60#define EXTEND_CROSSING_ANGLE_THRESHOLD 35.0
62#define SPLIT_CROSSING_WIDTH_THRESHOLD 1.5
63#define SPLIT_CROSSING_ANGLE_THRESHOLD 5
66#define MIN_WEAVE_LENGTH 20.0
74#define DEBUG_NODE_ID "C"
75#define DEBUGCOND (getID() == DEBUG_NODE_ID)
76#define DEBUGCOND2(obj) ((obj != 0 && (obj)->getID() == DEBUG_NODE_ID))
77#ifdef DEBUG_PED_STRUCTURES
78#define DEBUGCOUT(cond, msg) DEBUGOUT(cond, msg)
80#define DEBUGCOUT(cond, msg)
104 myApproaching(approaching),
105 myCurrentOutgoing(currentOutgoing),
107 myIsBikeEdge(currentOutgoing->getPermissions() ==
SVC_BICYCLE) {
109 std::set<int> approachedLanes;
113 approachedLanes.insert(con.toLane);
116 myDirections.push_back(approachingEdge->getToNode()->getDirection(approachingEdge, currentOutgoing));
125 for (
int i = 0; i < currentOutgoing->
getNumLanes(); ++i) {
131 && approachedLanes.count(i) == 0) {
144 assert((
int)myApproaching.size() > src);
146 NBEdge* incomingEdge = myApproaching[src];
150 if (myAvailableLanes.size() == 0) {
154 if (approachingLanes.size() == 0) {
157#ifdef DEBUG_CONNECTION_GUESSING
159 std::cout <<
"Bre:ex src=" << src <<
" dest=" << dest <<
" in=" << incomingEdge->
getID() <<
" apLanes=" <<
toString(approachingLanes) <<
"\n";
163 int numConnections = (int)approachingLanes.size();
175 numConnections = (int)myAvailableLanes.size();
176 factor = (double)approachingLanes.size() / (double)numConnections;
181 std::deque<int>* approachedLanes = spread(numConnections, dest);
182 assert(approachedLanes->size() <= myAvailableLanes.size());
184 const int maxFrom = (int)approachingLanes.size() - 1;
185 for (
int i = 0; i < (int)approachedLanes->size(); i++) {
188 int fromLane = approachingLanes[
MIN2((
int)(i * factor), maxFrom)];
189 int approached = myAvailableLanes[(*approachedLanes)[i]];
192 delete approachedLanes;
198 std::deque<int>* ret =
new std::deque<int>();
202 ret->push_back(dest);
206 const int numOutgoingLanes = (int)myAvailableLanes.size();
208 ret->push_back(dest);
212 while (noSet < numLanes) {
218 if (numOutgoingLanes == noSet) {
227 if (dest + loffset >= numOutgoingLanes) {
230 for (
int i = 0; i < (int)ret->size(); i++) {
231 (*ret)[i] = (*ret)[i] - 1;
236 ret->push_back(dest + loffset);
241 if (numOutgoingLanes == noSet) {
246 if (noSet < numLanes) {
249 if (dest < roffset) {
252 for (
int i = 0; i < (int)ret->size(); i++) {
253 (*ret)[i] = (*ret)[i] + 1;
256 ret->push_front(dest - roffset);
275 customShape(_customShape),
276 tlLinkIndex(_customTLIndex),
277 tlLinkIndex2(_customTLIndex2),
278 customTLIndex(_customTLIndex),
279 customTLIndex2(_customTLIndex2),
312 myPosition(position),
314 myDistrict(district),
315 myHaveCustomPoly(false),
317 myRadius(UNSPECIFIED_RADIUS),
318 myKeepClear(
OptionsCont::getOptions().getBool(
"default.junctions.keep-clear")),
321 myDiscardAllCrossings(false),
322 myCrossingsLoadedFromSumoNet(0),
323 myDisplacementError(0),
324 myIsBentPriority(false),
325 myTypeWasGuessed(false) {
339 bool updateEdgeGeometries) {
346 if (updateEdgeGeometries) {
350 (*i)->setGeometry(geom);
355 (*i)->setGeometry(geom);
368 wacs.shape.add(xoff, yoff, 0);
371 c->customShape.add(xoff, yoff, 0);
382 c->customShape.mirrorX();
389 wacs.shape.mirrorX();
415 for (std::set<NBTrafficLightDefinition*>::const_iterator i = trafficLights.begin(); i != trafficLights.end(); ++i) {
429 for (std::set<NBTrafficLightDefinition*>::iterator it = oldDefs.begin(); it != oldDefs.end(); ++it) {
432 dynamic_cast<NBLoadedSUMOTLDef*
>(orig)->registerModifications(removedConnections, addedConnections);
433 }
else if (
dynamic_cast<NBOwnTLDef*
>(orig) ==
nullptr) {
435 const std::vector<NBNode*>& nodes = orig->
getNodes();
436 while (!nodes.empty()) {
437 newDef->
addNode(nodes.front());
438 nodes.front()->removeTrafficLight(orig);
451 (*it)->shiftTLConnectionLaneIndex(edge, offset, threshold);
478 remapRemoved(tc, dummy, incomingConnected, outgoingConnected);
530 if (checkLaneNumbers && in->
getNumLanes() != (*opposite)->getNumLanes()) {
533 if (checkWidth && in->
getTotalWidth() != (*opposite)->getTotalWidth()) {
549 double extrapolateBeg,
550 double extrapolateEnd,
552 int shapeFlag)
const {
559#ifdef DEBUG_SMOOTH_GEOM
561 std::cout <<
"computeSmoothShape node " <<
getID() <<
" begShape=" << begShape <<
" endShape=" << endShape <<
" init=" << init <<
" shapeFlag=" << shapeFlag <<
"\n";
564 if (init.size() == 0) {
566 ret.push_back(begShape.back());
567 ret.push_back(endShape.front());
579 double extrapolateBeg,
580 double extrapolateEnd,
583 double straightThresh,
586 const Position beg = begShape.back();
587 const Position end = endShape.front();
590 if (dist < POSITION_EPS || beg.
distanceTo2D(begShape[-2]) < POSITION_EPS || end.
distanceTo2D(endShape[1]) < POSITION_EPS) {
591#ifdef DEBUG_SMOOTH_GEOM
592 if (
DEBUGCOND2(recordError)) std::cout <<
" bezierControlPoints failed beg=" << beg <<
" end=" << end
608 center.
sub(beg.
y() - end.
y(), end.
x() - beg.
x());
609 init.push_back(center);
611 const double EXT = 100;
617#ifdef DEBUG_SMOOTH_GEOM
619 <<
" endShapeBegLine=" << endShapeBegLine
620 <<
" begShapeEndLineRev=" << begShapeEndLineRev
621 <<
" angle=" <<
RAD2DEG(angle) <<
"\n";
623 if (fabs(angle) <
M_PI / 4.) {
626 const double bendDeg =
RAD2DEG(fabs(displacementAngle - angle));
627 const double halfDistance = dist / 2;
628 if (fabs(displacementAngle) <= straightThresh && fabs(angle) <= straightThresh) {
629#ifdef DEBUG_SMOOTH_GEOM
630 if (
DEBUGCOND2(recordError)) std::cout <<
" bezierControlPoints identified straight line beg=" << beg <<
" end=" << end
631 <<
" angle=" <<
RAD2DEG(angle) <<
" displacementAngle=" <<
RAD2DEG(displacementAngle) <<
"\n";
634 }
else if (bendDeg > 22.5 && pow(bendDeg / 45, 2) / dist > 0.13) {
637#ifdef DEBUG_SMOOTH_GEOM
638 if (
DEBUGCOND2(recordError)) std::cout <<
" bezierControlPoints found extreme s-curve, falling back to straight line beg=" << beg <<
" end=" << end
639 <<
" angle=" <<
RAD2DEG(angle) <<
" displacementAngle=" <<
RAD2DEG(displacementAngle)
640 <<
" dist=" << dist <<
" bendDeg=" << bendDeg <<
" bd2=" << pow(bendDeg / 45, 2)
641 <<
" displacementError=" << sin(displacementAngle) * dist
642 <<
" begShape=" << begShape <<
" endShape=" << endShape <<
"\n";
645 if (recordError !=
nullptr && (shapeFlag &
SCURVE_IGNORE) == 0) {
650 const double endLength = begShape[-2].distanceTo2D(begShape[-1]);
651 const double off1 = endLength +
MIN2(extrapolateBeg, halfDistance);
653 const double off2 =
EXT -
MIN2(extrapolateEnd, halfDistance);
655#ifdef DEBUG_SMOOTH_GEOM
656 if (
DEBUGCOND2(recordError)) std::cout <<
" bezierControlPoints found s-curve beg=" << beg <<
" end=" << end
657 <<
" angle=" <<
RAD2DEG(angle) <<
" displacementAngle=" <<
RAD2DEG(displacementAngle)
658 <<
" halfDistance=" << halfDistance <<
"\n";
669#ifdef DEBUG_SMOOTH_GEOM
671 std::cout <<
" bezierControlPoints failed beg=" << beg <<
" end=" << end <<
" intersect=" << intersect
672 <<
" endShapeBegLine=" << endShapeBegLine
673 <<
" begShapeEndLineRev=" << begShapeEndLineRev
678 if (recordError !=
nullptr && (shapeFlag &
SCURVE_IGNORE) == 0) {
697 const double minControlLength =
MIN2((
double)1.0, dist / 2);
700 const bool lengthenBeg = distBeg <= minControlLength;
701 const bool lengthenEnd = distEnd <= minControlLength;
702#ifdef DEBUG_SMOOTH_GEOM
704 <<
" beg=" << beg <<
" end=" << end <<
" intersect=" << intersect
705 <<
" distBeg=" << distBeg <<
" distEnd=" << distEnd
706 <<
" begOffset=" << begOffset <<
" endOffset=" << endOffset
707 <<
" lEnd=" << lengthenEnd <<
" lBeg=" << lengthenBeg
710 if (lengthenBeg && lengthenEnd) {
711#ifdef DEBUG_SMOOTH_GEOM
713 std::cout <<
" bezierControlPoints failed\n";
716 if (recordError !=
nullptr && (shapeFlag &
SCURVE_IGNORE) == 0) {
725 }
else if (lengthenBeg || lengthenEnd) {
734 || (angle >
DEG2RAD(95) && (distBeg > 20 || distEnd > 20)))) {
737 :
MIN2(0.6, 16 / dist));
748 const double z3 = 0.5 * (beg.
z() + end.
z());
752 if ((z1 <= z3 && z2 <= z3) || (z1 >= z3 && z2 >= z3)) {
757 intersect.
set(intersect.
x(), intersect.
y(), z);
758 init.push_back(intersect);
771 result.push_back(begShape.back());
782 dir.
sub(endShape[0]);
786 result.push_back(intersect + dir);
788 result.push_back(endShape.front());
804 if (useCustomShape) {
807 if (startBorder.size() == 0) {
808 startBorder = fromShape.
getOrthogonal(fromShape.back(), 1,
true);
811 if (tmp.size() < 2) {
813 useCustomShape =
false;
817 tmp[0] = fromShape.back();
818 }
else if (recordError !=
nullptr) {
819 const double offset = tmp[0].distanceTo2D(fromShape.back());
825 if (endBorder.size() == 0) {
826 endBorder = toShape.
getOrthogonal(toShape.front(), 1,
false);
829 if (ret.size() < 2) {
831 useCustomShape =
false;
834 ret[-1] = toShape.front();
835 }
else if (recordError !=
nullptr) {
836 const double offset = ret[-1].distanceTo2D(toShape.front());
843 if (!useCustomShape) {
854#ifdef DEBUG_SMOOTH_GEOM
856 std::cout <<
"computeInternalLaneShape node " <<
getID() <<
" fromE=" << fromE->
getID() <<
" toE=" << con.
