51#define DEBUGCOND(PED) ((PED).getPerson()->isSelected())
52#define DEBUGCOND2(LANE) ((LANE)->isSelected())
57 for (
int i = 0; i < (int)obs.size(); ++i) {
59 <<
"(" << obs[i].description
60 <<
" x=(" << obs[i].xBack <<
"," << obs[i].xFwd
61 <<
") s=" << obs[i].speed
124 WRITE_WARNINGF(
TL(
"Pedestrian vType '%' width % is larger than pedestrian.striping.stripe-width and this may cause collisions with vehicles."),
174 if (lane ==
nullptr) {
175 const char* error =
TL(
"Person '%' could not find sidewalk on edge '%', time=%.");
213 if (from ==
nullptr || to ==
nullptr) {
215 }
else if (from->
getLinkTo(to) !=
nullptr) {
217 }
else if (to->
getLinkTo(from) !=
nullptr) {
235 for (
MSLink* link : lane->getLinkCont()) {
236 if (link->getWalkingAreaFoe() !=
nullptr) {
238 myWalkingAreaFoes[&link->getWalkingAreaFoe()->getEdge()].push_back(link->getLaneBefore());
241 if (link->getWalkingAreaFoeExit() !=
nullptr) {
243 myWalkingAreaFoes[&link->getWalkingAreaFoeExit()->getEdge()].push_back(link->getLaneBefore());
261 const MSLane* walkingArea = getSidewalk<MSEdge, MSLane>(edge);
265 std::vector<const MSLane*> lanes;
267 if (!in->isTazConnector()) {
268 lanes.push_back(getSidewalk<MSEdge, MSLane>(in));
269 if (lanes.back() ==
nullptr) {
270 throw ProcessError(
"Invalid connection from edge '" + in->getID() +
"' to walkingarea edge '" + edge->
getID() +
"'");
275 if (!out->isTazConnector()) {
276 lanes.push_back(getSidewalk<MSEdge, MSLane>(out));
277 if (lanes.back() ==
nullptr) {
278 throw ProcessError(
"Invalid connection from walkingarea edge '" + edge->
getID() +
"' to edge '" + out->getID() +
"'");
283 for (
int j = 0; j < (int)lanes.size(); ++j) {
284 for (
int k = 0; k < (int)lanes.size(); ++k) {
287 const MSLane*
const from = lanes[j];
288 const MSLane*
const to = lanes[k];
294 const double maxExtent = fromPos.
distanceTo2D(toPos) / 4;
295 const double extrapolateBy =
MIN2(maxExtent, walkingArea->
getWidth() / 2);
297 shape.push_back(fromPos);
298 if (extrapolateBy > POSITION_EPS) {
307 if (shape.size() < 2) {
311 assert(shape.size() == 2);
316 if (shape.size() >= 4 && shape.
length() < walkingArea->
getWidth()) {
317 const double aStart = shape.
angleAt2D(0);
318 const double aEnd = shape.
angleAt2D((
int)shape.size() - 2);
319 if (fabs(aStart - aEnd) <
DEG2RAD(10)) {
320 angleOverride = (aStart + aEnd) / 2;
328 into.insert(std::make_pair(std::make_pair(from, to), wap));
340 std::vector<const MSLane*> lanes;
342 lanes.push_back(getSidewalk<MSEdge, MSLane>(pred));
345 lanes.push_back(getSidewalk<MSEdge, MSLane>(succ));
347 if (lanes.size() < 1) {
348 throw ProcessError(
TLF(
"Invalid walkingarea '%' does not allow continuation.", walkingArea->
getID()));
356 const MSLane* swBefore = getSidewalk<MSEdge, MSLane>(before);
357 const MSLane* swAfter = getSidewalk<MSEdge, MSLane>(after);
360 return &pathIt->second;
364 bool useBefore = swBefore !=
nullptr && std::find(preds.begin(), preds.end(), before) != preds.end();
365 bool useAfter = swAfter !=
nullptr && std::find(succs.begin(), succs.end(), after) != succs.end();
369 }
else if (succs.size() > 0) {
371 return getWalkingAreaPath(walkingArea, swBefore, getSidewalk<MSEdge, MSLane>(succs.front()));
373 }
else if (useAfter && preds.size() > 0) {
375 return getWalkingAreaPath(walkingArea, getSidewalk<MSEdge, MSLane>(preds.front()), swAfter);
386 return &pathIt->second;
390 if (preds.size() > 0) {
392 const auto pathIt2 =
myWalkingAreaPaths.find(std::make_pair(getSidewalk<MSEdge, MSLane>(pred), after));
394 return &pathIt2->second;
410 const MSLane* nextLane = nextRouteLane;
411 const MSLink* link =
nullptr;
417 if (nextRouteLane ==
nullptr && nextRouteEdge !=
nullptr) {
418 std::string error =
"Person '" + ped.
getPerson()->
getID() +
"' could not find sidewalk on edge '" + nextRouteEdge->
getID() +
"', time="
422 nextRouteLane = nextRouteEdge->
getLanes().front();
428 if (nextRouteLane !=
nullptr) {
433 nextLane = currentLane->
getLinkCont()[0]->getViaLaneOrLane();
438 std::cout <<
" internal\n";
443 nextLane = currentLane->
getLinkCont()[0]->getLane();
448 std::cout <<
" crossing\n";
456 const double arrivalPos = (nextRouteEdge == ped.
getStage()->
getRoute().back()
459 std::map<const MSEdge*, double> prohibited;
460 if (prevLane !=
nullptr) {
461 prohibited[&prevLane->
getEdge()] = -1;
468 <<
" nre=" << nextRouteEdge->
getID()
469 <<
" nreDir=" << nextRouteEdgeDir
470 <<
" aPos=" << arrivalPos
471 <<
" crossingRoute=" <<
toString(crossingRoute)
474 if (crossingRoute.size() > 1) {
475 const MSEdge* nextEdge = crossingRoute[1];
476 nextLane = getSidewalk<MSEdge, MSLane>(crossingRoute[1], ped.
getPerson()->
getVClass());
478 assert(nextLane != prevLane);
481 std::cout <<
" nextDir=" << nextDir <<
"\n";
490 link = oppositeWalkingArea->
getLinkTo(nextLane);
493 assert(link !=
nullptr);
500 <<
" no route from '" << (currentEdge ==
nullptr ?
"NULL" : currentEdge->
getID())
501 <<
"' to '" << (nextRouteEdge ==
nullptr ?
"NULL" : nextRouteEdge->
getID())
506 link = prevLane->
getLinkTo(nextRouteLane);
508 link = nextRouteLane->
getLinkTo(prevLane);
510 if (link !=
nullptr) {
515 +
"' from walkingArea '" + currentEdge->
getID()
516 +
"' to edge '" + nextRouteEdge->
getID() +
"', time=" +
519 nextLane = nextRouteLane;
522 }
else if (currentEdge == nextRouteEdge) {
529 if (nextLane !=
nullptr) {
532 std::cout <<
" next walkingArea " << (nextDir ==
FORWARD ?
"forward" :
"backward") <<
"\n";
551 std::cout <<
" nextEdge=" << nextRouteEdge->
getID() <<
" passedFwd=" << passedFwd <<
" passedBwd=" << passedBwd <<
" futureRoute=" <<
toString(futureRoute) <<
" nextDir=" << nextDir <<
"\n";
557 link = currentLane->
getLinkTo(nextRouteLane);
558 if (link !=
nullptr) {
560 std::cout <<
" direct forward\n";
565 link = nextRouteLane->
getLinkTo(currentLane);
566 if (link !=
nullptr) {
568 std::cout <<
" direct backward\n";
571 if (nextLane !=
nullptr) {
573 while (nextLane->
getLinkCont()[0]->getViaLaneOrLane()->isInternal()) {
574 nextLane = nextLane->
getLinkCont()[0]->getViaLaneOrLane();
580 if (nextLane ==
nullptr) {
582 nextLane = nextRouteLane;
584 std::cout <<
SIMTIME <<
" no next lane found for " << currentLane->
getID() <<
" dir=" << ped.
getDirection() <<
"\n";
588 +
"' from edge '" + currentEdge->
getID()
589 +
"' to edge '" + nextRouteEdge->
getID() +
"', time=" +
592 }
else if (nextLane->
getLength() <= POSITION_EPS) {
604 nextLane = nextRouteLane;
613 <<
" l=" << currentLane->
getID()
614 <<
" nl=" << (nextLane ==
nullptr ?
