 }
1514
1515
1519 inline bool getEmergencyBrakeRedLight() const {
1521 }
1522
1530
1531
1535 }
1536
1538 bool considerSpeedLimit() const {
1539 // backward compatibility (when we ignore safe velocity we implicitly ignore speed limits as well)
1541 }
1542
1546 void setSpeedMode(int speedMode);
1547
1551 void setLaneChangeMode(int value);
1552
1556 double getOriginalSpeed() const;
1557
1559 void setOriginalSpeed(double speed);
1560
1561 void setRemoteControlled(Position xyPos, MSLane* l, double pos, double posLat, double angle, int edgeOffset, const ConstMSEdgeVector& route, SUMOTime t);
1562
1566
1569
1572
1574 double implicitSpeedRemote(const MSVehicle* veh, double oldSpeed);
1575
1577 double implicitDeltaPosRemote(const MSVehicle* veh);
1578
1579 bool isRemoteControlled() const;
1580
1581 bool isRemoteAffected(SUMOTime t) const;
1582
1583 void setSignals(int signals) {
1584 myTraCISignals = signals;
1585 }
1586
1587 int getSignals() const {
1588 return myTraCISignals;
1589 }
1590
1591 double getLatDist() const {
1592 return myLatDist;
1593 }
1594
1596 myLatDist = 0.;
1597 }
1598
1599 bool ignoreOverlap() const {
1601 }
1602
1603 private:
1604
1606 void init();
1607
1608 private:
1610 std::vector<std::pair<SUMOTime, double> > mySpeedTimeLine;
1611
1613 std::vector<std::pair<SUMOTime, int> > myLaneTimeLine;
1614
1616 std::shared_ptr<GapControlState> myGapControlState;
1617
1620
1623
1626
1629
1632
1635
1638
1641
1644
1647
1656
1658
1659
1670
1672
1673 // @brief the signals set via TraCI
1675
1676 };
1677
1678
1686
1687 const BaseInfluencer* getBaseInfluencer() const;
1688 const Influencer* getInfluencer() const;
1689
1690 bool hasInfluencer() const {
1691 return myInfluencer != nullptr;
1692 }
1693
1695 int influenceChangeDecision(int state);
1696
1698 void setRemoteState(Position xyPos);
1699
1701 static int nextLinkPriority(const std::vector<MSLane*>& conts);
1702
1704 bool isLeader(const MSLink* link, const MSVehicle* veh, const double gap) const;
1705
1706 // @brief get the position of the back bumper;
1707 const Position getBackPosition() const;
1708
1710 bool ignoreCollision() const;
1711
1713 void updateParkingState();
1714
1719 void replaceVehicleType(const MSVehicleType* type);
1720
1722 double getBrakeGap(bool delayed = false) const;
1723
1725
1726
1728 void saveState(OutputDevice& out);
1729
1732 void loadState(const SUMOSAXAttributes& attrs, const SUMOTime offset);
1733
1734 void loadPreviousApproaching(MSLink* link, bool setRequest,
1735 SUMOTime arrivalTime, double arrivalSpeed,
1736 double arrivalSpeedBraking,
1737 double dist, double leaveSpeed);
1739
1740protected:
1741
1744
1760 void adaptLaneEntering2MoveReminder(const MSLane& enteredLane);
1762
1763
1771 void processLinkApproaches(double& vSafe, double& vSafeMin, double& vSafeMinDist);
1772
1773
1781 void processLaneAdvances(std::vector<MSLane*>& passedLanes, std::string& emergencyReason);
1782
1783
1791 double processTraCISpeedControl(double vSafe, double vNext);
1792
1793
1801
1804 void updateWaitingTime(double vNext);
1805
1808 void updateTimeLoss(double vNext);
1809
1810 /* @brief Check whether the vehicle is a train that can reverse its direction at the current point in its route
1811 * and return the speed in preparation for reversal
1812 *
1813 * @param[out] canReverse
1814 * @param[in] speedThreshold
1815 * @return speed for reversal
1816 */
1817 double checkReversal(bool& canReverse, double speedThreshold = SUMO_const_haltingSpeed, double seen = 0) const;
1818
1821 void setBrakingSignals(double vNext) ;
1822
1825 void setBlinkerInformation();
1826
1829 void setEmergencyBlueLight(SUMOTime currentTime);
1830
1832 void computeFurtherLanes(MSLane* enteredLane, double pos, bool collision = false);
1833
1835 void updateOccupancyAndCurrentBestLane(const MSLane* startLane);
1836
1838 Position validatePosition(Position result, double offset = 0) const;
1839
1841 virtual void drawOutsideNetwork(bool /*add*/) {};
1842
1844 void boardTransportables(MSStop& stop);
1845
1847 bool joinTrainPart(MSVehicle* veh);
1848
1850 bool joinTrainPartFront(MSVehicle* veh);
1851
1853 double slowDownForSchedule(double vMinComfortable) const;
1854
1856 void interpolateLateralZ(Position& pos, double offset, double posLat) const;
1857
1861 double getDistanceToLeaveJunction() const;
1862
1863protected:
1864
1868
1871
1874
1877
1880
1886
1887
1888
1891
1893
1896
1897 /* @brief Complex data structure for keeping and updating LaneQ:
1898 * Each element of the outer vector corresponds to an upcoming edge on the vehicles route
1899 * The first element corresponds to the current edge and is returned in getBestLanes()
1900 * The other elements are only used as a temporary structure in updateBestLanes();
1901 */
1902 std::vector<std::vector<LaneQ> > myBestLanes;
1903
1904 /* @brief iterator to speed up retrieval of the current lane's LaneQ in getBestLaneOffset() and getBestLanesContinuation()
1905 * This is updated in updateOccupancyAndCurrentBestLane()
1906 */
1907 std::vector<LaneQ>::iterator myCurrentLaneInBestLanes;
1908
1909 static std::vector<MSLane*> myEmptyLaneVector;
1910
1913
1916 std::pair<double, const MSLink*> myNextTurn;
1917
1919 std::vector<MSLane*> myFurtherLanes;
1921 std::vector<double> myFurtherLanesPosLat;
1922
1925
1928
1931
1933
1935 double myAngle;
1936
1939
1942
1944
1949
1953
1954protected:
1955
1968 double accelV;
1971
1972 DriveProcessItem(MSLink* link, double vPass, double vWait, bool setRequest,
1973 SUMOTime arrivalTime, double arrivalSpeed,
1974 double arrivalSpeedBraking,
1975 double distance,
1976 double leaveSpeed) :
1977 myLink(link), myVLinkPass(vPass), myVLinkWait(vWait), mySetRequest(setRequest),
1978 myArrivalTime(arrivalTime), myArrivalSpeed(arrivalSpeed),
1979 myArrivalSpeedBraking(arrivalSpeedBraking),
1980 myDistance(distance),
1981 accelV(leaveSpeed), hadStoppedVehicle(false), availableSpace(0) {
1982 assert(vWait >= 0 || !MSGlobals::gSemiImplicitEulerUpdate);
1983 assert(vPass >= 0 || !MSGlobals::gSemiImplicitEulerUpdate);
1984 };
1985
1986
1988 DriveProcessItem(double vWait, double distance, double _availableSpace = 0) :
1989 myLink(0), myVLinkPass(vWait), myVLinkWait(vWait), mySetRequest(false),
1992 myDistance(distance),
1993 accelV(-1), hadStoppedVehicle(false), availableSpace(_availableSpace) {
1994 assert(vWait >= 0 || !MSGlobals::gSemiImplicitEulerUpdate);
1995 };
1996
1997
1998 inline void adaptLeaveSpeed(const double v) {
1999 if (accelV < 0) {
2000 accelV = v;
2001 } else {
2002 accelV = MIN2(accelV, v);
2003 }
2004 }
2005
2006 inline void adaptStopSpeed(const double v) {
2008 }
2009
2010 inline double getLeaveSpeed() const {
2011 return accelV < 0 ? myVLinkPass : accelV;
2012 }
2013 };
2014
2016 // TODO: Consider making LFLinkLanes a std::deque for efficient front removal (needs refactoring in checkRewindLinkLanes()...)