toEdge->
getID() <<
"\n";
861 extrapolateBeg, extrapolateEnd, recordError, shapeFlag);
893 for (
int i = 0; i < con.
toLane; ++i) {
897 for (
int i = 0; i < con.
fromLane; ++i) {
907 fromShape.
move2side(inCenter - outCenter);
964 if (fromE == otherFromE && !thisRight) {
975 if ((*it)->needsCont(fromE, toE, otherFromE, otherToE)) {
993 && !
needsCont(foeFrom, from, foe, c,
true));
1000 for (std::set<NBTrafficLightDefinition*>::const_iterator i = trafficLights.begin(); i != trafficLights.end(); ++i) {
1002 if ((*i)->getNodes().size() > 1) {
1004 (*i)->removeNode(
this);
1005 (*i)->setParticipantsInformation();
1006 (*i)->setTLControllingInformation();
1037 WRITE_WARNINGF(
TL(
"Junction '%' is too complicated (% connections, max %); will be set to %."),
1039 }
else if (numConnections == 0) {
1063 std::vector<NBEdge::Connection>& connections = incoming->getConnections();
1071 std::vector<NBEdge::Connection>& connections = incoming->getConnections();
1074 const LinkState linkState =
getLinkState(incoming, c.toEdge, c.fromLane, c.toLane, c.mayDefinitelyPass, c.tlID);
1147 edge->computeEdgeShape();
1175 if (mismatchThreshold >= 0
1202 int inOffset, inEnd, outOffset, outEnd, addedLanes;
1203 getReduction(out, in, outOffset, outEnd, inOffset, inEnd, addedLanes);
1208 const int addedLeft = addedLanes - addedRight;
1209#ifdef DEBUG_CONNECTION_GUESSING
1211 std::cout <<
"l2l node=" <<
getID() <<
" specialCase a. addedRight=" << addedRight <<
" addedLeft=" << addedLeft <<
" inOff=" << inOffset <<
" outOff=" << outOffset <<
" inEnd=" << inEnd <<
" outEnd=" << outEnd <<
"\n";
1215 for (
int i = inOffset; i < inEnd; ++i) {
1219 for (
int i = 0; i < addedRight; ++i) {
1223 const int inLeftMost = inEnd - 1;;
1224 const int outOffset2 = outOffset + addedRight + inEnd - inOffset;
1225 for (
int i = 0; i < addedLeft; ++i) {
1258#ifdef DEBUG_CONNECTION_GUESSING
1260 std::cout <<
"l2l node=" <<
getID() <<
" specialCase b\n";
1300#ifdef DEBUG_CONNECTION_GUESSING
1302 std::cout <<
"l2l node=" <<
getID() <<
" specialCase c\n";
1329#ifdef DEBUG_CONNECTION_GUESSING
1331 std::cout <<
"l2l node=" <<
getID() <<
" specialCase d\n";
1340 for (
int i = inOffset; i < in->
getNumLanes(); ++i) {
1356 int inOffset, inEnd, outOffset, outEnd, reduction;
1357 getReduction(in, out, inOffset, inEnd, outOffset, outEnd, reduction);
1362#ifdef DEBUG_CONNECTION_GUESSING
1364 std::cout <<
"l2l node=" <<
getID() <<
" specialCase f inOff=" << inOffset <<
" outOff=" << outOffset <<
" inEnd=" << inEnd <<
" outEnd=" << outEnd <<
" reduction=" << reduction <<
"\n";
1368 inOffset += reduction;
1369 for (
int i = outOffset; i < outEnd; ++i) {
1386 const int numApproaching = (int)approaching.size();
1387 if (numApproaching != 0) {
1391#ifdef DEBUG_CONNECTION_GUESSING
1393 std::cout <<
"l2l node=" <<
getID() <<
" bresenham:\n";
1395 const std::vector<NBEdge::Connection>& elv = e->getConnections();
1396 for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
1397 std::cout <<
" " << e->getID() <<
"_" << (*k).fromLane <<
" -> " << (*k).toEdge->getID() <<
"_" << (*k).toLane <<
"\n";
1406 bool targetProhibitsChange =
false;
1407 for (
int i = 0; i < currentOutgoing->getNumLanes(); i++) {
1408 const NBEdge::Lane& lane = currentOutgoing->getLanes()[i];
1411 targetProhibitsChange =
true;
1415 if (targetProhibitsChange) {
1419 std::map<int, int> outToIn;
1421 if (c.toEdge == currentOutgoing) {
1422 outToIn[c.toLane] = c.fromLane;
1425 for (
int toLane = 0; toLane < currentOutgoing->getNumLanes(); toLane++) {
1426 if (outToIn.count(toLane) == 0) {
1429 for (
int i = 0; i < toLane; i++) {
1430 if (outToIn.count(i) != 0) {
1437 for (
int i = toLane; i < currentOutgoing->getNumLanes(); i++) {
1438 if (outToIn.count(i) != 0) {
1455 const std::vector<NBEdge::Connection> cons = (*i)->getConnections();
1456 for (std::vector<NBEdge::Connection>::const_iterator k = cons.begin(); k != cons.end(); ++k) {
1458 (*i)->removeFromConnections((*k).toEdge);
1469 incoming->markAsInLane2LaneState();
1473#ifdef DEBUG_CONNECTION_GUESSING
1475 std::cout <<
"final connections at " <<
getID() <<
"\n";
1477 const std::vector<NBEdge::Connection>& elv = e->getConnections();
1478 for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
1479 std::cout <<
" " << e->getID() <<
"_" << (*k).fromLane <<
" -> " << (*k).toEdge->getID() <<
"_" << (*k).toLane <<
"\n";
1497 const std::vector<NBEdge::Connection>& elv = incoming->getConnections();
1498 for (std::vector<NBEdge::Connection>::const_iterator k = elv.begin(); k != elv.end(); ++k) {
1503 unsatisfied &= ~satisfied;
1506 if (unsatisfied != 0) {
1507#ifdef DEBUG_CONNECTION_GUESSING
1509 std::cout <<
" unsatisfied modes from edge=" << incoming->
getID() <<
" toEdge=" << currentOutgoing->
getID() <<
" deadModes=" <<
getVehicleClassNames(unsatisfied) <<
"\n";
1513 while (unsatisfied != 0 && fromLane < incoming->getNumLanes()) {
1514 if ((incoming->getPermissions(fromLane) & unsatisfied) != 0) {
1515 for (
int toLane = 0; toLane < currentOutgoing->
getNumLanes(); ++toLane) {
1517 if (satisfied != 0 && !incoming->getLaneStruct(fromLane).connectionsDone) {
1518 if (incoming->hasConnectionTo(currentOutgoing, toLane)
1520 && incoming->getPermissions(fromLane) == currentOutgoing->
getPermissions(toLane)) {
1522 for (
auto con : incoming->getConnections()) {
1523 if (con.toEdge == currentOutgoing && con.toLane == toLane) {
1524#ifdef DEBUG_CONNECTION_GUESSING
1526 std::cout <<
" shifting connection from=" << con.fromLane <<
" to=" << currentOutgoing->
getID() <<
"_" << toLane <<
": newFromLane=" << fromLane <<
" satisfies=" <<
getVehicleClassNames(satisfied) <<
"\n";
1529 incoming->getConnectionRef(con.fromLane, con.toEdge, toLane).fromLane = fromLane;
1530 unsatisfied &= ~satisfied;
1538#ifdef DEBUG_CONNECTION_GUESSING
1540 std::cout <<
" new connection from=" << fromLane <<
" to=" << currentOutgoing->getID() <<
"_" << toLane <<
" satisfies=" <<
getVehicleClassNames(satisfied) <<
"\n";
1543 unsatisfied &= ~satisfied;
1550#ifdef DEBUG_CONNECTION_GUESSING
1552 if (unsatisfied != 0) {
1553 std::cout <<
" still unsatisfied modes from edge=" << incoming->getID() <<
" toEdge=" << currentOutgoing->
getID() <<
" deadModes=" <<
getVehicleClassNames(unsatisfied) <<
"\n";
1566 bool builtConnection =
false;
1567 for (
int i = 0; i < (int)incoming->getNumLanes(); i++) {
1569 && incoming->getConnectionsFromLane(i, currentOutgoing).size() == 0) {
1571 if (bikeLaneTarget >= 0) {
1573 builtConnection =
true;
1576 for (
int i2 = 0; i2 < (int)currentOutgoing->
getNumLanes(); i2++) {
1579 const bool allowDouble = (incoming->getPermissions(i) ==
SVC_BICYCLE
1582 builtConnection =
true;
1589 if (!builtConnection && bikeLaneTarget >= 0
1590 && incoming->getConnectionsFromLane(-1, currentOutgoing, bikeLaneTarget).size() == 0) {
1593 int end = incoming->getNumLanes();
1599 for (
int i = start; i < end; i += inc) {
1600 if ((incoming->getPermissions(i) &
SVC_BICYCLE) != 0) {
1616 reduction = (inEnd - inOffset) - (outEnd - outOffset);
1629 int inOffset, inEnd, outOffset, outEnd, reduction;
1632 if (reduction > 0) {
1637 int outLanesRight = 0;
1638 int outLanesLeft = 0;
1639 int outLanesStraight = 0;
1642 const int outOffset =
MAX2(0, succ->getFirstNonPedestrianNonBicycleLaneIndex(
FORWARD,
true));
1643 const int usableLanes = succ->getNumLanes() - outOffset;
1646 outLanesStraight += usableLanes;
1648 outLanesRight += usableLanes;
1650 outLanesLeft += usableLanes;
1656 const int usableLanes = outEnd - outOffset;
1657 int addedTurnLanes =
MIN3(
1659 MAX2(0, usableLanes - outLanesStraight),
1660 outLanesRight + outLanesLeft);
1661#ifdef DEBUG_CONNECTION_GUESSING
1663 std::cout <<
"out=" << out->
getID() <<
" usableLanes=" << usableLanes <<
" addedTurnLanes=" << addedTurnLanes <<
" addedLanes=" << addedLanes <<
" outLanesStraight=" << outLanesStraight <<
" outLanesLeft=" << outLanesLeft <<
" outLanesRight=" << outLanesRight <<
"\n";
1666 if (outLanesLeft == 0) {
1667 return addedTurnLanes;
1669 return MIN2(addedTurnLanes / 2, outLanesRight);
1677 while (seen < minLength) {
1694 EdgeVector::const_iterator i = std::find(
myAllEdges.begin(),
1699 approaching.clear();
1700 for (; *i != currentOutgoing;) {
1702 if ((*i)->getToNode() ==
this && (*i)->getTurnDestination() != currentOutgoing) {
1703 std::vector<int> connLanes = (*i)->getConnectionLanes(currentOutgoing);
1704 if (connLanes.size() != 0) {
1705 approaching.push_back(*i);
1735 for (EdgeVector::const_iterator i = which.begin(); i != which.end(); i++) {
1737 laneOff += (*i)->getNumLanes();
1767 for (EdgeVector::const_iterator i = which.begin(); i != which.end(); i++) {
1769 laneOff += (*i)->getNumLanes();
1784 int whichLaneOff,
int byLaneOff) {
1788 bool changed =
false;
1790 if (c.
replaceFrom(which, whichLaneOff, by, byLaneOff)) {
1793 if (c.
replaceTo(which, whichLaneOff, by, byLaneOff)) {
1807 for (NBConnectionVector::iterator k = prohibiting.begin(); k != prohibiting.end(); k++) {
1809 sprohibiting.
replaceFrom(which, whichLaneOff, by, byLaneOff);
1810 sprohibiting.
