54#define JOIN_TRAM_MAX_ANGLE 10
55#define JOIN_TRAM_MIN_LENGTH 3
59#define DEBUG_EDGE_ID ""
66 myVehicleClasses2Keep(0),
67 myVehicleClasses2Remove(0),
68 myNeedGeoTransformedPruningBoundary(false) {
83 if (oc.
isSet(
"keep-edges.input-file")) {
86 if (oc.
isSet(
"remove-edges.input-file")) {
89 if (oc.
isSet(
"keep-edges.explicit")) {
90 const std::vector<std::string> edges = oc.
getStringVector(
"keep-edges.explicit");
93 if (oc.
isSet(
"remove-edges.explicit")) {
94 const std::vector<std::string> edges = oc.
getStringVector(
"remove-edges.explicit");
97 if (oc.
exists(
"keep-edges.by-vclass") && oc.
isSet(
"keep-edges.by-vclass")) {
100 if (oc.
exists(
"remove-edges.by-vclass") && oc.
isSet(
"remove-edges.by-vclass")) {
103 if (oc.
exists(
"keep-edges.by-type") && oc.
isSet(
"keep-edges.by-type")) {
104 const std::vector<std::string> types = oc.
getStringVector(
"keep-edges.by-type");
107 if (oc.
exists(
"remove-edges.by-type") && oc.
isSet(
"remove-edges.by-type")) {
108 const std::vector<std::string> types = oc.
getStringVector(
"remove-edges.by-type");
112 if (oc.
isSet(
"keep-edges.in-boundary") || oc.
isSet(
"keep-edges.in-geo-boundary")) {
115 "keep-edges.in-boundary" :
"keep-edges.in-geo-boundary");
120 if (boundaryShape.size() < 2) {
121 throw ProcessError(
TL(
"Invalid boundary: need at least 2 coordinates"));
122 }
else if (boundaryShape.size() == 2) {
134 "keep-edges.in-boundary" :
"keep-edges.in-geo-boundary");
135 std::vector<double> poly;
136 for (std::vector<std::string>::iterator i = polyS.begin(); i != polyS.end(); ++i) {
139 if (poly.size() < 4) {
140 throw ProcessError(
TL(
"Invalid boundary: need at least 2 coordinates"));
141 }
else if (poly.size() % 2 != 0) {
143 }
else if (poly.size() == 4) {
150 for (std::vector<double>::iterator j = poly.begin(); j != poly.end();) {
164 for (
const auto& i :
myEdges) {
193 if (oc.
exists(
"dismiss-vclasses") && oc.
getBool(
"dismiss-vclasses")) {
261 WRITE_ERROR(
TL(
"Cannot prune edges using a geo-boundary because no projection has been loaded"));
282 EdgeCont::const_iterator i =
myEdges.find(
id);
284 if (retrieveExtracted) {
319 if (edge !=
nullptr) {
323 if ((
retrieve(
id +
"[0]") !=
nullptr) && (
retrieve(
id +
"[1]") !=
nullptr)) {
339 if (edge !=
nullptr) {
346 if (hintedge ==
nullptr) {
349 hints.push_back(hintedge);
352 for (
const NBEdge*
const currHint : hints) {
353 for (
NBEdge*
const poss_searched : candidates) {
354 const NBNode*
const node = incoming ? poss_searched->myTo : poss_searched->myFrom;
356 if (find(cont.begin(), cont.end(), currHint) != cont.end()) {
357 return poss_searched;
369 if (edge !=
nullptr) {
373 std::string tid =
id +
"[";
374 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
375 if ((*i).first.find(tid) == 0) {
376 maxLength =
MAX2(maxLength, (
int)(*i).first.length());
381 std::vector<std::string> names;
382 names.push_back(
id +
"[1]");
383 names.push_back(
id +
"[0]");
384 while (names.size() > 0) {
386 std::string cid = names.back();
391 if (edge ==
nullptr) {
392 if ((
int)cid.length() + 3 < maxLength) {
393 names.push_back(cid +
"[1]");
394 names.push_back(cid +
"[0]");
422 if (edge != prevExtracted->second) {
424 prevExtracted->second = edge;
439 if (
myEdges.count(newID) != 0) {
440 throw ProcessError(
TLF(
"Attempt to rename edge using existing id '%'", newID));
446 if (edge->
getLanes().back().oppositeID !=
"") {
448 if (oppo !=
nullptr) {
460 if (splits.empty()) {
463 const std::string origID = e->
getID();
469 maxNumLanes =
MAX2(maxNumLanes, (
int)
split.lanes.size());
472 std::vector<int> currLanes;
474 currLanes.push_back(l);
476 if (e->
getNumLanes() != (
int)splits.back().lanes.size()) {
484 std::string firstID =
"";
486 for (
const Split& exp : splits) {
487 assert(exp.lanes.size() != 0);
488 if (exp.pos > 0 && e->
getLoadedLength() + seen > exp.pos && exp.pos > seen) {
492 const std::string idBefore = exp.idBefore ==
"" ? e->
getID() : exp.idBefore;
493 const std::string idAfter = exp.idAfter ==
"" ? exp.nameID : exp.idAfter;
497 const bool ok =
splitAt(dc, e, exp.pos - seen, exp.node,
498 idBefore, idAfter, e->
getNumLanes(), (
int) exp.lanes.size(), exp.speed);
504 std::vector<int> newLanes = exp.lanes;
510 int rightMostP = currLanes[0];
511 int rightMostN = newLanes[0];
512 for (
int l = 0; l < (int) rightMostP - (
int) rightMostN; ++l) {
516 int leftMostP = currLanes.back();
517 int leftMostN = newLanes.back();
518 for (
int l = 0; l < (int) leftMostN - (
int) leftMostP; ++l) {
522 for (
int l = 0; l < maxNumLanes; ++l) {
523 if (find(currLanes.begin(), currLanes.end(), l) == currLanes.end()) {
526 if (find(newLanes.begin(), newLanes.end(), l) == newLanes.end()) {
535 if (exp.node->getIncomingEdges().size() > 1 || exp.node->getOutgoingEdges().size() > 1) {
536 for (
NBEdge* in : exp.node->getIncomingEdges()) {
537 in->invalidateConnections(
true);
542 currLanes = newLanes;
543 }
else if (exp.pos == 0) {
544 const int laneCountDiff = e->
getNumLanes() - (int)exp.lanes.size();
545 if (laneCountDiff < 0) {
550 currLanes = exp.lanes;
554 if (exp.speed != -1.) {
564 if (splits.front().pos != 0) {
568 for (
int lane = 0; lane < (int)e->
getNumLanes(); ++lane) {
569 start.
lanes.push_back(lane);
571 start.