"NULL" : nextLane->
getID())
615 <<
" nrl=" << (nextRouteLane ==
nullptr ?
"NULL" : nextRouteLane->
getID())
621 assert(nextLane != 0 || nextRouteLane == 0);
630 if (l->getLane()->getEdge().isWalkingArea()) {
636 const std::vector<MSLane::IncomingLaneInfo>& laneInfos = currentLane->
getIncomingLanes();
637 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator it = laneInfos.begin(); it != laneInfos.end(); ++it) {
638 if ((*it).lane->getEdge().isWalkingArea()) {
639 link = (*it).viaLink;
650 const PState& ego = *
static_cast<PState*
>(pedestrians[egoIndex]);
651 const int egoStripe = ego.
stripe();
653 std::vector<bool> haveBlocker(stripes,
false);
654 for (
int index = egoIndex + 1; index < (int)pedestrians.size(); index++) {
655 const PState& p = *
static_cast<PState*
>(pedestrians[index]);
657 std::cout <<
SIMTIME <<
" ped=" << ego.
getID() <<
" cur=" << egoStripe <<
" checking neighbor " << p.
getID()
663 std::cout <<
" dist=" << ego.
distanceTo(o) << std::endl;
671 haveBlocker[p.
stripe()] =
true;
682 if (!haveBlocker[p.
stripe()]) {
701 int offset = (destStripes - origStripes) / 2;
703 offset += (destStripes - origStripes) % 2;
711 MSLane* lane,
const MSLane* nextLane,
int stripes,
int nextDir,
712 double currentLength,
int currentDir) {
713 if (nextLanesObs.count(nextLane) == 0) {
720 const int offset =
getStripeOffset(nextStripes, stripes, currentDir != nextDir && nextStripes > stripes);
731 if (nextStripes < stripes) {
733 for (
int ii = 0; ii < stripes; ++ii) {
734 if (ii < offset || ii >= nextStripes + offset) {
745 if ((stripes - nextStripes) % 2 != 0) {
748 nextDir = currentDir;
750 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
751 const PState& p = *
static_cast<PState*
>(pedestrians[ii]);
760 const double newY = relPos.
y() + lateral_offset;
771 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(nextDir));
772 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
773 const PState& p = *
static_cast<PState*
>(pedestrians[ii]);
779 if (nextDir != currentDir) {
784 const int stripe = p.
stripe(newY);
785 if (stripe >= 0 && stripe < stripes) {
789 if (otherStripe >= 0 && otherStripe < stripes) {
790 obs[otherStripe] = pObs;
805 nextLanesObs[nextLane] = obs;
807 return nextLanesObs[nextLane];
815 o.xFwd += currentLength;
816 o.xBack += currentLength;
818 const double tmp = o.xFwd;
819 o.xFwd = currentLength + nextLength - o.xBack;
820 o.xBack = currentLength + nextLength - tmp;
824 const double tmp = o.xFwd;
828 o.xFwd -= nextLength;
829 o.xBack -= nextLength;
839 if ((dir ==
FORWARD && x - width / 2. < obs[stripe].xBack) || (dir ==
BACKWARD && x + width / 2. > obs[stripe].xFwd)) {
840 obs[stripe] =
Obstacle(x, 0, type,
id, width);
848 const MSLane* lane = it_lane->first;
850 if (pedestrians.size() == 0) {
856 const double minY =
stripeWidth * - 0.5 + NUMERICAL_EPS;
861 std::set<const WalkingAreaPath*, walkingarea_path_sorter> paths;
862 for (Pedestrians::iterator it = pedestrians.begin(); it != pedestrians.end(); ++it) {
869 std::cout <<
SIMTIME <<
" debugging WalkingAreaPath from=" << debugPath->
from->
getID() <<
" to=" << debugPath->to->getID() <<
" minY=" << minY <<
" maxY=" << maxY <<
" latOffset=" << lateral_offset <<
"\n";
874 for (std::set<const WalkingAreaPath*, walkingarea_path_sorter>::iterator it = paths.begin(); it != paths.end(); ++it) {
878 transformedPeds.reserve(pedestrians.size());
879 for (Pedestrians::iterator it_p = pedestrians.begin(); it_p != pedestrians.end(); ++it_p) {
882 transformedPeds.push_back(p);
883 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (untransformed), vecCoord="
888 transformedPeds.push_back(p);
889 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (untransformed), vecCoord="
895 toDelete.push_back(tp);
896 transformedPeds.push_back(tp);
897 if (path == debugPath) std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << p->
getEdgePos(0) <<
" relY=" << p->
getPosLat() <<
" (semi-transformed), vecCoord="
902 const double newY = relPos.
y() + lateral_offset;
905 tp->
reset(relPos.
x(), newY);
906 toDelete.push_back(tp);
907 transformedPeds.push_back(tp);
908 if (path == debugPath) {
909 std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << relPos.
x() <<
" relY=" << newY <<
" (transformed), vecCoord=" << relPos <<
"\n";
912 if (path == debugPath) {
913 std::cout <<
" ped=" << p->
getPerson()->
getID() <<
" relX=" << relPos.
x() <<
" relY=" << newY <<
" (invalid), vecCoord=" << relPos <<
"\n";
923 for (
const MSLane* foeLane : itFoe->second) {
924 for (
auto itVeh = foeLane->anyVehiclesBegin(); itVeh != foeLane->anyVehiclesEnd(); ++itVeh) {
931 WRITE_WARNINGF(
"Could not vehicle '%' front position % onto walkingarea '%' path=%, time=%.",
935 WRITE_WARNINGF(
"Could not vehicle '%' back position % onto walkingarea '%' path=%, time=%.",
939 relCenter.push_back(relFront);
940 relCenter.push_back(relBack);
942 relCorners.
add(relCenter[0]);
943 relCorners.
add(relCenter[1]);
945 relCorners.
add(relCenter[0]);
946 relCorners.
add(relCenter[1]);
950 const double xWidth = relCorners.
getWidth();
951 const double vehYmin =
MAX2(minY - lateral_offset, relCorners.
ymin());
952 const double vehYmax =
MIN2(maxY - lateral_offset, relCorners.
ymax());
953 const double xCenter = relCorners.
getCenter().
x();
956 const bool addFront =
addVehicleFoe(veh, lane, yMinPos, dir * xWidth, 0, lateral_offset, minY, maxY, toDelete, transformedPeds);
957 const bool addBack =
addVehicleFoe(veh, lane, yMaxPos, dir * xWidth, 0, lateral_offset, minY, maxY, toDelete, transformedPeds);
958 if (path == debugPath) {
959 std::cout <<
" veh=" << veh->
getID()
960 <<
" corners=" << relCorners
961 <<
" xWidth=" << xWidth
962 <<
" ymin=" << relCorners.
ymin()
963 <<
" ymax=" << relCorners.
ymax()
964 <<
" vehYmin=" << vehYmin
965 <<
" vehYmax=" << vehYmax
968 if (addFront && addBack) {
970 const double yDist = vehYmax - vehYmin;
972 const double relDist = dist / yDist;
973 Position between = (yMinPos * relDist) + (yMaxPos * (1 - relDist));
974 if (path == debugPath) {
975 std::cout <<
" vehBetween=" << veh->
getID() <<
" pos=" << between <<
"\n";
977 addVehicleFoe(veh, lane, between, dir * xWidth,
stripeWidth, lateral_offset, minY, maxY, toDelete, transformedPeds);
986 for (Pedestrians::iterator it_p = toDelete.begin(); it_p != toDelete.end(); ++it_p) {
1002 const double newY = relPos.