2017 typedef std::vector< DriveProcessItem > DriveItemVector;
2018
2021
2024
2030 DriveItemVector::iterator myNextDriveItem;
2031
2033 void planMoveInternal(const SUMOTime t, MSLeaderInfo ahead, DriveItemVector& lfLinks, double& myStopDist, std::pair<double, const MSLink*>& myNextTurn) const;
2034
2036 void checkRewindLinkLanes(const double lengthsInFront, DriveItemVector& lfLinks) const;
2037
2039 void removeApproachingInformation(const DriveItemVector& lfLinks) const;
2040
2041 /* @brief adapt safe velocity in accordance to a moving obstacle:
2042 * - a leader vehicle
2043 * - a vehicle or pedestrian that crosses this vehicles path on an upcoming intersection
2044 * @param[in] leaderInfo The leading vehicle and the (virtual) distance to it
2045 * @param[in] lastLink the lastLink index
2046 * @param[in,out] the safe velocity for driving
2047 * @param[in,out] the safe velocity for arriving at the next link
2048 */
2049 void adaptToLeader(const std::pair<const MSVehicle*, double> leaderInfo,
2050 double seen,
2051 DriveProcessItem* const lastLink,
2052 double& v, double& vLinkPass) const;
2053
2055 bool brakeForOverlap(const MSLink* link, const MSLane* lane) const;
2056
2057public:
2058 void adaptToJunctionLeader(const std::pair<const MSVehicle*, double> leaderInfo,
2059 const double seen, DriveProcessItem* const lastLink,
2060 const MSLane* const lane, double& v, double& vLinkPass,
2061 double distToCrossing = -1) const;
2062
2063 void adaptToOncomingLeader(const std::pair<const MSVehicle*, double> leaderInfo,
2064 DriveProcessItem* const lastLink,
2065 double& v, double& vLinkPass) const;
2066
2068 bool ignoreRed(const MSLink* link, bool canBrake) const;
2069
2071 bool ignoreFoe(const SUMOTrafficObject* foe) const;
2072
2074 inline double accelThresholdForWaiting() const {
2075 return 0.5 * getCarFollowModel().getMaxAccel();
2076 }
2077
2078 /* @brief return the previous lane in this vehicles route including internal lanes
2079 * @param[in] current The lane of which the predecessor should be returned
2080 * @param[in,out] routeIndex The index of the current or previous non-internal edge in the route
2081 */
2082 const MSLane* getPreviousLane(const MSLane* current, int& furtherIndex) const;
2083
2085 void checkLinkLeader(const MSLink* link, const MSLane* lane, double seen,
2086 DriveProcessItem* const lastLink, double& v, double& vLinkPass, double& vLinkWait, bool& setRequest,
2087 bool isShadowLink = false) const;
2088protected:
2089
2090 /* @brief adapt safe velocity in accordance to multiple vehicles ahead:
2091 * @param[in] ahead The leader information according to the current lateral-resolution
2092 * @param[in] latOffset the lateral offset for locating the ego vehicle on the given lane
2093 * @param[in] seen the distance to the end of the current lane
2094 * @param[in] lastLink the lastLink index
2095 * @param[in] lane The current Lane the vehicle is on
2096 * @param[in,out] the safe velocity for driving
2097 * @param[in,out] the safe velocity for arriving at the next link
2098 */
2099 void adaptToLeaders(const MSLeaderInfo& ahead,
2100 double latOffset,
2101 const double seen, DriveProcessItem* const lastLink,
2102 const MSLane* const lane, double& v, double& vLinkPass) const;
2103
2104 void adaptToLeaderDistance(const MSLeaderDistanceInfo& ahead, double latOffset,
2105 double seen,
2106 DriveProcessItem* const lastLink,
2107 double& v, double& vLinkPass) const;
2108
2109
2111 void checkLinkLeaderCurrentAndParallel(const MSLink* link, const MSLane* lane, double seen,
2112 DriveProcessItem* const lastLink, double& v, double& vLinkPass, double& vLinkWait, bool& setRequest) const;
2113
2114
2122 void updateState(double vNext, bool parking = false);
2123
2124
2126 bool keepClear(const MSLink* link) const;
2127
2129 std::pair<double, double> estimateTimeToNextStop() const;
2130
2131 /* @brief special considerations for opposite direction driving so that the
2132 * result can be used directly by getPositionOnLane(...) */
2133 double getBackPositionOnLane(const MSLane* lane, bool calledByGetPosition) const;
2134
2141 bool hasArrivedInternal(bool oppositeTransformed = true) const;
2142
2143
2144 SUMOTime getArrivalTime(SUMOTime t, double seen, double v, double arrivalSpeed) const;
2145
2147 bool isOppositeLane(const MSLane* lane) const;
2148
2150 void cleanupFurtherLanes();
2151
2153 bool betterContinuation(const LaneQ* bestConnectedNext, const LaneQ& m) const;
2154
2157
2158private:
2161
2164
2165
2166private:
2169
2172
2175
2176};
long long int SUMOTime
Definition GUI.h:36
std::vector< const MSEdge * > ConstMSEdgeVector
Definition MSEdge.h:74
std::shared_ptr< const MSRoute > ConstMSRoutePtr
Definition Route.h:32
SUMOTime DELTA_T
Definition SUMOTime.cpp:38
#define STEPS2TIME(x)
Definition SUMOTime.h:55
#define TIME2STEPS(x)
Definition SUMOTime.h:57
T MIN2(T a, T b)
Definition StdDefs.h:80
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
Definition StdDefs.h:62
Interface for lane-change models.
