97#define DEBUG_COND (isSelected())
98#define DEBUG_COND2(obj) ((obj != nullptr && (obj)->isSelected()))
144 for (
auto p : persons) {
173 if (nextIsMyVehicles()) {
174 if (myI1 != myI1End) {
176 }
else if (myI3 != myI3End) {
190 if (nextIsMyVehicles()) {
191 if (myI1 != myI1End) {
192 return myLane->myVehicles[myI1];
193 }
else if (myI3 != myI3End) {
194 return myLane->myTmpVehicles[myI3];
196 assert(myI2 == myI2End);
200 return myLane->myPartialVehicles[myI2];
208 if (
DEBUG_COND2(myLane)) std::cout <<
SIMTIME <<
" AnyVehicleIterator::nextIsMyVehicles lane=" << myLane->getID()
210 <<
" myI1End=" << myI1End
212 <<
" myI2End=" << myI2End
214 <<
" myI3End=" << myI3End
217 if (myI1 == myI1End && myI3 == myI3End) {
218 if (myI2 != myI2End) {
224 if (myI2 == myI2End) {
227 MSVehicle* cand = myI1 == myI1End ? myLane->myTmpVehicles[myI3] : myLane->myVehicles[myI1];
230 <<
" veh1=" << cand->
getID()
231 <<
" isTmp=" << (myI1 == myI1End)
232 <<
" veh2=" << myLane->myPartialVehicles[myI2]->getID()
234 <<
" pos2=" << myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)
237 if (cand->
getPositionOnLane() < myLane->myPartialVehicles[myI2]->getPositionOnLane(myLane)) {
240 return !myDownstream;
252#pragma warning(disable: 4355)
258 int index,
bool isRampAccel,
259 const std::string& type,
290 mySimulationTask(*this, 0),
295 assert(
myRNGs.size() > 0);
297 if (outlineShape.size() > 0) {
365 veh->addReminder(rem);
378 veh->removeReminder(rem);
390 std::cout <<
SIMTIME <<
" setPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
410 std::cout <<
SIMTIME <<
" resetPartialOccupation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
428#ifdef DEBUG_MANEUVER_RESERVATIONS
430 std::cout <<
SIMTIME <<
" setManeuverReservation. lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
439#ifdef DEBUG_MANEUVER_RESERVATIONS
441 std::cout <<
SIMTIME <<
" resetManeuverReservation(): lane=" <<
getID() <<
" veh=" << v->
getID() <<
"\n";
486 if (leader ==
nullptr) {
491 leader = leaderInfo.first;
497 if (leader ==
nullptr) {
503 if (leaderBack >= frontGapNeeded) {
504 pos =
MIN2(pos, leaderBack - frontGapNeeded);
530 if (missingRearGap > 0) {
531 if (minPos + missingRearGap <= maxPos) {
538 return isInsertionSuccess(&veh, mspeed, minPos + missingRearGap, posLat,
true, notification);
549 const double speed = leader->
getSpeed();
551 if (leaderPos >= frontGapNeeded) {
561 MSLane::VehCont::iterator predIt =
myVehicles.begin();
572 double speed = mspeed;
573 if (leader !=
nullptr) {
578 double frontMax = maxPos;
579 if (leader !=
nullptr) {
582 frontMax =
MIN2(maxPos, leaderRearPos - frontGapNeeded);
590 if (frontMax > minPos && backMin + POSITION_EPS < frontMax) {
592 if (
isInsertionSuccess(&veh, speed, backMin + POSITION_EPS, posLat,
true, notification)) {
641 if (last !=
nullptr) {
693 bool patchSpeed =
true;
710 for (
int i = 0; i < 10; i++) {
765 for (
int i = 0; i < 10; i++) {
792#ifdef DEBUG_EXTRAPOLATE_DEPARTPOS
801 double dist = speed *
STEPS2TIME(relevantDelay);
803 if (leaderInfo.first !=
nullptr) {
807 dist =
MIN2(dist, leaderInfo.second - frontGapNeeded);
819 if (nspeed < speed) {
821 speed =
MIN2(nspeed, speed);
823 }
else if (speed > 0) {
830 if (emergencyBrakeGap <= dist) {
838 if (errorMsg !=
"") {
839 WRITE_ERRORF(
TL(
"Vehicle '%' will not be able to depart on lane '%' with speed % (%), time=%."),
852 double speed,
double pos,
double posLat,
bool patchSpeed,
857 WRITE_WARNINGF(
TL(
"Invalid departPos % given for vehicle '%', time=%. Inserting at lane end instead."),
862#ifdef DEBUG_INSERTION
864 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
866 <<
" veh '" << aVehicle->
getID()
869 <<
" speed=" << speed
870 <<
" patchSpeed=" << patchSpeed
879 std::vector<MSLane*>::const_iterator ri = bestLaneConts.begin();
882 const bool isRail = aVehicle->
isRail();
889#ifdef DEBUG_INSERTION
894#ifdef DEBUG_INSERTION
896 std::cout <<
" foe of driveway " + dw->
getID() +
" has occupied edges " +
toString(occupied) <<
"\n";
902#ifdef DEBUG_INSERTION
909#ifdef DEBUG_INSERTION
911 std::cout <<
" bidi-lane occupied\n";
917 double backLength = aVehicle->
getLength() - pos;
921 while (backLength > 0 && bidi !=
nullptr) {
923#ifdef DEBUG_INSERTION
925 std::cout <<
" bidi-lane furtherLanes occupied\n";
932 bidi = pred ==
nullptr ? nullptr : pred->
getBidiLane();
936 MSLink* firstRailSignal =
nullptr;
937 double firstRailSignalDist = -1;
945 if (nextStop.
lane ==
this) {
946 std::stringstream msg;
947 double distToStop, safeSpeed;
949 msg <<
"scheduled waypoint on lane '" <<
myID <<
"' too close";
953 msg <<
"scheduled stop on lane '" <<
myID <<
"' too close";
970#ifdef DEBUG_INSERTION
972 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
973 <<
" veh=" << aVehicle->
getID()
975 <<
" posLat=" << posLat
976 <<
" patchSpeed=" << patchSpeed
977 <<
" speed=" << speed
978 <<
" nspeed=" << nspeed
979 <<
" leaders=" << leaders.
toString()
980 <<
" failed (@700)!\n";
985#ifdef DEBUG_INSERTION
987 std::cout <<
SIMTIME <<
" speed = " << speed <<
" nspeed = " << nspeed <<
" leaders=" << leaders.
toString() <<
"\n";
994 MSLane* currentLane =
this;
997 while ((seen < dist || (isRail && firstRailSignal ==
nullptr)) && ri != bestLaneConts.end()) {
999 std::vector<MSLink*>::const_iterator link =
succLinkSec(*aVehicle, nRouteSuccs, *currentLane, bestLaneConts);
1031 if (isRail && firstRailSignal ==
nullptr) {
1032 std::string constraintInfo;
1033 bool isInsertionOrder;
1035 setParameter((isInsertionOrder ?
"insertionOrder" :
"insertionConstraint:")
1036 + aVehicle->
getID(), constraintInfo);
1037#ifdef DEBUG_INSERTION
1039 std::cout <<
" insertion constraint at link " << (*link)->getDescription() <<
" not cleared \n";
1047 if (firstRailSignal ==
nullptr && (*link)->
getTLLogic() !=
nullptr) {
1048 firstRailSignal = *link;
1049 firstRailSignalDist = seen;
1051 nextLane = (*link)->getViaLaneOrLane();
1053 cfModel.
getMaxDecel(), 0, posLat,
nullptr,
false, aVehicle)
1054 || (*link)->railSignalWasPassed()
1055 || !(*link)->havePriority()
1058 std::string errorMsg =
"";
1059 const LinkState state = (*link)->getState();
1065 errorMsg =
"unpriorised junction too close";
1066 }
else if ((*link)->getTLLogic() !=
nullptr && !(*link)->getTLLogic()->getsMajorGreen((*link)->getTLIndex())) {
1068 errorMsg =
"tlLogic '" + (*link)->getTLLogic()->
getID() +
"' link " +
toString((*link)->getTLIndex()) +
" never switches to 'G'";
1072 const double remaining = seen - laneStopOffset;
1076#ifdef DEBUG_INSERTION
1078 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1079 <<
" veh=" << aVehicle->
getID()
1080 <<
" patchSpeed=" << patchSpeed
1081 <<
" speed=" << speed
1082 <<
" remaining=" << remaining
1086 <<
" failed (@926)!\n";
1091#ifdef DEBUG_INSERTION
1093 std::cout <<
"trying insertion before minor link: "
1094 <<
"insertion speed = " << speed <<
" dist=" << dist
1103 bool dummyReq =
true;
1104#ifdef DEBUG_INSERTION
1106 std::cout <<
"checking linkLeader for lane '" << nextLane->
getID() <<
"'\n";
1110 double nSpeed = speed;
1112#ifdef DEBUG_INSERTION
1117#ifdef DEBUG_INSERTION
1119 std::cout <<
" linkLeader nSpeed=" << nSpeed <<
" failed (@1058)!\n";
1126 if (nextLane !=
nullptr) {
1131#ifdef DEBUG_INSERTION
1133 std::cout <<
" nextLane=" << nextLane->
getID() <<
" occupiedBidi\n";
1144 if (nextStop.
lane == nextLane) {
1145 std::stringstream msg;
1146 msg <<
"scheduled stop on lane '" << nextStop.
lane->
getID() <<
"' too close";
1147 const double distToStop = seen + nextStop.
pars.
endPos;
1159 const double nextLaneSpeed = nextLane->
safeInsertionSpeed(aVehicle, seen, nextLeaders, speed);
1160#ifdef DEBUG_INSERTION
1162 std::cout <<
SIMTIME <<
" leader on lane '" << nextLane->
getID() <<
"': " << nextLeaders.
toString() <<
" nspeed=" << nextLaneSpeed <<
"\n";
1167#ifdef DEBUG_INSERTION
1169 std::cout <<
" isInsertionSuccess lane=" <<
getID()
1170 <<
" veh=" << aVehicle->
getID()
1172 <<
" posLat=" << posLat
1173 <<
" patchSpeed=" << patchSpeed
1174 <<
" speed=" << speed
1175 <<
" nspeed=" << nextLaneSpeed
1176 <<
" nextLane=" << nextLane->
getID()
1177 <<
" lead=" << nextLeaders.
toString()
1178 <<
" failed (@641)!\n";
1189 if (freeSpeed < speed) {
1190 if (patchSpeedSpecial) {
1196 WRITE_WARNINGF(
TL(
"Vehicle '%' is inserted too fast and will violate the speed limit on a lane '%', time=%."),
1211 if ((*link)->hasApproachingFoe(arrivalTime, leaveTime, speed, cfModel.
getMaxDecel())) {
1219 currentLane = nextLane;
1220 if ((*link)->getViaLane() ==
nullptr) {
1229 for (
int i = 0; i < followers.
numSublanes(); ++i) {
1230 const MSVehicle* follower = followers[i].first;
1231 if (follower !=
nullptr) {
1233 if (followers[i].second < backGapNeeded
1237#ifdef DEBUG_INSERTION
1239 std::cout <<
SIMTIME <<
" isInsertionSuccess lane=" <<
getID()
1240 <<
" veh=" << aVehicle->
getID()
1242 <<
" posLat=" << posLat
1243 <<
" speed=" << speed
1244 <<
" nspeed=" << nspeed
1245 <<
" follower=" << follower->
getID()
1246 <<
" backGapNeeded=" << backGapNeeded
1247 <<
" gap=" << followers[i].second
1248 <<
" failure (@719)!\n";
1261#ifdef DEBUG_INSERTION
1266 if (shadowLane !=
nullptr) {
1268 for (
int i = 0; i < shadowFollowers.