y() + lateral_offset;
1003 if (newY >= minY && newY <= maxY) {
1006 toDelete.push_back(tp);
1007 transformedPeds.push_back(tp);
1018 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(dir));
1020 for (
int i = 0; i < (int)pedestrians.size(); i++) {
1021 PState*
const p =
static_cast<PState*
>(pedestrians[i]);
1028 pedestrians.erase(pedestrians.begin() + i);
1031 if (p->
getLane() !=
nullptr) {
1050 sort(pedestrians.begin(), pedestrians.end(),
by_xpos_sorter(dir));
1053 bool hasCrossingVehObs =
false;
1056 hasCrossingVehObs =
addCrossingVehs(lane, stripes, 0, dir, crossingVehs,
true);
1059 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
1103 nextLanesObs, lane, nextLane, stripes,
1133 && (!link->
opened(currentTime -
DELTA_T, speed, speed, passingLength, p.
getImpatience(), speed, 0, 0,
nullptr, p.
ignoreRed(link), p.
getPerson())
1176 if (hasCrossingVehObs) {
1196 for (
int coll = 0; coll < ii; ++coll) {
1204 +
"', lane='" + lane->
getID() +
"', time=" +
time2string(currentTime) +
".");
1234 bool hasCrossingVehObs =
false;
1239 if (linkLeaders.size() > 0) {
1240 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
1242 const MSVehicle* veh = (*it).vehAndGap.first;
1243 if (veh !=
nullptr) {
1248 voBlock.
xBack = NUMERICAL_EPS;
1255 const double bGap = (prio
1257 : veh->
getSpeed() * distToCrossBeforeVeh);
1261 if ((*it).fromLeft()) {
1262 vehYmin = -(*it).vehAndGap.second + lateral_offset;
1266 vehYmax = crossing->
getWidth() + (*it).vehAndGap.second - lateral_offset;
1280 hasCrossingVehObs =
true;
1285 <<
" crossingVeh=" << veh->
getID()
1286 <<
" lane=" << crossing->
getID()
1288 <<
" latOffset=" << lateral_offset
1290 <<
" stripes=" << stripes
1291 <<
" dist=" << (*it).distToCrossing
1292 <<
" gap=" << (*it).vehAndGap.second
1293 <<
" brakeGap=" << bGap
1294 <<
" fromLeft=" << (*it).fromLeft()
1295 <<
" distToCrossBefore=" << distToCrossBeforeVeh
1296 <<
" ymin=" << vehYmin
1297 <<
" ymax=" << vehYmax
1305 if (hasCrossingVehObs) {
1308 bool allBlocked =
true;
1310 for (
int i = 0; i < (int)obs.size(); i++) {
1313 (dir ==
FORWARD && i >= reserved) ||
1314 (dir ==
BACKWARD && i < (
int)obs.size() - reserved))) {
1321 std::cout <<
SIMTIME <<
" crossing=" << crossing->
getID() <<
" allBlocked\n";
1325 o.xBack = NUMERICAL_EPS;
1327 o.xFwd = crossing->
getLength() - NUMERICAL_EPS;
1333 return hasCrossingVehObs;
1348 if (ped !=
nullptr) {
1374 double vehXMaxCheck;
1375 double vehXMinCheck;
1379 vehXMin = vehFront - clearance;
1381 vehXMaxCheck = vehBack + NUMERICAL_EPS;
1385 vehXMinCheck = vehFront - clearance;
1388 vehXMax = vehFront + clearance;
1391 vehXMaxCheck = vehFront + clearance;
1395 vehXMinCheck = vehBack - NUMERICAL_EPS;
1399 std::cout <<
SIMTIME <<
" ped=" << pID <<
" veh=" << veh->
getID() <<
" check obstacle on lane=" << lane->
getID()
1401 <<
" vehXMin=" << vehXMin
1402 <<
" vehXMax=" << vehXMax
1403 <<
" vehXMinC=" << vehXMinCheck
1404 <<
" vehXMaxC=" << vehXMaxCheck
1408 <<
" vFront=" << vehFront
1409 <<
" vBack=" << vehBack
1412 if (vehXMaxCheck > minX && vehXMinCheck && vehXMinCheck <= maxX) {
1425 if (s == current && vehFront +
SAFETY_GAP < minX) {
1427 if (pRelY - pWidth < vehYmax &&
1428 pRelY + pWidth > vehYmin && dir ==
FORWARD) {
1430 std::cout <<
" ignoring vehicle '" << veh->
getID() <<
" on stripe " << s <<
" vehFrontSG=" << vehFront +
SAFETY_GAP <<
" minX=" << minX <<
"\n";
1441 std::cout <<
SIMTIME <<
" ped=" << pID <<
" veh=" << veh->
getID() <<
" obstacle on lane=" << lane->
getID()
1443 <<
" ymin=" << vehYmin
1444 <<
" ymax=" << vehYmax
1447 <<
" relY=" << pRelY
1448 <<
" current=" << current
1449 <<
" vo.xFwd=" << vo.xFwd
1450 <<
" vo.xBack=" << vo.xBack
1451 <<
" vFront=" << vehFront
1452 <<
" vBack=" << vehBack
1468 type(OBSTACLE_NONE),
1474 xFwd(ped.getMaxX()),
1475 xBack(ped.getMinX()),
1476 speed(ped.getDirection() * ped.getSpeed(*ped.getStage())),
1477 type(ped.getOType()),
1478 description(ped.getID()) {
1489 return xBack <= o.
xBack;
1491 return xFwd >= o.
xFwd;
1501 myWalkingAreaPath(nullptr) {
1504 assert(!route.empty());
1506 if (route.size() == 1) {
1511 if (route.front()->isWalkingArea()) {
1520 std::cout <<
" initialize dir for " <<
myPerson->
getID() <<
" forward=" << mayStartForward <<
" backward=" << mayStartBackward <<
"\n";
1522 if (mayStartForward && mayStartBackward) {
1527 if (crossingRoute.size() > 1) {
1529 const MSEdge* nextEdge = crossingRoute[1];
1535 std::cout <<
" crossingRoute=" <<
toString(crossingRoute) <<
"\n";
1537 }
else if (!mayStartForward && !mayStartBackward) {
1538 int lastDisconnect = passedFwd >= passedBwd ? passedFwd : passedBwd;
1540 if (route.size() > 2) {
1541 dLoc =
TLF(
" between edge '%' and edge '%'", route[lastDisconnect - 1]->
getID(), route[lastDisconnect]->
getID());
1543 WRITE_WARNINGF(
TL(
"Person '%' walking from edge '%' to edge '%' has a disconnect%, time=%."),
1578 myWalkingAreaPath(nullptr) {
1579 if (in !=
nullptr) {
1581 std::string wapLaneFrom;
1582 std::string wapLaneTo;
1583 std::string nextLaneID;
1584 std::string nextLinkFrom;
1585 std::string nextLinkTo;
1590 >> wapLaneFrom >> wapLaneTo
1600 throw ProcessError(
"Unknown lane '" + laneID +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1603 MSLane* nextLane =
nullptr;
1604 if (nextLaneID !=
"null") {
1606 if (nextLane ==
nullptr) {
1607 throw ProcessError(
"Unknown next lane '" + nextLaneID +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1610 const MSLink* link =
nullptr;
1611 if (nextLinkFrom !=
"null") {
1614 if (from ==
nullptr) {
1615 throw ProcessError(
"Unknown link origin lane '" + nextLinkFrom +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1617 if (to ==
nullptr) {
1618 throw ProcessError(
"Unknown link destination lane '" + nextLinkTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1624 if (wapLaneFrom !=
"null") {
1627 if (from ==
nullptr) {
1628 throw ProcessError(
"Unknown walkingAreaPath origin lane '" + wapLaneFrom +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1630 if (to ==
nullptr) {
1631 throw ProcessError(
"Unknown walkingAreaPath destination lane '" + wapLaneTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1637 throw ProcessError(
"Unknown walkingAreaPath from lane '" + wapLaneFrom +
"' to lane '" + wapLaneTo +
"' when loading walk for person '" +
myPerson->
getID() +
"' from state.");
1650 std::string wapLaneFrom =
"null";
1651 std::string wapLaneTo =
"null";
1652 if (myWalkingAreaPath !=
nullptr) {
1653 wapLaneFrom = myWalkingAreaPath->from->
getID();
1654 wapLaneTo = myWalkingAreaPath->to->getID();
1656 std::string nextLaneID =
"null";
1657 std::string nextLinkFrom =
"null";
1658 std::string nextLinkTo =
"null";
1659 if (myNLI.lane !=
nullptr) {
1660 nextLaneID = myNLI.lane->getID();
1662 if (myNLI.link !=
nullptr) {