The base class for microscopic and mesoscopic vehicles.
const MSVehicleType * myType
This vehicle's type.
void addStops(const bool ignoreStopErrors, MSRouteIterator *searchStart=nullptr, bool addRouteStops=true)
Adds stops to the built vehicle.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
The car-following model abstraction.
Definition MSCFModel.h:57
double getMaxAccel() const
Get the vehicle type's maximum acceleration [m/s^2].
Definition MSCFModel.h:261
The ToC Device controls transition of control between automated and manual driving.
A device which collects info on current friction Coefficient on the road.
Abstract in-vehicle / in-person device.
Definition MSDevice.h:62
A road/street connecting two junctions.
Definition MSEdge.h:77
static bool gSemiImplicitEulerUpdate
Definition MSGlobals.h:53
static SUMOTime gWaitingTimeMemory
length of memory for waiting times (in millisecs)
Definition MSGlobals.h:115
The base class for an intersection.
Definition MSJunction.h:58
Performs lane changing of vehicles.
Performs lane changing of vehicles.
Representation of a lane in the micro simulation.
Definition MSLane.h:84
saves leader/follower vehicles and their distances relative to an ego vehicle
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
Interface for objects listening to vehicle state changes.
Definition MSNet.h:647
VehicleState
Definition of a vehicle state.
Definition MSNet.h:614
Definition of overhead wire segment.
A lane area vehicles can halt at.
Provides an interface to an error whose fluctuation is controlled via the driver's 'awareness',...
A lane area vehicles can halt at.
A static instance of this class in GapControlState deactivates gap control for vehicles whose referen...
Definition MSVehicle.h:1354
void vehicleStateChanged(const SUMOVehicle *const vehicle, MSNet::VehicleState to, const std::string &info="")
Called if a vehicle changes its state.
Changes the wished vehicle speed / lanes.
Definition MSVehicle.h:1349
void setLaneChangeMode(int value)
Sets lane changing behavior.
TraciLaneChangePriority myTraciLaneChangePriority
flags for determining the priority of traci lane change requests
Definition MSVehicle.h:1671
bool getEmergencyBrakeRedLight() const
Returns whether red lights shall be a reason to brake.
Definition MSVehicle.h:1519
SUMOTime getLaneTimeLineEnd()
void adaptLaneTimeLine(int indexShift)
Adapts lane timeline when moving to a new lane and the lane index changes.
void setRemoteControlled(Position xyPos, MSLane *l, double pos, double posLat, double angle, int edgeOffset, const ConstMSEdgeVector &route, SUMOTime t)
bool isRemoteAffected(SUMOTime t) const
int getSpeedMode() const
return the current speed mode
void deactivateGapController()
Deactivates the gap control.
Influencer()
Constructor.
void setSpeedMode(int speedMode)
Sets speed-constraining behaviors.
std::shared_ptr< GapControlState > myGapControlState
The gap control state.
Definition MSVehicle.h:1616
bool considerSafeVelocity() const
Returns whether safe velocities shall be considered.
Definition MSVehicle.h:1533
int getSignals() const
Definition MSVehicle.h:1587
bool myConsiderMaxDeceleration
Whether the maximum deceleration shall be regarded.
Definition MSVehicle.h:1637
ConstMSEdgeVector myRemoteRoute
Definition MSVehicle.h:1654
void setLaneTimeLine(const std::vector< std::pair< SUMOTime, int > > &laneTimeLine)
Sets a new lane timeline.
bool myRespectJunctionLeaderPriority
Whether the junction priority rules are respected (within)
Definition MSVehicle.h:1646
void setOriginalSpeed(double speed)
Stores the originally longitudinal speed.
double myOriginalSpeed
The velocity before influence.
Definition MSVehicle.h:1619
double getLatDist() const
Definition MSVehicle.h:1591
bool myConsiderSpeedLimit
Whether the speed limit shall be regarded.
Definition MSVehicle.h:1631
double implicitDeltaPosRemote(const MSVehicle *veh)
return the change in longitudinal position that is implicit in the new remote position
double implicitSpeedRemote(const MSVehicle *veh, double oldSpeed)
return the speed that is implicit in the new remote position
void postProcessRemoteControl(MSVehicle *v)
update position from remote control
double gapControlSpeed(SUMOTime currentTime, const SUMOVehicle *veh, double speed, double vSafe, double vMin, double vMax)
Applies gap control logic on the speed.
void setSublaneChange(double latDist)
Sets a new sublane-change request.
double getOriginalSpeed() const
Returns the originally longitudinal speed to use.
SUMOTime myLastRemoteAccess
Definition MSVehicle.h:1655
std::vector< std::pair< SUMOTime, int > > myLaneTimeLine
The lane usage time line to apply.
Definition MSVehicle.h:1613
bool getRespectJunctionLeaderPriority() const
Returns whether junction priority rules within the junction shall be respected (concerns vehicles wit...
Definition MSVehicle.h:1527
LaneChangeMode myStrategicLC
lane changing which is necessary to follow the current route
Definition MSVehicle.h:1660
LaneChangeMode mySpeedGainLC
lane changing to travel with higher speed
Definition MSVehicle.h:1664
void init()
Static initalization.
LaneChangeMode mySublaneLC
changing to the prefered lateral alignment
Definition MSVehicle.h:1668
bool getRespectJunctionPriority() const
Returns whether junction priority rules shall be respected (concerns approaching vehicles outside the...
Definition MSVehicle.h:1511
static void cleanup()
Static cleanup.
int getLaneChangeMode() const
return the current lane change mode
SUMOTime getLaneTimeLineDuration()
double influenceSpeed(SUMOTime currentTime, double speed, double vSafe, double vMin, double vMax)
Applies stored velocity information on the speed to use.
double changeRequestRemainingSeconds(const SUMOTime currentTime) const
Return the remaining number of seconds of the current laneTimeLine assuming one exists.
bool myConsiderSafeVelocity
Whether the safe velocity shall be regarded.
Definition MSVehicle.h:1628
bool mySpeedAdaptationStarted
Whether influencing the speed has already started.
Definition MSVehicle.h:1625
~Influencer()
Destructor.
void setSignals(int signals)
Definition MSVehicle.h:1583
double myLatDist
The requested lateral change.
Definition MSVehicle.h:1622
bool considerSpeedLimit() const
Returns whether speed limits shall be considered.
Definition MSVehicle.h:1538
bool myEmergencyBrakeRedLight
Whether red lights are a reason to brake.