numSublanes(); ++i) {
1269 const MSVehicle* follower = shadowFollowers[i].first;
1270 if (follower !=
nullptr) {
1272 if (shadowFollowers[i].second < backGapNeeded
1276#ifdef DEBUG_INSERTION
1279 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1280 <<
" veh=" << aVehicle->
getID()
1282 <<
" posLat=" << posLat
1283 <<
" speed=" << speed
1284 <<
" nspeed=" << nspeed
1285 <<
" follower=" << follower->
getID()
1286 <<
" backGapNeeded=" << backGapNeeded
1287 <<
" gap=" << shadowFollowers[i].second
1288 <<
" failure (@812)!\n";
1298 if (veh !=
nullptr) {
1305#ifdef DEBUG_INSERTION
1308 <<
" isInsertionSuccess shadowlane=" << shadowLane->
getID()
1309 <<
" veh=" << aVehicle->
getID()
1311 <<
" posLat=" << posLat
1312 <<
" speed=" << speed
1313 <<
" nspeed=" << nspeed
1314 <<
" leader=" << veh->
getID()
1315 <<
" gapNeeded=" << gapNeeded
1317 <<
" failure (@842)!\n";
1329 if (missingRearGap > 0
1332#ifdef DEBUG_INSERTION
1335 <<
" isInsertionSuccess lane=" <<
getID()
1336 <<
" veh=" << aVehicle->
getID()
1338 <<
" posLat=" << posLat
1339 <<
" speed=" << speed
1340 <<
" nspeed=" << nspeed
1341 <<
" missingRearGap=" << missingRearGap
1342 <<
" failure (@728)!\n";
1349 speed =
MAX2(0.0, speed);
1353#ifdef DEBUG_INSERTION
1356 <<
" isInsertionSuccess lane=" <<
getID()
1357 <<
" veh=" << aVehicle->
getID()
1359 <<
" posLat=" << posLat
1360 <<
" speed=" << speed
1361 <<
" nspeed=" << nspeed
1362 <<
" failed (@733)!\n";
1369 if (extraReservation > 0) {
1370 std::stringstream msg;
1371 msg <<
"too many lane changes required on lane '" <<
myID <<
"'";
1374 if (distToStop >= 0) {
1376#ifdef DEBUG_INSERTION
1378 std::cout <<
"\nIS_INSERTION_SUCCESS\n"
1379 <<
SIMTIME <<
" veh=" << aVehicle->
getID() <<
" bestLaneOffset=" << bestLaneOffset <<
" bestLaneDist=" << aVehicle->
getBestLaneDist() <<
" extraReservation=" << extraReservation
1380 <<
" distToStop=" << distToStop <<
" v=" << speed <<
" v2=" << stopSpeed <<
"\n";
1392 return v->getPositionOnLane() >= pos;
1394#ifdef DEBUG_INSERTION
1397 <<
" isInsertionSuccess lane=" <<
getID()
1398 <<
" veh=" << aVehicle->
getID()
1400 <<
" posLat=" << posLat
1401 <<
" speed=" << speed
1402 <<
" nspeed=" << nspeed
1429 return v->getPositionOnLane() >= pos;
1436 double nspeed = speed;
1437#ifdef DEBUG_INSERTION
1439 std::cout <<
SIMTIME <<
" safeInsertionSpeed veh=" << veh->
getID() <<
" speed=" << speed <<
"\n";
1444 if (leader !=
nullptr) {
1451#ifdef DEBUG_INSERTION
1462 nspeed =
MIN2(nspeed,
1464#ifdef DEBUG_INSERTION
1466 std::cout <<
" leader=" << leader->
getID() <<
" bPos=" << leader->
getBackPositionOnLane(
this) <<
" gap=" << gap <<
" nspeed=" << nspeed <<
"\n";
1481 int freeSublanes = 1;
1486 while (freeSublanes > 0 && veh !=
nullptr) {
1487#ifdef DEBUG_PLAN_MOVE
1490 std::cout <<
" getLastVehicleInformation lane=" <<
getID() <<
" minPos=" << minPos <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
"\n";
1495 freeSublanes = leaderTmp.
addLeader(veh,
true, vehLatOffset);
1496#ifdef DEBUG_PLAN_MOVE
1498 std::cout <<
" latOffset=" << vehLatOffset <<
" newLeaders=" << leaderTmp.
toString() <<
"\n";
1504 if (ego ==
nullptr && minPos == 0) {
1512#ifdef DEBUG_PLAN_MOVE
1541 int freeSublanes = 1;
1543 while (freeSublanes > 0 && veh !=
nullptr) {
1544#ifdef DEBUG_PLAN_MOVE
1546 std::cout <<
" veh=" << veh->
getID() <<
" pos=" << veh->
getPositionOnLane(
this) <<
" maxPos=" << maxPos <<
"\n";
1553#ifdef DEBUG_PLAN_MOVE
1555 std::cout <<
" veh=" << veh->
getID() <<
" latOffset=" << vehLatOffset <<
"\n";
1558 freeSublanes = followerTmp.
addLeader(veh,
true, vehLatOffset);
1562 if (ego ==
nullptr && maxPos == std::numeric_limits<double>::max()) {
1567#ifdef DEBUG_PLAN_MOVE
1590 double cumulatedVehLength = 0.;
1594 VehCont::reverse_iterator veh =
myVehicles.rbegin();
1597#ifdef DEBUG_PLAN_MOVE
1601 <<
" planMovements() lane=" <<
getID()
1609#ifdef DEBUG_PLAN_MOVE
1611 std::cout <<
" plan move for: " << (*veh)->getID();
1615#ifdef DEBUG_PLAN_MOVE
1617 std::cout <<
" leaders=" << leaders.
toString() <<
"\n";
1620 (*veh)->planMove(t, leaders, cumulatedVehLength);
1621 cumulatedVehLength += (*veh)->getVehicleType().getLengthWithGap();
1630 veh->setApproachingForAllLinks();
1639 bool nextToConsiderIsPartial;
1642 while (moreReservationsAhead || morePartialVehsAhead) {
1643 if ((!moreReservationsAhead || (*vehRes)->getPositionOnLane(
this) <= veh->
getPositionOnLane())
1644 && (!morePartialVehsAhead || (*vehPart)->getPositionOnLane(
this) <= veh->
getPositionOnLane())) {
1650 if (moreReservationsAhead && !morePartialVehsAhead) {
1651 nextToConsiderIsPartial =
false;
1652 }
else if (morePartialVehsAhead && !moreReservationsAhead) {
1653 nextToConsiderIsPartial =
true;
1655 assert(morePartialVehsAhead && moreReservationsAhead);
1657 nextToConsiderIsPartial = (*vehPart)->getPositionOnLane(
this) > (*vehRes)->getPositionOnLane(
this);
1660 if (nextToConsiderIsPartial) {
1661 const double latOffset = (*vehPart)->getLatOffset(
this);
1662#ifdef DEBUG_PLAN_MOVE
1664 std::cout <<
" partial ahead: " << (*vehPart)->getID() <<
" latOffset=" << latOffset <<
"\n";
1668 && !(*vehPart)->getLaneChangeModel().isChangingLanes())) {
1669 ahead.
addLeader(*vehPart,
false, latOffset);
1674 const double latOffset = (*vehRes)->getLatOffset(
this);
1675#ifdef DEBUG_PLAN_MOVE
1677 std::cout <<
" reservation ahead: " << (*vehRes)->getID() <<
" latOffset=" << latOffset <<
"\n";
1680 ahead.
addLeader(*vehRes,
false, latOffset);
1691#ifdef DEBUG_COLLISIONS
1693 std::vector<const MSVehicle*> all;
1695 all.push_back(*last);
1697 std::cout <<
SIMTIME <<
" detectCollisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1700 <<
" all=" <<
toString(all) <<
"\n"
1709 std::set<const MSVehicle*, ComparatorNumericalIdLess> toRemove;
1710 std::set<const MSVehicle*, ComparatorNumericalIdLess> toTeleport;
1713#ifdef DEBUG_JUNCTION_COLLISIONS
1715 std::cout <<
SIMTIME <<
" detect junction Collisions stage=" << stage <<
" lane=" <<
getID() <<
":\n"
1722 const std::vector<const MSLane*>& foeLanes =
myLinks.front()->getFoeLanes();
1729 for (
const MSLane*
const foeLane : foeLanes) {
1730#ifdef DEBUG_JUNCTION_COLLISIONS
1732 std::cout <<
" foeLane " << foeLane->getID()
1733 <<
" foeVehs=" <<
toString(foeLane->myVehicles)
1734 <<
" foePart=" <<
toString(foeLane->myPartialVehicles) <<
"\n";
1739 const MSVehicle*
const victim = *it_veh;
1740 if (victim == collider) {
1744#ifdef DEBUG_JUNCTION_COLLISIONS
1747 <<
" bound=" << colliderBoundary <<
" foeBound=" << victim->
getBoundingBox()
1770 foeLane->handleCollisionBetween(timestep, stage, victim, collider, -1, 0, toRemove, toTeleport);
1779 if (
myLinks.front()->getWalkingAreaFoe() !=
nullptr) {
1782 if (
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr) {
1790#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1792 std::cout <<
SIMTIME <<
" detect pedestrian collisions stage=" << stage <<
" lane=" <<
getID() <<
"\n";
1806#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1809 <<
" dist=" << leader.second <<
" jammed=" << (leader.first ==
nullptr ? false : leader.first->isJammed()) <<
"\n";
1812 if (leader.first != 0 && leader.second < length && !leader.first->isJammed()) {
1817 const double gap = leader.second - length;
1828 VehCont::reverse_iterator lastVeh =
myVehicles.rend() - 1;
1829 for (VehCont::reverse_iterator pred =
myVehicles.rbegin(); pred != lastVeh; ++pred) {
1830 VehCont::reverse_iterator veh = pred + 1;
1841 double high = (*veh)->getPositionOnLane(
this);
1842 double low = (*veh)->getBackPositionOnLane(
this);
1850 if (*veh == *veh2 && !(*veh)->isRail()) {
1853 if ((*veh)->getLane() == (*veh2)->getLane() ||
1854 (*veh)->getLane() == (*veh2)->getBackLane() ||
1855 (*veh)->getBackLane() == (*veh2)->getLane()) {
1859 double low2 =
myLength - (*veh2)->getPositionOnLane(bidiLane);
1860 double high2 =
myLength - (*veh2)->getBackPositionOnLane(bidiLane);
1866 if (!(high < low2 || high2 < low)) {
1867#ifdef DEBUG_COLLISIONS
1869 std::cout <<
SIMTIME <<
" bidi-collision veh=" << (*veh)->getID() <<
" bidiVeh=" << (*veh2)->getID()
1870 <<
" vehFurther=" <<
toString((*veh)->getFurtherLanes())
1871 <<
" high=" << high <<
" low=" << low <<
" high2=" << high2 <<
" low2=" << low2 <<
"\n";
1900 if (lead == follow) {
1915 for (std::set<const MSVehicle*, ComparatorNumericalIdLess>::iterator it = toRemove.begin(); it != toRemove.end(); ++it) {
1919 if (toTeleport.count(veh) > 0) {
1931 SUMOTime timestep,
const std::string& stage,
1932 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1933 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport) {
1935#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1937 std::cout <<
SIMTIME <<
" detect pedestrian junction collisions stage=" << stage <<
" lane=" <<
getID() <<
" foeLane=" << foeLane->
getID() <<
"\n";
1941 for (std::vector<MSTransportable*>::const_iterator it_p = persons.begin(); it_p != persons.end(); ++it_p) {
1942#ifdef DEBUG_PEDESTRIAN_COLLISIONS
1944 std::cout <<
" collider=" << collider->
getID()
1945 <<
" ped=" << (*it_p)->getID()
1946 <<
" jammed=" << (*it_p)->isJammed()
1947 <<
" colliderBoundary=" << colliderBoundary
1948 <<
" pedBoundary=" << (*it_p)->getBoundingBox()
1952 if ((*it_p)->isJammed()) {
1955 if (colliderBoundary.
overlapsWith((*it_p)->getBoundingBox())
1957 std::string collisionType =
"junctionPedestrian";
1959 collisionType =
"crossing";
1961 collisionType =
"walkingarea";
1972 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
1973 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
1980 if (collider == victim) {
1986 const bool bothOpposite = victimOpposite && colliderOpposite;
2002 }
else if (colliderOpposite) {
2006#ifdef DEBUG_COLLISIONS
2009 <<
" thisLane=" <<
getID()
2010 <<
" collider=" << collider->
getID()
2011 <<
" victim=" << victim->
getID()
2012 <<
" colOpposite=" << colliderOpposite
2013 <<
" vicOpposite=" << victimOpposite
2016 <<
" colPos=" << colliderPos
2017 <<
" vicBack=" << victimBack
2021 <<
" minGapFactor=" << minGapFactor
2030 if (gap < -NUMERICAL_EPS) {
2035 if (latGap + NUMERICAL_EPS > 0) {
2041 double gapDelta = 0;
2042 const MSVehicle* otherLaneVeh = collider->
getLane() ==
this ? victim : collider;
2047 if (&cand->getEdge() == &
getEdge()) {
2048 gapDelta =
getLength() - cand->getLength();
2053 if (gap + gapDelta >= 0) {
2061 && victim->
getLane() !=
this) {
2065#ifdef DEBUG_COLLISIONS
2067 std::cout <<
SIMTIME <<
" detectedCollision gap=" << gap <<
" latGap=" << latGap <<
"\n";
2079 double gap,
double latGap, std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2080 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2084 std::string collisionType;
2085 std::string collisionText;
2087 collisionType =
"frontal";
2088 collisionText =
TL(
"frontal collision");
2090 collisionType =
"side";
2091 collisionText =
TL(
"side collision");
2093 collisionType =
"junction";
2094 collisionText =
TL(
"junction collision");
2096 collisionType =
"collision";
2097 collisionText =
TL(
"collision");
2104 std::string prefix =
TLF(
"Vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2109 std::string dummyError;
2115 double victimSpeed = victim->
getSpeed();
2116 double colliderSpeed = collider->
getSpeed();
2119 if (collisionAngle < 45) {
2121 colliderSpeed =
MIN2(colliderSpeed, victimSpeed);
2122 }
else if (collisionAngle < 135) {
2161 prefix =
TLF(
"Teleporting vehicle '%'; % with vehicle '%", collider->
getID(), collisionText, victim->
getID());
2162 toRemove.insert(collider);
2163 toTeleport.insert(collider);
2166 prefix =
TLF(
"Removing % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2167 bool removeCollider =
true;
2168 bool removeVictim =
true;
2172 toRemove.insert(victim);
2174 if (removeCollider) {
2175 toRemove.insert(collider);
2177 if (!removeVictim) {
2178 if (!removeCollider) {
2179 prefix =
TLF(
"Keeping remote-controlled % participants: vehicle '%', vehicle '%", collisionText, collider->
getID(), victim->
getID());
2181 prefix =
TLF(
"Removing % participant: vehicle '%', keeping remote-controlled vehicle '%", collisionText, collider->
getID(), victim->
getID());
2183 }
else if (!removeCollider) {
2184 prefix =
TLF(
"Keeping remote-controlled % participant: vehicle '%', removing vehicle '%", collisionText, collider->
getID(), victim->
getID());
2201#ifdef DEBUG_COLLISIONS
2203 toRemove.erase(collider);
2204 toTeleport.erase(collider);
2207 toRemove.erase(victim);
2208 toTeleport.erase(victim);
2216 double gap,
const std::string& collisionType,
2217 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toRemove,
2218 std::set<const MSVehicle*, ComparatorNumericalIdLess>& toTeleport)
const {
2222 std::string prefix =
TLF(
"Vehicle '%'", collider->
getID());
2227 std::string dummyError;
2232 double colliderSpeed = collider->
getSpeed();
2233 const double victimStopPos = victim->
getEdgePos();
2251 prefix =
TLF(
"Teleporting vehicle '%' after", collider->
getID());
2252 toRemove.insert(collider);
2253 toTeleport.insert(collider);
2256 prefix =
TLF(
"Removing vehicle '%' after", collider->
getID());
2257 bool removeCollider =
true;
2259 if (!removeCollider) {
2260 prefix =
TLF(
"Keeping remote-controlled vehicle '%' after", collider->
getID());
2262 toRemove.insert(collider);
2273 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', gap=%, time=%, stage=%.",
2276 WRITE_WARNING(prefix +
TLF(
" collision with person '%', lane='%', time=%, stage=%.",
2282#ifdef DEBUG_COLLISIONS
2284 toRemove.erase(collider);
2285 toTeleport.erase(collider);
2301 if (&further->getEdge() == victimBidi) {
2329#ifdef DEBUG_EXEC_MOVE
2331 std::cout <<
SIMTIME <<
" veh " << veh->
getID() <<
" has arrived." << std::endl;
2336 }
else if (target !=
nullptr && moved) {
2356 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after breaking down, lane='%', time=%."),
2367 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%'; beyond end of lane, target lane='%', time=%."),
2375 WRITE_WARNINGF(
TL(
"Removing vehicle '%' after earlier collision, lane='%', time=%."),
2380 WRITE_WARNINGF(
TL(
"Teleporting vehicle '%' after earlier collision, lane='%', time=%."),
2384 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2385 firstNotStopped = *i;
2391 if (firstNotStopped ==
nullptr && !(*i)->
isStopped() && (*i)->getLane() ==
this) {
2392 firstNotStopped = *i;
2400 i = VehCont::reverse_iterator(
myVehicles.erase(i.base()));
2402 if (firstNotStopped !=
nullptr) {
2406 const bool wrongLane = !