replaceTo(which, whichLaneOff, by, byLaneOff);
1870 if (find(edges.begin(), edges.end(), e) != edges.end()) {
1871 edges.erase(find(edges.begin(), edges.end(), e));
1873 if (edges.size() == 0) {
1888 if (mayDrive.
getFrom() ==
nullptr ||
1889 mayDrive.
getTo() ==
nullptr ||
1890 mustStop.
getFrom() ==
nullptr ||
1891 mustStop.
getTo() ==
nullptr) {
1893 WRITE_WARNING(
TL(
"Something went wrong during the building of a connection..."));
1897 conn.push_back(mayDrive);
1904 int size = (int) edgeid.length();
1906 std::string
id = (*i)->
getID();
1907 if (
id.substr(0, size) == edgeid) {
1917 int size = (int) edgeid.length();
1919 std::string
id = (*i)->
getID();
1920 if (
id.substr(0, size) == edgeid) {
1950 if (removeFromConnections) {
1952 (*i)->removeFromConnections(edge);
1956 const bool incoming = edge->
getToNode() ==
this;
1958 tld->replaceRemoved(edge, -1,
nullptr, -1, incoming);
1968 Position toAdd = in->getFromNode()->getPosition();
1974 Position toAdd = out->getToNode()->getPosition();
1980 if (pos.
x() == 0. && pos.
y() == 0.) {
1992 (*i)->invalidateConnections(reallowSetting);
2000 (*i)->invalidateConnections(reallowSetting);
2012 if (to ==
nullptr) {
2034 if (std::find(c->edges.begin(), c->edges.end(), to) != c->edges.end()) {
2044 const NBEdge* prohibitorFrom,
const NBEdge* prohibitorTo,
int prohibitorFromLane) {
2045 if (from != prohibitorFrom) {
2082 if ((!flip && fromLane <= prohibitorFromLane) ||
2083 (flip && fromLane >= prohibitorFromLane)) {
2086 const double toAngleAtNode = fmod(to->
getStartAngle() + 180, (
double)360.0);
2087 const double prohibitorToAngleAtNode = fmod(prohibitorTo->
getStartAngle() + 180, (
double)360.0);
2125 bool lefthand)
const {
2127 if (from != from2 || to == to2 || fromLane == fromLane2) {
2135 bool result =
false;
2137 if (fromLane < fromLane2) {
2139 while (*it != to2) {
2147 while (*it != to2) {
2179 std::vector<NBEdge*>::const_iterator i = std::find(
myAllEdges.begin(),
myAllEdges.end(), from);
2189 const NBEdge*
const possProhibitedFrom,
const NBEdge*
const possProhibitedTo,
2190 bool regardNonSignalisedLowerPriority)
const {
2192 possProhibitedFrom, possProhibitedTo,
2193 regardNonSignalisedLowerPriority);
2199 const NBEdge*
const from2,
const NBEdge*
const to2)
const {
2208 assert(find(incoming.begin(), incoming.end(), removed) == incoming.end());
2209 bool changed =
true;
2215 for (NBConnectionProhibits::iterator i = blockedConnectionsTmp.begin(); i != blockedConnectionsTmp.end(); i++) {
2220 bool blockedChanged =
false;
2222 NBConnectionVector::const_iterator j;
2223 for (j = blocked.begin(); j != blocked.end(); j++) {
2225 if (sblocked.
getFrom() == removed || sblocked.
getTo() == removed) {
2226 blockedChanged =
true;
2230 for (j = blocked.begin(); blockedChanged && j != blocked.end(); j++) {
2232 if (sblocked.
getFrom() == removed && sblocked.
getTo() == removed) {
2236 }
else if (sblocked.
getFrom() == removed) {
2237 assert(sblocked.
getTo() != removed);
2238 for (EdgeVector::const_iterator k = incoming.begin(); k != incoming.end(); k++) {
2241 }
else if (sblocked.
getTo() == removed) {
2242 assert(sblocked.
getFrom() != removed);
2243 for (EdgeVector::const_iterator k = outgoing.begin(); k != outgoing.end(); k++) {
2250 if (blockedChanged) {
2251 blockedConnectionsNew[blocker] = newBlocked;
2256 if (blocker.
getFrom() == removed && blocker.
getTo() == removed) {
2261 }
else if (blocker.
getFrom() == removed) {
2262 assert(blocker.
getTo() != removed);
2264 for (EdgeVector::const_iterator k = incoming.begin(); k != incoming.end(); k++) {
2267 }
else if (blocker.
getTo() == removed) {
2268 assert(blocker.
getFrom() != removed);
2270 for (EdgeVector::const_iterator k = outgoing.begin(); k != outgoing.end(); k++) {
2274 blockedConnectionsNew[blocker] = blocked;
2287 EdgeVector::const_iterator i = itOut;
2288 while (*i != incoming) {
2294 if ((*i)->getFromNode() !=
this) {
2302 if ((vehPerm & (*i)->getPermissions()) != 0 || vehPerm == 0) {
2312 if (candidate !=
nullptr) {
2315 if (fabs(angle - candAngle) < 5.) {
2319 if (fabs(candAngle) < fabs(angle) - 5.) {
2322 if (fabs(angle) < fabs(candAngle) - 5.) {
2325 if (fabs(candAngle) < 44.) {
2328 if (candModeLanes > modeLanes) {
2331 if (candModeLanes < modeLanes) {
2335 if (candAngle < 0 && angle > 0) {
2338 if (angle < 0 && candAngle > 0) {
2351 result.push_back(e);
2360 if (outgoing ==
nullptr) {
2381 vehPerm &= ~SVC_PEDESTRIAN;
2384 if (fabs(angle) < 44.) {
2385 if (fabs(angle) > 6.) {
2405 if (outCW !=
nullptr) {
2412 if (angle < -170 && incoming->getGeometry().reverse() == outgoing->
getGeometry()) {
2417 }
else if (angle < -90) {
2421 if (outCCW !=
nullptr) {
2444 bool mayDefinitelyPass,
const std::string& tlID)
const {
2454 if (outgoing ==
nullptr) {
2458 &&
mustBrake(incoming, outgoing, fromLane, toLane,
true)) {
2467 if (!mayDefinitelyPass
2468 &&
mustBrake(incoming, outgoing, fromLane, toLane,
true)
2482 if (
mustBrake(incoming, outgoing, fromLane, toLane,
false)) {
2486 if ((in != incoming || c.fromLane != fromLane) && c.toEdge == outgoing && c.toLane == toLane) {
2513 reason =
"rail_signal";
2517 reason =
"crossing";
2520 EdgeVector::const_iterator i;
2525 reason =
"edges incompatible: " + reason;
2529 reason =
"turnaround";
2537 std::set<NBNode*> origSet;
2539 origSet.insert((*i)->getFromNode());
2541 if (origSet.size() < 2) {
2556 if (opposite !=
nullptr) {
2560 if (!(*i)->expandableBy(continuation, reason)) {
2561 reason =
"edges incompatible: " + reason;
2567 reason =
"not opposites";
2574 reason =
"intersection";
2579std::vector<std::pair<NBEdge*, NBEdge*> >
2582 std::vector<std::pair<NBEdge*, NBEdge*> > ret;
2607 assert(opposite != 0);
2609 ret.push_back(std::pair<NBEdge*, NBEdge*>(*i, continuation));
2627 (*i)->resetNodeBorder(
this);
2636 if (e->getToNode() == n && e->getPermissions() != 0) {
2650 const NBNode*
const other = t->getToNode() ==
this ? t->getFromNode() : t->getToNode();
2652 if (k->getFromNode()->isDistrict() || k->getToNode()->isDistrict()) {
2669#ifdef DEBUG_PED_STRUCTURES
2680 std::vector<std::pair<NBEdge*, bool> > normalizedLanes;
2681 for (EdgeVector::const_iterator it = allEdges.begin(); it != allEdges.end(); ++it) {
2683 const std::vector<NBEdge::Lane>& lanes = edge->
getLanes();
2685 for (std::vector<NBEdge::Lane>::const_reverse_iterator it_l = lanes.rbegin(); it_l != lanes.rend(); ++it_l) {
2686 normalizedLanes.push_back(std::make_pair(edge, ((*it_l).permissions &
SVC_PEDESTRIAN) != 0));
2689 for (std::vector<NBEdge::Lane>::const_iterator it_l = lanes.begin(); it_l != lanes.end(); ++it_l) {
2690 normalizedLanes.push_back(std::make_pair(edge, ((*it_l).permissions &
SVC_PEDESTRIAN) != 0));
2695 int firstSidewalk = -1;
2696 for (
int i = 0; i < (int)normalizedLanes.size(); ++i) {
2697 if (normalizedLanes[i].second) {
2702 int hadCandidates = 0;
2703 std::vector<int> connectedCandidates;
2704 if (firstSidewalk != -1) {
2706 std::vector<std::pair<NBEdge*, bool> > tmp;
2707 copy(normalizedLanes.begin() + firstSidewalk, normalizedLanes.end(), std::back_inserter(tmp));
2708 copy(normalizedLanes.begin(), normalizedLanes.begin() + firstSidewalk, std::back_inserter(tmp));
2709 normalizedLanes = tmp;
2712 for (
int i = 0; i < (int)normalizedLanes.size(); ++i) {
2713 NBEdge* edge = normalizedLanes[i].first;
2714 const bool allowsPed = normalizedLanes[i].second;
2716 if (!allowsPed && (candidates.size() == 0 || candidates.back() != edge)) {
2717 candidates.push_back(edge);
2718 }
else if (allowsPed) {
2719 if (candidates.size() > 0) {
2725 connectedCandidates.push_back(n);
2732 if (hadCandidates > 0 && candidates.size() > 0) {
2738 connectedCandidates.push_back(n);
2744 if (hadCandidates == 2 && connectedCandidates.size() == 2) {
2746 if (connectedCandidates.back() <= connectedCandidates.front()) {
2747 numGuessed -= connectedCandidates.back();
2750 numGuessed -= connectedCandidates.front();
2755#ifdef DEBUG_PED_STRUCTURES
2757 std::cout <<
"guessedCrossings:\n";
2759 std::cout <<
" edges=" <<
toString(crossing->edges) <<
"\n";
2767 e->computeEdgeShape();
2777 if (candidates.size() == 0) {
2782 double prevAngle = -100000;
2783 for (
int i = 0; i < (int)candidates.size(); ++i) {
2784 NBEdge* edge = candidates[i];
2805 prevAngle = -100000;
2806 for (EdgeVector::iterator it = candidates.begin(); it != candidates.end(); ++it) {
2807 double angle = (*it)->getCrossingAngle(
this);
2808 if (it != candidates.begin()) {
2809 NBEdge* prev = *(it - 1);
2814 double intermediateWidth = 0;
2817 prevPos = prev->
getLanes()[laneI].shape[-1];
2820 prevPos = prev->
getLanes()[laneI].shape[0];
2825 currPos = curr->
getLanes()[laneI].shape[0];
2828 currPos = curr->
getLanes()[laneI].shape[-1];
2832 DEBUGCOUT(
gDebugFlag1,
" prevAngle=" << prevAngle <<
" angle=" << angle <<
" intermediateWidth=" << intermediateWidth <<
"\n")
2854 std::sort(edges.begin(), edges.end());
2858 EdgeVector edgesOfCrossing = crossing->edges;
2859 std::sort(edgesOfCrossing.begin(), edgesOfCrossing.end());
2860 if (edgesOfCrossing == edges) {
2870 for (
int i = startIndex; i < (int)normalizedLanes.size(); ++i) {
2871 if (!normalizedLanes[i].second) {
2889 std::set<std::string> waIDs;
2890 int numSidewalks = 0;
2892 waIDs.insert(wa.id);
2893 numSidewalks += (int)(wa.prevSidewalks.size() + wa.nextSidewalks.size());
2895 if (numSidewalks < 2) {
2900 if (waIDs.count(crossing->prevWalkingArea) == 0 || waIDs.count(crossing->nextWalkingArea) == 0 || !crossing->valid) {
2901 if (crossing->valid) {
2902 WRITE_WARNINGF(
TL(
"Discarding invalid crossing '%' at junction '%' with edges [%] (no walkingarea found)."),
2919 crossing->valid =
false;
2920 crossing->prevWalkingArea =
"";
2921 crossing->nextWalkingArea =
"";
2928std::vector<NBNode::Crossing*>
2930 std::vector<Crossing*> result;
2933 result.push_back(c.get());
2967 int noInternalNoSplits = 0;
2970 if (con.toEdge ==
nullptr) {
2973 noInternalNoSplits++;
2978 double maxCrossingSeconds = 0.;
2980 maxCrossingSeconds =
MAX2(maxCrossingSeconds, edge->buildInnerEdges(*
this, noInternalNoSplits, lno, splitNo));
2982 return maxCrossingSeconds;
2988#ifdef DEBUG_PED_STRUCTURES
3006 c->nextWalkingArea =
"";
3007 c->prevWalkingArea =
"";
3015 std::vector<double> rawAngleDiffs;
3016 double maxAngleDiff = 0;
3017 int maxAngleDiffIndex = 0;
3018 for (
int i = 0; i < (int) edges.size(); i++) {
3020 edges[(i + 1) % edges.size()]->getAngleAtNodeToCenter(
this));
3025 edges[i]->getAngleAtNodeNormalized(
this),
3026 edges[(i + 1) % edges.size()]->getAngleAtNodeNormalized(
this));
3027 rawAngleDiffs.push_back(fabs(rawDiff));
3029 DEBUGCOUT(
gDebugFlag1,
" i=" << i <<
" a1=" << edges[i]->getAngleAtNodeToCenter(
this) <<
" a2=" << edges[(i + 1) % edges.size()]->getAngleAtNodeToCenter(
this) <<
" diff=" << diff <<
"\n")
3030 if (diff > maxAngleDiff) {
3031 maxAngleDiff = diff;
3032 maxAngleDiffIndex = i;
3035 if (maxAngleDiff > 2 && maxAngleDiff < 360 - 2) {
3037 std::rotate(edges.begin(), edges.begin() + (maxAngleDiffIndex + 1) % edges.size(), edges.end());
3040 bool diagonalCrossing =
false;
3041 std::sort(rawAngleDiffs.begin(), rawAngleDiffs.end());
3042 if (rawAngleDiffs.size() >= 2 && rawAngleDiffs[rawAngleDiffs.size() - 2] > 30) {
3043 diagonalCrossing =
true;
3044#ifdef DEBUG_PED_STRUCTURES
3046 std::cout <<
" detected pedScramble " << c->id <<
" edges=" <<
toString(edges) <<
" rawDiffs=" <<
toString(rawAngleDiffs) <<
"\n";
3047 for (
auto e : edges) {
3048 std::cout <<
" e=" << e->getID()
3049 <<
" aC=" << e->getAngleAtNodeToCenter(
this)
3050 <<
" a=" << e->getAngleAtNode(
this)
3051 <<
" aN=" << e->getAngleAtNodeNormalized(
this)
3058 std::reverse(edges.begin(), edges.end());
3061 const int begDir = (edges.front()->getFromNode() ==
this ?