1663 nextLinkFrom = myNLI.link->getLaneBefore()->getID();
1664 nextLinkTo = myNLI.link->getViaLaneOrLane()->getID();
1666 out <<
" " << myLane->getID()
1671 <<
" " << mySpeedLat
1672 <<
" " << myWaitingToEnter
1673 <<
" " << myWaitingTime
1674 <<
" " << wapLaneFrom
1676 <<
" " << myAmJammed
1677 <<
" " << nextLaneID
1678 <<
" " << nextLinkFrom
1679 <<
" " << nextLinkTo
1680 <<
" " << myNLI.dir;
1687 return myEdgePos - getLength();
1689 return myEdgePos - (includeMinGap ? getMinGap() : 0.);
1697 return myEdgePos + (includeMinGap ? getMinGap() : 0.);
1699 return myEdgePos + getLength();
1705 return myPerson->getVehicleType().getLength();
1711 return myPerson->getVehicleType().getMinGap();
1723 const int s = stripe(relY);
1727 if (offset > threshold) {
1729 }
else if (offset < -threshold) {
1754 if (myStage->getNextRouteEdge() ==
nullptr) {
1755 return myDir * (myStage->getArrivalPos() - myEdgePos) - POSITION_EPS - (
1756 (myWaitingTime >
DELTA_T && (myStage->getDestinationStop() ==
nullptr ||
1757 myStage->getDestinationStop()->getWaitingCapacity() > myStage->getDestinationStop()->getNumWaitingPersons()))
1760 const double length = myWalkingAreaPath ==
nullptr ? myLane->getLength() : myWalkingAreaPath->length;
1761 return myDir ==
FORWARD ? length - myEdgePos : myEdgePos;
1768 double dist = distToLaneEnd();
1770 std::cout <<
SIMTIME <<
" ped=" << myPerson->getID() <<
" myEdgePos=" << myEdgePos <<
" dist=" << dist <<
"\n";
1778 const int oldDir = myDir;
1779 const MSLane* oldLane = myLane;
1780 myLane = myNLI.lane;
1782 const bool normalLane = (myLane ==
nullptr || myLane->getEdge().getFunction() ==
SumoXMLEdgeFunc::NORMAL || &myLane->getEdge() == myStage->getNextRouteEdge());
1785 <<
" ped=" << myPerson->
getID()
1786 <<
" moveToNextLane old=" << oldLane->
getID()
1787 <<
" new=" << (myLane ==
nullptr ?
"NULL" : myLane->getID())
1788 <<
" oldDir=" << oldDir
1789 <<
" newDir=" << myDir
1790 <<
" myEdgePos=" << myEdgePos
1794 if (myLane ==
nullptr) {
1795 myEdgePos = myStage->getArrivalPos();
1798 if (myStage->getRouteStep() == myStage->getRoute().end() - 1) {
1801 const bool arrived = myStage->moveToNextEdge(myPerson, currentTime, oldDir, normalLane ?
nullptr : &myLane->getEdge());
1807 myStage->activateEntryReminders(myPerson);
1808 assert(myNLI.lane != oldLane);
1810 std::cout <<
" nextLane=" << (myNLI.lane ==
nullptr ?
"NULL" : myNLI.lane->getID()) <<
"\n";
1812 if (myLane->getEdge().isWalkingArea()) {
1815 assert(myWalkingAreaPath->shape.size() >= 2);
1817 std::cout <<
" mWAPath shape=" << myWalkingAreaPath->shape <<
" length=" << myWalkingAreaPath->length <<
"\n";
1819 }
else if (myNLI.link !=
nullptr) {
1821 myLane = myNLI.lane;
1822 assert(!myLane->getEdge().isWalkingArea());
1823 myStage->moveToNextEdge(myPerson, currentTime, myDir, &myLane->getEdge());
1824 myWalkingAreaPath =
nullptr;
1830 const MSEdge* currRouteEdge = *myStage->getRouteStep();
1831 const MSEdge* nextRouteEdge = myStage->getNextRouteEdge();
1839 myStage->moveToNextEdge(myPerson, currentTime, oldDir,
nullptr);
1840 myLane = myNLI.lane;
1841 assert(myLane != 0);
1844 myWalkingAreaPath =
nullptr;
1846 throw ProcessError(
TLF(
"Disconnected walk for person '%'.", myPerson->getID()));
1850 myWalkingAreaPath =
nullptr;
1855 const double newLength = (myWalkingAreaPath ==
nullptr ? myLane->getLength() : myWalkingAreaPath->length);
1856 if (-dist > newLength) {
1863 myEdgePos = newLength + dist;
1868 std::cout <<
SIMTIME <<
" update myEdgePos ped=" << myPerson->getID()
1869 <<
" newLength=" << newLength
1871 <<
" myEdgePos=" << myEdgePos
1875 if (myDir != oldDir) {
1882 std::cout <<
SIMTIME <<
" transformY ped=" << myPerson->getID()
1884 <<
" newY=" << myPosLat
1886 <<
" od=" << oldDir <<
" nd=" << myDir
1887 <<
" offset=" << offset <<
"\n";
1890 myAngle = std::numeric_limits<double>::max();
1901 (
int)floor(stripes * factor),
1907 const int stripes = (int)obs.size();
1908 const int sMax = stripes - 1;
1912 const double vMax = (myStage->getConfiguredSpeed() >= 0
1913 ? myStage->getConfiguredSpeed()
1915 ? myLane->getVehicleMaxSpeed(myPerson)
1916 : myStage->getMaxSpeed(myPerson)));
1918 const int current = stripe();
1919 const int other = otherStripe();
1921 std::vector<double> distance(stripes);
1922 for (
int i = 0; i < stripes; ++i) {
1923 distance[i] = distanceTo(obs[i], obs[i].type ==
OBSTACLE_PED);
1926 std::vector<double> utility(stripes, 0);
1928 for (
int i = 0; i < stripes; ++i) {
1930 if (i == current && (!isWaitingToEnter() || stripe() != stripe(myPosLat))) {
1934 for (
int j = 0; j <= i; ++j) {
1939 for (
int j = i; j < stripes; ++j) {
1948 const bool onJunction = myLane->getEdge().isWalkingArea() || myLane->getEdge().isCrossing();
1951 for (
int i = 0; i < reserved; ++i) {
1955 for (
int i = sMax; i > sMax - reserved; --i) {
1960 for (
int i = 0; i < stripes; ++i) {
1961 if (obs[i].speed * myDir < 0) {
1964 utility[i - 1] -= 0.5;
1965 }
else if (myDir ==
BACKWARD && i < sMax) {
1966 utility[i + 1] -= 0.5;
1970 const double walkDist =
MAX2(0., distance[i]);
1972 const double expectedDist =
MIN2(vMax *
LOOKAHEAD_SAMEDIR, walkDist + obs[i].speed * myDir * lookAhead);
1973 if (expectedDist >= 0) {
1974 utility[i] += expectedDist;
1981 if (myDir ==
FORWARD && obs[0].speed < 0) {
1983 }
else if (myDir ==
BACKWARD && obs[sMax].speed > 0) {
1987 if (distance[current] > 0 && myWaitingTime == 0) {
1988 for (
int i = 0; i < stripes; ++i) {
1994 for (
int i = 0; i < stripes; ++i) {
2002 int chosen = current;
2003 for (
int i = 0; i < stripes; ++i) {
2009 const int next = (chosen == current ? current : (chosen < current ? current - 1 : current + 1));
2010 double xDist =
MIN3(distance[current], distance[other], distance[next]);
2011 if (next != chosen) {
2014 const int nextOther = chosen < current ? current - 2 : current + 2;
2015 xDist =
MIN2(xDist, distance[nextOther]);
2018 const double preferredGap = NUMERICAL_EPS;
2020 if (xSpeed < NUMERICAL_EPS) {
2024 std::cout <<
" xSpeedPotential=" << xSpeed <<
"\n";
2031 (xDist == distance[current] && obs[current].type >=
OBSTACLE_END)
2032 || (xDist == distance[other] && obs[other].type >=
OBSTACLE_END)
2033 || (xDist == distance[next] && obs[next].type >=
OBSTACLE_END))
2041 <<
" vehWait=" <<
STEPS2TIME(obs[current].vehicle ? obs[current].vehicle->getWaitingTime() : 0)
2044 if (myWaitingTime > ((myLane->getEdge().isCrossing()
2046 || (myLane->getEdge().isWalkingArea() && obs[current].vehicle !=
nullptr && obs[current].vehicle->getWaitingTime() >
jamTimeCrossing
2048 || (sMax == 0 && obs[0].speed * myDir < 0 && myWaitingTime >
jamTimeNarrow)
2059 }
else if (myAmJammed && stripe(myPosLat) >= 0 && stripe(myPosLat) <= sMax && xDist >=
MIN_STARTUP_DIST) {
2083 if (fabs(yDist) > NUMERICAL_EPS) {
2084 ySpeed = (yDist > 0 ?
