97#define DEBUG_COND (isSelected())
98#define DEBUG_COND2(obj) ((obj != nullptr && (obj)->isSelected()))
144 for (
auto p : persons) {
173 if (nextIsMyVehicles()) {
174 if (myI1 != myI1End) {
176 }
else if (myI3 != myI3End) {
190 if (nextIsMyVehicles()) {
191 if (myI1 != myI1End) {
192 return myLane->myVehicles[myI1];
193 }
else if (myI3 != myI3End) {
194 return myLane->myTmpVehicles[myI3];
196 assert(myI2 == myI2End);
200 return myLane->myPartialVehicles[myI2];
208 if (
DEBUG_COND2(myLane)) std::cout <<
SIMTIME <<
" AnyVehicleIterator::nextIsMyVehicles lane=" << myLane->getID()
209 <<
" myDownstream=" << myDownstream
211 <<
" myI1End=" << myI1End
213 <<
" myI2End=" << myI2End
215 <<
" myI3End=" << myI3End
218 if (myI1 == myI1End && myI3 == myI3End) {
219 if (myI2 != myI2End) {
225 if (myI2 == myI2End) {
228 MSVehicle* cand = myI1 == myI1End ? myLane->myTmpVehicles[myI3] : myLane->myVehicles[myI1];
231 <<
" veh1=" << cand->
getID()
232 <<
" isTmp=" << (myI1 == myI1End)
233 <<
" veh2=" << myLane->myPartialVehicles[myI2]->getID()
235 <<
" pos2=" << myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)
238 if (cand->
getPositionOnLane() < myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)) {
241 return !myDownstream;
253#pragma warning(disable: 4355)
259 int index,
bool isRampAccel,
260 const std::string& type,
291 mySimulationTask(*this, 0),
296 assert(
myRNGs.size() > 0);
298 if (outlineShape.size() > 0) {
366 veh->addReminder(rem);
379 veh->removeReminder(rem);
391 std::cout <<
SIMTIME <<
" setPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
411 std::cout <<
SIMTIME <<
" resetPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
429#ifdef DEBUG_MANEUVER_RESERVATIONS
431 std::cout <<
SIMTIME <<
" setManeuverReservation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
440#ifdef DEBUG_MANEUVER_RESERVATIONS
442 std::cout <<
SIMTIME <<
" resetManeuverReservation(): lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
487 if (leader ==
nullptr) {
492 leader = leaderInfo.first;
498 if (leader ==
nullptr) {
504 if (leaderBack >= frontGapNeeded) {
505 pos =
MIN2(pos, leaderBack - frontGapNeeded);
531 if (missingRearGap > 0) {
532 if (minPos + missingRearGap <= maxPos) {
539 return isInsertionSuccess(&veh, mspeed, minPos + missingRearGap, posLat,
true, notification);
550 const double speed = leader->
getSpeed();
552 if (leaderPos >= frontGapNeeded) {
562 MSLane::VehCont::iterator predIt =
myVehicles.begin();
573 double speed = mspeed;
574 if (leader !=
nullptr) {
579 double frontMax = maxPos;
580 if (leader !=
nullptr) {
583 frontMax =
MIN2(maxPos, leaderRearPos - frontGapNeeded);
591 if (frontMax > minPos && backMin + POSITION_EPS < frontMax) {
593 if (
isInsertionSuccess(&veh, speed, backMin + POSITION_EPS, posLat,
true, notification)) {
642 if (last !=
nullptr) {
694 bool patchSpeed =
true;
711 for (
int i = 0; i < 10; i++) {
766 for (
int i = 0; i < 10; i++) {
793#ifdef DEBUG_EXTRAPOLATE_DEPARTPOS
802 double dist = speed *
STEPS2TIME(relevantDelay);
804 if (leaderInfo.first !=
nullptr) {
808 dist =
MIN2(dist, leaderInfo.second - frontGapNeeded);
820 if (nspeed < speed) {
822 speed =
MIN2(nspeed, speed);
824 }
else if (speed > 0) {
831 if (emergencyBrakeGap <= dist) {
839 if (errorMsg !=
"") {
840 WRITE_ERRORF(
TL(
"Vehicle '%' will not be able to depart on lane '%' with speed % (%), time=%."),
853 double speed,
double pos,
double posLat,
bool patchSpeed,
858 WRITE_WARNINGF(
TL(
"Invalid departPos % given for vehicle '%', time=%. Inserting at lane end instead."),
863#ifdef DEBUG_INSERTION
865 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
867 <<
" veh '" << aVehicle->
getID()
870 <<
" speed=" << speed
871 <<
" patchSpeed=" << patchSpeed
880 std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
883 const bool isRail = aVehicle->
isRail();
890#ifdef DEBUG_INSERTION
895#ifdef DEBUG_INSERTION
897 std::cout <<
" foe of driveway " + dw->
getID() +
" has occupied edges " +
toString(occupied) <<
"\n";
903#ifdef DEBUG_INSERTION
910#ifdef DEBUG_INSERTION
912 std::cout <<
" bidi-lane occupied\n";
918 double backLength = aVehicle->
getLength() - pos;
922 while (backLength > 0 && bidi !=
nullptr) {
924#ifdef DEBUG_INSERTION
926 std::cout <<
" bidi-lane furtherLanes occupied\n";
933 bidi = pred ==
nullptr ? nullptr : pred->
getBidiLane();
937 MSLink* firstRailSignal =
nullptr;
938 double firstRailSignalDist = -1;
946 if (nextStop.
lane ==
this) {
947 std::stringstream msg;
948 double distToStop, safeSpeed;
950 msg <<
"scheduled waypoint on lane '" <<
myID <<
"' too close";
954 msg <<
"scheduled stop on lane '" <<
myID <<
"' too close";
971#ifdef DEBUG_INSERTION
973 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
974 <<
" veh=" << aVehicle->
getID()
976 <<
" posLat=" << posLat
977 <<
" patchSpeed=" << patchSpeed
978 <<
" speed=" << speed
979 <<
" nspeed=" << nspeed
980 <<
" leaders=" << leaders.
toString()
981 <<
" failed (@700)!\n";
986#ifdef DEBUG_INSERTION
988 std::cout <<
SIMTIME <<
" speed = " << speed <<
" nspeed = " << nspeed <<
" leaders=" << leaders.
toString() <<
"\n";
995 MSLane* currentLane =
this;
998 while ((seen < dist || (isRail && firstRailSignal ==
nullptr)) && ri != bestLaneConts.end()) {
1000 std::vector<MSLink*>::const_iterator link =
succLinkSec(*aVehicle, nRouteSuccs, *currentLane, bestLaneConts);
1032 if (isRail && firstRailSignal ==
nullptr) {
1033 std::string constraintInfo;
1034 bool isInsertionOrder;
1036 setParameter((isInsertionOrder ?
"insertionOrder" :
"insertionConstraint:")
1037 + aVehicle->
getID(), constraintInfo);
1038#ifdef DEBUG_INSERTION
1040 std::cout <<
" insertion constraint at link " << (*link)->getDescription() <<
" not cleared \n";
1048 if (firstRailSignal ==
nullptr && (*link)->
getTLLogic() !=
nullptr) {
1049 firstRailSignal = *link;
1050 firstRailSignalDist = seen;
1052 nextLane = (*link)->getViaLaneOrLane();
1054 cfModel.
getMaxDecel(), 0, posLat,
nullptr,
false, aVehicle)
1055 || (*link)->railSignalWasPassed()
1056 || !(*link)->havePriority()
1059 std::string errorMsg =
"";
1060 const LinkState state = (*link)->getState();
1066 errorMsg =
"unpriorised junction too close";
1067 }
else if ((*link)->getTLLogic() !=
nullptr && !(*link)->getTLLogic()->getsMajorGreen((*link)->getTLIndex())) {
1069 errorMsg =
"tlLogic '" + (*link)->getTLLogic()->
getID() +
"' link " +
toString((*link)->getTLIndex()) +
" never switches to 'G'";
1073 const double remaining = seen - laneStopOffset;
1077#ifdef DEBUG_INSERTION
1079 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1080 <<
" veh=" << aVehicle->
getID()
1081 <<
" patchSpeed=" << patchSpeed
1082 <<
" speed=" << speed
1083 <<
" remaining=" << remaining
1087 <<
" failed (@926)!\n";
1092#ifdef DEBUG_INSERTION
1094 std::cout <<
"trying insertion before minor link: "
1095 <<
"insertion speed = " << speed <<
" dist=" << dist
1104 bool dummyReq =
true;
1105#ifdef DEBUG_INSERTION
1107 std::cout <<
"checking linkLeader for lane '" << nextLane->
getID() <<
"'\n";
1111 double nSpeed = speed;
1113#ifdef DEBUG_INSERTION
1118#ifdef DEBUG_INSERTION
1120 std::cout <<
" linkLeader nSpeed=" << nSpeed <<
" failed (@1058)!\n";
1127 if (nextLane !=
nullptr) {
1132#ifdef DEBUG_INSERTION
1134 std::cout <<
" nextLane=" << nextLane->
getID() <<
" occupiedBidi\n";
1145 if (nextStop.
lane == nextLane) {
1146 std::stringstream msg;
1147 msg <<
"scheduled stop on lane '" << nextStop.
lane->
getID() <<
"' too close";
1148 const double distToStop = seen + nextStop.
pars.
endPos;
1160 const double nextLaneSpeed = nextLane->
safeInsertionSpeed(aVehicle, seen, nextLeaders, speed);
1161#ifdef DEBUG_INSERTION
1163 std::cout <<
SIMTIME <<
" leader on lane '" << nextLane->
getID() <<
"': " << nextLeaders.