FORWARD :
BACKWARD);
3062 const int endDir = (edges.back()->getToNode() ==
this ?
FORWARD :
BACKWARD);
3063 int firstNonPedLane = edges.front()->getFirstNonPedestrianLaneIndex(begDir);
3064 int lastNonPedLane = edges.back()->getFirstNonPedestrianLaneIndex(endDir);
3065 DEBUGCOUT(
gDebugFlag1,
" finalEdges=" <<
toString(edges) <<
" firstNonPedLane=" << firstNonPedLane <<
" lastNonPedLane=" << lastNonPedLane <<
"\n")
3066 if (firstNonPedLane < 0 || lastNonPedLane < 0) {
3068 WRITE_WARNINGF(
TL(
"Discarding invalid crossing '%' at junction '%' with edges [%] (no vehicle lanes to cross)."), c->id,
getID(),
toString(c->edges));
3071 firstNonPedLane = begDir ==
FORWARD ? 0 : edges.front()->getNumLanes() - 1;
3072 lastNonPedLane = endDir ==
FORWARD ? 0 : edges.back()->getNumLanes() - 1;
3074 if (c->customShape.size() != 0) {
3075 c->shape = c->customShape;
3077 NBEdge::Lane crossingBeg = edges.front()->getLanes()[firstNonPedLane];
3078 NBEdge::Lane crossingEnd = edges.back()->getLanes()[lastNonPedLane];
3090 c->shape.push_back(crossingBeg.
shape[begDir ==
FORWARD ? 0 : -1]);
3091 c->shape.push_back(crossingEnd.
shape[endDir ==
FORWARD ? -1 : 0]);
3093 if (diagonalCrossing) {
3094 c->shape.move2side(-c->width);
3104#ifdef DEBUG_PED_STRUCTURES
3115 std::vector<std::pair<NBEdge*, NBEdge::Lane> > normalizedLanes;
3116 for (EdgeVector::const_iterator it = allEdges.begin(); it != allEdges.end(); ++it) {
3118 const std::vector<NBEdge::Lane>& lanes = edge->
getLanes();
3119 std::vector<NBEdge::Lane> tmp;
3120 bool hadSidewalk =
false;
3121 bool hadNonSidewalk =
false;
3122 for (
int i = 0; i < (int)lanes.size(); i++) {
3126 if (hadSidewalk && hadNonSidewalk) {
3128 WRITE_WARNINGF(
TL(
"Ignoring additional sidewalk lane % on edge '%' for walkingareas."),
3135 hadNonSidewalk =
true;
3140 std::reverse(tmp.begin(), tmp.end());
3143 l.shape = l.shape.reverse();
3147 l.shape = l.shape.getSubpartByIndex(0, 2);
3149 normalizedLanes.push_back(std::make_pair(edge, l));
3154 std::vector<std::pair<int, int> > waIndices;
3156 NBEdge* prevEdge = normalizedLanes.back().first;
3157 for (
int i = 0; i < (int)normalizedLanes.size(); ++i) {
3158 NBEdge* edge = normalizedLanes[i].first;
3170 waIndices.push_back(std::make_pair(start, i - start));
3180 <<
" waI=" << waIndices.size() <<
" crossingBetween=" <<
crossingBetween(edge, prevEdge) <<
"\n")
3185 const int waNumLanes = (int)normalizedLanes.size() - start;
3186 if (waIndices.size() == 0) {
3187 waIndices.push_back(std::make_pair(start, waNumLanes));
3190 if (waIndices.front().first == 0) {
3191 NBEdge* edge = normalizedLanes.front().first;
3195 waIndices.push_back(std::make_pair(start, waNumLanes));
3199 waIndices.front().first = start;
3200 waIndices.front().second = waNumLanes + waIndices.front().second;
3205 waIndices.push_back(std::make_pair(start, waNumLanes));
3210#ifdef DEBUG_PED_STRUCTURES
3212 std::cout <<
" normalizedLanes=" << normalizedLanes.size() <<
" waIndices:\n";
3213 for (
int i = 0; i < (int)waIndices.size(); ++i) {
3214 std::cout <<
" " << waIndices[i].first <<
", " << waIndices[i].second <<
"\n";
3219 for (
int i = 0; i < (int)waIndices.size(); ++i) {
3220 const bool buildExtensions = waIndices[i].second != (int)normalizedLanes.size();
3221 int startIdx = waIndices[i].first;
3222 const int prev = startIdx > 0 ? startIdx - 1 : (int)normalizedLanes.size() - 1;
3223 const int count = waIndices[i].second;
3224 const int end = (startIdx + count) % normalizedLanes.size();
3225 int lastIdx = (startIdx + count - 1) % normalizedLanes.size();
3228 DEBUGCOUT(
gDebugFlag1,
"build walkingArea " << wa.
id <<
" start=" << startIdx <<
" end=" << end <<
" count=" << count <<
" prev=" << prev <<
":\n")
3229 double endCrossingWidth = 0;
3230 double startCrossingWidth = 0;
3234 bool connectsCrossing =
false;
3235 bool crossingNearSidewalk =
false;
3236 int numCrossings = 0;
3237 std::vector<Position> connectedPoints;
3240 if (c->edges.back() == normalizedLanes[end].first
3241 && (normalizedLanes[end].second.permissions &
SVC_PEDESTRIAN) == 0) {
3243 if (c->nextWalkingArea !=
"") {
3244 WRITE_WARNINGF(
TL(
"Invalid pedestrian topology at junction '%'; crossing '%' targets '%' and '%'."),
3245 getID(), c->id, c->nextWalkingArea, wa.
id);
3248 c->nextWalkingArea = wa.
id;
3252 endCrossingWidth = c->width;
3253 endCrossingShape = c->shape;
3255 connectsCrossing =
true;
3256 connectedPoints.push_back(c->shape[-1]);
3259 if (normalizedLanes[lastIdx].second.shape[0].distanceTo2D(connectedPoints.back()) < endCrossingWidth) {
3260 crossingNearSidewalk =
true;
3266 if (c->edges.front() == normalizedLanes[prev].first
3267 && (normalizedLanes[prev].second.permissions &
SVC_PEDESTRIAN) == 0) {
3269 if (c->prevWalkingArea !=
"") {
3270 WRITE_WARNINGF(
TL(
"Invalid pedestrian topology at junction '%'; crossing '%' is targeted by '%' and '%'."),
3271 getID(), c->id, c->prevWalkingArea, wa.
id);
3275 WRITE_WARNINGF(
TL(
"Invalid pedestrian topology at junction '%'; crossing '%' starts and ends at walkingarea '%'."),
3279 c->prevWalkingArea = wa.
id;
3283 startCrossingWidth = c->width;
3284 startCrossingShape = c->shape;
3286 connectsCrossing =
true;
3287 connectedPoints.push_back(c->shape[0]);
3290 if (normalizedLanes[startIdx].second.shape[0].distanceTo2D(connectedPoints.back()) < startCrossingWidth) {
3291 crossingNearSidewalk =
true;
3298 <<
" cFront=" << c->edges.front()->getID() <<
" cBack=" << c->edges.back()->getID()
3299 <<
" wEnd=" << normalizedLanes[end].first->getID() <<
" wStart=" << normalizedLanes[startIdx].first->getID()
3300 <<
" wStartPrev=" << normalizedLanes[prev].first->getID()
3303 if (count < 2 && !connectsCrossing) {
3305 DEBUGCOUT(
gDebugFlag1,
" not relevant for walking: count=" << count <<
" connectsCrossing=" << connectsCrossing <<
"\n")
3309 std::set<const NBEdge*, ComparatorIdLess>& connected = wa.
refEdges;
3310 for (
int j = 0; j < count; ++j) {
3311 const int nlI = (startIdx + j) % normalizedLanes.size();
3312 NBEdge* edge = normalizedLanes[nlI].first;
3315 if (connected.count(edge) == 0) {
3324 connected.insert(edge);
3331 if (buildExtensions) {
3333 if (startCrossingShape.size() > 0) {
3334 startCrossingShape.
move2side(startCrossingWidth / 2);
3336 startCrossingShape.
move2side(-startCrossingWidth);
3341 if (endCrossingShape.size() > 0) {
3342 endCrossingShape.
move2side(endCrossingWidth / 2);
3344 endCrossingShape.
