54#define JOIN_TRAM_MAX_ANGLE 10
55#define JOIN_TRAM_MIN_LENGTH 3
59#define DEBUG_EDGE_ID ""
66 myVehicleClasses2Keep(0),
67 myVehicleClasses2Remove(0),
68 myNeedGeoTransformedPruningBoundary(false) {
83 if (oc.
isSet(
"keep-edges.input-file")) {
86 if (oc.
isSet(
"remove-edges.input-file")) {
89 if (oc.
isSet(
"keep-edges.explicit")) {
90 const std::vector<std::string> edges = oc.
getStringVector(
"keep-edges.explicit");
93 if (oc.
isSet(
"remove-edges.explicit")) {
94 const std::vector<std::string> edges = oc.
getStringVector(
"remove-edges.explicit");
97 if (oc.
exists(
"keep-edges.by-vclass") && oc.
isSet(
"keep-edges.by-vclass")) {
100 if (oc.
exists(
"remove-edges.by-vclass") && oc.
isSet(
"remove-edges.by-vclass")) {
103 if (oc.
exists(
"keep-edges.by-type") && oc.
isSet(
"keep-edges.by-type")) {
104 const std::vector<std::string> types = oc.
getStringVector(
"keep-edges.by-type");
107 if (oc.
exists(
"remove-edges.by-type") && oc.
isSet(
"remove-edges.by-type")) {
108 const std::vector<std::string> types = oc.
getStringVector(
"remove-edges.by-type");
112 if (oc.
isSet(
"keep-edges.in-boundary") || oc.
isSet(
"keep-edges.in-geo-boundary")) {
115 "keep-edges.in-boundary" :
"keep-edges.in-geo-boundary");
120 if (boundaryShape.size() < 2) {
121 throw ProcessError(
TL(
"Invalid boundary: need at least 2 coordinates"));
122 }
else if (boundaryShape.size() == 2) {
134 "keep-edges.in-boundary" :
"keep-edges.in-geo-boundary");
135 std::vector<double> poly;
136 for (std::vector<std::string>::iterator i = polyS.begin(); i != polyS.end(); ++i) {
139 if (poly.size() < 4) {
140 throw ProcessError(
TL(
"Invalid boundary: need at least 2 coordinates"));
141 }
else if (poly.size() % 2 != 0) {
143 }
else if (poly.size() == 4) {
150 for (std::vector<double>::iterator j = poly.begin(); j != poly.end();) {
164 for (
const auto& i :
myEdges) {
193 if (oc.
exists(
"dismiss-vclasses") && oc.
getBool(
"dismiss-vclasses")) {
261 WRITE_ERROR(
TL(
"Cannot prune edges using a geo-boundary because no projection has been loaded"));
282 EdgeCont::const_iterator i =
myEdges.find(
id);
284 if (retrieveExtracted) {
319 if (edge !=
nullptr) {
323 if ((
retrieve(
id +
"[0]") !=
nullptr) && (
retrieve(
id +
"[1]") !=
nullptr)) {
339 if (edge !=
nullptr) {
346 if (hintedge ==
nullptr) {
349 hints.push_back(hintedge);
352 for (
const NBEdge*
const currHint : hints) {
353 for (
NBEdge*
const poss_searched : candidates) {
354 const NBNode*
const node = incoming ? poss_searched->myTo : poss_searched->myFrom;
356 if (find(cont.begin(), cont.end(), currHint) != cont.end()) {
357 return poss_searched;
369 if (edge !=
nullptr) {
373 std::string tid =
id +
"[";
374 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
375 if ((*i).first.find(tid) == 0) {
376 maxLength =
MAX2(maxLength, (
int)(*i).first.length());
381 std::vector<std::string> names;
382 names.push_back(
id +
"[1]");
383 names.push_back(
id +
"[0]");
384 while (names.size() > 0) {
386 std::string cid = names.back();
391 if (edge ==
nullptr) {
392 if ((
int)cid.length() + 3 < maxLength) {
393 names.push_back(cid +
"[1]");
394 names.push_back(cid +
"[0]");
422 if (edge != prevExtracted->second) {
424 prevExtracted->second = edge;
439 if (
myEdges.count(newID) != 0) {
440 throw ProcessError(
TLF(
"Attempt to rename edge using existing id '%'", newID));
446 if (edge->
getLanes().back().oppositeID !=
"") {
448 if (oppo !=
nullptr) {
460 if (splits.empty()) {
463 const std::string origID = e->
getID();
469 maxNumLanes =
MAX2(maxNumLanes, (
int)
split.lanes.size());
472 std::vector<int> currLanes;
474 currLanes.push_back(l);
476 if (e->
getNumLanes() != (
int)splits.back().lanes.size()) {
484 std::string firstID =
"";
486 for (
const Split& exp : splits) {
487 assert(exp.lanes.size() != 0);
488 if (exp.pos > 0 && e->
getLoadedLength() + seen > exp.pos && exp.pos > seen) {
492 const std::string idBefore = exp.idBefore ==
"" ? e->
getID() : exp.idBefore;
493 const std::string idAfter = exp.idAfter ==
"" ? exp.nameID : exp.idAfter;
497 const bool ok =
splitAt(dc, e, exp.pos - seen, exp.node,
498 idBefore, idAfter, e->
getNumLanes(), (
int) exp.lanes.size(), exp.speed);
504 std::vector<int> newLanes = exp.lanes;
510 int rightMostP = currLanes[0];
511 int rightMostN = newLanes[0];
512 for (
int l = 0; l < (int) rightMostP - (
int) rightMostN; ++l) {
516 int leftMostP = currLanes.back();
517 int leftMostN = newLanes.back();
518 for (
int l = 0; l < (int) leftMostN - (
int) leftMostP; ++l) {
522 for (
int l = 0; l < maxNumLanes; ++l) {
523 if (find(currLanes.begin(), currLanes.end(), l) == currLanes.end()) {
526 if (find(newLanes.begin(), newLanes.end(), l) == newLanes.end()) {
535 if (exp.node->getIncomingEdges().size() > 1 || exp.node->getOutgoingEdges().size() > 1 || exp.node->getType() ==
SumoXMLNodeType::ZIPPER) {
536 for (
NBEdge* in : exp.node->getIncomingEdges()) {
537 in->invalidateConnections(
true);
542 currLanes = newLanes;
543 }
else if (exp.pos == 0) {
544 const int laneCountDiff = e->
getNumLanes() - (int)exp.lanes.size();
545 if (laneCountDiff < 0) {
550 currLanes = exp.lanes;
554 if (exp.speed != -1.) {
564 if (splits.front().pos != 0) {
568 for (
int lane = 0; lane < (int)e->
getNumLanes(); ++lane) {
569 start.