Definition MSVehicle.h:1643
LaneChangeMode myRightDriveLC
changing to the rightmost lane
Definition MSVehicle.h:1666
void setSpeedTimeLine(const std::vector< std::pair< SUMOTime, double > > &speedTimeLine)
Sets a new velocity timeline.
void updateRemoteControlRoute(MSVehicle *v)
update route if provided by remote control
std::vector< std::pair< SUMOTime, double > > mySpeedTimeLine
The velocity time line to apply.
Definition MSVehicle.h:1610
SUMOTime getLastAccessTimeStep() const
Definition MSVehicle.h:1563
bool myConsiderMaxAcceleration
Whether the maximum acceleration shall be regarded.
Definition MSVehicle.h:1634
LaneChangeMode myCooperativeLC
lane changing with the intent to help other vehicles
Definition MSVehicle.h:1662
bool isRemoteControlled() const
bool ignoreOverlap() const
Definition MSVehicle.h:1599
bool myRespectJunctionPriority
Whether the junction priority rules are respected (approaching)
Definition MSVehicle.h:1640
int influenceChangeDecision(const SUMOTime currentTime, const MSEdge &currentEdge, const int currentLaneIndex, int state)
Applies stored LaneChangeMode information and laneTimeLine.
void activateGapController(double originalTau, double newTimeHeadway, double newSpaceHeadway, double duration, double changeRate, double maxDecel, MSVehicle *refVeh=nullptr)
Activates the gap control with the given parameters,.
Container for manouevering time associated with stopping.
Definition MSVehicle.h:1273
SUMOTime myManoeuvreCompleteTime
Time at which this manoeuvre should complete.
Definition MSVehicle.h:1325
MSVehicle::ManoeuvreType getManoeuvreType() const
Accessor (get) for manoeuvre type.
std::string myManoeuvreStop
The name of the stop associated with the Manoeuvre - for debug output.
Definition MSVehicle.h:1319
bool manoeuvreIsComplete() const
Check if any manoeuver is ongoing and whether the completion time is beyond currentTime.
bool configureExitManoeuvre(MSVehicle *veh)
Setup the myManoeuvre for exiting (Sets completion time and manoeuvre type)
void setManoeuvreType(const MSVehicle::ManoeuvreType mType)
Accessor (set) for manoeuvre type.
Manoeuvre & operator=(const Manoeuvre &manoeuvre)
Assignment operator.
Manoeuvre()
Constructor.
std::string myManoeuvreVehicleID
The name of the vehicle associated with the Manoeuvre - for debug output.
Definition MSVehicle.h:1316
ManoeuvreType myManoeuvreType
Manoeuvre type - currently entry, exit or none.
Definition MSVehicle.h:1328
double getGUIIncrement() const
Accessor for GUI rotation step when parking (radians)
SUMOTime myManoeuvreStartTime
Time at which the Manoeuvre for this stop started.
Definition MSVehicle.h:1322
bool operator!=(const Manoeuvre &manoeuvre)
Operator !=.
bool entryManoeuvreIsComplete(MSVehicle *veh)
Configure an entry manoeuvre if nothing is configured - otherwise check if complete.
bool configureEntryManoeuvre(MSVehicle *veh)
Setup the entry manoeuvre for this vehicle (Sets completion time and manoeuvre type)
Container that holds the vehicles driving state (position+speed).
Definition MSVehicle.h:87
double lastCoveredDist() const
previous Speed of this state
Definition MSVehicle.h:127
double myPosLat
the stored lateral position
Definition MSVehicle.h:140
double myPreviousSpeed
the speed at the begin of the previous time step
Definition MSVehicle.h:148
double myPos
the stored position
Definition MSVehicle.h:134
bool operator!=(const State &state)
Operator !=.
double myLastCoveredDist
Definition MSVehicle.h:154
double mySpeed
the stored speed (should be >=0 at any time)
Definition MSVehicle.h:137
State & operator=(const State &state)
Assignment operator.
double posLat() const
Lateral Position of this state (m relative to the centerline of the lane).
Definition MSVehicle.h:117
double pos() const
Position of this state.
Definition MSVehicle.h:107
double speed() const
Speed of this state.
Definition MSVehicle.h:112
double backPos() const
back Position of this state
Definition MSVehicle.h:122
double myBackPos
the stored back position
Definition MSVehicle.h:145
Stores the waiting intervals over the previous seconds (memory is to be specified in ms....
Definition MSVehicle.h:162
void passTime(SUMOTime dt, bool waiting)
const std::string getState() const
SUMOTime cumulatedWaitingTime(SUMOTime memory=-1) const
std::deque< std::pair< SUMOTime, SUMOTime > > myWaitingIntervals
Definition MSVehicle.h:184
void setState(const std::string &state)
SUMOTime myMemorySize
the maximal memory to store
Definition MSVehicle.h:179
Representation of a vehicle in the micro simulation.
Definition MSVehicle.h:77
void setManoeuvreType(const MSVehicle::ManoeuvreType mType)
accessor function to myManoeuvre equivalent
TraciLaneChangePriority
modes for prioritizing traci lane change requests
Definition MSVehicle.h:1151
@ LCP_OPPORTUNISTIC
Definition MSVehicle.h:1155
const std::vector< double > & getFurtherLanesPosLat() const
Definition MSVehicle.h:839
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
bool wasRemoteControlled(SUMOTime lookBack=DELTA_T) const
Returns the information whether the vehicle is fully controlled via TraCI within the lookBack time.
void processLinkApproaches(double &vSafe, double &vSafeMin, double &vSafeMinDist)
This method iterates through the driveprocess items for the vehicle and adapts the given in/out param...
SUMOTime getTimeSinceStartup() const
Returns the SUMOTime spent driving since startup (speed was larger than 0.1m/s)
Definition MSVehicle.h:687
const MSLane * getPreviousLane(const MSLane *current, int &furtherIndex) const
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void checkRewindLinkLanes(const double lengthsInFront, DriveItemVector &lfLinks) const
runs heuristic for keeping the intersection clear in case of downstream jamming
MSVehicle(const MSVehicle &)
invalidated copy constructor
bool willStop() const
Returns whether the vehicle will stop on the current edge.
bool hasDriverState() const
Whether this vehicle is equipped with a MSDriverState.
Definition MSVehicle.h:996
static int nextLinkPriority(const std::vector< MSLane * > &conts)
get a numerical value for the priority of the upcoming link
double getTimeGapOnLane() const
Returns the time gap in seconds to the leader of the vehicle on the same lane.
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool myAmIdling
Whether the vehicle is trying to enter the network (eg after parking so engine is running)
Definition MSVehicle.h:1930
SUMOTime myWaitingTime
The time the vehicle waits (is not faster than 0.1m/s) in seconds.
Definition MSVehicle.h:1866
double getStopDelay() const
Returns the public transport stop delay in seconds.
double computeAngle() const
compute the current vehicle angle
double myTimeLoss
the time loss in seconds due to driving with less than maximum speed
Definition MSVehicle.h:1870
SUMOTime myLastActionTime
Action offset (actions are taken at time myActionOffset + N*getActionStepLength()) Initialized to 0,...