2090 && stripe() == stripe(myPosLat)
2092 && !(myLane->getEdge().isCrossing() || myLane->getEdge().isWalkingArea())) {
2094 int stepAsideDir = myDir;
2095 if (myLane->getEdge().getLanes().size() > 1 || current > sMax / 2) {
2101 ySpeed = stepAsideDir * vMax;
2107 <<
" ped=" << myPerson->getID()
2108 <<
" edge=" << myStage->getEdge()->getID()
2109 <<
" x=" << myEdgePos
2110 <<
" y=" << myPosLat
2112 <<
" pvx=" << mySpeed
2113 <<
" cur=" << current
2114 <<
" cho=" << chosen
2118 <<
" dawdle=" << dawdle
2123 <<
" wTime=" << myStage->getWaitingTime()
2124 <<
" jammed=" << myAmJammed
2127 for (
int i = 0; i < stripes; ++i) {
2129 std::cout <<
" util=" << utility[i] <<
" dist=" << distance[i] <<
" o=" << o.
description;
2131 std::cout <<
" xF=" << o.
xFwd <<
" xB=" << o.
xBack <<
" v=" << o.
speed;
2134 std::cout <<
" current";
2136 if (i == other && i != current) {
2137 std::cout <<
" other";
2140 std::cout <<
" chosen";
2143 std::cout <<
" next";
2151 mySpeedLat = ySpeed;
2154 myWaitingToEnter =
false;
2158 myTotalWaitingTime +=
DELTA_T;
2160 myAngle = std::numeric_limits<double>::max();
2166 return MAX2(0.,
MIN2(1., myPerson->getVehicleType().getImpatience()
2174 return myRemoteXYPos;
2176 if (myLane ==
nullptr) {
2180 const double lateral_offset = -getLatOffset();
2181 if (myWalkingAreaPath ==
nullptr) {
2196 return myWalkingAreaPath->shape.positionAtOffset(myEdgePos, lateral_offset);
2198 const double rotationOffset = myDir ==
FORWARD ? 0 :
DEG2RAD(180);
2199 return myWalkingAreaPath->shape.sidePositionAtAngle(myEdgePos, lateral_offset, myWalkingAreaPath->angleOverride + rotationOffset);
2207 if (myAngle != std::numeric_limits<double>::max()) {
2210 if (myLane ==
nullptr) {
2214 if (myWalkingAreaPath !=
nullptr && myWalkingAreaPath->angleOverride !=
INVALID_DOUBLE) {
2215 return myWalkingAreaPath->angleOverride;
2217 const PositionVector& shp = myWalkingAreaPath ==
nullptr ? myLane->getShape() : myWalkingAreaPath->shape;
2218 double geomX = myWalkingAreaPath ==
nullptr ? myLane->interpolateLanePosToGeometryPos(myEdgePos) : myEdgePos;
2221 angle += atan2(mySpeedLat,
MAX2(mySpeed, NUMERICAL_EPS));
2223 angle -= atan2(mySpeedLat,
MAX2(mySpeed, NUMERICAL_EPS));
2235 return myNLI.lane ==
nullptr ? nullptr : &myNLI.lane->getEdge();
2241 return myNLI.lane !=
nullptr && myNLI.lane->
isCrossing() ? myNLI.lane :
nullptr;
2247 myEdgePos = pathLength - myEdgePos;
2248 myPosLat = usableWidth - myPosLat;
2249 myDir = -myWalkingAreaPath->dir;
2250 mySpeedLat = -mySpeedLat;
2256 myEdgePos = edgePos;
2267 int routeOffset = 0;
2268 bool laneOnRoute =
false;
2270 for (
const MSEdge* edge : myStage->getRoute()) {
2273 || edge->getFromJunction() == laneOnJunction) {
2280 throw ProcessError(
"Lane '" + lane->
getID() +
"' is not on the route of person '" + getID() +
"'.");
2283 if (lane->
getEdge().
isWalkingArea() && (myWalkingAreaPath ==
nullptr || myWalkingAreaPath->lane != lane)) {
2285 const MSEdge* prevEdge = myStage->getRoute()[routeOffset];
2286 const MSEdge* nextEdge = routeOffset + 1 < (int)myStage->getRoute().size() ? myStage->getRoute()[routeOffset + 1] :
nullptr;
2288 const double maxPos = guessed->
shape.
length() - NUMERICAL_EPS;
2289 if (lanePos > maxPos + POSITION_EPS || lanePos < -POSITION_EPS) {
2291 +
"' (fromLane='" + guessed->
from->
getID()
2292 +
"' toLane='" + guessed->
to->
getID() +
"') for person '" + getID() +
"' time=" +
time2string(t) +
".");
2295 lanePos =
MIN2(maxPos,
MAX2(NUMERICAL_EPS, lanePos));
2299 moveToXY(p, pos, lane, lanePos, lanePosLat, angle, routeOffset, newEdges, t);
2305 double lanePosLat,
double angle,
int routeOffset,
2308 assert(p == myPerson);
2309 assert(pm !=
nullptr);
2312 const double oldX = myEdgePos -
SPEED2DIST(mySpeed * myDir);
2313 const double tmp = myEdgePos;
2315 Position oldPos = getPosition(*myStage, t);
2321#ifdef DEBUG_MOVETOXY
2325 <<
" lane=" << lane->
getID()
2326 <<
" lanePos=" << lanePos
2327 <<
" lanePosLat=" << lanePosLat
2328 <<
" angle=" << angle
2329 <<
" routeOffset=" << routeOffset
2332 <<
" path=" << (myWalkingAreaPath ==
nullptr ?
"null" : (myWalkingAreaPath->from->getID() +
"->" + myWalkingAreaPath->to->getID())) <<
"\n";
2335 if (lane != myLane && myLane !=
nullptr && lane !=
nullptr) {
2339 if (lane !=
nullptr &&
2342 const MSEdge* old = myStage->getEdge();
2343 const MSLane* oldLane = myLane;
2344 if (lane != myLane) {
2348 if (edges.empty()) {
2350 myStage->setRouteIndex(myPerson, routeOffset);
2352 myStage->replaceRoute(myPerson, edges, routeOffset);
2355 myStage->moveToNextEdge(myPerson, t, myDir, &lane->
getEdge());
2361 if (myWalkingAreaPath ==
nullptr || myWalkingAreaPath->lane != lane) {
2363 myWalkingAreaPath =
guessPath(&lane->
getEdge(), old, myStage->getNextRouteEdge());
2364#ifdef DEBUG_MOVETOXY
2366 <<
" path=" << myWalkingAreaPath->from->getID() <<
"->" << myWalkingAreaPath->to->getID() <<
"\n";
2371 const Position relPos = myWalkingAreaPath->shape.transformToVectorCoordinates(pos);
2374 +
"' (fromLane='" + myWalkingAreaPath->from->getID()
2375 +
"' toLane='" + myWalkingAreaPath->to->getID() +
"') for person '" + getID() +
"' time=" +
time2string(t) +
".");
2376 myRemoteXYPos = pos;
2378 myEdgePos = relPos.
x();
2379 myPosLat = lateral_offset + relPos.
y();
2382 myWalkingAreaPath =
nullptr;
2383 myEdgePos = lanePos;
2384 myPosLat = lateral_offset - lanePosLat;
2389 if (myStage->getNextRouteEdge() !=
nullptr) {
2390 if (myStage->getEdge()->getToJunction() == myStage->getNextRouteEdge()->getFromJunction() ||
2391 myStage->getEdge()->getToJunction() == myStage->getNextRouteEdge()->getToJunction()) {
2398 if (angleDiff <= 90) {
2409 if (oldLane ==
nullptr || &oldLane->
getEdge() != &myLane->getEdge()) {
2410 const MSLane* sidewalk = getSidewalk<MSEdge, MSLane>(&myLane->getEdge(), p->
getVClass());
2413 myNLI =
getNextLane(*
this, sidewalk ==
nullptr ? myLane : sidewalk,
nullptr);
2414 myStage->activateEntryReminders(myPerson);
2415#ifdef DEBUG_MOVETOXY
2416 std::cout <<
" myNLI=" <<
Named::getIDSecure(myNLI.lane) <<
" link=" << (myNLI.link ==
nullptr ?