lanes.push_back(lane);
571 start.
offset = splits.front().offset;
573 splits.insert(splits.begin(), start);
576 int maxLeft =
split.lanes.back();
577 double offset =
split.offset;
578 if (maxLeft < maxNumLanes) {
585 int maxRight =
split.lanes.front();
612 const std::string& firstEdgeName,
613 const std::string& secondEdgeName,
614 int noLanesFirstEdge,
int noLanesSecondEdge,
615 const double speed,
const double friction,
616 const int changedLeft) {
627 return splitAt(dc, edge, pos, node, firstEdgeName, secondEdgeName,
628 noLanesFirstEdge, noLanesSecondEdge, speed, friction, changedLeft);
635 const std::string& firstEdgeName,
636 const std::string& secondEdgeName,
637 int noLanesFirstEdge,
int noLanesSecondEdge,
638 const double speed,
const double friction,
639 const int changedLeft) {
640 if (firstEdgeName != edge->
getID() &&
myEdges.count(firstEdgeName) != 0) {
641 WRITE_ERRORF(
TL(
"Could not insert edge '%' before split of edge '%'."), firstEdgeName, edge->
getID());
644 if (secondEdgeName == firstEdgeName || (secondEdgeName != edge->
getID() &&
myEdges.count(secondEdgeName) != 0)) {
645 WRITE_ERRORF(
TL(
"Could not insert edge '%' after split of edge '%'."), secondEdgeName, edge->
getID());
649 assert(changedLeft > -((
int)noLanesFirstEdge));
650 assert(changedLeft < (
int)noLanesSecondEdge);
653 double geomPos = pos;
657 std::pair<PositionVector, PositionVector> geoms = edge->
getGeometry().
splitAt(geomPos);
664 NBEdge* one =
new NBEdge(firstEdgeName, edge->
myFrom, node, edge, geoms.first, noLanesFirstEdge);
665 NBEdge* two =
new NBEdge(secondEdgeName, node, edge->
myTo, edge, geoms.second, noLanesSecondEdge);
668 if (firstEdgeName != origID) {
671 if (secondEdgeName != origID) {
679 if (friction != -1.) {
695 tld->replaceRemoved(edge, -1, one, -1,
false);
698 tld->replaceRemoved(edge, -1, two, -1,
true);
709 for (
int i2 = 0; i2 < (int)two->
getNumLanes(); i2++) {
728 const std::string oldID = edge->
getID();
741 std::set<EdgeSet> addLater;
742 for (std::set<EdgeSet>::iterator it = roundabouts.begin(); it != roundabouts.end(); ++it) {
744 if (roundaboutSet.count(orig) > 0) {
745 roundaboutSet.erase(orig);
746 roundaboutSet.insert(part1);
747 roundaboutSet.insert(part2);
749 addLater.insert(roundaboutSet);
752 roundabouts.insert(addLater.begin(), addLater.end());
757std::vector<std::string>
759 std::vector<std::string> ret;
760 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
761 ret.push_back((*i).first);
769 NBEdge* longest =
nullptr;
771 if (item.first->getID() == edgeID) {
772 if (longest ==
nullptr || longest->
getLoadedLength() < item.first->getLoadedLength()) {
773 longest =
const_cast<NBEdge*
>(item.first);
784 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
785 NBEdge* edge = (*i).second;
789 toRemove.push_back(edge);
792 for (EdgeVector::iterator j = toRemove.begin(); j != toRemove.end(); ++j) {
795 return (
int)toRemove.size();
803 for (
auto& item : edges) {
804 NBEdge* edge = item.second;
809 const std::string
id = edge->
getID();
811 for (
int i = 1; i < (int)geom.size() - 1; i++) {
812 offset += geom[i - 1].distanceTo(geom[i]);
813 std::string nodeID =
id +
"." +
toString((
int)offset);
814 if (!nc.