offset = splits.front().offset;
573 splits.insert(splits.begin(), start);
576 int maxLeft =
split.lanes.back();
577 double offset =
split.offset;
578 if (maxLeft < maxNumLanes) {
585 int maxRight =
split.lanes.front();
612 const std::string& firstEdgeName,
613 const std::string& secondEdgeName,
614 int noLanesFirstEdge,
int noLanesSecondEdge,
615 const double speed,
const double friction,
616 const int changedLeft) {
627 return splitAt(dc, edge, pos, node, firstEdgeName, secondEdgeName,
628 noLanesFirstEdge, noLanesSecondEdge, speed, friction, changedLeft);
635 const std::string& firstEdgeName,
636 const std::string& secondEdgeName,
637 int noLanesFirstEdge,
int noLanesSecondEdge,
638 const double speed,
const double friction,
639 const int changedLeft) {
640 if (firstEdgeName != edge->
getID() &&
myEdges.count(firstEdgeName) != 0) {
641 WRITE_ERRORF(
TL(
"Could not insert edge '%' before split of edge '%'."), firstEdgeName, edge->
getID());
644 if (secondEdgeName == firstEdgeName || (secondEdgeName != edge->
getID() &&
myEdges.count(secondEdgeName) != 0)) {
645 WRITE_ERRORF(
TL(
"Could not insert edge '%' after split of edge '%'."), secondEdgeName, edge->
getID());
649 assert(changedLeft > -((
int)noLanesFirstEdge));
650 assert(changedLeft < (
int)noLanesSecondEdge);
653 double geomPos = pos;
657 std::pair<PositionVector, PositionVector> geoms = edge->
getGeometry().
splitAt(geomPos);
664 NBEdge* one =
new NBEdge(firstEdgeName, edge->
myFrom, node, edge, geoms.first, noLanesFirstEdge);
665 NBEdge* two =
new NBEdge(secondEdgeName, node, edge->
myTo, edge, geoms.second, noLanesSecondEdge);
668 if (firstEdgeName != origID) {
671 if (secondEdgeName != origID) {
679 if (friction != -1.) {
695 tld->replaceRemoved(edge, -1, one, -1,
false);
698 tld->replaceRemoved(edge, -1, two, -1,
true);
709 for (
int i2 = 0; i2 < (int)two->
getNumLanes(); i2++) {
728 const std::string oldID = edge->
getID();
741 std::set<EdgeSet> addLater;
742 for (std::set<EdgeSet>::iterator it = roundabouts.begin(); it != roundabouts.end(); ++it) {
744 if (roundaboutSet.count(orig) > 0) {
745 roundaboutSet.erase(orig);
746 roundaboutSet.insert(part1);
747 roundaboutSet.insert(part2);
749 addLater.insert(roundaboutSet);
752 roundabouts.insert(addLater.begin(), addLater.end());
757std::vector<std::string>
759 std::vector<std::string> ret;
760 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
761 ret.push_back((*i).first);
771 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
772 NBEdge* edge = (*i).second;
776 toRemove.push_back(edge);
779 for (EdgeVector::iterator j = toRemove.begin(); j != toRemove.end(); ++j) {
782 return (
int)toRemove.size();
790 for (
auto& item : edges) {
791 NBEdge* edge = item.second;
796 const std::string
id = edge->
getID();
798 for (
int i = 1; i < (int)geom.size() - 1; i++) {
799 offset += geom[i - 1].distanceTo(geom[i]);
800 std::string nodeID =
id +
"." +
toString((
int)offset);
801 if (!nc.
insert(nodeID, geom[i])) {
815 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
816 (*i).second->reduceGeometry(minDist);
823 if (maxAngle > 0 || minRadius > 0) {
828 item.second->checkGeometry(maxAngle, fixAngle, minRadius, fix || (fixRailways &&
isRailway(item.second->getPermissions())), silent);
837 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
838 (*i).second->clearControllingTLInformation();
845 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
846 (*i).second->sortOutgoingConnectionsByAngle();
853 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
854 (*i).second->computeEdge2Edges(noLeftMovers);
861 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
862 (*i).second->computeLanes2Edges();
870 for (
const auto& edgeIt :
myEdges) {
871 NBEdge*
const edge = edgeIt.second;
877 for (
int i = 0; i < leftmostLane; i++) {
878 const std::string& oppositeID = edge->
getLanes()[i].oppositeID;
879 NBEdge* oppEdge =
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
880 if (oppositeID !=
"" && oppositeID !=
"-") {
881 if (edge->
getLanes().back().oppositeID ==
"" && oppEdge !=
nullptr) {
883 WRITE_WARNINGF(
TL(
"Moving opposite lane '%' from invalid lane '%' to lane index %."), oppositeID, edge->
getLaneID(i), leftmostLane);
890 const std::string& oppositeID = edge->
getLanes().back().oppositeID;
891 if (oppositeID !=
"" && oppositeID !=
"-") {
892 NBEdge* oppEdge =
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
893 if (oppEdge ==
nullptr) {
899 WRITE_WARNINGF(
TL(
"Adapting invalid opposite lane '%' for edge '%' to '%'."), oppositeID, edge->
getID(), oppEdgeLeftmost);
904 const std::string leftmostID = edge->
getLaneID(leftmostLane);
905 WRITE_WARNINGF(
TL(
"Adapting missing opposite lane '%' for edge '%'."), leftmostID, oppEdge->
getID());
909 if (fixOppositeLengths) {
911 WRITE_WARNINGF(
TL(
"Averaging edge lengths for lane '%' (length %) and edge '%' (length %)."),
917 ") differs in length from edge '" + edge->
getID() +
"' (length " +
924 WRITE_ERRORF(
TL(
"Opposite lane '%' does not connect the same nodes as edge '%'!"), oppositeID, edge->
getID());
939 if (startOffset + l.endOffset > edge->
getLength()) {
940 WRITE_WARNINGF(
TL(
"Invalid endOffset % at lane '%' with length % (startOffset %)."),
942 }
else if (l.speed < 0.) {
944 }
else if (l.speed == 0.) {
955 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
956 (*i).second->appendTurnaround(noTLSControlled, noFringe, onlyDeadends, onlyTurnlane, noGeometryLike,
true);
963 for (std::set<std::string>::const_iterator it = ids.begin(); it != ids.end(); it++) {
964 myEdges[*it]->appendTurnaround(noTLSControlled,
false,
false,
false,
false,
false);
971 std::set<std::string> stopEdgeIDs;
972 for (
auto& stopItem : sc.