appropriate(firstNotStopped);
2408 && firstNotStopped->
succEdge(1) !=
nullptr
2411 const bool r1 = ttt > 0 && firstNotStopped->
getWaitingTime() > ttt && !disconnected
2419 const bool r4 = !r1 && !r2 && !r3 && tttb > 0
2423 if (r1 || r2 || r3 || r4 || r5) {
2425 const bool minorLink = !wrongLane && (link !=
myLinks.end()) && !((*link)->havePriority());
2426 std::string reason = (wrongLane ?
" (wrong lane" : (minorLink ?
" (yield" :
" (jam"));
2433 reason =
" (blocked";
2435 WRITE_WARNINGF(
"Teleporting vehicle '%'; waited too long" + reason
2436 + (r2 ?
", highway" :
"")
2437 + (r3 ?
", disconnected" :
"")
2438 + (r4 ?
", bidi" :
"")
2439 + (r5 ?
", railSignal" :
"")
2443 }
else if (minorLink) {
2508 const MSLane* firstInternal =
this;
2510 while (pred !=
nullptr && pred->
isInternal()) {
2511 firstInternal = pred;
2515 return firstInternal;
2522 const DictType::iterator it =
myDict.lower_bound(
id);
2523 if (it ==
myDict.end() || it->first !=
id) {
2525 myDict.emplace_hint(it,
id, ptr);
2534 const DictType::iterator it =
myDict.find(
id);
2535 if (it ==
myDict.end()) {
2545 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2554 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2555 into.push_back((*i).first);
2560template<
class RTREE>
void
2562 for (DictType::iterator i =
myDict.begin(); i !=
myDict.end(); ++i) {
2566 const float cmin[2] = {(float) b.
xmin(), (float) b.
ymin()};
2567 const float cmax[2] = {(float) b.
xmax(), (float) b.
ymax()};
2568 into.Insert(cmin, cmax, l);
2572template void MSLane::fill<NamedRTree>(
NamedRTree& into);
2593 return (link !=
myLinks.end());
2603 assert(veh->getLane() ==
this);
2617#ifdef DEBUG_VEHICLE_CONTAINER
2637 std::cout <<
"sortManeuverReservations on lane " <<
getID()
2732std::vector<MSLink*>::const_iterator
2734 const MSLane& succLinkSource,
const std::vector<MSLane*>& conts) {
2737 if (nRouteEdge ==
nullptr) {
2739 return succLinkSource.
myLinks.end();
2743 assert(succLinkSource.
myLinks.size() == 1);
2746 return succLinkSource.
myLinks.begin();
2757 if (nRouteSuccs < (
int)conts.size()) {
2759 for (std::vector<MSLink*>::const_iterator link = succLinkSource.
myLinks.begin(); link != succLinkSource.
myLinks.end(); ++link) {
2760 if ((*link)->getLane() !=
nullptr && (*link)->getLane()->myEdge == nRouteEdge
2761 && (*link)->getLane()->allowsVehicleClass(veh.
getVClass())
2762 && ((*link)->getViaLane() ==
nullptr || (*link)->getViaLane()->allowsVehicleClass(veh.
getVClass()))) {
2764 if ((*link)->getLane() == conts[nRouteSuccs]) {
2771 return succLinkSource.
myLinks.end();
2774#ifdef DEBUG_NO_CONNECTION
2776 WRITE_WARNING(
"Could not find connection between lane " + succLinkSource.
getID() +
" and lane " + conts[nRouteSuccs]->getID() +
2779 return succLinkSource.
myLinks.end();
2787 if ((internal && l->getViaLane() == target) || (!internal && l->getLane() == target)) {
2798 if (l->getLane() == target) {
2799 return l->getViaLane();
2811 const MSLane* internal =
this;
2813 assert(lane !=
nullptr);
2817 assert(lane !=
nullptr);
2830 while (first !=
nullptr) {
2871 assert(remVehicle->
getLane() ==
this);
2873 if (remVehicle == *it) {
2908 }
else if (!approachingEdge->
isInternal() && warnMultiCon) {
2911 WRITE_WARNINGF(
TL(
"Lane '%' is approached multiple times from edge '%'. This may cause collisions."),
2921 if (link->getLane() ==
this && (link->getPermissions() & svc) == svc) {
2936 const MSVehicle* v = followerInfo.first;
2956std::pair<MSVehicle* const, double>
2957MSLane::getLeader(
const MSVehicle* veh,
const double vehPos,
const std::vector<MSLane*>& bestLaneConts,
double dist,
bool checkTmpVehicles)
const {
2965 if (checkTmpVehicles) {
2974 std::cout << std::setprecision(
gPrecision) <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane() <<
"\n";
2990 std::cout <<
" getLeader lane=" <<
getID() <<
" ego=" << veh->
getID() <<
" egoPos=" << vehPos
3007 if (bestLaneConts.size() > 0) {
3015 std::cout <<
" getLeader lane=" <<
getID() <<
" seen=" << seen <<
" dist=" << dist <<
"\n";
3019 return std::pair<MSVehicle* const, double>(
static_cast<MSVehicle*
>(
nullptr), -1);
3023 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3028std::pair<MSVehicle* const, double>
3030 const std::vector<MSLane*>& bestLaneConts,
bool considerCrossingFoes)
const {
3033 std::cout <<
" getLeaderOnConsecutive lane=" <<
getID() <<
" ego=" << veh.
getID() <<
" seen=" << seen <<
" dist=" << dist <<
" conts=" <<
toString(bestLaneConts) <<
"\n";
3037 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3052 return std::pair<MSVehicle* const, double>(pred, gap);
3060 const MSLane* nextLane =
this;
3064 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3070 if ((*link)->getLane() == nextEdge->
getLanes().front()) {
3079 std::cout <<
" cannot continue after nextLane=" << nextLane->
getID() <<
"\n";
3086 const bool laneChanging = veh.
getLane() !=
this;
3089 if (linkLeaders.size() > 0) {
3090 std::pair<MSVehicle*, double> result;
3091 double shortestGap = std::numeric_limits<double>::max();
3092 for (
auto ll : linkLeaders) {
3093 double gap = ll.vehAndGap.second;
3095 if (lVeh !=
nullptr) {
3102 <<
" isLeader=" << veh.
isLeader(*link, lVeh, ll.vehAndGap.second)
3103 <<
" gap=" << ll.vehAndGap.second
3104 <<
" gap+brakeing=" << gap
3109 if (!considerCrossingFoes && !ll.sameTarget()) {
3113 if (lVeh !=
nullptr && !laneChanging && !veh.
isLeader(*link, lVeh, ll.vehAndGap.second)) {
3116 if (gap < shortestGap) {
3121 ll.vehAndGap.second =
MAX2(seen - nextLane->
getLength(), ll.distToCrossing);
3123 result = ll.vehAndGap;
3126 if (shortestGap != std::numeric_limits<double>::max()) {
3129 std::cout <<
" found linkLeader after nextLane=" << nextLane->
getID() <<
"\n";
3136 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3137 nextLane = (*link)->getViaLaneOrLane();
3138 if (nextLane ==
nullptr) {
3143 if (leader !=
nullptr) {
3146 std::cout <<
" found leader " << leader->
getID() <<
" on nextLane=" << nextLane->
getID() <<
"\n";
3151 return std::make_pair(leader, leaderDist);
3158 if (!nextInternal) {
3161 }
while (seen <= dist || nextLane->
isInternal());
3165 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3169std::pair<MSVehicle* const, double>
3173 std::cout <<
SIMTIME <<
" getCriticalLeader. lane=" <<
getID() <<
" veh=" << veh.
getID() <<
"\n";
3177 std::pair<MSVehicle*, double> result = std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
3178 double safeSpeed = std::numeric_limits<double>::max();
3183 const MSLane* nextLane =
this;
3187 std::vector<MSLink*>::const_iterator link =
succLinkSec(veh, view, *nextLane, bestLaneConts);
3204 for (MSLink::LinkLeaders::const_iterator it = linkLeaders.begin(); it != linkLeaders.end(); ++it) {
3205 const MSVehicle* leader = (*it).vehAndGap.first;
3206 if (leader !=
nullptr && leader != result.first) {
3210 double tmpSpeed = safeSpeed;
3211 veh.
adaptToJunctionLeader((*it).vehAndGap, seen,
nullptr, nextLane, tmpSpeed, tmpSpeed, (*it).distToCrossing);
3214 std::cout <<
" linkLeader=" << leader->
getID() <<
" gap=" << result.second <<
" tmpSpeed=" << tmpSpeed <<
" safeSpeed=" << safeSpeed <<
"\n";
3217 if (tmpSpeed < safeSpeed) {
3218 safeSpeed = tmpSpeed;
3219 result = (*it).vehAndGap;
3223 bool nextInternal = (*link)->getViaLane() !=
nullptr;
3224 nextLane = (*link)->getViaLaneOrLane();
3225 if (nextLane ==
nullptr) {
3229 if (leader !=
nullptr && leader != result.first) {
3232 if (tmpSpeed < safeSpeed) {
3233 safeSpeed = tmpSpeed;
3234 result = std::make_pair(leader, gap);
3245 if (!nextInternal) {
3248 }
while (seen <= dist || nextLane->
isInternal());
3258 for (MSEdgeVector::iterator i = pred.begin(); i != pred.end();) {
3267 if (pred.size() != 0) {
3269 MSEdge* best = *pred.begin();
3301 if (&(cand.lane->getEdge()) == &fromEdge) {
3326#ifdef DEBUG_LANE_SORTER
3342 std::vector<MSLink*> candidateLinks =
myLinks;
3345 MSLane* best = (*candidateLinks.begin())->getViaLaneOrLane();
3346#ifdef DEBUG_LANE_SORTER
3347 std::cout <<
"\nBest successor lane for lane '" <<
myID <<
"': '" << best->
getID() <<
"'" << std::endl;
3357 if (pred ==
nullptr) {
3365const std::vector<std::pair<const MSLane*, const MSEdge*> >
3367 std::vector<std::pair<const MSLane*, const MSEdge*> > result;
3369 assert(link->getLane() !=
nullptr);
3370 result.push_back(std::make_pair(link->getLane(), link->getViaLane() ==
nullptr ?
nullptr : &link->getViaLane()->getEdge()));
3375std::vector<const MSLane*>
3377 std::vector<const MSLane*> result = {};
3379 for (std::vector<MSLane*>::const_iterator it_lane = (*it).second.begin(); it_lane != (*it).second.end(); ++it_lane) {
3380 if (!((*it_lane)->isInternal())) {
3381 result.push_back(*it_lane);
3405 for (std::vector<MSLink*>::const_iterator i =
myLinks.begin(); i !=
myLinks.end(); ++i) {
3406 if ((*i)->getLane()->isCrossing()) {
3407 return (
int)(i -
myLinks.begin());
3423 if (cand->getLane() == bidi) {
3424 sum += (brutto ? cand->getVehicleType().getLengthWithGap() : cand->getVehicleType().getLength());
3426 sum +=
myLength - cand->getBackPositionOnLane(
this);
3470 wtime += (*i)->getWaitingSeconds();
3485 v += veh->getSpeed();
3507 v += veh->getSpeed();
3526 if (vehs.size() == 0) {
3530 for (MSLane::VehCont::const_iterator i = vehs.begin(); i != vehs.end(); ++i) {
3531 double sv = (*i)->getHarmonoise_NoiseEmissions();
3532 ret += (double) pow(10., (sv / 10.));
3565 myLaneDir(e->getLanes()[0]->
getShape().angleAt2D(0)) {
3576 if (ae1 !=
nullptr && ae1->size() != 0) {
3586 if (ae2 !=
nullptr && ae2->size() != 0) {
3606 myLaneDir(targetLane->
getShape().angleAt2D(0)) {}
3624#ifdef DEBUG_LANE_SORTER
3625 std::cout <<
"\nincoming_lane_priority sorter()\n"
3626 <<
"noninternal predecessor for lane '" << laneInfo1.