insert(nodeID, geom[i])) {
828 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
829 (*i).second->reduceGeometry(minDist);
836 if (maxAngle > 0 || minRadius > 0) {
841 item.second->checkGeometry(maxAngle, fixAngle, minRadius, fix || (fixRailways &&
isRailway(item.second->getPermissions())), silent);
850 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
851 (*i).second->clearControllingTLInformation();
858 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
859 (*i).second->sortOutgoingConnectionsByAngle();
866 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
867 (*i).second->computeEdge2Edges(noLeftMovers);
874 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
875 (*i).second->computeLanes2Edges();
883 for (
const auto& edgeIt :
myEdges) {
884 NBEdge*
const edge = edgeIt.second;
893 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
894 (*i).second->appendTurnaround(noTLSControlled, noFringe, onlyDeadends, onlyTurnlane, noGeometryLike,
true);
901 for (std::set<std::string>::const_iterator it = ids.begin(); it != ids.end(); it++) {
902 myEdges[*it]->appendTurnaround(noTLSControlled,
false,
false,
false,
false,
false);
909 std::set<std::string> stopEdgeIDs;
910 for (
auto& stopItem : sc.
getStops()) {
911 stopEdgeIDs.insert(stopItem.second->getEdgeId());
914 NBEdge* edge = item.second;
916 && (stopEdgeIDs.count(item.first) > 0 ||
931 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
932 (*i).second->computeEdgeShape(smoothElevationThreshold);
935 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
937 const std::string& oppositeID = edge->
getLanes().back().oppositeID;
938 if (oppositeID !=
"" && oppositeID !=
"-") {
939 NBEdge* oppEdge =
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
955 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
956 (*i).second->computeLaneShapes();
974 bool joinEdges =
true;
978 NBEdge* tpledge = *(edges.begin());
981 EdgeVector::const_iterator i;
982 int myPriority = (*edges.begin())->getPriority();
983 for (i = edges.begin(); i != edges.end(); i++) {
985 assert((*i)->getFromNode() == from);
986 assert((*i)->getToNode() == to);
988 nolanes += (*i)->getNumLanes();
990 if (i != edges.begin()) {
995 speed += (*i)->getSpeed();
998 if (myPriority == (*i)->getPriority()) {
999 priority = myPriority;
1006 speed /= (double)edges.size();
1013 for (i = edges.begin(); i != edges.end(); ++i) {
1014 const std::vector<NBEdge::Lane>& lanes = (*i)->getLanes();
1015 for (
int j = 0; j < (int)lanes.size(); ++j) {
1029 for (i = edges.begin(); i != edges.end(); i++) {
1031 for (EdgeVector::iterator j = ev.begin(); j != ev.end(); j++) {
1037 for (i = edges.begin(); i != edges.end(); i++) {
1039 currLane += (*i)->getNumLanes();
1043 for (i = edges.begin(); i != edges.end(); i++) {
1044 int noLanes = (*i)->getNumLanes();
1045 for (
int j = 0; j < noLanes; j++, currLane++) {
1052 for (i = edges.begin(); i != edges.end(); i++) {
1064 for (
const auto& edgeIt :
myEdges) {
1065 NBEdge*
const edge = edgeIt.second;
1068 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1069 NBEdge* edge = i->second;
1077 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1079 if (opposite !=
nullptr) {
1091 const std::string oppositeID = edgeID[0] ==
'-' ? edgeID.substr(1) :
"-" + edgeID;
1092 EdgeCont::const_iterator it =
myEdges.find(oppositeID);
1098 EdgeCont::const_iterator it =
myEdges.find(edgeID);
1105 KeepClear keepClear,
double contPos,
double visibility,
double speed,
double friction,
double length,
1106 const PositionVector& customShape,
bool uncontrolled,
bool warnOnly,
1109 speed, friction, length, customShape, uncontrolled, warnOnly, permissions, indirectLeft, edgeType, changeLeft, changeRight));
1134 for (std::vector<PostProcessConnection>::const_iterator i = item.second.begin(); i != item.second.end(); ++i) {
1137 if (from ==
nullptr || to ==
nullptr ||
1139 (*i).keepClear, (*i).contPos, (*i).visibility, (*i).speed, (*i).friction, (*i).customLength, (*i).customShape,
1140 (*i).uncontrolled, (*i).permissions, (*i).indirectLeft, (*i).edgeType, (*i).changeLeft, (*i).changeRight,
1142 const std::string msg =
"Could not insert connection between '" + (*i).from +
"' and '" + (*i).to +
"' after build.";
1143 if (warnOnly || (*i).warnOnly) {
1153 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); ++it) {
1154 NBEdge* edge = it->second;
1157 std::vector<NBEdge::Connection> connections = edge->
getConnections();
1158 for (std::vector<NBEdge::Connection>::iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1162 "' to edge '" + c.