getStops()) {
973 stopEdgeIDs.insert(stopItem.second->getEdgeId());
976 NBEdge* edge = item.second;
978 && (stopEdgeIDs.count(item.first) > 0 ||
993 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
994 (*i).second->computeEdgeShape(smoothElevationThreshold);
997 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); i++) {
999 const std::string& oppositeID = edge->
getLanes().back().oppositeID;
1000 if (oppositeID !=
"" && oppositeID !=
"-") {
1001 NBEdge* oppEdge =
retrieve(oppositeID.substr(0, oppositeID.rfind(
"_")));
1017 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1018 (*i).second->computeLaneShapes();
1036 bool joinEdges =
true;
1040 NBEdge* tpledge = *(edges.begin());
1043 EdgeVector::const_iterator i;
1044 int myPriority = (*edges.begin())->getPriority();
1045 for (i = edges.begin(); i != edges.end(); i++) {
1047 assert((*i)->getFromNode() == from);
1048 assert((*i)->getToNode() == to);
1050 nolanes += (*i)->getNumLanes();
1052 if (i != edges.begin()) {
1055 id += (*i)->getID();
1057 speed += (*i)->getSpeed();
1060 if (myPriority == (*i)->getPriority()) {
1061 priority = myPriority;
1068 speed /= (double)edges.size();
1075 for (i = edges.begin(); i != edges.end(); ++i) {
1076 const std::vector<NBEdge::Lane>& lanes = (*i)->getLanes();
1077 for (
int j = 0; j < (int)lanes.size(); ++j) {
1091 for (i = edges.begin(); i != edges.end(); i++) {
1093 for (EdgeVector::iterator j = ev.begin(); j != ev.end(); j++) {
1099 for (i = edges.begin(); i != edges.end(); i++) {
1101 currLane += (*i)->getNumLanes();
1105 for (i = edges.begin(); i != edges.end(); i++) {
1106 int noLanes = (*i)->getNumLanes();
1107 for (
int j = 0; j < noLanes; j++, currLane++) {
1114 for (i = edges.begin(); i != edges.end(); i++) {
1124 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1125 NBEdge* edge = i->second;
1133 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1135 if (opposite !=
nullptr) {
1147 const std::string oppositeID = edgeID[0] ==
'-' ? edgeID.substr(1) :
"-" + edgeID;
1148 EdgeCont::const_iterator it =
myEdges.find(oppositeID);
1154 EdgeCont::const_iterator it =
myEdges.find(edgeID);
1161 KeepClear keepClear,
double contPos,
double visibility,
double speed,
double friction,
double length,
1162 const PositionVector& customShape,
bool uncontrolled,
bool warnOnly,
1165 speed, friction, length, customShape, uncontrolled, warnOnly, permissions, indirectLeft, edgeType, changeLeft, changeRight));
1190 for (std::vector<PostProcessConnection>::const_iterator i = item.second.begin(); i != item.second.end(); ++i) {
1193 if (from ==
nullptr || to ==
nullptr ||
1195 (*i).keepClear, (*i).contPos, (*i).visibility, (*i).speed, (*i).friction, (*i).customLength, (*i).customShape,
1196 (*i).uncontrolled, (*i).permissions, (*i).indirectLeft, (*i).edgeType, (*i).changeLeft, (*i).changeRight,
1198 const std::string msg =
"Could not insert connection between '" + (*i).from +
"' and '" + (*i).to +
"' after build.";
1199 if (warnOnly || (*i).warnOnly) {
1209 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); ++it) {
1210 NBEdge* edge = it->second;
1213 std::vector<NBEdge::Connection> connections = edge->
getConnections();
1214 for (std::vector<NBEdge::Connection>::iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1218 "' to edge '" + c.
toEdge->
getID() +
"' via junction '" + to->
getID() +
"'.");
1228 int len = (int)
id.length();
1230 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1231 std::string curr = (*i).first;
1234 if ((
int)curr.length() <= len) {
1239 if (curr.substr(0, len) ==
id && curr[len] ==
'[') {
1240 ret.push_back((*i).second);
1244 std::string::size_type pos = curr.find(
id);
1246 if (pos == std::string::npos) {
1251 if (curr[pos - 1] !=
']' && curr[pos - 1] !=
'+') {
1256 if (pos +
id.length() < curr.length()) {
1257 if (curr[pos +
id.length()] !=
'[' && curr[pos +
id.length()] !=
'+') {
1262 ret.push_back((*i).second);
1271 std::set<NBEdge*> loadedRoundaboutEdges;
1273 loadedRoundaboutEdges.insert(it->begin(), it->end());
1277 std::set<NBEdge*> candidates;
1279 for (EdgeCont::const_iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1285 candidates.insert(e);
1290 std::set<NBEdge*> visited;
1291 for (std::set<NBEdge*>::const_iterator i = candidates.begin(); i != candidates.end(); ++i) {
1298 if (visited.count(e) > 0) {
1302 loopEdges.push_back(e);
1304#ifdef DEBUG_GUESS_ROUNDABOUT
1308#ifdef DEBUG_GUESS_ROUNDABOUT
1310 std::cout <<
" e=" << e->
getID() <<
" loopEdges=" <<
toString(loopEdges) <<
"\n";
1319#ifdef DEBUG_GUESS_ROUNDABOUT
1321 std::cout <<
" rbl\n";
1327 if (edges.size() < 2) {
1329#ifdef DEBUG_GUESS_ROUNDABOUT
1331 std::cout <<
" deadend\n";
1340#ifdef DEBUG_GUESS_ROUNDABOUT
1348 EdgeVector::const_iterator me = std::find(edges.begin(), edges.end(), e);
1358#ifdef DEBUG_GUESS_ROUNDABOUT
1360 std::cout <<
" noContinuation\n";
1370#ifdef DEBUG_GUESS_ROUNDABOUT
1372 std::cout <<
" e=" << e->
getID() <<
" left=" << left->
getID() <<
" nextLeft=" << nextLeft->
getID() <<
" angle=" << angle <<
" nextAngle=" << nextAngle <<
" eLength=" << e->
getLength() <<
" lLength=" << left->
getLength() <<
" dist=" << e->
getLaneShape(0).back().distanceTo2D(left->
getLaneShape(0).front()) <<
"\n";
1386#ifdef DEBUG_GUESS_ROUNDABOUT
1388 std::cout <<
" failed angle=" << angle <<
"\n";
1394 EdgeVector::const_iterator loopClosed = std::find(loopEdges.begin(), loopEdges.end(), left);
1395 const int loopSize = (int)(loopEdges.end() - loopClosed);
1400 }
else if (loopSize < (
int)loopEdges.size()) {
1402 EdgeVector(loopEdges.begin() + (loopEdges.size() - loopSize), loopEdges.end()).swap(loopEdges);
1405 int attachments = 0;
1406 for (EdgeVector::const_iterator j = loopEdges.begin(); j != loopEdges.end(); ++j) {
1407 if ((*j)->getToNode()->getEdges().size() > 2) {
1411 if (attachments < 3) {
1413#ifdef DEBUG_GUESS_ROUNDABOUT
1415 std::cout <<
" attachments=" << attachments <<
"\n";
1422 if (visited.count(left) > 0) {
1426 loopEdges.push_back(left);
1432#ifdef DEBUG_GUESS_ROUNDABOUT
1434 std::cout <<
" formFactor=" <<
formFactor(loopEdges) <<
"\n";
1437 double loopLength = 0;
1438 for (
const NBEdge*
const le : loopEdges) {
1444 EdgeSet guessed(loopEdges.begin(), loopEdges.end());
1445 if (loadedRoundaboutEdges.count(loopEdges.front()) != 0) {
1448 if ((*it).count(loopEdges.front()) != 0) {
1458#ifdef DEBUG_GUESS_ROUNDABOUT
1460 std::cout <<
" foundRoundabout=" <<
toString(loopEdges) <<
"\n";
1466#ifdef DEBUG_GUESS_ROUNDABOUT
1476 std::set<NBEdge*> candidateEdges;
1477 for (
const auto& edge :
myEdges) {
1478 NBEdge*
const e = edge.second;
1480 candidateEdges.insert(e);
1483 std::set<NBEdge*> visited;
1485 for (
const auto& edgeIt : candidateEdges) {
1488 if (visited.count(e) > 0) {
1492 loopEdges.push_back(e);
1496 if (std::find(visited.begin(), visited.end(), e) != visited.end()) {
1497 if (loopEdges.size() > 1) {
1505 loopEdges.push_back(e);
1507 EdgeVector::const_iterator me = std::find_if(outgoingEdges.begin(), outgoingEdges.end(), [](
const NBEdge * outgoingEdge) {
1508 return outgoingEdge->getJunctionPriority(outgoingEdge->getToNode()) == NBEdge::JunctionPriority::ROUNDABOUT;
1510 if (me == outgoingEdges.end()) {
1524 std::set<EdgeSet> validRoundabouts;
1525 std::set<NBEdge*> validEdges;
1527 validEdges.insert(item.second);
1531 for (
NBEdge* cand : roundabout) {
1532 if (validEdges.count(cand) != 0) {
1533 validRoundabout.insert(cand);
1536 if (validRoundabout.size() > 0) {
1537 validRoundabouts.insert(validRoundabout);
1548 for (EdgeVector::const_iterator it = loopEdges.begin(); it != loopEdges.end(); ++it) {
1549 points.