lane->
getID()
3627 <<
"': '" << noninternal1->
getID() <<
"'\n"
3628 <<
"noninternal predecessor for lane '" << laneInfo2.
lane->
getID()
3629 <<
"': '" << noninternal2->
getID() <<
"'\n";
3637 bool priorized1 =
true;
3638 bool priorized2 =
true;
3640#ifdef DEBUG_LANE_SORTER
3641 std::cout <<
"FoeLinks of '" << noninternal1->
getID() <<
"'" << std::endl;
3644#ifdef DEBUG_LANE_SORTER
3645 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3647 if (foeLink == link2) {
3653#ifdef DEBUG_LANE_SORTER
3654 std::cout <<
"FoeLinks of '" << noninternal2->
getID() <<
"'" << std::endl;
3657#ifdef DEBUG_LANE_SORTER
3658 std::cout << foeLink->getLaneBefore()->getID() << std::endl;
3661 if (foeLink == link1) {
3669 if (priorized1 != priorized2) {
3683 myLaneDir(sourceLane->
getShape().angleAt2D(0)) {}
3689 if (target2 ==
nullptr) {
3692 if (target1 ==
nullptr) {
3696#ifdef DEBUG_LANE_SORTER
3697 std::cout <<
"\noutgoing_lane_priority sorter()\n"
3698 <<
"noninternal successors for lane '" << myLane->
getID()
3699 <<
"': '" << target1->
getID() <<
"' and "
3700 <<
"'" << target2->
getID() <<
"'\n";
3707 if (priority1 != priority2) {
3708 return priority1 > priority2;
3734 if (link->getApproaching().size() > 0) {
3743 const bool toRailJunction =
myLinks.size() > 0 && (
3746 const bool hasVehicles =
myVehicles.size() > 0;
3755 if (toRailJunction) {
3757 if (link->getApproaching().size() > 0) {
3760 for (
auto item : link->getApproaching()) {
3770 if (item.second.latOffset != 0) {
3841 bool allSublanes,
double searchDist,
MinorLinkMode mLinkMode,
bool maxSearchDist)
const {
3850 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3851 <<
" backOffset=" << backOffset <<
" pos=" << egoPos
3852 <<
" allSub=" << allSublanes <<
" searchDist=" << searchDist <<
" ignoreMinor=" << mLinkMode
3853 <<
" maxSearchDist=" << maxSearchDist
3854 <<
" egoLatDist=" << egoLatDist
3855 <<
" getOppositeLeaders=" << getOppositeLeaders
3871 std::cout <<
SIMTIME <<
" getFollowers lane=" <<
getID() <<
" ego=" << ego->
getID()
3897 std::cout <<
" (1) added veh=" << veh->
getID() <<
" latOffset=" << latOffset <<
" result=" << result.
toString() <<
"\n";
3904 std::cout <<
" result.numFreeSublanes=" << result.
numFreeSublanes() <<
"\n";
3912 if (searchDist == -1) {
3916 std::cout <<
" computed searchDist=" << searchDist <<
"\n";
3920 std::set<const MSEdge*> egoFurther;
3922 egoFurther.insert(&further->getEdge());
3935 std::vector<MSLane::IncomingLaneInfo> newFound;
3937 while (toExamine.size() != 0) {
3938 for (std::vector<MSLane::IncomingLaneInfo>::iterator it = toExamine.begin(); it != toExamine.end(); ++it) {
3939 MSLane* next = (*it).lane;
3940 searchDist = maxSearchDist
3947 std::cout <<
" next=" << next->
getID() <<
" seen=" << (*it).length <<
" first=" << first.
toString() <<
" firstFront=" << firstFront.
toString() <<
" backOffset=" << backOffset <<
"\n";
3951 if (backOffset + (*it).length - next->
getLength() < 0
3952 && egoFurther.count(&next->
getEdge()) != 0
3958 for (
const auto& ll : linkLeaders) {
3959 if (ll.vehAndGap.first !=
nullptr) {
3960 const bool bidiFoe = (*it).viaLink->getLane() == ll.vehAndGap.first->getLane()->getNormalPredecessorLane()->getBidiLane();
3961 const bool egoIsLeader = !bidiFoe && ll.vehAndGap.first->isLeader((*it).viaLink, ego, ll.vehAndGap.second);
3964 const double gap = (egoIsLeader
3965 ? -ll.vehAndGap.second - ll.vehAndGap.first->getVehicleType().getLengthWithGap() - ego->
getVehicleType().
getMinGap()
3970 std::cout <<
SIMTIME <<
" ego=" << ego->
getID() <<
" link=" << (*it).viaLink->getViaLaneOrLane()->getID()
3972 <<
" gap=" << ll.vehAndGap.second <<
" dtC=" << ll.distToCrossing
3973 <<
" bidiFoe=" << bidiFoe
3974 <<
" egoIsLeader=" << egoIsLeader <<
" gap2=" << gap
3988 const MSVehicle* v = first[i] == ego ? firstFront[i] : first[i];
3991 if (v !=
nullptr && v != ego) {
3998 agap = (*it).length - next->
getLength() + backOffset;
4005 std::cout <<
" agap1=" << agap <<
"\n";
4009 if (agap > 0 && differentEdge) {
4012 if (!getOppositeLeaders) {
4017 if (v !=
nullptr && v != ego) {
4023 }
else if (differentEdge && result.
hasVehicle(v)) {
4033 if (!(*it).viaLink->havePriority() && egoFurther.count(&(*it).lane->getEdge()) == 0
4039 agap =
MAX2(agap, 0.0);
4050 if ((*it).length < searchDist) {
4051 const std::vector<MSLane::IncomingLaneInfo>& followers = next->
getIncomingLanes();
4052 for (std::vector<MSLane::IncomingLaneInfo>::const_iterator j = followers.begin(); j != followers.end(); ++j) {
4053 if (visited.find((*j).lane) == visited.end() && (((*j).viaLink->havePriority() && !(*j).viaLink->isTurnaround())
4056 visited.insert((*j).lane);
4058 ili.
lane = (*j).lane;
4059 ili.
length = (*j).length + (*it).length;
4061 newFound.push_back(ili);
4067 swap(newFound, toExamine);
4079 bool oppositeDirection)
const {
4098 const MSLane* nextLane =
this;
4103 bool nextInternal =
false;
4104 if (oppositeDirection) {
4105 if (view >= (
int)bestLaneConts.size()) {
4108 nextLane = bestLaneConts[view];
4110 std::vector<MSLink*>::const_iterator link =
succLinkSec(*ego, view, *nextLane, bestLaneConts);
4116 if (linkLeaders.size() > 0) {
4126 std::cout <<
" linkleader=" << veh->
getID() <<
" gap=" << ll.
vehAndGap.second <<
" leaderOffset=" << ll.
latOffset <<
" flags=" << ll.
llFlags <<
"\n";
4143 nextInternal = (*link)->getViaLane() !=
nullptr;
4144 nextLane = (*link)->getViaLaneOrLane();
4145 if (nextLane ==
nullptr) {
4153 std::cout <<
SIMTIME <<
" getLeadersOnConsecutive lane=" <<
getID() <<
" nextLane=" << nextLane->
getID() <<
" leaders=" << leaders.
toString() <<
"\n";
4158 for (
int i = 0; i < iMax; ++i) {
4160 if (veh !=
nullptr) {
4177 if (!nextInternal) {
4191#ifdef DEBUG_SURROUNDING
4193 std::cout <<
" addLeaders lane=" <<
getID() <<
" veh=" << vehicle->
getID() <<
" vehPos=" << vehPos <<
" opposite=" << opposite <<
"\n";
4197 for (
int i = 0; i < aheadSamePos.
numSublanes(); ++i) {
4199 if (veh !=
nullptr && veh != vehicle) {
4201#ifdef DEBUG_SURROUNDING
4212 double speed = vehicle->
getSpeed();
4220#ifdef DEBUG_SURROUNDING
4222 std::cout <<
" aborting forward search. dist=" << dist <<
" seen=" << seen <<
"\n";
4227#ifdef DEBUG_SURROUNDING
4229 std::cout <<
" add consecutive before=" << result.
toString() <<
" seen=" << seen <<
" dist=" << dist;
4234#ifdef DEBUG_SURROUNDING
4236 std::cout <<
" upstreamOpposite=" <<
toString(bestLaneConts);
4244#ifdef DEBUG_SURROUNDING
4246 std::cout <<
" after=" << result.
toString() <<
"\n";
4262 std::cout <<
SIMTIME <<
" getPartialBehind lane=" <<
getID() <<
" ego=" << ego->
getID() <<
" found=" << veh->
getID() <<
"\n";
4293 assert(checkedLanes !=
nullptr);
4294 if (checkedLanes->find(
this) != checkedLanes->end()) {
4295#ifdef DEBUG_SURROUNDING
4296 std::cout <<
"Skipping previously scanned lane: " <<
getID() << std::endl;
4298 return std::set<MSVehicle*>();
4301 (*checkedLanes)[
this] = std::make_pair(
MAX2(0.0, startPos - upstreamDist),
MIN2(startPos + downstreamDist,
getLength()));
4303#ifdef DEBUG_SURROUNDING
4304 std::cout <<
"Scanning on lane " <<
myID <<
"(downstr. " << downstreamDist <<
", upstr. " << upstreamDist <<
", startPos " << startPos <<
"): " << std::endl;
4307 if (startPos < upstreamDist) {
4310 MSLane* incoming = incomingInfo.lane;
4311#ifdef DEBUG_SURROUNDING
4312 std::cout <<
"Checking on incoming: " << incoming->
getID() << std::endl;
4313 if (checkedLanes->find(incoming) != checkedLanes->end()) {
4314 std::cout <<
"Skipping previous: " << incoming->
getID() << std::endl;
4318 foundVehicles.insert(newVehs.begin(), newVehs.end());
4322 if (
getLength() < startPos + downstreamDist) {
4326#ifdef DEBUG_SURROUNDING
4327 std::cout <<
"Checking on outgoing: " << l->getViaLaneOrLane()->getID() << std::endl;
4329 std::set<MSVehicle*> newVehs = l->getViaLaneOrLane()->getSurroundingVehicles(0.0, downstreamDist - (
myLength - startPos), upstreamDist, checkedLanes);
4330 foundVehicles.insert(newVehs.begin(), newVehs.end());
4333#ifdef DEBUG_SURROUNDING
4334 std::cout <<
"On lane (2) " <<
myID <<
": \nFound vehicles: " << std::endl;
4336 std::cout << v->getID() <<
" pos = " << v->getPositionOnLane() << std::endl;
4339 return foundVehicles;
4345 std::set<MSVehicle*> res;
4348 if (!vehs.empty()) {
4350 if (veh->getPositionOnLane() >= a) {
4351 if (veh->getBackPositionOnLane() > b) {
4363std::vector<const MSJunction*>
4366 std::vector<const MSJunction*> junctions;
4368 junctions.insert(junctions.end(), l->getJunction());
4374std::vector<const MSLink*>
4376#ifdef DEBUG_SURROUNDING
4377 std::cout <<
"getUpcoming links on lane '" <<
getID() <<
"' with pos=" << pos
4378 <<
" range=" << range << std::endl;
4381 std::vector<const MSLink*> links;
4384 const MSLane* lane =
this;
4387 std::vector<MSLane*>::const_iterator contLanesIt = contLanes.begin();
4391 const MSLink* link =
nullptr;
4393 assert(*contLanesIt ==
nullptr);
4395 links.insert(links.end(), link);
4400 assert(*(contLanesIt + 1) == lane);
4402 while (++contLanesIt != contLanes.end()) {
4406#ifdef DEBUG_SURROUNDING
4407 std::cout <<
"Distance until end of lane '" << lane->
getID() <<
"' is " << dist <<
"." << std::endl;
4413 if (link !=
nullptr) {
4414 links.insert(links.end(), link);
4416 lane = *contLanesIt;
4439std::pair<MSVehicle* const, double>
4446 std::cout <<
" getFollower lane=" <<
getID() <<
" egoPos=" << egoPos <<
" pred=" << pred->
getID() <<
" predPos=" << pred->
getPositionOnLane(
this) <<
"\n";
4454 if (dist > 0 && backOffset > dist) {
4455 return std::make_pair(
nullptr, -1);
4459 return std::make_pair(
const_cast<MSVehicle*
>(result.first), result.second);
4462std::pair<MSVehicle* const, double>
4464#ifdef DEBUG_OPPOSITE
4466 <<
" ego=" << ego->
getID()
4470 <<
" oppositeDir=" << oppositeDir
4478 std::pair<MSVehicle* const, double> result =
getFollower(ego, egoPos + egoLength, dist, mLinkMode,
true);
4479 if (result.first !=
nullptr) {
4481 if (result.first->getLaneChangeModel().isOpposite()) {
4482 result.second -= result.first->getVehicleType().getLength();
4490std::pair<MSVehicle* const, double>
4492#ifdef DEBUG_OPPOSITE
4494 <<
" ego=" << ego->
getID()
4504 std::pair<MSVehicle*, double> result =
getLeader(ego, vehPos, std::vector<MSLane*>());
4507 while (result.first ==
nullptr && dist > 0) {
4512 if (next ==
nullptr) {
4516 result = next->
getLeader(ego, vehPos, std::vector<MSLane*>());
4518 if (result.first !=
nullptr) {
4519 if (result.first->getLaneChangeModel().isOpposite()) {
4520 result.second -= result.first->getVehicleType().getLength();
4522 if (result.second > POSITION_EPS) {
4524 return std::make_pair(
static_cast<MSVehicle*
>(
nullptr), -1);
4534 const std::string action = oc.