"NULL" : myNLI.link->getDescription()) <<
" dir=" << myNLI.
dir <<
"\n";
2419#ifdef DEBUG_MOVETOXY
2420 std::cout <<
" newRelPos=" <<
Position(myEdgePos, myPosLat) <<
" edge=" << myPerson->getEdge()->getID()
2421 <<
" newPos=" << myPerson->getPosition()
2422 <<
" latOffset=" << getLatOffset()
2423 <<
" oldAngle=" << oldAngle <<
" angleDiff=" << angleDiff <<
" newDir=" << myDir <<
"\n";
2425 if (oldLane == myLane) {
2426 mySpeed =
DIST2SPEED(fabs(oldX - myEdgePos));
2433 myRemoteXYPos = pos;
2442 if (myWalkingAreaPath !=
nullptr) {
2443 return myWalkingAreaPath->length;
2452 const double maxX = getMaxX(includeMinGap);
2453 const double minX = getMinX(includeMinGap);
2457 if ((obs.
xFwd >= maxX && obs.
xBack <= maxX) || (obs.
xFwd <= maxX && obs.
xFwd >= minX)) {
2471 for (
int i = 0; i < (int)into.size(); ++i) {
2473 std::cout <<
" i=" << i <<
" maxX=" << getMaxX(
true) <<
" minX=" << getMinX(
true)
2474 <<
" into=" << into[i].description <<
" iDist=" << distanceTo(into[i], into[i].type ==
OBSTACLE_PED)
2475 <<
" obs2=" << obs2[i].description <<
" oDist=" << distanceTo(obs2[i], obs2[i].type ==
OBSTACLE_PED) <<
"\n";
2477 const double dO = distanceTo(obs2[i], obs2[i].type ==
OBSTACLE_PED);
2478 const double dI = distanceTo(into[i], into[i].type ==
OBSTACLE_PED);
2493 for (
int i = 0; i < (int)into.size(); ++i) {
2494 int i2 = i + offset;
2495 if (i2 >= 0 && i2 < (
int)obs2.size()) {
2497 if (obs2[i2].xBack < into[i].xBack) {
2501 if (obs2[i2].xFwd > into[i].xFwd) {
2514 if (ignoreRedTime >= 0) {
2517 std::cout <<
SIMTIME <<
" ignoreRedTime=" << ignoreRedTime <<
" redDuration=" << redDuration <<
"\n";
2519 return ignoreRedTime > redDuration;
2534 if (ignoreYellowTime >= 0) {
2537 std::cout <<
SIMTIME <<
" ignoreYellowTime=" << ignoreYellowTime <<
" yellowDuration=" << yellowDuration <<
"\n";
2539 return ignoreYellowTime < yellowDuration;
2550 return myPerson->getVehicleType().getWidth();
2556 return myPerson->hasInfluencer() && myPerson->getInfluencer().isRemoteControlled();
2564 myVehicle(veh), myXWidth(xWidth), myYWidth(yWidth) {
2574 return myVehicle->
getID();
2584 return myXWidth > 0 ? myEdgePos - myXWidth : myEdgePos;
2589 return myXWidth > 0 ? myEdgePos : myEdgePos - myXWidth;
2598 std::set<MSPerson*> changedLane;
2599 myModel->moveInDirection(currentTime, changedLane,
FORWARD);
2600 myModel->moveInDirection(currentTime, changedLane,
BACKWARD);
2603 for (ActiveLanes::const_iterator it_lane = myModel->getActiveLanes().begin(); it_lane != myModel->getActiveLanes().end(); ++it_lane) {
2604 const MSLane* lane = it_lane->first;
2606 if (pedestrians.size() == 0) {
2611 for (
int ii = 0; ii < (int)pedestrians.size(); ++ii) {
2612 const PState& p = *pedestrians[ii];
std::vector< const MSEdge * > ConstMSEdgeVector
std::vector< MSEdge * > MSEdgeVector
#define WRITE_WARNINGF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const std::string DEFAULT_PEDTYPE_ID
@ SVC_PEDESTRIAN
pedestrian
@ SUMO_ATTR_JM_DRIVE_AFTER_RED_TIME
@ SUMO_ATTR_JM_DRIVE_AFTER_YELLOW_TIME
bool gDebugFlag1
global utility flags for debugging
const double INVALID_DOUBLE
invalid double
std::pair< int, double > MMVersion
(M)ajor/(M)inor version for written networks and default version for loading
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
Position getCenter() const
Returns the center of the boundary.
void add(double x, double y, double z=0)
Makes the boundary include the given coordinate.
double ymin() const
Returns minimum y-coordinate.
double getWidth() const
Returns the width of the boudary (x-axis)
void growWidth(double by)
Increases the width of the boundary (x-axis)
double ymax() const
Returns maximum y-coordinate.
static double naviDegree(const double angle)
static double fromNaviDegree(const double angle)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
A road/street connecting two junctions.
static const MSEdgeVector & getAllEdges()
Returns all edges with a numerical id.
bool isCrossing() const
return whether this edge is a pedestrian crossing
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
bool isNormal() const
return whether this edge is an internal edge
const MSJunction * getToJunction() const
double getLength() const
return the length of the edge
const MSJunction * getFromJunction() const
bool isInternal() const
return whether this edge is an internal edge
const MSEdgeVector & getPredecessors() const
const MSEdgeVector & getSuccessors(SUMOVehicleClass vClass=SVC_IGNORING) const
Returns the following edges, restricted by vClass.
virtual void addEvent(Command *operation, SUMOTime execTimeStep=-1)
Adds an Event.
static bool gCheck4Accidents
The base class for an intersection.
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
Representation of a lane in the micro simulation.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
bool isWalkingArea() const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
double getLength() const
Returns the lane's length.
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
MSLane * getCanonicalSuccessorLane() const
void requireCollisionCheck()
require another collision check due to relevant changes in the simulation
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
virtual const PositionVector & getShape(bool) const
MSEdge & getEdge() const
Returns the lane's edge.
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
const Position geometryPositionAtOffset(double offset, double lateralOffset=0) const
SUMOTime getLastStateChange() const
MSLane * getLane() const
Returns the connected lane.
bool opened(SUMOTime arrivalTime, double arrivalSpeed, double leaveSpeed, double vehicleLength, double impatience, double decel, SUMOTime waitingTime, double posLat=0, BlockingFoes *collectFoes=nullptr, bool ignoreRed=false, const SUMOTrafficObject *ego=nullptr, double dist=-1) const
Returns the information whether the link may be passed.
bool havePriority() const
Returns whether this link is a major link.
const LinkLeaders getLeaderInfo(const MSVehicle *ego, double dist, std::vector< const MSPerson * > *collectBlockers=0, bool isShadowLink=false) const
Returns all potential link leaders (vehicles on foeLanes) Valid during the planMove() phase.
std::vector< LinkLeader > LinkLeaders
MSLane * getViaLaneOrLane() const
return the via lane if it exists and the lane otherwise
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
bool haveRed() const
Returns whether this link is blocked by a red (or redyellow) traffic light.