move2side(-endCrossingWidth);
3350 && normalizedLanes.size() == 2) {
3352 const NBEdge* e1 = *connected.begin();
3353 const NBEdge* e2 = *(++connected.begin());
3359 if (count == (
int)normalizedLanes.size()) {
3365 if (in->getFromNode() == out->getToNode() && in->getInnerGeometry().reverse() == out->getInnerGeometry()
3369 wa.
width =
MAX2(wa.
width, in->getTotalWidth() + out->getTotalWidth());
3373 }
else if (cornerDetail > 0) {
3375 int smoothEnd = end;
3376 int smoothPrev = prev;
3378 if (endCrossingWidth > 0 && normalizedLanes[smoothEnd].second.permissions == 0) {
3379 smoothEnd = (smoothEnd + 1) % normalizedLanes.size();
3381 if (startCrossingWidth > 0 && normalizedLanes[smoothPrev].second.permissions == 0) {
3382 if (smoothPrev == 0) {
3383 smoothPrev = (int)normalizedLanes.size() - 1;
3388 PositionVector begShape = normalizedLanes[smoothEnd].second.shape;
3389 begShape = begShape.
reverse();
3390 double shiftBegExtra = 0;
3391 double shiftEndExtra = 0;
3392 if (lastIdx == startIdx) {
3393 lastIdx = (startIdx + 1) % normalizedLanes.size();
3394 DEBUGCOUT(
gDebugFlag1,
" new lastIdx=" << lastIdx <<
" startEdge=" << normalizedLanes[startIdx].first->getID() <<
" lastEdge=" << normalizedLanes[lastIdx].first->getID() <<
"\n")
3395 if (normalizedLanes[startIdx].first == normalizedLanes[lastIdx].first) {
3399 startIdx = (int)normalizedLanes.size() - 1;
3401 DEBUGCOUT(
gDebugFlag1,
" new startIdx=" << startIdx <<
" startEdge=" << normalizedLanes[startIdx].first->getID() <<
" lastEdge=" << normalizedLanes[lastIdx].first->getID() <<
"\n")
3407 PositionVector begShapeOuter = normalizedLanes[lastIdx].second.shape;
3408 begShapeOuter = begShapeOuter.
reverse();
3410 begShape.
move2side(normalizedLanes[smoothEnd].second.width / 2);
3411 begShapeOuter.
move2side(normalizedLanes[lastIdx].second.width / 2 + shiftBegExtra);
3412 PositionVector endShape = normalizedLanes[smoothPrev].second.shape;
3413 PositionVector endShapeOuter = normalizedLanes[startIdx].second.shape;;
3414 endShape.
move2side(normalizedLanes[smoothPrev].second.width / 2);
3415 endShapeOuter.
move2side(normalizedLanes[startIdx].second.width / 2 + shiftEndExtra);
3418 if (count != (
int)normalizedLanes.size() || count == 2) {
3420 if (count == 1 && angle > 0 && crossingNearSidewalk && numCrossings < 2) {
3424 }
else if ((normalizedLanes[smoothEnd].first->getPermissions() & normalizedLanes[smoothPrev].first->getPermissions() &
3428 if (curve.
length2D() - begShape.back().distanceTo2D(endShape.front()) > 5) {
3429 DEBUGCOUT(
gDebugFlag1,
" reduceBulge directLength=" << begShape.back().distanceTo2D(endShape.front())
3430 <<
" curveLength=" << curve.
length2D()
3431 <<
" delta=" << curve.
length2D() - begShape.back().distanceTo2D(endShape.front())
3437 const double extend =
MIN2(10.0, begShape.back().distanceTo2D(endShape.front()) / 2);
3440 if (curve.size() > 2) {
3441 curve.erase(curve.begin());
3443 if (endCrossingWidth > 0) {
3444 wa.
shape.pop_back();
3446 if (startCrossingWidth > 0) {
3449 if (count == (
int)normalizedLanes.size()) {
3455 <<
" endCrossingWidth=" << endCrossingWidth <<
" startCrossingWidth=" << startCrossingWidth
3456 <<
" begShape=" << begShape <<
" endShape=" << endShape <<
" smooth curve=" << curve
3457 <<
" begShapeOuter=" << begShapeOuter <<
" endShapeOuter=" << endShapeOuter
3458 <<
" waShape=" << wa.
shape
3461 if (curve.size() > 2 && (count == 2 || (count == 1 && numCrossings > 0))) {
3462 const double innerDist = begShape.back().distanceTo2D(endShape[0]);
3463 const double outerDist = begShapeOuter.back().distanceTo2D(endShapeOuter[0]);
3465 if (outerDist > innerDist) {
3467 const double extend =
MIN2(10.0, begShapeOuter.back().distanceTo2D(endShapeOuter.front()) / 2);
3468 curve =
computeSmoothShape(begShapeOuter, endShapeOuter, cornerDetail + 2,
false, extend, extend,
nullptr);
3469 if (curve.
length2D() - begShapeOuter.back().distanceTo2D(endShapeOuter.front()) > 5) {
3470 DEBUGCOUT(
gDebugFlag1,
" reduceBulge directLength=" << begShapeOuter.back().distanceTo2D(endShapeOuter.front())
3471 <<
" curveLength=" << curve.
length2D()
3472 <<
" delta=" << curve.
length2D() - begShapeOuter.back().distanceTo2D(endShapeOuter.front())
3478 if (shiftBegExtra != 0) {
3481 }
else if (shiftEndExtra != 0) {
3487 wa.
shape.insert(wa.
shape.begin() + 1, curve.begin(), curve.end());
3497 if (wacs.shape.size() != 0) {
3498 wa.
shape = wacs.shape;
3501 wa.
width = wacs.width;
3508 double lengthSum = 0;
3509 int combinations = 0;
3510 for (std::vector<Position>::const_iterator it1 = connectedPoints.begin(); it1 != connectedPoints.end(); ++it1) {
3511 for (std::vector<Position>::const_iterator it2 = connectedPoints.begin(); it2 != connectedPoints.end(); ++it2) {
3520 DEBUGCOUT(
gDebugFlag1,
" combinations=" << combinations <<
" connectedPoints=" << connectedPoints <<
"\n")
3521 wa.
length = POSITION_EPS;
3522 if (combinations > 0) {
3523 wa.
length =
MAX2(POSITION_EPS, lengthSum / combinations);
3528 std::vector<Crossing*> validCrossings =
getCrossings();
3529 for (std::vector<Crossing*>::iterator it = validCrossings.begin(); it != validCrossings.end(); ++it) {
3531 Crossing& next = (it != validCrossings.begin() ? **(it - 1) :** (validCrossings.end() - 1));
3546 wa.
shape.push_back(tmp[-1]);
3548 wa.
shape.push_back(tmp[-1]);
3552 wa.
shape.push_back(tmp[0]);
3554 wa.
shape.push_back(tmp[0]);
3561 if (wacs.shape.size() != 0 && wacs.edges.size() > 1 &&
includes(wa.
refEdges, wacs.edges)) {
3562 wa.
shape = wacs.shape;
3578#ifdef DEBUG_CROSSING_OUTLINE
3580 std::cerr <<
"<add>\n";
3583 std::map<std::string, PositionVector> waShapes;
3585 waShapes[wa.id] = wa.shape;
3590 if (wa1.empty() || wa2.empty()) {
3603 side1 =
cutAtShapes(side1, wa1, wa2, side1default);
3604 side2 =
cutAtShapes(side2, wa1, wa2, side2default);
3608 side2ex.
extrapolate(side2 == side2default ? c->width / 2 : POSITION_EPS);
3611 c->outlineShape = side1;
3612 c->outlineShape.
append(side3, POSITION_EPS);
3613 c->outlineShape.append(side2, POSITION_EPS);
3614 c->outlineShape.append(side4, POSITION_EPS);
3615 c->outlineShape.removeDoublePoints();
3616 if (c->outlineShape.back().almostSame(c->outlineShape.front())) {
3617 c->outlineShape.pop_back();
3620#ifdef DEBUG_CROSSING_OUTLINE
3621 std::cout <<
" side1=" << side1 <<
"\n side2=" << side2 <<
"\n side3=" << side3 <<
"\n side4=" << side4 <<
"\n";
3622 std::cerr <<
"<poly id=\"" << c->id <<
"\" shape=\"" << c->outlineShape <<
"\" color=\"blue\" lineWidth=\"0.2\" layer=\"100\"/>\n";
3625#ifdef DEBUG_CROSSING_OUTLINE
3627 std::cerr <<
"</add>\n";
3637#ifdef DEBUG_CROSSING_OUTLINE
3638 std::cout <<
"is1=" << is1 <<
" is2=" << is2 <<
" cut=" << cut <<
" border1=" << border1 <<
" border2=" << border2 <<
"\n";
3640 if (is1.size() == 0 && border1.size() == 2) {
3641 const double d1 = cut.
distance2D(border1.front());
3642 const double d2 = cut.
distance2D(border1.back());
3643 Position closer = d1 < d2 ? border1.front() : border1.back();
3645#ifdef DEBUG_CROSSING_OUTLINE
3646 std::cout <<
" closer=" << closer <<
" nOp=" << nOp <<
"\n";
3648 if (nOp <= 2 * POSITION_EPS && cut.back().distanceTo2D(closer) <= 2 * POSITION_EPS) {
3654 if (is2.size() == 0 && border2.size() == 2) {
3655 const double d1 = cut.
distance2D(border2.front());
3656 const double d2 = cut.
distance2D(border2.back());
3657 Position closer = d1 < d2 ? border2.front() : border2.back();
3659 if (nOp <= 2 * POSITION_EPS && cut.back().distanceTo2D(closer) <= 2 * POSITION_EPS) {
3665 if (is1.size() > 0 && is2.size() > 0) {
3668#ifdef DEBUG_CROSSING_OUTLINE
3669 std::cout <<
" of1=" << of1 <<
" of2=" << of2 <<
"\n";
3674#ifdef DEBUG_CROSSING_OUTLINE
3675 std::cout <<
" of1=" << of1 <<
" of2=" << of2 <<
"\n";
3681#ifdef DEBUG_CROSSING_OUTLINE
3682 std::cout <<
" of1=" << of1 <<
" of2=" << of2 <<
"\n";
3695 const std::set<const NBEdge*, ComparatorIdLess>& sub) {
3697 for (
const NBEdge* e : sub) {
3698 if (super.count(
const_cast<NBEdge*
>(e)) == 0) {
3717 EdgeVector::const_iterator it1 = std::find(edges.begin(), edges.end(), e1);
3718 EdgeVector::const_iterator it2 = std::find(edges.begin(), edges.end(), e2);
3719 if (it1 != edges.end() && it2 != edges.end()) {
3744 return other1 == other2;
3764 while (it != it_end) {
3765 result.push_back(*it);
3775 wacs.