toString() <<
" nspeed=" << nextLaneSpeed <<
"\n";
1168#ifdef DEBUG_INSERTION
1170 std::cout <<
" isInsertionSuccess lane=" <<
getID()
1171 <<
" veh=" << aVehicle->
getID()
1173 <<
" posLat=" << posLat
1174 <<
" patchSpeed=" << patchSpeed
1175 <<
" speed=" << speed
1176 <<
" nspeed=" << nextLaneSpeed
1177 <<
" nextLane=" << nextLane->
getID()
1178 <<
" lead=" << nextLeaders.
toString()
1179 <<
" failed (@641)!\n";
1190 if (freeSpeed < speed) {
1191 if (patchSpeedSpecial) {
1197 WRITE_WARNINGF(
TL(
"Vehicle '%' is inserted too fast and will violate the speed limit on a lane '%', time=%."),
1212 if ((*link)->hasApproachingFoe(arrivalTime, leaveTime, speed, cfModel.
getMaxDecel())) {
1220 currentLane = nextLane;
1221 if ((*link)->getViaLane() ==
nullptr) {
1230 for (
int i = 0; i < followers.
numSublanes(); ++i) {
1231 const MSVehicle* follower = followers[i].first;
1232 if (follower !=
nullptr) {
1234 if (followers[i].second < backGapNeeded
1238#ifdef DEBUG_INSERTION
1240 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1241 <<
" veh=" << aVehicle->
getID()
1243 <<
" posLat=" << posLat
1244 <<
" speed=" << speed
1245 <<
" nspeed=" << nspeed
1246 <<
" follower=" << follower->
getID()
1247 <<
" backGapNeeded=" << backGapNeeded
1248 <<
" gap=" << followers[i].second
1249 <<
" failure (@719)!\n";
1262#ifdef DEBUG_INSERTION
1267 if (shadowLane !=
nullptr) {
1269 for (
int i = 0; i < shadowFollowers.
numSublanes(); ++i) {
1270 const MSVehicle* follower = shadowFollowers[i].first;
1271 if (follower !=
nullptr) {
1273 if (shadowFollowers[i].second < backGapNeeded
1277#ifdef DEBUG_INSERTION
1280 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1281 <<
" veh=" << aVehicle->
getID()
1283 <<
" posLat=" << posLat
1284 <<
" speed=" << speed
1285 <<
" nspeed=" << nspeed
1286 <<
" follower=" << follower->
getID()
1287 <<
" backGapNeeded=" << backGapNeeded
1288 <<
" gap=" << shadowFollowers[i].second
1289 <<
" failure (@812)!\n";
1299 if (veh !=
nullptr) {
1306#ifdef DEBUG_INSERTION
1309 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1310 <<
" veh=" << aVehicle->
getID()
1312 <<
" posLat=" << posLat
1313 <<
" speed=" << speed
1314 <<
" nspeed=" << nspeed
1315 <<
" leader=" << veh->
getID()
1316 <<
" gapNeeded=" << gapNeeded
1318 <<
" failure (@842)!\n";
1330 if (missingRearGap > 0
1333#ifdef DEBUG_INSERTION
1336 <<
" isInsertionSuccess lane=" <<
getID()
1337 <<
" veh=" << aVehicle->
getID()
1339 <<
" posLat=" << posLat
1340 <<
" speed=" << speed
1341 <<
" nspeed=" << nspeed
1342 <<
" missingRearGap=" << missingRearGap
1343 <<
" failure (@728)!\n";
1350 speed =
MAX2(0.0, speed);
1354#ifdef DEBUG_INSERTION
1357 <<
" isInsertionSuccess lane=" <<
getID()
1358 <<
" veh=" << aVehicle->
getID()
1360 <<
" posLat=" << posLat
1361 <<
" speed=" << speed
1362 <<
" nspeed=" << nspeed
1363 <<
" failed (@733)!\n";
1370 if (extraReservation > 0) {
1371 std::stringstream msg;
1372 msg <<
"too many lane changes required on lane '" <<
myID <<
"'";
1375 if (distToStop >= 0) {
1377#ifdef DEBUG_INSERTION
1379 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
1380 <<
SIMTIME <<
" veh=" << aVehicle->
getID() <<
" bestLaneOffset=" << bestLaneOffset <<
" bestLaneDist=" << aVehicle->
getBestLaneDist() <<
" extraReservation=" << extraReservation
1381 <<
" distToStop=" << distToStop <<
" v=" << speed <<
" v2=" << stopSpeed <<
"\n";
1393 return v->getPositionOnLane() >= pos;
1395#ifdef DEBUG_INSERTION
1398 <<
" isInsertionSuccess lane=" <<
getID()
1399 <<
" veh=" << aVehicle->
getID()
1401 <<
" posLat=" << posLat
1402 <<
" speed=" << speed
1403 <<
" nspeed=" << nspeed
1430 return v->getPositionOnLane() >= pos;
1437 double nspeed = speed;
1438#ifdef DEBUG_INSERTION
1440 std::cout <<
SIMTIME <<
" safeInsertionSpeed veh=" << veh->
getID() <<
" speed=" << speed <<
"\n";
1445 if (leader !=
nullptr) {
1452#ifdef DEBUG_INSERTION
1463 nspeed =
MIN2(nspeed,
1465#ifdef DEBUG_INSERTION
1467 std::cout <<
" leader=" << leader->
getID() <<
" bPos=" << leader->
getBackPositionOnLane(
this) <<
" gap=" << gap <<
" nspeed=" << nspeed <<
"\n";
1479#ifdef DEBUG_SURROUNDING
1481 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" ego=" <<
Named::getIDSecure(ego) <<
" latOffset=" << latOffset <<
" minPos=" << minPos <<
" allowCached=" << allowCached
1488 int freeSublanes = 1;
1493 while (freeSublanes > 0 && veh !=
nullptr) {
1494#ifdef DEBUG_PLAN_MOVE
1497 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" minPos=" << minPos <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
"\n";
1502 freeSublanes = leaderTmp.
addLeader(veh,
true, vehLatOffset);
1503#ifdef DEBUG_PLAN_MOVE
1505 std::cout <<
" latOffset=" << vehLatOffset <<
" newLeaders=" << leaderTmp.
toString() <<
"\n";
1511 if (ego ==
nullptr && minPos == 0) {
1519#ifdef DEBUG_PLAN_MOVE
1548 int freeSublanes = 1;
1550 while (freeSublanes > 0 && veh !=
nullptr) {
1551#ifdef DEBUG_PLAN_MOVE
1553 std::cout <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
" maxPos=" << maxPos <<
"\n";
1560#ifdef DEBUG_PLAN_MOVE
1562 std::cout <<
" veh=" << veh->
getID() <<
" latOffset=" << vehLatOffset <<
"\n";
1565 freeSublanes = followerTmp.
addLeader(veh,
true, vehLatOffset);
1569 if (ego ==
nullptr && maxPos == std::numeric_limits<double>::max()) {
1574#ifdef DEBUG_PLAN_MOVE
1597 double cumulatedVehLength = 0.;
1601 VehCont::reverse_iterator veh =
myVehicles.rbegin();
1604#ifdef DEBUG_PLAN_MOVE
1608 <<
" planMovements() lane=" <<
getID()
1616#ifdef DEBUG_PLAN_MOVE
1618 std::cout <<
" plan move for: " << (*veh)->getID();
1622#ifdef DEBUG_PLAN_MOVE
1624 std::cout <<
" leaders=" << leaders.
toString() <<
"\n";
1627 (*veh)->planMove(t, leaders, cumulatedVehLength);
1628 cumulatedVehLength += (*veh)->getVehicleType().getLengthWithGap();
1637 veh->setApproachingForAllLinks();
1646 bool nextToConsiderIsPartial;
1649 while (moreReservationsAhead || morePartialVehsAhead) {
1650 if ((!moreReservationsAhead || (*vehRes)->getPositionOnLane(
this) <= veh->
getPositionOnLane())
1651 && (!morePartialVehsAhead || (*vehPart)->getPositionOnLane(
this) <= veh->
getPositionOnLane())) {
1657 if (moreReservationsAhead && !morePartialVehsAhead) {
1658 nextToConsiderIsPartial =
false;
1659 }
else if (morePartialVehsAhead && !moreReservationsAhead) {
1660 nextToConsiderIsPartial =
true;
1662 assert(morePartialVehsAhead && moreReservationsAhead);
1664 nextToConsiderIsPartial = (*vehPart)->getPositionOnLane(
this) > (*vehRes)->getPositionOnLane(
this);
1667 if (nextToConsiderIsPartial) {
1668 const double latOffset = (*vehPart)->getLatOffset(
this);
1669#ifdef DEBUG_PLAN_MOVE
1671 std::cout <<
" partial ahead: " << (*vehPart)->getID() <<
" latOffset=" << latOffset <<
"\n";
1675 && !(*vehPart)->getLaneChangeModel().isChangingLanes())) {
1676 ahead.
addLeader(*vehPart,
false, latOffset);
1681 const double latOffset = (*vehRes)->getLatOffset(
this);
1682#ifdef DEBUG_PLAN_MOVE
1684 std::cout <<
" reservation ahead: " << (*vehRes)->getID() <<
" latOffset=" << latOffset <<
"\n";
1687 ahead.