The simulated network and simulation perfomer.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
MSEventControl * getBeginOfTimestepEvents()
Returns the event control for events executed at the begin of a time step.
MMVersion getNetworkVersion() const
return the network version
MSPedestrianRouter & getPedestrianRouter(int rngIndex, const Prohibitions &prohibited={}) const
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
std::vector< MSPModel_InteractingState * > Pedestrians
Pedestrians & getPedestrians(const MSLane *lane)
retrieves the pedestrian vector for the given lane (may be empty)
ActiveLanes myActiveLanes
store of all lanes which have pedestrians on them
bool myAmActive
whether an event for pedestrian processing was added
static bool usingInternalLanesStatic()
int myNumActivePedestrians
the total number of active pedestrians
void registerActive()
increase the number of active pedestrians
virtual void remove(MSTransportableStateAdapter *state)
remove the specified person from the pedestrian simulation
static void unregisterCrossingApproach(const MSPModel_InteractingState &ped, const MSLane *crossing)
unregister pedestrian approach with the junction model
Container for pedestrian state and individual position update function.
SUMOTime myWaitingTime
the consecutive time spent at speed 0
MSPerson * myPerson
the person who is being represented
MSStageMoving * getStage() const
return the current stage
int myDir
the walking direction on the current lane (1 forward, -1 backward)
double myEdgePos
the advancement along the current lane
double getEdgePos(SUMOTime) const
abstract methods inherited from MSTransportableStateAdapter
MSPerson * getPerson() const
return the represented person
virtual const std::string & getID() const
return ID of the person (or sometimes vehicle) being represented
const Position & getRemotePosition() const
return the remote position if being controlled by TraCI or JuPedSim
const MSLane * myLane
the current lane of this pedestrian
double mySpeed
the current walking speed
MSStageMoving * myStage
the current stage of this pedestrian
double myPosLat
the orthogonal shift on the current lane
double mySpeedLat
the current lateral walking speed
bool isWaitingToEnter() const
whether the person still waits to entere the network
bool myWaitingToEnter
whether the pedestrian is waiting to start its walk
const MSLane * getLane() const
the current lane of the transportable
int getDirection() const
return the walking direction (FORWARD, BACKWARD, UNDEFINED_DIRECTION)
bool myAmJammed
whether the person is jammed
double getSpeed(const MSStageMoving &) const
return the current speed of the transportable
bool isJammed() const
whether the transportable is jammed
SUMOTime execute(SUMOTime currentTime)
Executes the command.
Container for pedestrian state and individual position update function.
virtual double getMaxX(const bool includeMinGap=true) const
return the maximum position on the lane
const WalkingAreaPath * myWalkingAreaPath
the current walkingAreaPath or 0
PState()
constructor for PStateVehicle
double distToLaneEnd() const
the absolute distance to the end of the lane in walking direction (or to the arrivalPos)
void mergeObstacles(Obstacles &into, const Obstacles &obs2)
replace obstacles in the first vector with obstacles from the second if they are closer to me
bool isRemoteControlled() const
whether the person is currently being controlled via TraCI
const MSEdge * getNextEdge(const MSStageMoving &stage) const
return the list of internal edges if the transportable is on an intersection
const MSLane * getNextCrossing() const
placeholder function for the accessing the next crossing
virtual double getWidth() const
return the person width
void saveState(std::ostringstream &out)
Saves the current state into the given stream.
bool ignoreRed(const MSLink *link) const
whether the pedestrian may ignore a red light
virtual double getMinX(const bool includeMinGap=true) const
return the minimum position on the lane
bool moveToNextLane(SUMOTime currentTime)
return whether this pedestrian has passed the end of the current lane and update myRelX if so
void reverse(const double pathLength, const double usableWidth)
double getMinGap() const
return the minimum gap of the pedestrian
void moveToXY(MSPerson *p, Position pos, MSLane *lane, double lanePos, double lanePosLat, double angle, int routeOffset, const ConstMSEdgeVector &edges, SUMOTime t)
try to move transportable to the given position
void moveTo(MSPerson *p, MSLane *lane, double lanePos, double lanePosLat, SUMOTime t)
try to move transportable to the given position
Position getPosition(const MSStageMoving &stage, SUMOTime now) const
return the network coordinate of the transportable
NextLaneInfo myNLI
information about the upcoming lane
double getAngle(const MSStageMoving &stage, SUMOTime now) const
return the current orientation in degrees
void reset(const double edgePos, const double latPos)
double getImpatience() const
returns the impatience
double distanceTo(const Obstacle &obs, const bool includeMinGap=true) const
bool stopForYellow(const MSLink *link) const
whether the pedestrian should stop at a yellow light
double getLength() const
return the length of the pedestrian
void walk(const Obstacles &obs)
perform position update
double getPathLength() const
return the total length of the current lane (in particular for on a walkingarea)
double getWidth() const
return the person width
double getMaxX(const bool includeMinGap=true) const
return the maximum position on the lane
double getMinX(const bool includeMinGap=true) const
return the minimum position on the lane
const std::string & getID() const
return ID of the person (or sometimes vehicle) being represented
PStateVehicle(const MSVehicle *veh, const MSLane *walkingarea, double relX, double relY, double xWidth, double yWidth)
sorts the persons by position on the lane. If dir is forward, higher x positions come first.
The pedestrian movement model using stripes on sidewalks.
static const double MIN_STARTUP_DIST
the minimum distance to the next obstacle in order to start walking after stopped
static void registerCrossingApproach(const PState &ped, const MSLane *crossing, const MSLane *beforeWA)
register pedestrian approach with the junction model
static double RESERVE_FOR_ONCOMING_FACTOR
fraction of the leftmost lanes to reserve for oncoming traffic
static MinNextLengths myMinNextLengths
static bool addVehicleFoe(const MSVehicle *veh, const MSLane *walkingarea, const Position &relPos, double xWidth, double yWidth, double lateral_offset, double minY, double maxY, Pedestrians &toDelete, Pedestrians &transformedPeds)
MSTransportableStateAdapter * loadState(MSTransportable *transportable, MSStageMoving *stage, std::istringstream &in)
load the state of the given transportable
static double posLatConversion(const double posLat, const double laneWidth)
Convert the striping to the vehicle lateral position and vice versa.
static SUMOTime jamTimeCrossing
void moveInDirection(SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir)
move all pedestrians forward and advance to the next lane if applicable
static bool USE_NET_SPEEDS
whether to use speed limits embedded in the network
static void transformToCurrentLanePositions(Obstacles &o, int currentDir, int nextDir, double currentLength, double nextLength)
static int myWalkingAreaDetail
intermediate points to smooth out lanes within the walkingarea
static const double LOOKAHEAD_SAMEDIR
the distance (in seconds) to look ahead for changing stripes
static double RESERVE_FOR_ONCOMING_MAX
std::map< const MSLane *, Obstacles, ComparatorNumericalIdLess > NextLanesObstacles
static double minGapToVehicle
the safety buffer to vehicles
static NextLaneInfo getNextLane(const PState &ped, const MSLane *currentLane, const MSLane *prevLane)
computes the successor lane for the given pedestrian and sets the link as well as the direction to us...