edges.insert(edges.begin(), edges.end());
3789 if (incoming.size() == 1 && outgoing.size() == 1) {
3792 if (incoming.size() == 2 && outgoing.size() == 2) {
3795 NBEdge* in0 = incoming[0];
3796 NBEdge* in1 = incoming[1];
3797 NBEdge* out0 = outgoing[0];
3798 NBEdge* out1 = outgoing[1];
3807 for (EdgeVector::const_iterator it = incoming.begin(); it != incoming.end(); ++it) {
3811 if (
MAX2(angle0, angle1) <= 160) {
3841 Crossing* c =
new Crossing(
this, edges, width, priority, tlIndex, tlIndex2, customShape);
3842 if (params !=
nullptr) {
3845 myCrossings.push_back(std::unique_ptr<Crossing>(c));
3855 EdgeSet edgeSet(edges.begin(), edges.end());
3857 EdgeSet edgeSet2((*it)->edges.begin(), (*it)->edges.end());
3858 if (edgeSet == edgeSet2) {
3880 const EdgeSet edgeSet(edges.begin(), edges.end());
3882 const EdgeSet edgeSet2(crossing->edges.begin(), crossing->edges.end());
3883 if (edgeSet == edgeSet2) {
3884 return crossing.get();
3890 throw ProcessError(
TL(
"Request for unknown crossing for the given Edges"));
3897 if (walkingArea.id ==
id) {
3906 if (walkingArea.id ==
id) {
3912 WRITE_WARNINGF(
"Could not retrieve walkingarea '%' (edge ordering changed after recompute).",
id);
3921 bool usedCustom =
false;
3923 c->tlLinkIndex = startIndex++;
3925 if (c->customTLIndex != -1) {
3926 usedCustom |= (c->tlLinkIndex != c->customTLIndex);
3927 c->tlLinkIndex = c->customTLIndex;
3929 c->tlLinkIndex2 = c->customTLIndex2;
3941 result += (int)edge->getConnections().size();
3955 if (e == from && cand.fromLane == con.
fromLane && cand.toLane == con.
toLane && cand.toEdge == con.
toEdge) {
3985#ifdef DEBUG_PED_STRUCTURES
3987 std::cout <<
" angles:\n";
3988 for (EdgeVector::const_iterator it = result.begin(); it != result.end(); ++it) {
3989 std::cout <<
" edge=" << (*it)->getID() <<
" edgeAngle=" << (*it)->getAngleAtNode(
this) <<
" angleToShape=" << (*it)->getAngleAtNodeToCenter(
this) <<
"\n";
3991 std::cout <<
" allEdges before: " <<
toString(result) <<
"\n";
3997 rotate(result.begin(), std::find(result.begin(), result.end(), *
myAllEdges.begin()), result.end());
4009 if (turnDest !=
nullptr) {
4029 if (def->rightOnRedConflict(index, foeIndex)) {
4051 std::vector<NBEdge*>::iterator j;
4052 for (j = allEdges.begin(); j != allEdges.end() - 1 && j != allEdges.end(); ++j) {
4055 if (allEdges.size() > 1 && j != allEdges.end()) {
4060 NBEdge* firstOfAll = allEdges.front();
4061 NBEdge* firstOfIncoming = incoming.size() > 0 ? incoming.front() : 0;
4062 NBEdge* firstOfOutgoing = outgoing.size() > 0 ? outgoing.front() : 0;
4068 rotate(allEdges.begin(), std::find(allEdges.begin(), allEdges.end(), firstOfAll), allEdges.end());
4069 if (firstOfIncoming !=
nullptr) {
4070 rotate(incoming.begin(), std::find(incoming.begin(), incoming.end(), firstOfIncoming), incoming.end());
4072 if (firstOfOutgoing !=
nullptr) {
4073 rotate(outgoing.begin(), std::find(outgoing.begin(), outgoing.end(), firstOfOutgoing), outgoing.end());
4075#ifdef DEBUG_EDGE_SORTING
4077 std::cout <<
"sortedEdges (useNodeShape=" << useNodeShape <<
"):\n";
4078 for (
NBEdge* e : allEdges) {
4079 std::cout <<
" " << e->getID()
4080 <<
" angleToCenter=" << e->getAngleAtNodeToCenter(
this)
4081 <<
" junctionAngle=" << e->getAngleAtNode(
this) <<
"\n";
4088 if (incoming.size() == outgoing.size() && incoming.front() == allEdges.front()) {
4089 std::vector<NBEdge*>::const_iterator in, out;
4090 std::vector<NBEdge*> allTmp;
4091 for (in = incoming.begin(), out = outgoing.begin(); in != incoming.end(); ++in, ++out) {
4092 if ((*in)->isTurningDirectionAt(*out)) {
4093 allTmp.push_back(*in);
4094 allTmp.push_back(*out);
4099 if (allTmp.size() == allEdges.size()) {
4112 if (useNodeShape &&
myAllEdges != allEdgesOriginal) {
4116 e->computeEdgeShape();
4121std::vector<std::pair<Position, std::string> >
4124 std::vector<std::pair<Position, std::string> >result;
4126 Position pos =
this == e->getFromNode() ? e->getGeometry().front() : e->getGeometry().back();
4127 const std::string origID = e->getParameter(
this == e->getFromNode() ?
"origFrom" :
"origTo");
4129 for (
const auto& pair : result) {
4130 if (pos.
almostSame(pair.first) || (origID !=
"" && pair.second == origID)) {
4136 result.push_back(std::make_pair(pos, origID));
#define WRITE_WARNINGF(...)
#define WRITE_WARNING(msg)
std::map< NBConnection, NBConnectionVector > NBConnectionProhibits
Definition of a container for connection block dependencies Includes a list of all connections which ...
std::vector< NBConnection > NBConnectionVector
Definition of a connection vector.
std::set< NBEdge * > EdgeSet
container for unique edges
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
#define EXTEND_CROSSING_ANGLE_THRESHOLD
#define SPLIT_CROSSING_WIDTH_THRESHOLD
#define SPLIT_CROSSING_ANGLE_THRESHOLD
#define DEBUGCOUT(cond, msg)
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge.
const std::string & getVehicleClassNames(SVCPermissions permissions, bool expand)
Returns the ids of the given classes, divided using a ' '.
bool isForbidden(SVCPermissions permissions)
Returns whether an edge with the given permissions is a forbidden edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
@ SVC_IGNORING
vehicles ignoring classes
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_BICYCLE
vehicle is a bicycle
@ SVC_TRAM
vehicle is a light rail
@ SVC_PEDESTRIAN
pedestrian
FringeType
classifying boundary nodes
LinkDirection
The different directions a link between two lanes may take (or a stream between two edges)....
@ PARTLEFT
The link is a partial left direction.
@ RIGHT
The link is a (hard) right direction.
@ TURN
The link is a 180 degree turn.
@ LEFT
The link is a (hard) left direction.
@ STRAIGHT
The link is a straight direction.
@ TURN_LEFTHAND
The link is a 180 degree turn (left-hand network)
@ PARTRIGHT
The link is a partial right direction.
@ NODIR
The link has no direction (is a dead end link)
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_MAJOR
This is an uncontrolled, major link, may pass.
@ LINKSTATE_STOP
This is an uncontrolled, minor link, has to stop.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_ZIPPER
This is an uncontrolled, zipper-merge link.
@ LINKSTATE_TL_OFF_BLINKING
The link is controlled by a tls which is off and blinks, has to brake.
@ LINKSTATE_MINOR
This is an uncontrolled, minor link, has to brake.
@ LINKSTATE_TL_OFF_NOSIGNAL
The link is controlled by a tls which is off, not blinking, may pass.
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
@ TRAFFIC_LIGHT_RIGHT_ON_RED
@ TRAFFIC_LIGHT_NOJUNCTION
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_laneWidth
#define UNUSED_PARAMETER(x)
#define SUMO_MAX_CONNECTIONS
the maximum number of connections across an intersection
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
static void compute(BresenhamCallBack *callBack, const int val1, const int val2)
static double getCCWAngleDiff(double angle1, double angle2)
Returns the distance of second angle from first angle counter-clockwise.
static double getCWAngleDiff(double angle1, double angle2)
Returns the distance of second angle from first angle clockwise.
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
NBEdge * getFrom() const
returns the from-edge (start of the connection)
bool replaceTo(NBEdge *which, NBEdge *by)
replaces the to-edge by the one given
bool replaceFrom(NBEdge *which, NBEdge *by)
replaces the from-edge by the one given
NBEdge * getTo() const
returns the to-edge (end of the connection)
Class to sort edges by their angle in relation to the given edge.
static void nextCCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
A class representing a single district.
void replaceIncoming(const EdgeVector &which, NBEdge *const by)
Replaces incoming edges from the vector (sinks) by the given edge.
void replaceOutgoing(const EdgeVector &which, NBEdge *const by)
Replaces outgoing edges from the vector (source) by the given edge.
Storage for edges, including some functionality operating on multiple edges.
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
The representation of a single edge during network building.
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
const std::vector< Connection > & getConnections() const
Returns the connections.
bool isInsideTLS() const
Returns whether this edge was marked as being within an intersection.
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
double getCrossingAngle(NBNode *node)
return the angle for computing pedestrian crossings at the given node
double getLaneWidth() const
Returns the default width of lanes of this edge.
NBNode * getToNode() const
Returns the destination node of the edge.
Lane & getLaneStruct(int lane)
const Connection & getConnection(int fromLane, const NBEdge *to, int toLane) const
Returns the specified connection (unmodifiable) This method goes through "myConnections" and returns ...
const PositionVector & getGeometry() const
Returns the geometry of the edge.
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
EdgeBuildingStep getStep() const
The building step of this edge.
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
int getFirstNonPedestrianLaneIndex(int direction, bool exclusive=false) const
return the first lane with permissions other than SVC_PEDESTRIAN and 0
@ LANES2LANES_RECHECK
Lanes to lanes - relationships are computed; should be rechecked.
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2EDGES
Lanes to edges - relationships are computed/loaded.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
void remapConnections(const EdgeVector &incoming)
Remaps the connection in a way that allows the removal of it.
double getSpeed() const
Returns the speed allowed on this edge.
const std::string & getID() const
bool isTurningDirectionAt(const NBEdge *const edge) const
Returns whether the given edge is the opposite direction to this edge.
bool isBidiEdge(bool checkPotential=false) const
whether this edge is part of a bidirectional edge pair
int getNumLanes() const
Returns the number of lanes.
int getNumLanesThatAllow(SVCPermissions permissions, bool allPermissions=true) const
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
const PositionVector & getNodeBorder(const NBNode *node) const
std::set< SVCPermissions > getPermissionVariants(int iStart, int iEnd) const
return all permission variants within the specified lane range [iStart, iEnd[
@ COMPUTED
The connection was computed.
static PositionVector startShapeAt(const PositionVector &laneShape, const NBNode *startNode, PositionVector nodeShape)
std::string getSidewalkID()
get the lane id for the canonical sidewalk lane
std::vector< int > getConnectionLanes(NBEdge *currentOutgoing, bool withBikes=true) const
Returns the list of lanes that may be used to reach the given edge.
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
int getSpecialLane(SVCPermissions permissions) const
return index of the first lane that allows the given permissions
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
EdgeVector getConnectedEdges() const
Returns the list of outgoing edges unsorted.
const NBEdge * getBidiEdge() const
NBNode * getFromNode() const
Returns the origin node of the edge.
NBEdge * getTurnDestination(bool possibleDestination=false) const
void shiftPositionAtNode(NBNode *node, NBEdge *opposite)
shift geometry at the given node to avoid overlap
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
static const double UNSPECIFIED_WIDTH
unspecified lane width
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
void replaceInConnections(NBEdge *which, NBEdge *by, int laneOff)
replace in current connections of edge
double getEndOffset() const
Returns the offset to the destination node.
bool addLane2LaneConnections(int fromLane, NBEdge *dest, int toLane, int no, Lane2LaneInfoType type, bool invalidatePrevious=false, bool mayDefinitelyPass=false)
Builds no connections starting at the given lanes.
bool hasConnectionTo(const NBEdge *destEdge, int destLane, int fromLane=-1) const
Retrieves info about a connection to a certain lane of a certain edge.
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
double getFinalLength() const
get length that will be assigned to the lanes in the final network
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
int getFirstNonPedestrianNonBicycleLaneIndex(int direction, bool exclusive=false) const
return the first lane with permissions other than SVC_PEDESTRIAN, SVC_BICYCLE and 0
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
A loaded (complete) traffic light logic.