append((*it)->getGeometry());
1551 double circumference = points.
length2D();
1552 return 4 *
M_PI * points.
area() / (circumference * circumference);
1556const std::set<EdgeSet>
1566 if (roundabout.size() > 0) {
1579 if (e->getToNode() == node) {
1596 std::vector<EdgeSet> rList;
1597 for (
const EdgeSet& r : roundabouts) {
1599 std::set_difference(r.begin(), r.end(), toRemove.begin(), toRemove.end(), std::inserter(r2, r2.end()));
1600 rList.push_back(r2);
1602 roundabouts.clear();
1603 roundabouts.insert(rList.begin(), rList.end());
1610 for (
NBEdge*
const edge : roundaboutSet) {
1612 NBNode*
const node = edge->getToNode();
1614 if (roundaboutSet.count(inEdge) > 0) {
1620 if (inEdge->getTurnDestination() !=
nullptr) {
1621 inEdge->removeFromConnections(inEdge->getTurnDestination(), -1);
1625 const std::vector<NBEdge::Connection> cons = inEdge->getConnections();
1627 if (con.toEdge && roundaboutSet.count(con.toEdge) == 0) {
1628 const double angle = fabs(
NBHelpers::normRelAngle(inEdge->getAngleAtNode(node), con.toEdge->getAngleAtNode(node)));
1630 inEdge->removeFromConnections(con.toEdge, -1);
1648 for (EdgeCont::iterator i =
myEdges.begin(); i !=
myEdges.end(); ++i) {
1692 int lanesCreated = 0;
1693 std::vector<std::string> edges;
1694 if (excludeOpt !=
"") {
1697 std::set<std::string> exclude(edges.begin(), edges.end());
1698 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1699 NBEdge* edge = it->second;
1701 exclude.count(edge->
getID()) == 0
1708 || (!fromPermissions && edge->
getSpeed() > minSpeed && edge->
getSpeed() <= maxSpeed)
1720 return lanesCreated;
1727 item.second->updateChangeRestrictions(ignoring);
1735 const auto nodeContainerCopy =
myEdges;
1737 for (
const auto& node : nodeContainerCopy) {
1738 node.second->setID(prefix + node.second->getID());
1739 myEdges[node.second->getID()] = node.second;
1747 if (!numericaIDs && !reservedIDs && prefix ==
"" && !startGiven) {
1750 std::vector<std::string> avoid;
1756 std::set<std::string> reserve;
1759 avoid.insert(avoid.end(), reserve.begin(), reserve.end());
1762 std::set<NBEdge*, ComparatorIdLess> toChange;
1763 for (EdgeCont::iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1765 toChange.insert(it->second);
1772 toChange.insert(it->second);
1775 if (reservedIDs && reserve.count(it->first) > 0) {
1776 toChange.insert(it->second);
1780 std::map<std::string, std::vector<std::shared_ptr<NBPTStop> > > stopsOnEdge;
1781 for (
const auto& item : sc.
getStops()) {
1782 stopsOnEdge[item.second->getEdgeId()].push_back(item.second);
1786 for (
NBEdge* edge : toChange) {
1789 for (
NBEdge* edge : toChange) {
1790 const std::string origID = edge->getID();
1792 edge->setOrigID(origID,
false);
1794 edge->setID(idSupplier.
getNext());
1795 myEdges[edge->getID()] = edge;
1796 for (std::shared_ptr<NBPTStop> stop : stopsOnEdge[origID]) {
1797 stop->setEdgeId(prefix + edge->getID(), *
this);
1800 if (prefix.empty()) {
1801 return (
int)toChange.size();
1806 for (
auto item : oldEdges) {
1808 rename(item.second, prefix + item.first);
1819 for (EdgeCont::const_iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1820 const NBEdge* e1 = it->second;
1826 for (EdgeCont::const_iterator it2 = it; it2 !=
myEdges.end(); it2++) {
1827 const NBEdge* e2 = it2->second;
1836 const double overlap = outline1.
getOverlapWith(outline2, zThreshold);
1837 if (overlap > threshold) {
1848 for (EdgeCont::const_iterator it =
myEdges.begin(); it !=
myEdges.end(); it++) {
1849 const NBEdge* edge = it->second;
1850 for (
int i = 0; i < (int)edge->
getNumLanes(); i++) {
1853 if (maxJump > 0.01) {
1855 }
else if (grade > threshold) {
1860 const std::vector<NBEdge::Connection>& connections = edge->
getConnections();
1861 for (std::vector<NBEdge::Connection>::const_iterator it_con = connections.begin(); it_con != connections.end(); ++it_con) {
1865 if (maxJump > 0.01) {
1867 }
else if (grade > threshold) {
1878 int affectedEdges = 0;
1880 if (item.second->joinLanes(perms)) {
1884 return affectedEdges;
1890 if (a.first->getID() == b.first->getID()) {
1891 return a.second < b.second;
1893 return a.first->getID() < b.first->getID();
1900 std::vector<NBEdge*> tramEdges;
1901 std::vector<NBEdge*> targetEdges;
1904 if (
isTram(permissions)) {
1905 if (item.second->getNumLanes() == 1) {
1906 tramEdges.push_back(item.second);
1908 WRITE_WARNINGF(
TL(
"Not joining tram edge '%' with % lanes."), item.second->getID(), item.second->getNumLanes());
1911 targetEdges.push_back(item.second);
1914 if (tramEdges.empty() || targetEdges.empty()) {
1919 for (
NBEdge*
const edge : tramEdges) {
1920 const Boundary& bound = edge->getGeometry().getBoxBoundary();
1921 float min[2] = {
static_cast<float>(bound.
xmin()),
static_cast<float>(bound.
ymin()) };
1922 float max[2] = {
static_cast<float>(bound.
xmax()),
static_cast<float>(bound.
ymax()) };
1923 tramTree.
Insert(min, max, edge);
1928 for (
NBEdge*
const edge : targetEdges) {
1929 Boundary bound = edge->getGeometry().getBoxBoundary();
1930 bound.
grow(maxDist + edge->getTotalWidth());
1931 float min[2] = {
static_cast<float>(bound.
xmin()),
static_cast<float>(bound.
ymin()) };
1932 float max[2] = {
static_cast<float>(bound.
xmax()),
static_cast<float>(bound.
ymax()) };
1933 std::set<const Named*> near;
1935 tramTree.