toEdge->
getID() +
"' via junction '" + to->
getID() +
"'.");
1172 int len = (int)
id.length();
1174 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1175 std::string curr = (*i).first;
1178 if ((
int)curr.length() <= len) {
1183 if (curr.substr(0, len) ==
id && curr[len] ==
'[') {
1184 ret.push_back((*i).second);
1188 std::string::size_type pos = curr.find(
id);
1190 if (pos == std::string::npos) {
1195 if (curr[pos - 1] !=
']' && curr[pos - 1] !=
'+') {
1200 if (pos +
id.length() < curr.length()) {
1201 if (curr[pos +
id.length()] !=
'[' && curr[pos +
id.length()] !=
'+') {
1206 ret.push_back((*i).second);
1215 std::set<NBEdge*> loadedRoundaboutEdges;
1217 loadedRoundaboutEdges.insert(it->begin(), it->end());
1221 std::set<NBEdge*> candidates;
1223 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1229 candidates.insert(e);
1234 std::set<NBEdge*> visited;
1235 for (std::set<NBEdge*>::const_iterator i = candidates.begin(); i != candidates.end(); ++i) {
1242 if (visited.count(e) > 0) {
1246 loopEdges.push_back(e);
1248#ifdef DEBUG_GUESS_ROUNDABOUT
1252#ifdef DEBUG_GUESS_ROUNDABOUT
1254 std::cout <<
" e=" << e->
getID() <<
" loopEdges=" <<
toString(loopEdges) <<
"\n";
1263#ifdef DEBUG_GUESS_ROUNDABOUT
1265 std::cout <<
" rbl\n";
1271 if (edges.size() < 2) {
1273#ifdef DEBUG_GUESS_ROUNDABOUT
1275 std::cout <<
" deadend\n";
1284#ifdef DEBUG_GUESS_ROUNDABOUT
1292 EdgeVector::const_iterator me = std::find(edges.begin(), edges.end(), e);
1302#ifdef DEBUG_GUESS_ROUNDABOUT
1304 std::cout <<
" noContinuation\n";
1314#ifdef DEBUG_GUESS_ROUNDABOUT
1316 std::cout <<
" e=" << e->
getID() <<
" left=" << left->
getID() <<
" nextLeft=" << nextLeft->
getID() <<
" angle=" << angle <<
" nextAngle=" << nextAngle <<
" eLength=" << e->
getLength() <<
" lLength=" << left->
getLength() <<
" dist=" << e->
getLaneShape(0).back().distanceTo2D(left->
getLaneShape(0).front()) <<
"\n";
1320 if (angle >= 90 && nextAngle < 45) {
1322#ifdef DEBUG_GUESS_ROUNDABOUT
1324 std::cout <<
" failed nextAngle=" << nextAngle <<
"\n";
1337 const double avgRadius = 0.5 * (edgeRadius + edgeRadius2);
1340 if (junctionRadius < 0.8 * avgRadius) {
1342#ifdef DEBUG_GUESS_ROUNDABOUT
1344 std::cout <<
" failed angle=" << angle <<
" eRadius=" << edgeRadius <<
" eRadius2=" << edgeRadius2 <<
" jRadius3=" << junctionRadius <<
"\n";
1352 EdgeVector::const_iterator loopClosed = std::find(loopEdges.begin(), loopEdges.end(), left);
1353 const int loopSize = (int)(loopEdges.end() - loopClosed);
1358 }
else if (loopSize < (
int)loopEdges.size()) {
1360 EdgeVector(loopEdges.begin() + (loopEdges.size() - loopSize), loopEdges.end()).swap(loopEdges);
1363 int attachments = 0;
1364 for (EdgeVector::const_iterator j = loopEdges.begin(); j != loopEdges.end(); ++j) {
1365 if ((*j)->getToNode()->getEdges().size() > 2) {
1369 if (attachments < 3) {
1371#ifdef DEBUG_GUESS_ROUNDABOUT
1373 std::cout <<
" attachments=" << attachments <<
"\n";
1380 if (visited.count(left) > 0) {
1384 loopEdges.push_back(left);
1390#ifdef DEBUG_GUESS_ROUNDABOUT
1392 std::cout <<
" formFactor=" <<
formFactor(loopEdges) <<
"\n";
1395 double loopLength = 0;
1396 for (
const NBEdge*
const le : loopEdges) {
1402 EdgeSet guessed(loopEdges.begin(), loopEdges.end());
1403 if (loadedRoundaboutEdges.count(loopEdges.front()) != 0) {
1406 if ((*it).count(loopEdges.front()) != 0) {
1416#ifdef DEBUG_GUESS_ROUNDABOUT
1418 std::cout <<
" foundRoundabout=" <<
toString(loopEdges) <<
"\n";
1424#ifdef DEBUG_GUESS_ROUNDABOUT
1434 std::set<NBEdge*> candidateEdges;
1435 for (
const auto& edge :
myEdges) {
1436 NBEdge*
const e = edge.second;
1438 candidateEdges.insert(e);
1441 std::set<NBEdge*> visited;
1443 for (
const auto& edgeIt : candidateEdges) {
1446 if (visited.count(e) > 0) {
1450 loopEdges.push_back(e);
1454 if (std::find(visited.begin(), visited.end(), e) != visited.end()) {
1455 if (loopEdges.size() > 1) {
1463 loopEdges.push_back(e);
1465 EdgeVector::const_iterator me = std::find_if(outgoingEdges.begin(), outgoingEdges.end(), [](
const NBEdge * outgoingEdge) {
1466 return outgoingEdge->getJunctionPriority(outgoingEdge->getToNode()) == NBEdge::JunctionPriority::ROUNDABOUT;
1468 if (me == outgoingEdges.end()) {
1482 std::set<EdgeSet> validRoundabouts;
1483 std::set<NBEdge*> validEdges;
1485 validEdges.insert(item.second);
1489 for (
NBEdge* cand : roundabout) {
1490 if (validEdges.count(cand) != 0) {
1491 validRoundabout.insert(cand);
1494 if (validRoundabout.size() > 0) {
1495 validRoundabouts.insert(validRoundabout);
1506 for (EdgeVector::const_iterator it = loopEdges.begin(); it != loopEdges.end(); ++it) {
1507 points.
append((*it)->getGeometry());
1509 double circumference = points.
length2D();
1510 return 4 *
M_PI * points.