Computes lane-2-lane connections.
bool myIsBikeEdge
whether the outgoing edge is exclusively used by bikes
ApproachingDivider(const EdgeVector &approaching, NBEdge *currentOutgoing)
Constructor.
~ApproachingDivider()
Destructor.
const EdgeVector & myApproaching
The list of edges that approach the current edge.
int numAvailableLanes() const
@ get number of available lanes
std::vector< LinkDirection > myDirections
directions from each incoming edge to the outgoing edge
int myNumStraight
number of straight connections to the outgoing edge
NBEdge * myCurrentOutgoing
The approached current edge.
std::deque< int > * spread(int numLanes, int dest) const
the method that spreads the wished number of lanes from the lane given by the bresenham-call to both ...
void execute(const int src, const int dest)
the bresenham-callback
std::vector< int > myAvailableLanes
The available lanes to which connections shall be built.
A definition of a pedestrian crossing.
Crossing(const NBNode *_node, const EdgeVector &_edges, double _width, bool _priority, int _customTLIndex, int _customTLIndex2, const PositionVector &_customShape)
constructor
std::string id
the (edge)-id of this crossing
std::string prevWalkingArea
the lane-id of the previous walkingArea
std::string nextWalkingArea
the lane-id of the next walkingArea
PositionVector shape
The crossing's shape.
EdgeVector edges
The edges being crossed.
double width
This crossing's width.
bool valid
whether this crossing is valid (and can be written to the net.xml). This is needed for netedit becaus...
Represents a single node (junction) during network building.
void addIncomingEdge(NBEdge *edge)
adds an incoming edge
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
LinkDirection getDirection(const NBEdge *const incoming, const NBEdge *const outgoing, bool leftHand=false) const
Returns the representation of the described stream's direction.
static const int FOUR_CONTROL_POINTS
static const int AVOID_INTERSECTING_LEFT_TURNS
bool hasIncoming(const NBEdge *const e) const
Returns whether the given edge ends at this node.
void addWalkingAreaShape(EdgeVector edges, const PositionVector &shape, double width)
add custom shape for walkingArea
void avoidOverlap()
fix overlap
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
std::vector< WalkingAreaCustomShape > myWalkingAreaCustomShapes
Vector of custom walking areas shapes.
RightOfWay getRightOfWay() const
Returns hint on how to compute right of way.
Position getCenter() const
Returns a position that is guaranteed to lie within the node shape.
bool mustBrake(const NBEdge *const from, const NBEdge *const to, int fromLane, int toLane, bool includePedCrossings) const
Returns the information whether the described flow must let any other flow pass.
void removeCrossing(const EdgeVector &edges)
remove a pedestrian crossing from this node (identified by its edges)
NBEdge * getNextCompatibleOutgoing(const NBEdge *incoming, SVCPermissions vehPerm, EdgeVector::const_iterator start, bool clockwise) const
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
NBNode::Crossing * addCrossing(EdgeVector edges, double width, bool priority, int tlIndex=-1, int tlIndex2=-1, const PositionVector &customShape=PositionVector::EMPTY, bool fromSumoNet=false, const Parameterised *params=nullptr)
add a pedestrian crossing to this node
LinkState getLinkState(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane, bool mayDefinitelyPass, const std::string &tlID) const
get link state
int getConnectionIndex(const NBEdge *from, const NBEdge::Connection &con) const
return the index of the given connection
void reinit(const Position &position, SumoXMLNodeType type, bool updateEdgeGeometries=false)
Resets initial values.
int numNormalConnections() const
return the number of lane-to-lane connections at this junction (excluding crossings)
bool setCrossingTLIndices(const std::string &tlID, int startIndex)
static const double UNSPECIFIED_RADIUS
unspecified lane width
bool needsCont(const NBEdge *fromE, const NBEdge *otherFromE, const NBEdge::Connection &c, const NBEdge::Connection &otherC, bool checkOnlyTLS=false) const
whether an internal junction should be built at from and respect other
Crossing * getCrossing(const std::string &id) const
return the crossing with the given id
NBNode(const std::string &id, const Position &position, SumoXMLNodeType type)
Constructor.
bool forbidsPedestriansAfter(std::vector< std::pair< NBEdge *, bool > > normalizedLanes, int startIndex)
return whether there is a non-sidewalk lane after the given index;
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
bool zipperConflict(const NBEdge *incoming, const NBEdge *outgoing, int fromLane, int toLane) const
void buildCrossingsAndWalkingAreas()
build crossings, and walkingareas. Also removes invalid loaded crossings if wished
static const int BACKWARD
static bool isExplicitRailNoBidi(const NBEdge *incoming, const NBEdge *outgoing)
detect explict rail turns with potential geometry problem
bool rightOnRedConflict(int index, int foeIndex) const
whether the given index must yield to the foeIndex while turing right on a red light
SumoXMLNodeType getType() const
Returns the type of this node.
bool isTrafficLight() const
void computeLogic2(bool checkLaneFoes)
compute right-of-way logic for all lane-to-lane connections
bool myTypeWasGuessed
whether the node type was guessed rather than loaded
void setCustomShape(const PositionVector &shape)
set the junction shape
void computeNodeShape(double mismatchThreshold)
Compute the junction shape for this node.
void buildWalkingAreas(int cornerDetail, double joinMinDist)
build pedestrian walking areas and set connections from/to walkingAreas
void remapRemoved(NBTrafficLightLogicCont &tc, NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
remap removed
int buildCrossings()
build pedestrian crossings
SumoXMLNodeType myType
The type of the junction.
EdgeVector myOutgoingEdges
Vector of outgoing edges.
void getReduction(const NBEdge *in, const NBEdge *out, int &inOffset, int &inEnd, int &outOffset, int &outEnd, int &reduction) const
get the reduction in driving lanes at this junction
bool myKeepClear
whether the junction area must be kept clear
void discardWalkingareas()
discard previously built walkingareas (required for repeated computation by netedit)
void computeLogic(const NBEdgeCont &ec)
computes the node's type, logic and traffic light
void invalidateIncomingConnections(bool reallowSetting=false)
invalidate incoming connections
NBRequest * myRequest
Node requests.
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
void mirrorX()
mirror coordinates along the x-axis
std::vector< std::pair< Position, std::string > > getEndPoints() const
return list of unique endpoint coordinates of all edges at this node
static bool rightTurnConflict(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *prohibitorFrom, const NBEdge *prohibitorTo, int prohibitorFromLane)
return whether the given laneToLane connection is a right turn which must yield to a bicycle crossing...
std::vector< std::pair< NBEdge *, NBEdge * > > getEdgesToJoin() const
get edges to join
int checkCrossing(EdgeVector candidates, bool checkOnly=false)
bool myHaveCustomPoly
whether this nodes shape was set by the user
Position getEmptyDir() const
Returns something like the most unused direction Should only be used to add source or sink nodes.
PositionVector indirectLeftShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints) const
compute shape of indirect left turn
PositionVector cutAtShapes(const PositionVector &cut, const PositionVector &border1, const PositionVector &border2, const PositionVector &def)
geometry helper that cuts the first shape where bordered by the other two
static const int AVOID_WIDE_RIGHT_TURN
flags for controlling shape generation
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
int myCrossingsLoadedFromSumoNet
number of crossings loaded from a sumo net
bool forbids(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo, bool regardNonSignalisedLowerPriority) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
bool alreadyConnectedPaths(const NBEdge *e1, const NBEdge *e2, double dist) const
return true if the given pedestrian paths are connected at another junction within dist
bool mustBrakeForCrossing(const NBEdge *const from, const NBEdge *const to, const Crossing &crossing) const
Returns the information whether the described flow must brake for the given crossing.
bool hasConflict() const
whether there are conflicting streams of traffic at this node
void removeTrafficLights(bool setAsPriority=false)
Removes all references to traffic lights that control this tls.
void replaceInConnectionProhibitions(NBEdge *which, NBEdge *by, int whichLaneOff, int byLaneOff)
replace incoming connections prohibitions
bool mergeConflictYields(const NBEdge *from, int fromLane, int fromLaneFoe, NBEdge *to, int toLane) const
whether one of multple connections from the same edge targeting the same lane must yield
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
EdgeVector myAllEdges
Vector of incoming and outgoing edges.
void computeKeepClear()
compute keepClear status for all connections
void sortEdges(bool useNodeShape)
sort all edge containers for this node
RightOfWay myRightOfWay
how to compute right of way for this node
std::set< NBTrafficLightDefinition * > myTrafficLights
traffic lights of node
double myRadius
the turning radius (for all corners) at this node in m.
static bool includes(const std::set< const NBEdge *, ComparatorIdLess > &super, const std::set< const NBEdge *, ComparatorIdLess > &sub)
returns whether sub is a subset of super
bool bidiConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether the foe connections is oncoming on the same lane
PositionVector computeSmoothShape(const PositionVector &begShape, const PositionVector &endShape, int numPoints, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, NBNode *recordError=0, int shapeFlag=0) const
Compute a smooth curve between the given geometries.
bool isLeftMover(const NBEdge *const from, const NBEdge *const to) const
Computes whether the given connection is a left mover across the junction.
int removeSelfLoops(NBDistrictCont &dc, NBEdgeCont &ec, NBTrafficLightLogicCont &tc)
Removes edges which are both incoming and outgoing into this node.
bool checkCrossingDuplicated(EdgeVector edges)
return true if there already exist a crossing with the same edges as the input
void setRoundabout()
update the type of this node as a roundabout
bool mergeConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether multiple connections from the same edge target the same lane
bool myDiscardAllCrossings
whether to discard all pedestrian crossings
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool removedConnections, bool addedConnections)
causes the traffic light to be computed anew
bool brakeForCrossingOnExit(const NBEdge *to) const
whether a connection to the given edge must brake for a crossing when leaving the intersection
std::vector< Crossing * > getCrossings() const
return this junctions pedestrian crossings
void addSortedLinkFoes(const NBConnection &mayDrive, const NBConnection &mustStop)
add shorted link FOES
Position myPosition
The position the node lies at.
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
bool turnFoes(const NBEdge *from, const NBEdge *to, int fromLane, const NBEdge *from2, const NBEdge *to2, int fromLane2, bool lefthand=false) const
return whether the given laneToLane connection originate from the same edge and are in conflict due t...
void discardAllCrossings(bool rejectAll)
discard all current (and optionally future) crossings
bool hasOutgoing(const NBEdge *const e) const
Returns whether the given edge starts at this node.
bool writeLogic(OutputDevice &into) const
writes the XML-representation of the logic as a bitset-logic XML representation
EdgeVector getPassengerEdges(bool incoming) const
return edges that permit passengers (either incoming or outgoing)
NBEdge * getPossiblySplittedOutgoing(const std::string &edgeid)
get possibly splitted outgoing edge
void addOutgoingEdge(NBEdge *edge)
adds an outgoing edge
bool isConstantWidthTransition() const
detects whether a given junction splits or merges lanes while keeping constant road width
std::vector< std::unique_ptr< Crossing > > myCrossings
Vector of crossings.
bool isStraighter(const NBEdge *const incoming, const double angle, const SVCPermissions vehPerm, const int modeLanes, const NBEdge *const candidate) const
check whether the candidate edge is more likely to be the straight continuation
void removeJoinedTrafficLights()
remove all traffic light definitions that are part of a joined tls
bool crossingBetween(const NBEdge *e1, const NBEdge *e2) const
return true if the given edges are connected by a crossing
bool isDistrict() const
check if node is a district
NBDistrict * myDistrict
The district the node is the centre of.
void computeLanes2Lanes()
computes the connections of lanes to edges
void reshiftPosition(double xoff, double yoff)
Applies an offset to the node.
double myDisplacementError
geometry error after computation of internal lane shapes
static const int AVOID_WIDE_LEFT_TURN
void removeTrafficLight(NBTrafficLightDefinition *tlDef)
Removes the given traffic light from this node.