Definition MSVehicle.h:1885
ConstMSEdgeVector::const_iterator getRerouteOrigin() const
Returns the starting point for reroutes (usually the current edge)
bool hasArrivedInternal(bool oppositeTransformed=true) const
Returns whether this vehicle has already arived (reached the arrivalPosition on its final edge) metho...
double getFriction() const
Returns the current friction on the road as perceived by the friction device.
bool ignoreFoe(const SUMOTrafficObject *foe) const
decide whether a given foe object may be ignored
void boardTransportables(MSStop &stop)
board persons and load transportables at the given stop
const std::vector< const MSLane * > getUpcomingLanesUntil(double distance) const
Returns the upcoming (best followed by default 0) sequence of lanes to continue the route starting at...
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
Definition MSVehicle.h:605
void adaptLaneEntering2MoveReminder(const MSLane &enteredLane)
Adapts the vehicle's entering of a new lane.
void addTransportable(MSTransportable *transportable)
Adds a person or container to this vehicle.
SUMOTime myJunctionConflictEntryTime
Definition MSVehicle.h:1948
SUMOTime getLastActionTime() const
Returns the time of the vehicle's last action point.
Definition MSVehicle.h:541
double getLeftSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brakeForOverlap(const MSLink *link, const MSLane *lane) const
handle with transitions
void workOnMoveReminders(double oldPos, double newPos, double newSpeed)
Processes active move reminder.
bool isStoppedOnLane() const
double getDistanceToPosition(double destPos, const MSLane *destLane) const
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
double myAcceleration
The current acceleration after dawdling in m/s.
Definition MSVehicle.h:1912
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
SUMOTime getTimeLoss() const
Returns the SUMOTime lost (speed was lesser maximum speed)
Definition MSVehicle.h:704
void cleanupFurtherLanes()
remove vehicle from further lanes (on leaving the network)
void adaptToLeaders(const MSLeaderInfo &ahead, double latOffset, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass) const
bool isActive() const
Returns whether the current simulation step is an action point for the vehicle.
Definition MSVehicle.h:628
const MSLane * getBackLane() const
Returns the lane the where the rear of the object is currently at.
double getTimeLossSeconds() const
Returns the time loss in seconds.
Definition MSVehicle.h:720
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
double getBackPositionOnLane() const
Get the vehicle's position relative to its current lane.
Definition MSVehicle.h:405
void setPreviousSpeed(double prevSpeed, double prevAcceleration)
Sets the influenced previous speed.
const std::pair< double, const MSLink * > & getNextTurn()
Get the distance and direction of the next upcoming turn for the vehicle (within its look-ahead range...
Definition MSVehicle.h:827
SUMOTime getArrivalTime(SUMOTime t, double seen, double v, double arrivalSpeed) const
double getAccumulatedWaitingSeconds() const
Returns the number of seconds waited (speed was lesser than 0.1m/s) within the last millisecs.
Definition MSVehicle.h:714
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
Definition MSVehicle.h:670
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
virtual ~MSVehicle()
Destructor.
double getTimeSinceStartupSeconds() const
Definition MSVehicle.h:691
void processLaneAdvances(std::vector< MSLane * > &passedLanes, std::string &emergencyReason)
This method checks if the vehicle has advanced over one or several lanes along its route and triggers...
MSAbstractLaneChangeModel & getLaneChangeModel()
void setEmergencyBlueLight(SUMOTime currentTime)
sets the blue flashing light for emergency vehicles
bool isActionStep(SUMOTime t) const
Returns whether the next simulation step will be an action point for the vehicle.
Definition MSVehicle.h:635
MSAbstractLaneChangeModel * myLaneChangeModel
Definition MSVehicle.h:1892
Position getPositionAlongBestLanes(double offset) const
Return the (x,y)-position, which the vehicle would reach if it continued along its best continuation ...
bool hasValidRouteStart(std::string &msg)
checks wether the vehicle can depart on the first edge
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
std::vector< MSLane * > myFurtherLanes
The information into which lanes the vehicle laps into.
Definition MSVehicle.h:1919
bool signalSet(int which) const
Returns whether the given signal is on.
Definition MSVehicle.h:1187
MSCFModel::VehicleVariables * myCFVariables
The per vehicle variables of the car following model.
Definition MSVehicle.h:2160
bool betterContinuation(const LaneQ *bestConnectedNext, const LaneQ &m) const
comparison between different continuations from the same lane
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
Definition MSVehicle.h:533
bool addTraciStop(SUMOVehicleParameter::Stop stop, std::string &errorMsg)
void checkLinkLeaderCurrentAndParallel(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest) const
checks for link leaders of the current link as well as the parallel link (if there is one)
void planMoveInternal(const SUMOTime t, MSLeaderInfo ahead, DriveItemVector &lfLinks, double &myStopDist, std::pair< double, const MSLink * > &myNextTurn) const
std::pair< double, const MSLink * > myNextTurn
the upcoming turn for the vehicle
Definition MSVehicle.h:1916
double getDistanceToLeaveJunction() const
get the distance from the start of this lane to the start of the next normal lane (or 0 if this lane ...
int influenceChangeDecision(int state)
allow TraCI to influence a lane change decision
double getMaxSpeedOnLane() const
Returns the maximal speed for the vehicle on its current lane (including speed factor and deviation,...
bool isRemoteControlled() const
Returns the information whether the vehicle is fully controlled via TraCI.
bool myAmOnNet
Whether the vehicle is on the network (not parking, teleported, vaporized, or arrived)
Definition MSVehicle.h:1927
double nextStopDist() const
return the distance to the next stop or doubleMax if there is none.
Definition MSVehicle.h:1035
void enterLaneAtMove(MSLane *enteredLane, bool onTeleporting=false)
Update when the vehicle enters a new lane in the move step.
void adaptBestLanesOccupation(int laneIndex, double density)
update occupation from MSLaneChanger
std::pair< double, double > estimateTimeToNextStop() const
return time (s) and distance to the next stop
double accelThresholdForWaiting() const
maximum acceleration to consider a vehicle as 'waiting' at low speed
Definition MSVehicle.h:2074
void setAngle(double angle, bool straightenFurther=false)
Set a custom vehicle angle in rad, optionally updates furtherLanePosLat.
std::vector< LaneQ >::iterator myCurrentLaneInBestLanes
Definition MSVehicle.h:1907
MSVehicle & operator=(const MSVehicle &)
invalidated assignment operator
void setApproachingForAllLinks()
Register junction approaches for all link items in the current plan.
double getDeltaPos(const double accel) const
calculates the distance covered in the next integration step given an acceleration and assuming the c...
const MSLane * myLastBestLanesInternalLane
Definition MSVehicle.h:1895
void updateOccupancyAndCurrentBestLane(const MSLane *startLane)
updates LaneQ::nextOccupation and myCurrentLaneInBestLanes
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
WaitingTimeCollector myWaitingTimeCollector
Definition MSVehicle.h:1867
void setRemoteState(Position xyPos)
sets position outside the road network
void fixPosition()
repair errors in vehicle position after changing between internal edges
double getAcceleration() const
Returns the vehicle's acceleration in m/s (this is computed as the last step's mean acceleration in c...