getString(option);
4535 if (action ==
"none") {
4537 }
else if (action ==
"warn") {
4539 }
else if (action ==
"teleport") {
4541 }
else if (action ==
"remove") {
4622#ifdef DEBUG_INSERTION
4624 std::cout <<
SIMTIME <<
" check for pedestrians on lane=" <<
getID() <<
" pos=" << pos <<
"\n";
4629 if (leader.first != 0) {
4635#ifdef DEBUG_INSERTION
4637 <<
" isInsertionSuccess lane=" <<
getID()
4638 <<
" veh=" << aVehicle->
getID()
4641 <<
" patchSpeed=" << patchSpeed
4642 <<
" speed=" << speed
4643 <<
" stopSpeed=" << stopSpeed
4644 <<
" pedestrianLeader=" << leader.first->getID()
4645 <<
" failed (@796)!\n";
4651 double backLength = aVehicle->
getLength() - pos;
4655 const MSLane* cur =
this;
4656 while (backLength > 0 && prev !=
nullptr) {
4660 if (foe->isCrossing() && (foe->hasPedestrians() ||
4661 (foe->getIncomingLanes()[0].viaLink->getApproachingPersons() !=
nullptr
4662 && foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size() > 0))) {
4663#ifdef DEBUG_INSERTION
4665 <<
" isInsertionSuccess lane=" <<
getID()
4666 <<
" veh=" << aVehicle->
getID()
4668 <<
" backCrossing=" << foe->getID()
4670 <<
" approaching=" << foe->getIncomingLanes()[0].viaLink->getApproachingPersons()->size()
4671 <<
" failed (@4550)!\n";
4689 const int numRNGs = oc.
getInt(
"thread-rngs");
4690 const bool random = oc.
getBool(
"random");
4691 int seed = oc.
getInt(
"seed");
4693 for (
int i = 0; i < numRNGs; i++) {
4727 myLinks.front()->getFoeLanes().size() > 0
4728 ||
myLinks.front()->getWalkingAreaFoe() !=
nullptr
4729 ||
myLinks.front()->getWalkingAreaFoeExit() !=
nullptr);
4742 foundStopped =
true;
4743 const double lastBrakeGap = last->getCarFollowModel().brakeGap(last->getSpeed());
4744 const double ret = last->getBackPositionOnLane() + lastBrakeGap - lengths;
4748 lengths += last->getVehicleType().getLengthWithGap() * (last->getVehicleType().getWidth() + last->getVehicleType().getMinGapLat()) /
getWidth();
4750 lengths += last->getVehicleType().getLengthWithGap();
std::vector< MSEdge * > MSEdgeVector
std::pair< const MSVehicle *, double > CLeaderDist
std::pair< const MSPerson *, double > PersonDist
ConstMSEdgeVector::const_iterator MSRouteIterator
#define WRITE_WARNINGF(...)
#define WRITE_ERRORF(...)
#define WRITE_WARNING(msg)
SUMOTime string2time(const std::string &r)
convert string to SUMOTime
std::string time2string(SUMOTime t, bool humanReadable)
convert SUMOTime to string (independently of global format setting)
const SVCPermissions SVCAll
all VClasses are allowed
bool isRailway(SVCPermissions permissions)
Returns whether an edge with the given permissions is a (exclusive) railway edge.
bool isRailwayOrShared(SVCPermissions permissions)
Returns whether an edge with the given permissions is a railway edge or a shared road/rail edge.
long long int SVCPermissions
bitset where each bit declares whether a certain SVC may use this edge/lane
@ AIRCRAFT
render as aircraft
SUMOVehicleClass
Definition of vehicle classes to differ between different lane usage and authority types.
@ SVC_SHIP
is an arbitrary ship
@ SVC_RAIL_CLASSES
classes which drive on tracks
@ SVC_BICYCLE
vehicle is a bicycle
const int STOP_DURATION_SET
@ GIVEN
The speed is given.
@ RANDOM
The lateral position is chosen randomly.
@ RIGHT
At the rightmost side of the lane.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ LEFT
At the leftmost side of the lane.
@ FREE
A free lateral position is chosen.
@ CENTER
At the center of the lane.
@ RANDOM_FREE
If a fixed number of random choices fails, a free lateral position is chosen.
@ RANDOM
A random position is chosen.
@ GIVEN
The position is given.
@ DEFAULT
No information given; use default.
@ STOP
depart position is endPos of first stop
@ FREE
A free position is chosen.
@ SPLIT_FRONT
depart position for a split vehicle is in front of the continuing vehicle
@ BASE
Back-at-zero position.
@ LAST
Insert behind the last vehicle as close as possible to still allow the specified departSpeed....
@ RANDOM_FREE
If a fixed number of random choices fails, a free position is chosen.
DepartSpeedDefinition
Possible ways to choose the departure speed.
@ RANDOM
The speed is chosen randomly.
@ MAX
The maximum safe speed is used.
@ GIVEN
The speed is given.
@ LIMIT
The maximum lane speed is used (speedLimit)
@ DEFAULT
No information given; use default.
@ DESIRED
The maximum lane speed is used (speedLimit * speedFactor)
@ LAST
The speed of the last vehicle. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ AVG
The average speed on the lane. Fallback to DepartSpeedDefinition::DESIRED if there is no vehicle on t...
@ SPLIT
The departure is triggered by a train split.
InsertionCheck
different checking levels for vehicle insertion
@ SUMO_TAG_LINK
Link information for state-saving.
@ SUMO_TAG_APPROACHING
Link-approaching vehicle information for state-saving.
@ SUMO_TAG_VIEWSETTINGS_VEHICLES
@ SUMO_TAG_LANE
begin/end of the description of a single lane
@ STRAIGHT
The link is a straight direction.
LinkState
The right-of-way state of a link between two lanes used when constructing a NBTrafficLightLogic,...
@ LINKSTATE_ALLWAY_STOP
This is an uncontrolled, all-way stop link.
@ LINKSTATE_MAJOR
This is an uncontrolled, major link, may pass.
@ LINKSTATE_STOP
This is an uncontrolled, minor link, has to stop.
@ LINKSTATE_EQUAL
This is an uncontrolled, right-before-left link.
@ LINKSTATE_DEADEND
This is a dead end link.
@ LINKSTATE_ZIPPER
This is an uncontrolled, zipper-merge link.
@ LINKSTATE_MINOR
This is an uncontrolled, minor link, has to brake.
@ SUMO_ATTR_JM_STOPLINE_CROSSING_GAP
@ SUMO_ATTR_ARRIVALSPEEDBRAKING
@ SUMO_ATTR_STATE
The state of a link.
int gPrecision
the precision for floating point outputs
double roundDecimal(double x, int precision)
round to the given number of decimal digits
bool gDebugFlag1
global utility flags for debugging
const double SUMO_const_haltingSpeed
the speed threshold at which vehicles are considered as halting
std::string joinNamedToString(const std::set< T *, C > &ns, const T_BETWEEN &between)
std::string toString(const T &t, std::streamsize accuracy=gPrecision)
A class that stores a 2D geometrical boundary.
double ymin() const
Returns minimum y-coordinate.
double xmin() const
Returns minimum x-coordinate.
Boundary & grow(double by)
extends the boundary by the given amount
double ymax() const
Returns maximum y-coordinate.
double xmax() const
Returns maximum x-coordinate.
static double angleDiff(const double angle1, const double angle2)
Returns the difference of the second angle to the first angle in radiants.
static double sum(double val)
Computes the resulting noise.
MESegment * getSegmentForEdge(const MSEdge &e, double pos=0)
Get the segment for a given edge at a given position.
A single mesoscopic segment (cell)
void setSpeed(double newSpeed, SUMOTime currentTime, double jamThresh=DO_NOT_PATCH_JAM_THRESHOLD, int qIdx=-1)
reset mySpeed and patch the speed of all vehicles in it. Also set/recompute myJamThreshold
MESegment * getNextSegment() const
Returns the following segment on the same edge (0 if it is the last).
Container & getContainer()
virtual double getExtraReservation(int bestLaneOffset, double neighExtraDist=0) const
bool hasBlueLight() const
MSLane * getShadowLane() const
Returns the lane the vehicle's shadow is on during continuous/sublane lane change.
bool isChangingLanes() const
return true if the vehicle currently performs a lane change maneuver
The base class for microscopic and mesoscopic vehicles.
double getImpatience() const
Returns this vehicles impatience.
const MSEdge * succEdge(int nSuccs) const
Returns the nSuccs'th successor of edge the vehicle is currently at.
virtual double getArrivalPos() const
Returns this vehicle's desired arrivalPos for its current route (may change on reroute)
int getInsertionChecks() const
const SUMOVehicleParameter & getParameter() const
Returns the vehicle's parameter (including departure definition)
double getChosenSpeedFactor() const
Returns the precomputed factor by which the driver wants to be faster than the speed limit.
const SUMOVehicleParameter::Stop * getNextStopParameter() const
return parameters for the next stop (SUMOVehicle Interface)
bool isJumping() const
Returns whether the vehicle is perform a jump.
const MSRouteIterator & getCurrentRouteEdge() const
Returns an iterator pointing to the current edge in this vehicles route.
double getLength() const
Returns the vehicle's length.
bool isParking() const
Returns whether the vehicle is parking.
const MSEdge * getEdge() const
Returns the edge the vehicle is currently at.
bool hasDeparted() const
Returns whether this vehicle has already departed.
double basePos(const MSEdge *edge) const
departure position where the vehicle fits fully onto the edge (if possible)
bool hasStops() const
Returns whether the vehicle has to stop somewhere.
const MSStop & getNextStop() const
SUMOVehicleClass getVClass() const
Returns the vehicle's access class.
NumericalID getNumericalID() const
return the numerical ID which is only for internal usage
const MSRoute & getRoute() const
Returns the current route.
int getRoutePosition() const
return index of edge within route
SUMOTime getDepartDelay() const
Returns the depart delay.
const MSVehicleType & getVehicleType() const
Returns the vehicle's type definition.
bool isStopped() const
Returns whether the vehicle is at a stop.
MSDevice * getDevice(const std::type_info &type) const
Returns a device of the given type if it exists, nullptr otherwise.
The car-following model abstraction.
double getCollisionMinGapFactor() const
Get the factor of minGap that must be maintained to avoid a collision event.
double getEmergencyDecel() const
Get the vehicle type's maximal physically possible deceleration [m/s^2].
virtual double freeSpeed(const MSVehicle *const veh, double speed, double seen, double maxSpeed, const bool onInsertion=false, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed without a leader.
virtual double insertionFollowSpeed(const MSVehicle *const veh, double speed, double gap2pred, double predSpeed, double predMaxDecel, const MSVehicle *const pred=0) const
Computes the vehicle's safe speed (no dawdling) This method is used during the insertion stage....
@ FUTURE
the return value is used for calculating future speeds
virtual double getSecureGap(const MSVehicle *const veh, const MSVehicle *const, const double speed, const double leaderSpeed, const double leaderMaxDecel) const
Returns the minimum gap to reserve if the leader is braking at maximum (>=0)
double brakeGap(const double speed) const
Returns the distance the vehicle needs to halt including driver's reaction time tau (i....
double getMaxDecel() const
Get the vehicle type's maximal comfortable deceleration [m/s^2].
double stopSpeed(const MSVehicle *const veh, const double speed, double gap, const CalcReason usage=CalcReason::CURRENT) const
Computes the vehicle's safe speed for approaching a non-moving obstacle (no dawdling)
virtual double insertionStopSpeed(const MSVehicle *const veh, double speed, double gap) const
Computes the vehicle's safe speed for approaching an obstacle at insertion without constraints due to...
std::string toString() const
print a debugging representation
int addFollower(const MSVehicle *veh, const MSVehicle *ego, double gap, double latOffset=0, int sublane=-1)
A device which collects info on the vehicle trip (mainly on departure and arrival)
static const MSDriveWay * getDepartureDriveway(const SUMOVehicle *veh, bool init=false)
bool foeDriveWayOccupied(bool store, const SUMOVehicle *ego, MSEdgeVector &occupied) const
whether any of myFoes is occupied (vehicles that are the target of a join must be ignored)
void gotActive(MSLane *l)
Informs the control that the given lane got active.
void checkCollisionForInactive(MSLane *l)
trigger collision checking for inactive lane
void needsVehicleIntegration(MSLane *const l)
A road/street connecting two junctions.
void changeLanes(SUMOTime t) const
Performs lane changing on this edge.
bool isCrossing() const
return whether this edge is a pedestrian crossing
int getPriority() const
Returns the priority of the edge.
const std::set< MSTransportable *, ComparatorNumericalIdLess > & getPersons() const
Returns this edge's persons set.
bool isWalkingArea() const
return whether this edge is walking area
const std::vector< MSLane * > & getLanes() const
Returns this edge's lanes.
const MSEdge * getNormalSuccessor() const
if this edge is an internal edge, return its first normal successor, otherwise the edge itself
const std::vector< MSLane * > * allowedLanes(const MSEdge &destination, SUMOVehicleClass vclass=SVC_IGNORING, bool ignoreTransientPermissions=false) const
Get the allowed lanes to reach the destination-edge.
const MSEdge * getBidiEdge() const
return opposite superposable/congruent edge, if it exist and 0 else
bool isNormal() const
return whether this edge is an internal edge
std::vector< MSTransportable * > getSortedPersons(SUMOTime timestep, bool includeRiding=false) const
Returns this edge's persons sorted by pos.
void recalcCache()
Recalculates the cached values.
bool hasLaneChanger() const
const MSJunction * getToJunction() const
const MSJunction * getFromJunction() const
bool isInternal() const
return whether this edge is an internal edge
bool isVaporizing() const
Returns whether vehicles on this edge shall be vaporized.