area() / (circumference * circumference);
1514const std::set<EdgeSet>
1524 if (roundabout.size() > 0) {
1537 if (e->getToNode() == node) {
1554 std::vector<EdgeSet> rList;
1555 for (
const EdgeSet& r : roundabouts) {
1557 std::set_difference(r.begin(), r.end(), toRemove.begin(), toRemove.end(), std::inserter(r2, r2.end()));
1558 rList.push_back(r2);
1560 roundabouts.clear();
1561 roundabouts.insert(rList.begin(), rList.end());
1568 for (
NBEdge*
const edge : roundaboutSet) {
1570 NBNode*
const node = edge->getToNode();
1572 if (roundaboutSet.count(inEdge) > 0) {
1578 if (inEdge->getTurnDestination() !=
nullptr) {
1579 inEdge->removeFromConnections(inEdge->getTurnDestination(), -1);
1583 const std::vector<NBEdge::Connection> cons = inEdge->getConnections();
1585 if (con.toEdge && roundaboutSet.count(con.toEdge) == 0) {
1586 const double angle = fabs(
NBHelpers::normRelAngle(inEdge->getAngleAtNode(node), con.toEdge->getAngleAtNode(node)));
1588 inEdge->removeFromConnections(con.toEdge, -1);
1606 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1650 int lanesCreated = 0;
1651 std::vector<std::string> edges;
1652 if (excludeOpt !=
"") {
1655 std::set<std::string> exclude(edges.begin(), edges.end());
1656 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1657 NBEdge* edge = it->second;
1659 exclude.count(edge->
getID()) == 0
1668 || (!fromPermissions && edge->
getSpeed() > minSpeed && edge->
getSpeed() <= maxSpeed)
1691 return lanesCreated;
1698 item.second->updateChangeRestrictions(ignoring);
1706 const auto nodeContainerCopy =
myEdges;
1708 for (
const auto& node : nodeContainerCopy) {
1709 node.second->setID(prefix + node.second->getID());
1710 myEdges[node.second->getID()] = node.second;
1718 if (!numericaIDs && !reservedIDs && prefix ==
"" && !startGiven) {
1721 std::vector<std::string> avoid;
1727 std::set<std::string> reserve;
1730 avoid.insert(avoid.end(), reserve.begin(), reserve.end());
1733 std::set<NBEdge*, ComparatorIdLess> toChange;
1734 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1736 toChange.insert(it->second);
1743 toChange.insert(it->second);
1746 if (reservedIDs && reserve.count(it->first) > 0) {
1747 toChange.insert(it->second);
1750 std::set<std::string> keep;
1753 for (
auto it = toChange.begin(); it != toChange.end();) {
1754 if (keep.count((*it)->getID()) != 0) {
1755 toChange.erase(it++);
1762 std::map<std::string, std::vector<std::shared_ptr<NBPTStop> > > stopsOnEdge;
1763 for (
const auto& item : sc.
getStops()) {
1764 stopsOnEdge[item.second->getEdgeId()].push_back(item.second);
1768 for (
NBEdge* edge : toChange) {
1771 for (
NBEdge* edge : toChange) {
1772 const std::string origID = edge->getID();
1774 edge->setOrigID(origID,
false);
1776 edge->setID(idSupplier.
getNext());
1777 myEdges[edge->getID()] = edge;
1778 for (std::shared_ptr<NBPTStop> stop : stopsOnEdge[origID]) {
1779 stop->setEdgeId(prefix + edge->getID(), *
this);
1782 if (prefix.empty()) {
1783 return (
int)toChange.size();
1788 for (
auto item : oldEdges) {
1790 rename(item.second, prefix + item.first);
1801 for (EdgeCont::const_iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1802 const NBEdge* e1 = it->second;
1808 for (EdgeCont::const_iterator it2 = it; it2 !=
myEdges.end(); it2++) {
1809 const NBEdge* e2 = it2->second;
1818 const double overlap = outline1.
getOverlapWith(outline2, zThreshold);
1819 if (overlap > threshold) {
1830 for (EdgeCont::const_iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1831 const NBEdge* edge = it->second;
1832 for (
int i = 0; i < (int)edge->
getNumLanes(); i++) {
1835 if (maxJump > 0.01) {
1837 }
else if (grade > threshold) {
1842 const std::vector<NBEdge::Connection>& connections = edge->
getConnections();
1843 for (std::vector<NBEdge::Connection>::const_iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1847 if (maxJump > 0.01) {
1849 }
else if (grade > threshold) {
1860 int affectedEdges = 0;
1862 if (item.second->joinLanes(perms)) {
1866 return affectedEdges;
1872 if (a.first->getID() == b.first->getID()) {
1873 return a.second < b.second;
1875 return a.first->getID() < b.first->getID();
1882 std::vector<NBEdge*> tramEdges;
1883 std::vector<NBEdge*> targetEdges;
1886 if (
isTram(permissions)) {
1887 if (item.second->getNumLanes() == 1) {
1888 tramEdges.push_back(item.second);
1890 WRITE_WARNINGF(
TL(
"Not joining tram edge '%' with % lanes."), item.second->getID(), item.second->getNumLanes());
1893 targetEdges.push_back(item.second);
1896 if (tramEdges.empty() || targetEdges.empty()) {
1901 for (
NBEdge*
const edge : tramEdges) {
1902 const Boundary& bound = edge->getGeometry().getBoxBoundary();
1903 float min[2] = {
static_cast<float>(bound.
xmin()),
static_cast<float>(bound.
ymin()) };
1904 float max[2] = {
static_cast<float>(bound.
xmax()),
static_cast<float>(bound.
ymax()) };
1905 tramTree.