static const double LOOKAHEAD_ONCOMING_DIST
the distance (in m) to look ahead for obstacles on a subsequent edge
static void initWalkingAreaPaths(const MSNet *net)
static const double LOOKAROUND_VEHICLES
the distance (in m) to look around for vehicles
static const double SQUEEZE
the factor by which pedestrian width is reduced when sqeezing past each other
static SUMOTime jamTimeNarrow
static const WalkingAreaPath * getWalkingAreaPath(const MSEdge *walkingArea, const MSLane *before, const MSLane *after)
void arriveAndAdvance(Pedestrians &pedestrians, SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir)
handle arrivals and lane advancement
std::map< const MSLane *, double > MinNextLengths
static double RESERVE_FOR_ONCOMING_FACTOR_JUNCTIONS
static int getStripeOffset(int origStripes, int destStripes, bool addRemainder)
static const WalkingAreaPath * guessPath(const MSEdge *walkingArea, const MSEdge *before, const MSEdge *after)
static int getReserved(int stripes, double factor)
static SUMOTime jamTime
the time threshold before becoming jammed
static void insertWalkArePaths(const MSEdge *edge, WalkingAreaPaths &into)
creates and inserts all paths into the given map
void moveInDirectionOnLane(Pedestrians &pedestrians, const MSLane *lane, SUMOTime currentTime, std::set< MSPerson * > &changedLane, int dir, bool debug)
move pedestrians forward on one lane
static double jamFactor
the factor on speed when jammed
static double stripeWidth
model parameters
static const double MAX_WAIT_TOLERANCE
the time pedestrians take to reach maximum impatience
static Obstacles getVehicleObstacles(const MSLane *lane, int dir, PState *ped=0)
retrieve vehicle obstacles on the given lane
static const double OBSTRUCTED_PENALTY
the utility penalty for obstructed (physically blocking me) stripes (corresponds to meters)
static const MSLane * getNextWalkingArea(const MSLane *currentLane, const int dir, const MSLink *&link)
return the next walkingArea in the given direction
MSTransportableStateAdapter * add(MSTransportable *transportable, MSStageMoving *stage, SUMOTime now)
register the given person as a pedestrian
static const double DIST_OVERLAP
static const WalkingAreaPath * getArbitraryPath(const MSEdge *walkingArea)
return an arbitrary path across the given walkingArea
static const double LATERAL_PENALTY
the utility penalty for moving sideways (corresponds to meters)
std::vector< Obstacle > Obstacles
static const double DIST_BEHIND
MSPModel_Striping(const OptionsCont &oc, MSNet *net)
Constructor (it should not be necessary to construct more than one instance)
static Obstacles getNeighboringObstacles(const Pedestrians &pedestrians, int egoIndex, int stripes)
static bool myLegacyPosLat
use old style departPosLat interpretation
static void addCloserObstacle(Obstacles &obs, double x, int stripe, int numStripes, const std::string &id, double width, int dir, ObstacleType type)
static double dawdling
the factor for random slow-down
static int numStripes(const MSLane *lane)
return the maximum number of pedestrians walking side by side
static const double OBSTRUCTION_THRESHOLD
the minimum utility that indicates obstruction
static bool addCrossingVehs(const MSLane *crossing, int stripes, double lateral_offset, int dir, Obstacles &crossingVehs, bool prio)
add vehicles driving across
static int connectedDirection(const MSLane *from, const MSLane *to)
returns the direction in which these lanes are connectioned or 0 if they are not
static void DEBUG_PRINT(const Obstacles &obs)
static const double LATERAL_SPEED_FACTOR
the fraction of forward speed to be used for lateral movemenk
static const double INAPPROPRIATE_PENALTY
the utility penalty for inappropriate (reserved for oncoming traffic or may violate my min gap) strip...
static const double ONCOMING_CONFLICT_PENALTY
the utility penalty for oncoming conflicts on stripes (corresponds to meters)
static const double LOOKAHEAD_ONCOMING
the distance (in seconds) to look ahead for changing stripes (regarding oncoming pedestrians)
static std::map< const MSEdge *, std::vector< const MSLane * > > myWalkingAreaFoes
const Obstacles & getNextLaneObstacles(NextLanesObstacles &nextLanesObs, const MSLane *lane, const MSLane *nextLane, int stripes, int nextDir, double currentLength, int currentDir)
static const double DIST_FAR_AWAY
std::map< std::pair< const MSLane *, const MSLane * >, const WalkingAreaPath > WalkingAreaPaths
static WalkingAreaPaths myWalkingAreaPaths
store for walkinArea elements
static const int BACKWARD
static int canTraverse(int dir, const ConstMSEdgeVector &route, int &passedEdges)
static const double RANDOM_POS_LAT
magic value to encode randomized lateral offset for persons when starting a walk
static const double SIDEWALK_OFFSET
the offset for computing person positions when walking on edges without a sidewalk
static const int UNDEFINED_DIRECTION
static const double UNSPECIFIED_POS_LAT
the default lateral offset for persons when starting a walk
static const double SAFETY_GAP
double getTimegapCrossing() const
const MSEdge * getDestination() const
returns the destination edge
virtual double getArrivalPos() const
MSStoppingPlace * getDestinationStop() const
returns the destination stop (if any)
Position getLanePosition(const MSLane *lane, double at, double offset) const
get position on lane at length at with orthogonal offset
virtual int getRoutePosition() const
return index of current edge within route
virtual const MSEdge * getNextRouteEdge() const =0
static const MSLane * checkDepartLane(const MSEdge *edge, SUMOVehicleClass svc, int laneIndex, const std::string &id)
interpret custom depart lane
const std::vector< const MSEdge * > & getRoute() const
int getDepartLane() const
double getConfiguredSpeed() const
Returns the configured speed in this stage.
virtual bool moveToNextEdge(MSTransportable *transportable, SUMOTime currentTime, int prevDir, MSEdge *nextInternal=nullptr, const bool isReplay=false)=0
move forward and return whether the transportable arrived
virtual double getMaxSpeed(const MSTransportable *const transportable=nullptr) const =0
the maximum speed of the transportable
int getNumWaitingPersons() const
get number of persons waiting at this stop
int getWaitingCapacity() const
get number of persons that can wait at this stop
bool checkPersonCapacity() const
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
void registerJammed()
register a jammed transportable
SUMOVehicleClass getVClass() const
Returns the object's access class.
bool isPerson() const
Whether it is a person.
Position getPosition(const double) const
Return current position (x/y, cartesian)
const MSVehicleType & getVehicleType() const
Returns the object's "vehicle" type.
MSStageType getCurrentStageType() const
the current stage type of the transportable
const SUMOVTypeParameter & getVTypeParameter() const
Returns the object's "vehicle" type parameter.
const MSEdge * getEdge() const
Returns the current edge.
abstract base class for managing callbacks to retrieve various state information from the model
MSVehicleType * getVType(const std::string &id=DEFAULT_VTYPE_ID, SumoRNG *rng=nullptr, bool readOnly=false)
Returns the named vehicle type or a sample from the named distribution.
Representation of a vehicle in the micro simulation.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
const MSLane * getLane() const
Returns the lane the vehicle is on.
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
const Position getBackPosition() const
double getSpeed() const
Returns the vehicle's current speed.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
The car-following model and parameter.
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getLength() const
Get vehicle's length [m].
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
static OptionsCont & getOptions()
Retrieves the options.
double compute(const E *from, const E *to, double departPos, double arrivalPos, double speed, SUMOTime msTime, const N *onlyNode, const SUMOVTypeParameter &pars, std::vector< const E * > &into, bool allEdges=false) const
Builds the route between the given edges using the minimum effort at the given time The definition of...
A point in 2D or 3D with translation and scaling methods.
static const Position INVALID
used to indicate that a position is valid
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
double x() const
Returns the x-position.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
double y() const
Returns the y-position.
double length() const
Returns the length.
double rotationAtOffset(double pos) const
Returns the rotation at the given length.
Position positionAtOffset(double pos, double lateralOffset=0) const
Returns the position at the given length.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
PositionVector bezier(int numPoints)
return a bezier interpolation
void push_back_noDoublePos(const Position &p)
insert in back a non double position
PositionVector reverse() const
reverse position vector
Position transformToVectorCoordinates(const Position &p, bool extend=false) const
return position p within the length-wise coordinate system defined by this position vector....
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
#define UNUSED_PARAMETER(x)
int dir
the direction on the next lane
const MSLink * link
the link from the current lane to the next lane
const MSLane * lane
the next lane to be used
information regarding surround Pedestrians (and potentially other things)
double speed
speed relative to lane direction (positive means in the same direction)
double xFwd
maximal position on the current lane in forward direction
Obstacle(int dir, double dist=DIST_FAR_AWAY)
create No-Obstacle
bool closer(const Obstacle &o, int dir)
std::string description
the id / description of the obstacle
const SUMOVehicle * vehicle
a pointer to the vehicle if this obstacle is one
ObstacleType type
whether this obstacle denotes a border, a vehicle or a pedestrian
double xBack
maximal position on the current lane in backward direction
const PositionVector shape