MSLane * parallelLane(const MSLane *const lane, int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to the given lane one or 0 if it does not exist.
const std::string & getEdgeType() const
Returns the type of the edge.
const MSEdgeVector & getPredecessors() const
static SUMOTime gTimeToTeleportDisconnected
static SUMOTime gTimeToGridlockHighways
static double gGridlockHighwaysSpeed
static bool gRemoveGridlocked
static SUMOTime gTimeToTeleportBidi
static MELoop * gMesoNet
mesoscopic simulation infrastructure
static double gLateralResolution
static SUMOTime gTimeToTeleportRSDeadlock
static bool gClearState
whether the simulation is in the process of clearing state (MSNet::clearState)
static bool gComputeLC
whether the simulationLoop is in the lane changing phase
static bool gEmergencyInsert
static int gNumSimThreads
how many threads to use for simulation
static SUMOTime gIgnoreJunctionBlocker
static bool gSublane
whether sublane simulation is enabled (sublane model or continuous lanechanging)
static SUMOTime gLaneChangeDuration
static bool gUnitTests
whether unit tests are being run
static bool gUsingInternalLanes
Information whether the simulation regards internal lanes.
static SUMOTime gTimeToGridlock
void retractDescheduleDeparture(const SUMOVehicle *veh)
reverts a previous call to descheduleDeparture (only needed for departPos="random_free")
void descheduleDeparture(const SUMOVehicle *veh)
stops trying to emit the given vehicle (and delete it)
The base class for an intersection.
SumoXMLNodeType getType() const
return the type of this Junction
AnyVehicleIterator is a structure, which manages the iteration through all vehicles on the lane,...
bool nextIsMyVehicles() const
AnyVehicleIterator & operator++()
const MSVehicle * operator*()
void add(const MSLane *const l) const
Adds the given object to the container.
std::set< const Named * > & myObjects
The container.
const PositionVector & myShape
Sorts edges by their angle relative to the given edge (straight comes first)
by_connections_to_sorter(const MSEdge *const e)
constructor
int operator()(const MSEdge *const e1, const MSEdge *const e2) const
comparing operator
Sorts lanes (IncomingLaneInfos) by their priority or, if this doesn't apply, wrt. the angle differenc...
incoming_lane_priority_sorter(const MSLane *targetLane)
constructor
int operator()(const IncomingLaneInfo &lane1, const IncomingLaneInfo &lane2) const
comparing operator
Sorts lanes (their origin link) by the priority of their noninternal target edges or,...
outgoing_lane_priority_sorter(const MSLane *sourceLane)
constructor
int operator()(const MSLink *link1, const MSLink *link2) const
comparing operator
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Sorts vehicles by their position (descending)
int operator()(MSVehicle *v1, MSVehicle *v2) const
Comparing operator.
Representation of a lane in the micro simulation.
void addApproachingLane(MSLane *lane, bool warnMultiCon)
void loadState(const std::vector< SUMOVehicle * > &vehs)
Loads the state of this segment with the given parameters.
bool detectCollisionBetween(SUMOTime timestep, const std::string &stage, MSVehicle *collider, MSVehicle *victim, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
detect whether there is a collision between the two vehicles
static SUMOTime myIntermodalCollisionStopTime
MFXSynchQue< MSVehicle *, std::vector< MSVehicle * > > myVehBuffer
Buffer for vehicles that moved from their previous lane onto this one. Integrated after all vehicles ...
SVCPermissions myPermissions
The vClass permissions for this lane.
MSLane * myLogicalPredecessorLane
static void initCollisionAction(const OptionsCont &oc, const std::string &option, CollisionAction &myAction)
std::set< const MSBaseVehicle * > myParkingVehicles
bool checkForPedestrians(const MSVehicle *aVehicle, double &speed, double &dist, double pos, bool patchSpeed) const
check whether pedestrians on this lane interfere with vehicle insertion
static double myDefaultDepartSpeed
std::pair< const MSPerson *, double > nextBlocking(double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false) const
This is just a wrapper around MSPModel::nextBlocking. You should always check using hasPedestrians be...
MSLane * getParallelLane(int offset, bool includeOpposite=true) const
Returns the lane with the given offset parallel to this one or 0 if it does not exist.
double myRightSideOnEdge
the combined width of all lanes with lower index on myEdge
const StopOffset & getLaneStopOffsets() const
Returns vehicle class specific stopOffsets.
virtual void removeParking(MSBaseVehicle *veh)
remove parking vehicle. This must be syncrhonized when running with GUI
virtual ~MSLane()
Destructor.
bool insertVehicle(MSVehicle &v)
Tries to insert the given vehicle.
bool mySpeedModified
Whether the current speed limit is set by a variable speed sign (VSS), TraCI or a MSCalibrator.
const MSLeaderInfo getFirstVehicleInformation(const MSVehicle *ego, double latOffset, bool onlyFrontOnLane, double maxPos=std::numeric_limits< double >::max(), bool allowCached=true) const
analogue to getLastVehicleInformation but in the upstream direction
virtual void integrateNewVehicles()
Insert buffered vehicle into the real lane.
double myLength
Lane length [m].
bool isApproachedFrom(MSEdge *const edge)
double getNettoOccupancy() const
Returns the netto (excluding minGaps) occupancy of this lane during the last step (including minGaps)
virtual MSVehicle * removeVehicle(MSVehicle *remVehicle, MSMoveReminder::Notification notification, bool notify=true)
int getCrossingIndex() const
return the index of the link to the next crossing if this is walkingArea, else -1
PositionVector myShape
The shape of the lane.
PositionVector * myOutlineShape
the outline of the lane (optional)
std::map< long long, SVCPermissions > myPermissionChanges
const std::map< SUMOVehicleClass, double > * myRestrictions
The vClass speed restrictions for this lane.
virtual void incorporateVehicle(MSVehicle *veh, double pos, double speed, double posLat, const MSLane::VehCont::iterator &at, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Inserts the vehicle into this lane, and informs it about entering the network.
void initRestrictions()
initialized vClass-specific speed limits
std::vector< MSMoveReminder * > myMoveReminders
This lane's move reminder.
bool hasApproaching() const
void addParking(MSBaseVehicle *veh)
add parking vehicle. This should only used during state loading
VehCont myTmpVehicles
Container for lane-changing vehicles. After completion of lane-change- process, the containers will b...
static DepartSpeedDefinition myDefaultDepartSpeedDefinition
MSLane(const std::string &id, double maxSpeed, double friction, double length, MSEdge *const edge, int numericalID, const PositionVector &shape, double width, SVCPermissions permissions, SVCPermissions changeLeft, SVCPermissions changeRight, int index, bool isRampAccel, const std::string &type, const PositionVector &outlineShape)
Constructor.
double getDepartSpeed(const MSVehicle &veh, bool &patchSpeed)
MSLeaderInfo myFollowerInfo
followers on all sublanes as seen by vehicles on consecutive lanes (cached)
const MSLane * getNormalSuccessorLane() const
get normal lane following this internal lane, for normal lanes, the lane itself is returned
int getVehicleNumber() const
Returns the number of vehicles on this lane (for which this lane is responsible)
static SUMOTime myCollisionStopTime
static CollisionAction myCollisionAction
the action to take on collisions
MSLane * myCanonicalSuccessorLane
Main successor lane,.
SVCPermissions myChangeLeft
The vClass permissions for changing from this lane.
void getLeadersOnConsecutive(double dist, double seen, double speed, const MSVehicle *ego, const std::vector< MSLane * > &bestLaneConts, MSLeaderDistanceInfo &result, bool oppositeDirection=false) const
Returns the immediate leaders and the distance to them (as getLeaderOnConsecutive but for the sublane...
std::vector< IncomingLaneInfo > myIncomingLanes
All direct predecessor lanes.
AnyVehicleIterator anyVehiclesEnd() const
end iterator for iterating over all vehicles touching this lane in downstream direction
static void insertIDs(std::vector< std::string > &into)
Adds the ids of all stored lanes into the given vector.
bool hadPermissionChanges() const
void sortPartialVehicles()
sorts myPartialVehicles
double myFrictionCoefficient
Lane-wide friction coefficient [0..1].
MSVehicle * getFirstAnyVehicle() const
returns the first vehicle that is fully or partially on this lane
const MSLink * getEntryLink() const
Returns the entry link if this is an internal lane, else nullptr.
int getVehicleNumberWithPartials() const
Returns the number of vehicles on this lane (including partial occupators)
static bool myCheckJunctionCollisions
static void clear()
Clears the dictionary.
virtual void resetManeuverReservation(MSVehicle *v)
Unregisters a vehicle, which previously registered for maneuvering into this lane.
SVCPermissions myOriginalPermissions
The original vClass permissions for this lane (before temporary modifications)
MSEdge *const myEdge
The lane's edge, for routing only.
double myNettoVehicleLengthSum
The current length of all vehicles on this lane, excluding their minGaps.
std::pair< MSVehicle *const, double > getFollower(const MSVehicle *ego, double egoPos, double dist, MinorLinkMode mLinkMode, bool maxSearchDist=false) const
Find follower vehicle for the given ego vehicle (which may be on the opposite direction lane)
static std::vector< MSLink * >::const_iterator succLinkSec(const SUMOVehicle &veh, int nRouteSuccs, const MSLane &succLinkSource, const std::vector< MSLane * > &conts)
void detectPedestrianJunctionCollision(const MSVehicle *collider, const PositionVector &colliderBoundary, const MSLane *foeLane, SUMOTime timestep, const std::string &stage, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport)
detect whether a vehicle collids with pedestrians on the junction
double getMissingRearGap(const MSVehicle *leader, double backOffset, double leaderSpeed) const
return by how much further the leader must be inserted to avoid rear end collisions
double myMaxSpeed
Lane-wide speed limit [m/s].
void saveState(OutputDevice &out)
Saves the state of this lane into the given stream.
void markRecalculateBruttoSum()
Set a flag to recalculate the brutto (including minGaps) occupancy of this lane (used if mingap is ch...
const MSLink * getLinkTo(const MSLane *const) const
returns the link to the given lane or nullptr, if it is not connected
int myRightmostSublane
the index of the rightmost sublane of this lane on myEdge
void setChangeRight(SVCPermissions permissions)
Sets the permissions for changing to the right neighbour lane.
const bool myIsRampAccel
whether this lane is an acceleration lane
virtual void planMovements(const SUMOTime t)
Compute safe velocities for all vehicles based on positions and speeds from the last time step....
MSLeaderDistanceInfo getFollowersOnConsecutive(const MSVehicle *ego, double backOffset, bool allSublanes, double searchDist=-1, MinorLinkMode mLinkMode=FOLLOW_ALWAYS, bool maxSearchDist=false) const
return the sublane followers with the largest missing rear gap among all predecessor lanes (within di...
static void saveRNGStates(OutputDevice &out)
save random number generator states to the given output device
SUMOTime myFollowerInfoTime
time step for which myFollowerInfo was last updated
MSLeaderInfo myLeaderInfo
leaders on all sublanes as seen by approaching vehicles (cached)
bool isInsertionSuccess(MSVehicle *vehicle, double speed, double pos, double posLat, bool recheckNextLanes, MSMoveReminder::Notification notification)
Tries to insert the given vehicle with the given state (speed and pos)
void forceVehicleInsertion(MSVehicle *veh, double pos, MSMoveReminder::Notification notification, double posLat=0)
Inserts the given vehicle at the given position.
double getVehicleStopOffset(const MSVehicle *veh) const
Returns vehicle class specific stopOffset for the vehicle.
static void initCollisionOptions(const OptionsCont &oc)
int myNumericalID
Unique numerical ID (set on reading by netload)
VehCont myVehicles
The lane's vehicles. This container holds all vehicles that have their front (longitudinally) and the...
double getSpeedLimit() const
Returns the lane's maximum allowed speed.
MSLeaderInfo getPartialBeyond() const
get all vehicles that are inlapping from consecutive edges
std::vector< MSVehicle * > VehCont
Container for vehicles.
bool checkFailure(const MSVehicle *aVehicle, double &speed, double &dist, const double nspeed, const bool patchSpeed, const std::string errorMsg, InsertionCheck check) const
static DictType myDict
Static dictionary to associate string-ids with objects.
static void fill(RTREE &into)
Fills the given RTree with lane instances.
double safeInsertionSpeed(const MSVehicle *veh, double seen, const MSLeaderInfo &leaders, double speed)
return the maximum safe speed for insertion behind leaders (a negative value indicates that safe inse...
std::vector< const MSJunction * > getUpcomingJunctions(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming junctions within given range along the given (non-internal) continuation lanes m...
void addIncomingLane(MSLane *lane, MSLink *viaLink)
bool isWalkingArea() const
const MSEdge * getNextNormal() const
Returns the lane's follower if it is an internal lane, the edge of the lane otherwise.
void addLink(MSLink *link)
Delayed initialization.
std::set< MSVehicle * > getVehiclesInRange(const double a, const double b) const
Returns all vehicles on the lane overlapping with the interval [a,b].
void enteredByLaneChange(MSVehicle *v)
double getDepartPosLat(const MSVehicle &veh)
std::pair< MSVehicle *const, double > getOppositeLeader(const MSVehicle *ego, double dist, bool oppositeDir, MinorLinkMode mLinkMode=MinorLinkMode::FOLLOW_NEVER) const
SVCPermissions getPermissions() const
Returns the vehicle class permissions for this lane.