Insert(min, max, edge);
1910 for (
NBEdge*
const edge : targetEdges) {
1911 Boundary bound = edge->getGeometry().getBoxBoundary();
1912 bound.
grow(maxDist + edge->getTotalWidth());
1913 float min[2] = {
static_cast<float>(bound.
xmin()),
static_cast<float>(bound.
ymin()) };
1914 float max[2] = {
static_cast<float>(bound.
xmax()),
static_cast<float>(bound.
ymax()) };
1915 std::set<const Named*> near;
1917 tramTree.
Search(min, max, visitor);
1919 std::set<NBEdge*, ComparatorIdLess> nearby;
1920 for (
const Named* namedEdge : near) {
1921 nearby.insert(
const_cast<NBEdge*
>(
static_cast<const NBEdge*
>(namedEdge)));
1923 for (
NBEdge*
const tramEdge : nearby) {
1926 if (tramEdge->getToNode() == edge->getToNode()) {
1927 tramShape.
extrapolate(tramShape.back().distanceTo2D(edge->getGeometry().back()),
false,
true);
1929 double minEdgeDist = maxDist + 1;
1933 for (
int i = 0; i < edge->getNumLanes(); i++) {
1934 double maxLaneDist = -1;
1938 const double dist = tramShape.
distance2D(pos,
false);
1939#ifdef DEBUG_JOIN_TRAM
1948 maxLaneDist =
MAX2(maxLaneDist, dist);
1950 if (maxLaneDist >= 0 && maxLaneDist < minEdgeDist) {
1951 minEdgeDist = maxLaneDist;
1965 if (angleOK && offset2 > offset1) {
1966 std::pair<NBEdge*, int> key = std::make_pair(edge, minLane);
1967 if (matches.count(key) == 0) {
1968 matches[key] = tramEdge;
1970 WRITE_WARNINGF(
TL(
"Ambiguous tram edges '%' and '%' for lane '%'."), matches[key]->getID(), tramEdge->getID(), edge->getLaneID(minLane));
1972#ifdef DEBUG_JOIN_TRAM
1973 std::cout << edge->getLaneID(minLane) <<
" is close to tramEdge " << tramEdge->getID() <<
" maxLaneDist=" << minEdgeDist <<
" tramLength=" << tramEdge->getLength() <<
" edgeLength=" << edge->getLength() <<
" tramAngle=" << tramAngle <<
" edgeAngle=" << edge->getTotalAngle() <<
"\n";
1979 if (matches.size() == 0) {
1984 for (
NBEdge* tramEdge : tramEdges) {
1985 std::vector<std::pair<double, std::pair<NBEdge*, int> > > roads;
1986 for (
auto item : matches) {
1987 if (item.second == tramEdge) {
1988 NBEdge* road = item.first.first;
1989 int laneIndex = item.first.second;
1993 roads.push_back(std::make_pair(tramPos, item.first));
1996 if (roads.size() != 0) {
1998 sort(roads.begin(), roads.end());
1999#ifdef DEBUG_JOIN_TRAM
2000 std::cout <<
" tramEdge=" << tramEdge->getID() <<
" roads=";
2001 for (
auto item : roads) {
2002 std::cout << item.second.first->getLaneID(item.second.second) <<
",";
2004 std::cout <<
" offsets=";
2005 for (
auto item : roads) {
2006 std::cout << item.first <<
",";
2014 std::string tramEdgeID = tramEdge->getID();
2015 NBNode* tramFrom = tramEdge->getFromNode();
2017 const double tramLength = tramShape.
length();
2019 bool erasedLast =
false;
2020 for (
const auto& item : roads) {
2021 const double gap = item.first - pos;
2022 NBEdge* road = item.second.first;
2023 int laneIndex = item.second.second;
2025#ifdef DEBUG_JOIN_TRAM
2026 std::cout <<
" splitting tramEdge=" << tramEdge->
getID() <<
" at " << item.first <<
" (gap=" << gap <<
")\n";
2028 const std::string firstPartID = tramEdgeID +
"#" +
toString(tramPart++);
2034 incoming.push_back(firstPart);
2035 replacement.push_back(firstPart);
2039 replacement.push_back(road);
2042 tramEdge->reinitNodes(road->
getToNode(), tramEdge->getToNode());
2045#ifdef DEBUG_JOIN_TRAM
2046 std::cout <<
" shorted tramEdge=" << tramEdge->getID() <<
" (joined with roadEdge=" << road->
getID() <<
"\n";
2049#ifdef DEBUG_JOIN_TRAM
2050 std::cout <<
" erased tramEdge=" << tramEdge->getID() <<
"\n";
2057 road->
setOrigID(tramEdgeID,
true, laneIndex);
2059 for (
NBEdge* in : incoming) {
2060 if (
isTram(in->getPermissions()) && !in->isConnectedTo(road)) {
2062 in->reinitNodes(in->getFromNode(), road->
getFromNode());
2065#ifdef DEBUG_JOIN_TRAM
2066 std::cout <<
" erased incoming tramEdge=" << in->getID() <<
"\n";
2073 NBEdge* lastRoad = roads.back().second.first;
2077 for (
NBEdge* out : outEdges) {
2079 if (lastRoad->
getToNode() != out->getToNode()) {
2080 out->reinitNodes(lastRoad->
getToNode(), out->getToNode());
2083#ifdef DEBUG_JOIN_TRAM
2084 std::cout <<
" erased outgoing tramEdge=" << out->getID() <<
"\n";
2091 replacement.push_back(tramEdge);
2107 item.second->setNumericalID((
int)result.size());
2108 result.push_back(item.second);
2122 for (
const auto& item :
myEdges) {
2144 double maxLengthOut = 0;
2146 maxLengthOut =
MAX2(maxLengthOut, c.length + c.viaLength);
2148 double maxLengthIn = 0;
2151 maxLengthIn =
MAX2(maxLengthIn, c.length + c.viaLength);
2162 item.second->computeAngle();
2167std::set<std::string>
2169 std::set<std::string> result;
2171 if (item.second->getTypeID() !=
"") {
2172 result.insert(item.second->getTypeID());
2183 NBEdge* edge = item.second;
2186 toRemove.insert(edge);
2190 for (
NBEdge* edge : toRemove) {
2205 NBEdge* edge = item.second;
2208 toRemove.insert(edge);
2212 toRemove.insert(edge);
2216 for (
NBEdge* edge : toRemove) {
2231 NBEdge*
const edge = item.second;
2232 std::vector<int> indices;
2234 for (
const auto& lane : edge->
getLanes()) {
2236 indices.push_back(idx);
2241 toRemove.insert(edge);
2243 std::reverse(indices.begin(), indices.end());
2244 for (
const int i : indices) {
2250 for (
NBEdge* edge : toRemove) {
2264 std::map<std::string, std::vector<std::string> > node2edge;