Search(min, max, visitor);
1937 std::set<NBEdge*, ComparatorIdLess> nearby;
1938 for (
const Named* namedEdge : near) {
1939 nearby.insert(
const_cast<NBEdge*
>(
static_cast<const NBEdge*
>(namedEdge)));
1941 for (
NBEdge*
const tramEdge : nearby) {
1945 double minEdgeDist = maxDist + 1;
1949 for (
int i = 0; i < edge->getNumLanes(); i++) {
1950 double maxLaneDist = -1;
1954 const double dist = tramShape.
distance2D(pos,
false);
1955#ifdef DEBUG_JOIN_TRAM
1964 maxLaneDist =
MAX2(maxLaneDist, dist);
1966 if (maxLaneDist >= 0 && maxLaneDist < minEdgeDist) {
1967 minEdgeDist = maxLaneDist;
1981 if (angleOK && offset2 > offset1) {
1982 std::pair<NBEdge*, int> key = std::make_pair(edge, minLane);
1983 if (matches.count(key) == 0) {
1984 matches[key] = tramEdge;
1986 WRITE_WARNINGF(
TL(
"Ambiguous tram edges '%' and '%' for lane '%'."), matches[key]->getID(), tramEdge->getID(), edge->getLaneID(minLane));
1988#ifdef DEBUG_JOIN_TRAM
1989 std::cout << edge->getLaneID(minLane) <<
" is close to tramEdge " << tramEdge->getID() <<
" maxLaneDist=" << minEdgeDist <<
" tramLength=" << tramEdge->getLength() <<
" edgeLength=" << edge->getLength() <<
" tramAngle=" << tramAngle <<
" edgeAngle=" << edge->getTotalAngle() <<
"\n";
1995 if (matches.size() == 0) {
2000 for (
NBEdge* tramEdge : tramEdges) {
2001 std::vector<std::pair<double, std::pair<NBEdge*, int> > > roads;
2002 for (
auto item : matches) {
2003 if (item.second == tramEdge) {
2004 NBEdge* road = item.first.first;
2005 int laneIndex = item.first.second;
2008 roads.push_back(std::make_pair(tramPos, item.first));
2011 if (roads.size() != 0) {
2013 sort(roads.begin(), roads.end());
2014#ifdef DEBUG_JOIN_TRAM
2015 std::cout <<
" tramEdge=" << tramEdge->getID() <<
" roads=";
2016 for (
auto item : roads) {
2017 std::cout << item.second.first->getLaneID(item.second.second) <<
",";
2019 std::cout <<
" offsets=";
2020 for (
auto item : roads) {
2021 std::cout << item.first <<
",";
2029 std::string tramEdgeID = tramEdge->getID();
2030 NBNode* tramFrom = tramEdge->getFromNode();
2032 const double tramLength = tramShape.
length();
2034 bool erasedLast =
false;
2035 for (
const auto& item : roads) {
2036 const double gap = item.first - pos;
2037 NBEdge* road = item.second.first;
2038 int laneIndex = item.second.second;
2040#ifdef DEBUG_JOIN_TRAM
2041 std::cout <<
" splitting tramEdge=" << tramEdge->
getID() <<
" at " << item.first <<
" (gap=" << gap <<
")\n";
2043 const std::string firstPartID = tramEdgeID +
"#" +
toString(tramPart++);
2049 incoming.push_back(firstPart);
2050 replacement.push_back(firstPart);
2054 replacement.push_back(road);
2057 tramEdge->reinitNodes(road->
getToNode(), tramEdge->getToNode());
2060#ifdef DEBUG_JOIN_TRAM
2061 std::cout <<
" shorted tramEdge=" << tramEdge->getID() <<
" (joined with roadEdge=" << road->
getID() <<
"\n";
2064#ifdef DEBUG_JOIN_TRAM
2065 std::cout <<
" erased tramEdge=" << tramEdge->getID() <<
"\n";
2072 road->
setOrigID(tramEdgeID,
true, laneIndex);
2074 for (
NBEdge* in : incoming) {
2075 if (
isTram(in->getPermissions()) && !in->isConnectedTo(road)) {
2077 in->reinitNodes(in->getFromNode(), road->
getFromNode());
2080#ifdef DEBUG_JOIN_TRAM
2081 std::cout <<
" erased incoming tramEdge=" << in->getID() <<
"\n";
2088 NBEdge* lastRoad = roads.back().second.first;
2092 for (
NBEdge* out : outEdges) {
2094 if (lastRoad->
getToNode() != out->getToNode()) {
2095 out->reinitNodes(lastRoad->
getToNode(), out->getToNode());
2098#ifdef DEBUG_JOIN_TRAM
2099 std::cout <<
" erased outgoing tramEdge=" << out->getID() <<
"\n";
2106 replacement.push_back(tramEdge);
2122 item.second->setNumericalID((
int)result.size());
2123 result.push_back(item.second);
2137 for (
const auto& item :
myEdges) {
2159 double maxLengthOut = 0;
2161 maxLengthOut =
MAX2(maxLengthOut, c.length + c.viaLength);
2163 double maxLengthIn = 0;
2166 maxLengthIn =
MAX2(maxLengthIn, c.length + c.viaLength);
2177 item.second->computeAngle();
2182std::set<std::string>
2184 std::set<std::string> result;
2186 if (item.second->getTypeID() !=
"") {
2187 result.insert(item.second->getTypeID());
2198 NBEdge* edge = item.second;
2201 toRemove.insert(edge);
2205 for (
NBEdge* edge : toRemove) {
2220 NBEdge* edge = item.second;
2223 toRemove.insert(edge);
2227 toRemove.insert(edge);
2231 for (
NBEdge* edge : toRemove) {
2246 NBEdge*
const edge = item.second;
2247 std::vector<int> indices;
2249 for (
const auto& lane : edge->
getLanes()) {
2251 indices.push_back(idx);
2256 toRemove.insert(edge);
2258 for (
const int i : indices) {
2264 for (
NBEdge* edge : toRemove) {
std::vector< std::string > & split(const std::string &s, char delim, std::vector< std::string > &elems)
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
std::set< NBEdge * > EdgeSet
container for unique edges
std::vector< NBEdge * > EdgeVector
container for (sorted) edges
KeepClear
keepClear status of connections
std::vector< NBRouterEdge * > RouterEdgeVector
#define JOIN_TRAM_MIN_LENGTH
#define JOIN_TRAM_MAX_ANGLE
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge.
bool isTram(SVCPermissions permissions)
Returns whether an edge with the given permissions is a tram edge.
bool isForbidden(SVCPermissions permissions)
Returns whether an edge with the given permissions is a forbidden edge.
SVCPermissions parseVehicleClasses(const std::string &allowedS)
Parses the given definition of allowed vehicle classes into the given containers Deprecated classes g...
bool isSidewalk(SVCPermissions permissions)
Returns whether an edge with the given permissions is a sidewalk.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_PASSENGER
vehicle is a passenger car (a "normal" car)
@ SVC_TRAM
vehicle is a light rail
@ SVC_BUS
vehicle is a bus
@ SVC_PEDESTRIAN
pedestrian
const std::string SUMO_PARAM_ORIGID
SumoXMLNodeType
Numbers representing special SUMO-XML-attribute values for representing node- (junction-) types used ...
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_laneWidth
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
const double SUMO_const_halfLaneWidth
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns whether the boundary overlaps with the given polygon.
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static GeoConvHelper & getProcessing()
the coordinate transformation to use for input conversion and processing
bool x2cartesian_const(Position &from) const
Converts the given coordinate into a cartesian using the previous initialisation.
static GeoConvHelper & getLoaded()
the coordinate transformation that was loaded fron an input file
static PositionVector parseShapeReporting(const std::string &shpdef, const std::string &objecttype, const char *objectid, bool &ok, bool allowEmpty, bool report=true)
Builds a PositionVector from a string representation, reporting occurred errors.
static const double INVALID_OFFSET
a value to signify offsets outside the range of [0, Line.length()]
static double nearest_offset_on_line_to_point2D(const Position &lineStart, const Position &lineEnd, const Position &p, bool perpendicular=true)
static double legacyDegree(const double angle, const bool positive=false)
static double getMinAngleDiff(double angle1, double angle2)
Returns the minimum distance (clockwise/counter-clockwise) between both angles.
std::string getNext()
Returns the next id.
static void nextCW(const EdgeVector &edges, EdgeVector::const_iterator &from)
A container for districts.
void removeFromSinksAndSources(NBEdge *const e)
Removes the given edge from the lists of sources and sinks in all stored districts.