LinkState getIncomingLinkState() const
get the state of the link from the logical predecessor to this lane
void updateLengthSum()
updated current vehicle length sum (delayed to avoid lane-order-dependency)
const std::vector< IncomingLaneInfo > & getIncomingLanes() const
static const long CHANGE_PERMISSIONS_PERMANENT
virtual void addMoveReminder(MSMoveReminder *rem, bool addToVehicles=true)
Add a move-reminder to move-reminder container.
MSLane * getCanonicalPredecessorLane() const
void resetPermissions(long long transientID)
bool isPriorityCrossing() const
MSVehicle * getLastFullVehicle() const
returns the last vehicle for which this lane is responsible or 0
static void loadRNGState(int index, const std::string &state)
load random number generator state for the given rng index
const std::string myLaneType
the type of this lane
VehCont myManeuverReservations
The vehicles which registered maneuvering into the lane within their current action step....
const MSJunction * getToJunction() const
void addLeaders(const MSVehicle *vehicle, double vehPos, MSLeaderDistanceInfo &result, bool oppositeDirection=false)
get leaders for ego on the given lane
static double myCheckJunctionCollisionMinGap
double getLength() const
Returns the lane's length.
double myBruttoVehicleLengthSum
The current length of all vehicles on this lane, including their minGaps.
bool mayContinue(const MSVehicle *veh) const
whether the route of the give vehicle might be extended on insertion
const PositionVector & getShape() const
Returns this lane's shape.
static bool isFrontalCollision(const MSVehicle *collider, const MSVehicle *victim)
detect frontal collisions
void setChangeLeft(SVCPermissions permissions)
Sets the permissions for changing to the left neighbour lane.
std::vector< const MSLink * > getUpcomingLinks(double pos, double range, const std::vector< MSLane * > &contLanes) const
Returns all upcoming links within given range along the given (non-internal) continuation lanes measu...
const MSLane * getFirstInternalInConnection(double &offset) const
Returns 0 if the lane is not internal. Otherwise the first part of the connection (sequence of intern...
const MSJunction * getFromJunction() const
static int getNumRNGs()
return the number of RNGs
void handleCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSVehicle *victim, double gap, double latGap, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
take action upon collision
double getMaximumBrakeDist() const
compute maximum braking distance on this lane
static CollisionAction myIntermodalCollisionAction
const MSLane * getInternalFollowingLane(const MSLane *const) const
returns the internal lane leading to the given lane or nullptr, if there is none
static std::vector< SumoRNG > myRNGs
virtual void swapAfterLaneChange(SUMOTime t)
moves myTmpVehicles int myVehicles after a lane change procedure
std::pair< MSVehicle *const, double > getCriticalLeader(double dist, double seen, double speed, const MSVehicle &veh) const
Returns the most dangerous leader and the distance to him.
StopOffset myLaneStopOffset
const MSLeaderInfo getLastVehicleInformation(const MSVehicle *ego, double latOffset, double minPos=0, bool allowCached=true) const
Returns the last vehicles on the lane.
static void initRNGs(const OptionsCont &oc)
initialize rngs
std::pair< MSVehicle *const, double > getLeaderOnConsecutive(double dist, double seen, double speed, const MSVehicle &veh, const std::vector< MSLane * > &bestLaneConts, bool considerCrossingFoes=true) const
Returns the immediate leader and the distance to him.
std::set< MSVehicle * > getSurroundingVehicles(double startPos, double downstreamDist, double upstreamDist, std::shared_ptr< LaneCoverageInfo > checkedLanes) const
Returns all vehicles closer than downstreamDist along the road network starting on the given position...
bool myRecalculateBruttoSum
Flag to recalculate the occupancy (including minGaps) after a change in minGap.
virtual void removeMoveReminder(MSMoveReminder *rem)
Remove a move-reminder from move-reminder container.
void clearState()
Remove all vehicles before quick-loading state.
MSLane * myCanonicalPredecessorLane
Similar to LogicalPredecessorLane,.
bool myNeedsCollisionCheck
whether a collision check is currently needed
bool isLinkEnd(std::vector< MSLink * >::const_iterator &i) const
bool allowsVehicleClass(SUMOVehicleClass vclass) const
virtual double setPartialOccupation(MSVehicle *v)
Sets the information about a vehicle lapping into this lane.
double getVehicleMaxSpeed(const SUMOTrafficObject *const veh) const
Returns the lane's maximum speed, given a vehicle's speed limit adaptation.
void setBidiLane(MSLane *bidyLane)
Adds the (overlapping) reverse direction lane to this lane.
double getRightSideOnEdge() const
std::pair< MSVehicle *const, double > getOppositeFollower(const MSVehicle *ego) const
bool hasPedestrians() const
whether the lane has pedestrians on it
const std::vector< std::pair< const MSLane *, const MSEdge * > > getOutgoingViaLanes() const
get the list of outgoing lanes
MSVehicle * getPartialBehind(const MSVehicle *ego) const
void setLaneStopOffset(const StopOffset &stopOffset)
Set vehicle class specific stopOffsets.
double myBruttoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void leftByLaneChange(MSVehicle *v)
MSLane * getCanonicalSuccessorLane() const
std::vector< StopWatch< std::chrono::nanoseconds > > myStopWatch
void setPermissions(SVCPermissions permissions, long long transientID)
Sets the permissions to the given value. If a transientID is given, the permissions are recored as te...
const double myWidth
Lane width [m].
bool lastInsertion(MSVehicle &veh, double mspeed, double posLat, bool patchSpeed)
inserts vehicle as close as possible to the last vehicle on this lane (or at the end of the lane if t...
void changeLanes(const SUMOTime time)
double getOppositePos(double pos) const
return the corresponding position on the opposite lane
SVCPermissions myChangeRight
const double myLengthGeometryFactor
precomputed myShape.length / myLength
virtual void executeMovements(const SUMOTime t)
Executes planned vehicle movements with regards to right-of-way.
const std::set< const MSBaseVehicle * > & getParkingVehicles() const
retrieve the parking vehicles (see GUIParkingArea)
MSLane * getLogicalPredecessorLane() const
get the most likely precedecessor lane (sorted using by_connections_to_sorter). The result is cached ...
double getBruttoOccupancy() const
Returns the brutto (including minGaps) occupancy of this lane during the last step.
AnyVehicleIterator anyVehiclesUpstreamEnd() const
end iterator for iterating over all vehicles touching this lane in upstream direction
int myIndex
The lane index.
double getMeanSpeedBike() const
get the mean speed of all bicycles on this lane
void updateLeaderInfo(const MSVehicle *veh, VehCont::reverse_iterator &vehPart, VehCont::reverse_iterator &vehRes, MSLeaderInfo &ahead) const
This updates the MSLeaderInfo argument with respect to the given MSVehicle. All leader-vehicles on th...
double getWaitingSeconds() const
Returns the overall waiting time on this lane.
bool hasUnsafeLink() const
whether any link from this lane is unsafe
static bool dictionary(const std::string &id, MSLane *lane)
Static (sic!) container methods {.
virtual void detectCollisions(SUMOTime timestep, const std::string &stage)
Check if vehicles are too close.
std::vector< MSLink * > myLinks
MSVehicle * getLastAnyVehicle() const
returns the last vehicle that is fully or partially on this lane
VehCont myPartialVehicles
The lane's partial vehicles. This container holds all vehicles that are partially on this lane but wh...
void sortManeuverReservations()
sorts myManeuverReservations
MinorLinkMode
determine whether/how getFollowers looks upstream beyond minor links
void setMaxSpeed(const double val, const bool modified=true, const double jamThreshold=-1)
Sets a new maximum speed for the lane (used by TraCI, MSLaneSpeedTrigger (VSS) and MSCalibrator)
AnyVehicleIterator anyVehiclesUpstreamBegin() const
begin iterator for iterating over all vehicles touching this lane in upstream direction
std::vector< const MSLane * > getNormalIncomingLanes() const
get the list of all direct (disregarding internal predecessors) non-internal predecessor lanes of thi...
virtual void resetPartialOccupation(MSVehicle *v)
Removes the information about a vehicle lapping into this lane.
void setOpposite(MSLane *oppositeLane)
Adds a neighbor to this lane.
AnyVehicleIterator anyVehiclesBegin() const
begin iterator for iterating over all vehicles touching this lane in downstream direction
double getHarmonoise_NoiseEmissions() const
Returns the sum of last step noise emissions.
std::pair< MSVehicle *const, double > getLeader(const MSVehicle *veh, const double vehPos, const std::vector< MSLane * > &bestLaneConts, double dist=-1, bool checkTmpVehicles=false) const
Returns the immediate leader of veh and the distance to veh starting on this lane.
void handleIntermodalCollisionBetween(SUMOTime timestep, const std::string &stage, const MSVehicle *collider, const MSTransportable *victim, double gap, const std::string &collisionType, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toRemove, std::set< const MSVehicle *, ComparatorNumericalIdLess > &toTeleport) const
static bool myExtrapolateSubstepDepart
MSLane * getOpposite() const
return the neighboring opposite direction lane for lane changing or nullptr
void setLength(double val)
Sets a new length for the lane (used by TraCI only)
std::map< MSEdge *, std::vector< MSLane * > > myApproachingLanes
All direct internal and direct (disregarding internal predecessors) non-internal predecessor lanes of...
virtual const VehCont & getVehiclesSecure() const
Returns the vehicles container; locks it for microsimulation.
virtual void releaseVehicles() const
Allows to use the container for microsimulation again.
bool mustCheckJunctionCollisions() const
whether this lane must check for junction collisions
virtual void setManeuverReservation(MSVehicle *v)
Registers the lane change intentions (towards this lane) for the given vehicle.
virtual void setJunctionApproaches() const
Register junction approaches for all vehicles after velocities have been planned.
MSLane * getBidiLane() const
retrieve bidirectional lane or nullptr
static double myCollisionMinGapFactor
SUMOTime myLeaderInfoTime
time step for which myLeaderInfo was last updated
@ COLLISION_ACTION_TELEPORT
@ COLLISION_ACTION_REMOVE
virtual const PositionVector & getShape(bool) const
MSLane * getParallelOpposite() const
return the opposite direction lane of this lanes edge or nullptr
std::map< std::string, MSLane * > DictType
definition of the static dictionary type
double getFractionalVehicleLength(bool brutto) const
return length of fractional vehicles on this lane
MSEdge & getEdge() const
Returns the lane's edge.
double getSpaceTillLastStanding(const MSVehicle *ego, bool &foundStopped) const
return the empty space up to the last standing vehicle or the empty space on the whole lane if no veh...
const MSLane * getNormalPredecessorLane() const
get normal lane leading to this internal lane, for normal lanes, the lane itself is returned
virtual bool appropriate(const MSVehicle *veh) const
double getWidth() const
Returns the lane's width.
const std::vector< MSLink * > & getLinkCont() const
returns the container with all links !!!
bool freeInsertion(MSVehicle &veh, double speed, double posLat, MSMoveReminder::Notification notification=MSMoveReminder::NOTIFICATION_DEPARTED)
Tries to insert the given vehicle on any place.
MSVehicle * getFirstFullVehicle() const
returns the first vehicle for which this lane is responsible or 0
double getMeanSpeed() const
Returns the mean speed on this lane.
double myNettoVehicleLengthSumToRemove
The length of all vehicles that have left this lane in the current step (this lane,...
void setFrictionCoefficient(double val)
Sets a new friction coefficient for the lane [to be later (used by TraCI and MSCalibrator)].
static CollisionAction getCollisionAction()
saves leader/follower vehicles and their distances relative to an ego vehicle
virtual std::string toString() const
print a debugging representation
CLeaderDist getClosest() const
return vehicle with the smalles gap
virtual int addLeader(const MSVehicle *veh, double gap, double latOffset=0, int sublane=-1)
bool hasVehicle(const MSVehicle *veh) const
whether the given vehicle is part of this leaderInfo
void setSublaneOffset(int offset)
set number of sublanes by which to shift positions
int numFreeSublanes() const
virtual int addLeader(const MSVehicle *veh, bool beyond, double latOffset=0.)
virtual std::string toString() const
print a debugging representation
int getSublaneOffset() const
const std::vector< const MSLane * > & getFoeLanes() const
LinkState getState() const
Returns the current state of the link.
MSJunction * getJunction() const
MSLane * getLane() const
Returns the connected lane.
bool hasFoeCrossing() const
const std::vector< MSLink * > & getFoeLinks() const
std::vector< LinkLeader > LinkLeaders
double getInternalLengthsAfter() const
Returns the cumulative length of all internal lanes after this link.
const MSTrafficLightLogic * getTLLogic() const
Returns the TLS index.
Something on a lane to be noticed about vehicle movement.
Notification
Definition of a vehicle state.
@ NOTIFICATION_ARRIVED
The vehicle arrived at its destination (is deleted)
@ NOTIFICATION_TELEPORT_ARRIVED
The vehicle was teleported out of the net.
@ NOTIFICATION_DEPARTED
The vehicle has departed (was inserted into the network)
@ NOTIFICATION_VAPORIZED_VAPORIZER
The vehicle got vaporized with a vaporizer.
@ NOTIFICATION_VAPORIZED_BREAKDOWN
The vehicle got removed via stationfinder device.
@ NOTIFICATION_VAPORIZED_COLLISION
The vehicle got removed by a collision.
@ NOTIFICATION_LOAD_STATE
The vehicle has been loaded from a state file.
@ NOTIFICATION_TELEPORT
The vehicle is being teleported.
The simulated network and simulation perfomer.