Definition MSVehicle.h:514
double getSpeedWithoutTraciInfluence() const
Returns the uninfluenced velocity.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
ManoeuvreType
flag identifying which, if any, manoeuvre is in progress
Definition MSVehicle.h:1246
@ MANOEUVRE_ENTRY
Manoeuvre into stopping place.
Definition MSVehicle.h:1248
@ MANOEUVRE_NONE
not manouevring
Definition MSVehicle.h:1252
@ MANOEUVRE_EXIT
Manoeuvre out of stopping place.
Definition MSVehicle.h:1250
const MSEdge * getNextEdgePtr() const
returns the next edge (possibly an internal edge)
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
void setBrakingSignals(double vNext)
sets the braking lights on/off
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
const MSEdge * myLastBestLanesEdge
Definition MSVehicle.h:1894
bool ignoreCollision() const
whether this vehicle is except from collision checks
Influencer * myInfluencer
An instance of a velocity/lane influencing instance; built in "getInfluencer".
Definition MSVehicle.h:2163
void saveState(OutputDevice &out)
Saves the states of a vehicle.
void setIdling(bool amIdling)
access function for Idling flag used to record whether vehicle is waiting to enter lane (after parkin...
Definition MSVehicle.h:613
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
void planMove(const SUMOTime t, const MSLeaderInfo &ahead, const double lengthsInFront)
Compute safe velocities for the upcoming lanes based on positions and speeds from the last time step....
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double lateralDistanceToLane(const int offset) const
Get the minimal lateral distance required to move fully onto the lane at given offset.
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
Definition MSVehicle.h:398
void leaveLaneBack(const MSMoveReminder::Notification reason, const MSLane *leftLane)
Update of reminders if vehicle back leaves a lane during (during forward movement.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
std::vector< DriveProcessItem > DriveItemVector
Container for used Links/visited Lanes during planMove() and executeMove.
Definition MSVehicle.h:2017
void interpolateLateralZ(Position &pos, double offset, double posLat) const
perform lateral z interpolation in elevated networks
void setBlinkerInformation()
sets the blue flashing light for emergency vehicles
const MSEdge * getCurrentEdge() const
Returns the edge the vehicle is currently at (possibly an internal edge or nullptr)
void adaptToLeaderDistance(const MSLeaderDistanceInfo &ahead, double latOffset, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
DriveItemVector::iterator myNextDriveItem
iterator pointing to the next item in myLFLinkLanes
Definition MSVehicle.h:2030
bool unsafeLinkAhead(const MSLane *lane, double zipperDist) const
whether the vehicle may safely move to the given lane with regard to upcoming links
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
const MSLink * myHaveStoppedFor
Definition MSVehicle.h:1952
bool isIdling() const
Returns whether a sim vehicle is waiting to enter a lane (after parking has completed)
Definition MSVehicle.h:621
std::shared_ptr< MSSimpleDriverState > getDriverState() const
Returns the vehicle driver's state.
void removeApproachingInformation(const DriveItemVector &lfLinks) const
unregister approach from all upcoming links
SUMOTime myJunctionEntryTimeNeverYield
Definition MSVehicle.h:1947
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool rerouteParkingArea(const std::string &parkingAreaID, std::string &errorMsg)
bool hasArrived() const
Returns whether this vehicle has already arrived (reached the arrivalPosition on its final edge)
void switchOffSignal(int signal)
Switches the given signal off.
Definition MSVehicle.h:1170
double getStopArrivalDelay() const
Returns the estimated public transport stop arrival delay in seconds.
int getSignals() const
Returns the signals.
Definition MSVehicle.h:1178
int mySignals
State of things of the vehicle that can be on or off.
Definition MSVehicle.h:1924
bool setExitManoeuvre()
accessor function to myManoeuvre equivalent
bool isOppositeLane(const MSLane *lane) const
whether the give lane is reverse direction of the current route or not
double myStopDist
distance to the next stop or doubleMax if there is none
Definition MSVehicle.h:1938
Signalling
Some boolean values which describe the state of some vehicle parts.
Definition MSVehicle.h:1105
@ VEH_SIGNAL_EMERGENCY_RED
A red emergency light is on.
Definition MSVehicle.h:1133
@ VEH_SIGNAL_NONE
Everything is switched off.
Definition MSVehicle.h:1107
@ VEH_SIGNAL_FOGLIGHT
The fog lights are on (no visualisation)
Definition MSVehicle.h:1119
@ VEH_SIGNAL_FRONTLIGHT
The front lights are on (no visualisation)
Definition MSVehicle.h:1117
@ VEH_SIGNAL_DOOR_OPEN_LEFT
One of the left doors is opened.
Definition MSVehicle.h:1127
@ VEH_SIGNAL_BLINKER_RIGHT
Right blinker lights are switched on.
Definition MSVehicle.h:1109
@ VEH_SIGNAL_BRAKELIGHT
The brake lights are on.
Definition MSVehicle.h:1115
@ VEH_SIGNAL_BACKDRIVE
The backwards driving lights are on (no visualisation)
Definition MSVehicle.h:1123
@ VEH_SIGNAL_EMERGENCY_BLUE
A blue emergency light is on.
Definition MSVehicle.h:1131
@ VEH_SIGNAL_BLINKER_LEFT
Left blinker lights are switched on.
Definition MSVehicle.h:1111
@ VEH_SIGNAL_DOOR_OPEN_RIGHT
One of the right doors is opened.
Definition MSVehicle.h:1129
@ VEH_SIGNAL_BLINKER_EMERGENCY
Blinker lights on both sides are switched on.
Definition MSVehicle.h:1113
@ VEH_SIGNAL_WIPER
The wipers are on.
Definition MSVehicle.h:1125
@ VEH_SIGNAL_EMERGENCY_YELLOW
A yellow emergency light is on.
Definition MSVehicle.h:1135
@ VEH_SIGNAL_HIGHBEAM
The high beam lights are on (no visualisation)
Definition MSVehicle.h:1121
SUMOTime getActionStepLength() const
Returns the vehicle's action step length in millisecs, i.e. the interval between two action points.