Sorts splits by their position (increasing)
void patchRoundabouts(NBEdge *orig, NBEdge *part1, NBEdge *part2, std::set< EdgeSet > &roundabouts)
fix roundabout information after splitting an edge
void computeEdgeShapes(double smoothElevationThreshold=-1)
Computes the shapes of all edges stored in the container.
NBEdge * getByID(const std::string &edgeID) const
Returns the edge with id if it exists.
const std::set< EdgeSet > getRoundabouts() const
Returns the determined roundabouts.
void computeEdge2Edges(bool noLeftMovers)
Computes for each edge the approached edges.
int guessRoundabouts()
Determines which edges belong to roundabouts and increases their priority.
bool myNeedGeoTransformedPruningBoundary
whether a geo transform has been applied to the pruning boundary
void sortOutgoingLanesConnections()
Sorts all lanes of all edges within the container by their direction.
void addRoundabout(const EdgeSet &roundabout)
add user specified roundabout
std::set< EdgeSet > myRoundabouts
Edges marked as belonging to a roundabout by the user (each EdgeVector is a roundabout)
void appendRailwayTurnarounds(const NBPTStopCont &sc)
Appends turnarounds to all bidiRail edges with stops.
std::set< std::string > myEdges2Remove
Set of ids of edges which shall explicitly be removed.
std::set< std::string > myIgnoredEdges
The ids of ignored edges.
void updateAllChangeRestrictions(SVCPermissions ignoring)
modify all restrictions on lane changing for edges and connections
double myEdgesMinSpeed
The minimum speed an edge may have in order to be kept (default: -1)
void recheckPostProcessConnections()
Try to set any stored connections.
void extract(NBDistrictCont &dc, NBEdge *edge, bool remember=false)
Removes the given edge from the container like erase but does not delete it.
void processSplits(NBEdge *e, std::vector< Split > splits, NBNodeCont &nc, NBDistrictCont &dc, NBTrafficLightLogicCont &tlc)
process splits
EdgeVector getAllEdges() const
return all edges
void erase(NBDistrictCont &dc, NBEdge *edge)
Removes the given edge from the container (deleting it)
NBEdge * retrieve(const std::string &id, bool retrieveExtracted=false) const
Returns the edge that has the given id.
std::set< std::string > myTypes2Keep
Set of edges types which shall be kept.
void recheckLanes()
Rechecks whether all lanes have a successor for each of the stored edges.
NBEdge * getOppositeByID(const std::string &edgeID) const
Returns the edge with negated id if it exists.
void checkGeometries(const double maxAngle, bool fixAngle, const double minRadius, bool fix, bool fixRailways, bool silent=false)
EdgeCont myExtractedEdges
The extracted edges which are kept for reference.
void reduceGeometries(const double minDist)
void recheckLaneSpread()
Rechecks whether the lane spread is proper.
bool ignoreFilterMatch(NBEdge *edge)
Returns true if this edge matches one of the removal criteria.
void removeRoundabout(const NBNode *node)
remove roundabout that contains the given node
void cleanupRoundabouts()
void splitGeometry(NBDistrictCont &dc, NBNodeCont &nc)
Splits edges into multiple if they have a complex geometry.
void addPostProcessConnection(const std::string &from, int fromLane, const std::string &to, int toLane, bool mayDefinitelyPass, KeepClear keepClear, double contPos, double visibility, double speed, double friction, double length, const PositionVector &customShape, bool uncontrolled, bool warnOnly, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED)
Adds a connection which could not be set during loading.
std::set< std::string > getUsedTypes() const
return all edge types in used
void computeLanes2Edges()
Computes for each edge which lanes approach the next edges.
int extractRoundabouts()
Determines which edges have been marked as roundabouts and stores them internally.
NBEdge * retrievePossiblySplit(const std::string &id, bool downstream) const
Tries to retrieve an edge, even if it is splitted.
RouterEdgeVector getAllRouterEdges() const
return all router edges
std::set< const NBEdge * > myWasSplit
the edges that were created as result of splitting
void rename(NBEdge *edge, const std::string &newID)
Renames the edge. Throws exception if newID already exists.
int joinTramEdges(NBDistrictCont &dc, NBPTStopCont &sc, NBPTLineCont &lc, double maxDist)
join tram edges into adjacent lanes
bool hasPostProcessConnection(const std::string &from, const std::string &to="")
add post process connections
EdgeCont myEdges
The instance of the dictionary (id->edge)
int removeUnwishedEdges(NBDistrictCont &dc)
Removes unwished edges (not in keep-edges)
std::set< std::string > myEdges2Keep
Set of ids of edges which shall explicitly be kept.
NBTypeCont & myTypeCont
The network builder; used to obtain type information.
void generateStreetSigns()
assigns street signs to edges based on toNode types
void clearControllingTLInformation() const
Clears information about controlling traffic lights for all connenections of all edges.
std::set< EdgeSet > myGuessedRoundabouts
Edges marked as belonging to a roundabout after guessing.
void computeAngles()
compute all edge angles
void clear()
Deletes all edges.
void guessOpposites()
Sets opposite lane information for geometrically close edges.
void markRoundabouts()
mark edge priorities and prohibit turn-arounds for all roundabout edges
std::set< std::string > myTypes2Remove
Set of edges types which shall be removed.
void applyOptions(OptionsCont &oc)
Initialises the storage by applying given options.
void removeRoundaboutEdges(const EdgeSet &toRemove)
remove edges from all stored roundabouts
PositionVector myPruningBoundary
Boundary within which an edge must be located in order to be kept.
int joinLanes(SVCPermissions perms)
join adjacent lanes with the given permissions
void checkOverlap(double threshold, double zThreshold) const
check whether edges overlap
SVCPermissions myVehicleClasses2Remove
Set of vehicle types which need not be supported (edges which allow ONLY these are removed)
int guessSpecialLanes(SUMOVehicleClass svc, double width, double minSpeed, double maxSpeed, bool fromPermissions, const std::string &excludeOpt, NBTrafficLightLogicCont &tlc)
add sidwalks to edges within the given limits or permissions and return the number of edges affected
EdgeVector getGeneratedFrom(const std::string &id) const
Returns the edges which have been built by splitting the edge of the given id.
void appendTurnarounds(bool noTLSControlled, bool noFringe, bool onlyDeadends, bool onlyTurnlane, bool noGeometryLike)
Appends turnarounds to all edges stored in the container.
SVCPermissions myVehicleClasses2Keep
Set of vehicle types which must be allowed on edges in order to keep them.
void computeLaneShapes()
Computes the shapes of all lanes of all edges stored in the container.
void joinSameNodeConnectingEdges(NBDistrictCont &dc, NBTrafficLightLogicCont &tlc, EdgeVector edges)
Joins the given edges because they connect the same nodes.
std::map< std::string, NBEdge * > EdgeCont
The type of the dictionary where an edge may be found by its id.
void addPrefix(const std::string &prefix)
add prefix to all edges
void fixSplitCustomLength()
adapt custom lengths of split edges to account for intersection size
std::map< const NBEdge *, std::pair< NBEdge *, NBEdge * > > myEdgesSplit
the number of splits of edges during the building
std::map< std::string, std::vector< PostProcessConnection > > myConnections
The list of connections to recheck.
bool insert(NBEdge *edge, bool ignorePrunning=false)
Adds an edge to the dictionary.