@ COLLISION
The vehicle is involved in a collision.
static MSNet * getInstance()
Returns the pointer to the unique instance of MSNet (singleton).
static const std::string STAGE_MOVEMENTS
SUMOTime getCurrentTimeStep() const
Returns the current simulation step.
const std::map< SUMOVehicleClass, double > * getRestrictions(const std::string &id) const
Returns the restrictions for an edge type If no restrictions are present, 0 is returned.
void informVehicleStateListener(const SUMOVehicle *const vehicle, VehicleState to, const std::string &info="")
Informs all added listeners about a vehicle's state change.
bool hasPersons() const
Returns whether persons are simulated.
MSInsertionControl & getInsertionControl()
Returns the insertion control.
static const std::string STAGE_LANECHANGE
MSVehicleControl & getVehicleControl()
Returns the vehicle control.
virtual MSTransportableControl & getPersonControl()
Returns the person control.
bool registerCollision(const SUMOTrafficObject *collider, const SUMOTrafficObject *victim, const std::string &collisionType, const MSLane *lane, double pos)
register collision and return whether it was the first one involving these vehicles
MSEdgeControl & getEdgeControl()
Returns the edge control.
virtual PersonDist nextBlocking(const MSLane *lane, double minPos, double minRight, double maxLeft, double stopTime=0, bool bidi=false)
returns the next pedestrian beyond minPos that is laterally between minRight and maxLeft or nullptr
virtual bool hasPedestrians(const MSLane *lane)
whether the given lane has pedestrians on it
static const double SAFETY_GAP
static bool isSignalized(SUMOVehicleClass svc)
static bool hasInstance()
static MSRailSignalControl & getInstance()
bool haveDeadlock(const SUMOVehicle *veh) const
whether there is a circle in the waiting-for relationships that contains the given vehicle
static bool hasInsertionConstraint(MSLink *link, const MSVehicle *veh, std::string &info, bool &isInsertionOrder)
int size() const
Returns the number of edges to pass.
const MSEdge * getLastEdge() const
returns the destination edge
MSRouteIterator begin() const
Returns the begin of the list of edges to pass.
const MSLane * lane
The lane to stop at (microsim only)
MSRouteIterator edge
The edge in the route to stop at.
double getEndPos(const SUMOVehicle &veh) const
return halting position for upcoming stop;
const SUMOVehicleParameter::Stop pars
The stop parameter.
MSPModel * getMovementModel()
Returns the default movement model for this kind of transportables.
virtual double getEdgePos() const
Return the position on the edge.
const MSVehicleType & getVehicleType() const override
Returns the object's "vehicle" type.
Reroutes traffic objects passing an edge.
bool isRemoteAffected(SUMOTime t) const
The class responsible for building and deletion of vehicles.
void registerTeleportYield()
register one non-collision-related teleport
double getMinDeceleration() const
return the minimum deceleration capability for all road vehicles that ever entered the network
void countCollision(bool teleport)
registers one collision-related teleport
double getMaxMinGap() const
return the maximum minGap for all vehicles that ever entered the network
void registerTeleportJam()
register one non-collision-related teleport
double getMaxSpeedFactor() const
return the maximum speed factor for all vehicles that ever entered the network
double getMinDecelerationRail() const
return the minimum deceleration capability for all ral vehicles that ever entered the network
void scheduleVehicleRemoval(SUMOVehicle *veh, bool checkDuplicate=false)
Removes a vehicle after it has ended.
void registerTeleportWrongLane()
register one non-collision-related teleport
Representation of a vehicle in the micro simulation.
double getRightSideOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
void checkLinkLeader(const MSLink *link, const MSLane *lane, double seen, DriveProcessItem *const lastLink, double &v, double &vLinkPass, double &vLinkWait, bool &setRequest, bool isShadowLink=false) const
checks for link leaders on the given link
void updateBestLanes(bool forceRebuild=false, const MSLane *startLane=0)
computes the best lanes to use in order to continue the route
bool isOnRoad() const
Returns the information whether the vehicle is on a road (is simulated)
SUMOTime getLastActionTime() const
Returns the time of the vehicle's last action point.
PositionVector getBoundingPoly(double offset=0) const
get bounding polygon
void setTentativeLaneAndPosition(MSLane *lane, double pos, double posLat=0)
set tentative lane and position during insertion to ensure that all cfmodels work (some of them requi...
bool brokeDown() const
Returns how long the vehicle has been stopped already due to lack of energy.
void registerInsertionApproach(MSLink *link, double dist)
register approach on insertion
void enterLaneAtInsertion(MSLane *enteredLane, double pos, double speed, double posLat, MSMoveReminder::Notification notification)
Update when the vehicle enters a new lane in the emit step.
SUMOTime getWaitingTime(const bool accumulated=false) const
Returns the SUMOTime waited (speed was lesser than 0.1m/s)
bool isFrontOnLane(const MSLane *lane) const
Returns the information whether the front of the vehicle is on the given lane.
MSAbstractLaneChangeModel & getLaneChangeModel()
double getLeftSideOnLane() const
Get the lateral position of the vehicles left side on the lane:
double getActionStepLengthSecs() const
Returns the vehicle's action step length in secs, i.e. the interval between two action points.
const std::vector< MSLane * > getUpstreamOppositeLanes() const
Returns the sequence of opposite lanes corresponding to past lanes.
PositionVector getBoundingBox(double offset=0) const
get bounding rectangle
Position getPosition(const double offset=0) const
Return current position (x/y, cartesian)
const std::vector< MSLane * > & getBestLanesContinuation() const
Returns the best sequence of lanes to continue the route starting at myLane.
bool ignoreCollision() const
whether this vehicle is except from collision checks
void onRemovalFromNet(const MSMoveReminder::Notification reason)
Called when the vehicle is removed from the network.
bool resumeFromStopping()
int getBestLaneOffset() const
void adaptToJunctionLeader(const std::pair< const MSVehicle *, double > leaderInfo, const double seen, DriveProcessItem *const lastLink, const MSLane *const lane, double &v, double &vLinkPass, double distToCrossing=-1) const
double getBackPositionOnLane(const MSLane *lane) const
Get the vehicle's position relative to the given lane.
void resetActionOffset(const SUMOTime timeUntilNextAction=0)
Resets the action offset for the vehicle.
void leaveLane(const MSMoveReminder::Notification reason, const MSLane *approachedLane=0)
Update of members if vehicle leaves a new lane in the lane change step or at arrival.
double getLatOffset(const MSLane *lane) const
Get the offset that that must be added to interpret myState.myPosLat for the given lane.
bool hasArrived() const
Returns whether this vehicle has already arrived (reached the arrivalPosition on its final edge)
SUMOTime collisionStopTime() const
Returns the remaining time a vehicle needs to stop due to a collision. A negative value indicates tha...
double getBestLaneDist() const
returns the distance that can be driven without lane change
bool executeMove()
Executes planned vehicle movements with regards to right-of-way.
const MSLane * getLane() const
Returns the lane the vehicle is on.
bool isLeader(const MSLink *link, const MSVehicle *veh, const double gap) const
whether the given vehicle must be followed at the given junction
MSLane * getMutableLane() const
Returns the lane the vehicle is on Non const version indicates that something volatile is going on.
Influencer & getInfluencer()
bool isBidiOn(const MSLane *lane) const
whether this vehicle is driving against lane
double getRightSideOnLane() const
Get the lateral position of the vehicles right side on the lane:
double getLateralPositionOnLane() const
Get the vehicle's lateral position on the lane.
double getSpeed() const
Returns the vehicle's current speed.
const std::vector< MSLane * > & getFurtherLanes() const
const std::vector< LaneQ > & getBestLanes() const
Returns the description of best lanes to use in order to continue the route.
const MSCFModel & getCarFollowModel() const
Returns the vehicle's car following model definition.
double getPositionOnLane() const
Get the vehicle's position along the lane.
double getLateralOverlap() const
return the amount by which the vehicle extends laterally outside it's primary lane
double getAngle() const
Returns the vehicle's direction in radians.
bool hasInfluencer() const
whether the vehicle is individually influenced (via TraCI or special parameters)
double getBrakeGap(bool delayed=false) const
get distance for coming to a stop (used for rerouting checks)
void executeFractionalMove(double dist)
move vehicle forward by the given distance during insertion
double getCenterOnEdge(const MSLane *lane=0) const
Get the vehicle's lateral position on the edge of the given lane (or its current edge if lane == 0)
static MSVehicleTransfer * getInstance()
Returns the instance of this object.
void add(const SUMOTime t, MSVehicle *veh)
Adds a vehicle to this transfer object.
double getLengthWithGap() const
Get vehicle's length including the minimum gap [m].
double getWidth() const
Get the width which vehicles of this class shall have when being drawn.
double getMinGap() const
Get the free space in front of vehicles of this class.
double getLength() const
Get vehicle's length [m].
SUMOVehicleShape getGuiShape() const
Get this vehicle type's shape.
const SUMOVTypeParameter & getParameter() const
Base class for objects which have an id.
std::string myID
The name of the object.
static std::string getIDSecure(const T *obj, const std::string &fallBack="NULL")
get an identifier for Named-like object which may be Null
const std::string & getID() const
Returns the id.
A RT-tree for efficient storing of SUMO's Named objects.
A storage for options typed value containers)
double getFloat(const std::string &name) const
Returns the double-value of the named option (only for Option_Float)
int getInt(const std::string &name) const
Returns the int-value of the named option (only for Option_Integer)
std::string getString(const std::string &name) const
Returns the string-value of the named option (only for Option_String)
bool getBool(const std::string &name) const
Returns the boolean-value of the named option (only for Option_Bool)
Static storage of an output device and its base (abstract) implementation.
OutputDevice & openTag(const std::string &xmlElement)
Opens an XML tag.
OutputDevice & writeAttr(const ATTR_TYPE &attr, const T &val, const bool isNull=false)
writes a named attribute
bool closeTag(const std::string &comment="")
Closes the most recently opened tag and optionally adds a comment.
void unsetParameter(const std::string &key)
Removes a parameter.
virtual void setParameter(const std::string &key, const std::string &value)
Sets a parameter.
double distanceTo2D(const Position &p2) const
returns the euclidean distance in the x-y-plane
bool overlapsWith(const AbstractPoly &poly, double offset=0) const
Returns the information whether the given polygon overlaps with this.
double distance2D(const Position &p, bool perpendicular=false) const
closest 2D-distance to point p (or -1 if perpendicular is true and the point is beyond this vector)
Boundary getBoxBoundary() const
Returns a boundary enclosing this list of lines.
double angleAt2D(int pos) const
get angle in certain position of position vector (in radians between -M_PI and M_PI)
static void loadState(const std::string &state, SumoRNG *rng=nullptr)
load rng state from string
static void initRand(SumoRNG *which=nullptr, const bool random=false, const int seed=23423)
Initialises the random number generator with hardware randomness or seed.
static double rand(SumoRNG *rng=nullptr)
Returns a random real number in [0, 1)
static std::string saveState(SumoRNG *rng=nullptr)
save rng state to string
virtual SUMOVehicleClass getVClass() const =0
Returns the object's access class.
SUMOTime getTimeToTeleport(SUMOTime defaultValue) const
return time-to-teleport (either custom or default)
SUMOTime getTimeToTeleportBidi(SUMOTime defaultValue) const
return time-to-teleport.bidi (either custom or default)
double getJMParam(const SumoXMLAttr attr, const double defaultValue) const
Returns the named value from the map, or the default if it is not contained there.
Representation of a vehicle.
virtual const MSEdge * succEdge(int nSuccs) const =0
Returns the nSuccs'th successor of edge the vehicle is currently at.
Definition of vehicle stop (position and duration)
std::string lane
The lane to stop at.
double speed
the speed at which this stop counts as reached (waypoint mode)
std::string split
the id of the vehicle (train portion) that splits of upon reaching this stop
double startPos
The stopping position start.
int parametersSet
Information for the output which parameter were set.
double endPos
The stopping position end.
bool collision
Whether this stop was triggered by a collision.
SUMOTime duration
The stopping duration.
Structure representing possible vehicle parameter.
double departPosLat
(optional) The lateral position the vehicle shall depart from
ArrivalSpeedDefinition arrivalSpeedProcedure
Information how the vehicle's end speed shall be chosen.
double departSpeed
(optional) The initial speed of the vehicle
DepartPosLatDefinition departPosLatProcedure
Information how the vehicle shall choose the lateral departure position.
double departPos
(optional) The position the vehicle shall depart from
DepartSpeedDefinition departSpeedProcedure
Information how the vehicle's initial speed shall be chosen.
double arrivalSpeed
(optional) The final speed of the vehicle (not used yet)
DepartDefinition departProcedure
Information how the vehicle shall choose the depart time.
DepartPosDefinition departPosProcedure
Information how the vehicle shall choose the departure position.
A scoped lock which only triggers on condition.
bool isDefined() const
check if stopOffset was defined
SVCPermissions getPermissions() const
get permissions
double getOffset() const
get offset
TRACI_CONST int CMD_GET_VEHICLE_VARIABLE
TRACI_CONST int CMD_GET_EDGE_VARIABLE
TRACI_CONST int CMD_GET_PERSON_VARIABLE
TRACI_CONST int CMD_GET_LANE_VARIABLE
TRACI_CONST int ROUTING_MODE_IGNORE_TRANSIENT_PERMISSIONS
NLOHMANN_BASIC_JSON_TPL_DECLARATION void swap(nlohmann::NLOHMANN_BASIC_JSON_TPL &j1, nlohmann::NLOHMANN_BASIC_JSON_TPL &j2) noexcept(//NOLINT(readability-inconsistent-declaration-parameter-name) is_nothrow_move_constructible< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value &&//NOLINT(misc-redundant-expression) is_nothrow_move_assignable< nlohmann::NLOHMANN_BASIC_JSON_TPL >::value)
exchanges the values of two JSON objects
std::pair< MSVehicle *, double > vehAndGap