addLeader(*vehRes,
false, latOffset);
1698#ifdef DEBUG_COLLISIONS
1700 std::vector<const MSVehicle*> all;
1702 all.push_back(*last);
1704 std::cout <<
SIMTIME <<
" detectCollisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1707 <<
" all=" <<
toString(all) <<
"\n"
1716 std::set<const MSVehicle*, ComparatorNumericalIdLess> toRemove;
1717 std::set<const MSVehicle*, ComparatorNumericalIdLess> toTeleport;
1720#ifdef DEBUG_JUNCTION_COLLISIONS
1722 std::cout <<
SIMTIME <<
" detect junction Collisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1729 const std::vector<const MSLane*>& foeLanes =
myLinks.front()->getFoeLanes();
1736 for (
const MSLane*
const foeLane : foeLanes) {
1737#ifdef DEBUG_JUNCTION_COLLISIONS
1739 std::cout <<
" foeLane " << foeLane->getID()
1740 <<
" foeVehs=" <<
toString(foeLane->myVehicles)
1741 <<
" foePart=" <<
toString(foeLane->myPartialVehicles) <<
"\n";
1746 const MSVehicle*
const victim = *it_veh;
1747 if (victim == collider) {
1751#ifdef DEBUG_JUNCTION_COLLISIONS
1754 <<
" bound=" << colliderBoundary <<
" foeBound=" << victim->
getBoundingBox()
1777 foeLane->handleCollisionBetween(timestep, stage, victim, collider, -1, 0, toRemove, toTeleport);
1786 if (
myLinks.front()->getWalkingAreaFoe() !=
nullptr) {
1789 if (
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr) {
1797#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1799 std::cout <<
SIMTIME <<
" detect pedestrian collisions stage=" << stage <<
" lane=" <<
getID() <<
"\n";
1813#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1816 <<
" dist=" << leader.second <<
" jammed=" << (leader.first ==
nullptr ? false : leader.first->isJammed()) <<
"\n";
1819 if (leader.first != 0 && leader.second < length && !leader.first->isJammed()) {
1824 const double gap = leader.second - length;
1835 VehCont::reverse_iterator lastVeh =
myVehicles.rend() - 1;
1836 for (VehCont::reverse_iterator pred =
myVehicles.rbegin(); pred != lastVeh; ++pred) {
1837 VehCont::reverse_iterator veh = pred + 1;
1848 double high = (*veh)->getPositionOnLane(
this);
1849 double low = (*veh)->getBackPositionOnLane(
this);
1857 if (*veh == *veh2 && !(*veh)->isRail()) {
1860 if ((*veh)->getLane() == (*veh2)->getLane() ||
1861 (*veh)->getLane() == (*veh2)->getBackLane() ||
1862 (*veh)->getBackLane() == (*veh2)->getLane()) {
1866 double low2 =
myLength - (*veh2)->getPositionOnLane(bidiLane);
1867 double high2 =
myLength - (*veh2)->getBackPositionOnLane(bidiLane);
1873 if (!(high < low2 || high2 < low)) {
1874#ifdef DEBUG_COLLISIONS
1876 std::cout <<
SIMTIME <<
" bidi-collision veh=" << (*veh)->getID() <<
" bidiVeh=" << (*veh2)->getID()
1877 <<
" vehFurther=" <<
toString((*veh)->getFurtherLanes())
1878 <<
" high=" << high <<
" low=" << low <<
" high2=" << high2 <<
" low2=" << low2 <<
"\n";
1907 if (lead == follow) {
1922 for (std::set<const MSVehicle*, ComparatorNumericalIdLess>::iterator it = toRemove.begin(); it != toRemove.end(); ++it) {
1926 if (toTeleport.count(veh) > 0) {
1938 SUMOTime timestep,
const std::string& stage,
1939 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1940 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) {
1942#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1944 std::cout <<
SIMTIME <<
" detect pedestrian junction collisions stage=" << stage <<
" lane=" <<
getID() <<
" foeLane=" << foeLane->
getID() <<
"\n";
1948 for (std::vector<MSTransportable*>::const_iterator it_p = persons.begin(); it_p != persons.end(); ++it_p) {
1949#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1951 std::cout <<
" collider=" << collider->
getID()
1952 <<
" ped=" << (*it_p)->getID()
1953 <<
" jammed=" << (*it_p)->isJammed()
1954 <<
" colliderBoundary=" << colliderBoundary
1955 <<
" pedBoundary=" << (*it_p)->getBoundingBox()
1959 if ((*it_p)->isJammed()) {
1962 if (colliderBoundary.
overlapsWith((*it_p)->getBoundingBox())
1964 std::string collisionType =
"junctionPedestrian";
1966 collisionType =
"crossing";
1968 collisionType =
"walkingarea";
1979 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1980 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
1987 if (collider == victim) {
1993 const bool bothOpposite = victimOpposite && colliderOpposite;
2009 }
else if (colliderOpposite) {
2013#ifdef DEBUG_COLLISIONS
2016 <<
" thisLane=" <<
getID()
2017 <<
" collider=" << collider->
getID()
2018 <<
" victim=" << victim->
getID()
2019 <<
" colOpposite=" << colliderOpposite
2020 <<
" vicOpposite=" << victimOpposite
2023 <<
" colPos=" << colliderPos
2024 <<
" vicBack=" << victimBack
2028 <<
" minGapFactor=" << minGapFactor
2037 if (gap < -NUMERICAL_EPS) {
2042 if (latGap + NUMERICAL_EPS > 0) {
2048 double gapDelta = 0;
2049 const MSVehicle* otherLaneVeh = collider->
getLane() ==
this ? victim : collider;
2054 if (&cand->getEdge() == &
getEdge()) {
2055 gapDelta =
getLength() - cand->getLength();
2060 if (gap + gapDelta >= 0) {
2068 && victim->
getLane() !=
this) {
2072#ifdef DEBUG_COLLISIONS
2074 std::cout <<
SIMTIME <<
" detectedCollision gap=" << gap <<
" latGap=" << latGap <<
"\n";
2086 double gap,
double latGap, std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2087 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2091 std::string collisionType;
2092 std::string collisionText;
2094 collisionType =
"frontal";
2095 collisionText =
TL(
"frontal collision");
2097 collisionType =
"side";
2098 collisionText =
TL(
"side collision");
2100 collisionType =
"junction";
2101 collisionText =
TL(
"junction collision");
2103 collisionType =
"collision";
2104 collisionText =
TL(
"collision");
2111 std::string prefix =
TLF(
"Vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2116 std::string dummyError;
2122 double victimSpeed = victim->
getSpeed();
2123 double colliderSpeed = collider->
getSpeed();
2126 if (collisionAngle < 45) {
2128 colliderSpeed =
MIN2(colliderSpeed, victimSpeed);
2129 }
else if (collisionAngle < 135) {
2168 prefix =
TLF(
"Teleporting vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2169 toRemove.insert(collider);
2170 toTeleport.insert(collider);
2173 prefix =
TLF(
"Removing % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2174 bool removeCollider =
true;
2175 bool removeVictim =
true;
2179 toRemove.insert(victim);
2181 if (removeCollider) {
2182 toRemove.insert(collider);
2184 if (!removeVictim) {
2185 if (!removeCollider) {
2186 prefix =
TLF(
"Keeping remote-controlled % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2188 prefix =
TLF(
"Removing % participant: vehicle '%', keeping remote-controlled vehicle '%", collisionText, collider->
getID(), victim->
getID());
2190 }
else if (!removeCollider) {
2191 prefix =
TLF(
"Keeping remote-controlled % participant: vehicle '%', removing vehicle '%", collisionText, collider->
getID(), victim->
getID());
2208#ifdef DEBUG_COLLISIONS
2210 toRemove.erase(collider);
2211 toTeleport.erase(collider);
2214 toRemove.erase(victim);
2215 toTeleport.erase(victim);
2223 double gap,
const std::string& collisionType,
2224 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2225 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2229 std::string prefix =
TLF(
"Vehicle '%'", collider->
getID());
2234 std::string dummyError;
2239 double colliderSpeed = collider->
getSpeed();
2240 const double victimStopPos = victim->
getEdgePos();
2258 prefix =
TLF(
"Teleporting vehicle '%' after", collider->
getID());
2259 toRemove.insert(collider);
2260 toTeleport.insert(collider);
2263 prefix =
TLF(
"Removing vehicle '%' after", collider->
getID());
2264 bool removeCollider =
true;
2266 if (!removeCollider) {
2267 prefix =
TLF(
"Keeping remote-controlled vehicle '%' after", collider->
getID());
2269 toRemove.insert(collider);
2280 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', gap=%, time=%, stage=%.",
2283 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', time=%, stage=%.",
2289#ifdef DEBUG_COLLISIONS
2291 toRemove.erase(collider);
2292 toTeleport.erase(collider);
2308 if (&further->getEdge() == victimBidi) {
2336#ifdef DEBUG_EXEC_MOVE
2338 std::cout <<
SIMTIME <<
" veh " << veh->
getID() <<
" has arrived." << std::endl;
2343 }
else if (target !=
nullptr && moved) {
2363 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after breaking down, lane='%', time=%."),
2374 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%'; beyond end of lane, target lane='%', time=%."),
2382 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after earlier collision, lane='%', time=%."),
2387 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%' after earlier collision, lane='%', time=%."),
2391 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2392 firstNotStopped = *i;
2398 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2399 firstNotStopped = *i;
2407 i = VehCont::reverse_iterator(
myVehicles.erase(i.base()));
2409 if (firstNotStopped !=
nullptr) {
2413 const bool wrongLane = !
appropriate(firstNotStopped);
2415 && firstNotStopped->
succEdge(1) !=
nullptr
2418 const bool r1 = ttt > 0 && firstNotStopped->
getWaitingTime() > ttt && !disconnected
2426 const bool r4 = !r1 && !r2 && !r3 && tttb > 0
2430 if (r1 || r2 || r3 || r4 || r5) {
2432 const bool minorLink = !wrongLane && (link !=
myLinks.end()) && !((*link)->havePriority());
2433 std::string reason = (wrongLane ?
" (wrong lane" : (minorLink ?
" (yield" :
" (jam"));
2440 reason =
" (blocked";
2442 WRITE_WARNINGF(
"Teleporting vehicle '%'; waited too long" + reason
2443 + (r2 ?