2268 node2edge[nodeID].push_back(item.first);
2272 for (
auto item : nc) {
2274 auto itRN = node2edge.find(n->
getID());
2275 if (itRN != node2edge.end()) {
2276 bool rebuildConnections =
false;
2278 std::vector<std::string> edgeIDs = itRN->second;
2279 for (
const std::string& eID : edgeIDs) {
2281 assert(edge !=
nullptr);
2284 std::string idAfter = edge->
getID();
2286 size_t spos = idAfter.find(
"#");
2287 if (spos != std::string::npos && spos > 1) {
2288 idAfter = idAfter.substr(0, spos);
2296 rebuildConnections =
true;
2300 node2edge[nodeID].push_back(idAfter);
2305 if (rebuildConnections) {
2307 e->invalidateConnections(
true);
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
std::set< NBEdge * > EdgeSet
container for unique edges
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
KeepClear
keepClear status of connections
std::vector< NBRouterEdge * > RouterEdgeVector
#define JOIN_TRAM_MIN_LENGTH
#define JOIN_TRAM_MAX_ANGLE
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isTram(SVCPermissions permissions)
Returns whether an edge with the given permissions is a tram edge.
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_TRAM
vehicle is a light rail
@ SVC_PUBLIC_CLASSES
public transport
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
const std::string SUMO_PARAM_ORIGID
const std::string SUMO_PARAM_REMOVED_NODES
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_laneWidth
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
const double SUMO_const_halfLaneWidth
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns whether the boundary overlaps with the given polygon.
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static GeoConvHelper & getProcessing()
the coordinate transformation to use for input conversion and processing
bool x2cartesian_const(Position &from) const
Converts the given coordinate into a cartesian using the previous initialisation.
static GeoConvHelper & getLoaded()
the coordinate transformation that was loaded fron an input file
static PositionVector parseShapeReporting(const std::string &shpdef, const std::string &objecttype, const char *objectid, bool &ok, bool allowEmpty, bool report=true)
Builds a PositionVector from a string representation, reporting occurred errors.
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
static double nearest_offset_on_line_to_point2D(const Position &lineStart, const Position &lineEnd, const Position &p, bool perpendicular=true)
static double legacyDegree(const double angle, const bool positive=false)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
std::string getNext()
Returns the next id.
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
void removeFromSinksAndSources(NBEdge *const e)
Removes the given edge from the lists of sources and sinks in all stored districts.
Sorts splits by their position (increasing)
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
void recheckPostProcessConnections()
Try to set any stored connections.
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
void checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
void reduceGeometries(const double minDist)
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void cleanupRoundabouts()
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
int removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
NBEdge * getSplitBase(const std::string &edgeID) const
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
NBEdgeCont(NBTypeCont &tc)
Constructor.
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
int removeLanesByWidth(NBDistrictCont &dc, const double minWidth)
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
int remapIDs(bool numericaIDs, bool reservedIDs, bool keptIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
void checkGrade(double threshold) const
check whether edges are to steep
int attachRemoved(NBNodeCont &nc, NBDistrictCont &dc, const double maxDist)
return number of edges split
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
The representation of a single edge during network building.
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
double getLength() const
Returns the computed length of the edge.
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
const std::vector< Connection > & getConnections() const
Returns the connections.
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
void recheckOpposite(const NBEdgeCont &ec, bool fixOppositeLengths)
recheck whether all opposite and bidi settings are consistent
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
NBNode * getToNode() const
Returns the destination node of the edge.
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
static const double UNSPECIFIED_FRICTION
unspecified lane friction
void incLaneNo(int by)
increment lane
Lane & getLaneStruct(int lane)
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
const PositionVector & getGeometry() const
Returns the geometry of the edge.
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
void dismissVehicleClassInformation()
dimiss vehicle class information
EdgeBuildingStep getStep() const
The building step of this edge.
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
bool hasLoadedLength() const
Returns whether a length was set explicitly.