Definition MSVehicle.h:525
bool myHaveToWaitOnNextLink
Definition MSVehicle.h:1932
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
const std::vector< const MSLane * > getPastLanesUntil(double distance) const
Returns the sequence of past lanes (right-most on edge) based on the route starting at the current la...
double getBestLaneDist() const
returns the distance that can be driven without lane change
void replaceVehicleType(const MSVehicleType *type)
Replaces the current vehicle type by the one given.
void updateState(double vNext, bool parking=false)
updates the vehicles state, given a next value for its speed. This value can be negative in case of t...
double slowDownForSchedule(double vMinComfortable) const
optionally return an upper bound on speed to stay within the schedule
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
Definition MSVehicle.h:581
std::pair< const MSVehicle *const, double > getFollower(double dist=0) const
Returns the follower of the vehicle looking for a fixed distance.
SUMOTime getWaitingTimeFor(const MSLink *link) const
getWaitingTime, but taking into account having stopped for a stop-link
double getLastStepDist() const
Get the distance the vehicle covered in the previous timestep.
Definition MSVehicle.h:381
void invalidateCachedPosition()
Definition MSVehicle.h:421
ChangeRequest
Requests set via TraCI.
Definition MSVehicle.h:191
@ REQUEST_HOLD
vehicle want's to keep the current lane
Definition MSVehicle.h:199
@ REQUEST_LEFT
vehicle want's to change to left lane
Definition MSVehicle.h:195
@ REQUEST_NONE
vehicle doesn't want to change
Definition MSVehicle.h:193
@ REQUEST_RIGHT
vehicle want's to change to right lane
Definition MSVehicle.h:197
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
void resetApproachOnReroute()
reset rail signal approach information
void computeFurtherLanes(MSLane *enteredLane, double pos, bool collision=false)
updates myFurtherLanes on lane insertion or after collision
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
Definition MSVehicle.h:589
std::pair< const MSLane *, double > getLanePosAfterDist(double distance) const
return lane and position along bestlanes at the given distance
SUMOTime myCollisionImmunity
amount of time for which the vehicle is immune from collisions
Definition MSVehicle.h:1941
bool passingMinor() const
decide whether the vehicle is passing a minor link or has comitted to do so
void updateWaitingTime(double vNext)
Updates the vehicle's waiting time counters (accumulated and consecutive)
void enterLaneAtLaneChange(MSLane *enteredLane)
Update when the vehicle enters a new lane in the laneChange step.
BaseInfluencer & getBaseInfluencer()
Returns the velocity/lane influencer.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getCurrentApparentDecel() const
get apparent deceleration based on vType parameters and current acceleration
double updateFurtherLanes(std::vector< MSLane * > &furtherLanes, std::vector< double > &furtherLanesPosLat, const std::vector< MSLane * > &passedLanes)
update a vector of further lanes and return the new backPos
DriveItemVector myLFLinkLanesPrev
planned speeds from the previous step for un-registering from junctions after the new container is fi...
Definition MSVehicle.h:2023
std::vector< std::vector< LaneQ > > myBestLanes
Definition MSVehicle.h:1902
void setActionStepLength(double actionStepLength, bool resetActionOffset=true)
Sets the action steplength of the vehicle.
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
Definition MSVehicle.h:413
double getSlope() const
Returns the slope of the road at vehicle's position in degrees.
bool myActionStep
The flag myActionStep indicates whether the current time step is an action point for the vehicle.
Definition MSVehicle.h:1882
const Position getBackPosition() const
bool congested() const
void loadState(const SUMOSAXAttributes &attrs, const SUMOTime offset)
Loads the state of this vehicle from the given description.
SUMOTime myTimeSinceStartup
duration of driving (speed > SUMO_const_haltingSpeed) after the last halting episode
Definition MSVehicle.h:1951
double getSpeed() const
Returns the vehicle's current speed.
Definition MSVehicle.h:490
SUMOTime remainingStopDuration() const
Returns the remaining stop duration for a stopped vehicle or 0.
bool keepStopping(bool afterProcessing=false) const
Returns whether the vehicle is stopped and must continue to do so.
void workOnIdleReminders()
cycle through vehicle devices invoking notifyIdle
static std::vector< MSLane * > myEmptyLaneVector
Definition MSVehicle.h:1909
Position myCachedPosition
Definition MSVehicle.h:1943
bool replaceRoute(ConstMSRoutePtr route, const std::string &info, bool onInit=false, int offset=0, bool addStops=true, bool removeStops=true, std::string *msgReturn=nullptr)
Replaces the current route by the given one.
MSVehicle::ManoeuvreType getManoeuvreType() const
accessor function to myManoeuvre equivalent
double checkReversal(bool &canReverse, double speedThreshold=SUMO_const_haltingSpeed, double seen=0) const
void updateLaneBruttoSum()
Update the lane brutto occupancy after a change in minGap.
void removePassedDriveItems()
Erase passed drive items from myLFLinkLanes (and unregister approaching information for corresponding...
const std::vector< MSLane * > & getFurtherLanes() const
Definition MSVehicle.h:835
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
std::vector< double > myFurtherLanesPosLat
lateral positions on further lanes
Definition MSVehicle.h:1921
bool checkActionStep(const SUMOTime t)
Returns whether the vehicle is supposed to take action in the current simulation step Updates myActio...
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
Definition MSVehicle.h:969
Position validatePosition(Position result, double offset=0) const
ensure that a vehicle-relative position is not invalid
void loadPreviousApproaching(MSLink *link, bool setRequest, SUMOTime arrivalTime, double arrivalSpeed, double arrivalSpeedBraking, double dist, double leaveSpeed)
bool keepClear(const MSLink *link) const
decide whether the given link must be kept clear
bool manoeuvreIsComplete() const
accessor function to myManoeuvre equivalent
double processNextStop(double currentVelocity)
Processes stops, returns the velocity needed to reach the stop.
double myAngle
the angle in radians (
Definition MSVehicle.h:1935
bool ignoreRed(const MSLink *link, bool canBrake) const
decide whether a red (or yellow light) may be ignored
double getPositionOnLane() const
Get the vehicle's position along the lane.
Definition MSVehicle.h:374
void updateTimeLoss(double vNext)
Updates the vehicle's time loss.
MSDevice_DriverState * myDriverState
This vehicle's driver state.
Definition MSVehicle.h:1876
bool joinTrainPart(MSVehicle *veh)
try joining the given vehicle to the rear of this one (to resolve joinTriggered)
MSLane * myLane
The lane the vehicle is on.
Definition MSVehicle.h:1890
bool onFurtherEdge(const MSEdge *edge) const
whether this vehicle has its back (and no its front) on the given edge
double processTraCISpeedControl(double vSafe, double vNext)
Check for speed advices from the traci client and adjust the speed vNext in the current (euler) / aft...