NBEdgeCont(NBTypeCont &tc)
Constructor.
std::set< NBEdge * > myEdgeCemetery
The edges which got extracted twice but may still be referenced somewhere TODO smart_ptr?
int remapIDs(bool numericaIDs, bool reservedIDs, const std::string &prefix, NBPTStopCont &sc)
remap node IDs accoring to options –numerical-ids and –reserved-ids
bool checkConsistency(const NBNodeCont &nc)
ensure that all edges have valid nodes
static double formFactor(const EdgeVector &loopEdges)
compute the form factor for a loop of edges
int removeLanesByWidth(NBDistrictCont &dc, const double minWidth)
bool splitAt(NBDistrictCont &dc, NBEdge *edge, NBNode *node)
Splits the edge at the position nearest to the given node.
std::vector< std::string > getAllNames() const
Returns all ids of known edges.
int removeEdgesBySpeed(NBDistrictCont &dc)
return number of edges removed
void checkGrade(double threshold) const
check whether edges are to steep
int removeEdgesByPermissions(NBDistrictCont &dc)
bool myRemoveEdgesAfterLoading
Whether edges shall be joined and patched first, then removed.
The representation of a single edge during network building.
NBEdge * guessOpposite(bool reguess=false)
set oppositeID and return opposite edge if found
double getLength() const
Returns the computed length of the edge.
SVCPermissions getPermissions(int lane=-1) const
get the union of allowed classes over all lanes or for a specific lane
const std::vector< Connection > & getConnections() const
Returns the connections.
void setPermissions(SVCPermissions permissions, int lane=-1)
set allowed/disallowed classes for the given lane or for all lanes if -1 is given
double getLoadedLength() const
Returns the length was set explicitly or the computed length if it wasn't set.
void setSpeed(int lane, double speed)
set lane specific speed (negative lane implies set for all lanes)
NBNode * getToNode() const
Returns the destination node of the edge.
PositionVector getCCWBoundaryLine(const NBNode &n) const
get the outer boundary of this edge when going counter-clock-wise around the given node
static const double UNSPECIFIED_FRICTION
unspecified lane friction
void incLaneNo(int by)
increment lane
Lane & getLaneStruct(int lane)
void setAverageLengthWithOpposite(double val)
patch average lane length in regard to the opposite edge
bool isBidi()
return whether this edge should be a bidi edge
const PositionVector & getGeometry() const
Returns the geometry of the edge.
LaneSpreadFunction getLaneSpreadFunction() const
Returns how this edge's lanes' lateral offset is computed.
bool isBidiRail(bool ignoreSpread=false) const
whether this edge is part of a bidirectional railway
void dismissVehicleClassInformation()
dimiss vehicle class information
LaneSpreadFunction myLaneSpreadFunction
The information about how to spread the lanes.
bool hasLoadedLength() const
Returns whether a length was set explicitly.
bool addEdge2EdgeConnection(NBEdge *dest, bool overrideRemoval=false, SVCPermissions permission=SVC_UNSPECIFIED)
Adds a connection to another edge.
bool addLane2LaneConnection(int fromLane, NBEdge *dest, int toLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, const bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection between the specified this edge's lane and an approached one.
void setDistance(double distance)
set kilometrage at start of edge (negative value implies couting down along the edge)
const std::vector< NBEdge::Lane > & getLanes() const
Returns the lane definitions.
@ LANES2LANES_USER
Lanes to lanes - relationships are loaded; no recheck is necessary/wished.
double getSpeed() const
Returns the speed allowed on this edge.
const std::string & getID() const
double getDistance() const
get distance
void setLaneWidth(int lane, double width)
set lane specific width (negative lane implies set for all lanes)
void setLaneSpreadFunction(LaneSpreadFunction spread)
(Re)sets how the lanes lateral offset shall be computed
std::vector< Lane > myLanes
Lane information.
int getNumLanes() const
Returns the number of lanes.
void setFriction(int lane, double friction)
set lane specific friction (negative lane implies set for all lanes)
static const double UNSPECIFIED_CONTPOS
unspecified internal junction position
void addRestrictedLane(double width, SUMOVehicleClass vclass)
add a lane of the given width, restricted to the given class and shift existing connections
void removeFromConnections(NBEdge *toEdge, int fromLane=-1, int toLane=-1, bool tryLater=false, const bool adaptToLaneRemoval=false, const bool keepPossibleTurns=false)
Removes the specified connection(s)
void invalidateConnections(bool reallowSetting=false)
invalidate current connections of edge
double getTotalWidth() const
Returns the combined width of all lanes of this edge.
static const double UNSPECIFIED_VISIBILITY_DISTANCE
unspecified foe visibility for connections
bool isConnectedTo(const NBEdge *e, const bool ignoreTurnaround=false) const
Returns the information whethe a connection to the given edge has been added (or computed)
void addSign(NBSign sign)
add Sign
void deleteLane(int index, bool recompute, bool shiftIndices)
delete lane
void moveOutgoingConnectionsFrom(NBEdge *e, int laneOff)
move outgoing connection
std::string getLaneID(int lane) const
get lane ID
@ USER
The connection was given by the user.
@ VALIDATED
The connection was computed and validated.
@ COMPUTED
The connection was computed.
bool setConnection(int lane, NBEdge *destEdge, int destLane, Lane2LaneInfoType type, bool mayUseSameDestination=false, bool mayDefinitelyPass=false, KeepClear keepClear=KEEPCLEAR_UNSPECIFIED, double contPos=UNSPECIFIED_CONTPOS, double visibility=UNSPECIFIED_VISIBILITY_DISTANCE, double speed=UNSPECIFIED_SPEED, double friction=UNSPECIFIED_FRICTION, double length=myDefaultConnectionLength, const PositionVector &customShape=PositionVector::EMPTY, const bool uncontrolled=UNSPECIFIED_CONNECTION_UNCONTROLLED, SVCPermissions permissions=SVC_UNSPECIFIED, bool indirectLeft=false, const std::string &edgeType="", SVCPermissions changeLeft=SVC_UNSPECIFIED, SVCPermissions changeRight=SVC_UNSPECIFIED, bool postProcess=false)
Adds a connection to a certain lane of a certain edge.
int getJunctionPriority(const NBNode *const node) const
Returns the junction priority (normalised for the node currently build)
const std::string & getTypeID() const
get ID of type
const std::string & getStreetName() const
Returns the street name of this edge.
const NBEdge * getBidiEdge() const
NBNode * getFromNode() const
Returns the origin node of the edge.