", highway" :
"")
2444 + (r3 ?
", disconnected" :
"")
2445 + (r4 ?
", bidi" :
"")
2446 + (r5 ?
", railSignal" :
"")
2450 }
else if (minorLink) {
2515 const MSLane* firstInternal =
this;
2517 while (pred !=
nullptr && pred->
isInternal()) {
2518 firstInternal = pred;
2522 return firstInternal;
2529 const DictType::iterator it =
myDict.lower_bound(
id);
2530 if (it ==
myDict.end() || it->first !=
id) {
2532 myDict.emplace_hint(it,
id, ptr);
2541 const DictType::iterator it =
myDict.find(
id);
2542 if (it ==
myDict.end()) {
2552 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2561 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2562 into.push_back((*i).first);
2567template<
class RTREE>
void
2569 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2573 const float cmin[2] = {(float) b.
xmin(), (float) b.
ymin()};
2574 const float cmax[2] = {(float) b.
xmax(), (float) b.
ymax()};
2575 into.Insert(cmin, cmax, l);
2579template void MSLane::fill<NamedRTree>(
NamedRTree& into);
2600 return (link !=
myLinks.end());
2610 assert(veh->getLane() ==
this);
2624#ifdef DEBUG_VEHICLE_CONTAINER
2644 std::cout <<
"sortManeuverReservations on lane " <<
getID()
2739std::vector<MSLink*>::const_iterator
2741 const MSLane& succLinkSource,
const std::vector<MSLane*>& conts) {
2744 if (nRouteEdge ==
nullptr) {
2746 return succLinkSource.
myLinks.end();
2750 assert(succLinkSource.
myLinks.size() == 1);
2753 return succLinkSource.
myLinks.begin();
2764 if (nRouteSuccs < (
int)conts.size()) {
2766 for (std::vector<MSLink*>::const_iterator link = succLinkSource.
myLinks.begin(); link != succLinkSource.
myLinks.end(); ++link) {
2767 if ((*link)->getLane() !=
nullptr && (*link)->getLane()->myEdge == nRouteEdge
2768 && (*link)->getLane()->allowsVehicleClass(veh.
getVClass())
2769 && ((*link)->getViaLane() ==
nullptr || (*link)->getViaLane()->allowsVehicleClass(veh.
getVClass()))) {
2771 if ((*link)->getLane() == conts[nRouteSuccs]) {
2778 return succLinkSource.
myLinks.end();
2781#ifdef DEBUG_NO_CONNECTION
2783 WRITE_WARNING(
"Could not find connection between lane " + succLinkSource.
getID() +
" and lane " + conts[nRouteSuccs]->getID() +
2786 return succLinkSource.
myLinks.end();
2794 if ((internal && l->getViaLane() == target) || (!internal && l->getLane() == target)) {
2805 if (l->getLane() == target) {
2806 return l->getViaLane();
2818 const MSLane* internal =
this;
2820 assert(lane !=
nullptr);
2824 assert(lane !=
nullptr);
2837 while (first !=
nullptr) {
2878 assert(remVehicle->
getLane() ==
this);
2880 if (remVehicle == *it) {
2915 }
else if (!approachingEdge->
isInternal() && warnMultiCon) {
2918 WRITE_WARNINGF(
TL(
"Lane '%' is approached multiple times from edge '%'. This may cause collisions."),
2928 if (link->getLane() ==
this && (link->getPermissions() & svc) == svc) {
2943 const MSVehicle* v = followerInfo.first;
2963std::pair<MSVehicle* const, double>
2964MSLane::getLeader(
const MSVehicle* veh,
const double vehPos,
const std::vector<MSLane*>& bestLaneConts,
double dist,
bool checkTmpVehicles)
const {
2972 if (checkTmpVehicles) {
2981 std::cout << std::setprecision(
gPrecision) <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
"\n";
2997 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos
3014 if (bestLaneConts.size() > 0) {
3022 std::cout <<
" getLeader lane=" <<
getID() <<
" seen=" << seen <<
" dist=" << dist <<
"\n";
3026 return std::pair<MSVehicle* const, double>(
static_cast<MSVehicle*
>(
nullptr), -1);
3030 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3035std::pair<MSVehicle* const, double>
3037 const std::vector<MSLane*>& bestLaneConts,
bool considerCrossingFoes)
const {
3040 std::cout <<
" getLeaderOnConsecutive lane=" <<
getID() <<
" ego=" << veh.
getID() <<
" seen=" << seen <<
" dist=" << dist <<
" conts=" <<
toString(bestLaneConts) <<
"\n";
3044 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3059 return std::pair<MSVehicle* const, double>(pred, gap);
3067 const MSLane* nextLane =
this;
3071 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3077 if ((*link)->getLane() == nextEdge->
getLanes().front()) {
3086 std::cout <<
" cannot continue after nextLane=" << nextLane->
getID() <<
"\n";
3093 const bool laneChanging = veh.
getLane() !=
this;
3096 if (linkLeaders.size() > 0) {
3097 std::pair<MSVehicle*, double> result;
3098 double shortestGap = std::numeric_limits<double>::max();
3099 for (
auto ll : linkLeaders) {
3100 double gap = ll.vehAndGap.second;
3102 if (lVeh !=
nullptr) {
3109 <<
" isLeader=" << veh.
isLeader(*link, lVeh, ll.vehAndGap.second)
3110 <<
" gap=" << ll.vehAndGap.second
3111 <<
" gap+brakeing=" << gap
3116 if (!considerCrossingFoes && !ll.sameTarget()) {
3120 if (lVeh !=
nullptr && !laneChanging && !veh.
isLeader(*link, lVeh, ll.vehAndGap.second)) {
3123 if (gap < shortestGap) {
3128 ll.vehAndGap.second =
MAX2(seen - nextLane->
getLength(), ll.distToCrossing);
3130 result = ll.vehAndGap;
3133 if (shortestGap != std::numeric_limits<double>::max()) {
3136 std::cout <<
" found linkLeader after nextLane=" << nextLane->
getID() <<
"\n";
3143 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3144 nextLane = (*link)->getViaLaneOrLane();
3145 if (nextLane ==
nullptr) {
3150 if (leader !=
nullptr) {
3153 std::cout <<
" found leader " << leader->
getID() <<
" on nextLane=" << nextLane->
getID() <<
"\n";
3158 return std::make_pair(leader, leaderDist);
3165 if (!nextInternal) {
3168 }
while (seen <= dist || nextLane->
isInternal());
3172 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3176std::pair<MSVehicle* const, double>
3180 std::cout <<
SIMTIME <<
" getCriticalLeader. lane=" <<
getID() <<
" veh=" << veh.
getID() <<
"\n";
3184 std::pair<MSVehicle*, double> result = std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3185 double safeSpeed = std::numeric_limits<double>::max();
3190 const MSLane* nextLane =
this;
3194 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3211 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
3212 const MSVehicle* leader = (*it).vehAndGap.first;
3213 if (leader !=
nullptr && leader != result.first) {
3217 double tmpSpeed = safeSpeed;
3218 veh.
adaptToJunctionLeader((*it).vehAndGap, seen,
nullptr, nextLane, tmpSpeed, tmpSpeed, (*it).distToCrossing);
3221 std::cout <<
" linkLeader=" << leader->
getID() <<
" gap=" << result.second <<
" tmpSpeed=" << tmpSpeed <<
" safeSpeed=" << safeSpeed <<
"\n";
3224 if (tmpSpeed < safeSpeed) {
3225 safeSpeed = tmpSpeed;
3226 result = (*it).vehAndGap;
3230 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3231 nextLane = (*link)->getViaLaneOrLane();
3232 if (nextLane ==
nullptr) {
3236 if (leader !=
nullptr && leader != result.first) {
3239 if (tmpSpeed < safeSpeed) {
3240 safeSpeed = tmpSpeed;
3241 result = std::make_pair(leader, gap);
3252 if (!nextInternal) {
3255 }
while (seen <= dist || nextLane->
isInternal());
3265 for (MSEdgeVector::iterator i = pred.begin(); i != pred.end();) {
3274 if (pred.size() != 0) {
3276 MSEdge* best = *pred.begin();
3308 if (&(cand.lane->getEdge()) == &fromEdge) {
3333#ifdef DEBUG_LANE_SORTER
3349 std::vector<MSLink*> candidateLinks =
myLinks;
3352 MSLane* best = (*candidateLinks.begin())->getViaLaneOrLane();
3353#ifdef DEBUG_LANE_SORTER
3354 std::cout <<
"\nBest successor lane for lane '" <<
myID <<
"': '" << best->
getID() <<
"'" << std::endl;
3364 if (pred ==
nullptr) {
3372const std::vector<std::pair<const MSLane*, const MSEdge*> >
3374 std::vector<std::pair<const MSLane*, const MSEdge*> > result;
3376 assert(link->getLane() !=
nullptr);
3377 result.push_back(std::make_pair(link->getLane(), link->getViaLane() ==
nullptr ?