Manoeuvre myManoeuvre
Definition MSVehicle.h:1335
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
Definition MSVehicle.h:735
bool handleCollisionStop(MSStop &stop, const double distToStop)
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
Definition MSVehicle.h:1690
MSDevice_Friction * myFrictionDevice
This vehicle's friction perception.
Definition MSVehicle.h:1879
double getPreviousSpeed() const
Returns the vehicle's speed before the previous time step.
Definition MSVehicle.h:498
MSCFModel::VehicleVariables * getCarFollowVariables() const
Returns the vehicle's car following model variables.
Definition MSVehicle.h:990
MSVehicle()
invalidated default constructor
bool joinTrainPartFront(MSVehicle *veh)
try joining the given vehicle to the front of this one (to resolve joinTriggered)
void updateActionOffset(const SUMOTime oldActionStepLength, const SUMOTime newActionStepLength)
Process an updated action step length value (only affects the vehicle's action offset,...
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
std::pair< const MSVehicle *const, double > getLeader(double dist=0, bool considerFoes=true) const
Returns the leader of the vehicle looking for a fixed distance.
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
LaneChangeMode
modes for resolving conflicts between external control (traci) and vehicle control over lane changing...
Definition MSVehicle.h:1143
virtual void drawOutsideNetwork(bool)
register vehicle for drawing while outside the network
Definition MSVehicle.h:1841
void initDevices()
void adaptToOncomingLeader(const std::pair< const MSVehicle *, double > leaderInfo, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
State myState
This Vehicles driving state (pos and speed)
Definition MSVehicle.h:1873
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void setLateralPositionOnLane(double posLat)
Definition MSVehicle.h:417
void adaptToLeader(const std::pair< const MSVehicle *, double > leaderInfo, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass) const
void switchOnSignal(int signal)
Switches the given signal on.
Definition MSVehicle.h:1162
static bool overlap(const MSVehicle *veh1, const MSVehicle *veh2)
Definition MSVehicle.h:763
int getLaneIndex() const
void updateParkingState()
update state while parking
DriveItemVector myLFLinkLanes
container for the planned speeds in the current step
Definition MSVehicle.h:2020
void updateDriveItems()
Check whether the drive items (myLFLinkLanes) are up to date, and update them if required.
Position getVelocityVector() const
Returns the vehicle's direction in radians.
Definition MSVehicle.h:743
SUMOTime myJunctionEntryTime
time at which the current junction was entered
Definition MSVehicle.h:1946
The car-following model and parameter.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getActionStepLengthSecs() const
Returns this type's default action step length in seconds.
const MSCFModel & getCarFollowModel() const
Returns the vehicle type's car following model definition (const version)
SUMOTime getActionStepLength() const
Returns this type's default action step length.
Static storage of an output device and its base (abstract) implementation.
A point in 2D or 3D with translation and scaling methods.
Definition Position.h:37
static const Position INVALID
used to indicate that a position is valid
Definition Position.h:323
A list of positions.
Encapsulated SAX-Attributes.
Representation of a vehicle, person, or container.
Representation of a vehicle.
Definition SUMOVehicle.h:62
Definition of vehicle stop (position and duration)
Structure representing possible vehicle parameter.
Drive process items represent bounds on the safe velocity corresponding to the upcoming links.
Definition MSVehicle.h:1959
void adaptStopSpeed(const double v)
Definition MSVehicle.h:2006
DriveProcessItem(MSLink *link, double vPass, double vWait, bool setRequest, SUMOTime arrivalTime, double arrivalSpeed, double arrivalSpeedBraking, double distance, double leaveSpeed)
Definition MSVehicle.h:1972
double getLeaveSpeed() const
Definition MSVehicle.h:2010
DriveProcessItem(double vWait, double distance, double _availableSpace=0)
constructor if the link shall not be passed
Definition MSVehicle.h:1988
void adaptLeaveSpeed(const double v)
Definition MSVehicle.h:1998
Container for state and parameters of the gap control.
Definition MSVehicle.h:1366
bool active
Whether the gap control is active.
Definition MSVehicle.h:1397
static std::map< const MSVehicle *, GapControlState * > refVehMap
stores reference vehicles currently in use by a gapController
Definition MSVehicle.h:1408
SUMOTime lastUpdate
Time of the last update of the gap control.
Definition MSVehicle.h:1403
double changeRate
Rate by which the current time and space headways are changed towards the target value....
Definition MSVehicle.h:1391
double addGapTarget
Target value for the desired space headway.
Definition MSVehicle.h:1386
static GapControlVehStateListener * myVehStateListener
Definition MSVehicle.h:1411
double timeHeadwayIncrement
cache storage for the headway increments of the current operation
Definition MSVehicle.h:1405
double tauOriginal
Original value for the desired headway (will be reset after duration has expired)
Definition MSVehicle.h:1378
double tauCurrent
Current, interpolated value for the desired time headway.
Definition MSVehicle.h:1380
double remainingDuration
Remaining duration for keeping the target headway.
Definition MSVehicle.h:1388
void activate(double tauOriginal, double tauTarget, double additionalGap, double duration, double changeRate, double maxDecel, const MSVehicle *refVeh)
Start gap control with given params.
double addGapCurrent
Current, interpolated value for the desired space headway.
Definition MSVehicle.h:1384
static void cleanup()
Static cleanup (removes vehicle state listener)
double tauTarget
Target value for the desired time headway.
Definition MSVehicle.h:1382
void deactivate()
Stop gap control.
const MSVehicle * referenceVeh
reference vehicle for the gap - if it is null, the current leader on the ego's lane is used as a refe...
Definition MSVehicle.h:1395
double maxDecel
Maximal deceleration to be applied due to the adapted headway.
Definition MSVehicle.h:1393
bool gapAttained
Whether the desired gap was attained during the current activity phase (induces the remaining duratio...
Definition MSVehicle.h:1399
const MSVehicle * prevLeader
The last recognized leader.
Definition MSVehicle.h:1401
static void init()
Static initalization (adds vehicle state listener)
A structure representing the best lanes for continuing the current route starting at 'lane'.
Definition MSVehicle.h:857
double length
The overall length which may be driven when using this lane without a lane change.
Definition MSVehicle.h:861
bool allowsContinuation
Whether this lane allows to continue the drive.
Definition MSVehicle.h:871
double nextOccupation
As occupation, but without the first lane.
Definition MSVehicle.h:867
std::vector< MSLane * > bestContinuations
Definition MSVehicle.h:877
MSLane * lane
The described lane.
Definition MSVehicle.h:859
double currentLength
The length which may be driven on this lane.
Definition MSVehicle.h:863
int bestLaneOffset
The (signed) number of lanes to be crossed to get to the lane which allows to continue the drive.
Definition MSVehicle.h:869
double occupation
The overall vehicle sum on consecutive lanes which can be passed without a lane change.
Definition MSVehicle.h:865