NBEdge * getTurnDestination(bool possibleDestination=false) const
double getAngleAtNode(const NBNode *const node) const
Returns the angle of the edge's geometry at the given node.
static const double UNSPECIFIED_WIDTH
unspecified lane width
bool hasRestrictedLane(SUMOVehicleClass vclass) const
returns whether any lane already allows the given vclass exclusively
void copyConnectionsFrom(NBEdge *src)
copy connections from antoher edge
double getEndOffset() const
Returns the offset to the destination node.
void setEndOffset(int lane, double offset)
set lane specific end-offset (negative lane implies set for all lanes)
static const double UNSPECIFIED_OFFSET
unspecified lane offset
bool recheckLanes()
recheck whether all lanes within the edge are all right and optimises the connections once again
void setOrigID(const std::string origID, const bool append, const int laneIdx=-1)
set origID for all lanes or for a specific lane
const PositionVector & getLaneShape(int i) const
Returns the shape of the nth lane.
void setLoadedLength(double val)
set loaded length
void decLaneNo(int by)
decrement lane
NBNode * myFrom
The source and the destination node.
double getFinalLength() const
get length that will be assigned to the lanes in the final network
void setGeometry(const PositionVector &g, bool inner=false)
(Re)sets the edge's geometry
EdgeVector getIncomingEdges() const
Returns the list of incoming edges unsorted.
static void loadPrefixedIDsFomFile(const std::string &file, const std::string prefix, std::set< std::string > &into)
Add prefixed ids defined in file.
static double relAngle(double angle1, double angle2)
computes the relative angle between the two angles
static double normRelAngle(double angle1, double angle2)
ensure that reverse relAngles (>=179.999) always count as turnarounds (-180)
static void loadEdgesFromFile(const std::string &file, std::set< std::string > &into)
Add edge ids defined in file (either ID or edge:ID per line) into the given set.
static bool transformCoordinates(PositionVector &from, bool includeInBoundary=true, GeoConvHelper *from_srs=nullptr)
Container for nodes during the netbuilding process.
bool insert(const std::string &id, const Position &position, NBDistrict *district=0)
Inserts a node into the map.
NBNode * retrieve(const std::string &id) const
Returns the node with the given name.
void markAsSplit(const NBNode *node)
mark a node as being created form a split
Represents a single node (junction) during network building.
void invalidateOutgoingConnections(bool reallowSetting=false)
invalidate outgoing connections
void removeEdge(NBEdge *edge, bool removeFromConnections=true)
Removes edge from this node and optionally removes connections as well.
const std::set< NBTrafficLightDefinition * > & getControllingTLS() const
Returns the traffic lights that were assigned to this node (The set of tls that control this node)
bool isSimpleContinuation(bool checkLaneNumbers=true, bool checkWidth=false) const
check if node is a simple continuation
SumoXMLNodeType getType() const
Returns the type of this node.
const EdgeVector & getIncomingEdges() const
Returns this node's incoming edges (The edges which yield in this node)
const EdgeVector & getOutgoingEdges() const
Returns this node's outgoing edges (The edges which start at this node)
void replaceOutgoing(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of outgoing by the second Connections are rema...
void setRoundabout()
update the type of this node as a roundabout
void invalidateTLS(NBTrafficLightLogicCont &tlCont, bool removedConnections, bool addedConnections)
causes the traffic light to be computed anew
void replaceIncoming(NBEdge *which, NBEdge *by, int laneOff)
Replaces occurrences of the first edge within the list of incoming by the second Connections are rema...
const Position & getPosition() const
const EdgeVector & getEdges() const
Returns all edges which participate in this node (Edges that start or end at this node)
bool typeWasGuessed() const
return whether a priority road turns at this node
void removeDoubleEdges()
remove duble edges
NBEdge * getConnectionTo(NBNode *n) const
get connection to certain node
void replaceEdge(const std::string &edgeID, const EdgeVector &replacement)
replace the edge with the given edge list in all lines
Container for public transport stops during the net building process.
void replaceEdge(const std::string &edgeID, const std::vector< NBEdge * > &replacement)
replace the edge with the closes edge on the given edge list in all stops
const std::map< std::string, std::shared_ptr< NBPTStop > > & getStops() const
Returns an unmodifiable reference to the stored pt stops.
A class representing a single street sign.
@ SIGN_TYPE_RIGHT_BEFORE_LEFT
@ SIGN_TYPE_LEFT_BEFORE_RIGHT
The base class for traffic light logic definitions.
A container for traffic light definitions and built programs.
void replaceRemoved(NBEdge *removed, int removedLane, NBEdge *by, int byLane, bool incoming)
Replaces occurrences of the removed edge/lane in all definitions by the given edge.
A storage for available edgeTypes of edges.
bool getEdgeTypeShallBeDiscarded(const std::string &edgeType) const
Returns the information whether edges of this edgeType shall be discarded.
bool knows(const std::string &edgeType) const
Returns whether the named edgeType is in the container.
Allows to store the object; used as context while traveling the rtree in TraCI.
Base class for objects which have an id.
virtual void setID(const std::string &newID)
resets the id
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
void Insert(const float a_min[2], const float a_max[2], Named *const &a_data)
Insert entry.
int Search(const float a_min[2], const float a_max[2], const Named::StoringVisitor &c) const
Find all within search rectangle.
A storage for options typed value containers)
bool isSet(const std::string &name, bool failOnNonExistant=true) const
Returns the information whether the named option is set.
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool isDefault(const std::string &name) const
Returns the information whether the named option has still the default value.
bool exists(const std::string &name) const
Returns the information whether the named option is known.
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
const StringVector & getStringVector(const std::string &name) const
Returns the list of string-value of the named option (only for Option_StringVector)
std::string getValueString(const std::string &name) const
Returns the string-value of the named option (all options)
static OptionsCont & getOptions()
Retrieves the options.
virtual const std::string getParameter(const std::string &key, const std::string defaultValue="") const
Returns the value for a given key.
A point in 2D or 3D with translation and scaling methods.
double angleTo2D(const Position &other) const
returns the angle in the plane of the vector pointing from here to the other position (in radians bet...
double length2D() const
Returns the length.
void append(const PositionVector &v, double sameThreshold=2.0)
double length() const
Returns the length.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
double nearest_offset_to_point2D(const Position &p, bool perpendicular=true) const
return the nearest offest to point 2D
std::pair< PositionVector, PositionVector > splitAt(double where, bool use2D=false) const
Returns the two lists made when this list vector is splitted at the given point.
void move2side(double amount, double maxExtension=100)
move position vector to side using certain amount
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double getOverlapWith(const PositionVector &poly, double zThreshold) const
Returns the maximum overlaps between this and the given polygon (when not separated by at least zThre...
bool partialWithin(const AbstractPoly &poly, double offset=0) const
Returns the information whether this polygon lies partially within the given polygon.
double getMaxGrade(double &maxJump) const
double area() const
Returns the area (0 for non-closed)
bool intersects(const Position &p1, const Position &p2) const
Returns the information whether this list of points interesects the given line.
PositionVector reverse() const
reverse position vector
Position positionAtOffset2D(double pos, double lateralOffset=0) const
Returns the position at the given length.
PositionVector getSubpart(double beginOffset, double endOffset) const
get subpart of a position vector
static std::string getEdgeIDFromLane(const std::string laneID)
return edge id when given the lane ID
static long long int toLong(const std::string &sData)
converts a string into the long value described by it by calling the char-type converter,...
static double toDouble(const std::string &sData)
converts a string into the double value described by it by calling the char-type converter
static bool startsWith(const std::string &str, const std::string prefix)
Checks whether a given string starts with the prefix.
A structure which describes a connection between edges or lanes.
NBEdge * toEdge
The edge the connections yields in.
PositionVector viaShape
shape of via
std::string getDescription(const NBEdge *parent) const
get string describing this connection
PositionVector shape
shape of Connection
An (internal) definition of a single lane of an edge.
std::string oppositeID
An opposite lane ID, if given.
PositionVector shape
The lane's shape.
bool operator()(const std::pair< NBEdge *, int > &a, const std::pair< NBEdge *, int > &b) const
A structure representing a connection between two lanes.
A structure which describes changes of lane number or speed along the road.
int offsetFactor
direction in which to apply the offset (used by netgenerate for lefthand networks)
double offset
lateral offset to edge geometry
double pos
The position of this change.
std::vector< int > lanes
The lanes after this change.