nullptr : &link->getViaLane()->getEdge()));
3382std::vector<const MSLane*>
3384 std::vector<const MSLane*> result = {};
3386 for (std::vector<MSLane*>::const_iterator it_lane = (*it).second.begin(); it_lane != (*it).second.end(); ++it_lane) {
3387 if (!((*it_lane)->isInternal())) {
3388 result.push_back(*it_lane);
3412 for (std::vector<MSLink*>::const_iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
3413 if ((*i)->getLane()->isCrossing()) {
3414 return (
int)(i -
myLinks.begin());
3430 if (cand->getLane() == bidi) {
3431 sum += (brutto ? cand->getVehicleType().getLengthWithGap() : cand->getVehicleType().getLength());
3433 sum +=
myLength - cand->getBackPositionOnLane(
this);
3477 wtime += (*i)->getWaitingSeconds();
3492 v += veh->getSpeed();
3514 v += veh->getSpeed();
3533 if (vehs.size() == 0) {
3537 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
3538 double sv = (*i)->getHarmonoise_NoiseEmissions();
3539 ret += (double) pow(10., (sv / 10.));
3572 myLaneDir(e->getLanes()[0]->
getShape().angleAt2D(0)) {
3583 if (ae1 !=
nullptr && ae1->size() != 0) {
3593 if (ae2 !=
nullptr && ae2->size() != 0) {
3613 myLaneDir(targetLane->
getShape().angleAt2D(0)) {}
3631#ifdef DEBUG_LANE_SORTER
3632 std::cout <<
"\nincoming_lane_priority sorter()\n"
3633 <<
"noninternal predecessor for lane '" << laneInfo1.
lane->
getID()
3634 <<
"': '" << noninternal1->
getID() <<
"'\n"
3635 <<
"noninternal predecessor for lane '" << laneInfo2.
lane->
getID()
3636 <<
"': '" << noninternal2->
getID() <<
"'\n";
3644 bool priorized1 =
true;
3645 bool priorized2 =
true;
3647#ifdef DEBUG_LANE_SORTER
3648 std::cout <<
"FoeLinks of '" << noninternal1->
getID() <<
"'" << std::endl;
3651#ifdef DEBUG_LANE_SORTER
3652 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3654 if (foeLink == link2) {
3660#ifdef DEBUG_LANE_SORTER
3661 std::cout <<
"FoeLinks of '" << noninternal2->
getID() <<
"'" << std::endl;
3664#ifdef DEBUG_LANE_SORTER
3665 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3668 if (foeLink == link1) {
3676 if (priorized1 != priorized2) {
3690 myLaneDir(sourceLane->
getShape().angleAt2D(0)) {}
3696 if (target2 ==
nullptr) {
3699 if (target1 ==
nullptr) {
3703#ifdef DEBUG_LANE_SORTER
3704 std::cout <<
"\noutgoing_lane_priority sorter()\n"
3705 <<
"noninternal successors for lane '" << myLane->
getID()
3706 <<
"': '" << target1->
getID() <<
"' and "
3707 <<
"'" << target2->
getID() <<
"'\n";
3714 if (priority1 != priority2) {
3715 return priority1 > priority2;
3741 if (link->getApproaching().size() > 0) {
3750 const bool toRailJunction =
myLinks.size() > 0 && (
3753 const bool hasVehicles =
myVehicles.size() > 0;
3762 if (toRailJunction) {
3764 if (link->getApproaching().size() > 0) {
3767 for (
auto item : link->getApproaching()) {
3777 if (item.second.latOffset != 0) {
3848 bool allSublanes,
double searchDist,
MinorLinkMode mLinkMode,
bool maxSearchDist)
const {
3857 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3858 <<
" backOffset=" << backOffset <<
" pos=" << egoPos
3859 <<
" allSub=" << allSublanes <<
" searchDist=" << searchDist <<
" ignoreMinor=" << mLinkMode
3860 <<
" maxSearchDist=" << maxSearchDist
3861 <<
" egoLatDist=" << egoLatDist
3862 <<
" getOppositeLeaders=" << getOppositeLeaders
3878 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3904 std::cout <<
" (1) added veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
" result=" << result.
toString() <<
"\n";
3911 std::cout <<
" result.numFreeSublanes=" << result.
numFreeSublanes() <<
"\n";
3919 if (searchDist == -1) {
3923 std::cout <<
" computed searchDist=" << searchDist <<
"\n";
3927 std::set<const MSEdge*> egoFurther;
3929 egoFurther.insert(&further->getEdge());
3942 std::vector<MSLane::IncomingLaneInfo> newFound;
3944 while (toExamine.size() != 0) {
3945 for (std::vector<MSLane::IncomingLaneInfo>::iterator it = toExamine.begin(); it != toExamine.end(); ++it) {
3946 MSLane* next = (*it).lane;
3947 searchDist = maxSearchDist
3954 std::cout <<
" next=" << next->
getID() <<
" seen=" << (*it).length <<
" first=" << first.
toString() <<
" firstFront=" << firstFront.
toString() <<
" backOffset=" << backOffset <<
"\n";
3958 if (backOffset + (*it).length - next->
getLength() < 0
3959 && egoFurther.count(&next->
getEdge()) != 0
3965 for (
const auto& ll : linkLeaders) {
3966 if (ll.vehAndGap.first !=
nullptr) {
3967 const bool bidiFoe = (*it).viaLink->getLane() == ll.vehAndGap.first->getLane()->getNormalPredecessorLane()->getBidiLane();
3968 const bool egoIsLeader = !bidiFoe && ll.vehAndGap.first->isLeader((*it).viaLink, ego, ll.vehAndGap.second);
3971 const double gap = (egoIsLeader
3972 ? -ll.vehAndGap.second - ll.vehAndGap.first->getVehicleType().getLengthWithGap() - ego->
getVehicleType().
getMinGap()
3977 std::cout <<
SIMTIME <<
" ego=" << ego->
getID() <<
" link=" << (*it).viaLink->getViaLaneOrLane()->getID()
3979 <<
" gap=" << ll.vehAndGap.second <<
" dtC=" << ll.distToCrossing
3980 <<
" bidiFoe=" << bidiFoe
3981 <<
" egoIsLeader=" << egoIsLeader <<
" gap2=" << gap
3995 const MSVehicle* v = first[i] == ego ? firstFront[i] : first[i];
3998 if (v !=
nullptr && v != ego) {
4005 agap = (*it).length - next->
getLength() + backOffset;
4012 std::cout <<
" agap1=" << agap <<
"\n";
4016 if (agap > 0 && differentEdge) {
4019 if (!getOppositeLeaders) {
4024 if (v !=
nullptr && v != ego) {
4030 }
else if (differentEdge && result.
hasVehicle(v)) {
4040 if (!(*it).viaLink->havePriority() && egoFurther.count(&(*it).lane->getEdge()) == 0
4046 agap =
MAX2(agap, 0.0);
4057 if ((*it).length < searchDist) {
4058 const std::vector<MSLane::IncomingLaneInfo>& followers = next->
getIncomingLanes();
4059 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator j = followers.begin(); j != followers.end(); ++j) {
4060 if (visited.find((*j).lane) == visited.end() && (((*j).viaLink->havePriority() && !(*j).viaLink->isTurnaround())
4063 visited.insert((*j).lane);
4065 ili.
lane = (*j).lane;
4066 ili.
length = (*j).length + (*it).length;
4068 newFound.push_back(ili);
4074 swap(newFound, toExamine);
4086 bool oppositeDirection)
const {
4089 std::cout <<
" getLeadersOnConsecutive " <<
getID() <<
" ego=" <<
Named::getIDSecure(ego) <<
" dist=" << dist <<
" seen=" << seen <<
"\n";
4110 const MSLane* nextLane =
this;
4114 if (nextLane !=
this) {
4118 bool nextInternal =
false;
4119 if (oppositeDirection) {
4120 if (view >= (
int)bestLaneConts.size()) {
4123 nextLane = bestLaneConts[view];
4125 std::vector<MSLink*>::const_iterator link =
succLinkSec(*ego, view, *nextLane, bestLaneConts);
4131 std::cout <<
" link=" << (*link)->getDescription() <<
" debugflag=" <<
gDebugFlag1 <<
"\n";
4137 std::cout <<
" numLinkLeaders=" << linkLeaders.size() <<
"\n";
4144 std::cout <<
" linkleader=" << veh->
getID() <<
" gap=" << ll.vehAndGap.second <<
" leaderOffset=" << ll.latOffset <<
" flags=" << ll.llFlags <<
"\n";
4147 if (veh != 0 && (ego->
isLeader(*link, veh, ll.vehAndGap.second)
4151 if (ll.sameTarget() || ll.sameSource()) {
4152 result.
addLeader(veh, ll.vehAndGap.second, ll.latOffset);
4155 std::cout <<
" added selective: result=" << result.
toString() <<
"\n";
4161 result.
addLeader(veh, ll.vehAndGap.second, 0, i);
4165 std::cout <<
" added allSublanes: result=" << result.
toString() <<
"\n";
4171 nextInternal = (*link)->getViaLane() !=
nullptr;
4172 nextLane = (*link)->getViaLaneOrLane();
4173 if (nextLane ==
nullptr) {
4181 std::cout <<
SIMTIME <<
" getLeadersOnConsecutive lane=" <<
getID() <<
" nextLane=" << nextLane->
getID() <<
" leaders=" << leaders.
toString() <<
"\n";
4186 for (
int i = 0; i < iMax; ++i) {
4188 if (veh !=
nullptr) {
4205 if (
DEBUG_COND2(ego)) std::cout <<
" newDist=" << dist <<
" newSeen=" << seen <<
"\n";
4207 if (!nextInternal) {
4221#ifdef DEBUG_SURROUNDING
4223 std::cout <<
" addLeaders lane=" <<
getID() <<
" veh=" << vehicle->
getID() <<
" vehPos=" << vehPos <<
" opposite=" << opposite <<
"\n";
4227 for (
int i = 0; i < aheadSamePos.
numSublanes(); ++i) {
4229 if (veh !=
nullptr && veh != vehicle) {
4231#ifdef DEBUG_SURROUNDING
4243 double speed = vehicle->
getSpeed();
4251#ifdef DEBUG_SURROUNDING
4253 std::cout <<
" aborting forward search. dist=" << dist <<
" seen=" << seen <<
"\n";
4258#ifdef DEBUG_SURROUNDING
4260 std::cout <<
" add consecutive before=" << result.