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
const std::string getResponse(int linkIndex) const
get the 'response' string (right-of-way bit set) of the right-of-way logic
void buildCrossingOutlines()
build crossing outlines after walkingareas are finished
static bool isLongEnough(NBEdge *out, double minLength)
check if is long enough
bool tlsContConflict(const NBEdge *from, const NBEdge::Connection &c, const NBEdge *foeFrom, const NBEdge::Connection &foe) const
whether the connection must yield if the foe remains on the intersection after its phase ends
const PositionVector & getShape() const
retrieve the junction shape
std::vector< WalkingArea > myWalkingAreas
Vector of walking areas.
NBConnectionProhibits myBlockedConnections
The container for connection block dependencies.
void updateSurroundingGeometry()
update geometry of node and surrounding edges
int addedLanesRight(NBEdge *out, int addedLanes) const
check whether this edge has extra lanes on the right side
FringeType myFringeType
fringe type of this node
bool checkIsRemovable() const
check if node is removable
bool isRoundabout() const
return whether this node is part of a roundabout
static const int FORWARD
edge directions (for pedestrian related stuff)
bool checkIsRemovableReporting(std::string &reason) const
check if node is removable and return reason if not
void displaceShapeAtWidthChange(const NBEdge *from, const NBEdge::Connection &con, PositionVector &fromShape, PositionVector &toShape) const
displace lane shapes to account for change in lane width at this node
bool foes(const NBEdge *const from1, const NBEdge *const to1, const NBEdge *const from2, const NBEdge *const to2) const
Returns the information whether the given flows cross.
void removeDoubleEdges()
remove duble edges
double buildInnerEdges()
build internal lanes, pedestrian crossings and walking areas
PositionVector myPoly
the (outer) shape of the junction
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
bool crossesFringe(const NBEdge *e1, const NBEdge *e2) const
return true if the given sidewalks are separated by a fringe road
void getEdgesThatApproach(NBEdge *currentOutgoing, EdgeVector &approaching)
returns a list of edges which are connected to the given outgoing edge
EdgeVector getEdgesSortedByAngleAtNodeCenter() const
returns the list of all edges sorted clockwise by getAngleAtNodeToCenter
EdgeVector edgesBetween(const NBEdge *e1, const NBEdge *e2) const
return all edges that lie clockwise between the given edges
PositionVector computeInternalLaneShape(const NBEdge *fromE, const NBEdge::Connection &con, int numPoints, NBNode *recordError=0, int shapeFlag=0) const
Compute the shape for an internal lane.
NBEdge * getPossiblySplittedIncoming(const std::string &edgeid)
get possibly splitted incoming edge
void shiftTLConnectionLaneIndex(NBEdge *edge, int offset, int threshold=-1)
patches loaded signal plans by modifying lane indices above threshold by the given offset
bool geometryLike() const
whether this is structurally similar to a geometry node
bool isNearDistrict() const
@chech if node is near district
static const int INDIRECT_LEFT
EdgeVector myIncomingEdges
Vector of incoming edges.
WalkingArea & getWalkingArea(const std::string &id)
return the walkingArea with the given ID
void addTrafficLight(NBTrafficLightDefinition *tlDef)
Adds a traffic light to the list of traffic lights that control this node.
int guessCrossings()
guess pedestrian crossings and return how many were guessed
bool isTLControlled() const
Returns whether this node is controlled by any tls.
static const int SCURVE_IGNORE
const std::string getFoes(int linkIndex) const
get the 'foes' string (conflict bit set) of the right-of-way logic
NBEdge * getOppositeIncoming(NBEdge *e) const
returns the opposite incoming edge of certain edge
static PositionVector bezierControlPoints(const PositionVector &begShape, const PositionVector &endShape, bool isTurnaround, double extrapolateBeg, double extrapolateEnd, bool &ok, NBNode *recordError=0, double straightThresh=DEG2RAD(5), int shapeFlag=0)
get bezier control points
This class computes shapes of junctions.
double getRadius() const
get computed radius for node
const PositionVector compute(bool forceSmall)
Computes the shape of the assigned junction.
static bool isRailwayNode(const NBNode *n)
whether the given node only has rail edges
Sorts crossings by minimum clockwise clockwise edge angle. Use the ordering found in myAllEdges of th...
Sorts incoming and outgoing edges clockwise around the given node.
static void swapWhenReversed(const NBNode *const n, const std::vector< NBEdge * >::iterator &i1, const std::vector< NBEdge * >::iterator &i2)
Assures correct order for same-angle opposite-direction edges.
A traffic light logics which must be computed (only nodes/edges are given)
bool bidiConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether straight connections are in conflict via bidirectional lane use
bool forbids(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo, bool regardNonSignalisedLowerPriority) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
bool hasConflictAtLink(int linkIndex) const
whether there are conflicting streams of traffic for the given link index
const std::string & getFoes(int linkIndex) const
bool hasConflict() const
whether there are conflicting streams of traffic at this node
void buildBitfieldLogic()
builds the bitset-representation of the logic
bool indirectLeftTurnConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether straight and indirect left turn are in conflict
static bool mustBrakeForCrossing(const NBNode *node, const NBEdge *const from, const NBEdge *const to, const NBNode::Crossing &crossing)
Returns the information whether the described flow must brake for the given crossing.
bool mergeConflict(const NBEdge *from, const NBEdge::Connection &con, const NBEdge *prohibitorFrom, const NBEdge::Connection &prohibitorCon, bool foes) const
whether multple connections from the same edge target the same lane
void writeLogic(OutputDevice &into) const
void computeLogic(const bool checkLaneFoes)
writes the XML-representation of the logic as a bitset-logic XML representation
std::pair< int, int > getSizes() const
returns the number of the junction's lanes and the number of the junction's links in respect.
bool mustBrake(const NBEdge *const possProhibitorFrom, const NBEdge *const possProhibitorTo, const NBEdge *const possProhibitedFrom, const NBEdge *const possProhibitedTo) const
Returns the information whether "prohibited" flow must let "prohibitor" flow pass.
const std::string & getResponse(int linkIndex) const
bool foes(const NBEdge *const from1, const NBEdge *const to1, const NBEdge *const from2, const NBEdge *const to2) const
Returns the information whether the given flows cross.
The base class for traffic light logic definitions.
const std::vector< NBNode * > & getNodes() const
Returns the list of controlled nodes.
TrafficLightType getType() const
get the algorithm type (static etc..)
virtual void removeNode(NBNode *node)
Removes the given node from the list of controlled nodes.
virtual void addNode(NBNode *node)
Adds a node to the traffic light logic.
SUMOTime getOffset()
Returns the offset.
A container for traffic light definitions and built programs.
void remapRemoved(NBEdge *removed, const EdgeVector &incoming, const EdgeVector &outgoing)
Replaces occurrences of the removed edge in incoming/outgoing edges of all definitions.
bool removeFully(const std::string id)
Removes a logic definition (and all programs) from the dictionary.
bool insert(NBTrafficLightDefinition *logic, bool forceInsert=false)
Adds a logic definition to the dictionary.
static void computeTurnDirectionsForNode(NBNode *node, bool warn)
Computes turnaround destinations for all incoming edges of the given nodes (if any)
Base class for objects which have an id.
std::string myID
The name of the object.
const std::string & getID() const
Returns the id.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
static OptionsCont & getOptions()
Retrieves the options.
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
const Parameterised::Map & getParametersMap() const
Returns the inner key/value map.
void updateParameters(const Parameterised::Map &mapArg)
Adds or updates all given parameters from the map.
A point in 2D or 3D with translation and scaling methods.
void set(double x, double y)
set positions x and y
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
void norm2D()
Normalizes the given vector.
void sub(double dx, double dy)
Subtracts the given position from this one.
double x() const
Returns the x-position.
void add(const Position &pos)
Adds the given position to this one.
void mul(double val)
Multiplies position with the given value.
double z() const
Returns the z-position.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
bool almostSame(const Position &p2, double maxDiv=POSITION_EPS) const
check whether the other position has a euclidean distance of less than maxDiv
double y() const
Returns the y-position.
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
Position getPolygonCenter() const
Returns the arithmetic of all corner points.
Position intersectionPosition2D(const Position &p1, const Position &p2, const double withinDist=0.) const
Returns the position of the intersection.
void push_front_noDoublePos(const Position &p)
insert in front a non double position
bool isNAN() const
check if PositionVector is NAN
void add(double xoff, double yoff, double zoff)
void closePolygon()
ensures that the last position equals the first
std::vector< double > intersectsAtLengths2D(const PositionVector &other) const
For all intersections between this vector and other, return the 2D-length of the subvector from this ...
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
PositionVector getOrthogonal(const Position &p, double extend, bool before, double length=1.0, double deg=90) const
return orthogonal through p (extending this vector if necessary)
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
PositionVector smoothedZFront(double dist=std::numeric_limits< double >::max()) const
returned vector that is smoothed at the front (within dist)
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
PositionVector bezier(int numPoints)
return a bezier interpolation
void extrapolate2D(const double val, const bool onlyFirst=false)
extrapolate position vector in two dimensions (Z is ignored)
void push_back_noDoublePos(const Position &p)
insert in back a non double position
PositionVector reverse() const
reverse position vector
Position positionAtOffset2D(double pos, double lateralOffset=0) const
Returns the position at the given length.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
bool around(const Position &p, double offset=0) const
Returns the information whether the position vector describes a polygon lying around the given point.
class for maintaining associations between enums and xml-strings
static bool isValidNetID(const std::string &value)
whether the given string is a valid id for a network element
Some static methods for string processing.
static T maxValue(const std::vector< T > &v)
static T minValue(const std::vector< T > &v)
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
A structure which describes a connection between edges or lanes.
bool indirectLeft
Whether this connection is an indirect left turn.
const std::string & getID() const
int fromLane
The lane the connections starts at.
int toLane
The lane the connections yields in.
NBEdge * toEdge
The edge the connections yields in.
PositionVector customShape
custom shape for connection
std::string getDescription(const NBEdge *parent) const
get string describing this connection
std::string tlID
The id of the traffic light that controls this connection.
bool haveVia
check if Connection have a Via
int tlLinkIndex
The index of this connection within the controlling traffic light.
An (internal) definition of a single lane of an edge.
double width
This lane's width.
double endOffset
This lane's offset to the intersection begin.
SVCPermissions changeRight
List of vehicle types that are allowed to change right from this lane.
SVCPermissions changeLeft
List of vehicle types that are allowed to change Left from this lane.
SVCPermissions permissions
List of vehicle types that are allowed on this lane.
PositionVector shape
The lane's shape.
std::set< const NBEdge *, ComparatorIdLess > edges
A definition of a pedestrian walking area.
int minPrevCrossingEdges
minimum number of edges crossed by incoming crossings
std::vector< std::string > nextSidewalks
the lane-id of the next sidewalk lane or ""
std::vector< std::string > prevSidewalks
the lane-id of the previous sidewalk lane or ""
std::string id
the (edge)-id of this walkingArea
bool hasCustomShape
whether this walkingArea has a custom shape
std::set< const NBEdge *, ComparatorIdLess > refEdges
reference edges that uniquely identify this walkingarea
double width
This lane's width.
std::vector< std::string > nextCrossings
the lane-id of the next crossing(s)
std::vector< std::string > prevCrossings
the lane-id of the previous crossing(s)
PositionVector shape
The polygonal shape.
double length
This lane's width.
int minNextCrossingEdges
minimum number of edges crossed by nextCrossings