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
void setDistance(double distance)
set kilometrage at start of edge (negative value implies couting down along the edge)
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
@ LANES2LANES_DONE
Lanes to lanes - relationships are computed; no recheck is necessary/wished.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
double getSpeed() const
Returns the speed allowed on this edge.
const std::string & getID() const
double getDistance() const
get distance
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
std::vector< Lane > myLanes
Lane information.
int getNumLanes() const
Returns the number of lanes.
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
void addSign(NBSign sign)
add Sign
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
std::string getLaneID(int lane) const
get lane ID
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
double getStartAngle() const
Returns the angle at the start of the edge (relative to the node shape center) The angle is computed ...
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
const std::string & getTypeID() const
get ID of type
const std::string & getStreetName() const
Returns the street name of this edge.
NBNode * getFromNode() const
Returns the origin node of the edge.
NBEdge * getTurnDestination(bool possibleDestination=false) const
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
bool isBidi() const
return whether this edge should be a bidi edge
static const double UNSPECIFIED_WIDTH
unspecified lane width
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
double getEndAngle() const
Returns the angle at the end of the edge (relative to the node shape center) The angle is computed in...
void declareConnectionsAsLoaded(EdgeBuildingStep step=EdgeBuildingStep::LANES2LANES_USER)
declares connections as fully loaded. This is needed to avoid recomputing connections if an edge has ...
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
static const double UNSPECIFIED_OFFSET
unspecified lane offset
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
void setLoadedLength(double val)
set loaded length
void decLaneNo(int by)
decrement lane
NBNode * myFrom
The source and the destination node.
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
static void loadPrefixedIDsFomFile(const std::string &file, const std::string prefix, std::set< std::string > &into)
Add prefixed ids defined in file.
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
static void loadEdgesFromFile(const std::string &file, std::set< std::string > &into)
Add edge ids defined in file (either ID or edge:ID per line) into the given set.
static bool transformCoordinates(PositionVector &from, bool includeInBoundary=true, GeoConvHelper *from_srs=nullptr)
Container for nodes during the netbuilding process.
bool insert(const std::string &id, const Position &position, NBDistrict *district=0)
Inserts a node into the map.
NBNode * retrieve(const std::string &id) const
Returns the node with the given name.
void markAsSplit(const NBNode *node)
mark a node as being created form a split
Represents a single node (junction) during network building.
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
void recheckVClassConnections(NBEdge *currentOutgoing)
ensure connectivity for all vClasses
SumoXMLNodeType getType() const
Returns the type of this node.
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool addedConnections, bool removedConnections)
causes the traffic light to be computed anew
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
void setRoundabout()
update the type of this node as a roundabout
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
const Position & getPosition() const
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
bool typeWasGuessed() const
return whether a priority road turns at this node
void removeDoubleEdges()
remove duble edges
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
void replaceEdge(const std::string &edgeID, const EdgeVector &replacement)
replace the edge with the given edge list in all lines
Container for public transport stops during the net building process.
void replaceEdge(const std::string &edgeID, const std::vector< NBEdge * > &replacement)
replace the edge with the closes edge on the given edge list in all stops
const std::map< std::string, std::shared_ptr< NBPTStop > > & getStops() const
Returns an unmodifiable reference to the stored pt stops.
A class representing a single street sign.
@ SIGN_TYPE_RIGHT_BEFORE_LEFT
@ SIGN_TYPE_LEFT_BEFORE_RIGHT
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces occurrences of the removed edge/lane in all definitions by the given edge.
A storage for available edgeTypes of edges.
bool getEdgeTypeShallBeDiscarded(const std::string &edgeType) const
Returns the information whether edges of this edgeType shall be discarded.
bool knows(const std::string &edgeType) const
Returns whether the named edgeType is in the container.
Allows to store the object; used as context while traveling the rtree in TraCI.
Base class for objects which have an id.
virtual void setID(const std::string &newID)
resets the id
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
void Insert(const float a_min[2], const float a_max[2], Named *const &a_data)
Insert entry.
int Search(const float a_min[2], const float a_max[2], const Named::StoringVisitor &c) const
Find all within search rectangle.
A storage for options typed value containers)
bool isSet(const std::string &name, bool failOnNonExistant=true) const
Returns the information whether the named option is set.
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool isDefault(const std::string &name) const
Returns the information whether the named option has still the default value.
bool exists(const std::string &name) const
Returns the information whether the named option is known.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
const StringVector & getStringVector(const std::string &name) const
Returns the list of string-value of the named option (only for Option_StringVector)
std::string getValueString(const std::string &name) const
Returns the string-value of the named option (all options)
static OptionsCont & getOptions()
Retrieves the options.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
A point in 2D or 3D with translation and scaling methods.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
void extrapolate(const double val, const bool onlyFirst=false, const bool onlyLast=false)
extrapolate position vector
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
Position positionAtOffset2D(double pos, double lateralOffset=0, bool extrapolateBeyond=false) const
Returns the position at the given length.
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
static std::string getEdgeIDFromLane(const std::string laneID)
return edge id when given the lane ID
std::vector< std::string > getVector()
return vector of strings
static long long int toLong(const std::string &sData)
converts a string into the long value described by it by calling the char-type converter,...
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
A structure which describes a connection between edges or lanes.
NBEdge * toEdge
The edge the connections yields in.
PositionVector viaShape
shape of via
std::string getDescription(const NBEdge *parent) const
get string describing this connection
PositionVector shape
shape of Connection
std::string oppositeID
An opposite lane ID, if given.
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
A structure which describes changes of lane number or speed along the road.
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
double offset
lateral offset to edge geometry
double pos
The position of this change.
std::vector< int > lanes
The lanes after this change.