toString() <<
" seen=" << seen <<
" dist=" << dist;
4265#ifdef DEBUG_SURROUNDING
4267 std::cout <<
" upstreamOpposite=" <<
toString(bestLaneConts);
4275#ifdef DEBUG_SURROUNDING
4277 std::cout <<
" after=" << result.
toString() <<
"\n";
4293 std::cout <<
SIMTIME <<
" getPartialBehind lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" found=" << veh->
getID() <<
"\n";
4324 assert(checkedLanes !=
nullptr);
4325 if (checkedLanes->find(
this) != checkedLanes->end()) {
4326#ifdef DEBUG_SURROUNDING
4327 std::cout <<
"Skipping previously scanned lane: " <<
getID() << std::endl;
4329 return std::set<MSVehicle*>();
4332 (*checkedLanes)[
this] = std::make_pair(
MAX2(0.0, startPos - upstreamDist),
MIN2(startPos + downstreamDist,
getLength()));
4334#ifdef DEBUG_SURROUNDING
4335 std::cout <<
"Scanning on lane " <<
myID <<
"(downstr. " << downstreamDist <<
", upstr. " << upstreamDist <<
", startPos " << startPos <<
"): " << std::endl;
4338 if (startPos < upstreamDist) {
4341 MSLane* incoming = incomingInfo.lane;
4342#ifdef DEBUG_SURROUNDING
4343 std::cout <<
"Checking on incoming: " << incoming->
getID() << std::endl;
4344 if (checkedLanes->find(incoming) != checkedLanes->end()) {
4345 std::cout <<
"Skipping previous: " << incoming->
getID() << std::endl;
4349 foundVehicles.insert(newVehs.begin(), newVehs.end());
4353 if (
getLength() < startPos + downstreamDist) {
4357#ifdef DEBUG_SURROUNDING
4358 std::cout <<
"Checking on outgoing: " << l->getViaLaneOrLane()->getID() << std::endl;
4360 std::set<MSVehicle*> newVehs = l->getViaLaneOrLane()->getSurroundingVehicles(0.0, downstreamDist - (
myLength - startPos), upstreamDist, checkedLanes);
4361 foundVehicles.insert(newVehs.begin(), newVehs.end());
4364#ifdef DEBUG_SURROUNDING
4365 std::cout <<
"On lane (2) " <<
myID <<
": \nFound vehicles: " << std::endl;
4367 std::cout << v->getID() <<
" pos = " << v->getPositionOnLane() << std::endl;
4370 return foundVehicles;
4376 std::set<MSVehicle*> res;
4379 if (!vehs.empty()) {
4381 if (veh->getPositionOnLane() >= a) {
4382 if (veh->getBackPositionOnLane() > b) {
4394std::vector<const MSJunction*>
4397 std::vector<const MSJunction*> junctions;
4399 junctions.insert(junctions.end(), l->getJunction());
4405std::vector<const MSLink*>
4407#ifdef DEBUG_SURROUNDING
4408 std::cout <<
"getUpcoming links on lane '" <<
getID() <<
"' with pos=" << pos
4409 <<
" range=" << range << std::endl;
4412 std::vector<const MSLink*> links;
4415 const MSLane* lane =
this;
4418 std::vector<MSLane*>::const_iterator contLanesIt = contLanes.begin();
4422 const MSLink* link =
nullptr;
4424 assert(*contLanesIt ==
nullptr);
4426 links.insert(links.end(), link);
4431 assert(*(contLanesIt + 1) == lane);
4433 while (++contLanesIt != contLanes.end()) {
4437#ifdef DEBUG_SURROUNDING
4438 std::cout <<
"Distance until end of lane '" << lane->
getID() <<
"' is " << dist <<
"." << std::endl;
4444 if (link !=
nullptr) {
4445 links.insert(links.end(), link);
4447 lane = *contLanesIt;
4470std::pair<MSVehicle* const, double>
4477 std::cout <<
" getFollower lane=" <<
getID() <<
" egoPos=" << egoPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane(
this) <<
"\n";
4485 if (dist > 0 && backOffset > dist) {
4486 return std::make_pair(
nullptr, -1);
4490 return std::make_pair(
const_cast<MSVehicle*
>(result.first), result.second);
4493std::pair<MSVehicle* const, double>
4495#ifdef DEBUG_OPPOSITE
4497 <<
" ego=" << ego->
getID()
4501 <<
" oppositeDir=" << oppositeDir
4509 std::pair<MSVehicle* const, double> result =
getFollower(ego, egoPos + egoLength, dist, mLinkMode,
true);
4510 if (result.first !=
nullptr) {
4512 if (result.first->getLaneChangeModel().isOpposite()) {
4513 result.second -= result.first->getVehicleType().getLength();
4521std::pair<MSVehicle* const, double>
4523#ifdef DEBUG_OPPOSITE
4525 <<
" ego=" << ego->
getID()
4535 std::pair<MSVehicle*, double> result =
getLeader(ego, vehPos, std::vector<MSLane*>());
4538 while (result.first ==
nullptr && dist > 0) {
4543 if (next ==
nullptr) {
4547 result = next->
getLeader(ego, vehPos, std::vector<MSLane*>());
4549 if (result.first !=
nullptr) {
4550 if (result.first->getLaneChangeModel().isOpposite()) {
4551 result.second -= result.first->getVehicleType().getLength();
4553 if (result.second > POSITION_EPS) {
4555 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
4565 const std::string action = oc.
getString(option);
4566 if (action ==
"none") {
4568 }
else if (action ==
"warn") {
4570 }
else if (action ==
"teleport") {
4572 }
else if (action ==
"remove") {
4653#ifdef DEBUG_INSERTION
4655 std::cout <<
SIMTIME <<
" check for pedestrians on lane=" <<
getID() <<
" pos=" << pos <<
"\n";
4660 if (leader.first != 0) {
4666#ifdef DEBUG_INSERTION
4668 <<
" isInsertionSuccess lane=" <<
getID()
4669 <<
" veh=" << aVehicle->
getID()
4672 <<
" patchSpeed=" << patchSpeed
4673 <<
" speed=" << speed
4674 <<
" stopSpeed=" << stopSpeed
4675 <<
" pedestrianLeader=" << leader.first->getID()
4676 <<
" failed (@796)!\n";
4682 double backLength = aVehicle->
getLength() - pos;
4686 const MSLane* cur =
this;
4687 while (backLength > 0 && prev !=
nullptr) {
4691 if (foe->isCrossing() && (foe->hasPedestrians() ||
4692 (foe->getIncomingLanes()[0].viaLink->getApproachingPersons() !=
nullptr
4693 && foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size() > 0))) {
4694#ifdef DEBUG_INSERTION
4696 <<
" isInsertionSuccess lane=" <<
getID()
4697 <<
" veh=" << aVehicle->
getID()
4699 <<
" backCrossing=" << foe->getID()
4701 <<
" approaching=" << foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size()
4702 <<
" failed (@4550)!\n";
4720 const int numRNGs = oc.
getInt(
"thread-rngs");
4721 const bool random = oc.
getBool(
"random");
4722 int seed = oc.
getInt(
"seed");
4724 for (
int i = 0; i < numRNGs; i++) {
4758 myLinks.front()->getFoeLanes().size() > 0
4759 ||
myLinks.front()->getWalkingAreaFoe() !=
nullptr
4760 ||
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr);
4773 foundStopped =
true;
4774 const double lastBrakeGap = last->getCarFollowModel().brakeGap(last->getSpeed());
4775 const double ret = last->getBackPositionOnLane() + lastBrakeGap - lengths;
4779 lengths += last->getVehicleType().getLengthWithGap() * (last->getVehicleType().getWidth() + last->getVehicleType().getMinGapLat()) /
getWidth();
4781 lengths += last->getVehicleType().getLengthWithGap();
std::vector< MSEdge * > MSEdgeVector
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
ConstMSEdgeVector::const_iterator MSRouteIterator
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isRailwayOrShared(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge or a shared road/rail edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
@ AIRCRAFT
render as aircraft
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_SHIP
is an arbitrary ship
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_BICYCLE
vehicle is a bicycle
const int STOP_DURATION_SET
@ GIVEN
The speed is given.
@ RANDOM
The lateral position is chosen randomly.
@ RIGHT
At the rightmost side of the lane.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ LEFT
At the leftmost side of the lane.
@ FREE
A free lateral position is chosen.
@ CENTER
At the center of the lane.
@ RANDOM_FREE
If a fixed number of random choices fails, a free lateral position is chosen.
@ RANDOM
A random position is chosen.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ STOP
depart position is endPos of first stop
@ FREE
A free position is chosen.
@ SPLIT_FRONT
depart position for a split vehicle is in front of the continuing vehicle
@ BASE
Back-at-zero position.
@ LAST
Insert behind the last vehicle as close as possible to still allow the specified departSpeed....
@ RANDOM_FREE
If a fixed number of random choices fails, a free position is chosen.
DepartSpeedDefinition
Possible ways to choose the departure speed.
@ RANDOM
The speed is chosen randomly.
@ MAX
The maximum safe speed is used.
@ GIVEN
The speed is given.
@ LIMIT
The maximum lane speed is used (speedLimit)
@ DEFAULT
No information given; use default.
@ DESIRED
The maximum lane speed is used (speedLimit * speedFactor)
@ LAST
The speed of the last vehicle. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ AVG
The average speed on the lane. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ SPLIT
The departure is triggered by a train split.
InsertionCheck
different checking levels for vehicle insertion
@ SUMO_TAG_LINK
Link information for state-saving.
@ SUMO_TAG_APPROACHING
Link-approaching vehicle information for state-saving.
@ SUMO_TAG_VIEWSETTINGS_VEHICLES
@ SUMO_TAG_LANE
begin/end of the description of a single lane
@ STRAIGHT
The link is a straight direction.
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_MAJOR
This is an uncontrolled, major link, may pass.
@ LINKSTATE_STOP
This is an uncontrolled, minor link, has to stop.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_DEADEND
This is a dead end link.
@ LINKSTATE_ZIPPER
This is an uncontrolled, zipper-merge link.
@ LINKSTATE_MINOR
This is an uncontrolled, minor link, has to brake.
@ SUMO_ATTR_JM_STOPLINE_CROSSING_GAP
@ SUMO_ATTR_ARRIVALSPEEDBRAKING
@ SUMO_ATTR_STATE
The state of a link.
int gPrecision
the precision for floating point outputs
double roundDecimal(double x, int precision)
round to the given number of decimal digits
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string joinNamedToString(const std::set< T *, C > &ns, const T_BETWEEN &between)
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
static double sum(double val)
Computes the resulting noise.
MESegment * getSegmentForEdge(const MSEdge &e, double pos=0)
Get the segment for a given edge at a given position.
A single mesoscopic segment (cell)
void setSpeed(double newSpeed, SUMOTime currentTime, double jamThresh=DO_NOT_PATCH_JAM_THRESHOLD, int qIdx=-1)
reset mySpeed and patch the speed of all vehicles in it. Also set/recompute myJamThreshold
MESegment * getNextSegment() const
Returns the following segment on the same edge (0 if it is the last).
Container & getContainer()
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
The base class for microscopic and mesoscopic vehicles.
double getImpatience() const
Returns this vehicles impatience.
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
int getInsertionChecks() const
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double getChosenSpeedFactor() const
Returns the precomputed factor by which the driver wants to be faster than the speed limit.
const SUMOVehicleParameter::Stop * getNextStopParameter() const
return parameters for the next stop (SUMOVehicle Interface)
bool isJumping() const
Returns whether the vehicle is perform a jump.
const MSRouteIterator & getCurrentRouteEdge() const
Returns an iterator pointing to the current edge in this vehicles route.
double getLength() const
Returns the vehicle's length.
bool isParking() const
Returns whether the vehicle is parking.
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
bool hasDeparted() const
Returns whether this vehicle has already departed.
double basePos(const MSEdge *edge) const
departure position where the vehicle fits fully onto the edge (if possible)
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
NumericalID getNumericalID() const
return the numerical ID which is only for internal usage
const MSRoute & getRoute() const
Returns the current route.
int getRoutePosition() const
return index of edge within route
SUMOTime getDepartDelay() const
Returns the depart delay.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
MSDevice * getDevice(const std::type_info &type) const
Returns a device of the given type if it exists, nullptr otherwise.
The car-following model abstraction.
double getCollisionMinGapFactor() const
Get the factor of minGap that must be maintained to avoid a collision event.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed without a leader.
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage....
@ FUTURE
the return value is used for calculating future speeds
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
virtual double insertionStopSpeed(const MSVehicle *const veh, double speed, double gap) const
Computes the vehicle's safe speed for approaching an obstacle at insertion without constraints due to...
std::string toString() const
print a debugging representation
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
A device which collects info on the vehicle trip (mainly on departure and arrival)
static const MSDriveWay * getDepartureDriveway(const SUMOVehicle *veh, bool init=false)
bool foeDriveWayOccupied(bool store, const SUMOVehicle *ego, MSEdgeVector &occupied) const
whether any of myFoes is occupied (vehicles that are the target of a join must be ignored)
void gotActive(MSLane *l)
Informs the control that the given lane got active.
void checkCollisionForInactive(MSLane *l)
trigger collision checking for inactive lane
void needsVehicleIntegration(MSLane *const l)
A road/street connecting two junctions.
void changeLanes(SUMOTime t) const
Performs lane changing on this edge.
bool isCrossing() const
return whether this edge is a pedestrian crossing
int getPriority() const
Returns the priority of the edge.
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
const MSEdge * getNormalSuccessor() const
if this edge is an internal edge, return its first normal successor, otherwise the edge itself
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Get the allowed lanes to reach the destination-edge.
const MSEdge * getBidiEdge() const
return opposite superposable/congruent edge, if it exist and 0 else
bool isNormal() const
return whether this edge is an internal edge
std::vector< MSTransportable * > getSortedPersons(SUMOTime timestep, bool includeRiding=false) const
Returns this edge's persons sorted by pos.
void recalcCache()
Recalculates the cached values.
bool hasLaneChanger() const
const MSJunction * getToJunction() const
const MSJunction * getFromJunction() const
bool isInternal() const
return whether this edge is an internal edge
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
MSLane * parallelLane(const MSLane *const lane, int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to the given lane one or 0 if it does not exist.
const std::string & getEdgeType() const
Returns the type of the edge.
const MSEdgeVector & getPredecessors() const
static SUMOTime gTimeToTeleportDisconnected
static SUMOTime gTimeToGridlockHighways
static double gGridlockHighwaysSpeed
static bool gRemoveGridlocked
static SUMOTime gTimeToTeleportBidi
static MELoop * gMesoNet
mesoscopic simulation infrastructure
static double gLateralResolution
static SUMOTime gTimeToTeleportRSDeadlock
static bool gClearState
whether the simulation is in the process of clearing state (MSNet::clearState)
static bool gComputeLC
whether the simulationLoop is in the lane changing phase
static bool gEmergencyInsert
static int gNumSimThreads
how many threads to use for simulation
static SUMOTime gIgnoreJunctionBlocker
static bool gSublane
whether sublane simulation is enabled (sublane model or continuous lanechanging)
static SUMOTime gLaneChangeDuration
static bool gUnitTests
whether unit tests are being run
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
static SUMOTime gTimeToGridlock
void retractDescheduleDeparture(const SUMOVehicle *veh)
reverts a previous call to descheduleDeparture (only needed for departPos="random_free")
void descheduleDeparture(const SUMOVehicle *veh)
stops trying to emit the given vehicle (and delete it)
The base class for an intersection.
SumoXMLNodeType getType() const
return the type of this Junction
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
bool nextIsMyVehicles() const
AnyVehicleIterator & operator++()
const MSVehicle * operator*()
void add(const MSLane *const l) const
Adds the given object to the container.
std::set< const Named * > & myObjects
The container.
const PositionVector & myShape
Sorts edges by their angle relative to the given edge (straight comes first)
by_connections_to_sorter(const MSEdge *const e)
constructor
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
incoming_lane_priority_sorter(const MSLane *targetLane)
constructor
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
outgoing_lane_priority_sorter(const MSLane *sourceLane)
constructor
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Sorts vehicles by their position (descending)
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Representation of a lane in the micro simulation.
void addApproachingLane(MSLane *lane, bool warnMultiCon)
void loadState(const std::vector< SUMOVehicle * > &vehs)
Loads the state of this segment with the given parameters.
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
static SUMOTime myIntermodalCollisionStopTime
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
SVCPermissions myPermissions
The vClass permissions for this lane.
MSLane * myLogicalPredecessorLane
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
std::set< const MSBaseVehicle * > myParkingVehicles
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
static double myDefaultDepartSpeed
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
virtual ~MSLane()
Destructor.
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
bool mySpeedModified
Whether the current speed limit is set by a variable speed sign (VSS), TraCI or a MSCalibrator.
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
double myLength
Lane length [m].
bool isApproachedFrom(MSEdge *const edge)
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
PositionVector myShape
The shape of the lane.
PositionVector * myOutlineShape
the outline of the lane (optional)
std::map< long long, SVCPermissions > myPermissionChanges
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
void initRestrictions()
initialized vClass-specific speed limits
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
bool hasApproaching() const
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
static DepartSpeedDefinition myDefaultDepartSpeedDefinition
MSLane(const std::string &id, double maxSpeed, double friction, double length, MSEdge *const edge, int numericalID, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape)
Constructor.
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
static SUMOTime myCollisionStopTime
static CollisionAction myCollisionAction
the action to take on collisions
MSLane * myCanonicalSuccessorLane
Main successor lane,.
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
bool hadPermissionChanges() const
void sortPartialVehicles()
sorts myPartialVehicles
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
static bool myCheckJunctionCollisions
static void clear()
Clears the dictionary.
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
MSEdge *const myEdge
The lane's edge, for routing only.
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode, bool maxSearchDist=false) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
double myMaxSpeed
Lane-wide speed limit [m/s].
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true, const MSVehicle *ignore=nullptr) const
Returns the last vehicles on the lane.
const bool myIsRampAccel
whether this lane is an acceleration lane
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS, bool maxSearchDist=false) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
static void initCollisionOptions(const OptionsCont &oc)
int myNumericalID
Unique numerical ID (set on reading by netload)
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
std::vector< MSVehicle * > VehCont
Container for vehicles.
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
static DictType myDict
Static dictionary to associate string-ids with objects.
static void fill(RTREE &into)
Fills the given RTree with lane instances.
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
void addIncomingLane(MSLane *lane, MSLink *viaLink)
bool isWalkingArea() const
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
void addLink(MSLink *link)
Delayed initialization.
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
void enteredByLaneChange(MSVehicle *v)
double getDepartPosLat(const MSVehicle &veh)
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
static const long CHANGE_PERMISSIONS_PERMANENT
virtual void addMoveReminder(MSMoveReminder *rem, bool addToVehicles=true)
Add a move-reminder to move-reminder container.
MSLane * getCanonicalPredecessorLane() const
void resetPermissions(long long transientID)
bool isPriorityCrossing() const
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
const std::string myLaneType
the type of this lane
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
const MSJunction * getToJunction() const
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
static double myCheckJunctionCollisionMinGap
double getLength() const
Returns the lane's length.
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
bool mayContinue(const MSVehicle *veh) const
whether the route of the give vehicle might be extended on insertion
const PositionVector & getShape() const
Returns this lane's shape.
static bool isFrontalCollision(const MSVehicle *collider, const MSVehicle *victim)
detect frontal collisions
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
const MSJunction * getFromJunction() const
static int getNumRNGs()
return the number of RNGs
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
static CollisionAction myIntermodalCollisionAction
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
static std::vector< SumoRNG > myRNGs
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
StopOffset myLaneStopOffset
static void initRNGs(const OptionsCont &oc)
initialize rngs
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
void clearState()
Remove all vehicles before quick-loading state.
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
bool myNeedsCollisionCheck
whether a collision check is currently needed
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
bool allowsVehicleClass(SUMOVehicleClass vclass) const
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
double getRightSideOnEdge() const
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
bool hasPedestrians() const
whether the lane has pedestrians on it
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
MSVehicle * getPartialBehind(const MSVehicle *ego) const
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void leftByLaneChange(MSVehicle *v)
MSLane * getCanonicalSuccessorLane() const
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
const double myWidth
Lane width [m].
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
void changeLanes(const SUMOTime time)
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
SVCPermissions myChangeRight
const double myLengthGeometryFactor
precomputed myShape.length / myLength
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
int myIndex
The lane index.
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
bool hasUnsafeLink() const
whether any link from this lane is unsafe
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
std::vector< MSLink * > myLinks
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
void sortManeuverReservations()
sorts myManeuverReservations
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
void setMaxSpeed(const double val, const bool modified=true, const double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI, MSLaneSpeedTrigger (VSS) and MSCalibrator)
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
static bool myExtrapolateSubstepDepart
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
virtual void setJunctionApproaches() const
Register junction approaches for all vehicles after velocities have been planned.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
static double myCollisionMinGapFactor
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
@ COLLISION_ACTION_TELEPORT
@ COLLISION_ACTION_REMOVE
virtual const PositionVector & getShape(bool) const
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
MSEdge & getEdge() const
Returns the lane's edge.
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
virtual bool appropriate(const MSVehicle *veh) const
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
double getMeanSpeed() const
Returns the mean speed on this lane.
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
static CollisionAction getCollisionAction()
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
CLeaderDist getClosest() const
return vehicle with the smalles gap
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
bool hasVehicle(const MSVehicle *veh) const
whether the given vehicle is part of this leaderInfo
void setSublaneOffset(int offset)
set number of sublanes by which to shift positions
int numFreeSublanes() const
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0.)
virtual std::string toString() const
print a debugging representation
int getSublaneOffset() const
const std::vector< const MSLane * > & getFoeLanes() const
LinkState getState() const
Returns the current state of the link.
MSJunction * getJunction() const
MSLane * getLane() const
Returns the connected lane.
bool hasFoeCrossing() const
const std::vector< MSLink * > & getFoeLinks() const
std::vector< LinkLeader > LinkLeaders
double getInternalLengthsAfter() const
Returns the cumulative length of all internal lanes after this link.
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_ARRIVED
The vehicle arrived at its destination (is deleted)
@ NOTIFICATION_TELEPORT_ARRIVED
The vehicle was teleported out of the net.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
@ NOTIFICATION_VAPORIZED_VAPORIZER
The vehicle got vaporized with a vaporizer.
@ NOTIFICATION_VAPORIZED_BREAKDOWN
The vehicle got removed via stationfinder device.
@ NOTIFICATION_VAPORIZED_COLLISION
The vehicle got removed by a collision.
@ NOTIFICATION_LOAD_STATE
The vehicle has been loaded from a state file.
@ NOTIFICATION_TELEPORT
The vehicle is being teleported.
The simulated network and simulation perfomer.
@ COLLISION
The vehicle is involved in a collision.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
static const std::string STAGE_MOVEMENTS
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const std::map< SUMOVehicleClass, double > * getRestrictions(const std::string &id) const
Returns the restrictions for an edge type If no restrictions are present, 0 is returned.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
bool hasPersons() const
Returns whether persons are simulated.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
static const std::string STAGE_LANECHANGE
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
bool registerCollision(const SUMOTrafficObject *collider, const SUMOTrafficObject *victim, const std::string &collisionType, const MSLane *lane, double pos)
register collision and return whether it was the first one involving these vehicles
MSEdgeControl & getEdgeControl()
Returns the edge control.
virtual PersonDist nextBlocking(const MSLane *lane, double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false)
returns the next pedestrian beyond minPos that is laterally between minRight and maxLeft or nullptr
virtual bool hasPedestrians(const MSLane *lane)
whether the given lane has pedestrians on it
static const double SAFETY_GAP
static bool isSignalized(SUMOVehicleClass svc)
static bool hasInstance()
static MSRailSignalControl & getInstance()
bool haveDeadlock(const SUMOVehicle *veh) const
whether there is a circle in the waiting-for relationships that contains the given vehicle
static bool hasInsertionConstraint(MSLink *link, const MSVehicle *veh, std::string &info, bool &isInsertionOrder)
int size() const
Returns the number of edges to pass.
const MSEdge * getLastEdge() const
returns the destination edge
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
const MSLane * lane
The lane to stop at (microsim only)
MSRouteIterator edge
The edge in the route to stop at.
double getEndPos(const SUMOVehicle &veh) const
return halting position for upcoming stop;
const SUMOVehicleParameter::Stop pars
The stop parameter.
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
virtual double getEdgePos() const
Return the position on the edge.
const MSVehicleType & getVehicleType() const override
Returns the object's "vehicle" type.
Reroutes traffic objects passing an edge.
bool isRemoteAffected(SUMOTime t) const
The class responsible for building and deletion of vehicles.
void registerTeleportYield()
register one non-collision-related teleport
double getMinDeceleration() const
return the minimum deceleration capability for all road vehicles that ever entered the network
void countCollision(bool teleport)
registers one collision-related teleport
double getMaxMinGap() const
return the maximum minGap for all vehicles that ever entered the network
void registerTeleportJam()
register one non-collision-related teleport
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
double getMinDecelerationRail() const
return the minimum deceleration capability for all ral vehicles that ever entered the network
void scheduleVehicleRemoval(SUMOVehicle *veh, bool checkDuplicate=false)
Removes a vehicle after it has ended.
void registerTeleportWrongLane()
register one non-collision-related teleport
Representation of a vehicle in the micro simulation.
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
SUMOTime getLastActionTime() const
Returns the time of the vehicle's last action point.
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
MSAbstractLaneChangeModel & getLaneChangeModel()
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
bool ignoreCollision() const
whether this vehicle is except from collision checks
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool hasArrived() const
Returns whether this vehicle has already arrived (reached the arrivalPosition on its final edge)
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
double getBestLaneDist() const
returns the distance that can be driven without lane change
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< MSLane * > & getFurtherLanes() const
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
void add(const SUMOTime t, MSVehicle *veh)
Adds a vehicle to this transfer object.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getLength() const
Get vehicle's length [m].
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
const SUMOVTypeParameter & getParameter() const
Base class for objects which have an id.
std::string myID
The name of the object.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
Static storage of an output device and its base (abstract) implementation.
OutputDevice & openTag(const std::string &xmlElement)
Opens an XML tag.
OutputDevice & writeAttr(const ATTR_TYPE &attr, const T &val, const bool isNull=false, const bool escape=false)
writes a named attribute
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
void unsetParameter(const std::string &key)
Removes a parameter.
virtual void setParameter(const std::string &key, const std::string &value)
Sets a parameter.
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
static void loadState(const std::string &state, SumoRNG *rng=nullptr)
load rng state from string
static void initRand(SumoRNG *which=nullptr, const bool random=false, const int seed=23423)
Initialises the random number generator with hardware randomness or seed.
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
static std::string saveState(SumoRNG *rng=nullptr)
save rng state to string
virtual SUMOVehicleClass getVClass() const =0
Returns the object's access class.
SUMOTime getTimeToTeleport(SUMOTime defaultValue) const
return time-to-teleport (either custom or default)
SUMOTime getTimeToTeleportBidi(SUMOTime defaultValue) const
return time-to-teleport.bidi (either custom or default)
double getJMParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
Representation of a vehicle.
virtual const MSEdge * succEdge(int nSuccs) const =0
Returns the nSuccs'th successor of edge the vehicle is currently at.
Definition of vehicle stop (position and duration)
std::string lane
The lane to stop at.
double speed
the speed at which this stop counts as reached (waypoint mode)
std::string split
the id of the vehicle (train portion) that splits of upon reaching this stop
double startPos
The stopping position start.
int parametersSet
Information for the output which parameter were set.
double endPos
The stopping position end.
bool collision
Whether this stop was triggered by a collision.
SUMOTime duration
The stopping duration.
Structure representing possible vehicle parameter.
double departPosLat
(optional) The lateral position the vehicle shall depart from
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
double departSpeed
(optional) The initial speed of the vehicle
DepartPosLatDefinition departPosLatProcedure
Information how the vehicle shall choose the lateral departure position.
double departPos
(optional) The position the vehicle shall depart from
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
DepartDefinition departProcedure
Information how the vehicle shall choose the depart time.
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
A scoped lock which only triggers on condition.
bool isDefined() const
check if stopOffset was defined
SVCPermissions getPermissions() const
get permissions
double getOffset() const
get offset
TRACI_CONST int CMD_GET_VEHICLE_VARIABLE
TRACI_CONST int CMD_GET_EDGE_VARIABLE
TRACI_CONST int CMD_GET_PERSON_VARIABLE
TRACI_CONST int CMD_GET_LANE_VARIABLE
TRACI_CONST int ROUTING_MODE_IGNORE_TRANSIENT_PERMISSIONS
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects